imported changes from love-0.9.2

This commit is contained in:
fysx
2015-02-16 00:37:14 +01:00
parent 3cfecd46d9
commit d6f1d8bd70
65 changed files with 7033 additions and 7858 deletions
+3
View File
@@ -185,6 +185,9 @@ public:
**/
virtual void setVelocity(float *v) = 0;
virtual void setDopplerScale(float scale) = 0;
virtual float getDopplerScale() const = 0;
/**
* Begins recording audio input from the microphone.
**/
@@ -132,6 +132,15 @@ void Audio::setVelocity(float *)
{
}
void Audio::setDopplerScale(float)
{
}
float Audio::getDopplerScale() const
{
return 1.0f;
}
void Audio::record()
{
}
+3
View File
@@ -67,6 +67,9 @@ public:
void getVelocity(float *v) const;
void setVelocity(float *v);
void setDopplerScale(float scale);
float getDopplerScale() const;
void record();
love::sound::SoundData *getRecordedData();
love::sound::SoundData *stopRecording(bool returnData);
@@ -262,6 +262,17 @@ void Audio::setVelocity(float *v)
alListenerfv(AL_VELOCITY, v);
}
void Audio::setDopplerScale(float scale)
{
if (scale >= 0.0f)
alDopplerFactor(scale);
}
float Audio::getDopplerScale() const
{
return alGetFloat(AL_DOPPLER_FACTOR);
}
void Audio::record()
{
if (!canRecord()) return;
@@ -86,6 +86,9 @@ public:
void getVelocity(float *v) const;
void setVelocity(float *v);
void setDopplerScale(float scale);
float getDopplerScale() const;
void record();
love::sound::SoundData *getRecordedData();
love::sound::SoundData *stopRecording(bool returnData);
+2 -2
View File
@@ -148,7 +148,7 @@ private:
static const unsigned int MAX_BUFFERS = 8;
ALuint streamBuffers[MAX_BUFFERS];
Object::StrongRef<StaticDataBuffer> staticBuffer;
StrongRef<StaticDataBuffer> staticBuffer;
float pitch;
float volume;
@@ -183,7 +183,7 @@ private:
int sampleRate;
int channels;
Object::StrongRef<love::sound::Decoder> decoder;
StrongRef<love::sound::Decoder> decoder;
unsigned int toLoop;
+14
View File
@@ -218,6 +218,18 @@ int w_getVelocity(lua_State *L)
return 3;
}
int w_setDopplerScale(lua_State *L)
{
instance()->setDopplerScale(luax_checkfloat(L, 1));
return 0;
}
int w_getDopplerScale(lua_State *L)
{
lua_pushnumber(L, instance()->getDopplerScale());
return 1;
}
int w_record(lua_State *)
{
instance()->record();
@@ -299,6 +311,8 @@ static const luaL_Reg functions[] =
{ "getOrientation", w_getOrientation },
{ "setVelocity", w_setVelocity },
{ "getVelocity", w_getVelocity },
{ "setDopplerScale", w_setDopplerScale },
{ "getDopplerScale", w_getDopplerScale },
/*{ "record", w_record },
{ "getRecordedData", w_getRecordedData },
{ "stopRecording", w_stopRecording },*/
+2
View File
@@ -47,6 +47,8 @@ int w_setOrientation(lua_State *L);
int w_getOrientation(lua_State *L);
int w_setVelocity(lua_State *L);
int w_getVelocity(lua_State *L);
int w_setDopplerScale(lua_State *L);
int w_getDopplerScale(lua_State *L);
int w_record(lua_State *L);
int w_getRecordedData(lua_State *L);
int w_stopRecording(lua_State *L);
+3 -3
View File
@@ -28,7 +28,7 @@ namespace love
namespace event
{
Message::Message(const std::string &name, const std::vector<Object::StrongRef<Variant>> &vargs)
Message::Message(const std::string &name, const std::vector<StrongRef<Variant>> &vargs)
: name(name)
, args(vargs)
{
@@ -42,7 +42,7 @@ int Message::toLua(lua_State *L)
{
luax_pushstring(L, name);
for (const Object::StrongRef<Variant> &v : args)
for (const StrongRef<Variant> &v : args)
{
if (v.get() != nullptr)
v->toLua(L);
@@ -56,7 +56,7 @@ int Message::toLua(lua_State *L)
Message *Message::fromLua(lua_State *L, int n)
{
std::string name = luax_checkstring(L, n);
std::vector<Object::StrongRef<Variant>> vargs;
std::vector<StrongRef<Variant>> vargs;
int count = lua_gettop(L) - n;
n++;
+2 -2
View File
@@ -43,7 +43,7 @@ class Message : public Object
{
public:
Message(const std::string &name, const std::vector<Object::StrongRef<Variant>> &vargs = std::vector<Object::StrongRef<Variant>>());
Message(const std::string &name, const std::vector<StrongRef<Variant>> &vargs = std::vector<StrongRef<Variant>>());
~Message();
int toLua(lua_State *L);
@@ -52,7 +52,7 @@ public:
private:
std::string name;
std::vector<Object::StrongRef<Variant>> args;
std::vector<StrongRef<Variant>> args;
}; // Message
+10 -1
View File
@@ -30,10 +30,19 @@ namespace filesystem
{
FileData::FileData(uint64 size, const std::string &filename)
: data(new char[(size_t) size])
: data(nullptr)
, size((size_t) size)
, filename(filename)
{
try
{
data = new char[(size_t) size];
}
catch (std::bad_alloc &)
{
throw love::Exception("Out of memory.");
}
if (filename.rfind('.') != std::string::npos)
extension = filename.substr(filename.rfind('.')+1);
}
@@ -277,6 +277,24 @@ int w_getSourceBaseDirectory(lua_State *L)
return 1;
}
int w_getRealDirectory(lua_State *L)
{
const char *filename = luaL_checkstring(L, 1);
std::string dir;
try
{
dir = instance()->getRealDirectory(filename);
}
catch (love::Exception &e)
{
return luax_ioError(L, "%s", e.what());
}
lua_pushstring(L, dir.c_str());
return 1;
}
int w_exists(lua_State *L)
{
const char *arg = luaL_checkstring(L, 1);
@@ -658,6 +676,7 @@ static const luaL_Reg functions[] =
{ "getAppdataDirectory", w_getAppdataDirectory },
{ "getSaveDirectory", w_getSaveDirectory },
{ "getSourceBaseDirectory", w_getSourceBaseDirectory },
{ "getRealDirectory", w_getRealDirectory },
{ "exists", w_exists },
{ "isDirectory", w_isDirectory },
{ "isFile", w_isFile },
@@ -56,6 +56,7 @@ int w_getUserDirectory(lua_State *L);
int w_getAppdataDirectory(lua_State *L);
int w_getSaveDirectory(lua_State *L);
int w_getSourceBaseDirectory(lua_State *L);
int w_getRealDirectory(lua_State *L);
int w_exists(lua_State *L);
int w_isDirectory(lua_State *L);
int w_isFile(lua_State *L);
+1
View File
@@ -45,6 +45,7 @@ public:
// Implements Module.
virtual ModuleType getModuleType() const { return M_FONT; }
virtual Rasterizer *newRasterizer(int size) = 0;
virtual Rasterizer *newRasterizer(Data *data, int size) = 0;
virtual Rasterizer *newRasterizer(love::image::ImageData *data, const std::string &glyphs) = 0;
virtual Rasterizer *newRasterizer(love::image::ImageData *data, uint32 *glyphs, int length) = 0;
+1 -1
View File
@@ -53,7 +53,7 @@ private:
void load();
// The image data
Object::StrongRef<love::image::ImageData> imageData;
StrongRef<love::image::ImageData> imageData;
// The glyphs in the font
uint32 *glyphs;
File diff suppressed because it is too large Load Diff
+16 -1
View File
@@ -25,6 +25,8 @@
#include "libraries/utf8/utf8.h"
#include <string.h>
namespace love
{
namespace font
@@ -32,10 +34,13 @@ namespace font
namespace freetype
{
// Default TrueType font.
#include "font/Vera.ttf.h"
Font::Font()
{
if (FT_Init_FreeType(&library))
throw love::Exception("TrueTypeFont Loading error: FT_Init_FreeType failed\n");
throw love::Exception("TrueTypeFont Loading error: FT_Init_FreeType failed");
}
Font::~Font()
@@ -43,6 +48,16 @@ Font::~Font()
FT_Done_FreeType(library);
}
Rasterizer *Font::newRasterizer(int size)
{
StrongRef<filesystem::FileData> data(new filesystem::FileData(sizeof(Vera_ttf), "Vera.ttf"));
data->release();
memcpy(data->getData(), Vera_ttf, sizeof(Vera_ttf));
return new TrueTypeRasterizer(library, data.get(), size);
}
Rasterizer *Font::newRasterizer(Data *data, int size)
{
return new TrueTypeRasterizer(library, data, size);
@@ -52,6 +52,7 @@ public:
virtual ~Font();
// Implements Font
Rasterizer *newRasterizer(int size);
Rasterizer *newRasterizer(Data *data, int size);
Rasterizer *newRasterizer(love::image::ImageData *data, const std::string &text);
Rasterizer *newRasterizer(love::image::ImageData *data, uint32 *glyphs, int numglyphs);
@@ -33,6 +33,9 @@ namespace freetype
TrueTypeRasterizer::TrueTypeRasterizer(FT_Library library, Data *data, int size)
: data(data)
{
if (size <= 0)
throw love::Exception("Invalid TrueType font size: %d", size);
FT_Error err = FT_Err_Ok;
err = FT_New_Memory_Face(library,
(const FT_Byte *)data->getData(), /* first byte in memory */
@@ -41,9 +44,12 @@ TrueTypeRasterizer::TrueTypeRasterizer(FT_Library library, Data *data, int size)
&face);
if (err != FT_Err_Ok)
throw love::Exception("TrueType Font Loading error: FT_New_Face failed: 0x%x (problem with font file?)", err);
throw love::Exception("TrueType Font loading error: FT_New_Face failed: 0x%x (problem with font file?)", err);
FT_Set_Pixel_Sizes(face, size, size);
err = FT_Set_Pixel_Sizes(face, size, size);
if (err != FT_Err_Ok)
throw love::Exception("TrueType Font loading error: FT_Set_Pixel_Sizes failed: 0x%x (invalid size?)", err);
// Set global metrics
FT_Size_Metrics s = face->size->metrics;
@@ -74,14 +80,17 @@ GlyphData *TrueTypeRasterizer::getGlyphData(uint32 glyph) const
err = FT_Load_Glyph(face, FT_Get_Char_Index(face, glyph), FT_LOAD_DEFAULT);
if (err != FT_Err_Ok)
throw love::Exception("TrueType Font Loading error: FT_Load_Glyph failed (0x%x)", err);
throw love::Exception("TrueType Font glyph error: FT_Load_Glyph failed (0x%x)", err);
err = FT_Get_Glyph(face->glyph, &ftglyph);
if (err != FT_Err_Ok)
throw love::Exception("TrueType Font Loading error: FT_Get_Glyph failed (0x%x)", err);
throw love::Exception("TrueType Font glyph error: FT_Get_Glyph failed (0x%x)", err);
FT_Glyph_To_Bitmap(&ftglyph, FT_RENDER_MODE_NORMAL, 0, 1);
err = FT_Glyph_To_Bitmap(&ftglyph, FT_RENDER_MODE_NORMAL, 0, 1);
if (err != FT_Err_Ok)
throw love::Exception("TrueType Font glyph error: FT_Glyph_To_Bitmap failed (0x%x)", err);
FT_BitmapGlyph bitmap_glyph = (FT_BitmapGlyph) ftglyph;
FT_Bitmap &bitmap = bitmap_glyph->bitmap; //just to make things easier
@@ -58,7 +58,7 @@ private:
FT_Face face;
// File data
Object::StrongRef<Data> data;
StrongRef<Data> data;
}; // FreetypeRasterizer
} // freetype
@@ -49,17 +49,21 @@ int w_newRasterizer(lua_State *L)
std::string glyphs(g);
luax_catchexcept(L, [&](){ t = instance()->newRasterizer(d, glyphs); });
}
else if (lua_isstring(L, 1) || luax_istype(L, 1, FILESYSTEM_FILE_T) || luax_istype(L, 1, FILESYSTEM_FILE_DATA_T))
else if (lua_type(L, 1) == LUA_TSTRING || luax_istype(L, 1, FILESYSTEM_FILE_T) || luax_istype(L, 1, FILESYSTEM_FILE_DATA_T))
{
love::filesystem::FileData *d = love::filesystem::luax_getfiledata(L, 1);
int size = luaL_checkint(L, 2);
int size = luaL_optint(L, 2, 12);
luax_catchexcept(L,
[&]() { t = instance()->newRasterizer(d, size); },
[&]() { d->release(); }
);
}
else
return luaL_argerror(L, 1, "expected ImageData, filename, or FileData");
{
// Default font (Vera.)
