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Bumped SDL2 to the latest development version.
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@@ -32,10 +32,6 @@
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#undef __AIX__
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#define __AIX__ 1
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#endif
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#if defined(__BEOS__)
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#undef __BEOS__
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#define __BEOS__ 1
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#endif
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#if defined(__HAIKU__)
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#undef __HAIKU__
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#define __HAIKU__ 1
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@@ -86,9 +82,6 @@
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#if MAC_OS_X_VERSION_MIN_REQUIRED < 1050
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# error SDL for Mac OS X only supports deploying on 10.5 and above.
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#endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1050 */
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#if MAC_OS_X_VERSION_MAX_ALLOWED < 1060
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# error SDL for Mac OS X must be built with a 10.6 SDK or above.
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#endif /* MAC_OS_X_VERSION_MAX_ALLOWED < 1060 */
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#endif /* TARGET_OS_IPHONE */
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#endif /* defined(__APPLE__) */
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