updated from latest love-android (228a26ab99bb)

This commit is contained in:
fysx
2014-08-28 10:55:10 +02:00
parent 45b1fc2509
commit b875fffedb
50 changed files with 982 additions and 226 deletions
+7 -1
View File
@@ -1587,9 +1587,15 @@ function love.errhand(msg)
end
if love.audio then love.audio.stop() end
love.graphics.reset()
love.graphics.setBackgroundColor(89, 157, 220)
local font = love.graphics.setNewFont(math.floor(14 * love.window.getPixelScale()))
local sRGB = select(3, love.window.getMode()).srgb
if sRGB then
love.graphics.setBackgroundColor(love.math.gammaToLinear(89, 157, 220))
else
love.graphics.setBackgroundColor(89, 157, 220)
end
love.graphics.setColor(255, 255, 255, 255)
local trace = debug.traceback()
+14 -3
View File
@@ -5340,14 +5340,25 @@ const unsigned char boot_lua[] =
0x29, 0x20, 0x65, 0x6e, 0x64, 0x0a,
0x09, 0x6c, 0x6f, 0x76, 0x65, 0x2e, 0x67, 0x72, 0x61, 0x70, 0x68, 0x69, 0x63, 0x73, 0x2e, 0x72, 0x65, 0x73,
0x65, 0x74, 0x28, 0x29, 0x0a,
0x09, 0x6c, 0x6f, 0x76, 0x65, 0x2e, 0x67, 0x72, 0x61, 0x70, 0x68, 0x69, 0x63, 0x73, 0x2e, 0x73, 0x65, 0x74,
0x42, 0x61, 0x63, 0x6b, 0x67, 0x72, 0x6f, 0x75, 0x6e, 0x64, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x38, 0x39,
0x2c, 0x20, 0x31, 0x35, 0x37, 0x2c, 0x20, 0x32, 0x32, 0x30, 0x29, 0x0a,
0x09, 0x6c, 0x6f, 0x63, 0x61, 0x6c, 0x20, 0x66, 0x6f, 0x6e, 0x74, 0x20, 0x3d, 0x20, 0x6c, 0x6f, 0x76, 0x65,
0x2e, 0x67, 0x72, 0x61, 0x70, 0x68, 0x69, 0x63, 0x73, 0x2e, 0x73, 0x65, 0x74, 0x4e, 0x65, 0x77, 0x46, 0x6f,
0x6e, 0x74, 0x28, 0x6d, 0x61, 0x74, 0x68, 0x2e, 0x66, 0x6c, 0x6f, 0x6f, 0x72, 0x28, 0x31, 0x34, 0x20, 0x2a,
0x20, 0x6c, 0x6f, 0x76, 0x65, 0x2e, 0x77, 0x69, 0x6e, 0x64, 0x6f, 0x77, 0x2e, 0x67, 0x65, 0x74, 0x50, 0x69,
0x78, 0x65, 0x6c, 0x53, 0x63, 0x61, 0x6c, 0x65, 0x28, 0x29, 0x29, 0x29, 0x0a,
0x09, 0x6c, 0x6f, 0x63, 0x61, 0x6c, 0x20, 0x73, 0x52, 0x47, 0x42, 0x20, 0x3d, 0x20, 0x73, 0x65, 0x6c, 0x65,
0x63, 0x74, 0x28, 0x33, 0x2c, 0x20, 0x6c, 0x6f, 0x76, 0x65, 0x2e, 0x77, 0x69, 0x6e, 0x64, 0x6f, 0x77, 0x2e,
0x67, 0x65, 0x74, 0x4d, 0x6f, 0x64, 0x65, 0x28, 0x29, 0x29, 0x2e, 0x73, 0x72, 0x67, 0x62, 0x0a,
0x09, 0x69, 0x66, 0x20, 0x73, 0x52, 0x47, 0x42, 0x20, 0x74, 0x68, 0x65, 0x6e, 0x0a,