int size = luaL_optint(L, 1, 12);
luax_catchexcept(L, [&]() { t = instance()->newRasterizer(size); });
}
luax_pushtype(L, "Rasterizer", FONT_RASTERIZER_T, t);
t->release();
+18
View File
@@ -157,6 +157,24 @@ public:
size_t textureMemory;
};
struct ColorMask
{
bool r;
bool g;
bool b;
bool a;
bool operator == (const ColorMask &m) const
{
return r == m.r && g == m.g && b == m.b && a == m.a;
}
bool operator != (const ColorMask &m) const
{
return !(operator == (m));
}
};
virtual ~Graphics();
// Implements Module.
@@ -595,7 +595,9 @@ bool Canvas::loadVolatile()
if (glGetError() != GL_NO_ERROR)
{
status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
gl.deleteTexture(texture);
texture = 0;
status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
return false;
}
@@ -619,7 +621,14 @@ bool Canvas::loadVolatile()
status = strategy->createFBO(fbo, texture);
if (status != GL_FRAMEBUFFER_COMPLETE)
{
if (fbo != 0)
{
strategy->deleteFBO(fbo, 0, 0);
fbo = 0;
}
return false;
}
clear(Color(0, 0, 0, 0));
+1 -1
View File
@@ -186,7 +186,7 @@ private:
Glyph *addGlyph(uint32 glyph);
Glyph *findGlyph(uint32 glyph);
Object::StrongRef<love::font::Rasterizer> rasterizer;
StrongRef<love::font::Rasterizer> rasterizer;
VertexIndex *indexBuffer;
@@ -25,6 +25,7 @@
#include "Graphics.h"
#include "window/sdl/Window.h"
#include "font/Font.h"
#include "Polyline.h"
// C++
@@ -71,6 +72,7 @@ Graphics::~Graphics()
{
// We do this manually so the love objects get released before the window.
states.clear();
defaultFont.set(nullptr);
if (Shader::defaultShader)
{
@@ -160,14 +162,8 @@ void Graphics::restoreStateChecked(const DisplayState &s)
}
}
for (int i = 0; i < 4; i++)
{
if (s.colorMask[i] != cur.colorMask[i])
{
setColorMask(s.colorMask);
break;
}
}
if (s.colorMask != cur.colorMask)
setColorMask(s.colorMask);
if (s.wireframe != cur.wireframe)
setWireframe(s.wireframe);
@@ -176,6 +172,29 @@ void Graphics::restoreStateChecked(const DisplayState &s)
setDefaultMipmapFilter(s.defaultMipmapFilter, s.defaultMipmapSharpness);
}
void Graphics::checkSetDefaultFont()
{
// We don't create or set the default Font if an existing font is in use.
if (states.back().font.get() != nullptr)
return;
// Create a new default font if we don't have one yet.
if (!defaultFont.get())
{
font::Font *fontmodule = Module::getInstance<font::Font>(M_FONT);
if (!fontmodule)
throw love::Exception("Font module has not been loaded.");
StrongRef<font::Rasterizer> r(fontmodule->newRasterizer(12));
r->release();
defaultFont.set(newFont(r.get()));
defaultFont->release();
}
states.back().font.set(defaultFont.get());
}
void Graphics::setViewportSize(int width, int height)
{
this->width = width;
@@ -186,7 +205,7 @@ void Graphics::setViewportSize(int width, int height)
// We want to affect the main screen, not any Canvas that's currently active
// (not that any *should* be active when this is called.)
std::vector<Object::StrongRef<Canvas>> canvases = states.back().canvases;
std::vector<StrongRef<Canvas>> canvases = states.back().canvases;
setCanvas();
// Set the viewport to top-left corner.
@@ -233,17 +252,8 @@ bool Graphics::setMode(int width, int height, bool &sRGB)
// Enable blending
glEnable(GL_BLEND);
// Enable all color component writes.
bool colormask[] = {true, true, true, true};
setColorMask(colormask);
// Enable line/point smoothing.
setLineStyle(LINE_SMOOTH);
if (GLAD_VERSION_1_0)
{
glEnable(GL_POINT_SMOOTH);
glHint(GL_POINT_SMOOTH_HINT, GL_NICEST);
}
// Auto-generated mipmaps should be the best quality possible
if (GLAD_ES_VERSION_2_0 || GLAD_VERSION_1_4 || GLAD_SGIS_generate_mipmap)
@@ -429,7 +439,7 @@ void Graphics::present()
return;
// Make sure we don't have a canvas active.
std::vector<Object::StrongRef<Canvas>> canvases = states.back().canvases;
std::vector<StrongRef<Canvas>> canvases = states.back().canvases;
setCanvas();
if (GLAD_EXT_discard_framebuffer)
@@ -710,18 +720,16 @@ Color Graphics::getBackgroundColor() const
void Graphics::setFont(Font *font)
{
// Hack: the Lua-facing love.graphics.print function will set the current
// font if needed, but only on its first call... we want to make sure a nil
// font is never accidentally set (e.g. via love.graphics.reset.)
if (font == nullptr)
return;
// We don't need to set a default font here if null is passed in, since we
// only care about the default font in getFont and print.
DisplayState &state = states.back();
state.font.set(font);
}
Font *Graphics::getFont() const
Font *Graphics::getFont()
{
checkSetDefaultFont();
return states.back().font.get();
}
@@ -760,7 +768,7 @@ void Graphics::setCanvas(Canvas *canvas)
canvas->startGrab();
std::vector<Object::StrongRef<Canvas>> canvasref;
std::vector<StrongRef<Canvas>> canvasref;
canvasref.push_back(canvas);
std::swap(state.canvases, canvasref);
@@ -778,7 +786,7 @@ void Graphics::setCanvas(const std::vector<Canvas *> &canvases)
auto attachments = std::vector<Canvas *>(canvases.begin() + 1, canvases.end());
canvases[0]->startGrab(attachments);
std::vector<Object::StrongRef<Canvas>> canvasrefs;
std::vector<StrongRef<Canvas>> canvasrefs;
canvasrefs.reserve(canvases.size());
for (Canvas *c : canvases)
@@ -787,12 +795,12 @@ void Graphics::setCanvas(const std::vector<Canvas *> &canvases)
std::swap(state.canvases, canvasrefs);
}
void Graphics::setCanvas(const std::vector<Object::StrongRef<Canvas>> &canvases)
void Graphics::setCanvas(const std::vector<StrongRef<Canvas>> &canvases)
{
std::vector<Canvas *> canvaslist;
canvaslist.reserve(canvases.size());
for (const Object::StrongRef<Canvas> &c : canvases)
for (const StrongRef<Canvas> &c : canvases)
canvaslist.push_back(c.get());
return setCanvas(canvaslist);
@@ -813,21 +821,18 @@ std::vector<Canvas *> Graphics::getCanvas() const
std::vector<Canvas *> canvases;
canvases.reserve(states.back().canvases.size());
for (const Object::StrongRef<Canvas> &c : states.back().canvases)
for (const StrongRef<Canvas> &c : states.back().canvases)
canvases.push_back(c.get());
return canvases;
}
void Graphics::setColorMask(const bool mask[4])
void Graphics::setColorMask(ColorMask mask)
{
for (int i = 0; i < 4; i++)
states.back().colorMask[i] = mask[i];
glColorMask(mask[0], mask[1], mask[2], mask[3]);
glColorMask(mask.r, mask.g, mask.b, mask.a);
}
const bool *Graphics::getColorMask() const
Graphics::ColorMask Graphics::getColorMask() const
{
return states.back().colorMask;
}
@@ -990,6 +995,8 @@ bool Graphics::isWireframe() const
void Graphics::print(const std::string &str, float x, float y , float angle, float sx, float sy, float ox, float oy, float kx, float ky)
{
checkSetDefaultFont();
DisplayState &state = states.back();
if (state.font.get() != nullptr)
@@ -998,6 +1005,8 @@ void Graphics::print(const std::string &str, float x, float y , float angle, flo
void Graphics::printf(const std::string &str, float x, float y, float wrap, AlignMode align, float angle, float sx, float sy, float ox, float oy, float kx, float ky)
{
checkSetDefaultFont();
DisplayState &state = states.back();
if (state.font.get() == nullptr)
@@ -1231,7 +1240,7 @@ love::image::ImageData *Graphics::newScreenshot(love::image::Image *image, bool
{
// Temporarily unbind the currently active canvas (glReadPixels reads the
// active framebuffer, not the main one.)
std::vector<Object::StrongRef<Canvas>> canvases = states.back().canvases;
std::vector<StrongRef<Canvas>> canvases = states.back().canvases;
setCanvas();
int w = getWidth();
@@ -1486,14 +1495,12 @@ Graphics::DisplayState::DisplayState()
, scissorBox()
, font(nullptr)
, shader(nullptr)
, colorMask({true, true, true, true})
, wireframe(false)
, defaultFilter()
, defaultMipmapFilter(Texture::FILTER_NONE)
, defaultMipmapSharpness(0.0f)
{
// We should just directly initialize the array in the initializer list, but
// that feature of C++11 is broken in Visual Studio 2013...
colorMask[0] = colorMask[1] = colorMask[2] = colorMask[3] = true;
}
Graphics::DisplayState::DisplayState(const DisplayState &other)
@@ -1510,13 +1517,12 @@ Graphics::DisplayState::DisplayState(const DisplayState &other)
, font(other.font)
, shader(other.shader)
, canvases(other.canvases)
, colorMask(other.colorMask)
, wireframe(other.wireframe)
, defaultFilter(other.defaultFilter)
, defaultMipmapFilter(other.defaultMipmapFilter)
, defaultMipmapSharpness(other.defaultMipmapSharpness)
{
for (int i = 0; i < 4; i++)
colorMask[i] = other.colorMask[i];
}
Graphics::DisplayState::~DisplayState()
@@ -1540,8 +1546,7 @@ Graphics::DisplayState &Graphics::DisplayState::operator = (const DisplayState &
shader = other.shader;
canvases = other.canvases;
for (int i = 0; i < 4; i++)
colorMask[i] = other.colorMask[i];
colorMask = other.colorMask;
wireframe = other.wireframe;
+12 -24
View File
@@ -193,15 +193,8 @@ public:
**/
Color getBackgroundColor() const;
/**
* Sets the current font.
