Bumped SDL2 to the latest development version.

This commit is contained in:
fysx
2014-01-08 23:57:35 +01:00
parent 271c0c5d01
commit b92439b60c
537 changed files with 14598 additions and 19378 deletions
@@ -20,9 +20,12 @@
<application android:label="@string/app_name"
android:icon="@drawable/ic_launcher"
android:allowBackup="true"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:hardwareAccelerated="true" >
<activity android:name="SDLActivity"
android:label="@string/app_name">
android:label="@string/app_name"
android:configChanges="keyboardHidden|orientation"
>
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
@@ -31,7 +34,7 @@
</application>
<!-- Android 2.3.3 -->
<uses-sdk android:minSdkVersion="10" android:targetSdkVersion="10" />
<uses-sdk android:minSdkVersion="10" android:targetSdkVersion="12" />
<!-- OpenGL ES 2.0 -->
<uses-feature android:glEsVersion="0x00020000" />
@@ -8,4 +8,4 @@
# project structure.
# Project target.
target=android-7
target=android-12
@@ -2,3 +2,5 @@
# Uncomment this if you're using STL in your project
# See CPLUSPLUS-SUPPORT.html in the NDK documentation for more information
# APP_STL := stlport_static
APP_ABI := armeabi armeabi-v7a x86
@@ -14,6 +14,6 @@ LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.c \
LOCAL_SHARED_LIBRARIES := SDL2
LOCAL_LDLIBS := -lGLESv1_CM -llog
LOCAL_LDLIBS := -lGLESv1_CM -lGLESv2 -llog
include $(BUILD_SHARED_LIBRARY)
@@ -11,4 +11,4 @@
#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
# Project target.
target=android-10
target=android-12
@@ -1,5 +1,6 @@
package org.libsdl.app;
import java.util.ArrayList;
import java.util.Arrays;
import android.app.*;
@@ -25,16 +26,18 @@ public class SDLActivity extends Activity {
// Keep track of the paused state
public static boolean mIsPaused = false, mIsSurfaceReady = false, mHasFocus = true;
public static boolean mExitCalledFromJava;
// Main components
protected static SDLActivity mSingleton;
protected static SDLSurface mSurface;
protected static View mTextEdit;
protected static ViewGroup mLayout;
protected static SDLJoystickHandler mJoystickHandler;
// This is what SDL runs in. It invokes SDL_main(), eventually
protected static Thread mSDLThread;
// Audio
protected static Thread mAudioThread;
protected static AudioTrack mAudioTrack;
@@ -60,6 +63,16 @@ public class SDLActivity extends Activity {
// Set up the surface
mSurface = new SDLSurface(getApplication());
// Make sure this variable is initialized here!
mExitCalledFromJava = false;
if(Build.VERSION.SDK_INT >= 12) {
mJoystickHandler = new SDLJoystickHandler_API12();
}
else {
mJoystickHandler = new SDLJoystickHandler();
}
mLayout = new AbsoluteLayout(this);
mLayout.addView(mSurface);
@@ -106,16 +119,17 @@ public class SDLActivity extends Activity {
super.onDestroy();
Log.v("SDL", "onDestroy()");
// Send a quit message to the application
SDLActivity.mExitCalledFromJava = true;
SDLActivity.nativeQuit();
// Now wait for the SDL thread to quit
if (mSDLThread != null) {
if (SDLActivity.mSDLThread != null) {
try {
mSDLThread.join();
SDLActivity.mSDLThread.join();
} catch(Exception e) {
Log.v("SDL", "Problem stopping thread: " + e);
}
mSDLThread = null;
SDLActivity.mSDLThread = null;
//Log.v("SDL", "Finished waiting for SDL thread");
}
@@ -159,6 +173,12 @@ public class SDLActivity extends Activity {
mSurface.enableSensor(Sensor.TYPE_ACCELEROMETER, true);
}
}
/* The native thread has finished */
public static void handleNativeExit() {
SDLActivity.mSDLThread = null;
mSingleton.finish();
}
// Messages from the SDLMain thread
@@ -236,6 +256,10 @@ public class SDLActivity extends Activity {
public static native void nativePause();
