added code to support the upcoming love.system.openURL

This commit is contained in:
fysx
2014-04-03 18:20:37 +02:00
parent 7593d64761
commit cc829bdd1e
3 changed files with 46 additions and 16 deletions
+15
View File
@@ -76,6 +76,21 @@ const char* getSelectedGameFile()
return path;
}
bool openURL(const std::string &url)
{
JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
jclass activity = env->FindClass("org/love2d/android/GameActivity");
jmethodID openURL= env->GetStaticMethodID(activity, "openURL", "(Ljava/lang/String;)V");
jstring url_jstring = (jstring) env->NewStringUTF (url.c_str());
env->CallStaticVoidMethod (activity, openURL, url_jstring);
env->DeleteLocalRef (url_jstring);
env->DeleteLocalRef (activity);
return true;
}
} // android
} // love
+4
View File
@@ -25,6 +25,8 @@
#ifdef LOVE_ANDROID
#include <string>
namespace love
{
namespace android
@@ -41,6 +43,8 @@ double getScreenScale();
**/
const char* getSelectedGameFile();
bool openURL (const std::string &url);
} // android
} // love