added dependencies and build files (loosely inspired by Sebastian Dorda's love-native-android)

This commit is contained in:
Martin Felis
2013-12-05 17:58:37 +01:00
parent 9604528a96
commit 95a086a47f
3700 changed files with 1691119 additions and 0 deletions
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//-----------------------------------------------------------------------------
//
// ImageLib Sources
// Copyright (C) 2000-2002 by Denton Woods
// Last modified: 05/25/2001 <--Y2K Compliant! =]
//
// Filename: src-IL/include/il_icon.h
//
// Description: Reads from a Windows icon (.ico) file.
//
//-----------------------------------------------------------------------------
#ifndef ICON_H
#define ICON_H
#include "il_internal.h"
#ifdef _WIN32
#pragma pack(push, ico_struct, 1)
#endif
typedef struct ICODIR
{
ILshort Reserved; // Reserved (must be 0)
ILshort Type; // Type (1 for icons, 2 for cursors)
ILshort Count; // How many different images?
} IL_PACKSTRUCT ICODIR;
typedef struct ICODIRENTRY
{
ILubyte Width; // Width, in pixels
ILubyte Height; // Height, in pixels
ILubyte NumColours; // Number of colors in image (0 if >=8bpp)
ILubyte Reserved; // Reserved (must be 0)
ILshort Planes; // Colour planes
ILshort Bpp; // Bits per pixel
ILuint SizeOfData; // How many bytes in this resource?
ILuint Offset; // Offset from beginning of the file
} IL_PACKSTRUCT ICODIRENTRY;
typedef struct INFOHEAD
{
ILint Size;
ILint Width;
ILint Height;
ILshort Planes;
ILshort BitCount;
ILint Compression;
ILint SizeImage;
ILint XPixPerMeter;
ILint YPixPerMeter;
ILint ColourUsed;
ILint ColourImportant;
} IL_PACKSTRUCT INFOHEAD;
typedef struct ICOIMAGE
{
INFOHEAD Head;
ILubyte *Pal; // Palette
ILubyte *Data; // XOR mask
ILubyte *AND; // AND mask
} ICOIMAGE;
#ifdef _WIN32
#pragma pack(pop, ico_struct)
#endif
ILboolean iLoadIconInternal();
ILboolean iLoadIconPNG(ICOIMAGE *Icon);
#endif//ICON_H