* @param font A Font object.
**/
void setFont(Font *font);
/**
* Gets the current Font, or nil if none.
**/
Font *getFont() const;
Font *getFont();
void setShader(Shader *shader);
void setShader();
@@ -210,7 +203,7 @@ public:
void setCanvas(Canvas *canvas);
void setCanvas(const std::vector<Canvas *> &canvases);
void setCanvas(const std::vector<Object::StrongRef<Canvas>> &canvases);
void setCanvas(const std::vector<StrongRef<Canvas>> &canvases);
void setCanvas();
std::vector<Canvas *> getCanvas() const;
@@ -218,13 +211,12 @@ public:
/**
* Sets the enabled color components when rendering.
**/
void setColorMask(const bool mask[4]);
void setColorMask(ColorMask mask);
/**
* Gets the current color mask.
* Returns an array of 4 booleans representing the mask.
**/
const bool *getColorMask() const;
ColorMask getColorMask() const;
/**
* Sets the current blend mode.
@@ -447,40 +439,32 @@ private:
struct DisplayState
{
// Colors.
Color color;
Color backgroundColor;
// Blend mode.
BlendMode blendMode;
// Line.
float lineWidth;
LineStyle lineStyle;
LineJoin lineJoin;
// Point.
float pointSize;
PointStyle pointStyle;
// Scissor.
bool scissor;
OpenGL::Viewport scissorBox;
Object::StrongRef<Font> font;
Object::StrongRef<Shader> shader;
StrongRef<Font> font;
StrongRef<Shader> shader;
std::vector<Object::StrongRef<Canvas>> canvases;
std::vector<StrongRef<Canvas>> canvases;
// Color mask.
bool colorMask[4];
ColorMask colorMask;
bool wireframe;
// Default filter.
Texture::Filter defaultFilter;
// Default mipmap filter and sharpness.
Texture::FilterMode defaultMipmapFilter;
float defaultMipmapSharpness;
@@ -494,8 +478,12 @@ private:
void restoreState(const DisplayState &s);
void restoreStateChecked(const DisplayState &s);
void checkSetDefaultFont();
love::window::Window *currentWindow;
StrongRef<Font> defaultFont;
std::vector<double> pixel_size_stack; // stores current size of a pixel (needed for line drawing)
int width;
+2 -2
View File
@@ -157,11 +157,11 @@ private:
// The ImageData from which the texture is created. May be null if
// Compressed image data was used to create the texture.
Object::StrongRef<love::image::ImageData> data;
StrongRef<love::image::ImageData> data;
// Or the Compressed Image Data from which the texture is created. May be
// null if raw ImageData was used to create the texture.
Object::StrongRef<love::image::CompressedData> cdata;
StrongRef<love::image::CompressedData> cdata;
// Real dimensions of the texture, if it was auto-padded to POT size.
int paddedWidth, paddedHeight;
+1 -1
View File
@@ -178,7 +178,7 @@ private:
int range_min;
int range_max;
Object::StrongRef<Texture> texture;
StrongRef<Texture> texture;
// Whether the per-vertex colors are used when drawing.
bool colors_enabled;
@@ -137,8 +137,6 @@ bool OpenGL::initContext()
initMaxValues();
createDefaultTexture();
state.lastPseudoInstanceID = -1;
// Invalidate the cached matrices by setting some elements to NaN.
float nan = std::numeric_limits<float>::quiet_NaN();
state.lastProjectionMatrix.setTranslation(nan, nan);
@@ -305,14 +303,6 @@ void OpenGL::prepareDraw()
{
shader->checkSetScreenParams();
// Make sure the Instance ID variable is up-to-date when
// pseudo-instancing is used.
if (state.lastPseudoInstanceID != 0 && shader->hasVertexAttrib(ATTRIB_PSEUDO_INSTANCE_ID))
{
glVertexAttrib1f((GLuint) ATTRIB_PSEUDO_INSTANCE_ID, 0.0f);
state.lastPseudoInstanceID = 0;
}
// We need to make sure antialiased Canvases are properly resolved
// before sampling from their textures in a shader.
// This is kind of a big hack. :(
@@ -379,62 +369,6 @@ void OpenGL::drawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, con
++stats.drawCalls;
}
void OpenGL::drawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
{
Shader *shader = Shader::current;
if (GLAD_ARB_draw_instanced)
glDrawArraysInstancedARB(mode, first, count, primcount);
else if (GLAD_EXT_draw_instanced && GLAD_ES_VERSION_2_0)
glDrawArraysInstancedEXT(mode, first, count, primcount);
else
{
bool shaderHasID = shader && shader->hasVertexAttrib(ATTRIB_PSEUDO_INSTANCE_ID);
// Pseudo-instancing fallback.
for (int i = 0; i < primcount; i++)
{
if (shaderHasID)
glVertexAttrib1f((GLuint) ATTRIB_PSEUDO_INSTANCE_ID, (GLfloat) i);
glDrawArrays(mode, first, count);
}
if (shaderHasID)
state.lastPseudoInstanceID = primcount - 1;
}
++stats.drawCalls;
}
void OpenGL::drawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount)
{
Shader *shader = Shader::current;
if (GLAD_ARB_draw_instanced)
glDrawElementsInstancedARB(mode, count, type, indices, primcount);
else if (GLAD_EXT_draw_instanced && GLAD_ES_VERSION_2_0)
glDrawElementsInstancedEXT(mode, count, type, indices, primcount);
else
{
bool shaderHasID = shader && shader->hasVertexAttrib(ATTRIB_PSEUDO_INSTANCE_ID);
// Pseudo-instancing fallback.
for (int i = 0; i < primcount; i++)
{
if (shaderHasID)
glVertexAttrib1f((GLuint) ATTRIB_PSEUDO_INSTANCE_ID, (GLfloat) i);
glDrawElements(mode, count, type, indices);
}
if (shaderHasID)
state.lastPseudoInstanceID = primcount - 1;
}
++stats.drawCalls;
}
void OpenGL::setColor(const Color &c)
{
if (GLAD_ES_VERSION_2_0)
@@ -186,13 +186,6 @@ public:
void drawElements(GLenum mode, GLsizei count, GLenum type, const void *indices);
void drawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const void* indices, GLint basevertex);
/**
* glDrawArraysInstanced and glDrawElementsInstanced with pseudo-instancing
* fallbacks. They also increment the draw-call counter (once per call).
**/
void drawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
void drawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
/**
* Sets the current constant color.
**/
@@ -388,9 +381,6 @@ private:
BlendState blend;
// The last ID value used for pseudo-instancing.
int lastPseudoInstanceID;
Matrix lastProjectionMatrix;
Matrix lastTransformMatrix;
@@ -749,7 +749,7 @@ std::vector<Quad *> ParticleSystem::getQuads() const
std::vector<Quad *> quadlist;
quadlist.reserve(quads.size());
for (const Object::StrongRef<Quad> &q : quads)
for (const StrongRef<Quad> &q : quads)
quadlist.push_back(q.get());
return quadlist;
@@ -580,7 +580,7 @@ protected:
VertexIndex *ibo;
// The texture to be drawn.
Object::StrongRef<Texture> texture;
StrongRef<Texture> texture;
// Whether the particle emitter is active.
bool active;
@@ -660,7 +660,7 @@ protected:
std::vector<Colorf> colors;
// Quads.
std::vector<Object::StrongRef<Quad>> quads;
std::vector<StrongRef<Quad>> quads;
bool relativeRotation;
@@ -124,7 +124,7 @@ private:
*/
void setColorv(Vertex *v, const Color &color);
Object::StrongRef<Texture> texture;
StrongRef<Texture> texture;
// Max number of sprites in the batch.
int size;
@@ -252,11 +252,19 @@ int w_newQuad(lua_State *L)
int w_newFont(lua_State *L)
{
// Convert to Rasterizer, if necessary.
if (lua_isstring(L, 1) || luax_istype(L, 1, FILESYSTEM_FILE_T) || luax_istype(L, 1, FILESYSTEM_FILE_DATA_T))
// Convert to Rasterizer, if necessary. Note that lua_isstring returns true
// if the value is a number, which we rely on for the variant that uses the
// default Font rather than a font file.
if (lua_isnoneornil(L, 1) || lua_isstring(L, 1) || luax_istype(L, 1, FILESYSTEM_FILE_T) || luax_istype(L, 1, FILESYSTEM_FILE_DATA_T))
{
int idxs[] = {1, 2};
luax_convobj(L, idxs, 2, "font", "newRasterizer");
if (lua_isnone(L, 1))
lua_pushnil(L);
std::vector<int> idxs;
for (int i = 0; i < lua_gettop(L); i++)
idxs.push_back(i + 1);
luax_convobj(L, &idxs[0], (int) idxs.size(), "font", "newRasterizer");
}
love::font::Rasterizer *rasterizer = luax_checktype<love::font::Rasterizer>(L, 1, "Rasterizer", FONT_RASTERIZER_T);
@@ -640,6 +648,14 @@ int w_getBackgroundColor(lua_State *L)
return 4;
}
int w_setNewFont(lua_State *L)
{
int ret = w_newFont(L);
Font *font = luax_checktype<Font>(L, -1, "Font", GRAPHICS_FONT_T);
instance()->setFont(font);
return ret;
}
int w_setFont(lua_State *L)
{
Font *font = luax_checktype<Font>(L, 1, "Font", GRAPHICS_FONT_T);
@@ -649,10 +665,8 @@ int w_setFont(lua_State *L)
int w_getFont(lua_State *L)
{
Font *f = instance()->getFont();
if (f == 0)
return 0;
Font *f = nullptr;
luax_catchexcept(L, [&](){ f = instance()->getFont(); });
luax_pushtype(L, "Font", GRAPHICS_FONT_T, f);
return 1;
@@ -660,17 +674,19 @@ int w_getFont(lua_State *L)
int w_setColorMask(lua_State *L)
{
bool mask[4];
Graphics::ColorMask mask;
if (lua_gettop(L) <= 1 && lua_isnoneornil(L, 1))
{
// Enable all color components if no argument is given.
