diff --git a/AndroidManifest.xml b/AndroidManifest.xml
index 9d3ea9ae..7db15279 100644
--- a/AndroidManifest.xml
+++ b/AndroidManifest.xml
@@ -1,7 +1,7 @@
diff --git a/jni/SDL2-2.0.3/Android.mk b/jni/SDL2-2.0.3/Android.mk
index fcf6c3dc..35decf32 100755
--- a/jni/SDL2-2.0.3/Android.mk
+++ b/jni/SDL2-2.0.3/Android.mk
@@ -44,7 +44,7 @@ LOCAL_SRC_FILES := \
$(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \
$(wildcard $(LOCAL_PATH)/src/video/*.c) \
$(wildcard $(LOCAL_PATH)/src/video/android/*.c) \
- $(wildcard $(LOCAL_PATH)/src/test/*.c))
+ $(wildcard $(LOCAL_PATH)/src/test/*.c))
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES
LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
diff --git a/jni/SDL2-2.0.3/CMakeLists.txt b/jni/SDL2-2.0.3/CMakeLists.txt
index b5e560f0..4c75ad61 100644
--- a/jni/SDL2-2.0.3/CMakeLists.txt
+++ b/jni/SDL2-2.0.3/CMakeLists.txt
@@ -2,7 +2,7 @@ if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
message(FATAL_ERROR "Prevented in-tree built. Please create a build directory outside of the SDL source code and call cmake from there")
endif()
-cmake_minimum_required(VERSION 2.6)
+cmake_minimum_required(VERSION 2.8)
project(SDL2 C)
include(CheckFunctionExists)
include(CheckLibraryExists)
@@ -117,6 +117,12 @@ else()
set(UNIX_OR_MAC_SYS OFF)
endif()
+if (UNIX_OR_MAC_SYS AND NOT EMSCRIPTEN) # JavaScript does not yet have threading support, so disable pthreads when building for Emscripten.
+ set(SDL_PTHREADS_ENABLED_BY_DEFAULT ON)
+else()
+ set(SDL_PTHREADS_ENABLED_BY_DEFAULT OFF)
+endif()
+
# Default option knobs
if(APPLE OR ARCH_64)
set(OPT_DEF_SSEMATH ON)
@@ -144,7 +150,7 @@ if("$ENV{CFLAGS}" STREQUAL "")
if(USE_GCC OR USE_CLANG)
set(CMAKE_C_FLAGS "-g -O3")
endif()
-else("$ENV{CFLAGS}" STREQUAL "")
+else()
set(CMAKE_C_FLAGS "$ENV{CFLAGS}")
list(APPEND EXTRA_CFLAGS "$ENV{CFLAGS}")
endif()
@@ -161,7 +167,7 @@ if(MSVC)
if(${flag_var} MATCHES "/MD")
string(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
endif()
- endforeach(flag_var)
+ endforeach()
endif()
endif()
@@ -170,13 +176,19 @@ endif()
set(SDL_LIBS "-lSDL2")
set(SDL_CFLAGS "")
+# Emscripten toolchain has a nonempty default value for this, and the checks
+# in this file need to change that, so remember the original value, and
+# restore back to that afterwards. For check_function_exists() to work in
+# Emscripten, this value must be at its default value.
+set(ORIG_CMAKE_REQUIRED_FLAGS ${CMAKE_REQUIRED_FLAGS})
+
if(CYGWIN)
# We build SDL on cygwin without the UNIX emulation layer
include_directories("-I/usr/include/mingw")
set(CMAKE_REQUIRED_FLAGS "-mno-cygwin")
check_c_source_compiles("int main(int argc, char **argv) {}"
HAVE_GCC_NO_CYGWIN)
- set(CMAKE_REQUIRED_FLAGS)
+ set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
if(HAVE_GCC_NO_CYGWIN)
list(APPEND EXTRA_LDFLAGS "-mno-cygwin")
list(APPEND SDL_LIBS "-mno-cygwin")
@@ -188,12 +200,35 @@ add_definitions(-DUSING_GENERATED_CONFIG_H)
# General includes
include_directories(${SDL2_BINARY_DIR}/include ${SDL2_SOURCE_DIR}/include)
+# All these ENABLED_BY_DEFAULT vars will default to ON if not specified, so
+# you only need to have a platform override them if they are disabling.
+set(OPT_DEF_ASM TRUE)
+if(EMSCRIPTEN)
+ # Set up default values for the currently supported set of subsystems:
+ # Emscripten/Javascript does not have assembly support, a dynamic library
+ # loading architecture, low-level CPU inspection or multithreading.
+ set(OPT_DEF_ASM FALSE)
+ set(SDL_SHARED_ENABLED_BY_DEFAULT OFF)
+ set(SDL_ATOMIC_ENABLED_BY_DEFAULT OFF)
+ set(SDL_THREADS_ENABLED_BY_DEFAULT OFF)
+ set(SDL_LOADSO_ENABLED_BY_DEFAULT OFF)
+ set(SDL_CPUINFO_ENABLED_BY_DEFAULT OFF)
+ set(SDL_DLOPEN_ENABLED_BY_DEFAULT OFF)
+endif()
+
+if (NOT DEFINED SDL_SHARED_ENABLED_BY_DEFAULT)
+ set(SDL_SHARED_ENABLED_BY_DEFAULT ON)
+endif()
+
set(SDL_SUBSYSTEMS
Atomic Audio Video Render Events Joystick Haptic Power Threads Timers
- File Loadso CPUinfo Filesystem)
+ File Loadso CPUinfo Filesystem Dlopen)
foreach(_SUB ${SDL_SUBSYSTEMS})
string(TOUPPER ${_SUB} _OPT)
- option(SDL_${_OPT} "Enable the ${_SUB} subsystem" ON)
+ if (NOT DEFINED SDL_${_OPT}_ENABLED_BY_DEFAULT)
+ set(SDL_${_OPT}_ENABLED_BY_DEFAULT ON)
+ endif()
+ option(SDL_${_OPT} "Enable the ${_SUB} subsystem" ${SDL_${_OPT}_ENABLED_BY_DEFAULT})
endforeach()
option_string(ASSERTIONS "Enable internal sanity checks (auto/disabled/release/enabled/paranoid)" "auto")
@@ -212,13 +247,13 @@ set_option(DUMMYAUDIO "Support the dummy audio driver" ON)
set_option(VIDEO_DIRECTFB "Use DirectFB video driver" OFF)
dep_option(DIRECTFB_SHARED "Dynamically load directfb support" ON "VIDEO_DIRECTFB" OFF)
set_option(FUSIONSOUND "Use FusionSound audio driver" OFF)
-dep_option(FUSIONSOUND_SHARED "Dynamically load fusionsound audio support" ON "FUSIONSOUND_SHARED" OFF)
+dep_option(FUSIONSOUND_SHARED "Dynamically load fusionsound audio support" ON "FUSIONSOUND" OFF)
set_option(VIDEO_DUMMY "Use dummy video driver" ON)
set_option(VIDEO_OPENGL "Include OpenGL support" ON)
set_option(VIDEO_OPENGLES "Include OpenGL ES support" ON)
-set_option(PTHREADS "Use POSIX threads for multi-threading" ${UNIX_OR_MAC_SYS})
+set_option(PTHREADS "Use POSIX threads for multi-threading" ${SDL_PTHREADS_ENABLED_BY_DEFAULT})
dep_option(PTHREADS_SEM "Use pthread semaphores" ON "PTHREADS" OFF)
-set_option(SDL_DLOPEN "Use dlopen for shared object loading" ON)
+set_option(SDL_DLOPEN "Use dlopen for shared object loading" ${SDL_DLOPEN_ENABLED_BY_DEFAULT})
set_option(OSS "Support the OSS audio API" ${UNIX_SYS})
set_option(ALSA "Support the ALSA audio API" ${UNIX_SYS})
dep_option(ALSA_SHARED "Dynamically load ALSA audio support" ON "ALSA" OFF)
@@ -236,7 +271,10 @@ set_option(CLOCK_GETTIME "Use clock_gettime() instead of gettimeofday()" O
set_option(INPUT_TSLIB "Use the Touchscreen library for input" ${UNIX_SYS})
set_option(VIDEO_X11 "Use X11 video driver" ${UNIX_SYS})
set_option(VIDEO_WAYLAND "Use Wayland video driver" ${UNIX_SYS})
+dep_option(WAYLAND_SHARED "Dynamically load Wayland support" ON "VIDEO_WAYLAND" OFF)
+dep_option(VIDEO_WAYLAND_QT_TOUCH "QtWayland server support for Wayland video driver" ON "VIDEO_WAYLAND" OFF)
set_option(VIDEO_MIR "Use Mir video driver" ${UNIX_SYS})
+dep_option(MIR_SHARED "Dynamically load Mir support" ON "VIDEO_MIR" OFF)
set_option(VIDEO_RPI "Use Raspberry Pi video driver" ${UNIX_SYS})
dep_option(X11_SHARED "Dynamically load X11 support" ON "VIDEO_X11" OFF)
set(SDL_X11_OPTIONS Xcursor Xinerama XInput Xrandr Xscrnsaver XShape Xvm)
@@ -251,7 +289,7 @@ set_option(VIDEO_VIVANTE "Use Vivante EGL video driver" ${UNIX_SYS})
