actual update to latest mobile-common

This commit is contained in:
fysx
2014-08-27 23:23:26 +02:00
parent abb819335b
commit c6ac06c366
992 changed files with 169762 additions and 177 deletions
+14 -5
View File
@@ -228,6 +228,7 @@ function love.createhandlers()
if love.resize then return love.resize(w, h) end
end,
lowmemory = function()
collectgarbage("collect")
collectgarbage("collect")
if love.lowmemory then return love.lowmemory() end
end,
@@ -251,7 +252,6 @@ local no_game_code = false
function love.boot()
-- This is absolutely needed.
require("love")
require("love.filesystem")
love.arg.parse_options()
@@ -321,7 +321,8 @@ function love.init()
fullscreentype = "normal",
display = 1,
vsync = true,
fsaa = 0,
msaa = 0,
fsaa = 0, -- For backward-compatibility. TODO: remove!
borderless = false,
resizable = false,
centered = true,
@@ -349,6 +350,7 @@ function love.init()
console = false, -- Only relevant for windows.
identity = false,
appendidentity = false,
accelerometerjoystick = true, -- Only relevant for Android / iOS.
}
-- If config file exists, load it and allow it to update config table.
@@ -375,6 +377,11 @@ function love.init()
love._openConsole()
end
-- Hack for disabling accelerometer-as-joystick on Android / iOS.
if love._setAccelerometerAsJoystick then
love._setAccelerometerAsJoystick(c.accelerometerjoystick)
end
-- Gets desired modules.
for k,v in ipairs{
"thread",
@@ -410,7 +417,8 @@ function love.init()
fullscreen = c.window.fullscreen,
fullscreentype = c.window.fullscreentype,
vsync = c.window.vsync,
fsaa = c.window.fsaa,
fsaa = c.window.fsaa, -- For backward-compatibility. TODO: remove!
msaa = c.window.msaa,
resizable = c.window.resizable,
minwidth = c.window.minwidth,
minheight = c.window.minheight,
@@ -1580,7 +1588,7 @@ function love.errhand(msg)
if love.audio then love.audio.stop() end
love.graphics.reset()
love.graphics.setBackgroundColor(89, 157, 220)
local font = love.graphics.setNewFont(14)
local font = love.graphics.setNewFont(math.floor(14 * love.window.getPixelScale()))
love.graphics.setColor(255, 255, 255, 255)
@@ -1607,8 +1615,9 @@ function love.errhand(msg)
p = string.gsub(p, "%[string \"(.-)\"%]", "%1")
local function draw()
local pos = 70 * love.window.getPixelScale()
love.graphics.clear()
love.graphics.printf(p, 70, 70, love.graphics.getWidth() - 70)
love.graphics.printf(p, pos, pos, love.graphics.getWidth() - pos)
love.graphics.present()
end
+37 -7
View File
@@ -431,6 +431,8 @@ const unsigned char boot_lua[] =
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@@ -461,7 +463,6 @@ const unsigned char boot_lua[] =
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@@ -592,7 +593,11 @@ const unsigned char boot_lua[] =
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@@ -631,6 +636,10 @@ const unsigned char boot_lua[] =
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@@ -672,6 +681,18 @@ const unsigned char boot_lua[] =
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@@ -722,7 +743,11 @@ const unsigned char boot_lua[] =
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@@ -5320,7 +5345,9 @@ const unsigned char boot_lua[] =
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@@ -5358,12 +5385,15 @@ const unsigned char boot_lua[] =
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+12 -17
View File
@@ -1357,8 +1357,8 @@ attribute vec4 VertexPosition;
attribute vec4 VertexTexCoord;
attribute vec4 VertexColor;
varying mediump vec4 VaryingTexCoord;
varying lowp vec4 VaryingColor;
varying vec4 VaryingTexCoord;
varying vec4 VaryingColor;
//#if defined(GL_EXT_draw_instanced)
// #extension GL_EXT_draw_instanced : enable
@@ -1465,13 +1465,14 @@ varying lowp vec4 VaryingColor;]],
end
local function isVertexCode(code)
return code:match("vec4%s*position%(") ~= nil
return code:match("vec4%s+position%s*%(") ~= nil
end
local function isPixelCode(code)
if code:match("vec4%s*effect%(") then
return true, false
elseif code:match("void%s*effects%(") then -- render to multiple canvases simultaniously
if code:match("vec4%s+effect%s*%(") then
return true
elseif code:match("void%s+effects%s*%(") then
-- function for rendering to multiple canvases simultaneously
return true, true
else
return false, false
@@ -1488,14 +1489,11 @@ varying lowp vec4 VaryingColor;]],
end
if arg1 then
local s = arg1:gsub("\r\n\t", " ") -- convert whitespace to spaces for parsing
s = s:gsub("(%w+)(%s+)%(", "%1(") -- convert "func ()" to "func()"
if isVertexCode(s) then
if isVertexCode(arg1) then
vertexcode = arg1 -- first arg contains vertex shader code
end
local ispixel, isMultiCanvas = isPixelCode(s)
local ispixel, isMultiCanvas = isPixelCode(arg1)
if ispixel then
pixelcode = arg1 -- first arg contains pixel shader code
is_multicanvas = isMultiCanvas
@@ -1503,14 +1501,11 @@ varying lowp vec4 VaryingColor;]],
end
if arg2 then
local s = arg2:gsub("\r\n\t", " ") -- convert whitespace to spaces for parsing
s = s:gsub("(%w+)(%s+)%(", "%1(") -- convert "func ()" to "func()"
if isVertexCode(s) then
if isVertexCode(arg2) then
vertexcode = arg2 -- second arg contains vertex shader code
end
local ispixel, isMultiCanvas = isPixelCode(s)
local ispixel, isMultiCanvas = isPixelCode(arg2)
if ispixel then
pixelcode = arg2 -- second arg contains pixel shader code
is_multicanvas = isMultiCanvas
@@ -1560,7 +1555,7 @@ vec4 position(mat4 transform_proj, vec4 vertpos) {
return transform_proj * vertpos;
}]],
pixel = [[
lowp vec4 effect(lowp vec4 vcolor, Image texture, vec2 texcoord, vec2 pixcoord) {
vec4 effect(lowp vec4 vcolor, Image texture, vec2 texcoord, vec2 pixcoord) {
return Texel(texture, texcoord) * vcolor;
}]]
}
+24 -42
View File
@@ -6375,11 +6375,10 @@ const unsigned char graphics_lua[] =
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@@ -6628,17 +6628,8 @@ const unsigned char graphics_lua[] =
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@@ -6646,7 +6637,7 @@ const unsigned char graphics_lua[] =
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@@ -6657,17 +6648,8 @@ const unsigned char graphics_lua[] =
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@@ -6675,7 +6657,7 @@ const unsigned char graphics_lua[] =
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@@ -6786,11 +6768,11 @@ const unsigned char graphics_lua[] =
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