mask[0] = mask[1] = mask[2] = mask[3] = true;
mask.r = mask.g = mask.b = mask.a = true;
}
else
{
for (int i = 0; i < 4; i++)
mask[i] = luax_toboolean(L, i + 1);
mask.r = luax_toboolean(L, 1);
mask.g = luax_toboolean(L, 2);
mask.b = luax_toboolean(L, 3);
mask.a = luax_toboolean(L, 4);
}
instance()->setColorMask(mask);
@@ -680,10 +696,12 @@ int w_setColorMask(lua_State *L)
int w_getColorMask(lua_State *L)
{
const bool *mask = instance()->getColorMask();
Graphics::ColorMask mask = instance()->getColorMask();
for (int i = 0; i < 4; i++)
luax_pushboolean(L, mask[i]);
luax_pushboolean(L, mask.r);
luax_pushboolean(L, mask.g);
luax_pushboolean(L, mask.b);
luax_pushboolean(L, mask.a);
return 4;
}
@@ -1470,6 +1488,7 @@ static const luaL_Reg functions[] =
{ "setBackgroundColor", w_setBackgroundColor },
{ "getBackgroundColor", w_getBackgroundColor },
{ "setNewFont", w_setNewFont },
{ "setFont", w_setFont },
{ "getFont", w_getFont },
@@ -65,6 +65,7 @@ int w_setColor(lua_State *L);
int w_getColor(lua_State *L);
int w_setBackgroundColor(lua_State *L);
int w_getBackgroundColor(lua_State *L);
int w_setNewFont(lua_State *L);
int w_setFont(lua_State *L);
int w_getFont(lua_State *L);
int w_setColorMask(lua_State *L);
+277 -2
View File
@@ -27,18 +27,30 @@ namespace love
namespace keyboard
{
bool Keyboard::getConstant(const char *in, Keyboard::Key &out)
bool Keyboard::getConstant(const char *in, Key &out)
{
return keys.find(in, out);
}
bool Keyboard::getConstant(Keyboard::Key in, const char *&out)
bool Keyboard::getConstant(Key in, const char *&out)
{
return keys.find(in, out);
}
bool Keyboard::getConstant(const char *in, Scancode &out)
{
return scancodes.find(in, out);
}
bool Keyboard::getConstant(Scancode in, const char *&out)
{
return scancodes.find(in, out);
}
StringMap<Keyboard::Key, Keyboard::KEY_MAX_ENUM>::Entry Keyboard::keyEntries[] =
{
{"unknown", Keyboard::KEY_UNKNOWN},
{"return", Keyboard::KEY_RETURN},
{"escape", Keyboard::KEY_ESCAPE},
{"backspace", Keyboard::KEY_BACKSPACE},
@@ -245,6 +257,269 @@ StringMap<Keyboard::Key, Keyboard::KEY_MAX_ENUM>::Entry Keyboard::keyEntries[] =
StringMap<Keyboard::Key, Keyboard::KEY_MAX_ENUM> Keyboard::keys(Keyboard::keyEntries, sizeof(Keyboard::keyEntries));
StringMap<Keyboard::Scancode, Keyboard::SCANCODE_MAX_ENUM>::Entry Keyboard::scancodeEntries[] =
{
{"unknown", SCANCODE_UNKNOWN},
{"a", SCANCODE_A},
{"b", SCANCODE_B},
{"c", SCANCODE_C},
{"d", SCANCODE_D},
{"e", SCANCODE_E},
{"f", SCANCODE_F},
{"g", SCANCODE_G},
{"h", SCANCODE_H},
{"i", SCANCODE_I},
{"j", SCANCODE_J},
{"k", SCANCODE_K},
{"l", SCANCODE_L},
{"m", SCANCODE_M},
{"n", SCANCODE_N},
{"o", SCANCODE_O},
{"p", SCANCODE_P},
{"q", SCANCODE_Q},
{"r", SCANCODE_R},
{"s", SCANCODE_S},
{"t", SCANCODE_T},
{"u", SCANCODE_U},
{"v", SCANCODE_V},
{"w", SCANCODE_W},
{"x", SCANCODE_X},
{"y", SCANCODE_Y},
{"z", SCANCODE_Z},
{"1", SCANCODE_1},
{"2", SCANCODE_2},
{"3", SCANCODE_3},
{"4", SCANCODE_4},
{"5", SCANCODE_5},
{"6", SCANCODE_6},
{"7", SCANCODE_7},
{"8", SCANCODE_8},
{"9", SCANCODE_9},
{"0", SCANCODE_0},
{"return", SCANCODE_RETURN},
{"escape", SCANCODE_ESCAPE},
{"backspace", SCANCODE_BACKSPACE},
{"tab", SCANCODE_TAB},
{" ", SCANCODE_SPACE},
{"-", SCANCODE_MINUS},
{"=", SCANCODE_EQUALS},
{"[", SCANCODE_LEFTBRACKET},
{"]", SCANCODE_RIGHTBRACKET},
{"\\", SCANCODE_BACKSLASH},
{"nonus#", SCANCODE_NONUSHASH},
{";", SCANCODE_SEMICOLON},
{"'", SCANCODE_APOSTROPHE},
{"`", SCANCODE_GRAVE},
{",", SCANCODE_COMMA},
{".", SCANCODE_PERIOD},
{"/", SCANCODE_SLASH},
{"capslock", SCANCODE_CAPSLOCK},
{"f1", SCANCODE_F1},
{"f2", SCANCODE_F2},
{"f3", SCANCODE_F3},
{"f4", SCANCODE_F4},
{"f5", SCANCODE_F5},
{"f6", SCANCODE_F6},
{"f7", SCANCODE_F7},
{"f8", SCANCODE_F8},
{"f9", SCANCODE_F9},
{"f10", SCANCODE_F10},
{"f11", SCANCODE_F11},
{"f12", SCANCODE_F12},
{"printscreen", SCANCODE_PRINTSCREEN},
{"scrolllock", SCANCODE_SCROLLLOCK},
{"pause", SCANCODE_PAUSE},
{"insert", SCANCODE_INSERT},
{"home", SCANCODE_HOME},
{"pageup", SCANCODE_PAGEUP},
{"delete", SCANCODE_DELETE},
{"end", SCANCODE_END},
{"pagedown", SCANCODE_PAGEDOWN},
{"right", SCANCODE_RIGHT},
{"left", SCANCODE_LEFT},
{"down", SCANCODE_DOWN},
{"up", SCANCODE_UP},
{"numlock", SCANCODE_NUMLOCKCLEAR},
{"kp/", SCANCODE_KP_DIVIDE},
{"kp*", SCANCODE_KP_MULTIPLY},
{"kp-", SCANCODE_KP_MINUS},
{"kp+", SCANCODE_KP_PLUS},
{"kpenter", SCANCODE_KP_ENTER},
{"kp1", SCANCODE_KP_1},
{"kp2", SCANCODE_KP_2},
{"kp3", SCANCODE_KP_3},
{"kp4", SCANCODE_KP_4},
{"kp5", SCANCODE_KP_5},
{"kp6", SCANCODE_KP_6},
{"kp7", SCANCODE_KP_7},
{"kp8", SCANCODE_KP_8},
{"kp9", SCANCODE_KP_9},
{"kp0", SCANCODE_KP_0},
{"kp.", SCANCODE_KP_PERIOD},
{"nonusbackslash", SCANCODE_NONUSBACKSLASH},
{"application", SCANCODE_APPLICATION},
{"power", SCANCODE_POWER},
{"=", SCANCODE_KP_EQUALS},
{"f13", SCANCODE_F13},
{"f14", SCANCODE_F14},
{"f15", SCANCODE_F15},
{"f16", SCANCODE_F16},
{"f17", SCANCODE_F17},
{"f18", SCANCODE_F18},
{"f19", SCANCODE_F19},
{"f20", SCANCODE_F20},
{"f21", SCANCODE_F21},
{"f22", SCANCODE_F22},
{"f23", SCANCODE_F23},
{"f24", SCANCODE_F24},
{"execute", SCANCODE_EXECUTE},
{"help", SCANCODE_HELP},
{"menu", SCANCODE_MENU},
{"select", SCANCODE_SELECT},
{"stop", SCANCODE_STOP},
{"again", SCANCODE_AGAIN},
{"undo", SCANCODE_UNDO},
{"cut", SCANCODE_CUT},
{"copy", SCANCODE_COPY},
{"paste", SCANCODE_PASTE},
{"find", SCANCODE_FIND},
{"mute", SCANCODE_MUTE},
{"volumeup", SCANCODE_VOLUMEUP},
{"volumedown", SCANCODE_VOLUMEDOWN},
{"kp,", SCANCODE_KP_COMMA},
{"kp=400", SCANCODE_KP_EQUALSAS400},
{"international1", SCANCODE_INTERNATIONAL1},
{"international2", SCANCODE_INTERNATIONAL2},
{"international3", SCANCODE_INTERNATIONAL3},
{"international4", SCANCODE_INTERNATIONAL4},
{"international5", SCANCODE_INTERNATIONAL5},
{"international6", SCANCODE_INTERNATIONAL6},
{"international7", SCANCODE_INTERNATIONAL7},
{"international8", SCANCODE_INTERNATIONAL8},
{"international9", SCANCODE_INTERNATIONAL9},
{"lang1", SCANCODE_LANG1},
{"lang2", SCANCODE_LANG2},
{"lang3", SCANCODE_LANG3},
{"lang4", SCANCODE_LANG4},
{"lang5", SCANCODE_LANG5},
{"lang6", SCANCODE_LANG6},
{"lang7", SCANCODE_LANG7},
{"lang8", SCANCODE_LANG8},
{"lang9", SCANCODE_LANG9},
{"alterase", SCANCODE_ALTERASE},
{"sysreq", SCANCODE_SYSREQ},
{"cancel", SCANCODE_CANCEL},
{"clear", SCANCODE_CLEAR},
{"prior", SCANCODE_PRIOR},
{"return2", SCANCODE_RETURN2},
{"separator", SCANCODE_SEPARATOR},
{"out", SCANCODE_OUT},
{"oper", SCANCODE_OPER},
{"clearagain", SCANCODE_CLEARAGAIN},
{"crsel", SCANCODE_CRSEL},
{"exsel", SCANCODE_EXSEL},
{"kp00", SCANCODE_KP_00},
{"kp000", SCANCODE_KP_000},
{"thsousandsseparator", SCANCODE_THOUSANDSSEPARATOR},
{"decimalseparator", SCANCODE_DECIMALSEPARATOR},
{"currencyunit", SCANCODE_CURRENCYUNIT},
{"currencysubunit", SCANCODE_CURRENCYSUBUNIT},
{"kp(", SCANCODE_KP_LEFTPAREN},
{"kp)", SCANCODE_KP_RIGHTPAREN},
{"kp{", SCANCODE_KP_LEFTBRACE},
{"kp}", SCANCODE_KP_RIGHTBRACE},
{"kptab", SCANCODE_KP_TAB},
{"kpbackspace", SCANCODE_KP_BACKSPACE},
{"kpa", SCANCODE_KP_A},
{"kpb", SCANCODE_KP_B},
{"kpc", SCANCODE_KP_C},
{"kpd", SCANCODE_KP_D},
{"kpe", SCANCODE_KP_E},
{"kpf", SCANCODE_KP_F},
{"kpxor", SCANCODE_KP_XOR},
{"kpower", SCANCODE_KP_POWER},
{"kp%", SCANCODE_KP_PERCENT},
{"kp<", SCANCODE_KP_LESS},
{"kp>", SCANCODE_KP_GREATER},
{"kp&", SCANCODE_KP_AMPERSAND},
{"kp&&", SCANCODE_KP_DBLAMPERSAND},
{"kp|", SCANCODE_KP_VERTICALBAR},
{"kp||", SCANCODE_KP_DBLVERTICALBAR},
{"kp:", SCANCODE_KP_COLON},
{"kp#", SCANCODE_KP_HASH},
{"kp ", SCANCODE_KP_SPACE},
{"kp@", SCANCODE_KP_AT},
{"kp!", SCANCODE_KP_EXCLAM},
{"kpmemstore", SCANCODE_KP_MEMSTORE},
{"kpmemrecall", SCANCODE_KP_MEMRECALL},
{"kpmemclear", SCANCODE_KP_MEMCLEAR},
{"kpmem+", SCANCODE_KP_MEMADD},
{"kpmem-", SCANCODE_KP_MEMSUBTRACT},
{"kpmem*", SCANCODE_KP_MEMMULTIPLY},
{"kpmem/", SCANCODE_KP_MEMDIVIDE},
{"kp+-", SCANCODE_KP_PLUSMINUS},
{"kpclear", SCANCODE_KP_CLEAR},
{"kpclearentry", SCANCODE_KP_CLEARENTRY},
{"kpbinary", SCANCODE_KP_BINARY},
{"kpoctal", SCANCODE_KP_OCTAL},
{"kpdecimal", SCANCODE_KP_DECIMAL},
{"kphex", SCANCODE_KP_HEXADECIMAL},
{"lctrl", SCANCODE_LCTRL},
{"lshift", SCANCODE_LSHIFT},
{"lalt", SCANCODE_LALT},
{"lgui", SCANCODE_LGUI},
{"rctrl", SCANCODE_RCTRL},
{"rshift", SCANCODE_RSHIFT},
{"ralt", SCANCODE_RALT},
{"rgui", SCANCODE_RGUI},
{"mode", SCANCODE_MODE},
{"audionext", SCANCODE_AUDIONEXT},
{"audioprev", SCANCODE_AUDIOPREV},
{"audiostop", SCANCODE_AUDIOSTOP},
{"audioplay", SCANCODE_AUDIOPLAY},
{"audiomute", SCANCODE_AUDIOMUTE},
{"mediaselect", SCANCODE_MEDIASELECT},
{"www", SCANCODE_WWW},
{"mail", SCANCODE_MAIL},
{"calculator", SCANCODE_CALCULATOR},
{"computer", SCANCODE_COMPUTER},
{"acsearch", SCANCODE_AC_SEARCH},
{"achome", SCANCODE_AC_HOME},
{"acback", SCANCODE_AC_BACK},
{"acforward", SCANCODE_AC_FORWARD},
{"acstop", SCANCODE_AC_STOP},
{"acrefresh", SCANCODE_AC_REFRESH},
{"acbookmarks", SCANCODE_AC_BOOKMARKS},
{"brightnessdown", SCANCODE_BRIGHTNESSDOWN},
{"brightnessup", SCANCODE_BRIGHTNESSUP},
{"displayswitch", SCANCODE_DISPLAYSWITCH},
{"kbdillumtoggle", SCANCODE_KBDILLUMTOGGLE},
{"kbdillumdown", SCANCODE_KBDILLUMDOWN},
{"kbdillumup", SCANCODE_KBDILLUMUP},
{"eject", SCANCODE_EJECT},
{"sleep", SCANCODE_SLEEP},
{"app1", SCANCODE_APP1},
{"app2", SCANCODE_APP2},
};
StringMap<Keyboard::Scancode, Keyboard::SCANCODE_MAX_ENUM> Keyboard::scancodes(Keyboard::scancodeEntries, sizeof(Keyboard::scancodeEntries));
} // keyboard
} // love
+291 -1
View File
@@ -34,6 +34,9 @@ class Keyboard : public Module
{
public:
/**
* Keyboard keys. They are dependent on the current layout of the keyboard.