# TODO: We should (should we?) respect cmake's ${BUILD_SHARED_LIBS} flag here
# The options below are for compatibility to configure's default behaviour.
-set(SDL_SHARED ON CACHE BOOL "Build a shared version of the library")
+set(SDL_SHARED ${SDL_SHARED_ENABLED_BY_DEFAULT} CACHE BOOL "Build a shared version of the library")
set(SDL_STATIC ON CACHE BOOL "Build a static version of the library")
# General source files
@@ -317,7 +355,7 @@ if(USE_GCC OR USE_CLANG)
set(CMAKE_REQUIRED_FLAGS "-mpreferred-stack-boundary=2")
check_c_source_compiles("int x = 0; int main(int argc, char **argv) {}"
HAVE_GCC_PREFERRED_STACK_BOUNDARY)
- set(CMAKE_REQUIRED_FLAGS)
+ set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
set(CMAKE_REQUIRED_FLAGS "-fvisibility=hidden -Werror")
check_c_source_compiles("
@@ -328,7 +366,7 @@ if(USE_GCC OR USE_CLANG)
if(HAVE_GCC_FVISIBILITY)
list(APPEND EXTRA_CFLAGS "-fvisibility=hidden")
endif()
- set(CMAKE_REQUIRED_FLAGS)
+ set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
check_c_compiler_flag(-Wall HAVE_GCC_WALL)
if(HAVE_GCC_WALL)
@@ -376,7 +414,7 @@ if(ASSEMBLY)
if(HAVE_MMX)
list(APPEND EXTRA_CFLAGS "-mmmx")
endif()
- set(CMAKE_REQUIRED_FLAGS)
+ set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
endif()
if(3DNOW)
@@ -393,7 +431,7 @@ if(ASSEMBLY)
if(HAVE_3DNOW)
list(APPEND EXTRA_CFLAGS "-m3dnow")
endif()
- set(CMAKE_REQUIRED_FLAGS)
+ set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
endif()
if(SSE)
@@ -416,7 +454,7 @@ if(ASSEMBLY)
if(HAVE_SSE)
list(APPEND EXTRA_CFLAGS "-msse")
endif()
- set(CMAKE_REQUIRED_FLAGS)
+ set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
endif()
if(SSE2)
@@ -439,7 +477,7 @@ if(ASSEMBLY)
if(HAVE_SSE2)
list(APPEND EXTRA_CFLAGS "-msse2")
endif()
- set(CMAKE_REQUIRED_FLAGS)
+ set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
endif()
if(SSEMATH)
@@ -464,7 +502,7 @@ if(ASSEMBLY)
return vec_splat_u32(0);
}
int main(int argc, char **argv) { }" HAVE_ALTIVEC)
- set(CMAKE_REQUIRED_FLAGS)
+ set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
if(HAVE_ALTIVEC OR HAVE_ALTIVEC_H_HDR)
set(HAVE_ALTIVEC TRUE) # if only HAVE_ALTIVEC_H_HDR is set
list(APPEND EXTRA_CFLAGS "-maltivec")
@@ -486,7 +524,7 @@ if(ASSEMBLY)
set(SDL_ASSEMBLY_ROUTINES 1)
endif()
# TODO:
-#else(ASSEMBLY)
+#else()
# if(USE_GCC OR USE_CLANG)
# list(APPEND EXTRA_CFLAGS "-mno-sse" "-mno-sse2" "-mno-mmx")
# endif()
@@ -518,7 +556,7 @@ if(LIBC)
set(HAVE_M_PI 1)
add_definitions(-D_USE_MATH_DEFINES) # needed for M_PI
set(STDC_HEADERS 1)
- else(WINDOWS AND NOT MINGW)
+ else()
set(HAVE_LIBC TRUE)
check_include_file(sys/types.h HAVE_SYS_TYPES_H)
foreach(_HEADER
@@ -555,7 +593,7 @@ if(LIBC)
set(CMAKE_REQUIRED_LIBRARIES m)
foreach(_FN
atan atan2 ceil copysign cos cosf fabs floor log pow scalbn sin
- sinf sqrt sqrtf tan tanf)
+ sinf sqrt sqrtf tan tanf acos asin)
string(TOUPPER ${_FN} _UPPER)
set(_HAVEVAR "HAVE_${_UPPER}")
check_function_exists("${_FN}" ${_HAVEVAR})
@@ -567,11 +605,20 @@ if(LIBC)
check_library_exists(iconv iconv_open "" HAVE_LIBICONV)
if(HAVE_LIBICONV)
list(APPEND EXTRA_LIBS iconv)
+ set(HAVE_ICONV 1)
+ endif()
+
+ if(NOT APPLE)
+ check_include_file(alloca.h HAVE_ALLOCA_H)
+ check_function_exists(alloca HAVE_ALLOCA)
+ else()
+ set(HAVE_ALLOCA_H 1)
+ set(HAVE_ALLOCA 1)
endif()
check_struct_has_member("struct sigaction" "sa_sigaction" "signal.h" HAVE_SA_SIGACTION)
endif()
-else(LIBC)
+else()
if(WINDOWS)
set(HAVE_STDARG_H 1)
set(HAVE_STDDEF_H 1)
@@ -642,7 +689,49 @@ if(SDL_VIDEO)
endif()
# Platform-specific options and settings
-if(UNIX AND NOT APPLE)
+if(EMSCRIPTEN)
+ # Hide noisy warnings that intend to aid mostly during initial stages of porting a new
+ # project. Uncomment at will for verbose cross-compiling -I/../ path info.
+ add_definitions(-Wno-warn-absolute-paths)
+ if(SDL_AUDIO)
+ set(SDL_AUDIO_DRIVER_EMSCRIPTEN 1)
+ file(GLOB EM_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/emscripten/*.c)
+ set(SOURCE_FILES ${SOURCE_FILES} ${EM_AUDIO_SOURCES})
+ set(HAVE_SDL_AUDIO TRUE)
+ endif()
+ if(SDL_FILESYSTEM)
+ set(SDL_FILESYSTEM_EMSCRIPTEN 1)
+ file(GLOB EM_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/emscripten/*.c)
+ set(SOURCE_FILES ${SOURCE_FILES} ${EM_FILESYSTEM_SOURCES})
+ set(HAVE_SDL_FILESYSTEM TRUE)
+ endif()
+ if(SDL_JOYSTICK)
+ set(SDL_JOYSTICK_EMSCRIPTEN 1)
+ file(GLOB EM_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/emscripten/*.c)
+ set(SOURCE_FILES ${SOURCE_FILES} ${EM_JOYSTICK_SOURCES})
+ set(HAVE_SDL_JOYSTICK TRUE)
+ endif()
+ if(SDL_POWER)
+ set(SDL_POWER_EMSCRIPTEN 1)
+ file(GLOB EM_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/emscripten/*.c)
+ set(SOURCE_FILES ${SOURCE_FILES} ${EM_POWER_SOURCES})
+ set(HAVE_SDL_POWER TRUE)
+ endif()
+ if(SDL_VIDEO)
+ set(SDL_VIDEO_DRIVER_EMSCRIPTEN 1)
+ file(GLOB EM_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/emscripten/*.c)
+ set(SOURCE_FILES ${SOURCE_FILES} ${EM_VIDEO_SOURCES})
+ set(HAVE_SDL_VIDEO TRUE)
+
+ #enable gles
+ if(VIDEO_OPENGLES)
+ set(SDL_VIDEO_OPENGL_EGL 1)
+ set(HAVE_VIDEO_OPENGLES TRUE)
+ set(SDL_VIDEO_OPENGL_ES2 1)
+ set(SDL_VIDEO_RENDER_OGL_ES2 1)
+ endif()
+ endif()
+elseif(UNIX AND NOT APPLE)
if(SDL_AUDIO)
if(SYSV5 OR SOLARIS OR HPUX)
set(SDL_AUDIO_DRIVER_SUNAUDIO 1)
@@ -752,7 +841,7 @@ if(UNIX AND NOT APPLE)
if(FOUND_CLOCK_GETTIME)
list(APPEND EXTRA_LIBS rt)
set(HAVE_CLOCK_GETTIME 1)
- else(FOUND_CLOCK_GETTIME)
+ else()
check_library_exists(c clock_gettime "" FOUND_CLOCK_GETTIME)
if(FOUND_CLOCK_GETTIME)
set(HAVE_CLOCK_GETTIME 1)
@@ -811,25 +900,39 @@ elseif(WINDOWS)
# Check for DirectX
if(DIRECTX)
- if("$ENV{DXSDK_DIR}" STREQUAL "")
- message_error("DIRECTX requires the \$DXSDK_DIR environment variable to be set")
+ if(NOT CMAKE_COMPILER_IS_MINGW)
+ if("$ENV{DXSDK_DIR}" STREQUAL "")
+ message_error("DIRECTX requires the \$DXSDK_DIR environment variable to be set")
+ endif()
+ set(CMAKE_REQUIRED_FLAGS "/I\"$ENV{DXSDK_DIR}\\Include\"")
endif()
- set(CMAKE_REQUIRED_FLAGS "/I\"$ENV{DXSDK_DIR}\\Include\"")
+
+ if(HAVE_WIN32_CC)
+ # xinput.h may need windows.h, but doesn't include it itself.
