added SDL2 source moved files

This commit is contained in:
Martin Felis
2013-12-05 16:27:09 +01:00
parent 3614649365
commit 9604528a96
990 changed files with 316392 additions and 2 deletions
+102
View File
@@ -0,0 +1,102 @@
/*
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely.
*/
/* Simple program: Test relative mouse motion */
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include "SDL_test_common.h"
static SDLTest_CommonState *state;
static SDL_Rect rect;
static void
DrawRects(SDL_Renderer * renderer)
{
SDL_SetRenderDrawColor(renderer, 255, 127, 0, 255);
SDL_RenderFillRect(renderer,&rect);
}
int
main(int argc, char *argv[])
{
int i, done;
SDL_Event event;
/* Enable standard application logging */
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
/* Initialize test framework */
state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
if (!state) {
return 1;
}
for (i = 1; i < argc;i++) {
SDLTest_CommonArg(state, i);
}
if (!SDLTest_CommonInit(state)) {
return 2;
}
/* Create the windows and initialize the renderers */
for (i = 0; i < state->num_windows; ++i) {
SDL_Renderer *renderer = state->renderers[i];
SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE);
SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
SDL_RenderClear(renderer);
}
srand((unsigned int)time(NULL));
if(SDL_SetRelativeMouseMode(SDL_TRUE) < 0) {
return 3;
};
rect.x = DEFAULT_WINDOW_WIDTH / 2;
rect.y = DEFAULT_WINDOW_HEIGHT / 2;
rect.w = 10;
rect.h = 10;
/* Main render loop */
done = 0;
while (!done) {
/* Check for events */
while (SDL_PollEvent(&event)) {
SDLTest_CommonEvent(state, &event, &done);
switch(event.type) {
case SDL_MOUSEMOTION:
{
rect.x += event.motion.xrel;
rect.y += event.motion.yrel;
}
break;
}
}
for (i = 0; i < state->num_windows; ++i) {
SDL_Renderer *renderer = state->renderers[i];
if (state->windows[i] == NULL)
continue;
SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
SDL_RenderClear(renderer);
DrawRects(renderer);
SDL_RenderPresent(renderer);
}
}
SDLTest_CommonQuit(state);
return 0;
}
/* vi: set ts=4 sw=4 expandtab: */