**/
enum Key
{
KEY_UNKNOWN,
@@ -245,6 +248,275 @@ public:
KEY_MAX_ENUM
};
/**
* Scancodes represent physical keys independent of the current layout.
* Their names may not match the names of the keys printed on the keyboard.
* Some of them are very esoteric...
**/
enum Scancode
{
SCANCODE_UNKNOWN,
SCANCODE_A,
SCANCODE_B,
SCANCODE_C,
SCANCODE_D,
SCANCODE_E,
SCANCODE_F,
SCANCODE_G,
SCANCODE_H,
SCANCODE_I,
SCANCODE_J,
SCANCODE_K,
SCANCODE_L,
SCANCODE_M,
SCANCODE_N,
SCANCODE_O,
SCANCODE_P,
SCANCODE_Q,
SCANCODE_R,
SCANCODE_S,
SCANCODE_T,
SCANCODE_U,
SCANCODE_V,
SCANCODE_W,
SCANCODE_X,
SCANCODE_Y,
SCANCODE_Z,
SCANCODE_1,
SCANCODE_2,
SCANCODE_3,
SCANCODE_4,
SCANCODE_5,
SCANCODE_6,
SCANCODE_7,
SCANCODE_8,
SCANCODE_9,
SCANCODE_0,
SCANCODE_RETURN,
SCANCODE_ESCAPE,
SCANCODE_BACKSPACE,
SCANCODE_TAB,
SCANCODE_SPACE,
SCANCODE_MINUS,
SCANCODE_EQUALS,
SCANCODE_LEFTBRACKET,
SCANCODE_RIGHTBRACKET,
SCANCODE_BACKSLASH,
SCANCODE_NONUSHASH,
SCANCODE_SEMICOLON,
SCANCODE_APOSTROPHE,
SCANCODE_GRAVE,
SCANCODE_COMMA,
SCANCODE_PERIOD,
SCANCODE_SLASH,
SCANCODE_CAPSLOCK,
SCANCODE_F1,
SCANCODE_F2,
SCANCODE_F3,
SCANCODE_F4,
SCANCODE_F5,
SCANCODE_F6,
SCANCODE_F7,
SCANCODE_F8,
SCANCODE_F9,
SCANCODE_F10,
SCANCODE_F11,
SCANCODE_F12,
SCANCODE_PRINTSCREEN,
SCANCODE_SCROLLLOCK,
SCANCODE_PAUSE,
SCANCODE_INSERT,
SCANCODE_HOME,
SCANCODE_PAGEUP,
SCANCODE_DELETE,
SCANCODE_END,
SCANCODE_PAGEDOWN,
SCANCODE_RIGHT,
SCANCODE_LEFT,
SCANCODE_DOWN,
SCANCODE_UP,
SCANCODE_NUMLOCKCLEAR,
SCANCODE_KP_DIVIDE,
SCANCODE_KP_MULTIPLY,
SCANCODE_KP_MINUS,
SCANCODE_KP_PLUS,
SCANCODE_KP_ENTER,
SCANCODE_KP_1,
SCANCODE_KP_2,
SCANCODE_KP_3,
SCANCODE_KP_4,
SCANCODE_KP_5,
SCANCODE_KP_6,
SCANCODE_KP_7,
SCANCODE_KP_8,
SCANCODE_KP_9,
SCANCODE_KP_0,
SCANCODE_KP_PERIOD,
SCANCODE_NONUSBACKSLASH,
SCANCODE_APPLICATION,
SCANCODE_POWER,
SCANCODE_KP_EQUALS,
SCANCODE_F13,
SCANCODE_F14,
SCANCODE_F15,
SCANCODE_F16,
SCANCODE_F17,
SCANCODE_F18,
SCANCODE_F19,
SCANCODE_F20,
SCANCODE_F21,
SCANCODE_F22,
SCANCODE_F23,
SCANCODE_F24,
SCANCODE_EXECUTE,
SCANCODE_HELP,
SCANCODE_MENU,
SCANCODE_SELECT,
SCANCODE_STOP,
SCANCODE_AGAIN,
SCANCODE_UNDO,
SCANCODE_CUT,
SCANCODE_COPY,
SCANCODE_PASTE,
SCANCODE_FIND,
SCANCODE_MUTE,
SCANCODE_VOLUMEUP,
SCANCODE_VOLUMEDOWN,
SCANCODE_KP_COMMA,
SCANCODE_KP_EQUALSAS400,
SCANCODE_INTERNATIONAL1,
SCANCODE_INTERNATIONAL2,
SCANCODE_INTERNATIONAL3,
SCANCODE_INTERNATIONAL4,
SCANCODE_INTERNATIONAL5,
SCANCODE_INTERNATIONAL6,
SCANCODE_INTERNATIONAL7,
SCANCODE_INTERNATIONAL8,
SCANCODE_INTERNATIONAL9,
SCANCODE_LANG1,
SCANCODE_LANG2,
SCANCODE_LANG3,
SCANCODE_LANG4,
SCANCODE_LANG5,
SCANCODE_LANG6,
SCANCODE_LANG7,
SCANCODE_LANG8,
SCANCODE_LANG9,
SCANCODE_ALTERASE,
SCANCODE_SYSREQ,
SCANCODE_CANCEL,
SCANCODE_CLEAR,
SCANCODE_PRIOR,
SCANCODE_RETURN2,
SCANCODE_SEPARATOR,
SCANCODE_OUT,
SCANCODE_OPER,
SCANCODE_CLEARAGAIN,
SCANCODE_CRSEL,
SCANCODE_EXSEL,
SCANCODE_KP_00,
SCANCODE_KP_000,
SCANCODE_THOUSANDSSEPARATOR,
SCANCODE_DECIMALSEPARATOR,
SCANCODE_CURRENCYUNIT,
SCANCODE_CURRENCYSUBUNIT,
SCANCODE_KP_LEFTPAREN,
SCANCODE_KP_RIGHTPAREN,
SCANCODE_KP_LEFTBRACE,
SCANCODE_KP_RIGHTBRACE,
SCANCODE_KP_TAB,
SCANCODE_KP_BACKSPACE,
SCANCODE_KP_A,
SCANCODE_KP_B,
SCANCODE_KP_C,
SCANCODE_KP_D,
SCANCODE_KP_E,
SCANCODE_KP_F,
SCANCODE_KP_XOR,
SCANCODE_KP_POWER,
SCANCODE_KP_PERCENT,
SCANCODE_KP_LESS,
SCANCODE_KP_GREATER,
SCANCODE_KP_AMPERSAND,
SCANCODE_KP_DBLAMPERSAND,
SCANCODE_KP_VERTICALBAR,
SCANCODE_KP_DBLVERTICALBAR,
SCANCODE_KP_COLON,
SCANCODE_KP_HASH,
SCANCODE_KP_SPACE,
SCANCODE_KP_AT,
SCANCODE_KP_EXCLAM,
SCANCODE_KP_MEMSTORE,
SCANCODE_KP_MEMRECALL,
SCANCODE_KP_MEMCLEAR,
SCANCODE_KP_MEMADD,
SCANCODE_KP_MEMSUBTRACT,
SCANCODE_KP_MEMMULTIPLY,
SCANCODE_KP_MEMDIVIDE,
SCANCODE_KP_PLUSMINUS,
SCANCODE_KP_CLEAR,
SCANCODE_KP_CLEARENTRY,
SCANCODE_KP_BINARY,
SCANCODE_KP_OCTAL,
SCANCODE_KP_DECIMAL,
SCANCODE_KP_HEXADECIMAL,
SCANCODE_LCTRL,
SCANCODE_LSHIFT,
SCANCODE_LALT,
SCANCODE_LGUI,
SCANCODE_RCTRL,
SCANCODE_RSHIFT,
SCANCODE_RALT,
SCANCODE_RGUI,
SCANCODE_MODE,
SCANCODE_AUDIONEXT,
SCANCODE_AUDIOPREV,
SCANCODE_AUDIOSTOP,
SCANCODE_AUDIOPLAY,
SCANCODE_AUDIOMUTE,
SCANCODE_MEDIASELECT,
SCANCODE_WWW,
SCANCODE_MAIL,
SCANCODE_CALCULATOR,
SCANCODE_COMPUTER,
SCANCODE_AC_SEARCH,
SCANCODE_AC_HOME,
SCANCODE_AC_BACK,
SCANCODE_AC_FORWARD,
SCANCODE_AC_STOP,
SCANCODE_AC_REFRESH,
SCANCODE_AC_BOOKMARKS,
SCANCODE_BRIGHTNESSDOWN,
SCANCODE_BRIGHTNESSUP,
SCANCODE_DISPLAYSWITCH,
SCANCODE_KBDILLUMTOGGLE,
SCANCODE_KBDILLUMDOWN,
SCANCODE_KBDILLUMUP,
SCANCODE_EJECT,
SCANCODE_SLEEP,
SCANCODE_APP1,
SCANCODE_APP2,
SCANCODE_MAX_ENUM
};
virtual ~Keyboard() {}
// Implements Module.