+ check_c_source_compiles("
+ #include
+ #include
+ int main(int argc, char **argv) { }" HAVE_XINPUT_H)
+ else()
+ check_include_file(xinput.h HAVE_XINPUT_H)
+ endif()
+
check_include_file(d3d9.h HAVE_D3D_H)
check_include_file(d3d11_1.h HAVE_D3D11_H)
check_include_file(ddraw.h HAVE_DDRAW_H)
check_include_file(dsound.h HAVE_DSOUND_H)
check_include_file(dinput.h HAVE_DINPUT_H)
check_include_file(xaudio2.h HAVE_XAUDIO2_H)
- check_include_file(xinput.h HAVE_XINPUT_H)
check_include_file(dxgi.h HAVE_DXGI_H)
if(HAVE_D3D_H OR HAVE_D3D11_H OR HAVE_DDRAW_H OR HAVE_DSOUND_H OR HAVE_DINPUT_H OR HAVE_XAUDIO2_H)
set(HAVE_DIRECTX TRUE)
+ if(NOT CMAKE_COMPILER_IS_MINGW)
# TODO: change $ENV{DXSDL_DIR} to get the path from the include checks
- link_directories($ENV{DXSDK_DIR}\\lib\\${PROCESSOR_ARCH})
- include_directories($ENV{DXSDK_DIR}\\Include)
+ link_directories($ENV{DXSDK_DIR}\\lib\\${PROCESSOR_ARCH})
+ include_directories($ENV{DXSDK_DIR}\\Include)
+ endif()
endif()
- set(CMAKE_REQUIRED_FLAGS)
+ set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
endif()
if(SDL_AUDIO)
@@ -924,6 +1027,13 @@ elseif(WINDOWS)
set(SDL_VIDEO_RENDER_OGL 1)
set(HAVE_VIDEO_OPENGL TRUE)
endif()
+
+ if(VIDEO_OPENGLES)
+ set(SDL_VIDEO_OPENGL_EGL 1)
+ set(SDL_VIDEO_OPENGL_ES2 1)
+ set(SDL_VIDEO_RENDER_OGL_ES2 1)
+ set(HAVE_VIDEO_OPENGLES TRUE)
+ endif()
endif()
if(SDL_JOYSTICK)
@@ -931,7 +1041,12 @@ elseif(WINDOWS)
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
if(HAVE_DINPUT_H)
set(SDL_JOYSTICK_DINPUT 1)
- list(APPEND EXTRA_LIBS dinput8 dxguid dxerr)
+ list(APPEND EXTRA_LIBS dinput8 dxguid)
+ if(CMAKE_COMPILER_IS_MINGW)
+ list(APPEND EXTRA_LIBS dxerr8)
+ else()
+ list(APPEND EXTRA_LIBS dxerr)
+ endif()
endif()
if(HAVE_XINPUT_H)
set(SDL_JOYSTICK_XINPUT 1)
@@ -942,14 +1057,19 @@ elseif(WINDOWS)
set(HAVE_SDL_JOYSTICK TRUE)
if(SDL_HAPTIC)
- file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/windows/*.c)
+ if(HAVE_DINPUT_H OR HAVE_XINPUT_H)
+ file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/windows/*.c)
+ if(HAVE_DINPUT_H)
+ set(SDL_HAPTIC_DINPUT 1)
+ endif()
+ if(HAVE_XINPUT_H)
+ set(SDL_HAPTIC_XINPUT 1)
+ endif()
+ else()
+ file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c)
+ set(SDL_HAPTIC_DUMMY 1)
+ endif()
set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES})
- if(HAVE_DINPUT_H)
- set(SDL_HAPTIC_DINPUT 1)
- endif()
- if(HAVE_XINPUT_H)
- set(SDL_HAPTIC_XINPUT 1)
- endif()
set(HAVE_SDL_HAPTIC TRUE)
endif()
endif()
@@ -978,7 +1098,7 @@ elseif(APPLE)
endif()
if(SDL_AUDIO)
- set(MACOSX_COREAUDIO 1)
+ set(SDL_AUDIO_DRIVER_COREAUDIO 1)
file(GLOB AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/coreaudio/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${AUDIO_SOURCES})
set(HAVE_SDL_AUDIO TRUE)
@@ -1068,10 +1188,6 @@ elseif(APPLE)
set(SDL_VIDEO_OPENGL 1)
set(SDL_VIDEO_OPENGL_CGL 1)
set(SDL_VIDEO_RENDER_OGL 1)
- if(DARWIN)
- find_library(OpenGL_LIBRARY OpenGL)
- list(APPEND EXTRA_LIBRARIES ${OpenGL_LIBRARY})
- endif()
set(HAVE_VIDEO_OPENGL TRUE)
endif()
endif()
@@ -1193,14 +1309,14 @@ if(NOT WINDOWS OR CYGWIN)
if(SDL_STATIC)
set(ENABLE_STATIC_TRUE "")
set(ENABLE_STATIC_FALSE "#")
- else(SDL_STATIC)
+ else()
set(ENABLE_STATIC_TRUE "#")
set(ENABLE_STATIC_FALSE "")
endif()
if(SDL_SHARED)
set(ENABLE_SHARED_TRUE "")
set(ENABLE_SHARED_FALSE "#")
- else(SDL_SHARED)
+ else()
set(ENABLE_SHARED_TRUE "#")
set(ENABLE_SHARED_FALSE "")
endif()
@@ -1281,7 +1397,7 @@ if(SDL_SHARED)
VERSION ${LT_VERSION}
SOVERSION ${LT_REVISION}
OUTPUT_NAME "SDL2-${LT_RELEASE}")
- else(UNIX)
+ else()
set_target_properties(SDL2 PROPERTIES
VERSION ${SDL_VERSION}
SOVERSION ${LT_REVISION}
@@ -1309,7 +1425,8 @@ endif()
##### Installation targets #####
install(TARGETS ${_INSTALL_LIBS}
LIBRARY DESTINATION "lib${LIB_SUFFIX}"
- ARCHIVE DESTINATION "lib${LIB_SUFFIX}")
+ ARCHIVE DESTINATION "lib${LIB_SUFFIX}"
+ RUNTIME DESTINATION bin)
file(GLOB INCLUDE_FILES ${SDL2_SOURCE_DIR}/include/*.h)
file(GLOB BIN_INCLUDE_FILES ${SDL2_BINARY_DIR}/include/*.h)
@@ -1330,17 +1447,13 @@ if(NOT WINDOWS OR CYGWIN)
if(FREEBSD)
# FreeBSD uses ${PREFIX}/libdata/pkgconfig
install(FILES ${SDL2_BINARY_DIR}/sdl2.pc DESTINATION "libdata/pkgconfig")
- else(FREEBSD)
+ else()
install(FILES ${SDL2_BINARY_DIR}/sdl2.pc
DESTINATION "lib${LIB_SUFFIX}/pkgconfig")
endif()
install(PROGRAMS ${SDL2_BINARY_DIR}/sdl2-config DESTINATION bin)
# TODO: what about the .spec file? Is it only needed for RPM creation?
install(FILES "${SDL2_SOURCE_DIR}/sdl2.m4" DESTINATION "share/aclocal")
-else()
- if(SDL_SHARED)
- install(TARGETS SDL2 RUNTIME DESTINATION bin)
- endif()
endif()
##### Uninstall target #####
diff --git a/jni/SDL2-2.0.3/COPYING.txt b/jni/SDL2-2.0.3/COPYING.txt
index e0d7cc43..5873af74 100644
--- a/jni/SDL2-2.0.3/COPYING.txt
+++ b/jni/SDL2-2.0.3/COPYING.txt
@@ -1,6 +1,6 @@
Simple DirectMedia Layer
-Copyright (C) 1997-2014 Sam Lantinga
+Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/Makefile.in b/jni/SDL2-2.0.3/Makefile.in
index 62b9269e..b66e0f5e 100644
--- a/jni/SDL2-2.0.3/Makefile.in
+++ b/jni/SDL2-2.0.3/Makefile.in
@@ -39,7 +39,7 @@ SDLMAIN_OBJECTS = @SDLMAIN_OBJECTS@
SDLTEST_TARGET = libSDL2_test.a
SDLTEST_OBJECTS = @SDLTEST_OBJECTS@
-SRC_DIST = *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake configure configure.in debian include Makefile.* sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in src test VisualC.html VisualC Xcode Xcode-iOS
+SRC_DIST = *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake cmake_uninstall.cmake.in configure configure.in debian docs include Makefile.* sdl2-config.cmake.in sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in src test VisualC.html VisualC VisualC-WinRT Xcode Xcode-iOS
GEN_DIST = SDL2.spec
ifneq ($V,1)
@@ -176,6 +176,8 @@ install-data:
$(INSTALL) -m 644 $(srcdir)/sdl2.m4 $(DESTDIR)$(datadir)/aclocal/sdl2.m4
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)/pkgconfig
$(INSTALL) -m 644 sdl2.pc $(DESTDIR)$(libdir)/pkgconfig
+ $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)/cmake/SDL2
+ $(INSTALL) -m 644 sdl2-config.cmake $(DESTDIR)$(libdir)/cmake/SDL2
uninstall: uninstall-bin uninstall-hdrs uninstall-lib uninstall-data
uninstall-bin:
@@ -194,6 +196,7 @@ uninstall-lib:
uninstall-data:
rm -f $(DESTDIR)$(datadir)/aclocal/sdl2.m4
rm -f $(DESTDIR)$(libdir)/pkgconfig/sdl2.pc
+ rm -f $(DESTDIR)$(libdir)/cmake/SDL2/sdl2-config.cmake
clean:
rm -rf $(objects)
diff --git a/jni/SDL2-2.0.3/SDL2.spec.in b/jni/SDL2-2.0.3/SDL2.spec.in
index 2a5c4792..dba24003 100644
--- a/jni/SDL2-2.0.3/SDL2.spec.in
+++ b/jni/SDL2-2.0.3/SDL2.spec.in
@@ -1,7 +1,7 @@
Summary: Simple DirectMedia Layer
Name: SDL2
Version: @SDL_VERSION@
-Release: 1
+Release: 2
Source: http://www.libsdl.org/release/%{name}-%{version}.tar.gz
URL: http://www.libsdl.org/
License: zlib
@@ -63,12 +63,12 @@ rm -rf $RPM_BUILD_ROOT
%files
%{__defattr}
-%doc README-SDL.txt COPYING.txt CREDITS.txt BUGS.txt
+%doc README*.txt COPYING.txt CREDITS.txt BUGS.txt
%{_libdir}/lib*.%{__soext}.*
%files devel
%{__defattr}
-%doc README README-SDL.txt COPYING CREDITS BUGS WhatsNew
+%doc docs/README*.md
%{_bindir}/*-config
%{_libdir}/lib*.a
%{_libdir}/lib*.la
@@ -78,13 +78,19 @@ rm -rf $RPM_BUILD_ROOT
%{_datadir}/aclocal/*
%changelog
+* Thu Jun 04 2015 Ryan C. Gordon
+- Fixed README paths.
