mirror of
https://github.com/love2d/love-android.git
synced 2026-08-20 04:31:26 +02:00
Using latest love-android branch (9a508a54700d)
This commit is contained in:
@@ -26,12 +26,8 @@ namespace love
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namespace window
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{
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Window *Window::singleton = nullptr;
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Window::~Window()
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{
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if (singleton == this)
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singleton = nullptr;
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}
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void Window::swapBuffers()
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@@ -112,6 +112,8 @@ public:
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virtual bool setWindow(int width = 800, int height = 600, WindowSettings *settings = nullptr) = 0;
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virtual void getWindow(int &width, int &height, WindowSettings &settings) = 0;
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virtual void close() = 0;
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virtual bool setFullscreen(bool fullscreen, FullscreenType fstype) = 0;
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virtual bool setFullscreen(bool fullscreen) = 0;
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@@ -128,7 +130,7 @@ public:
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virtual void setPosition(int x, int y, int displayindex) = 0;
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virtual void getPosition(int &x, int &y, int &displayindex) = 0;
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virtual bool isCreated() const = 0;
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virtual bool isOpen() const = 0;
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virtual void setWindowTitle(const std::string &title) = 0;
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virtual const std::string &getWindowTitle() const = 0;
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@@ -173,9 +175,6 @@ public:
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virtual void requestAttention(bool continuous) = 0;
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//virtual static Window *createSingleton() = 0;
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// No virtual statics, of course, but you are supposed to implement this static.
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static bool getConstant(const char *in, Setting &out);
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static bool getConstant(Setting in, const char *&out);
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@@ -185,10 +184,6 @@ public:
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static bool getConstant(const char *in, MessageBoxType &out);
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static bool getConstant(MessageBoxType in, const char *&out);
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protected:
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static Window *singleton;
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private:
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static StringMap<Setting, SETTING_MAX_ENUM>::Entry settingEntries[];
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@@ -56,7 +56,7 @@ namespace sdl
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{
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Window::Window()
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: created(false)
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: open(false)
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, mouseGrabbed(false)
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, window(nullptr)
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, context(nullptr)
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@@ -69,17 +69,7 @@ Window::Window()
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Window::~Window()
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{
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if (context)
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{
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graphics::Graphics *gfx = Module::getInstance<graphics::Graphics>(Module::M_GRAPHICS);
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if (gfx != nullptr)
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gfx->unSetMode();
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SDL_GL_DeleteContext(context);
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}
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if (window)
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SDL_DestroyWindow(window);
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close();
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SDL_QuitSubSystem(SDL_INIT_VIDEO);
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}
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@@ -104,6 +94,13 @@ void Window::setGLFramebufferAttributes(int msaa, bool sRGB)
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#if !defined(LOVE_LINUX)
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SDL_GL_SetAttribute(SDL_GL_FRAMEBUFFER_SRGB_CAPABLE, sRGB ? 1 : 0);
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#endif
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#if defined(LOVE_WINDOWS)
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// Avoid the Microsoft OpenGL 1.1 software renderer on Windows. Apparently
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// older Intel drivers like to use it as a fallback when requesting some
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// unsupported framebuffer attribute values, rather than properly failing.
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SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1);
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#endif
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}
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void Window::setGLContextAttributes(const ContextAttribs &attribs)
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@@ -349,22 +346,12 @@ bool Window::createWindowAndContext(int x, int y, int w, int h, Uint32 windowfla
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}
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}
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if (context)
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{
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SDL_GL_DeleteContext(context);
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context = nullptr;
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}
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if (window)
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{
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SDL_DestroyWindow(window);
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SDL_FlushEvent(SDL_WINDOWEVENT);
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window = nullptr;
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}
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close();
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return false;
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}
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open = true;
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return true;
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}
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@@ -448,33 +435,11 @@ bool Window::setWindow(int width, int height, WindowSettings *settings)
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x = y = SDL_WINDOWPOS_UNDEFINED_DISPLAY(f.display);
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}
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graphics::Graphics *gfx = Module::getInstance<graphics::Graphics>(Module::M_GRAPHICS);
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if (gfx != nullptr)
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gfx->unSetMode();
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if (context)
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{
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SDL_GL_DeleteContext(context);
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context = nullptr;
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}
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if (window)
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{
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SDL_DestroyWindow(window);
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window = nullptr;
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// The old window may have generated pending events which are no longer
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// relevant. Destroy them all!
