added dependencies and build files (loosely inspired by Sebastian Dorda's love-native-android)

This commit is contained in:
Martin Felis
2013-12-05 17:58:37 +01:00
parent 9604528a96
commit 95a086a47f
3700 changed files with 1691119 additions and 0 deletions
@@ -0,0 +1,26 @@
.lib & .def files to link an MSVC project against the standard DLL build with BCB.
Please note that this version is created for libmng 1.0.5, but should work with
1.0.6 as there were no API changes between the two versions.
These files are courtesy of Alex Volkov. Here's what he had to say about it:
-------------------------------------------------------------------------------
That reminds me, I remade the MSVC libmng.lib for linking to the
bcb-generated dll. The .lib and its corresponding .def are attached. The
.def I generated by simply dumping all the exports from the bcb .dll and
later added the .def to the contrib/msvc/win32dll project. The .def is
necessary for MSVC to name the imports correctly, otherwise it produces
mangled symbol names. What is ironic is that it is not necessary to
completely build the dll with msvc -- you need just the resulting .lib --
but you still have to setup the entire project for building the dll because of
the stdcall calling convention. The resulting .lib is not perfect -- the hints
are all off, of course -- but it does the job. In any case, the win32 exes
linked with the attached .lib in fact work with bcb-generated dll just fine. I
know the building process can be somehow automated, but I have not had the time
to work on that, and for me it was a one-shot deal.
Alex.