0x09, 0x09, 0x6c, 0x6f, 0x76, 0x65, 0x2e, 0x67, 0x72, 0x61, 0x70, 0x68, 0x69, 0x63, 0x73, 0x2e, 0x73, 0x65,
0x74, 0x42, 0x61, 0x63, 0x6b, 0x67, 0x72, 0x6f, 0x75, 0x6e, 0x64, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x6c,
0x6f, 0x76, 0x65, 0x2e, 0x6d, 0x61, 0x74, 0x68, 0x2e, 0x67, 0x61, 0x6d, 0x6d, 0x61, 0x54, 0x6f, 0x4c, 0x69,
0x6e, 0x65, 0x61, 0x72, 0x28, 0x38, 0x39, 0x2c, 0x20, 0x31, 0x35, 0x37, 0x2c, 0x20, 0x32, 0x32, 0x30, 0x29,
0x29, 0x0a,
0x09, 0x65, 0x6c, 0x73, 0x65, 0x0a,
0x09, 0x09, 0x6c, 0x6f, 0x76, 0x65, 0x2e, 0x67, 0x72, 0x61, 0x70, 0x68, 0x69, 0x63, 0x73, 0x2e, 0x73, 0x65,
0x74, 0x42, 0x61, 0x63, 0x6b, 0x67, 0x72, 0x6f, 0x75, 0x6e, 0x64, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x38,
0x39, 0x2c, 0x20, 0x31, 0x35, 0x37, 0x2c, 0x20, 0x32, 0x32, 0x30, 0x29, 0x0a,
0x09, 0x65, 0x6e, 0x64, 0x0a,
0x09, 0x6c, 0x6f, 0x76, 0x65, 0x2e, 0x67, 0x72, 0x61, 0x70, 0x68, 0x69, 0x63, 0x73, 0x2e, 0x73, 0x65, 0x74,
0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x32, 0x35, 0x35, 0x2c, 0x20, 0x32, 0x35, 0x35, 0x2c, 0x20, 0x32, 0x35,
0x35, 0x2c, 0x20, 0x32, 0x35, 0x35, 0x29, 0x0a,
+9 -6
View File
@@ -1299,8 +1299,7 @@ do
#define number float
#define Image sampler2D
#define extern uniform
#define Texel texture2D
#define love_Canvases gl_FragData]]
#define Texel texture2D]]
GLSLES.SYNTAX = GLSL.SYNTAX
@@ -1383,12 +1382,14 @@ void main() {
#define PIXEL
#define VaryingTexCoord gl_TexCoord[0]
#define VaryingColor gl_Color]],
#define VaryingColor gl_Color
#define love_Canvases gl_FragData]],
FOOTER = [[
void main() {
// fix crashing issue in OSX when _tex0_ is unused within effect()
float dummy = texture2D(_tex0_, vec2(.5)).r;
float dummy = Texel(_tex0_, vec2(.5)).r;
// See Shader::checkSetScreenParams in Shader.cpp.
vec2 pixelcoord = vec2(gl_FragCoord.x, (gl_FragCoord.y * love_ScreenSize.z) + love_ScreenSize.w);
@@ -1399,7 +1400,7 @@ void main() {
FOOTER_MULTI_CANVAS = [[
void main() {
// fix crashing issue in OSX when _tex0_ is unused within effect()
float dummy = texture2D(_tex0_, vec2(.5)).r;
float dummy = Texel(_tex0_, vec2(.5)).r;
// See Shader::checkSetScreenParams in Shader.cpp.