+
+* Sun Dec 07 2014 Simone Contini
+- Fixed changelog date issue and docs filenames
+
* Sun Jan 22 2012 Sam Lantinga
- Updated for SDL 2.0
* Tue May 16 2006 Sam Lantinga
- Removed support for Darwin, due to build problems on ps2linux
-* Mon Jan 03 2004 Anders Bjorklund
+* Sat Jan 03 2004 Anders Bjorklund
- Added support for Darwin, updated spec file
* Wed Jan 19 2000 Sam Lantinga
diff --git a/jni/SDL2-2.0.3/VisualC-WinRT/WinPhone80_VS2012/SDL-WinPhone80.vcxproj b/jni/SDL2-2.0.3/VisualC-WinRT/WinPhone80_VS2012/SDL-WinPhone80.vcxproj
deleted file mode 100644
index b325cd0b..00000000
--- a/jni/SDL2-2.0.3/VisualC-WinRT/WinPhone80_VS2012/SDL-WinPhone80.vcxproj
+++ /dev/null
@@ -1,439 +0,0 @@
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- false
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- false
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- _USRDLL;UNICODE;SDL_BUILDING_WINRT=1;NDEBUG;%(PreprocessorDefinitions)
- NotUsing
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- false
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- ..\..\include
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- false
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- NotUsing
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- false
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- ..\..\include
- false
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- false
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- false
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diff --git a/jni/SDL2-2.0.3/VisualC-WinRT/WinPhone80_VS2012/SDL-WinPhone80.vcxproj.filters b/jni/SDL2-2.0.3/VisualC-WinRT/WinPhone80_VS2012/SDL-WinPhone80.vcxproj.filters
deleted file mode 100644
index f52e56bf..00000000
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diff --git a/jni/SDL2-2.0.3/VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj b/jni/SDL2-2.0.3/VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj
deleted file mode 100644
index ae13b9cc..00000000
--- a/jni/SDL2-2.0.3/VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj
+++ /dev/null
@@ -1,446 +0,0 @@
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diff --git a/jni/SDL2-2.0.3/VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj.filters b/jni/SDL2-2.0.3/VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj.filters
deleted file mode 100644
index b0e044d5..00000000
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deleted file mode 100644
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diff --git a/jni/SDL2-2.0.3/VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj.filters b/jni/SDL2-2.0.3/VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj.filters
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diff --git a/jni/SDL2-2.0.3/VisualC-WinRT/tests/loopwave/Assets/Logo.png b/jni/SDL2-2.0.3/VisualC-WinRT/tests/loopwave/Assets/Logo.png
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deleted file mode 100644
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deleted file mode 100644
index 3b62bf1b..00000000
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deleted file mode 100644
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diff --git a/jni/SDL2-2.0.3/VisualC/SDL/SDL_VS2012.vcxproj b/jni/SDL2-2.0.3/VisualC/SDL/SDL_VS2012.vcxproj
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diff --git a/jni/SDL2-2.0.3/VisualC/SDL_VS2010.sln b/jni/SDL2-2.0.3/VisualC/SDL_VS2010.sln
deleted file mode 100644
index 9ae8f44f..00000000
--- a/jni/SDL2-2.0.3/VisualC/SDL_VS2010.sln
+++ /dev/null
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diff --git a/jni/SDL2-2.0.3/VisualC/SDL_VS2012.sln b/jni/SDL2-2.0.3/VisualC/SDL_VS2012.sln
deleted file mode 100644
index cdf6bafc..00000000
--- a/jni/SDL2-2.0.3/VisualC/SDL_VS2012.sln
+++ /dev/null
@@ -1,313 +0,0 @@
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diff --git a/jni/SDL2-2.0.3/VisualC/SDL_VS2013.sln b/jni/SDL2-2.0.3/VisualC/SDL_VS2013.sln
deleted file mode 100644
index 0804b5e2..00000000
--- a/jni/SDL2-2.0.3/VisualC/SDL_VS2013.sln
+++ /dev/null
@@ -1,338 +0,0 @@
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diff --git a/jni/SDL2-2.0.3/VisualC/SDLmain/SDLmain_VS2013.vcxproj b/jni/SDL2-2.0.3/VisualC/SDLmain/SDLmain_VS2013.vcxproj
deleted file mode 100644
index 3b90f23f..00000000
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@@ -1,172 +0,0 @@
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diff --git a/jni/SDL2-2.0.3/VisualC/SDLtest/SDLtest_VS2008.vcproj b/jni/SDL2-2.0.3/VisualC/SDLtest/SDLtest_VS2008.vcproj
deleted file mode 100644
index ccaabe2d..00000000
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diff --git a/jni/SDL2-2.0.3/VisualC/SDLtest/SDLtest_VS2010.vcxproj b/jni/SDL2-2.0.3/VisualC/SDLtest/SDLtest_VS2010.vcxproj
deleted file mode 100644
index 9433ff88..00000000
--- a/jni/SDL2-2.0.3/VisualC/SDLtest/SDLtest_VS2010.vcxproj
+++ /dev/null
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\ No newline at end of file
diff --git a/jni/SDL2-2.0.3/VisualC/SDLtest/SDLtest_VS2012.vcxproj b/jni/SDL2-2.0.3/VisualC/SDLtest/SDLtest_VS2012.vcxproj
deleted file mode 100644
index 256bbf2f..00000000
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+++ /dev/null
@@ -1,200 +0,0 @@
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diff --git a/jni/SDL2-2.0.3/VisualC/SDLtest/SDLtest_VS2013.vcxproj b/jni/SDL2-2.0.3/VisualC/SDLtest/SDLtest_VS2013.vcxproj
deleted file mode 100644
index a515ab08..00000000
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\ No newline at end of file
diff --git a/jni/SDL2-2.0.3/VisualC/clean.sh b/jni/SDL2-2.0.3/VisualC/clean.sh
deleted file mode 100755
index f90a11e9..00000000
--- a/jni/SDL2-2.0.3/VisualC/clean.sh
+++ /dev/null
@@ -1,5 +0,0 @@
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diff --git a/jni/SDL2-2.0.3/VisualC/tests/checkkeys/checkkeys_VS2008.vcproj b/jni/SDL2-2.0.3/VisualC/tests/checkkeys/checkkeys_VS2008.vcproj
deleted file mode 100644
index de0be502..00000000
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diff --git a/jni/SDL2-2.0.3/VisualC/tests/checkkeys/checkkeys_VS2010.vcxproj b/jni/SDL2-2.0.3/VisualC/tests/checkkeys/checkkeys_VS2010.vcxproj
deleted file mode 100644
index 76c573a7..00000000
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diff --git a/jni/SDL2-2.0.3/VisualC/tests/checkkeys/checkkeys_VS2012.vcxproj b/jni/SDL2-2.0.3/VisualC/tests/checkkeys/checkkeys_VS2012.vcxproj
deleted file mode 100644
index f9ba52a7..00000000
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diff --git a/jni/SDL2-2.0.3/VisualC/tests/checkkeys/checkkeys_VS2013.vcxproj b/jni/SDL2-2.0.3/VisualC/tests/checkkeys/checkkeys_VS2013.vcxproj
deleted file mode 100644
index e02d5a00..00000000
--- a/jni/SDL2-2.0.3/VisualC/tests/checkkeys/checkkeys_VS2013.vcxproj
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@@ -1,245 +0,0 @@
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diff --git a/jni/SDL2-2.0.3/VisualC/tests/testoverlay2/testoverlay2_VS2010.vcxproj b/jni/SDL2-2.0.3/VisualC/tests/testoverlay2/testoverlay2_VS2010.vcxproj
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diff --git a/jni/SDL2-2.0.3/VisualC/tests/testoverlay2/testoverlay2_VS2013.vcxproj b/jni/SDL2-2.0.3/VisualC/tests/testoverlay2/testoverlay2_VS2013.vcxproj
deleted file mode 100644
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diff --git a/jni/SDL2-2.0.3/VisualC/tests/testplatform/testplatform_VS2008.vcproj b/jni/SDL2-2.0.3/VisualC/tests/testplatform/testplatform_VS2008.vcproj
deleted file mode 100644
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diff --git a/jni/SDL2-2.0.3/VisualC/tests/testplatform/testplatform_VS2010.vcxproj b/jni/SDL2-2.0.3/VisualC/tests/testplatform/testplatform_VS2010.vcxproj
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diff --git a/jni/SDL2-2.0.3/VisualC/tests/testrendertarget/testrendertarget_VS2013.vcxproj b/jni/SDL2-2.0.3/VisualC/tests/testrendertarget/testrendertarget_VS2013.vcxproj
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diff --git a/jni/SDL2-2.0.3/VisualC/tests/testshape/testshape_VS2013.vcxproj b/jni/SDL2-2.0.3/VisualC/tests/testshape/testshape_VS2013.vcxproj
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diff --git a/jni/SDL2-2.0.3/VisualC/tests/testsprite2/testsprite2_VS2008.vcproj b/jni/SDL2-2.0.3/VisualC/tests/testsprite2/testsprite2_VS2008.vcproj
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diff --git a/jni/SDL2-2.0.3/VisualC/tests/testsprite2/testsprite2_VS2010.vcxproj b/jni/SDL2-2.0.3/VisualC/tests/testsprite2/testsprite2_VS2010.vcxproj
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diff --git a/jni/SDL2-2.0.3/VisualC/tests/testsprite2/testsprite2_VS2012.vcxproj b/jni/SDL2-2.0.3/VisualC/tests/testsprite2/testsprite2_VS2012.vcxproj
deleted file mode 100644
index 18bf9281..00000000
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diff --git a/jni/SDL2-2.0.3/VisualC/tests/testsprite2/testsprite2_VS2013.vcxproj b/jni/SDL2-2.0.3/VisualC/tests/testsprite2/testsprite2_VS2013.vcxproj