-------------------------------------------------------------------------------
@@ -0,0 +1,380 @@
LIBRARY libmng
EXPORTS
jcopy_block_row
jcopy_sample_rows
jdiv_round_up
jinit_1pass_quantizer
jinit_2pass_quantizer
jinit_c_coef_controller
jinit_c_main_controller
jinit_c_master_control
jinit_c_prep_controller
jinit_color_converter
jinit_color_deconverter
jinit_compress_master
jinit_d_coef_controller
jinit_d_main_controller
jinit_d_post_controller
jinit_downsampler
jinit_forward_dct
jinit_huff_decoder
jinit_huff_encoder
jinit_input_controller
jinit_inverse_dct
jinit_marker_reader
jinit_marker_writer
jinit_master_decompress
jinit_memory_mgr
jinit_merged_upsampler
jinit_phuff_decoder
jinit_phuff_encoder
jinit_upsampler
jpeg_CreateCompress
jpeg_CreateDecompress
jpeg_abort
jpeg_abort_compress
jpeg_abort_decompress
jpeg_add_quant_table
jpeg_alloc_huff_table
jpeg_alloc_quant_table
jpeg_calc_output_dimensions
jpeg_consume_input
jpeg_copy_critical_parameters
jpeg_default_colorspace
jpeg_destroy
jpeg_destroy_compress
jpeg_destroy_decompress
jpeg_fdct_float
jpeg_fdct_ifast
jpeg_fdct_islow
jpeg_fill_bit_buffer
jpeg_finish_compress
jpeg_finish_decompress
jpeg_finish_output
jpeg_free_large
jpeg_free_small
jpeg_gen_optimal_table
jpeg_get_large
jpeg_get_small
jpeg_has_multiple_scans
jpeg_huff_decode
jpeg_save_markers
jpeg_set_colorspace
jpeg_set_defaults
jpeg_set_linear_quality
jpeg_set_marker_processor
jpeg_set_quality
jpeg_simple_progression
jpeg_start_compress
jpeg_start_decompress
jpeg_start_output
jpeg_std_error
jpeg_stdio_dest
jpeg_stdio_src
jpeg_suppress_tables
jpeg_write_coefficients
jpeg_write_m_byte
jpeg_write_m_header
jpeg_write_marker
jpeg_write_raw_data
jpeg_write_scanlines
jpeg_write_tables
jround_up
jzero_far
mng_cleanup
mng_copy_chunk
mng_create
mng_display
mng_display_freeze
mng_display_goframe
mng_display_golayer
mng_display_gotime
mng_display_reset
mng_display_resume
mng_get_alphabitdepth
mng_get_alphacompression
mng_get_alphadepth
mng_get_alphafilter
mng_get_alphainterlace
mng_get_bgcolor
mng_get_bitdepth
mng_get_bkgdstyle
mng_get_cacheplayback
mng_get_canvasstyle
mng_get_colortype
mng_get_compression
mng_get_currentframe
mng_get_currentlayer
mng_get_currentplaytime
mng_get_dfltimggamma
mng_get_dfltimggammaint
mng_get_displaygamma
mng_get_displaygammaint
mng_get_doprogressive
mng_get_filter
mng_get_framecount
mng_get_imageheight
mng_get_imagelevel
mng_get_imagetype
mng_get_imagewidth
mng_get_interlace
mng_get_jpeg_dctmethod
mng_get_jpeg_maxjdat
mng_get_jpeg_optimized
mng_get_jpeg_progressive
mng_get_jpeg_quality
mng_get_jpeg_smoothing
mng_get_lastbackchunk
mng_get_lastseekname
mng_get_layercount
mng_get_maxcanvasheight
mng_get_maxcanvaswidth
mng_get_playtime
mng_get_refreshpass
mng_get_runtime
mng_get_sectionbreaks
mng_get_sigtype
mng_get_simplicity
mng_get_speed
mng_get_srgb
mng_get_starttime
mng_get_storechunks
mng_get_suspensionmode
mng_get_ticks
mng_get_totalframes
mng_get_totallayers
mng_get_totalplaytime
mng_get_usebkgd
mng_get_userdata
mng_get_viewgamma
mng_get_viewgammaint
mng_get_zlib_level
mng_get_zlib_maxidat
mng_get_zlib_memlevel
mng_get_zlib_method
mng_get_zlib_strategy
mng_get_zlib_windowbits
mng_getcb_closestream
mng_getcb_errorproc
mng_getcb_getalphaline
mng_getcb_getbkgdline
mng_getcb_getcanvasline
mng_getcb_gettickcount
mng_getcb_memalloc
mng_getcb_memfree
mng_getcb_openstream
mng_getcb_processheader
mng_getcb_processneed
mng_getcb_processsave
mng_getcb_processseek
mng_getcb_processterm
mng_getcb_processtext
mng_getcb_processunknown
mng_getcb_readdata
mng_getcb_refresh
mng_getcb_settimer
mng_getcb_writedata
mng_getchunk_back
mng_getchunk_basi
mng_getchunk_bkgd
mng_getchunk_chrm
mng_getchunk_clip
mng_getchunk_clon
mng_getchunk_dbyk
mng_getchunk_defi
mng_getchunk_dhdr
mng_getchunk_disc
mng_getchunk_drop
mng_getchunk_endl
mng_getchunk_evnt
mng_getchunk_evnt_entry
mng_getchunk_expi
mng_getchunk_fpri
mng_getchunk_fram
mng_getchunk_gama
mng_getchunk_hist
mng_getchunk_iccp
mng_getchunk_idat
mng_getchunk_ihdr
mng_getchunk_itxt
mng_getchunk_jdat
mng_getchunk_jhdr
mng_getchunk_loop
mng_getchunk_magn
mng_getchunk_mhdr
mng_getchunk_move
mng_getchunk_need
mng_getchunk_ordr
mng_getchunk_ordr_entry
mng_getchunk_past
mng_getchunk_past_src
mng_getchunk_phyg
mng_getchunk_phys
mng_getchunk_plte
mng_getchunk_pplt
mng_getchunk_pplt_entry
mng_getchunk_prom
mng_getchunk_save
mng_getchunk_save_entry
mng_getchunk_sbit
mng_getchunk_seek
mng_getchunk_show
mng_getchunk_splt
mng_getchunk_srgb
mng_getchunk_term
mng_getchunk_text
mng_getchunk_time
mng_getchunk_trns
mng_getchunk_unknown
mng_getchunk_ztxt
mng_getimgdata_chunk
mng_getimgdata_chunkseq
mng_getimgdata_seq
mng_getlasterror
mng_initialize
mng_iterate_chunks
mng_putchunk_back
mng_putchunk_basi
mng_putchunk_bkgd
mng_putchunk_chrm
mng_putchunk_clip
mng_putchunk_clon
mng_putchunk_dbyk
mng_putchunk_defi
mng_putchunk_dhdr
mng_putchunk_disc
mng_putchunk_drop
mng_putchunk_endl
mng_putchunk_evnt
mng_putchunk_evnt_entry
mng_putchunk_expi
mng_putchunk_fpri
mng_putchunk_fram
mng_putchunk_gama
mng_putchunk_hist
mng_putchunk_iccp
mng_putchunk_idat
mng_putchunk_iend
mng_putchunk_ihdr
mng_putchunk_ipng
mng_putchunk_itxt
mng_putchunk_jdat
mng_putchunk_jhdr
mng_putchunk_jsep
mng_putchunk_loop
mng_putchunk_magn
mng_putchunk_mend
mng_putchunk_mhdr
mng_putchunk_move
mng_putchunk_need
mng_putchunk_ordr
mng_putchunk_ordr_entry
mng_putchunk_past
mng_putchunk_past_src
mng_putchunk_phyg
mng_putchunk_phys
mng_putchunk_plte
mng_putchunk_pplt
mng_putchunk_pplt_entry
mng_putchunk_prom
mng_putchunk_save
mng_putchunk_save_entry
mng_putchunk_sbit
mng_putchunk_seek
mng_putchunk_show
mng_putchunk_splt
mng_putchunk_srgb
mng_putchunk_term
mng_putchunk_text
mng_putchunk_time
mng_putchunk_trns
mng_putchunk_unknown
mng_putchunk_ztxt
mng_putimgdata_ihdr
mng_putimgdata_jhdr
mng_read
mng_read_resume
mng_readdisplay
mng_reset
mng_set_bgcolor
mng_set_bkgdstyle
mng_set_cacheplayback
mng_set_canvasstyle
mng_set_dfltimggamma
mng_set_dfltimggammaint
mng_set_displaygamma
mng_set_displaygammaint
mng_set_doprogressive
mng_set_jpeg_dctmethod
mng_set_jpeg_maxjdat
mng_set_jpeg_optimized
mng_set_jpeg_progressive
mng_set_jpeg_quality
mng_set_jpeg_smoothing
mng_set_maxcanvasheight
mng_set_maxcanvassize
mng_set_maxcanvaswidth
mng_set_outputprofile
mng_set_outputprofile2
mng_set_outputsrgb
mng_set_sectionbreaks
mng_set_speed
mng_set_srgb
mng_set_srgbimplicit
mng_set_srgbprofile
mng_set_srgbprofile2
mng_set_storechunks
mng_set_suspensionmode
mng_set_usebkgd
mng_set_userdata
mng_set_viewgamma
mng_set_viewgammaint
mng_set_zlib_level
mng_set_zlib_maxidat
mng_set_zlib_memlevel
mng_set_zlib_method
mng_set_zlib_strategy
mng_set_zlib_windowbits
mng_setcb_closestream
mng_setcb_errorproc
mng_setcb_getalphaline
mng_setcb_getbkgdline
mng_setcb_getcanvasline
mng_setcb_gettickcount
mng_setcb_memalloc
mng_setcb_memfree
mng_setcb_openstream
mng_setcb_processheader
mng_setcb_processmend
mng_setcb_processneed
mng_setcb_processsave
mng_setcb_processseek
mng_setcb_processterm
mng_setcb_processtext
mng_setcb_processunknown
mng_setcb_readdata
mng_setcb_refresh
mng_setcb_settimer
mng_setcb_writedata
mng_status_creating
mng_status_displaying
mng_status_dynamic
mng_status_error
mng_status_reading
mng_status_running
mng_status_runningevent
mng_status_suspendbreak
mng_status_timerbreak
mng_status_writing
mng_supports_func
mng_trapevent
mng_updatemngheader
mng_updatemngsimplicity
mng_version_beta
mng_version_dll
mng_version_major
mng_version_minor
mng_version_release
mng_version_so
mng_version_text
mng_write
@@ -0,0 +1,37 @@
########################################################################
# This is a GNU makefile - tested on CYGWIN and Linux
#
# You may need to compile or install libmng before compiling this.
# Libmng also requires zlib, jpeg and lcms
#
TARGET = makemng
# These flags are needed to get it to compile with libmng.dll on CYGWIN
# CYGWINFLAGS = -DMNG_USE_DLL
CYGWINFLAGS =
MNGFLAGS = -I. -DMNG_SKIP_LCMS -DMNG_SKIP_IJG6B \
-DMNG_SUPPORT_READ -DMNG_SUPPORT_WRITE -DMNG_SUPPORT_DISPLAY \
-DMNG_ACCESS_CHUNKS
CC = gcc
CFLAGS = -W -Wall -O0 # -g
LIBS = -L/usr/local/lib -lmng -lm -lz -ljpeg -llcms
LDFLAGS=
BINS = $(TARGET) $(TARGET).exe
SRCS = makemng.c filelist.c
OBJS = makemng.o filelist.o
.SUFFIXES: .c .o
.c.o:
$(CC) -c $(CFLAGS) -o $@ $*.c $(MNGFLAGS) $(CYGWINFLAGS)
all: $(TARGET)
$(TARGET): $(OBJS)
$(CC) -o $(TARGET) $(OBJS) $(LIBS) $(LDFLAGS)
clean:
rm -f $(BINS) *.o
@@ -0,0 +1,24 @@
MAKEMNG - Jan 10, 2003
A simple MNG encoder. MAKEMNG takes a bunch of still frames (PNGs)
as input, computes delta images and stuffs it all into an MNG, thus
creating an animation.
You will need zlib to compile and run this app.
The included Makefile should work on Linux and CYGWIN.
The MSVC project will most likely need modifications for your
environment.
usage: makemng [-v] [-f rate] [-r] [-s size] [-o outputfile] <png-in-mask>
produces an MNG animation from a bunch of frame images
options:
-v : be verbose, explains things no human should know
-f rate : sets the framerate; rate is 1..100 per second (default 5)
-b : auto-select background frame (instead of frame0)
-r : split delta frames into full rectangles only
-s size : enable sector cleanup and set sector size (8..64)
diagnostical options:
-d : generate delta-mask PNGs (form: mask_FRM1_FRM2.png)
-------------
Alex Volkov <codepro@usa.net>
@@ -0,0 +1,276 @@
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/* This file contains two versions of make_file_list(); one for Windows, and
* one for other systems (POSIX).
*/
#ifdef WIN32
#include <io.h>
#include <ctype.h>
#include <string.h>
#include <malloc.h>
char**
make_file_list (const char* pattern, int* pnum_entries)
{
int num_entries, length;
char** StringTable;
char** lpLastOffs;
num_entries = 0;
StringTable = 0;
do
{
int slen;
long handle;
struct _finddata_t f;
if (num_entries == 0)
length = 0;
else
{
slen = (num_entries + 1) * sizeof (char*);
StringTable = (char**) malloc (slen + length);
if (StringTable == 0)
break;
lpLastOffs = StringTable;
*lpLastOffs = (char*)StringTable + slen;
num_entries = 0;
length = slen;
}
handle = _findfirst (pattern, &f);
if (handle != -1)
{
do
{
if (f.attrib & (_A_HIDDEN | _A_SUBDIR | _A_SYSTEM))
continue;
slen = strlen (f.name) + 1;
length += slen;
if (StringTable)
{
char *lpStr;
char **lpLo, **lpHi;
lpLo = StringTable;
lpHi = lpLastOffs - 1;
while (lpLo <= lpHi)
{
char c1, c2;
char *pStr;
int LocLen;
char **lpMid;
lpMid = lpLo + ((lpHi - lpLo) >> 1);
LocLen = lpMid[1] - lpMid[0];
if (LocLen > slen)
LocLen = slen;
lpStr = lpMid[0];
pStr = f.name;
while (LocLen--
&& (c1 = toupper (*lpStr++))
== (c2 = toupper (*pStr++)))
;
if (c1 <= c2)
lpLo = lpMid + 1;
else
lpHi = lpMid - 1;
}
lpStr = lpLo[0];
memmove (lpStr + slen, lpStr, lpLastOffs[0] - lpLo[0]);
strcpy (lpStr, f.name);
for (lpHi = lpLastOffs++; lpHi >= lpLo; --lpHi)
lpHi[1] = lpHi[0] + slen;
}
++num_entries;
} while (_findnext (handle, &f) == 0);
_findclose (handle);
}
} while (num_entries && StringTable == 0);
if (StringTable == 0)
*pnum_entries = 0;
else
*pnum_entries = num_entries;
return StringTable;
}
#else /* ! defined(WIN32) */
#include <sys/types.h>
#include <sys/stat.h>
#include <dirent.h>
#include <unistd.h>
#include <fnmatch.h>
#include <ctype.h>
#include <limits.h>
#include <string.h>
#include <malloc.h>
char**
make_file_list (const char* pattern, int* pnum_entries)
{
size_t num_entries, length;
char** StringTable;
char** lpLastOffs;
char* slash; // Pointer inside pattern to the last /
char path[PATH_MAX]; // buffer for a filename with path
char* file; // Pointer inside path to the filename
size_t pathlen; // length of path, excluding last / and filename
slash = (char*) strrchr ((const char *) pattern, '/');
if (slash == NULL)
{
pathlen = 1;
path[0] = '.';
}
else
{
pathlen = slash - pattern;
memcpy (path, pattern, pathlen);
pattern = slash + 1;
}
file = path + pathlen + 1;
num_entries = 0;
StringTable = 0;
do
{
int slen;
DIR *handle;
if (num_entries == 0)
length = 0;
else
{
slen = (num_entries + 1) * sizeof (char*);
StringTable = (char**) malloc (slen + length);
if (StringTable == 0)
break;
lpLastOffs = StringTable;
*lpLastOffs = (char*)StringTable + slen;
num_entries = 0;
length = slen;
}
path[pathlen] = '\0'; // strip any file part
handle = opendir((const char *) path);
if (handle != NULL)
{
path[pathlen] = '/';
// change the 0 char to a slash; a filename will be
// attached here.
while (1)
{
struct dirent *de;
struct stat sb;
de = readdir(handle);
if (de == NULL)
break;
if (de->d_name[0] == '.')
continue;
strcpy (file, de->d_name);
// attach the filename to path
if (stat(path, &sb) == -1)
continue;
if (!S_ISREG(sb.st_mode))
continue;
if (fnmatch(pattern, de->d_name, 0) != 0)
continue;
slen = strlen (de->d_name) + 1;
length += slen;
if (StringTable)
{
char *lpStr;
char **lpLo, **lpHi;
lpLo = StringTable;
lpHi = lpLastOffs - 1;
while (lpLo <= lpHi)
{
char c1, c2;
char *pStr;
int LocLen;
char **lpMid;
lpMid = lpLo + ((lpHi - lpLo) >> 1);
LocLen = lpMid[1] - lpMid[0];
if (LocLen > slen)
LocLen = slen;
lpStr = lpMid[0];
pStr = de->d_name;
while (LocLen--
&& (c1 = toupper (*lpStr++))
== (c2 = toupper (*pStr++)))
;
if (c1 <= c2)
lpLo = lpMid + 1;
else
lpHi = lpMid - 1;
}
lpStr = lpLo[0];
memmove (lpStr + slen, lpStr, lpLastOffs[0] - lpLo[0]);
strcpy (lpStr, de->d_name);
for (lpHi = lpLastOffs++; lpHi >= lpLo; --lpHi)
lpHi[1] = lpHi[0] + slen;
}
++num_entries;
}
closedir(handle);
}
} while (num_entries && StringTable == 0);
if (StringTable == 0)
*pnum_entries = 0;
else
*pnum_entries = num_entries;
return StringTable;
}
#endif
void
free_file_list (char** list)
{
if (list)
free(list);
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,180 @@
/* Declarations for getopt.
Copyright (C) 1989-1994, 1996-1999, 2001 Free Software Foundation, Inc.
This file is part of the GNU C Library.
The GNU C Library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
The GNU C Library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with the GNU C Library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307 USA. */
#ifndef _GETOPT_H
#ifndef __need_getopt
# define _GETOPT_H 1
#endif
/* If __GNU_LIBRARY__ is not already defined, either we are being used
standalone, or this is the first header included in the source file.
If we are being used with glibc, we need to include <features.h>, but
that does not exist if we are standalone. So: if __GNU_LIBRARY__ is
not defined, include <ctype.h>, which will pull in <features.h> for us
if it's from glibc. (Why ctype.h? It's guaranteed to exist and it
doesn't flood the namespace with stuff the way some other headers do.) */
#if !defined __GNU_LIBRARY__
# include <ctype.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
/* For communication from `getopt' to the caller.
When `getopt' finds an option that takes an argument,
the argument value is returned here.
Also, when `ordering' is RETURN_IN_ORDER,
each non-option ARGV-element is returned here. */
extern char *optarg;
/* Index in ARGV of the next element to be scanned.
This is used for communication to and from the caller
and for communication between successive calls to `getopt'.
On entry to `getopt', zero means this is the first call; initialize.
