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added dependencies and build files (loosely inspired by Sebastian Dorda's love-native-android)
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// Archive/Common/ItemNameUtils.h
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#ifndef __ARCHIVE_ITEMNAMEUTILS_H
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#define __ARCHIVE_ITEMNAMEUTILS_H
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#include "../../../Common/MyString.h"
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namespace NArchive {
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namespace NItemName {
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UString MakeLegalName(const UString &name);
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UString GetOSName(const UString &name);
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UString GetOSName2(const UString &name);
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bool HasTailSlash(const AString &name, UINT codePage);
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#ifdef _WIN32
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inline UString WinNameToOSName(const UString &name) { return name; }
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#else
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UString WinNameToOSName(const UString &name);
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#endif
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}}
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#endif
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