deleted file mode 100644
index 299a9bd0..00000000
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diff --git a/jni/SDL2-2.0.3/VisualC/visualtest/unittest/testquit/testquit_VS2012.vcxproj b/jni/SDL2-2.0.3/VisualC/visualtest/unittest/testquit/testquit_VS2012.vcxproj
deleted file mode 100755
index 219b864b..00000000
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diff --git a/jni/SDL2-2.0.3/VisualC/visualtest/visualtest_VS2012.vcxproj b/jni/SDL2-2.0.3/VisualC/visualtest/visualtest_VS2012.vcxproj
deleted file mode 100755
index 9244b6a2..00000000
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- OnlyExplicitInline
- ..\..\include;..\..\visualtest\include;%(AdditionalIncludeDirectories)
- WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
- true
- MultiThreadedDLL
- true
-
-
- Level3
- true
- Default
-
-
- NDEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- true
- Windows
-
-
- copy "$(SolutionDir)..\test\icon.bmp" "$(ProjectDir)icon.bmp"
-copy "$(SolutionDir)\$(Platform)\$(Configuration)\testsprite2.exe" "$(ProjectDir)"
-copy "$(SolutionDir)\$(Platform)\$(Configuration)\testquit.exe" "$(ProjectDir)"
-copy /y "$(SolutionDir)..\visualtest\*.config" "$(ProjectDir)"
-copy /y "$(SolutionDir)..\visualtest\*.parameters" "$(ProjectDir)"
-copy /y "$(SolutionDir)..\visualtest\*.actions" "$(ProjectDir)"
-copy /y "$(SolutionDir)..\visualtest\unittest\*.config" "$(ProjectDir)"
-copy /y "$(SolutionDir)..\visualtest\unittest\*.parameters" "$(ProjectDir)"
-copy /y "$(SolutionDir)..\visualtest\unittest\*.actions" "$(ProjectDir)"
-
-
- Copy data files
-
-
-
-
- _DEBUG;%(PreprocessorDefinitions)
- true
- true
- Win32
-
-
- Disabled
- ..\..\include;..\..\visualtest\include;%(AdditionalIncludeDirectories)
- WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)
- MultiThreadedDebugDLL
-
-
- Level3
- true
- EditAndContinue
- Default
- false
-
-
- _DEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- true
- true
- Windows
- kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;Shlwapi.lib;%(AdditionalDependencies)
- false
-
-
- copy "$(SolutionDir)..\test\icon.bmp" "$(ProjectDir)icon.bmp"
-copy "$(SolutionDir)\$(Platform)\$(Configuration)\testsprite2.exe" "$(ProjectDir)"
-copy "$(SolutionDir)\$(Platform)\$(Configuration)\testquit.exe" "$(ProjectDir)"
-copy /y "$(SolutionDir)..\visualtest\*.config" "$(ProjectDir)"
-copy /y "$(SolutionDir)..\visualtest\*.parameters" "$(ProjectDir)"
-copy /y "$(SolutionDir)..\visualtest\*.actions" "$(ProjectDir)"
-copy /y "$(SolutionDir)..\visualtest\unittest\*.config" "$(ProjectDir)"
-copy /y "$(SolutionDir)..\visualtest\unittest\*.parameters" "$(ProjectDir)"
-copy /y "$(SolutionDir)..\visualtest\unittest\*.actions" "$(ProjectDir)"
-
-
- Copy data files
-
-
-
-
- _DEBUG;%(PreprocessorDefinitions)
- true
- true
-
-
- Disabled
- ..\..\include;..\..\visualtest\include;%(AdditionalIncludeDirectories)
- WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
- MultiThreadedDebugDLL
-
-
- Level3
- true
- ProgramDatabase
- Default
-
-
- _DEBUG;%(PreprocessorDefinitions)
- 0x0409
-
-
- true
- true
- Windows
- false
-
-
- copy "$(SolutionDir)..\test\icon.bmp" "$(ProjectDir)icon.bmp"
-copy "$(SolutionDir)\$(Platform)\$(Configuration)\testsprite2.exe" "$(ProjectDir)"
-copy "$(SolutionDir)\$(Platform)\$(Configuration)\testquit.exe" "$(ProjectDir)"
-copy /y "$(SolutionDir)..\visualtest\*.config" "$(ProjectDir)"
-copy /y "$(SolutionDir)..\visualtest\*.parameters" "$(ProjectDir)"
-copy /y "$(SolutionDir)..\visualtest\*.actions" "$(ProjectDir)"
-copy /y "$(SolutionDir)..\visualtest\unittest\*.config" "$(ProjectDir)"
-copy /y "$(SolutionDir)..\visualtest\unittest\*.parameters" "$(ProjectDir)"
-copy /y "$(SolutionDir)..\visualtest\unittest\*.actions" "$(ProjectDir)"
-
-
- Copy data files
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- {da956fd3-e142-46f2-9dd5-c78bebb56b7a}
-
-
- {da956fd3-e143-46f2-9fe5-c77bebc56b1a}
-
-
- {81ce8daf-ebb2-4761-8e45-b71abcca8c68}
-
-
-
-
-
-
\ No newline at end of file
diff --git a/jni/SDL2-2.0.3/WhatsNew.txt b/jni/SDL2-2.0.3/WhatsNew.txt
index 48209e85..b37591d8 100644
--- a/jni/SDL2-2.0.3/WhatsNew.txt
+++ b/jni/SDL2-2.0.3/WhatsNew.txt
@@ -6,10 +6,91 @@ This is a list of major changes in SDL's version history.
---------------------------------------------------------------------------
General:
-* Added an event SDL_RENDER_DEVICE_RESET that is sent from the D3D renderers
- when the D3D device is lost, and from Android's event loop when the GLES
- context had to be re created.
-* Native Client backend
+* Added support for web applications using Emscripten, see docs/README-emscripten.md for more information
+* Added support for web applications using Native Client (NaCl), see docs/README-nacl.md for more information
+* Added an API to queue audio instead of using the audio callback:
+ SDL_QueueAudio(), SDL_GetQueuedAudioSize(), SDL_ClearQueuedAudio()
+* Added events for audio device hot plug support:
+ SDL_AUDIODEVICEADDED, SDL_AUDIODEVICEREMOVED
+* Added SDL_PointInRect()
+* Added SDL_HasAVX2() to detect CPUs with AVX2 support
+* Added SDL_SetWindowHitTest() to let apps treat parts of their SDL window like traditional window decorations (drag areas, resize areas)
+* Added SDL_GetGrabbedWindow() to get the window that currently has input grab, if any
+* Added SDL_RenderIsClipEnabled() to tell whether clipping is currently enabled in a renderer
+* Added SDL_CaptureMouse() to capture the mouse to get events while the mouse is not in your window
+* Added SDL_WarpMouseGlobal() to warp the mouse cursor in global screen space
+* Added SDL_GetGlobalMouseState() to get the current mouse state outside of an SDL window
+* Added a direction field to mouse wheel events to tell whether they are flipped (natural) or not
+* Added GL_CONTEXT_RELEASE_BEHAVIOR GL attribute (maps to [WGL|GLX]_ARB_context_flush_control extension)
+* Added EGL_KHR_create_context support to allow OpenGL ES version selection on some platforms
+* Added NV12 and NV21 YUV texture support for OpenGL and OpenGL ES 2.0 renderers
+* Added a Vivante video driver that is used on various SoC platforms
+* Added an event SDL_RENDER_DEVICE_RESET that is sent from the D3D renderers when the D3D device is lost, and from Android's event loop when the GLES context had to be recreated
+* Added a hint SDL_HINT_NO_SIGNAL_HANDLERS to disable SDL's built in signal handling
+* Added a hint SDL_HINT_THREAD_STACK_SIZE to set the stack size of SDL's threads
+* Added SDL_sqrtf(), SDL_tan(), and SDL_tanf() to the stdlib routines
+* Improved support for WAV and BMP files with unusual chunks in them
+* Renamed SDL_assert_data to SDL_AssertData and SDL_assert_state to SDL_AssertState
+* Added a hint SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN to prevent window interaction while cursor is hidden
+* Added SDL_GetDisplayDPI() to get the DPI information for a display
+* Added SDL_JoystickCurrentPowerLevel() to get the battery level of a joystick
+* Added SDL_JoystickFromInstanceID(), as a helper function, to get the SDL_Joystick* that an event is referring to.
+* Added SDL_GameControllerFromInstanceID(), as a helper function, to get the SDL_GameController* that an event is referring to.
+
+Windows:
+* Added support for Windows Phone 8.1 and Windows 10/UWP (Universal Windows Platform)
+* Timer resolution is now 1 ms by default, adjustable with the SDL_HINT_TIMER_RESOLUTION hint
+* SDLmain no longer depends on the C runtime, so you can use the same .lib in both Debug and Release builds
+* Added SDL_SetWindowsMessageHook() to set a function to be called for every windows message before TranslateMessage()
+* Added a hint SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP to control whether SDL_PumpEvents() processes the Windows message loop
+* You can distinguish between real mouse and touch events by looking for SDL_TOUCH_MOUSEID in the mouse event "which" field
+* SDL_SysWMinfo now contains the window HDC
+* Added support for Unicode command line options
+* Prevent beeping when Alt-key combos are pressed
+* SDL_SetTextInputRect() re-positions the OS-rendered IME
+* Added a hint SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 to prevent generating SDL_WINDOWEVENT_CLOSE events when Alt-F4 is pressed
+* Added a hint SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING to use the old axis and button mapping for XInput devices (deprecated)
+
+Mac OS X:
+* Implemented drag-and-drop support
+* Improved joystick hot-plug detection
+* The SDL_WINDOWEVENT_EXPOSED window event is triggered in the appropriate situations
+* Fixed relative mouse mode when the application loses/regains focus
+* Fixed bugs related to transitioning to and from Spaces-aware fullscreen-desktop mode
+* Fixed the refresh rate of display modes
+* SDL_SysWMInfo is now ARC-compatible
+* Added a hint SDL_HINT_MAC_BACKGROUND_APP to prevent forcing the application to become a foreground process
+
+Linux:
+* Enabled building with Mir and Wayland support by default.