When `getopt' returns -1, this is the index of the first of the
non-option elements that the caller should itself scan.
Otherwise, `optind' communicates from one call to the next
how much of ARGV has been scanned so far. */
extern int optind;
/* Callers store zero here to inhibit the error message `getopt' prints
for unrecognized options. */
extern int opterr;
/* Set to an option character which was unrecognized. */
extern int optopt;
#ifndef __need_getopt
/* Describe the long-named options requested by the application.
The LONG_OPTIONS argument to getopt_long or getopt_long_only is a vector
of `struct option' terminated by an element containing a name which is
zero.
The field `has_arg' is:
no_argument (or 0) if the option does not take an argument,
required_argument (or 1) if the option requires an argument,
optional_argument (or 2) if the option takes an optional argument.
If the field `flag' is not NULL, it points to a variable that is set
to the value given in the field `val' when the option is found, but
left unchanged if the option is not found.
To have a long-named option do something other than set an `int' to
a compiled-in constant, such as set a value from `optarg', set the
option's `flag' field to zero and its `val' field to a nonzero
value (the equivalent single-letter option character, if there is
one). For long options that have a zero `flag' field, `getopt'
returns the contents of the `val' field. */
struct option
{
# if (defined __STDC__ && __STDC__) || defined __cplusplus
const char *name;
# else
char *name;
# endif
/* has_arg can't be an enum because some compilers complain about
type mismatches in all the code that assumes it is an int. */
int has_arg;
int *flag;
int val;
};
/* Names for the values of the `has_arg' field of `struct option'. */
# define no_argument 0
# define required_argument 1
# define optional_argument 2
#endif /* need getopt */
/* Get definitions and prototypes for functions to process the
arguments in ARGV (ARGC of them, minus the program name) for
options given in OPTS.
Return the option character from OPTS just read. Return -1 when
there are no more options. For unrecognized options, or options
missing arguments, `optopt' is set to the option letter, and '?' is
returned.
The OPTS string is a list of characters which are recognized option
letters, optionally followed by colons, specifying that that letter
takes an argument, to be placed in `optarg'.
If a letter in OPTS is followed by two colons, its argument is
optional. This behavior is specific to the GNU `getopt'.
The argument `--' causes premature termination of argument
scanning, explicitly telling `getopt' that there are no more
options.
If OPTS begins with `--', then non-option arguments are treated as
arguments to the option '\0'. This behavior is specific to the GNU
`getopt'. */
#if (defined __STDC__ && __STDC__) || defined __cplusplus
# ifdef __GNU_LIBRARY__
/* Many other libraries have conflicting prototypes for getopt, with
differences in the consts, in stdlib.h. To avoid compilation
errors, only prototype getopt for the GNU C library. */
extern int getopt (int __argc, char *const *__argv, const char *__shortopts);
# else /* not __GNU_LIBRARY__ */
extern int getopt ();
# endif /* __GNU_LIBRARY__ */
# ifndef __need_getopt
extern int getopt_long (int __argc, char *const *__argv, const char *__shortopts,
const struct option *__longopts, int *__longind);
extern int getopt_long_only (int __argc, char *const *__argv,
const char *__shortopts,
const struct option *__longopts, int *__longind);
/* Internal only. Users should not call this directly. */
extern int _getopt_internal (int __argc, char *const *__argv,
const char *__shortopts,
const struct option *__longopts, int *__longind,
int __long_only);
# endif
#else /* not __STDC__ */
extern int getopt ();
# ifndef __need_getopt
extern int getopt_long ();
extern int getopt_long_only ();
extern int _getopt_internal ();
# endif
#endif /* __STDC__ */
#ifdef __cplusplus
}
#endif
/* Make sure we later can get all the definitions and declarations. */
#undef __need_getopt
#endif /* getopt.h */
@@ -0,0 +1,189 @@
/* getopt_long and getopt_long_only entry points for GNU getopt.
Copyright (C) 1987,88,89,90,91,92,93,94,96,97,98
Free Software Foundation, Inc.
This file is part of the GNU C Library.
The GNU C Library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
The GNU C Library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with the GNU C Library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307 USA. */
#include <config.h>
#ifndef HAVE_GETOPT_H
#include "getopt.h"
#if !defined __STDC__ || !__STDC__
/* This is a separate conditional since some stdc systems
reject `defined (const)'. */
#ifndef const
#define const
#endif
#endif
#include <stdio.h>
/* Comment out all this code if we are using the GNU C Library, and are not
actually compiling the library itself. This code is part of the GNU C
Library, but also included in many other GNU distributions. Compiling
and linking in this code is a waste when using the GNU C library
(especially if it is a shared library). Rather than having every GNU
program understand `configure --with-gnu-libc' and omit the object files,
it is simpler to just do this in the source for each such file. */
#define GETOPT_INTERFACE_VERSION 2
#if !defined _LIBC && defined __GLIBC__ && __GLIBC__ >= 2
#include <gnu-versions.h>
#if _GNU_GETOPT_INTERFACE_VERSION == GETOPT_INTERFACE_VERSION
#define ELIDE_CODE
#endif
#endif
#ifndef ELIDE_CODE
/* This needs to come after some library #include
to get __GNU_LIBRARY__ defined. */
#ifdef __GNU_LIBRARY__
#include <stdlib.h>
#endif
#ifndef NULL
#define NULL 0
#endif
int
getopt_long (argc, argv, options, long_options, opt_index)
int argc;
char *const *argv;
const char *options;
const struct option *long_options;
int *opt_index;
{
return _getopt_internal (argc, argv, options, long_options, opt_index, 0);
}
/* Like getopt_long, but '-' as well as '--' can indicate a long option.
If an option that starts with '-' (not '--') doesn't match a long option,
but does match a short option, it is parsed as a short option
instead. */
int
getopt_long_only (argc, argv, options, long_options, opt_index)
int argc;
char *const *argv;
const char *options;
const struct option *long_options;
int *opt_index;
{
return _getopt_internal (argc, argv, options, long_options, opt_index, 1);
}
#endif /* Not ELIDE_CODE. */
#ifdef TEST
#include <stdio.h>
int
main (argc, argv)
int argc;
char **argv;
{
int c;
int digit_optind = 0;
while (1)
{
int this_option_optind = optind ? optind : 1;
int option_index = 0;
static struct option long_options[] =
{
{"add", 1, 0, 0},
{"append", 0, 0, 0},
{"delete", 1, 0, 0},
{"verbose", 0, 0, 0},
{"create", 0, 0, 0},
{"file", 1, 0, 0},
{0, 0, 0, 0}
};
c = getopt_long (argc, argv, "abc:d:0123456789",
long_options, &option_index);
if (c == -1)
break;
switch (c)
{
case 0:
printf ("option %s", long_options[option_index].name);
if (optarg)
printf (" with arg %s", optarg);
printf ("\n");
break;
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
if (digit_optind != 0 && digit_optind != this_option_optind)
printf ("digits occur in two different argv-elements.\n");
digit_optind = this_option_optind;
printf ("option %c\n", c);
break;
case 'a':
printf ("option a\n");
break;
case 'b':
printf ("option b\n");
break;
case 'c':
printf ("option c with value `%s'\n", optarg);
break;
case 'd':
printf ("option d with value `%s'\n", optarg);
break;
case '?':
break;
default:
printf ("?? getopt returned character code 0%o ??\n", c);
}
}
if (optind < argc)
{
printf ("non-option ARGV-elements: ");
while (optind < argc)
printf ("%s ", argv[optind++]);
printf ("\n");
}
exit (0);
}
#endif /* TEST */
#endif /* HAVE_GETOPT_H */
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GNU LESSER GENERAL PUBLIC LICENSE
Version 2.1, February 1999
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
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as the successor of the GNU Library Public License, version 2, hence
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The licenses for most software are designed to take away your
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How to Apply These Terms to Your New Libraries
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To apply these terms, attach the following notices to the library. It is
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<one line to give the library's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
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version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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You should have received a copy of the GNU Lesser General Public
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Also add information on how to contact you by electronic and paper mail.
You should also get your employer (if you work as a programmer) or your
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Yoyodyne, Inc., hereby disclaims all copyright interest in the
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
<signature of Ty Coon>, 1 April 1990
Ty Coon, President of Vice
That's all there is to it!
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@@ -0,0 +1,40 @@
MNGPLG
A simple browser plug-in for the MNG image/animation file format.
By Jason Summers <jason1@pobox.com>
Web site: <http://pobox.com/~jason1/mngplg/>
COPYRIGHT NOTICE
Copyright (c) 2000-2002 by Jason Summers <jason1@pobox.com>
THIS SOFTWARE IS DISTRIBUTED IN THE HOPE THAT IT WILL BE USEFUL, BUT WITHOUT
ANY WARRANTY; WITHOUT EVEN THE IMPLIED WARRANTY OF MERCHANTABILITY OR
FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND
PERFORMANCE OF THE LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE,
YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL
ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE
THIS SOFTWARE AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING
ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THIS SOFTWARE (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THIS SOFTWARE TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this source code must not be misrepresented;
you must not claim that you wrote the original software.
2. Altered source versions must be plainly marked as such, and must not
be misrepresented as being the original source.
3. Altered binary versions must not be misrepresented as being the
original.
4. This Copyright notice may not be removed or altered from any source
or altered source distribution, although you may add a Copyright
notice for yourself for any code that you have written.