vec2 pixelcoord = vec2(gl_FragCoord.x, (gl_FragCoord.y * love_ScreenSize.z) + love_ScreenSize.w);
@@ -1415,7 +1416,9 @@ void main() {
precision mediump float;
varying mediump vec4 VaryingTexCoord;
varying lowp vec4 VaryingColor;]],
varying lowp vec4 VaryingColor;
#define love_Canvases gl_FragData;]],
FOOTER = GLSL.PIXEL.FOOTER,
FOOTER_MULTI_CANVAS = GLSL.PIXEL.FOOTER_MULTI_CANVAS,
+14 -11
View File
@@ -6278,9 +6278,7 @@ const unsigned char graphics_lua[] =
0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x65, 0x78, 0x74, 0x65, 0x72, 0x6e, 0x20, 0x75, 0x6e, 0x69,
0x66, 0x6f, 0x72, 0x6d, 0x0a,
0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x54, 0x65, 0x78, 0x65, 0x6c, 0x20, 0x74, 0x65, 0x78, 0x74,
0x75, 0x72, 0x65, 0x32, 0x44, 0x0a,
0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x6c, 0x6f, 0x76, 0x65, 0x5f, 0x43, 0x61, 0x6e, 0x76, 0x61,
0x73, 0x65, 0x73, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5d, 0x5d, 0x0a,
0x75, 0x72, 0x65, 0x32, 0x44, 0x5d, 0x5d, 0x0a,
0x09, 0x47, 0x4c, 0x53, 0x4c, 0x45, 0x53, 0x2e, 0x53, 0x59, 0x4e, 0x54, 0x41, 0x58, 0x20, 0x3d, 0x20, 0x47,
0x4c, 0x53, 0x4c, 0x2e, 0x53, 0x59, 0x4e, 0x54, 0x41, 0x58, 0x0a,
0x09, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x55, 0x4e, 0x49, 0x46, 0x4f, 0x52, 0x4d, 0x53, 0x20, 0x3d, 0x20, 0x5b,
@@ -6417,16 +6415,18 @@ const unsigned char graphics_lua[] =
0x43, 0x6f, 0x6f, 0x72, 0x64, 0x20, 0x67, 0x6c, 0x5f, 0x54, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x5b,
0x30, 0x5d, 0x0a,
0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x56, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x43, 0x6f, 0x6c,
0x6f, 0x72, 0x20, 0x67, 0x6c, 0x5f, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5d, 0x5d, 0x2c, 0x0a,
0x6f, 0x72, 0x20, 0x67, 0x6c, 0x5f, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x0a,
0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x6c, 0x6f, 0x76, 0x65, 0x5f, 0x43, 0x61, 0x6e, 0x76, 0x61,
0x73, 0x65, 0x73, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5d, 0x5d, 0x2c, 0x0a,
0x09, 0x09, 0x46, 0x4f, 0x4f, 0x54, 0x45, 0x52, 0x20, 0x3d, 0x20, 0x5b, 0x5b, 0x0a,
0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x28, 0x29, 0x20, 0x7b, 0x0a,
0x09, 0x2f, 0x2f, 0x20, 0x66, 0x69, 0x78, 0x20, 0x63, 0x72, 0x61, 0x73, 0x68, 0x69, 0x6e, 0x67, 0x20, 0x69,
0x73, 0x73, 0x75, 0x65, 0x20, 0x69, 0x6e, 0x20, 0x4f, 0x53, 0x58, 0x20, 0x77, 0x68, 0x65, 0x6e, 0x20, 0x5f,
0x74, 0x65, 0x78, 0x30, 0x5f, 0x20, 0x69, 0x73, 0x20, 0x75, 0x6e, 0x75, 0x73, 0x65, 0x64, 0x20, 0x77, 0x69,
0x74, 0x68, 0x69, 0x6e, 0x20, 0x65, 0x66, 0x66, 0x65, 0x63, 0x74, 0x28, 0x29, 0x0a,
0x09, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x64, 0x75, 0x6d, 0x6d, 0x79, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78,
0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, 0x5f, 0x74, 0x65, 0x78, 0x30, 0x5f, 0x2c, 0x20, 0x76, 0x65, 0x63,