+* Added IBus IME support
+* Added a hint SDL_HINT_IME_INTERNAL_EDITING to control whether IBus should handle text editing internally instead of sending SDL_TEXTEDITING events
+* Added a hint SDL_HINT_VIDEO_X11_NET_WM_PING to allow disabling _NET_WM_PING protocol handling in SDL_CreateWindow()
+* Added support for multiple audio devices when using Pulseaudio
+* Fixed duplicate mouse events when using relative mouse motion
+
+iOS:
+* Added support for iOS 8
+* Added support for MFi game controllers
+* Added support for the hint SDL_HINT_ACCELEROMETER_AS_JOYSTICK
+* Added sRGB OpenGL ES context support on iOS 7+
+* Added native resolution support for the iPhone 6 Plus
+* Added support for SDL_DisableScreenSaver(), SDL_EnableScreenSaver() and the hint SDL_HINT_VIDEO_ALLOW_SCREENSAVER
+* The SDL_WINDOW_ALLOW_HIGHDPI window flag now enables high-dpi support, and SDL_GL_GetDrawableSize() or SDL_GetRendererOutputSize() gets the window resolution in pixels
+* SDL_GetWindowSize() and display mode sizes are in the "DPI-independent points" coordinate space rather than pixels (matches OS X behavior)
+* SDL_SysWMinfo now contains the OpenGL ES framebuffer and color renderbuffer objects used by the window's active GLES view
+* Fixed various rotation and orientation issues
+* Fixed memory leaks
+
+Android:
+* Added a hint SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH to prevent mouse events from being registered as touch events
+* Added hints SDL_HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION and SDL_HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION
+* Added support for SDL_DisableScreenSaver(), SDL_EnableScreenSaver() and the hint SDL_HINT_VIDEO_ALLOW_SCREENSAVER
+* Added support for SDL_ShowMessageBox() and SDL_ShowSimpleMessageBox()
+
+Raspberry Pi:
+* Added support for the Raspberry Pi 2
+
---------------------------------------------------------------------------
2.0.3:
diff --git a/jni/SDL2-2.0.3/Xcode-iOS/Demos/Demos.xcodeproj/project.pbxproj b/jni/SDL2-2.0.3/Xcode-iOS/Demos/Demos.xcodeproj/project.pbxproj
index 5cff3547..569d2d13 100755
--- a/jni/SDL2-2.0.3/Xcode-iOS/Demos/Demos.xcodeproj/project.pbxproj
+++ b/jni/SDL2-2.0.3/Xcode-iOS/Demos/Demos.xcodeproj/project.pbxproj
@@ -17,6 +17,13 @@
FA8B4BA71967072800F8EB7C /* CoreMotion.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA8B4BA21967070A00F8EB7C /* CoreMotion.framework */; };
FA8B4BA81967073400F8EB7C /* CoreMotion.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA8B4BA21967070A00F8EB7C /* CoreMotion.framework */; };
FA8B4BA91967073D00F8EB7C /* CoreMotion.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA8B4BA21967070A00F8EB7C /* CoreMotion.framework */; };
+ FAE0E96A1BAF96A00098DFA4 /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FAE0E9691BAF96A00098DFA4 /* GameController.framework */; };
+ FAE0E96C1BAF96A90098DFA4 /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FAE0E9691BAF96A00098DFA4 /* GameController.framework */; };
+ FAE0E96D1BAF96AF0098DFA4 /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FAE0E9691BAF96A00098DFA4 /* GameController.framework */; };
+ FAE0E96E1BAF96B10098DFA4 /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FAE0E9691BAF96A00098DFA4 /* GameController.framework */; };
+ FAE0E96F1BAF96B50098DFA4 /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FAE0E9691BAF96A00098DFA4 /* GameController.framework */; };
+ FAE0E9701BAF96B80098DFA4 /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FAE0E9691BAF96A00098DFA4 /* GameController.framework */; };
+ FAE0E9711BAF96BB0098DFA4 /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FAE0E9691BAF96A00098DFA4 /* GameController.framework */; };
FD15FD690E086911003BDF25 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1D30AB110D05D00D00671497 /* Foundation.framework */; };
FD15FD6A0E086911003BDF25 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1DF5F4DF0D08C38300B7A737 /* UIKit.framework */; };
FD15FD6B0E086911003BDF25 /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1D3623EB0D0F72F000981E51 /* CoreGraphics.framework */; };
@@ -177,6 +184,7 @@
1DF5F4DF0D08C38300B7A737 /* UIKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = UIKit.framework; path = System/Library/Frameworks/UIKit.framework; sourceTree = SDKROOT; };
8D1107310486CEB800E47090 /* Info.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; path = Info.plist; sourceTree = ""; };
FA8B4BA21967070A00F8EB7C /* CoreMotion.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreMotion.framework; path = System/Library/Frameworks/CoreMotion.framework; sourceTree = SDKROOT; };
+ FAE0E9691BAF96A00098DFA4 /* GameController.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GameController.framework; path = System/Library/Frameworks/GameController.framework; sourceTree = SDKROOT; };
FD15FCB20E086866003BDF25 /* Happy.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = Happy.app; sourceTree = BUILT_PRODUCTS_DIR; };
FD1B48920E313154007AB34E /* SDL.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = SDL.xcodeproj; path = ../SDL/SDL.xcodeproj; sourceTree = SOURCE_ROOT; };
FD5F9BE40E0DEBEA008E885B /* Accel.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = Accel.app; sourceTree = BUILT_PRODUCTS_DIR; };
@@ -217,6 +225,7 @@
buildActionMask = 2147483647;
files = (
FD1B48DD0E313255007AB34E /* libSDL2.a in Frameworks */,
+ FAE0E96A1BAF96A00098DFA4 /* GameController.framework in Frameworks */,
FA8B4BA31967070A00F8EB7C /* CoreMotion.framework in Frameworks */,
FDF0D7AB0E12D53800247964 /* CoreAudio.framework in Frameworks */,
FDF0D7AC0E12D53800247964 /* AudioToolbox.framework in Frameworks */,
@@ -233,6 +242,7 @@
buildActionMask = 2147483647;
files = (
FD1B49980E313261007AB34E /* libSDL2.a in Frameworks */,
+ FAE0E96C1BAF96A90098DFA4 /* GameController.framework in Frameworks */,
FA8B4BA41967071300F8EB7C /* CoreMotion.framework in Frameworks */,
FDF0D7A90E12D53500247964 /* CoreAudio.framework in Frameworks */,
FDF0D7AA0E12D53500247964 /* AudioToolbox.framework in Frameworks */,
@@ -249,6 +259,7 @@
buildActionMask = 2147483647;
files = (
FD1B499C0E313269007AB34E /* libSDL2.a in Frameworks */,
+ FAE0E96D1BAF96AF0098DFA4 /* GameController.framework in Frameworks */,
FA8B4BA51967071A00F8EB7C /* CoreMotion.framework in Frameworks */,
FDF0D7A70E12D53200247964 /* CoreAudio.framework in Frameworks */,
FDF0D7A80E12D53200247964 /* AudioToolbox.framework in Frameworks */,
@@ -265,6 +276,7 @@
buildActionMask = 2147483647;
files = (
FDB652000E43D1F300F688B5 /* libSDL2.a in Frameworks */,
+ FAE0E9711BAF96BB0098DFA4 /* GameController.framework in Frameworks */,
FA8B4BA91967073D00F8EB7C /* CoreMotion.framework in Frameworks */,
FDB652020E43D1F300F688B5 /* Foundation.framework in Frameworks */,
FDB652030E43D1F300F688B5 /* UIKit.framework in Frameworks */,
@@ -281,6 +293,7 @@
buildActionMask = 2147483647;
files = (
FD1B499E0E31326C007AB34E /* libSDL2.a in Frameworks */,
+ FAE0E96E1BAF96B10098DFA4 /* GameController.framework in Frameworks */,
FA8B4BA61967072100F8EB7C /* CoreMotion.framework in Frameworks */,
FDF0D7950E12D52900247964 /* CoreAudio.framework in Frameworks */,
FDF0D7960E12D52900247964 /* AudioToolbox.framework in Frameworks */,
@@ -297,6 +310,7 @@
buildActionMask = 2147483647;
files = (
FD1B49A20E313273007AB34E /* libSDL2.a in Frameworks */,
+ FAE0E9701BAF96B80098DFA4 /* GameController.framework in Frameworks */,
FA8B4BA81967073400F8EB7C /* CoreMotion.framework in Frameworks */,
FDC52ED40E2843D6008D768C /* Foundation.framework in Frameworks */,
FDC52ED50E2843D6008D768C /* UIKit.framework in Frameworks */,
@@ -313,6 +327,7 @@
buildActionMask = 2147483647;
files = (
FD1B49A00E313270007AB34E /* libSDL2.a in Frameworks */,
+ FAE0E96F1BAF96B50098DFA4 /* GameController.framework in Frameworks */,
FA8B4BA71967072800F8EB7C /* CoreMotion.framework in Frameworks */,
FDF0D69C0E12D05400247964 /* Foundation.framework in Frameworks */,
FDF0D69D0E12D05400247964 /* UIKit.framework in Frameworks */,
@@ -367,6 +382,7 @@
29B97323FDCFA39411CA2CEA /* Frameworks */ = {
isa = PBXGroup;
children = (
+ FAE0E9691BAF96A00098DFA4 /* GameController.framework */,
FA8B4BA21967070A00F8EB7C /* CoreMotion.framework */,
FDF0D7220E12D31800247964 /* AudioToolbox.framework */,
FDB96EDF0DEFC9DC00FAF19F /* QuartzCore.framework */,
@@ -571,7 +587,7 @@
29B97313FDCFA39411CA2CEA /* Project object */ = {
isa = PBXProject;
attributes = {
- LastUpgradeCheck = 0420;
+ LastUpgradeCheck = 0630;
};
buildConfigurationList = C01FCF4E08A954540054247B /* Build configuration list for PBXProject "Demos" */;
compatibilityVersion = "Xcode 3.2";
@@ -818,6 +834,7 @@
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
GCC_OPTIMIZATION_LEVEL = 0;
HEADER_SEARCH_PATHS = ../../include;