@@ -0,0 +1,245 @@
// npapidefs.h
// minimal version of the defs from the NS plugin SDK
#ifndef NPAPIDEFS_H
#define NPAPIDEFS_H
#define NP_VERSION_MAJOR 0
#define NP_VERSION_MINOR 11
#define NPVERS_HAS_STREAMOUTPUT 8
#define NPVERS_HAS_NOTIFICATION 9
#define NPVERS_HAS_LIVECONNECT 9
#define NPVERS_HAS_WINDOWLESS 11
#define NPERR_NO_ERROR 0
#define NPERR_GENERIC_ERROR 1
#define NPERR_INVALID_INSTANCE_ERROR 2
#define NPERR_INVALID_FUNCTABLE_ERROR 3
#define NPERR_MODULE_LOAD_FAILED_ERROR 4
#define NPERR_OUT_OF_MEMORY_ERROR 5
#define NPERR_INVALID_PLUGIN_ERROR 6
#define NPERR_INVALID_PLUGIN_DIR_ERROR 7
#define NPERR_INCOMPATIBLE_VERSION_ERROR 8
#define NPERR_INVALID_PARAM 9
#define NPERR_INVALID_URL 10
#define NPERR_FILE_NOT_FOUND 11
#define NPERR_NO_DATA 12
#define NPERR_STREAM_NOT_SEEKABLE 13
#define NP_EMBED 1
#define NP_FULL 2
#define NP_NORMAL 1
#define NP_SEEK 2
#define NP_ASFILE 3
#define NP_ASFILEONLY 4
#define NPRES_DONE 0
#define NPRES_NETWORK_ERR 1
#define NPRES_USER_BREAK 2
typedef unsigned short uint16;
typedef unsigned long uint32;
typedef short int16;
typedef long int32;
typedef unsigned char NPBool;
typedef int16 NPError;
typedef int16 NPReason;
typedef char* NPMIMEType;
typedef HRGN NPRegion;
typedef void* JRIGlobalRef;
struct JRIEnvInterface;
typedef struct JRIEnvInterface JRIEnvInterface;
typedef const JRIEnvInterface* JRIEnv;
struct _jobject;
typedef struct _jobject *jobject;
typedef jobject jref;
typedef struct _NPRect
{
uint16 top;
uint16 left;
uint16 bottom;
uint16 right;
} NPRect;
typedef struct _NPP
{
void* pdata;
void* ndata;
} NPP_t;
typedef NPP_t* NPP;
typedef struct _NPStream
{
void* pdata;
void* ndata;
const char* url;
uint32 end;
uint32 lastmodified;
void* notifyData;
} NPStream;
typedef enum {
NPPVpluginNameString = 1,
NPPVpluginDescriptionString,
NPPVpluginWindowBool,
NPPVpluginTransparentBool
} NPPVariable;
typedef enum {
NPNVxDisplay = 1,
NPNVxtAppContext,
NPNVnetscapeWindow,
NPNVjavascriptEnabledBool,
NPNVasdEnabledBool,
NPNVisOfflineBool
} NPNVariable;
typedef enum {
NPWindowTypeWindow = 1,
NPWindowTypeDrawable
} NPWindowType;
typedef struct _NPSavedData
{
int32 len;
void* buf;
} NPSavedData;
typedef struct _NPByteRange
{
int32 offset;
uint32 length;
struct _NPByteRange* next;
} NPByteRange;
typedef struct _NPFullPrint
{
NPBool pluginPrinted;
NPBool printOne;
void* platformPrint;
} NPFullPrint;
typedef struct _NPWindow
{
void* window;
int32 x;
int32 y;
uint32 width;
uint32 height;
NPRect clipRect;
NPWindowType type;
} NPWindow;
typedef struct _NPEmbedPrint
{
NPWindow window;
void* platformPrint;
} NPEmbedPrint;
typedef struct _NPPrint
{
uint16 mode;
union
{
NPFullPrint fullPrint;
NPEmbedPrint embedPrint;
} print;
} NPPrint;
typedef struct _NPEvent
{
uint16 event;
uint32 wParam;
uint32 lParam;
} NPEvent;
typedef NPError (*NPP_NewUPP)(NPMIMEType,NPP,uint16,int16,char* argn[],char* argv[],NPSavedData*);
typedef NPError (*NPP_DestroyUPP)(NPP instance, NPSavedData** save);
typedef NPError (*NPP_SetWindowUPP)(NPP,NPWindow*);
typedef NPError (*NPP_NewStreamUPP)(NPP,NPMIMEType,NPStream*,NPBool,uint16*);
typedef NPError (*NPP_DestroyStreamUPP)(NPP,NPStream*,NPReason);
typedef int32 (*NPP_WriteReadyUPP)(NPP instance,NPStream*);
typedef int32 (*NPP_WriteUPP)(NPP,NPStream*,int32,int32,void*);
typedef void (*NPP_StreamAsFileUPP)(NPP,NPStream*,const char*);
typedef void (*NPP_PrintUPP)(NPP,NPPrint*);
typedef int16 (*NPP_HandleEventUPP)(NPP,void*);
typedef void (*NPP_URLNotifyUPP)(NPP,const char*,NPReason,void*);
typedef NPError (*NPP_GetValueUPP)(NPP,NPPVariable,void*);
typedef NPError (*NPP_SetValueUPP)(NPP,NPNVariable,void*);
typedef NPError (*NPN_GetValueUPP)(NPP,NPNVariable,void*);
typedef NPError (*NPN_SetValueUPP)(NPP,NPPVariable,void*);
typedef NPError (*NPN_GetURLNotifyUPP)(NPP,const char*,const char*,void*);
typedef NPError (*NPN_PostURLNotifyUPP)(NPP,const char*,const char*,uint32,const char*,NPBool,void*);
typedef NPError (*NPN_GetURLUPP)(NPP,const char*,const char*);
typedef NPError (*NPN_PostURLUPP)(NPP,const char*,const char*,uint32,const char*,NPBool);
typedef NPError (*NPN_RequestReadUPP)(NPStream*,NPByteRange*);
typedef NPError (*NPN_NewStreamUPP)(NPP,NPMIMEType,const char*,NPStream**);
typedef int32 (*NPN_WriteUPP)(NPP,NPStream*,int32,void*);
typedef NPError (*NPN_DestroyStreamUPP)(NPP,NPStream*,NPReason);
typedef void (*NPN_StatusUPP)(NPP instance, const char*);
typedef const char* (*NPN_UserAgentUPP)(NPP);
typedef void* (*NPN_MemAllocUPP)(uint32);
typedef void (*NPN_MemFreeUPP)(void*);
typedef uint32 (*NPN_MemFlushUPP)(uint32);
typedef void (*NPN_ReloadPluginsUPP)(NPBool);
typedef JRIEnv* (*NPN_GetJavaEnvUPP)(void);
typedef jref (*NPN_GetJavaPeerUPP)(NPP);
typedef void (*NPN_InvalidateRectUPP)(NPP,NPRect*);
typedef void (*NPN_InvalidateRegionUPP)(NPP,NPRegion);
typedef void (*NPN_ForceRedrawUPP)(NPP);
typedef struct _NPPluginFuncs {
uint16 size;
uint16 version;
NPP_NewUPP newp;
NPP_DestroyUPP destroy;
NPP_SetWindowUPP setwindow;
NPP_NewStreamUPP newstream;
NPP_DestroyStreamUPP destroystream;
NPP_StreamAsFileUPP asfile;
NPP_WriteReadyUPP writeready;
NPP_WriteUPP write;
NPP_PrintUPP print;
NPP_HandleEventUPP event;
NPP_URLNotifyUPP urlnotify;
JRIGlobalRef javaClass;
NPP_GetValueUPP getvalue;
NPP_SetValueUPP setvalue;
} NPPluginFuncs;
typedef struct _NPNetscapeFuncs {
uint16 size;
uint16 version;
NPN_GetURLUPP geturl;
NPN_PostURLUPP posturl;
NPN_RequestReadUPP requestread;
NPN_NewStreamUPP newstream;
NPN_WriteUPP write;
NPN_DestroyStreamUPP destroystream;
NPN_StatusUPP status;
NPN_UserAgentUPP uagent;
NPN_MemAllocUPP memalloc;
NPN_MemFreeUPP memfree;
NPN_MemFlushUPP memflush;
NPN_ReloadPluginsUPP reloadplugins;
NPN_GetJavaEnvUPP getJavaEnv;
NPN_GetJavaPeerUPP getJavaPeer;
NPN_GetURLNotifyUPP geturlnotify;
NPN_PostURLNotifyUPP posturlnotify;
NPN_GetValueUPP getvalue;
NPN_SetValueUPP setvalue;
NPN_InvalidateRectUPP invalidaterect;
NPN_InvalidateRegionUPP invalidateregion;
NPN_ForceRedrawUPP forceredraw;
} NPNetscapeFuncs;
#endif // NPAPIDEFS_H
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,6 @@
LIBRARY npmngplg
EXPORTS
NP_GetEntryPoints @1
NP_Initialize @2
NP_Shutdown @3
@@ -0,0 +1,22 @@
# Microsoft Developer Studio Generated Dependency File, included by npmngplg.mak
.\npmngplg.c : \
"..\..\program files\microsoft visual studio\vc98\include\basetsd.h"\
"..\jpgsrc6b\jconfig.h"\
"..\jpgsrc6b\jmorecfg.h"\
"..\jpgsrc6b\jpeglib.h"\
"..\jpgsrc6b\jversion.h"\
"..\lcms-1.08a\include\icc34.h"\
"..\lcms-1.08a\include\lcms.h"\
"..\libmng-1.0.4\libmng.h"\
"..\libmng-1.0.4\libmng_conf.h"\
"..\libmng-1.0.4\libmng_types.h"\
"..\zlib-1.1.4\zconf.h"\
"..\zlib-1.1.4\zlib.h"\
".\npapidefs.h"\
.\npmngplg.rc : \
".\cur_ie.cur"\
".\cur_ns.cur"\
@@ -0,0 +1,123 @@
# Microsoft Developer Studio Project File - Name="npmngplg" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=npmngplg - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "npmngplg.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "npmngplg.mak" CFG="npmngplg - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "npmngplg - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "npmngplg - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "npmngplg - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\libmng-1.0.5" /I "..\zlib-1.1.4" /I "..\jpgsrc6b" /I "..\lcms-1.09b\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 ..\libmng-1.0.5\Release\libmng.lib ..\zlib-1.1.4\Release\zlib.lib ..\jpgsrc6b\Release\libjpeg.lib ..\lcms-1.09b\src\Release\lcms.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib /nologo /subsystem:windows /dll /machine:I386
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "npmngplg - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\libmng-1.0.5" /I "..\zlib-1.1.4" /I "..\jpgsrc6b" /I "..\lcms-1.09b\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 ..\libmng-1.0.5\Debug\libmng.lib ..\zlib-1.1.4\Debug\zlib.lib ..\jpgsrc6b\Debug\libjpeg.lib ..\lcms-1.09b\src\Debug\lcms.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"c:\program files\opera\program\plugins\npmngplg.dll" /pdbtype:sept
!ENDIF
# Begin Target
# Name "npmngplg - Win32 Release"
# Name "npmngplg - Win32 Debug"
# Begin Source File
SOURCE=.\cur_ns.cur
# End Source File
# Begin Source File
SOURCE=.\npapidefs.h
# End Source File
# Begin Source File
SOURCE=.\npmngplg.c
!IF "$(CFG)" == "npmngplg - Win32 Release"
# SUBTRACT CPP /YX
!ELSEIF "$(CFG)" == "npmngplg - Win32 Debug"
# SUBTRACT CPP /Fr /YX /Yc /Yu
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\npmngplg.def
# End Source File
# Begin Source File
SOURCE=.\npmngplg.rc
# End Source File
# End Target
# End Project
@@ -0,0 +1,29 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "npmngplg"=.\npmngplg.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################
@@ -0,0 +1,225 @@
# Microsoft Developer Studio Generated NMAKE File, Based on npmngplg.dsp
!IF "$(CFG)" == ""
CFG=npmngplg - Win32 Debug
!MESSAGE No configuration specified. Defaulting to npmngplg - Win32 Debug.
