added dependencies and build files (loosely inspired by Sebastian Dorda's love-native-android)

This commit is contained in:
Martin Felis
2013-12-05 17:58:37 +01:00
parent 9604528a96
commit 95a086a47f
3700 changed files with 1691119 additions and 0 deletions
+58
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//-----------------------------------------------------------------------------
//
// ImageLib Sources
// Copyright (C) 2000-2002 by Denton Woods
// Last modified: 05/25/2001 <--Y2K Compliant! =]
//
// Filename: src-IL/include/il_pcx.h
//
// Description: Reads and writes from/to a .pcx file.
//
//-----------------------------------------------------------------------------
#ifndef PCX_H
#define PCX_H
#include "il_internal.h"
#ifdef _WIN32
#pragma pack(push, packed_struct, 1)
#endif
typedef struct PCXHEAD
{
ILubyte Manufacturer;
ILubyte Version;
ILubyte Encoding;
ILubyte Bpp;
ILushort Xmin, Ymin, Xmax, Ymax;
ILushort HDpi;
ILushort VDpi;
ILubyte ColMap[48];
ILubyte Reserved;
ILubyte NumPlanes;
ILushort Bps;
ILushort PaletteInfo;
ILushort HScreenSize;
ILushort VScreenSize;
ILubyte Filler[54];
} IL_PACKSTRUCT PCXHEAD;
#ifdef _WIN32
#pragma pack(pop, packed_struct)
#endif
// For checking and reading
ILboolean iIsValidPcx(void);
ILboolean iCheckPcx(PCXHEAD *Header);
ILboolean iLoadPcxInternal(void);
ILboolean iSavePcxInternal(void);
ILboolean iUncompressPcx(PCXHEAD *Header);
ILboolean iUncompressSmall(PCXHEAD *Header);
// For writing
ILuint encput(ILubyte byt, ILubyte cnt);
ILuint encLine(ILubyte *inBuff, ILint inLen, ILubyte Stride);
#endif//PCX_H