@@ -269,6 +541,18 @@ public:
**/
virtual bool isDown(Key *keylist) const = 0;
/**
* Gets the key corresponding to the specified scancode according to the
* current keyboard layout.
**/
virtual Key getKeyFromScancode(Scancode scancode) const = 0;
/**
* Gets the scancode corresponding to the specified key according to the
* current keyboard layout.
**/
virtual Scancode getScancodeFromKey(Key key) const = 0;
/**
* Sets whether text input events should be sent
* @param enable Whether to send text input events.
@@ -293,13 +577,19 @@ public:
virtual bool hasScreenKeyboard() const = 0;
static bool getConstant(const char *in, Key &out);
static bool getConstant(Key in, const char *&out);
static bool getConstant(Key in, const char *&out);
static bool getConstant(const char *in, Scancode &out);
static bool getConstant(Scancode in, const char *&out);
private:
static StringMap<Key, KEY_MAX_ENUM>::Entry keyEntries[];
static StringMap<Key, KEY_MAX_ENUM> keys;
static StringMap<Scancode, SCANCODE_MAX_ENUM>::Entry scancodeEntries[];
static StringMap<Scancode, SCANCODE_MAX_ENUM> scancodes;
}; // Keyboard
} // keyboard
@@ -61,6 +61,37 @@ bool Keyboard::isDown(Key *keylist) const
return false;
}
Keyboard::Key Keyboard::getKeyFromScancode(Scancode scancode) const
{
SDL_Scancode sdlscancode = SDL_SCANCODE_UNKNOWN;
scancodes.find(scancode, sdlscancode);
SDL_Keycode sdlkey = SDL_GetKeyFromScancode(sdlscancode);
for (int i = 0; i < KEY_MAX_ENUM; i++)
{
if (keymap[i] == sdlkey)
return (Key) i;
}
return KEY_UNKNOWN;
}
Keyboard::Scancode Keyboard::getScancodeFromKey(Key key) const
{
Scancode scancode = SCANCODE_UNKNOWN;
if (key != KEY_MAX_ENUM)
{
SDL_Keycode sdlkey = keymap[key];
SDL_Scancode sdlscancode = SDL_GetScancodeFromKey(sdlkey);
scancodes.find(sdlscancode, scancode);
}
return scancode;
}
void Keyboard::setTextInput(bool enable)
{
if (enable)
@@ -302,6 +333,270 @@ const SDL_Keycode *Keyboard::createKeyMap()
const SDL_Keycode *Keyboard::keymap = Keyboard::createKeyMap();
EnumMap<Keyboard::Scancode, SDL_Scancode, SDL_NUM_SCANCODES>::Entry Keyboard::scancodeEntries[] =
{
{SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN},
{SCANCODE_A, SDL_SCANCODE_A},
{SCANCODE_B, SDL_SCANCODE_B},
{SCANCODE_C, SDL_SCANCODE_C},
{SCANCODE_D, SDL_SCANCODE_D},
{SCANCODE_E, SDL_SCANCODE_E},
{SCANCODE_F, SDL_SCANCODE_F},
{SCANCODE_G, SDL_SCANCODE_G},
{SCANCODE_H, SDL_SCANCODE_H},
{SCANCODE_I, SDL_SCANCODE_I},
{SCANCODE_J, SDL_SCANCODE_J},
{SCANCODE_K, SDL_SCANCODE_K},
{SCANCODE_L, SDL_SCANCODE_L},
{SCANCODE_M, SDL_SCANCODE_M},
{SCANCODE_N, SDL_SCANCODE_N},
{SCANCODE_O, SDL_SCANCODE_O},
{SCANCODE_P, SDL_SCANCODE_P},
{SCANCODE_Q, SDL_SCANCODE_Q},
{SCANCODE_R, SDL_SCANCODE_R},
{SCANCODE_S, SDL_SCANCODE_S},
{SCANCODE_T, SDL_SCANCODE_T},
{SCANCODE_U, SDL_SCANCODE_U},
{SCANCODE_V, SDL_SCANCODE_V},
{SCANCODE_W, SDL_SCANCODE_W},
{SCANCODE_X, SDL_SCANCODE_X},
{SCANCODE_Y, SDL_SCANCODE_Y},
{SCANCODE_Z, SDL_SCANCODE_Z},
{SCANCODE_1, SDL_SCANCODE_1},
{SCANCODE_2, SDL_SCANCODE_2},
{SCANCODE_3, SDL_SCANCODE_3},
{SCANCODE_4, SDL_SCANCODE_4},
{SCANCODE_5, SDL_SCANCODE_5},
{SCANCODE_6, SDL_SCANCODE_6},
{SCANCODE_7, SDL_SCANCODE_7},
{SCANCODE_8, SDL_SCANCODE_8},
{SCANCODE_9, SDL_SCANCODE_9},
{SCANCODE_0, SDL_SCANCODE_0},
{SCANCODE_RETURN, SDL_SCANCODE_RETURN},
{SCANCODE_ESCAPE, SDL_SCANCODE_ESCAPE},
{SCANCODE_BACKSPACE, SDL_SCANCODE_BACKSPACE},
{SCANCODE_TAB, SDL_SCANCODE_TAB},
{SCANCODE_SPACE, SDL_SCANCODE_SPACE},
{SCANCODE_MINUS, SDL_SCANCODE_MINUS},
{SCANCODE_EQUALS, SDL_SCANCODE_EQUALS},
{SCANCODE_LEFTBRACKET, SDL_SCANCODE_LEFTBRACKET},
{SCANCODE_RIGHTBRACKET, SDL_SCANCODE_RIGHTBRACKET},
{SCANCODE_BACKSLASH, SDL_SCANCODE_BACKSLASH},
{SCANCODE_NONUSHASH, SDL_SCANCODE_NONUSHASH},
{SCANCODE_SEMICOLON, SDL_SCANCODE_SEMICOLON},
{SCANCODE_APOSTROPHE, SDL_SCANCODE_APOSTROPHE},
{SCANCODE_GRAVE, SDL_SCANCODE_GRAVE},
{SCANCODE_COMMA, SDL_SCANCODE_COMMA},
{SCANCODE_PERIOD, SDL_SCANCODE_PERIOD},
{SCANCODE_SLASH, SDL_SCANCODE_SLASH},
{SCANCODE_CAPSLOCK, SDL_SCANCODE_CAPSLOCK},
{SCANCODE_F1, SDL_SCANCODE_F1},
{SCANCODE_F2, SDL_SCANCODE_F2},
{SCANCODE_F3, SDL_SCANCODE_F3},
{SCANCODE_F4, SDL_SCANCODE_F4},
{SCANCODE_F5, SDL_SCANCODE_F5},
{SCANCODE_F6, SDL_SCANCODE_F6},
{SCANCODE_F7, SDL_SCANCODE_F7},
{SCANCODE_F8, SDL_SCANCODE_F8},
{SCANCODE_F9, SDL_SCANCODE_F9},
{SCANCODE_F10, SDL_SCANCODE_F10},
{SCANCODE_F11, SDL_SCANCODE_F11},
{SCANCODE_F12, SDL_SCANCODE_F12},
{SCANCODE_PRINTSCREEN, SDL_SCANCODE_PRINTSCREEN},
{SCANCODE_SCROLLLOCK, SDL_SCANCODE_SCROLLLOCK},
{SCANCODE_PAUSE, SDL_SCANCODE_PAUSE},
{SCANCODE_INSERT, SDL_SCANCODE_INSERT},
{SCANCODE_HOME, SDL_SCANCODE_HOME},
{SCANCODE_PAGEUP, SDL_SCANCODE_PAGEUP},
{SCANCODE_DELETE, SDL_SCANCODE_DELETE},
{SCANCODE_END, SDL_SCANCODE_END},
{SCANCODE_PAGEDOWN, SDL_SCANCODE_PAGEDOWN},
{SCANCODE_RIGHT, SDL_SCANCODE_RIGHT},
{SCANCODE_LEFT, SDL_SCANCODE_LEFT},
{SCANCODE_DOWN, SDL_SCANCODE_DOWN},
{SCANCODE_UP, SDL_SCANCODE_UP},
{SCANCODE_NUMLOCKCLEAR, SDL_SCANCODE_NUMLOCKCLEAR},
{SCANCODE_KP_DIVIDE, SDL_SCANCODE_KP_DIVIDE},
{SCANCODE_KP_MULTIPLY, SDL_SCANCODE_KP_MULTIPLY},
{SCANCODE_KP_MINUS, SDL_SCANCODE_KP_MINUS},
{SCANCODE_KP_PLUS, SDL_SCANCODE_KP_PLUS},
{SCANCODE_KP_ENTER, SDL_SCANCODE_KP_ENTER},
{SCANCODE_KP_1, SDL_SCANCODE_KP_1},
{SCANCODE_KP_2, SDL_SCANCODE_KP_2},
{SCANCODE_KP_3, SDL_SCANCODE_KP_3},
{SCANCODE_KP_4, SDL_SCANCODE_KP_4},
{SCANCODE_KP_5, SDL_SCANCODE_KP_5},
{SCANCODE_KP_6, SDL_SCANCODE_KP_6},
{SCANCODE_KP_7, SDL_SCANCODE_KP_7},
{SCANCODE_KP_8, SDL_SCANCODE_KP_8},
{SCANCODE_KP_9, SDL_SCANCODE_KP_9},
{SCANCODE_KP_0, SDL_SCANCODE_KP_0},
{SCANCODE_KP_PERIOD, SDL_SCANCODE_KP_PERIOD},
{SCANCODE_NONUSBACKSLASH, SDL_SCANCODE_NONUSBACKSLASH},
{SCANCODE_APPLICATION, SDL_SCANCODE_APPLICATION},
{SCANCODE_POWER, SDL_SCANCODE_POWER},
{SCANCODE_KP_EQUALS, SDL_SCANCODE_KP_EQUALS},
{SCANCODE_F13, SDL_SCANCODE_F13},
{SCANCODE_F14, SDL_SCANCODE_F14},
{SCANCODE_F15, SDL_SCANCODE_F15},
{SCANCODE_F16, SDL_SCANCODE_F16},
{SCANCODE_F17, SDL_SCANCODE_F17},
{SCANCODE_F18, SDL_SCANCODE_F18},
{SCANCODE_F19, SDL_SCANCODE_F19},
{SCANCODE_F20, SDL_SCANCODE_F20},
{SCANCODE_F21, SDL_SCANCODE_F21},
{SCANCODE_F22, SDL_SCANCODE_F22},
{SCANCODE_F23, SDL_SCANCODE_F23},
{SCANCODE_F24, SDL_SCANCODE_F24},
{SCANCODE_EXECUTE, SDL_SCANCODE_EXECUTE},
{SCANCODE_HELP, SDL_SCANCODE_HELP},
{SCANCODE_MENU, SDL_SCANCODE_MENU},
{SCANCODE_SELECT, SDL_SCANCODE_SELECT},
{SCANCODE_STOP, SDL_SCANCODE_STOP},
{SCANCODE_AGAIN, SDL_SCANCODE_AGAIN},
{SCANCODE_UNDO, SDL_SCANCODE_UNDO},
{SCANCODE_CUT, SDL_SCANCODE_CUT},
{SCANCODE_COPY, SDL_SCANCODE_COPY},
{SCANCODE_PASTE, SDL_SCANCODE_PASTE},
{SCANCODE_FIND, SDL_SCANCODE_FIND},
{SCANCODE_MUTE, SDL_SCANCODE_MUTE},
{SCANCODE_VOLUMEUP, SDL_SCANCODE_VOLUMEUP},
{SCANCODE_VOLUMEDOWN, SDL_SCANCODE_VOLUMEDOWN},
{SCANCODE_KP_COMMA, SDL_SCANCODE_KP_COMMA},
{SCANCODE_KP_EQUALSAS400, SDL_SCANCODE_KP_EQUALSAS400},
{SCANCODE_INTERNATIONAL1, SDL_SCANCODE_INTERNATIONAL1},
{SCANCODE_INTERNATIONAL2, SDL_SCANCODE_INTERNATIONAL2},
{SCANCODE_INTERNATIONAL3, SDL_SCANCODE_INTERNATIONAL3},
{SCANCODE_INTERNATIONAL4, SDL_SCANCODE_INTERNATIONAL4},
{SCANCODE_INTERNATIONAL5, SDL_SCANCODE_INTERNATIONAL5},
{SCANCODE_INTERNATIONAL6, SDL_SCANCODE_INTERNATIONAL6},
{SCANCODE_INTERNATIONAL7, SDL_SCANCODE_INTERNATIONAL7},
{SCANCODE_INTERNATIONAL8, SDL_SCANCODE_INTERNATIONAL8},