0x32, 0x28, 0x2e, 0x35, 0x29, 0x29, 0x2e, 0x72, 0x3b, 0x0a,
0x09, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x64, 0x75, 0x6d, 0x6d, 0x79, 0x20, 0x3d, 0x20, 0x54, 0x65, 0x78,
0x65, 0x6c, 0x28, 0x5f, 0x74, 0x65, 0x78, 0x30, 0x5f, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x32, 0x28, 0x2e, 0x35,
0x29, 0x29, 0x2e, 0x72, 0x3b, 0x0a,
0x09, 0x2f, 0x2f, 0x20, 0x53, 0x65, 0x65, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x3a, 0x3a, 0x63, 0x68,
0x65, 0x63, 0x6b, 0x53, 0x65, 0x74, 0x53, 0x63, 0x72, 0x65, 0x65, 0x6e, 0x50, 0x61, 0x72, 0x61, 0x6d, 0x73,
0x20, 0x69, 0x6e, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x2e, 0x63, 0x70, 0x70, 0x2e, 0x0a,
@@ -6449,9 +6449,9 @@ const unsigned char graphics_lua[] =
0x73, 0x73, 0x75, 0x65, 0x20, 0x69, 0x6e, 0x20, 0x4f, 0x53, 0x58, 0x20, 0x77, 0x68, 0x65, 0x6e, 0x20, 0x5f,
0x74, 0x65, 0x78, 0x30, 0x5f, 0x20, 0x69, 0x73, 0x20, 0x75, 0x6e, 0x75, 0x73, 0x65, 0x64, 0x20, 0x77, 0x69,
0x74, 0x68, 0x69, 0x6e, 0x20, 0x65, 0x66, 0x66, 0x65, 0x63, 0x74, 0x28, 0x29, 0x0a,
0x09, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x64, 0x75, 0x6d, 0x6d, 0x79, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78,
0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, 0x5f, 0x74, 0x65, 0x78, 0x30, 0x5f, 0x2c, 0x20, 0x76, 0x65, 0x63,
0x32, 0x28, 0x2e, 0x35, 0x29, 0x29, 0x2e, 0x72, 0x3b, 0x0a,
0x09, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x64, 0x75, 0x6d, 0x6d, 0x79, 0x20, 0x3d, 0x20, 0x54, 0x65, 0x78,
0x65, 0x6c, 0x28, 0x5f, 0x74, 0x65, 0x78, 0x30, 0x5f, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x32, 0x28, 0x2e, 0x35,
0x29, 0x29, 0x2e, 0x72, 0x3b, 0x0a,
0x09, 0x2f, 0x2f, 0x20, 0x53, 0x65, 0x65, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x3a, 0x3a, 0x63, 0x68,
0x65, 0x63, 0x6b, 0x53, 0x65, 0x74, 0x53, 0x63, 0x72, 0x65, 0x65, 0x6e, 0x50, 0x61, 0x72, 0x61, 0x6d, 0x73,
0x20, 0x69, 0x6e, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x2e, 0x63, 0x70, 0x70, 0x2e, 0x0a,
@@ -6476,7 +6476,10 @@ const unsigned char graphics_lua[] =
0x63, 0x34, 0x20, 0x56, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x54, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64,
0x3b, 0x0a,
0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20,
0x56, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x5d, 0x5d, 0x2c, 0x0a,
0x56, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a,
0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x6c, 0x6f, 0x76, 0x65, 0x5f, 0x43, 0x61, 0x6e, 0x76, 0x61,
0x73, 0x65, 0x73, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x3b, 0x5d, 0x5d,
0x2c, 0x0a,
0x09, 0x09, 0x46, 0x4f, 0x4f, 0x54, 0x45, 0x52, 0x20, 0x3d, 0x20, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x50, 0x49,
0x58, 0x45, 0x4c, 0x2e, 0x46, 0x4f, 0x4f, 0x54, 0x45, 0x52, 0x2c, 0x0a,
0x09, 0x09, 0x46, 0x4f, 0x4f, 0x54, 0x45, 0x52, 0x5f, 0x4d, 0x55, 0x4c, 0x54, 0x49, 0x5f, 0x43, 0x41, 0x4e,