public static native void nativeResume();
public static native void onNativeResize(int x, int y, int format);
public static native int onNativePadDown(int device_id, int keycode);
public static native int onNativePadUp(int device_id, int keycode);
public static native void onNativeJoy(int device_id, int axis,
float value);
public static native void onNativeKeyDown(int keycode);
public static native void onNativeKeyUp(int keycode);
public static native void onNativeKeyboardFocusLost();
@@ -246,6 +270,10 @@ public class SDLActivity extends Activity {
public static native void onNativeSurfaceChanged();
public static native void onNativeSurfaceDestroyed();
public static native void nativeFlipBuffers();
public static native int nativeAddJoystick(int device_id, String name,
int is_accelerometer, int nbuttons,
int naxes, int nhats, int nballs);
public static native int nativeRemoveJoystick(int device_id);
public static void flipBuffers() {
SDLActivity.nativeFlipBuffers();
@@ -264,6 +292,34 @@ public class SDLActivity extends Activity {
return mSingleton;
}
/**
* @return result of getSystemService(name) but executed on UI thread.
*/
public Object getSystemServiceFromUiThread(final String name) {
final Object lock = new Object();
final Object[] results = new Object[2]; // array for writable variables
synchronized (lock) {
runOnUiThread(new Runnable() {
@Override
public void run() {
synchronized (lock) {
results[0] = getSystemService(name);
results[1] = Boolean.TRUE;
lock.notify();
}
}
});
if (results[1] == null) {
try {
lock.wait();
} catch (InterruptedException ex) {
ex.printStackTrace();
}
}
}
return results[0];
}
static class ShowTextInputTask implements Runnable {
/*
* This is used to regulate the pan&scan method to have some offset from
@@ -406,6 +462,18 @@ public class SDLActivity extends Activity {
}
return Arrays.copyOf(filtered, used);
}
// Joystick glue code, just a series of stubs that redirect to the SDLJoystickHandler instance
public static boolean handleJoystickMotionEvent(MotionEvent event) {
return mJoystickHandler.handleMotionEvent(event);
}
public static void pollInputDevices() {
if (SDLActivity.mSDLThread != null) {
mJoystickHandler.pollInputDevices();
}
}
}
/**
@@ -451,6 +519,10 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
mDisplay = ((WindowManager)context.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
mSensorManager = (SensorManager)context.getSystemService(Context.SENSOR_SERVICE);
if(Build.VERSION.SDK_INT >= 12) {
setOnGenericMotionListener(new SDLGenericMotionListener_API12());
}
// Some arbitrary defaults to avoid a potential division by zero
mWidth = 1.0f;
@@ -546,6 +618,23 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
SDLActivity.mSDLThread = new Thread(new SDLMain(), "SDLThread");
enableSensor(Sensor.TYPE_ACCELEROMETER, true);
SDLActivity.mSDLThread.start();
// Set up a listener thread to catch when the native thread ends
new Thread(new Runnable(){
@Override
public void run(){
try {
SDLActivity.mSDLThread.join();
}
catch(Exception e){}
finally{
// Native thread has finished
if (! SDLActivity.mExitCalledFromJava) {
SDLActivity.handleNativeExit();
}
}
}
}).start();
}
}
@@ -557,16 +646,34 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
// Key events
@Override
public boolean onKey(View v, int keyCode, KeyEvent event) {
// Dispatch the different events depending on where they come from
// Some SOURCE_DPAD or SOURCE_GAMEPAD are also SOURCE_KEYBOARD
// So, we try to process them as DPAD or GAMEPAD events first, if that fails we try them as KEYBOARD
if (event.getAction() == KeyEvent.ACTION_DOWN) {
//Log.v("SDL", "key down: " + keyCode);