!ENDIF
!IF "$(CFG)" != "npmngplg - Win32 Release" && "$(CFG)" != "npmngplg - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "npmngplg.mak" CFG="npmngplg - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "npmngplg - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "npmngplg - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
!IF "$(CFG)" == "npmngplg - Win32 Release"
OUTDIR=.\Release
INTDIR=.\Release
# Begin Custom Macros
OutDir=.\Release
# End Custom Macros
ALL : "$(OUTDIR)\npmngplg.dll"
CLEAN :
-@erase "$(INTDIR)\npmngplg.obj"
-@erase "$(INTDIR)\npmngplg.res"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(OUTDIR)\npmngplg.dll"
-@erase "$(OUTDIR)\npmngplg.exp"
-@erase "$(OUTDIR)\npmngplg.lib"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MT /W3 /GX /O2 /I "..\libmng-1.0.5" /I "..\zlib-1.1.4" /I "..\jpgsrc6b" /I "..\lcms-1.09b\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"$(INTDIR)\npmngplg.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
.c{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(INTDIR)}.sbr::
$(CPP) @<<
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BSC32=bscmake.exe
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@@ -0,0 +1,175 @@
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@@ -0,0 +1,211 @@
MNGPLG
A simple browser plug-in for the MNG image/animation file format.
By Jason Summers <jason1@pobox.com>
Version 1.0.1 2 Oct 2002
Web site: <http://pobox.com/~jason1/mngplg/>
COPYRIGHT NOTICE
Copyright (c) 2000-2002 by Jason Summers <jason1@pobox.com>
THIS SOFTWARE IS DISTRIBUTED IN THE HOPE THAT IT WILL BE USEFUL, BUT WITHOUT
ANY WARRANTY; WITHOUT EVEN THE IMPLIED WARRANTY OF MERCHANTABILITY OR
FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND
PERFORMANCE OF THE LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE,
YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL
ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE
THIS SOFTWARE AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING
ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THIS SOFTWARE (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THIS SOFTWARE TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this source code must not be misrepresented;
you must not claim that you wrote the original software.
2. Altered source versions must be plainly marked as such, and must not
be misrepresented as being the original source.
3. Altered binary versions must not be misrepresented as being the
original.
4. This Copyright notice may not be removed or altered from any source
or altered source distribution, although you may add a Copyright
notice for yourself for any code that you have written.
This software uses several third-party libraries (listed below), some of
which are optional. If you redistribute MNGPLG, it is your responsibility to
comply with the licenses of any libraries used.
This package includes a compiled executable plug-in file, npmngplg.dll. This
file includes code from lcms, which is distributed under the LGPL. To the
best of my understanding, that basically means that anyone distributing that
file must (1) make it possible for the recipient to modify the plug-in to
use a new or modified version of lcms, and (2) make available the lcms
source code. Requirement (1) is satisfied by the inclusion of the source
code. For requirement (2), you can find out how to get the lcms source code
at the web site listed at the beginning of this document, if necessary.
---------
Based on libmng.
Copyright (c) 2000,2002 Gerard Juyn (gerard@libmng.com)
<http://www.libmng.com/>
Uses the zlib compression library.
(C) 1995-2002 Jean-loup Gailly and Mark Adler
This software is based in part on the work of the Independent JPEG Group.
Copyright (C) 1991-1998, Thomas G. Lane
Uses the lcms color management library by Martí Maria Saguer.
(distributed under the GNU LESSER GENERAL PUBLIC LICENSE)
---------
SECURITY NOTICE
Although I've tried to write it carefully, MNGPLG has not had any sort of
security audit. Due to the nature of plug-ins, it is possible for certain
types of bugs to exist which may allow remote web sites to take control of
your computer or do harm to it by sending a carefully constructed data file
to the plug-in. If you are paranoid about security, you may not wish to
leave MNGPLG enabled in your browser for an extended period of time.
---------
INTRODUCTION
MNGPLG is a Netscape-style browser plug-in which displays the MNG
image/animation format. It is configured to claim the following MIME types:
video/x-mng
video/mng
image/x-jng
image/jng
It claims the file extensions ".mng" and ".jng", but file extensions should
only apply when no MIME type is available (e.g. on an FTP site, or on your
local hard disk).
It can also display PNG image files, but it would cause too many problems
for it to try to claim the PNG data type.
If you are configuring a web server to support MNG and JNG, the correct
MIME types to use are "video/x-mng" and "image/x-jng", since the MIME types
have not, as of this writing, been officially registered.
REQUIREMENTS
MNG requires a 32-bit Windows operating system, and a 32-bit web browser
that supports Netscape-style plug-ins. For example, it works in Netscape 3
and higher, Opera 3.51 and higher, and Microsoft Internet Explorer from
about version 3 to 5.0. (It does not readily work in IE 5.5sp2 and
higher.) Netscape 6 and higher (and related browsers) include native
support for MNG, so it should not be necessary to use this plug-in.
INSTALLATION
There's no install program. To install it, copy the included "npmngplg.dll"
file to your browser's "Plugins" folder, then restart your browser.
For Netscape 4.x, the Plugins folder is typically located somewhere like:
C:\Program Files\Netscape\Communicator\Program\Plugins
Note: Windows Explorer, by default, is configured to hide files that end in
".dll". You should probably change that setting. I'd tell you how, but it's
different in almost every version of Windows.
In Netscape 4.x, you can verify that the plug-in is installed by choosing
Help|About Plug-ins from the main menu (with JavaScript enabled).
To uninstall, delete the npmngplg.dll file. It does not create any other
files. It currently does not write anything to the Windows registry.
HOW TO USE (FOR END USERS)
Right-click on an MNG image as it is being displayed to get a menu with some
of the usual features.
Right-click and choose "Properties" to display some internal information
about the image. Some images have embedded text information that will be
shown in the "Image comments" area. For technical reasons, some or all of
the comments may not be available until the animation completes a full loop.
HOW TO USE (FOR WEB DEVELOPERS)
First, if at all possible, configure your web server (not browser) to
assign the MIME type "video/x-mng" to files that end in ".mng", and
assign type "image/x-jng" to files that end in ".jng".
The most reliable way to embed MNG files in a web page is (unfortunately)
to use the nonstandard <embed> tag. For example:
<embed src="foo.mng" width="100" height="100" type="video/x-mng">
The src, width, and height attributes are required. Width and height should
match the actual width and height of the image.
Transparency is not supported, and probably never will be. However, you can
supply a background color to use in transparent areas by using the BGCOLOR
attribute in the EMBED tag, i.e.:
<embed src="foo.mng" bgcolor="#ff0000" ...>
You cannot use color names like "red"; you must use the hexadecimal format
as in the example.
An image can be made into a "hotlink" by including an HREF and optionally a
TARGET attribute in the EMBED tag. For example:
<embed src="foo.mng" href="http://www.libpng.org/pub/mng/" target="_blank"
...>
SOURCE CODE
The C source code is included. I've only tested it with libmng 1.0.5,
but it's probably also compatible with other versions, maybe with
minor changes.
To compile it, you'll need:
- libmng MNG library <http://www.libmng.com/>.
libmng in turn uses some other libraries:
- zlib compression library
- IJG JPEG library
- [optional] lcms "Little Color Management System" library.
If you include lcms, turn on the MNG_FULL_CMS option in libmng_conf.h
before compiling. Note that lcms is distributed under the LGPL -- be sure
you understand the implications of that before distributing any resulting
executable files.
If you don't include lcms, comment out the "#define MNGPLG_CMS" line in
npmngplg.c.
I also recommend turning on the MNG_ERROR_TELLTALE and
MNG_SUPPORT_DYNAMICMNG options in libmng_conf.h.
The files from the Netscape plug-in SDK are no longer needed as of MNGPNG
0.9.4.
Make sure to include the npmngplg.def file in your project, or declare the
necessary DLL entry points in some other way.
@@ -0,0 +1,126 @@
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@@ -0,0 +1,29 @@
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<pre>
<h1>Erstellungsprotokoll</h1>
<h3>
--------------------Konfiguration: MNGView - Win32 Release--------------------
</h3>
<h3>Befehlszeilen</h3>
Erstellen der temporären Datei "C:\WINDOWS\TEMP\RSPF386.TMP" mit Inhalten
[
/nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fp"Release/MNGView.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c
"F:\Nikgames\Libmng\contrib\MNGView\Main.cpp"
]
Creating command line "cl.exe @C:\WINDOWS\TEMP\RSPF386.TMP"
Erstellen der temporären Datei "C:\WINDOWS\TEMP\RSPF387.TMP" mit Inhalten
[
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:no /pdb:"Release/MNGView.pdb" /machine:I386 /out:"MNGView.exe"
.\Release\Main.obj
.\Release\mng.obj
.\Release\Main.res
]
Erstellen der Befehlzeile "link.exe @C:\WINDOWS\TEMP\RSPF387.TMP"
<h3>Ausgabefenster</h3>
Kompilierung läuft...
Main.cpp
Linker-Vorgang läuft...
<h3>Ergebnisse</h3>
MNGView.exe - 0 Fehler, 0 Warnung(en)
</pre>
</body>
</html>
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@@ -0,0 +1,334 @@
//---------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------
//
// MNGView Sample Application for VC6:
// Loads all MNG/JNG/PNG Files LibMNG can do
// Can save a single Frame to PNG Format.
//
// This code is public domain.
// Created by Nikolaus Brennig, November 14th, 2000.