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SDL_FlushEvent(SDL_WINDOWEVENT);
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}
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created = false;
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close();
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if (!createWindowAndContext(x, y, width, height, sdlflags, f.msaa, f.sRGB))
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return false;
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created = true;
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// Make sure the window keeps any previously set icon.
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setIcon(curMode.icon.get());
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@@ -493,6 +458,7 @@ bool Window::setWindow(int width, int height, WindowSettings *settings)
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updateSettings(f);
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auto gfx = Module::getInstance<graphics::Graphics>(Module::M_GRAPHICS);
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if (gfx != nullptr)
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gfx->setMode(curMode.pixelwidth, curMode.pixelheight, curMode.settings.sRGB);
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@@ -513,7 +479,7 @@ bool Window::onSizeChanged(int width, int height)
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SDL_GL_GetDrawableSize(window, &curMode.pixelwidth, &curMode.pixelheight);
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graphics::Graphics *gfx = Module::getInstance<graphics::Graphics>(Module::M_GRAPHICS);
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auto gfx = Module::getInstance<graphics::Graphics>(Module::M_GRAPHICS);
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if (gfx != nullptr)
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gfx->setViewportSize(curMode.pixelwidth, curMode.pixelheight);
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@@ -601,6 +567,31 @@ void Window::getWindow(int &width, int &height, WindowSettings &settings)
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settings = curMode.settings;
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}
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void Window::close()
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{
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auto gfx = Module::getInstance<graphics::Graphics>(Module::M_GRAPHICS);
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if (gfx != nullptr)
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gfx->unSetMode();
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if (context)
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{
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SDL_GL_DeleteContext(context);
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context = nullptr;
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}
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if (window)
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{
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SDL_DestroyWindow(window);
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window = nullptr;
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// The old window may have generated pending events which are no longer
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// relevant. Destroy them all!
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SDL_FlushEvent(SDL_WINDOWEVENT);
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}
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open = false;
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}
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bool Window::setFullscreen(bool fullscreen, Window::FullscreenType fstype)
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{
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if (!window)
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@@ -639,7 +630,7 @@ bool Window::setFullscreen(bool fullscreen, Window::FullscreenType fstype)
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updateSettings(newsettings);
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// Update the viewport size now instead of waiting for event polling.
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graphics::Graphics *gfx = Module::getInstance<graphics::Graphics>(Module::M_GRAPHICS);
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auto gfx = Module::getInstance<graphics::Graphics>(Module::M_GRAPHICS);
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if (gfx != nullptr)
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gfx->setViewportSize(curMode.pixelwidth, curMode.pixelheight);
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@@ -739,21 +730,22 @@ void Window::getPosition(int &x, int &y, int &displayindex)
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SDL_GetWindowPosition(window, &x, &y);
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// SDL always reports 0, 0 for fullscreen windows.
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if (!(SDL_GetWindowFlags(window) & SDL_WINDOW_FULLSCREEN))
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// In SDL <= 2.0.3, fullscreen windows are always reported as 0,0. In every
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// other case we need to convert the position from global coordinates to the
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// monitor's coordinate space.
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if (x != 0 || y != 0)
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{
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SDL_Rect displaybounds = {};
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SDL_GetDisplayBounds(displayindex, &displaybounds);
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// The position needs to be in the monitor's coordinate space.
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x -= displaybounds.x;
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y -= displaybounds.y;
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}
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}
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bool Window::isCreated() const
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bool Window::isOpen() const
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{
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return created;
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return open;
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}
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void Window::setWindowTitle(const std::string &title)
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@@ -1034,16 +1026,6 @@ void Window::requestAttention(bool continuous)
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// TODO: Linux?
