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Implement GameActivity.buildFileLookup
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@@ -22,13 +22,16 @@ package org.love2d.android;
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import org.libsdl.app.SDLActivity;
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import java.util.List;
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import java.io.BufferedOutputStream;
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import java.io.File;
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import java.io.FileNotFoundException;
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import java.io.FileOutputStream;
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import java.io.IOException;
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import java.io.InputStream;
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import java.util.zip.ZipFile;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import android.Manifest;
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import android.app.AlertDialog;
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@@ -545,6 +548,61 @@ public class GameActivity extends SDLActivity {
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return getResources().getAssets();
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}
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@Keep
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public String[] buildFileTree() {
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// Map key is path, value is directory flag
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HashMap<String, Boolean> map = buildFileTree(getAssets(), "", new HashMap<String, Boolean>());
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ArrayList<String> result = new ArrayList<String>();
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for (Map.Entry<String, Boolean> data: map.entrySet()) {
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result.add((data.getValue() ? "d" : "f") + data.getKey());
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}
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String[] r = new String[result.size()];
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result.toArray(r);
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return r;
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}
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private HashMap<String, Boolean> buildFileTree(AssetManager assetManager, String dir, HashMap<String, Boolean> map) {
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String strippedDir = dir.endsWith("/") ? dir.substring(0, dir.length() - 1) : dir;
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// Try open dir
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try {
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InputStream test = assetManager.open(strippedDir);
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// It's a file
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test.close();
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map.put(strippedDir, false);
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} catch (FileNotFoundException e) {
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// It's a directory
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String[] list = null;
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// List files
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try {
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list = assetManager.list(dir);
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} catch (IOException e2) {
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Log.e("GameActivity", dir, e2);
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}
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// Mark as file
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map.put(dir, true);
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// This Object comparison is intentional.
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if (strippedDir != dir) {
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map.put(strippedDir, true);
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}
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if (list != null) {
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for (String path: list) {
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buildFileTree(assetManager, dir + path + "/", map);
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}
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}
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} catch (IOException e) {
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Log.e("GameActivity", dir, e);
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}
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return map;
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}
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public int getAudioSMP() {
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int smp = 256;
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