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properly detect whether we are in "fullscreen" (i.e. immersive) on Android
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@@ -143,6 +143,10 @@ public class GameActivity extends SDLActivity {
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};
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}
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public boolean getImmersiveMode () {
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return immersiveActive;
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}
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public static String getGamePath() {
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Log.d ("GameActivity", "called getGamePath(), game path = " + gamePath);
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return gamePath;
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