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added dependencies and build files (loosely inspired by Sebastian Dorda's love-native-android)
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@@ -0,0 +1,71 @@
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//-----------------------------------------------------------------------------
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//
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// ImageLib Utility Sources
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// Copyright (C) 2000-2002 by Denton Woods
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// Last modified: 05/20/2001 <--Y2K Compliant! =]
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//
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// Filename: src-ILU/src/ilu_main.c
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//
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// Description: Startup functions
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//
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//-----------------------------------------------------------------------------
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#include "ilu_internal.h"
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#include "ilu_states.h"
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#endif//_WIN32
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#ifdef _WIN32
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#if (defined(IL_USE_PRAGMA_LIBS))
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#if defined(_MSC_VER) || defined(__BORLANDC__)
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#pragma comment(lib, "DevIL.lib")
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#endif
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#endif
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#endif
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/* Only needed for MSVC++ unless extended to actually do something =) */
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#if defined(_WIN32) && defined(_MSC_VER)
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#ifndef IL_STATIC_LIB
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BOOL APIENTRY DllMain(HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
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{
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hModule; ul_reason_for_call; lpReserved;
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if (ul_reason_for_call == DLL_PROCESS_ATTACH) {
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//iluInit();
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}
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return TRUE;
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}
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#endif
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#endif
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void ILAPIENTRY iluInit()
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{
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// Used mostly for rotations
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//IL_PI = 4 * atan(1); // precomputed value of pi
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//IL_DEGCONV = IL_PI / 180; // division is slow on some computers
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iluSetLanguage(ILU_ENGLISH);
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return;
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}
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//#ifndef _WIN32_WCE
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ILuint ILAPIENTRY iluLoadImage(ILconst_string FileName)
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{
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ILuint Id;
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ilGenImages(1, &Id);
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if (Id == 0)
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return 0;
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if (!ilLoadImage(FileName)) {
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ilDeleteImages(1, &Id);
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return 0;
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}
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return Id;
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}
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//#endif//_WIN32_WCE
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