// virtualnik@nol.at
// http://cust.nol.at/ppee
//
// Tab: 4
//
//---------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------
#define WIN32_LEAN_AND_MEAN
#include "Main.h"
//---------------------------------------------------------------------------------------------
// Libs (its up to you to make VC find the libs; set the paths in the options):
//---------------------------------------------------------------------------------------------
#pragma comment(lib,"comctl32.lib")
#pragma comment(lib,"libmng.lib")
#pragma comment(lib,"libjpeg.lib")
#pragma comment(lib,"libz.lib")
#pragma comment(lib,"lcmsstat.lib")
//---------------------------------------------------------------------------------------------
// Vars:
//---------------------------------------------------------------------------------------------
HWND hPicWin;
HINSTANCE hinst;
HMENU hMenu;
HDC MemDC, hdc;
HBITMAP MemImage, DefaultMemImage;
ANIMFILE AnimFile;
RECT rcRect;
OPENFILENAME ofn, sfn;
int W, H, Bits;
int dx, dy;
char OFNFile[1024];
char CurDir[1024];
//---------------------------------------------------------------------------------------------
// Loads a file:
//---------------------------------------------------------------------------------------------
VOID LoadOFN( HWND hwnd )
{
GetCurrentDirectory( sizeof(CurDir), CurDir );
ofn.lStructSize = sizeof(OPENFILENAME);
ofn.hwndOwner = hwnd;
ofn.lpstrFile = OFNFile;
ofn.nMaxFile = sizeof(OFNFile);
ofn.lpstrFilter = "Network Graphics (*.mng;*.jng:*.png)\0*.mng;*.jng;*.png\0";
ofn.nFilterIndex = 1;
ofn.lpstrFileTitle = NULL;
ofn.nMaxFileTitle = NULL;
ofn.lpstrInitialDir = CurDir;
ofn.lpstrTitle = "Load:";
ofn.Flags = OFN_EXPLORER | OFN_PATHMUSTEXIST | OFN_FILEMUSTEXIST |
OFN_HIDEREADONLY | OFN_NONETWORKBUTTON;
// Display the Open dialog box.
if( GetOpenFileName(&ofn) )
{
dx = dy = W = H = 0;
if( AnimFile.isAnimation == 1 ) CleanUpMNG();
LoadMNG( OFNFile, hwnd, hdc );
}
}
//---------------------------------------------------------------------------------------------
// Saves a file:
//---------------------------------------------------------------------------------------------
VOID SaveSFN( HWND hwnd )
{
GetCurrentDirectory( sizeof(CurDir), CurDir );
// Initialize OPENFILENAME
sfn.lStructSize = sizeof(OPENFILENAME);
sfn.hwndOwner = hwnd;
sfn.lpstrFile = OFNFile;
sfn.nMaxFile = sizeof(OFNFile);
sfn.lpstrFilter = "PNG\0*.png\0";
sfn.nFilterIndex = 1;
sfn.lpstrFileTitle = 0;
sfn.nMaxFileTitle = 0;
sfn.lpstrInitialDir = CurDir;
sfn.lpstrTitle = "Save an Image";
sfn.Flags = OFN_EXPLORER | OFN_HIDEREADONLY | OFN_NONETWORKBUTTON;
// Display the Open dialog box.
if( GetSaveFileName(&sfn) )
{
SaveMNG( OFNFile, MemDC, MemImage );
}
}
//---------------------------------------------------------------------------------------------
// For stringhandling...
//---------------------------------------------------------------------------------------------
VOID catpath( char *dst, const char *src )
{
int len = lstrlen(dst);
if( len > 0 && (dst[len-1] != '\\' && dst[len-1] != '/') ) lstrcat( dst, "\\" );
lstrcat( dst, src );
}
//---------------------------------------------------------------------------------------------
// MainWindow WindowProc
//---------------------------------------------------------------------------------------------
long WINAPI WindowProc( HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam )
{
switch( message )
{
case WM_TIMER:
{
int wTimerID = wParam;
if( AnimFile.isAnimation == 1 && wTimerID == 2 )
{
UpdateMNG();
SendMessage( hPicWin, WM_PAINT, 0, 0 );
}
}
break;
case WM_COMMAND:
switch( LOWORD(wParam) )
{
case FILE_OPEN:
LoadOFN(hwnd);
break;
case FILE_SAVE:
SaveSFN(hwnd);
break;
case FILE_EXIT:
DestroyWindow( hPicWin );
break;
case HELP_ABOUT:
Warning(
"MNGView Sample Application for VC6.\n" \
"This Code is Public Domain.\n" \
"Created by Nikolaus Brennig."
);
break;
}
break;
case WM_ERASEBKGND:
return 0L;
case WM_PAINT:
// GetDC:
GetClientRect( hPicWin, &rcRect );
hdc = GetDC( hPicWin );
if( MemDC == 0 )
{
BitBlt( hdc, 0, 0, rcRect.right, rcRect.bottom, MemDC, 0, 0, BLACKNESS );
ReleaseDC( hPicWin, hdc );
break;
}
// Erase:
// Upper area...
BitBlt( hdc, 0, 0, rcRect.right, (0+dy), MemDC, 0, 0, BLACKNESS );
// Lower area...
BitBlt( hdc, 0, (0+dy)+H, rcRect.right, rcRect.bottom - ((0+dy)+H), MemDC, 0, 0, BLACKNESS );
// Left area...
BitBlt( hdc, 0, 0, (0+dx), rcRect.bottom, MemDC, 0, 0, BLACKNESS );
// Right area...
BitBlt( hdc, (0+dx)+W, 0, rcRect.right, rcRect.bottom, MemDC, 0, 0, BLACKNESS );
// Show Imageframe:
BitBlt( hdc, dx, dy, W, H, MemDC, 0, 0, SRCCOPY );
// Release DC...
ReleaseDC( hPicWin, hdc );
break;
case WM_HSCROLL:
{
int nScrollCode = (int) LOWORD(wParam); // scroll bar value
if( nScrollCode == SB_LINELEFT ) dx += 10;
if( nScrollCode == SB_LINERIGHT ) dx -= 10;
SendMessage( hwnd, WM_PAINT, 0, 0 );
}
break;
case WM_VSCROLL:
{
int nScrollCode = (int) LOWORD(wParam); // scroll bar value
if( nScrollCode == SB_LINEUP ) dy += 10;
if( nScrollCode == SB_LINEDOWN ) dy -= 10;
SendMessage( hwnd, WM_PAINT, 0, 0 );
}
break;
case WM_GETMINMAXINFO:
((MINMAXINFO*)lParam)->ptMinTrackSize.x = 550;
((MINMAXINFO*)lParam)->ptMinTrackSize.y = 450;
return 0L;
case WM_DESTROY:
if( AnimFile.isAnimation == 1 )
CleanUpMNG();
if( hMenu ) DestroyMenu( hMenu );
PostQuitMessage(0);
return 0L;
}
return DefWindowProc( hwnd, message, wParam, lParam );
}
//---------------------------------------------------------------------------------------------
// ok, initen wir mal das Window mit den Styleparametern...
//---------------------------------------------------------------------------------------------
BOOL InitApplication( HINSTANCE hInstance, int nCmdShow, LPSTR lpCommandLine )
{
WNDCLASSEX wcex;
ZeroMemory( &wcex, sizeof(wcex) );
wcex.cbSize = sizeof(wcex);
wcex.style = 0;
wcex.lpfnWndProc = WindowProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(APPICON));
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = HBRUSH(GetStockObject(BLACK_BRUSH));
wcex.lpszMenuName = 0;
wcex.lpszClassName = "MNGViewClass";
wcex.hIconSm = 0;
if( !RegisterClassEx(&wcex) )
return Error( "RegisterClass failed!" );
// Init:
W = 0;
H = 0;
AnimFile.isAnimation = 0;
MemDC = 0;
MemImage = 0;
DefaultMemImage = 0;
// Create the Window:
hPicWin = CreateWindowEx(
0,
"MNGViewClass",
TITLE,
WS_OVERLAPPEDWINDOW|WS_SYSMENU|WS_CLIPSIBLINGS|WS_CLIPCHILDREN|WS_HSCROLL|WS_VSCROLL,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
NULL, NULL,
hInstance,
NULL
);
if( !hPicWin )
return Error( "Couldn't create Window!" );
// Load our menu...
hMenu = LoadMenu( GetModuleHandle(NULL), MAKEINTRESOURCE(THEMENU) );
if( hMenu == 0 ) Warning( "Unable to load Menu!" );
SetMenu( hPicWin, hMenu );
InitCommonControls();
UpdateWindow(hPicWin);
ShowWindow(hPicWin, SW_NORMAL);
return true;
}
//---------------------------------------------------------------------------------------------
// Ok. Das ist die Startfunktion, die wird als erstes von Windows augerufen...
//---------------------------------------------------------------------------------------------
int WINAPI WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow )
{
MSG msg;
hinst = hInstance;
if( !InitApplication(hInstance, nCmdShow, lpCmdLine) )
return -1;
while( GetMessage(&msg, NULL, 0, 0) )
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
}
//---------------------------------------------------------------------------------------------
// Error
//---------------------------------------------------------------------------------------------
BOOL Error( const char *err )
{
MessageBox( hPicWin, err, TITLE, MB_ICONHAND+MB_OK );
DestroyWindow( hPicWin );
return FALSE;
}
//---------------------------------------------------------------------------------------------
// Warning
//---------------------------------------------------------------------------------------------
BOOL Warning( const char *err )
{
MessageBox( hPicWin, err, TITLE, MB_ICONHAND+MB_OK );
return FALSE;
}
@@ -0,0 +1,75 @@
//---------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------
//
// MNGView Sample Application for VC6:
// Loads all MNG/JNG/PNG Files LibMNG can do
// Can save a single Frame to PNG Format.
//
// This code is public domain.
// Created by Nikolaus Brennig, November 14th, 2000.
// virtualnik@nol.at
// http://cust.nol.at/ppee
//
// Tab: 4
//
//---------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------
#ifndef _MAIN_H
#define _MAIN_H
//---------------------------------------------------------------------------------------------
// Includes:
//---------------------------------------------------------------------------------------------
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <windowsx.h>
#include <commdlg.h>
#include <commctrl.h>
#include "Resource.h"
//---------------------------------------------------------------------------------------------
// Defines:
//---------------------------------------------------------------------------------------------
#define TITLE "MNGView Sample Application 1.0"
//---------------------------------------------------------------------------------------------
// global Vars:
//---------------------------------------------------------------------------------------------
extern HWND hPicWin;
extern HINSTANCE hinst;
extern HDC MemDC, hdc;
extern HBITMAP MemImage, DefaultMemImage;
extern int W, H, Bits;
typedef struct
{
int MaxFrame;
int CurFrame;
int Delay;
int isAnimation;
} ANIMFILE;
extern ANIMFILE AnimFile;
//---------------------------------------------------------------------------------------------
// Function prototypes:
//---------------------------------------------------------------------------------------------
BOOL Error( const char *err );
BOOL Warning( const char *err );
VOID catpath( char *dst, const char *src );
// MNG.cpp specific:
VOID LoadMNG( LPSTR Filename, HWND hwnd, HDC hdc );
VOID SaveMNG( LPSTR Filename, HDC hdc, HBITMAP hBmp );
VOID UpdateMNG();
VOID CleanUpMNG();
#endif
@@ -0,0 +1,105 @@
//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "Windows.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// Englisch (USA) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
THEMENU MENU DISCARDABLE
BEGIN
POPUP "File"
BEGIN
MENUITEM "Open", FILE_OPEN
MENUITEM "Save", FILE_SAVE
MENUITEM SEPARATOR
MENUITEM "Exit", FILE_EXIT
END
POPUP "Help"
BEGIN
MENUITEM "About", HELP_ABOUT
END
END
#endif // Englisch (USA) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Deutsch (Österreich) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_DEA)
#ifdef _WIN32
LANGUAGE LANG_GERMAN, SUBLANG_GERMAN_AUSTRIAN
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
APPICON ICON DISCARDABLE "MNG.ico"
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""Windows.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // Deutsch (Österreich) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED
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@@ -0,0 +1,615 @@
//---------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------
//
// MNGView Sample Application for VC6:
// Loads all MNG/JNG/PNG Files LibMNG can do
// Can save a single Frame to PNG Format.
