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added dependencies and build files (loosely inspired by Sebastian Dorda's love-native-android)
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/*
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fbmngplay - fb console MNG player.
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(c) 2001 by Stefan Reinauer, <stepan :at: suse.de>
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This program is based on mngplay, part of libmng, written and (C) by
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Ralph Giles <giles :at: ashlu.bc.ca>
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This program my be redistributed under the terms of the
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GNU General Public Licence, version 2, or at your preference,
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any later version.
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*/
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#include <stdio.h>
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#include "fbmngplay.h"
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#include "messages.h"
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void usage(char *name)
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{
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fprintf(stderr, "\nusage: %s [ -x <val> ] [ -y <val> ] [ -a <val> ] [-b] [-v]"
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" [-s] [file.mng [file.mng [...]]]\n", name);
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fprintf(stderr, "\n -x: x coordinate\n");
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fprintf(stderr, " -y: y coordinate\n");
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fprintf(stderr, " -a, --alpha: default alpha channel 1..100\n");
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fprintf(stderr, " -v, --verbose: verbose mode\n");
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fprintf(stderr, " -b, --buffered: buffered mode\n");
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fprintf(stderr, " -s, --signal: wait for SIGUSR1 between animations\n");
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fprintf(stderr, " -p, --position: dynamically select position\n");
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fprintf(stderr, " -V, --version: show version and exit\n");
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fprintf(stderr, " -?, -h, --help: print this help.\n\n");
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fprintf(stderr, " -S --start-console: only output animation on console it was started on.\n");
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}
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void version(void)
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{
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fprintf(stderr, "fbmngplay v%s, Copyright (C) 2001 Stefan Reinauer\n",FBMNGPLAY_VERSION);
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fprintf(stderr, "fbmngplay comes with ABSOLUTELY NO WARRANTY;\n");
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fprintf(stderr,"This is free software, and you are welcome to redistribute it\n");
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fprintf(stderr,"under certain conditions; Check the GPL for details.\n");
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}
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