Stop further initialization if library loading failed.

This commit is contained in:
Miku AuahDark
2022-05-28 15:48:21 +08:00
parent 2639b8fb63
commit 93cd20d522
@@ -104,6 +104,10 @@ public class GameActivity extends SDLActivity {
super.onCreate(savedInstanceState);
if (mBrokenLibraries) {
return;
}
// Set low-latency audio values
nativeSetDefaultStreamValues(getAudioFreq(), getAudioSMP());