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added dependencies and build files (loosely inspired by Sebastian Dorda's love-native-android)
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* mngplay *
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a simple SDL-based mng player
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This is a simple example program, using the Simple Direct media Layer
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to display mng animation decoded by the new libmng implementation.
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SDL and libmng are quite portable, but I've only tried it on x86 Linux.
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Project files for MacOS, BeOS and Win32 are welcome. The code's fairly
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rough at this point, but there was no example player for *nix in the
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distribution. Patches welcome, of course.
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On a unix-like system, the build instructions are simple:
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(install and/or build the SDL libraries from libsdl.org)
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(install and/or build the mng library from libmng.com)
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./configure (or ./autogen.sh if you're using the cvs source)
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make
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make install
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To use the player:
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mngplay <filename>.mng
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---
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Ralph Giles <giles@ashlu.bc.ca>
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$Date: 2002/09/26 18:09:37 $
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