//
// This code is public domain.
// Created by Nikolaus Brennig, November 14th, 2000.
// virtualnik@nol.at
// http://cust.nol.at/ppee
//
// Tab: 4
//
//---------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------
#define WIN32_LEAN_AND_MEAN
#include "Main.h"
#include <libmng.h>
//---------------------------------------------------------------------------------------------
// VARS:
//---------------------------------------------------------------------------------------------
typedef struct
{
FILE *file;
LPSTR filename;
mng_uint32 delay;
} mngstuff;
int lineWidth;
BYTE *mngdestbuffer;
mngstuff *mymngstuff;
mng_handle Curmng;
///////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////
//---------------------------------------------------------------------------------------------
// callbacks for the mng decoder:
//---------------------------------------------------------------------------------------------
///////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////
//---------------------------------------------------------------------------------------------
// memory allocation; data must be zeroed
//---------------------------------------------------------------------------------------------
mng_ptr mymngalloc( mng_uint32 size )
{
return (mng_ptr)calloc(1, size);
}
//---------------------------------------------------------------------------------------------
// memory deallocation
//---------------------------------------------------------------------------------------------
void mymngfree(mng_ptr p, mng_uint32 size)
{
free(p);
}
//---------------------------------------------------------------------------------------------
// Stream open:
//---------------------------------------------------------------------------------------------
mng_bool mymngopenstream(mng_handle mng)
{
mngstuff *mymng;
// look up our stream struct
mymng = (mngstuff*)mng_get_userdata(mng);
// open the file
mymng->file = fopen( mymng->filename, "rb" );
if( mymng->file == NULL )
{
char temp[100];
sprintf( temp, "Unable to open File: %s", mymng->filename );
Warning( temp );
return MNG_FALSE;
}
return MNG_TRUE;
}
//---------------------------------------------------------------------------------------------
// Stream open for Writing:
//---------------------------------------------------------------------------------------------
mng_bool mymngopenstreamwrite(mng_handle mng)
{
mngstuff *mymng;
// look up our stream struct
mymng = (mngstuff*)mng_get_userdata(mng);
// open the file
mymng->file = fopen( mymng->filename, "wb" );
if( mymng->file == NULL )
{
Warning( "unable to open file!" );
return MNG_FALSE;
}
return MNG_TRUE;
}
//---------------------------------------------------------------------------------------------
// Stream close:
//---------------------------------------------------------------------------------------------
mng_bool mymngclosestream(mng_handle mng)
{
return MNG_TRUE; // We close the file ourself, mng_cleanup doesnt seem to do it...
}
//---------------------------------------------------------------------------------------------
// feed data to the decoder
//---------------------------------------------------------------------------------------------
mng_bool mymngreadstream( mng_handle mng, mng_ptr buffer, mng_uint32 size, mng_uint32 *bytesread )
{
mngstuff *mymng;
// look up our stream struct
mymng = (mngstuff*)mng_get_userdata(mng);
// read the requested amount of data from the file
*bytesread = fread( buffer, sizeof(BYTE), size, mymng->file );
return MNG_TRUE;
}
//---------------------------------------------------------------------------------------------
// the header's been read. set up the display stuff
//---------------------------------------------------------------------------------------------
mng_bool mymngprocessheader( mng_handle mng, mng_uint32 width, mng_uint32 height )
{
// Store values:
W = width; H = height;
Bits = 24;
lineWidth = ((((W * Bits) + 31) >> 5) << 2);
// Create decoderbuffer:
mngdestbuffer = new BYTE[lineWidth*H];
if( mngdestbuffer == 0 ) Warning( "Out of Memory!" );
// Create the MemoryBitmap now, we store there the image...
if( DefaultMemImage ) SelectObject( MemDC, DefaultMemImage );
if( MemDC ) DeleteDC( MemDC );
if( MemImage ) DeleteObject( MemImage );
hdc = GetDC( hPicWin );
MemDC = CreateCompatibleDC( 0 );
MemImage = CreateCompatibleBitmap( hdc, W, H );
DefaultMemImage = (HBITMAP)SelectObject( MemDC, MemImage );
ReleaseDC( hPicWin, hdc );
// Set output style:
mng_set_canvasstyle( mng, MNG_CANVAS_BGR8 );
return MNG_TRUE;
}
//---------------------------------------------------------------------------------------------
// return a row pointer for the decoder to fill
//---------------------------------------------------------------------------------------------
mng_ptr mymnggetcanvasline( mng_handle mng, mng_uint32 line )
{
return (mng_ptr)(mngdestbuffer + (lineWidth*(H-1-line)));
}
//---------------------------------------------------------------------------------------------
// timer
//---------------------------------------------------------------------------------------------
mng_uint32 mymnggetticks(mng_handle mng)
{
return (mng_uint32)GetTickCount();
}
//---------------------------------------------------------------------------------------------
// Refresh:
//---------------------------------------------------------------------------------------------
mng_bool mymngrefresh( mng_handle mng, mng_uint32 x, mng_uint32 y, mng_uint32 w, mng_uint32 h )
{
PBITMAPINFO bmpi = (PBITMAPINFO)LocalAlloc(LPTR, sizeof(BITMAPINFOHEADER));
bmpi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
bmpi->bmiHeader.biWidth = W;
bmpi->bmiHeader.biHeight = H;
bmpi->bmiHeader.biPlanes = 1;
bmpi->bmiHeader.biCompression = BI_RGB;
bmpi->bmiHeader.biBitCount = Bits;
bmpi->bmiHeader.biSizeImage = 0;
bmpi->bmiHeader.biClrUsed = 0;
bmpi->bmiHeader.biClrImportant = 0;
// Now blt the Image onto our MemDC...
StretchDIBits( MemDC, 0, 0, W, H, 0, 0, W, H, mngdestbuffer, bmpi, 0, SRCCOPY );
LocalFree((PBITMAPINFO)bmpi);
return MNG_TRUE;
}
//---------------------------------------------------------------------------------------------
// interframe delay callback
//---------------------------------------------------------------------------------------------
mng_bool mymngsettimer(mng_handle mng, mng_uint32 msecs)
{
mngstuff *mymng;
// look up our stream struct
mymng = (mngstuff*)mng_get_userdata(mng);
// set the timer for when the decoder wants to be woken
mymng->delay = msecs;
return MNG_TRUE;
}
//---------------------------------------------------------------------------------------------
// Error Callback;
//---------------------------------------------------------------------------------------------
mng_bool mymngerror(
mng_handle mng, mng_int32 code, mng_int8 severity,
mng_chunkid chunktype, mng_uint32 chunkseq,
mng_int32 extra1, mng_int32 extra2, mng_pchar text
)
{
char chunk[5];
// pull out the chuck type as a string
// FIXME: does this assume unsigned char?
chunk[0] = (char)((chunktype >> 24) & 0xFF);
chunk[1] = (char)((chunktype >> 16) & 0xFF);
chunk[2] = (char)((chunktype >> 8) & 0xFF);
chunk[3] = (char)((chunktype ) & 0xFF);
chunk[4] = '\0';
// output the error:
char temp[1000];
sprintf( temp, "error playing chunk %s (%d)", chunk, chunkseq );
Warning( temp );
// No need for anymore decoding:
KillTimer( hPicWin, 2 );
// error occured;
return MNG_FALSE;
}
//---------------------------------------------------------------------------------------------
// Load a MNG/JNG/PNG file:
//---------------------------------------------------------------------------------------------
VOID LoadMNG( LPSTR Filename, HWND hwnd, HDC hdc )
{
// allocate our stream data structure
mymngstuff = (mngstuff*)calloc(1, sizeof(*mymngstuff));
if( mymngstuff == NULL )
{
Warning( "Unable to allocate MNG struct!" );
return;
}
// pass the name of the file we want to play
mymngstuff->filename = Filename;
// set up the mng decoder for our stream
Curmng = mng_initialize(mymngstuff, mymngalloc, mymngfree, MNG_NULL);
if(Curmng == MNG_NULL)
{
free(mymngstuff);
Warning( "MNG Init Error!" );
return;
}
// No need to store chunks:
mng_set_storechunks(Curmng, MNG_FALSE);
// Set the colorprofile, lcms uses this:
mng_set_srgb( Curmng, MNG_TRUE );
char DestDir[2048];
SearchPath( NULL, "MNGVIEW.EXE", NULL, sizeof(DestDir), DestDir, NULL );
lstrcpyn( DestDir, DestDir, lstrlen(DestDir)-lstrlen("MNGVIEW.EXE") );
catpath( DestDir, "sRGB.icm" );
FILE *RGBfile = fopen( DestDir, "rb" );
if( RGBfile == 0 )
{
mng_cleanup(&Curmng);
free(mymngstuff);
Warning( "Need file \"sRGB.icm\" !" );
return;
}
fclose(RGBfile);
mng_set_outputprofile(Curmng, DestDir);
// Set white as background color:
WORD Red = (255 << 8) + 255;
WORD Green = (255 << 8) + 255;
WORD Blue = (255 << 8) + 255;
mng_set_bgcolor( Curmng, Red, Green, Blue );
// If PNG Background is available, use it:
mng_set_usebkgd( Curmng, MNG_TRUE );
// set the callbacks
mng_setcb_errorproc(Curmng, mymngerror);
mng_setcb_openstream(Curmng, mymngopenstream);
mng_setcb_closestream(Curmng, mymngclosestream);
mng_setcb_readdata(Curmng, mymngreadstream);
mng_setcb_gettickcount(Curmng, mymnggetticks);
mng_setcb_settimer(Curmng, mymngsettimer);
mng_setcb_processheader(Curmng, mymngprocessheader);
mng_setcb_getcanvasline(Curmng, mymnggetcanvasline);
mng_setcb_refresh(Curmng, mymngrefresh);
// Read the stuff:
mng_readdisplay(Curmng);
AnimFile.CurFrame = mng_get_layercount( Curmng );
AnimFile.MaxFrame = mng_get_framecount( Curmng );
AnimFile.isAnimation = 1;
AnimFile.Delay = mymngstuff->delay;
// Start the whole thing:
SetTimer( hPicWin, 2, mymngstuff->delay, 0 );
}
//---------------------------------------------------------------------------------------------
// Called when loading a new file or Appquit:
//---------------------------------------------------------------------------------------------
void CleanUpMNG()
{
KillTimer( hPicWin, 2 );
mng_cleanup(&Curmng);
fclose( mymngstuff->file );
free(mymngstuff);
delete [] mngdestbuffer;
}
//---------------------------------------------------------------------------------------------
// Called when timer says next frame/layer/update is needed:
//---------------------------------------------------------------------------------------------
void UpdateMNG()
{
mymngstuff->delay = 0;
if( MNG_NEEDTIMERWAIT == mng_display_resume(Curmng) )
{
KillTimer( hPicWin, 2 );
SetTimer( hPicWin, 2, mymngstuff->delay, 0 );
}
else
{
CleanUpMNG();
AnimFile.CurFrame = -1;
AnimFile.MaxFrame = -1;
AnimFile.isAnimation = -1;
AnimFile.Delay = -1;
}
}
///////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////
//---------------------------------------------------------------------------------------------
// MNG WRITING STUFF:
//---------------------------------------------------------------------------------------------
///////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////
int OffsetX=0,OffsetY=0,OffsetW=0,OffsetH=0;
BYTE *srcbuffer=0, *tmpbuffer;
//---------------------------------------------------------------------------------------------
// Callback for writing data:
//---------------------------------------------------------------------------------------------
mng_bool mymngwritedata( mng_handle hMNG, mng_ptr pBuf, mng_uint32 iSize, mng_uint32 *iWritten )
{
mngstuff *pMydata = (mngstuff*)mng_get_userdata(hMNG);
*iWritten = fwrite( pBuf, sizeof(BYTE), iSize, pMydata->file );
if( *iWritten < iSize )
{
Warning( "write error" );
return MNG_FALSE;
}
return MNG_TRUE;
}
//---------------------------------------------------------------------------------------------
// swap Rs and Bs...