{SCANCODE_INTERNATIONAL9, SDL_SCANCODE_INTERNATIONAL9},
{SCANCODE_LANG1, SDL_SCANCODE_LANG1},
{SCANCODE_LANG2, SDL_SCANCODE_LANG2},
{SCANCODE_LANG3, SDL_SCANCODE_LANG3},
{SCANCODE_LANG4, SDL_SCANCODE_LANG4},
{SCANCODE_LANG5, SDL_SCANCODE_LANG5},
{SCANCODE_LANG6, SDL_SCANCODE_LANG6},
{SCANCODE_LANG7, SDL_SCANCODE_LANG7},
{SCANCODE_LANG8, SDL_SCANCODE_LANG8},
{SCANCODE_LANG9, SDL_SCANCODE_LANG9},
{SCANCODE_ALTERASE, SDL_SCANCODE_ALTERASE},
{SCANCODE_SYSREQ, SDL_SCANCODE_SYSREQ},
{SCANCODE_CANCEL, SDL_SCANCODE_CANCEL},
{SCANCODE_CLEAR, SDL_SCANCODE_CLEAR},
{SCANCODE_PRIOR, SDL_SCANCODE_PRIOR},
{SCANCODE_RETURN2, SDL_SCANCODE_RETURN2},
{SCANCODE_SEPARATOR, SDL_SCANCODE_SEPARATOR},
{SCANCODE_OUT, SDL_SCANCODE_OUT},
{SCANCODE_OPER, SDL_SCANCODE_OPER},
{SCANCODE_CLEARAGAIN, SDL_SCANCODE_CLEARAGAIN},
{SCANCODE_CRSEL, SDL_SCANCODE_CRSEL},
{SCANCODE_EXSEL, SDL_SCANCODE_EXSEL},
{SCANCODE_KP_00, SDL_SCANCODE_KP_00},
{SCANCODE_KP_000, SDL_SCANCODE_KP_000},
{SCANCODE_THOUSANDSSEPARATOR, SDL_SCANCODE_THOUSANDSSEPARATOR},
{SCANCODE_DECIMALSEPARATOR, SDL_SCANCODE_DECIMALSEPARATOR},
{SCANCODE_CURRENCYUNIT, SDL_SCANCODE_CURRENCYUNIT},
{SCANCODE_CURRENCYSUBUNIT, SDL_SCANCODE_CURRENCYSUBUNIT},
{SCANCODE_KP_LEFTPAREN, SDL_SCANCODE_KP_LEFTPAREN},
{SCANCODE_KP_RIGHTPAREN, SDL_SCANCODE_KP_RIGHTPAREN},
{SCANCODE_KP_LEFTBRACE, SDL_SCANCODE_KP_LEFTBRACE},
{SCANCODE_KP_RIGHTBRACE, SDL_SCANCODE_KP_RIGHTBRACE},
{SCANCODE_KP_TAB, SDL_SCANCODE_KP_TAB},
{SCANCODE_KP_BACKSPACE, SDL_SCANCODE_KP_BACKSPACE},
{SCANCODE_KP_A, SDL_SCANCODE_KP_A},
{SCANCODE_KP_B, SDL_SCANCODE_KP_B},
{SCANCODE_KP_C, SDL_SCANCODE_KP_C},
{SCANCODE_KP_D, SDL_SCANCODE_KP_D},
{SCANCODE_KP_E, SDL_SCANCODE_KP_E},
{SCANCODE_KP_F, SDL_SCANCODE_KP_F},
{SCANCODE_KP_XOR, SDL_SCANCODE_KP_XOR},
{SCANCODE_KP_POWER, SDL_SCANCODE_KP_POWER},
{SCANCODE_KP_PERCENT, SDL_SCANCODE_KP_PERCENT},
{SCANCODE_KP_LESS, SDL_SCANCODE_KP_LESS},
{SCANCODE_KP_GREATER, SDL_SCANCODE_KP_GREATER},
{SCANCODE_KP_AMPERSAND, SDL_SCANCODE_KP_AMPERSAND},
{SCANCODE_KP_DBLAMPERSAND, SDL_SCANCODE_KP_DBLAMPERSAND},
{SCANCODE_KP_VERTICALBAR, SDL_SCANCODE_KP_VERTICALBAR},
{SCANCODE_KP_DBLVERTICALBAR, SDL_SCANCODE_KP_DBLVERTICALBAR},
{SCANCODE_KP_COLON, SDL_SCANCODE_KP_COLON},
{SCANCODE_KP_HASH, SDL_SCANCODE_KP_HASH},
{SCANCODE_KP_SPACE, SDL_SCANCODE_KP_SPACE},
{SCANCODE_KP_AT, SDL_SCANCODE_KP_AT},
{SCANCODE_KP_EXCLAM, SDL_SCANCODE_KP_EXCLAM},
{SCANCODE_KP_MEMSTORE, SDL_SCANCODE_KP_MEMSTORE},
{SCANCODE_KP_MEMRECALL, SDL_SCANCODE_KP_MEMRECALL},
{SCANCODE_KP_MEMCLEAR, SDL_SCANCODE_KP_MEMCLEAR},
{SCANCODE_KP_MEMADD, SDL_SCANCODE_KP_MEMADD},
{SCANCODE_KP_MEMSUBTRACT, SDL_SCANCODE_KP_MEMSUBTRACT},
{SCANCODE_KP_MEMMULTIPLY, SDL_SCANCODE_KP_MEMMULTIPLY},
{SCANCODE_KP_MEMDIVIDE, SDL_SCANCODE_KP_MEMDIVIDE},
{SCANCODE_KP_PLUSMINUS, SDL_SCANCODE_KP_PLUSMINUS},
{SCANCODE_KP_CLEAR, SDL_SCANCODE_KP_CLEAR},
{SCANCODE_KP_CLEARENTRY, SDL_SCANCODE_KP_CLEARENTRY},
{SCANCODE_KP_BINARY, SDL_SCANCODE_KP_BINARY},
{SCANCODE_KP_OCTAL, SDL_SCANCODE_KP_OCTAL},
{SCANCODE_KP_DECIMAL, SDL_SCANCODE_KP_DECIMAL},
{SCANCODE_KP_HEXADECIMAL, SDL_SCANCODE_KP_HEXADECIMAL},
{SCANCODE_LCTRL, SDL_SCANCODE_LCTRL},
{SCANCODE_LSHIFT, SDL_SCANCODE_LSHIFT},
{SCANCODE_LALT, SDL_SCANCODE_LALT},
{SCANCODE_LGUI, SDL_SCANCODE_LGUI},
{SCANCODE_RCTRL, SDL_SCANCODE_RCTRL},
{SCANCODE_RSHIFT, SDL_SCANCODE_RSHIFT},
{SCANCODE_RALT, SDL_SCANCODE_RALT},
{SCANCODE_RGUI, SDL_SCANCODE_RGUI},
{SCANCODE_MODE, SDL_SCANCODE_MODE},
{SCANCODE_AUDIONEXT, SDL_SCANCODE_AUDIONEXT},
{SCANCODE_AUDIOPREV, SDL_SCANCODE_AUDIOPREV},
{SCANCODE_AUDIOSTOP, SDL_SCANCODE_AUDIOSTOP},
{SCANCODE_AUDIOPLAY, SDL_SCANCODE_AUDIOPLAY},
{SCANCODE_AUDIOMUTE, SDL_SCANCODE_AUDIOMUTE},
{SCANCODE_MEDIASELECT, SDL_SCANCODE_MEDIASELECT},
{SCANCODE_WWW, SDL_SCANCODE_WWW},
{SCANCODE_MAIL, SDL_SCANCODE_MAIL},
{SCANCODE_CALCULATOR, SDL_SCANCODE_CALCULATOR},
{SCANCODE_COMPUTER, SDL_SCANCODE_COMPUTER},
{SCANCODE_AC_SEARCH, SDL_SCANCODE_AC_SEARCH},
{SCANCODE_AC_HOME, SDL_SCANCODE_AC_HOME},
{SCANCODE_AC_BACK, SDL_SCANCODE_AC_BACK},
{SCANCODE_AC_FORWARD, SDL_SCANCODE_AC_FORWARD},
{SCANCODE_AC_STOP, SDL_SCANCODE_AC_STOP},
{SCANCODE_AC_REFRESH, SDL_SCANCODE_AC_REFRESH},
{SCANCODE_AC_BOOKMARKS, SDL_SCANCODE_AC_BOOKMARKS},
{SCANCODE_BRIGHTNESSDOWN, SDL_SCANCODE_BRIGHTNESSDOWN},
{SCANCODE_BRIGHTNESSUP, SDL_SCANCODE_BRIGHTNESSUP},
{SCANCODE_DISPLAYSWITCH, SDL_SCANCODE_DISPLAYSWITCH},
{SCANCODE_KBDILLUMTOGGLE, SDL_SCANCODE_KBDILLUMTOGGLE},
{SCANCODE_KBDILLUMDOWN, SDL_SCANCODE_KBDILLUMDOWN},
{SCANCODE_KBDILLUMUP, SDL_SCANCODE_KBDILLUMUP},
{SCANCODE_EJECT, SDL_SCANCODE_EJECT},
{SCANCODE_SLEEP, SDL_SCANCODE_SLEEP},
{SCANCODE_APP1, SDL_SCANCODE_APP1},
{SCANCODE_APP2, SDL_SCANCODE_APP2},
};
EnumMap<Keyboard::Scancode, SDL_Scancode, SDL_NUM_SCANCODES> Keyboard::scancodes(Keyboard::scancodeEntries, sizeof(Keyboard::scancodeEntries));
} // sdl
} // keyboard
} // love
@@ -48,6 +48,9 @@ public:
bool hasKeyRepeat() const;
bool isDown(Key *keylist) const;
Key getKeyFromScancode(Scancode scancode) const;
Scancode getScancodeFromKey(Key key) const;
void setTextInput(bool enable);
void setTextInput(bool enable, int x, int y, int w, int h);
bool hasTextInput() const;
@@ -62,6 +65,9 @@ private:
static const SDL_Keycode *createKeyMap();
static const SDL_Keycode *keymap;
static EnumMap<Scancode, SDL_Scancode, SDL_NUM_SCANCODES>::Entry scancodeEntries[];
static EnumMap<Scancode, SDL_Scancode, SDL_NUM_SCANCODES> scancodes;
}; // Keyboard
} // sdl
@@ -62,6 +62,40 @@ int w_isDown(lua_State *L)
return 1;
}
int w_getScancodeFromKey(lua_State *L)
{
const char *keystr = luaL_checkstring(L, 1);
Keyboard::Key key;
if (!Keyboard::getConstant(keystr, key))
return luaL_error(L, "Invalid key constant: %s", keystr);
Keyboard::Scancode scancode = instance()->getScancodeFromKey(key);
const char *scancodestr;
if (!Keyboard::getConstant(scancode, scancodestr))
return luaL_error(L, "Unknown scancode.");
lua_pushstring(L, scancodestr);
return 1;
}
int w_getKeyFromScancode(lua_State *L)
{
const char *scancodestr = luaL_checkstring(L, 1);
Keyboard::Scancode scancode;
if (!Keyboard::getConstant(scancodestr, scancode))
return luaL_error(L, "Invalid scancode: %s", scancodestr);
Keyboard::Key key = instance()->getKeyFromScancode(scancode);
const char *keystr;
if (!Keyboard::getConstant(key, keystr))
return luaL_error(L, "Unknown key constant");
lua_pushstring(L, keystr);
return 1;
}
int w_setTextInput(lua_State *L)
{
bool enable = luax_toboolean(L, 1);
@@ -101,6 +135,8 @@ static const luaL_Reg functions[] =
{ "hasTextInput", w_hasTextInput },
{ "hasScreenKeyboard", w_hasScreenKeyboard },
{ "isDown", w_isDown },
{ "getScancodeFromKey", w_getScancodeFromKey },
{ "getKeyFromScancode", w_getKeyFromScancode },
{ 0, 0 }
};
@@ -33,6 +33,8 @@ namespace keyboard
int w_setKeyRepeat(lua_State *L);
int w_hasKeyRepeat(lua_State *L);
int w_isDown(lua_State *L);
int w_getKeyFromScancode(lua_State *L);
int w_getScancodeFromkey(lua_State *L);
int w_setTextInput(lua_State *L);
int w_hasTextInput(lua_State *L);
int w_hasScreenKeyboard(lua_State *L);
+51 -16
View File
@@ -179,7 +179,9 @@ int w__setAccelerometerAsJoystick(lua_State *L);
const char *love_version()
{
return love::VERSION;
// Do not refer to love::VERSION here, the linker
// will patch it back up to the executable's one..