SDLActivity.onNativeKeyDown(keyCode);
return true;
if ( (event.getSource() & 0x00000401) != 0 || /* API 12: SOURCE_GAMEPAD */
(event.getSource() & InputDevice.SOURCE_DPAD) != 0 ) {
if (event.getAction() == KeyEvent.ACTION_DOWN) {
if (SDLActivity.onNativePadDown(event.getDeviceId(), keyCode) == 0) {
return true;
}
} else if (event.getAction() == KeyEvent.ACTION_UP) {
if (SDLActivity.onNativePadUp(event.getDeviceId(), keyCode) == 0) {
return true;
}
}
}
else if (event.getAction() == KeyEvent.ACTION_UP) {
//Log.v("SDL", "key up: " + keyCode);
SDLActivity.onNativeKeyUp(keyCode);
return true;
if( (event.getSource() & InputDevice.SOURCE_KEYBOARD) != 0) {
if (event.getAction() == KeyEvent.ACTION_DOWN) {
//Log.v("SDL", "key down: " + keyCode);
SDLActivity.onNativeKeyDown(keyCode);
return true;
}
else if (event.getAction() == KeyEvent.ACTION_UP) {
//Log.v("SDL", "key up: " + keyCode);
SDLActivity.onNativeKeyUp(keyCode);
return true;
}
}
return false;
@@ -575,31 +682,48 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
// Touch events
@Override
public boolean onTouch(View v, MotionEvent event) {
final int touchDevId = event.getDeviceId();
final int pointerCount = event.getPointerCount();
// touchId, pointerId, action, x, y, pressure
int actionPointerIndex = (event.getAction() & MotionEvent.ACTION_POINTER_ID_MASK) >> MotionEvent.ACTION_POINTER_ID_SHIFT; /* API 8: event.getActionIndex(); */
int pointerFingerId = event.getPointerId(actionPointerIndex);
int action = (event.getAction() & MotionEvent.ACTION_MASK); /* API 8: event.getActionMasked(); */
float x = event.getX(actionPointerIndex) / mWidth;
float y = event.getY(actionPointerIndex) / mHeight;
float p = event.getPressure(actionPointerIndex);
if (action == MotionEvent.ACTION_MOVE && pointerCount > 1) {
// TODO send motion to every pointer if its position has
// changed since prev event.
for (int i = 0; i < pointerCount; i++) {
/* Ref: http://developer.android.com/training/gestures/multi.html */
final int touchDevId = event.getDeviceId();
final int pointerCount = event.getPointerCount();
int action = event.getActionMasked();
int pointerFingerId;
int i = -1;
float x,y,p;
switch(action) {
case MotionEvent.ACTION_MOVE:
for (i = 0; i < pointerCount; i++) {
pointerFingerId = event.getPointerId(i);
x = event.getX(i) / mWidth;
y = event.getY(i) / mHeight;
p = event.getPressure(i);
SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
}
} else {
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_DOWN:
// Primary pointer up/down, the index is always zero
i = 0;
case MotionEvent.ACTION_POINTER_UP:
case MotionEvent.ACTION_POINTER_DOWN:
// Non primary pointer up/down
if (i == -1) {
i = event.getActionIndex();
}
pointerFingerId = event.getPointerId(i);
x = event.getX(i) / mWidth;
y = event.getY(i) / mHeight;
p = event.getPressure(i);
SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
}
return true;
break;
default:
break;
}
return true;
}
// Sensor events
@@ -646,8 +770,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
y / SensorManager.GRAVITY_EARTH,
event.values[2] / SensorManager.GRAVITY_EARTH - 1);
}
}
}
}
/* This is a fake invisible editor view that receives the input and defines the
@@ -767,5 +890,140 @@ class SDLInputConnection extends BaseInputConnection {
public native void nativeSetComposingText(String text, int newCursorPosition);
@Override
public boolean deleteSurroundingText(int beforeLength, int afterLength) {
// Workaround to capture backspace key. Ref: http://stackoverflow.com/questions/14560344/android-backspace-in-webview-baseinputconnection
if (beforeLength == 1 && afterLength == 0) {
// backspace