//---------------------------------------------------------------------------------------------
BOOL RGBFromBGR( BYTE *buf, UINT widthPix, UINT height )
{
UINT col, row;
LPBYTE pRed, pBlu;
BYTE tmp;
if (buf==NULL)return FALSE;
INT TmpRow = 0;
INT WidthBytes = widthPix*3;
if(WidthBytes & 0x003) WidthBytes = (WidthBytes | 3) + 1;
INT OurCol = 0;
for( row=0; row<height; row++ )
{
for( col=0; col<widthPix; col++ )
{
pRed = buf + TmpRow + OurCol;
pBlu = pRed + 2;
// swap red and blue
tmp = *pBlu;
*pBlu = *pRed;
*pRed = tmp;
OurCol += 3;
}
TmpRow += WidthBytes;
OurCol = 0;
}
return TRUE;
}
//---------------------------------------------------------------------------------------------
// Creates the srcuffer filled with data for saving:
//---------------------------------------------------------------------------------------------
VOID CreateSrcBuffer( int Frame, int FrameCount, HBITMAP hBmp2 )
{
PBITMAPINFO pbmi;
BITMAP bmp;
srcbuffer=0;
// Get WidthBytes...
INT WidthBytes = W*3;
INT LineWidth = W*3;
if(LineWidth & 0x003) LineWidth = (LineWidth | 3) + 1;
// Bitmapstruct init...
GetObject( hBmp2, sizeof(BITMAP), (LPSTR)&bmp );
pbmi = (PBITMAPINFO) LocalAlloc(LPTR, sizeof(BITMAPINFOHEADER));
// Initialize the fields in the BITMAPINFO structure.
pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
pbmi->bmiHeader.biWidth = bmp.bmWidth;
pbmi->bmiHeader.biHeight = -bmp.bmHeight;
pbmi->bmiHeader.biPlanes = bmp.bmPlanes;
pbmi->bmiHeader.biBitCount = 24;
pbmi->bmiHeader.biCompression = BI_RGB;
pbmi->bmiHeader.biSizeImage = LineWidth * H * FrameCount;
pbmi->bmiHeader.biClrImportant = 0;
// Alloc Memory...
srcbuffer = 0;
srcbuffer = new BYTE[LineWidth*H*FrameCount];
if( srcbuffer == 0 )
Warning( "srcbuffer == 0!" );
// get the buffer and modify the format:
if( 0 == GetDIBits( MemDC, hBmp2, 0, (WORD) (H*FrameCount), srcbuffer, pbmi, 0 ) )
Warning( "no GetDIBits!!!" );
RGBFromBGR( srcbuffer, W, H*FrameCount );
if( srcbuffer == 0 )
Warning( "srcbuffer == 0!" );
// Freee.
LocalFree((PBITMAPINFO)pbmi);
}
//---------------------------------------------------------------------------------------------
// Writes a single PNG datastream
//---------------------------------------------------------------------------------------------
VOID WritePNG( mng_handle hMNG, int Frame, int FrameCount )
{
BYTE *dstbuffer;
INT LineWidth;
INT WidthBytes;
OffsetX=0; OffsetY=0; OffsetW=W; OffsetH=H;
// Get WidthBytes...
WidthBytes = W*3;
LineWidth = W*3;
if(LineWidth & 0x003) LineWidth = (LineWidth | 3) + 1;
tmpbuffer = new BYTE[(WidthBytes+1)*OffsetH];
if( tmpbuffer == 0 ) Warning( "Out of Memory!" );
// Write DEFI chunk.
mng_putchunk_defi( hMNG, 0, 0, 0, MNG_TRUE, OffsetX, OffsetY, MNG_FALSE, 0, 0, 0, 0 );
// Write Header:
mng_putchunk_ihdr(
hMNG,
OffsetW, OffsetH,
MNG_BITDEPTH_8/*iBitdepth*/,
MNG_COLORTYPE_RGB/*iColortype*/,
MNG_COMPRESSION_DEFLATE/*iCompression*/,
MNG_FILTER_ADAPTIVE/*iFilter*/,
MNG_INTERLACE_NONE /*iInterlace*/
);
// transfer data, add Filterbyte:
for( int Row=0; Row<OffsetH; Row++ )
{
// First Byte in each Scanline is Filterbyte: Currently 0 -> No Filter.
tmpbuffer[Row*(WidthBytes+1)]=0;
// Copy the scanline:
memcpy(
tmpbuffer+Row*(WidthBytes+1)+1,
srcbuffer+((OffsetY+Row)*(LineWidth))+OffsetX,
WidthBytes
);
}
// Free srcbuffer if not animated GIF:
delete [] srcbuffer;
// Compress data with ZLib (Deflate):
dstbuffer = new BYTE[(WidthBytes+1)*OffsetH];
if( dstbuffer == 0 ) Warning( "Out of Memory!" );
DWORD dstbufferSize=(WidthBytes+1)*OffsetH;
// Compress data:
if( Z_OK != compress2(
(Bytef *)dstbuffer, (ULONG *)&dstbufferSize,
(const Bytef*)tmpbuffer, (ULONG) (WidthBytes+1)*OffsetH,
9
)) Warning( "Unable to compress imagedata!" );
// Write Data into MNG File:
mng_putchunk_idat( hMNG, dstbufferSize, (mng_ptr*)dstbuffer);
mng_putchunk_iend(hMNG);
// Free the stuff:
delete [] tmpbuffer;
delete [] dstbuffer;
}
//---------------------------------------------------------------------------------------------
// Writes a MNG (24bit)
//---------------------------------------------------------------------------------------------
VOID SaveMNG( LPSTR Filename, HDC hdc, HBITMAP hBmp )
{
mng_handle hMNG;
// check if currently a MNG file is loaded:
if( AnimFile.isAnimation == 1 )
CleanUpMNG();
// Creates the srcbuffer for imagedata:
CreateSrcBuffer( 0, 1, hBmp );
// allocate our stream data structure
mymngstuff = (mngstuff*)calloc(1, sizeof(*mymngstuff));
if( mymngstuff == NULL )
{
Warning( "Cannot allocate data buffer." );
return;
}
// pass the name of the file we want to play
mymngstuff->filename = Filename;
// init the lib:
hMNG = mng_initialize((mng_ptr)mymngstuff, mymngalloc, mymngfree, MNG_NULL);
if( !hMNG )
{
Warning( "Cannot initialize libmng." );
return;
}
else
{
mng_setcb_openstream(hMNG, mymngopenstreamwrite );
mng_setcb_closestream(hMNG, mymngclosestream);
mng_setcb_writedata(hMNG, mymngwritedata);
// Write File:
mng_create(hMNG);
// Just a single Frame (save a normal PNG):
WritePNG( hMNG, 0, 1 );
// Now write file:
mng_write(hMNG);
// Free the stuff:
fclose( mymngstuff->file );
mng_cleanup(&hMNG);
}
free( mymngstuff );
}
@@ -0,0 +1,22 @@
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Main.rc
//
#define THEMENU 102
#define APPICON 200
#define FILE_OPEN 40002
#define FILE_EXIT 40003
#define HELP_ABOUT 40004
#define FILE_SAVE 40005
#define IDC_STATIC -1
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 104
#define _APS_NEXT_COMMAND_VALUE 40006
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
Binary file not shown.
@@ -0,0 +1,23 @@
MSVC project files for libmng.dll
---------------------------------
Contribution by Chad Austin
(This README by Gerard Juyn)
These project files were kindly donated by Chad. Please note that it
requires jpeglib, zlib and lcms to be in a directory which is at the
same level as the libmng directory.
I'm not sure how things work, since I don't have access to MSVC, so
it could be this needs a little tweaking, considering the location
where I put contributions.
As to the DLL itself. If you want to distribute libmng.dll with your
Application and store it in the standard Windows system-directory, you
*must* use the libmng.dll provided in this distribution. *Not* a dll
you have compiled yourself, unless you place this dll in the same
directory as your own Application!!!
Thanks,
Gerard
@@ -0,0 +1,465 @@
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@@ -0,0 +1,29 @@
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