return LOVE_VERSION_STRING;
}
const char *love_codename()
@@ -269,44 +271,77 @@ int luaopen_love(lua_State * L)
#ifdef LOVE_LEGENDARY_CONSOLE_IO_HACK
// Mostly taken from the Windows 8.1 SDK's VersionHelpers.h.
static bool IsWindowsVistaOrGreater()
{
OSVERSIONINFOEXW osvi = {sizeof(osvi), 0, 0, 0, 0, {0}, 0, 0};
osvi.dwMajorVersion = HIBYTE(_WIN32_WINNT_VISTA);
osvi.dwMinorVersion = LOBYTE(_WIN32_WINNT_VISTA);
osvi.wServicePackMajor = 0;
DWORDLONG majorversionmask = VerSetConditionMask(0, VER_MAJORVERSION, VER_GREATER_EQUAL);
DWORDLONG versionmask = VerSetConditionMask(majorversionmask, VER_MINORVERSION, VER_GREATER_EQUAL);
DWORDLONG mask = VerSetConditionMask(versionmask, VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL);
return VerifyVersionInfoW(&osvi, VER_MAJORVERSION | VER_MINORVERSION | VER_SERVICEPACKMAJOR, mask) != FALSE;
}
int w__openConsole(lua_State *L)
{
static bool is_open = false;
if (is_open)
return 0;
{
love::luax_pushboolean(L, is_open);
return 1;
}
is_open = true;
if (GetConsoleWindow() != NULL || AllocConsole() == 0)
return 0;
// FIXME: we don't call AttachConsole in Windows XP because it seems to
// break later AllocConsole calls if it fails. A better workaround might be
// possible, but it's hard to find a WinXP system to test on these days...
if (!IsWindowsVistaOrGreater() || !AttachConsole(ATTACH_PARENT_PROCESS))
{
// Create our own console if we can't attach to an existing one.
if (!AllocConsole())
{
is_open = false;
love::luax_pushboolean(L, is_open);
return 1;
}
const int MAX_CONSOLE_LINES = 5000;
CONSOLE_SCREEN_BUFFER_INFO console_info;
SetConsoleTitle(TEXT("LOVE Console"));
// Set size.
GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &console_info);
console_info.dwSize.Y = MAX_CONSOLE_LINES;
SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), console_info.dwSize);
const int MAX_CONSOLE_LINES = 5000;
CONSOLE_SCREEN_BUFFER_INFO console_info;
SetConsoleTitle(TEXT("LOVE Console"));
// Set size.
GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &console_info);
console_info.dwSize.Y = MAX_CONSOLE_LINES;
SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), console_info.dwSize);
}
FILE * fp;
FILE *fp;
// Redirect stdout.
fp = freopen("CONOUT$", "w", stdout);
if (L && fp == NULL)
luaL_error(L, "Console redirection of stdout failed.");
return luaL_error(L, "Console redirection of stdout failed.");
// Redirect stdin.
fp = freopen("CONIN$", "r", stdin);
if (L && fp == NULL)
luaL_error(L, "Console redirection of stdin failed.");
return luaL_error(L, "Console redirection of stdin failed.");
// Redirect stderr.
fp = freopen("CONOUT$", "w", stderr);
if (L && fp == NULL)
luaL_error(L, "Console redirection of stderr failed.");
return luaL_error(L, "Console redirection of stderr failed.");
return 0;
love::luax_pushboolean(L, is_open);
return 1;
}
#endif // LOVE_LEGENDARY_CONSOLE_IO_HACK
+2 -2
View File
@@ -75,8 +75,8 @@ public:
virtual bool isVisible() const = 0;
virtual void setGrabbed(bool grab) = 0;
virtual bool isGrabbed() const = 0;
virtual bool setRelative(bool relative) = 0;
virtual bool isRelative() const = 0;
virtual bool setRelativeMode(bool relative) = 0;
virtual bool getRelativeMode() const = 0;
static bool getConstant(const char *in, Button &out);
static bool getConstant(Button in, const char *&out);
+10 -13
View File
@@ -121,18 +121,10 @@ bool Mouse::hasCursor() const
return SDL_GetDefaultCursor() != nullptr;
}
static Uint32 GetSDLMouseState(int *x, int *y)
{
// SDL's Linux and Windows video backends don't update the internal mouse
// state until the next PumpEvents, if SDL_WarpMouse was called previously.
SDL_PumpEvents();
return SDL_GetMouseState(x, y);
}
int Mouse::getX() const
{
int x;
GetSDLMouseState(&x, nullptr);
SDL_GetMouseState(&x, nullptr);
windowToPixelCoords(&x, nullptr);
return x;
@@ -141,7 +133,7 @@ int Mouse::getX() const
int Mouse::getY() const
{
int y;
GetSDLMouseState(nullptr, &y);
SDL_GetMouseState(nullptr, &y);
windowToPixelCoords(nullptr, &y);
return y;
@@ -150,7 +142,7 @@ int Mouse::getY() const
void Mouse::getPosition(int &x, int &y) const
{
int mx, my;
GetSDLMouseState(&mx, &my);
SDL_GetMouseState(&mx, &my);
windowToPixelCoords(&mx, &my);
x = mx;
@@ -167,6 +159,11 @@ void Mouse::setPosition(int x, int y)
pixelToWindowCoords(&x, &y);
SDL_WarpMouseInWindow(handle, x, y);
// SDL_WarpMouse doesn't directly update SDL's internal mouse state in Linux
// and Windows, so we call SDL_PumpEvents now to make sure the next
// getPosition call always returns the updated state.
SDL_PumpEvents();
}
void Mouse::setX(int x)
@@ -220,12 +217,12 @@ bool Mouse::isGrabbed() const
return false;
}
bool Mouse::setRelative(bool relative)
bool Mouse::setRelativeMode(bool relative)
{
return SDL_SetRelativeMouseMode(relative ? SDL_TRUE : SDL_FALSE) == 0;
}
bool Mouse::isRelative() const
bool Mouse::getRelativeMode() const
{
return SDL_GetRelativeMouseMode() != SDL_FALSE;
}
+3 -3
View File
@@ -66,12 +66,12 @@ public:
bool isVisible() const;
void setGrabbed(bool grab);
bool isGrabbed() const;
bool setRelative(bool relative);
bool isRelative() const;
bool setRelativeMode(bool relative);
bool getRelativeMode() const;
private:
Object::StrongRef<love::mouse::Cursor> curCursor;
StrongRef<love::mouse::Cursor> curCursor;
std::map<Cursor::SystemCursor, Cursor *> systemCursors;
+6 -6
View File
@@ -185,16 +185,16 @@ int w_isGrabbed(lua_State *L)
return 1;
}
int w_setRelative(lua_State *L)
int w_setRelativeMode(lua_State *L)
{
bool relative = luax_toboolean(L, 1);
luax_pushboolean(L, instance()->setRelative(relative));
luax_pushboolean(L, instance()->setRelativeMode(relative));
return 1;
}
int w_isRelative(lua_State *L)
int w_getRelativeMode(lua_State *L)
{
luax_pushboolean(L, instance()->isRelative());
luax_pushboolean(L, instance()->getRelativeMode());
return 1;
}
@@ -217,8 +217,8 @@ static const luaL_Reg functions[] =
{ "getPosition", w_getPosition },
{ "setGrabbed", w_setGrabbed },
{ "isGrabbed", w_isGrabbed },
{ "setRelative", w_setRelative },
{ "isRelative", w_isRelative },
{ "setRelativeMode", w_setRelativeMode },
{ "getRelativeMode", w_getRelativeMode },
{ 0, 0 }
};
+2 -2
View File
@@ -46,8 +46,8 @@ int w_setVisible(lua_State *L);
int w_isVisible(lua_State *L);
int w_setGrabbed(lua_State *L);
int w_isGrabbed(lua_State *L);
int w_setRelative(lua_State *L);
int w_isRelative(lua_State *L);
int w_setRelativeMode(lua_State *L);
int w_getRelativeMode(lua_State *L);
extern "C" LOVE_EXPORT int luaopen_love_mouse(lua_State *L);
} // mouse
+1 -1
View File
@@ -441,7 +441,7 @@ private:
//
// This ensures that a World only can be destroyed
// once all bodies have been destroyed too.
Object::StrongRef<World> world;
StrongRef<World> world;
bodyudata *udata;
+1 -1
View File
@@ -53,7 +53,7 @@ protected:
// The encoded data. This should be replaced with buffered file
// reads in the future.
Object::StrongRef<Data> data;
StrongRef<Data> data;
// File extension.
std::string ext;
+1 -1
View File
@@ -50,7 +50,7 @@ private:
void onError();
Object::StrongRef<love::Data> code;
StrongRef<love::Data> code;
std::string name;
std::string error;
+1 -1
View File
@@ -125,7 +125,7 @@ private:
int width;
int height;
WindowSettings settings;
Object::StrongRef<love::image::ImageData> icon;
StrongRef<love::image::ImageData> icon;
} curMode;
@@ -524,6 +524,7 @@ static const luaL_Reg functions[] =
{ "toPixels", w_toPixels },
{ "fromPixels", w_fromPixels },
{ "minimize", w_minimize },
{ "maximize", w_maximize },
{ "showMessageBox", w_showMessageBox },
{ 0, 0 }
};