return super.sendKeyEvent(new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DEL))
&& super.sendKeyEvent(new KeyEvent(KeyEvent.ACTION_UP, KeyEvent.KEYCODE_DEL));
}
return super.deleteSurroundingText(beforeLength, afterLength);
}
}
/* A null joystick handler for API level < 12 devices (the accelerometer is handled separately) */
class SDLJoystickHandler {
public boolean handleMotionEvent(MotionEvent event) {
return false;
}
public void pollInputDevices() {
}
}
/* Actual joystick functionality available for API >= 12 devices */
class SDLJoystickHandler_API12 extends SDLJoystickHandler {
class SDLJoystick {
public int device_id;
public String name;
public ArrayList<InputDevice.MotionRange> axes;
}
private ArrayList<SDLJoystick> mJoysticks;
public SDLJoystickHandler_API12() {
mJoysticks = new ArrayList<SDLJoystick>();
}
@Override
public void pollInputDevices() {
int[] deviceIds = InputDevice.getDeviceIds();
// It helps processing the device ids in reverse order
// For example, in the case of the XBox 360 wireless dongle,
// so the first controller seen by SDL matches what the receiver
// considers to be the first controller
for(int i=deviceIds.length-1; i>-1; i--) {
SDLJoystick joystick = getJoystick(deviceIds[i]);
if (joystick == null) {
joystick = new SDLJoystick();
InputDevice joystickDevice = InputDevice.getDevice(deviceIds[i]);
if( (joystickDevice.getSources() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
joystick.device_id = deviceIds[i];
joystick.name = joystickDevice.getName();
joystick.axes = new ArrayList<InputDevice.MotionRange>();
for (InputDevice.MotionRange range : joystickDevice.getMotionRanges()) {
if ( (range.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
joystick.axes.add(range);
}
}
mJoysticks.add(joystick);
SDLActivity.nativeAddJoystick(joystick.device_id, joystick.name, 0, -1, joystick.axes.size(), 0, 0);
}
}
}
/* Check removed devices */
ArrayList<Integer> removedDevices = new ArrayList<Integer>();
for(int i=0; i < mJoysticks.size(); i++) {
int device_id = mJoysticks.get(i).device_id;
int j;
for (j=0; j < deviceIds.length; j++) {
if (device_id == deviceIds[j]) break;
}
if (j == deviceIds.length) {
removedDevices.add(device_id);
}
}
for(int i=0; i < removedDevices.size(); i++) {
int device_id = removedDevices.get(i);
SDLActivity.nativeRemoveJoystick(device_id);
for (int j=0; j < mJoysticks.size(); j++) {
if (mJoysticks.get(j).device_id == device_id) {
mJoysticks.remove(j);
break;
}
}
}
}
protected SDLJoystick getJoystick(int device_id) {
for(int i=0; i < mJoysticks.size(); i++) {
if (mJoysticks.get(i).device_id == device_id) {
return mJoysticks.get(i);
}
}
return null;
}
@Override
public boolean handleMotionEvent(MotionEvent event) {
if ( (event.getSource() & InputDevice.SOURCE_JOYSTICK) != 0) {
int actionPointerIndex = event.getActionIndex();
int action = event.getActionMasked();
switch(action) {
case MotionEvent.ACTION_MOVE:
SDLJoystick joystick = getJoystick(event.getDeviceId());
if ( joystick != null ) {
for (int i = 0; i < joystick.axes.size(); i++) {
InputDevice.MotionRange range = joystick.axes.get(i);
/* Normalize the value to -1...1 */
float value = ( event.getAxisValue( range.getAxis(), actionPointerIndex) - range.getMin() ) / range.getRange() * 2.0f - 1.0f;
SDLActivity.onNativeJoy(joystick.device_id, i, value );
}
}
break;
default:
break;
}
}
return true;
}
}
class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
// Generic Motion (mouse hover, joystick...) events go here
// We only have joysticks yet
@Override
public boolean onGenericMotion(View v, MotionEvent event) {
return SDLActivity.handleJoystickMotionEvent(event);
}
}