+ ONLY_ACTIVE_ARCH = YES;
PRELINK_LIBS = "";
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
diff --git a/jni/SDL2-2.0.3/Xcode-iOS/Demos/src/fireworks.c b/jni/SDL2-2.0.3/Xcode-iOS/Demos/src/fireworks.c
index 6c60dd12..a5beada9 100644
--- a/jni/SDL2-2.0.3/Xcode-iOS/Demos/src/fireworks.c
+++ b/jni/SDL2-2.0.3/Xcode-iOS/Demos/src/fireworks.c
@@ -387,6 +387,9 @@ main(int argc, char *argv[])
SDL_GL_SetAttribute(SDL_GL_RETAINED_BACKING, 0);
SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1);
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1);
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
+
/* create main window and renderer */
window = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
SDL_WINDOW_OPENGL |
diff --git a/jni/SDL2-2.0.3/Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj b/jni/SDL2-2.0.3/Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj
index 44055cae..9f0d62e8 100755
--- a/jni/SDL2-2.0.3/Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj
+++ b/jni/SDL2-2.0.3/Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj
@@ -143,6 +143,7 @@
AABCC3941640643D00AB8930 /* SDL_uikitmessagebox.h in Headers */ = {isa = PBXBuildFile; fileRef = AABCC3921640643D00AB8930 /* SDL_uikitmessagebox.h */; };
AABCC3951640643D00AB8930 /* SDL_uikitmessagebox.m in Sources */ = {isa = PBXBuildFile; fileRef = AABCC3931640643D00AB8930 /* SDL_uikitmessagebox.m */; };
AADA5B8F16CCAB7C00107CF7 /* SDL_bits.h in Headers */ = {isa = PBXBuildFile; fileRef = AADA5B8E16CCAB7C00107CF7 /* SDL_bits.h */; };
+ FAD4F7021BA3C4E8008346CE /* SDL_sysjoystick_c.h in Headers */ = {isa = PBXBuildFile; fileRef = FAD4F7011BA3C4E8008346CE /* SDL_sysjoystick_c.h */; settings = {ASSET_TAGS = (); }; };
FD3F4A760DEA620800C5B771 /* SDL_getenv.c in Sources */ = {isa = PBXBuildFile; fileRef = FD3F4A700DEA620800C5B771 /* SDL_getenv.c */; };
FD3F4A770DEA620800C5B771 /* SDL_iconv.c in Sources */ = {isa = PBXBuildFile; fileRef = FD3F4A710DEA620800C5B771 /* SDL_iconv.c */; };
FD3F4A780DEA620800C5B771 /* SDL_malloc.c in Sources */ = {isa = PBXBuildFile; fileRef = FD3F4A720DEA620800C5B771 /* SDL_malloc.c */; };
@@ -339,6 +340,7 @@
AABCC3921640643D00AB8930 /* SDL_uikitmessagebox.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_uikitmessagebox.h; sourceTree = ""; };
AABCC3931640643D00AB8930 /* SDL_uikitmessagebox.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_uikitmessagebox.m; sourceTree = ""; };
AADA5B8E16CCAB7C00107CF7 /* SDL_bits.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_bits.h; sourceTree = ""; };
+ FAD4F7011BA3C4E8008346CE /* SDL_sysjoystick_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysjoystick_c.h; sourceTree = ""; };
FD0BBFEF0E3933DD00D833B1 /* SDL_uikitview.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_uikitview.h; sourceTree = ""; };
FD3F4A700DEA620800C5B771 /* SDL_getenv.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_getenv.c; sourceTree = ""; };
FD3F4A710DEA620800C5B771 /* SDL_iconv.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_iconv.c; sourceTree = ""; };
@@ -634,6 +636,7 @@
FD689EFF0E26E5B600F90B21 /* iphoneos */ = {
isa = PBXGroup;
children = (
+ FAD4F7011BA3C4E8008346CE /* SDL_sysjoystick_c.h */,
FD689F000E26E5B600F90B21 /* SDL_sysjoystick.m */,
);
path = iphoneos;
@@ -1037,6 +1040,7 @@
AA7558BE1595D55500BBD41B /* SDL_scancode.h in Headers */,
AA7558BF1595D55500BBD41B /* SDL_shape.h in Headers */,
AA7558C01595D55500BBD41B /* SDL_stdinc.h in Headers */,
+ FAD4F7021BA3C4E8008346CE /* SDL_sysjoystick_c.h in Headers */,
AA7558C11595D55500BBD41B /* SDL_surface.h in Headers */,
AA7558C21595D55500BBD41B /* SDL_system.h in Headers */,
AA7558C31595D55500BBD41B /* SDL_syswm.h in Headers */,
@@ -1082,7 +1086,7 @@
29B97313FDCFA39411CA2CEA /* Project object */ = {
isa = PBXProject;
attributes = {
- LastUpgradeCheck = 0420;
+ LastUpgradeCheck = 0630;
};
buildConfigurationList = C01FCF4E08A954540054247B /* Build configuration list for PBXProject "SDL" */;
compatibilityVersion = "Xcode 3.2";
@@ -1253,7 +1257,8 @@
GCC_OPTIMIZATION_LEVEL = 0;
GCC_SYMBOLS_PRIVATE_EXTERN = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES;
- IPHONEOS_DEPLOYMENT_TARGET = 3.1.3;
+ IPHONEOS_DEPLOYMENT_TARGET = 5.1.1;
+ ONLY_ACTIVE_ARCH = YES;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
};
@@ -1265,7 +1270,7 @@
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
GCC_SYMBOLS_PRIVATE_EXTERN = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES;
- IPHONEOS_DEPLOYMENT_TARGET = 3.1.3;
+ IPHONEOS_DEPLOYMENT_TARGET = 5.1.1;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
};
@@ -1274,8 +1279,13 @@
FD6526640DE8FCCB002AD96B /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
+ CLANG_ENABLE_OBJC_ARC = YES;
+ CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
+ CLANG_WARN_OBJC_IMPLICIT_ATOMIC_PROPERTIES = YES;
COPY_PHASE_STRIP = NO;
- IPHONEOS_DEPLOYMENT_TARGET = 5.1.1;
+ GCC_WARN_MULTIPLE_DEFINITION_TYPES_FOR_SELECTOR = YES;
+ GCC_WARN_STRICT_SELECTOR_MATCH = YES;
+ GCC_WARN_UNDECLARED_SELECTOR = YES;
PRODUCT_NAME = SDL2;
SKIP_INSTALL = YES;
};
@@ -1284,8 +1294,13 @@
FD6526650DE8FCCB002AD96B /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
+ CLANG_ENABLE_OBJC_ARC = YES;
+ CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
+ CLANG_WARN_OBJC_IMPLICIT_ATOMIC_PROPERTIES = YES;
COPY_PHASE_STRIP = YES;
- IPHONEOS_DEPLOYMENT_TARGET = 5.1.1;
+ GCC_WARN_MULTIPLE_DEFINITION_TYPES_FOR_SELECTOR = YES;
+ GCC_WARN_STRICT_SELECTOR_MATCH = YES;
+ GCC_WARN_UNDECLARED_SELECTOR = YES;
PRODUCT_NAME = SDL2;
SKIP_INSTALL = YES;
};
diff --git a/jni/SDL2-2.0.3/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/project.pbxproj b/jni/SDL2-2.0.3/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/project.pbxproj
index 1411ab41..ef12dd88 100755
--- a/jni/SDL2-2.0.3/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/project.pbxproj
+++ b/jni/SDL2-2.0.3/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/project.pbxproj
@@ -14,6 +14,7 @@
944A656F195747D90094A81E /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 944A656E1957463F0094A81E /* libSDL2.a */; };
945C4F53195AF17F00DBBF61 /* Default-568h@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = 945C4F52195AF17F00DBBF61 /* Default-568h@2x.png */; };
FA8B4B97196703B400F8EB7C /* CoreMotion.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA8B4B96196703B400F8EB7C /* CoreMotion.framework */; };
+ FAE0E9651BAF967F0098DFA4 /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FAE0E9641BAF967F0098DFA4 /* GameController.framework */; };
FD779EDE0E26BA1200F39101 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FD779EDD0E26BA1200F39101 /* CoreAudio.framework */; };
FD77A07D0E26BD8C00F39101 /* Icon.png in Resources */ = {isa = PBXBuildFile; fileRef = FD77A07C0E26BD8C00F39101 /* Icon.png */; };
FD77A07F0E26BDA900F39101 /* Default.png in Resources */ = {isa = PBXBuildFile; fileRef = FD77A07E0E26BDA900F39101 /* Default.png */; };
@@ -42,6 +43,7 @@
944A65681957463F0094A81E /* SDL.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = SDL.xcodeproj; path = ../../SDL/SDL.xcodeproj; sourceTree = ""; };
945C4F52195AF17F00DBBF61 /* Default-568h@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-568h@2x.png"; sourceTree = ""; };
FA8B4B96196703B400F8EB7C /* CoreMotion.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreMotion.framework; path = System/Library/Frameworks/CoreMotion.framework; sourceTree = SDKROOT; };
+ FAE0E9641BAF967F0098DFA4 /* GameController.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GameController.framework; path = System/Library/Frameworks/GameController.framework; sourceTree = SDKROOT; };
FD779EDD0E26BA1200F39101 /* CoreAudio.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreAudio.framework; path = System/Library/Frameworks/CoreAudio.framework; sourceTree = SDKROOT; };
FD77A07C0E26BD8C00F39101 /* Icon.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = Icon.png; sourceTree = ""; };
FD77A07E0E26BDA900F39101 /* Default.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = Default.png; sourceTree = ""; };
@@ -56,6 +58,7 @@
buildActionMask = 2147483647;
files = (
944A656F195747D90094A81E /* libSDL2.a in Frameworks */,
+ FAE0E9651BAF967F0098DFA4 /* GameController.framework in Frameworks */,
1D60589F0D05DD5A006BFB54 /* Foundation.framework in Frameworks */,
1DF5F4E00D08C38300B7A737 /* UIKit.framework in Frameworks */,
28FD15000DC6FC520079059D /* OpenGLES.framework in Frameworks */,
@@ -112,6 +115,7 @@
29B97323FDCFA39411CA2CEA /* Frameworks */ = {
isa = PBXGroup;
children = (
+ FAE0E9641BAF967F0098DFA4 /* GameController.framework */,
FA8B4B96196703B400F8EB7C /* CoreMotion.framework */,
FDB8BFC50E5A0F6A00980157 /* CoreGraphics.framework */,
