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added dependencies and build files (loosely inspired by Sebastian Dorda's love-native-android)
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+90
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#include <IL/IL.h>
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#include <IL/ILU.h>
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#include <IL/ILUT.h>
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#include <mathlink.h>
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int main(int argc, char *argv[])
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{
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int retval;
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int image;
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ilInit();
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iluInit();
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ilutInit();
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ilGenImages(1, &image);
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ilBindImage(image);
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ilOriginFunc(IL_ORIGIN_LOWER_LEFT);
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retval = MLMain(argc, argv);
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ilDeleteImages(1, &image);
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ilShutDown(); // Only need to shut down DevIL, not ILU or ILUT
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return retval;
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}
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/*int f(int x, int y)
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{
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return x+y;
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}
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void bits(int i)
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{
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int a[32], k;
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for(k=0; k<32; k++) {
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a[k] = i%2;
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i >>= 1;
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if (i==0) break;
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}
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if (k<32) k++;
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MLPutInteger32List(stdlink, a, k);
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return;
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}*/
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int mlLoad(char *Filename)
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{
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int ret = ilLoadImage(Filename);
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if (ilGetInteger(IL_ORIGIN_MODE) != IL_ORIGIN_UPPER_LEFT)
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iluFlipImage();
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ilConvertImage(IL_RGBA, IL_DOUBLE);
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return ret;
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}
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int mlWidth(void)
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{
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return ilGetInteger(IL_IMAGE_WIDTH);
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}
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int mlHeight(void)
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{
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return ilGetInteger(IL_IMAGE_HEIGHT);
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}
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void mlData(void)
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{
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/*int x, y, c;
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int *Data;
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ILubyte *OrigData = ilGetData();
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Data = malloc(ilGetInteger(IL_IMAGE_WIDTH) * ilGetInteger(IL_IMAGE_HEIGHT) * 4 * sizeof(int));
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for (y = 0; y < ilGetInteger(IL_IMAGE_HEIGHT); y++) {
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for (x = 0; x < ilGetInteger(IL_IMAGE_WIDTH); x++) {
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for (c = 0; c < 4; c++) {
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Data[y * ilGetInteger(IL_IMAGE_WIDTH) * 4 + x * 4 + c] = OrigData[y * ilGetInteger(IL_IMAGE_WIDTH) * 4 + x * 4 + c];
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}
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}
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}
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MLPutInteger32List(stdlink, Data, ilGetInteger(IL_IMAGE_WIDTH) * ilGetInteger(IL_IMAGE_HEIGHT) * 4);
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free(Data);*/
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MLPutReal64List(stdlink, (ILdouble*)ilGetData(), ilGetInteger(IL_IMAGE_WIDTH) * ilGetInteger(IL_IMAGE_HEIGHT) * 4);
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return;
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}
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