Bumped SDL2 to the latest development version.

This commit is contained in:
fysx
2014-01-08 23:57:35 +01:00
parent 271c0c5d01
commit b92439b60c
537 changed files with 14598 additions and 19378 deletions
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This is a list of major changes in SDL's version history.
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2.0.2:
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General:
* Added an API to load a database of Game Controller mappings from a file:
SDL_GameControllerAddMappingsFromFile
* EGL can now create/manage OpenGL and OpenGL ES 1.x/2.x contexts, and share
them using SDL_GL_SHARE_WITH_CURRENT_CONTEXT
* Added testgles2. testgl2 does not need to link with libGL anymore.
Windows:
* Support for OpenGL ES 2.x contexts using either WGL or EGL (natively via
the driver or emulated through ANGLE)
Android:
* Joystick support (minimum SDK version required to build SDL is now 12,
the required runtime version remains at 10, but on such devices joystick
support won't be available).
* Hotplugging support for joysticks
Linux:
* Fixed fullscreen and focused behavior when receiving NotifyGrab events
* Wayland support
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2.0.1:
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