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}
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love::window::Window *Window::createSingleton()
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{
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if (!singleton)
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singleton = new Window();
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else
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singleton->retain();
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return singleton;
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}
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const char *Window::getName() const
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{
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return "love.window.sdl";
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@@ -44,6 +44,8 @@ public:
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bool setWindow(int width = 800, int height = 600, WindowSettings *settings = nullptr);
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void getWindow(int &width, int &height, WindowSettings &settings);
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void close();
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bool setFullscreen(bool fullscreen, FullscreenType fstype);
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bool setFullscreen(bool fullscreen);
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@@ -60,7 +62,7 @@ public:
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void setPosition(int x, int y, int displayindex);
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void getPosition(int &x, int &y, int &displayindex);
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bool isCreated() const;
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bool isOpen() const;
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void setWindowTitle(const std::string &title);
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const std::string &getWindowTitle() const;
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@@ -102,8 +104,6 @@ public:
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void requestAttention(bool continuous);
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static love::window::Window *createSingleton();
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const char *getName() const;
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private:
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@@ -139,7 +139,7 @@ private:
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} curMode;
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bool created;
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bool open;
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bool mouseGrabbed;
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@@ -194,7 +194,7 @@ int w_getFullscreenModes(lua_State *L)
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{
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int displayindex = 0;
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if (!lua_isnoneornil(L, 1))
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displayindex = (int) luaL_checknumber(L, 1);
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displayindex = (int) luaL_checknumber(L, 1) - 1;
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else
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{
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int x, y;
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@@ -260,18 +260,24 @@ int w_getFullscreen(lua_State *L)
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return 2;
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}
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int w_isCreated(lua_State *L)
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int w_isOpen(lua_State *L)
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{
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luax_pushboolean(L, instance()->isCreated());
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luax_pushboolean(L, instance()->isOpen());
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return 1;
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}
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int w_close(lua_State * /*L*/)
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{
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instance()->close();
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return 0;
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}
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int w_getDesktopDimensions(lua_State *L)
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{
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int width = 0, height = 0;
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int displayindex = 0;
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if (!lua_isnoneornil(L, 1))
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displayindex = (int) luaL_checknumber(L, 1);
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displayindex = (int) luaL_checknumber(L, 1) - 1;
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else
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{
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int x, y;
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@@ -290,7 +296,7 @@ int w_setPosition(lua_State *L)
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int displayindex = 0;
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if (!lua_isnoneornil(L, 3))
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displayindex = (int) luaL_checknumber(L, 3);
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displayindex = (int) luaL_checknumber(L, 3) - 1;
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else
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{
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int x_unused, y_unused;
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@@ -499,7 +505,9 @@ static const luaL_Reg functions[] =
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{ "getFullscreenModes", w_getFullscreenModes },
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{ "setFullscreen", w_setFullscreen },
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{ "getFullscreen", w_getFullscreen },
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{ "isCreated", w_isCreated },
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{ "isOpen", w_isOpen },
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{ "isCreated", w_isOpen }, // For compatibility with old error handlers...
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{ "close", w_close },
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{ "getDesktopDimensions", w_getDesktopDimensions },
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{ "setPosition", w_setPosition },
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{ "getPosition", w_getPosition },
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@@ -522,8 +530,11 @@ static const luaL_Reg functions[] =
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extern "C" int luaopen_love_window(lua_State *L)
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{
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Window *instance = nullptr;
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luax_catchexcept(L, [&](){ instance = sdl::Window::createSingleton(); });
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Window *instance = instance();
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if (instance == nullptr)
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luax_catchexcept(L, [&](){ instance = new love::window::sdl::Window(); });
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else
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instance->retain();
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WrappedModule w;
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w.module = instance;
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@@ -36,7 +36,8 @@ int w_getMode(lua_State *L);
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int w_getFullscreenModes(lua_State *L);
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int w_setFullscreen(lua_State *L);
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int w_getFullscreen(lua_State *L);
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int w_isCreated(lua_State *L);
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int w_isOpen(lua_State *L);
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int w_close(lua_State *L);
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int w_getDesktopDimensions(lua_State *L);
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int w_setPosition(lua_State *L);
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int w_getPosition(lua_State *L);
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