FD77A0840E26BDB800F39101 /* AudioToolbox.framework */,
diff --git a/jni/SDL2-2.0.3/Xcode-iOS/Test/TestiPhoneOS.xcodeproj/project.pbxproj b/jni/SDL2-2.0.3/Xcode-iOS/Test/TestiPhoneOS.xcodeproj/project.pbxproj
index 6bcdec04..6b13cad1 100755
--- a/jni/SDL2-2.0.3/Xcode-iOS/Test/TestiPhoneOS.xcodeproj/project.pbxproj
+++ b/jni/SDL2-2.0.3/Xcode-iOS/Test/TestiPhoneOS.xcodeproj/project.pbxproj
@@ -65,6 +65,30 @@
AAE7DFAC14CBB54E00DF1A0E /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
AAE7DFAD14CBB54E00DF1A0E /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
AAE7DFB514CBB5F700DF1A0E /* testrendertarget.c in Sources */ = {isa = PBXBuildFile; fileRef = AAE7DFB414CBB5F700DF1A0E /* testrendertarget.c */; };
+ FA0EF22E1BAF4654000E07A6 /* testjoystick.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA8A74E0E2D0F1600EA573E /* testjoystick.c */; settings = {ASSET_TAGS = (); }; };
+ FA684F7B1BAF1A4400DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
+ FA684F7F1BAF1A4D00DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
+ FA684F801BAF1A5000DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
+ FA684F811BAF1A5300DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
+ FA684F821BAF1A5700DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
+ FA684F831BAF1A5A00DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
+ FA684F841BAF1A5C00DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
+ FA684F851BAF1A6000DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
+ FA684F861BAF1A6200DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
+ FA684F871BAF1A6500DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
+ FA684F881BAF1A6800DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
+ FA684F891BAF1A6A00DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
+ FA684F8A1BAF1A6D00DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
+ FA684F8B1BAF1A7100DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
+ FA684F8C1BAF1A7400DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
+ FA684F8D1BAF1A7800DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
+ FA684F8E1BAF1A7B00DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
+ FA684F8F1BAF1A7E00DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
+ FA684F901BAF1A8100DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
+ FA684F911BAF1A8400DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
+ FA684F921BAF1A8700DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
+ FA684F931BAF1A8A00DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
+ FA684F941BAF1A9400DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
FA8B4BAD1967076F00F8EB7C /* CoreMotion.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA8B4BAC1967076F00F8EB7C /* CoreMotion.framework */; };
FA8B4BC9196766BC00F8EB7C /* CoreMotion.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA8B4BAC1967076F00F8EB7C /* CoreMotion.framework */; };
FA8B4BCD196766BF00F8EB7C /* CoreMotion.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA8B4BAC1967076F00F8EB7C /* CoreMotion.framework */; };
@@ -88,6 +112,21 @@
FA8B4BDF196766F100F8EB7C /* CoreMotion.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA8B4BAC1967076F00F8EB7C /* CoreMotion.framework */; };
FA8B4BE0196766F400F8EB7C /* CoreMotion.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA8B4BAC1967076F00F8EB7C /* CoreMotion.framework */; };
FA8B4BE1196766F600F8EB7C /* CoreMotion.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA8B4BAC1967076F00F8EB7C /* CoreMotion.framework */; };
+ FAE0E9821BAF9B230098DFA4 /* icon.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FDA8AAD90E2D33B000EA573E /* icon.bmp */; };
+ FAE0E9861BAF9B230098DFA4 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
+ FAE0E9871BAF9B230098DFA4 /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
+ FAE0E9881BAF9B230098DFA4 /* CoreMotion.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA8B4BAC1967076F00F8EB7C /* CoreMotion.framework */; };
+ FAE0E9891BAF9B230098DFA4 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
+ FAE0E98A1BAF9B230098DFA4 /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
+ FAE0E98B1BAF9B230098DFA4 /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
+ FAE0E98C1BAF9B230098DFA4 /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89B0E2D111A00EA573E /* CoreGraphics.framework */; };
+ FAE0E98D1BAF9B230098DFA4 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
+ FAE0E98E1BAF9B230098DFA4 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
+ FAE0E98F1BAF9B230098DFA4 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
+ FAE0E9951BAF9B510098DFA4 /* testgamecontroller.c in Sources */ = {isa = PBXBuildFile; fileRef = FA0EF2221BAF43DE000E07A6 /* testgamecontroller.c */; settings = {ASSET_TAGS = (); }; };
+ FAE0E9961BAF9B650098DFA4 /* controllermap.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FA0EF22A1BAF4487000E07A6 /* controllermap.bmp */; settings = {ASSET_TAGS = (); }; };
+ FAE0E9971BAF9B6A0098DFA4 /* button.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FA0EF2291BAF4487000E07A6 /* button.bmp */; settings = {ASSET_TAGS = (); }; };
+ FAE0E9981BAF9B6E0098DFA4 /* axis.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FA0EF2281BAF4487000E07A6 /* axis.bmp */; settings = {ASSET_TAGS = (); }; };
FDA8A79C0E2D0F9300EA573E /* testwm2.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA8A75F0E2D0F1600EA573E /* testwm2.c */; };
FDA8A89F0E2D111A00EA573E /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
FDA8A8A00E2D111A00EA573E /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
@@ -188,7 +227,6 @@
FDD2C19F0E2E534F00B7A85F /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89C0E2D111A00EA573E /* UIKit.framework */; };
FDD2C1A00E2E534F00B7A85F /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
FDD2C1A10E2E534F00B7A85F /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
- FDD2C1A80E2E536400B7A85F /* testjoystick.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA8A74E0E2D0F1600EA573E /* testjoystick.c */; };
FDD2C4540E2E773800B7A85F /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
FDD2C4550E2E773800B7A85F /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
FDD2C4560E2E773800B7A85F /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89A0E2D111A00EA573E /* OpenGLES.framework */; };
@@ -288,7 +326,13 @@
AAE7DF4514CBB43900DF1A0E /* testscale.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testscale.c; path = ../../test/testscale.c; sourceTree = ""; };
AAE7DFB114CBB54E00DF1A0E /* testrendertarget.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testrendertarget.app; sourceTree = BUILT_PRODUCTS_DIR; };
AAE7DFB414CBB5F700DF1A0E /* testrendertarget.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testrendertarget.c; path = ../../test/testrendertarget.c; sourceTree = ""; };
+ FA0EF2221BAF43DE000E07A6 /* testgamecontroller.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testgamecontroller.c; path = ../../test/testgamecontroller.c; sourceTree = ""; };
+ FA0EF2281BAF4487000E07A6 /* axis.bmp */ = {isa = PBXFileReference; lastKnownFileType = image.bmp; name = axis.bmp; path = ../../test/axis.bmp; sourceTree = ""; };
+ FA0EF2291BAF4487000E07A6 /* button.bmp */ = {isa = PBXFileReference; lastKnownFileType = image.bmp; name = button.bmp; path = ../../test/button.bmp; sourceTree = ""; };
+ FA0EF22A1BAF4487000E07A6 /* controllermap.bmp */ = {isa = PBXFileReference; lastKnownFileType = image.bmp; name = controllermap.bmp; path = ../../test/controllermap.bmp; sourceTree = ""; };
+ FA684F7A1BAF1A4400DCFD1A /* GameController.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GameController.framework; path = System/Library/Frameworks/GameController.framework; sourceTree = SDKROOT; };
FA8B4BAC1967076F00F8EB7C /* CoreMotion.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreMotion.framework; path = System/Library/Frameworks/CoreMotion.framework; sourceTree = SDKROOT; };
+ FAE0E9931BAF9B230098DFA4 /* testgamecontroller.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testgamecontroller.app; sourceTree = BUILT_PRODUCTS_DIR; };
FD1B48AC0E3131CA007AB34E /* SDL.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = SDL.xcodeproj; path = ../SDL/SDL.xcodeproj; sourceTree = SOURCE_ROOT; };
FDA8A7410E2D0F1600EA573E /* testaudioinfo.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testaudioinfo.c; path = ../../test/testaudioinfo.c; sourceTree = SOURCE_ROOT; };
FDA8A7470E2D0F1600EA573E /* testerror.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testerror.c; path = ../../test/testerror.c; sourceTree = SOURCE_ROOT; };
@@ -347,6 +391,7 @@
buildActionMask = 2147483647;
files = (
046CEF7B13254F23007AD51D /* libSDL2.a in Frameworks */,
+ FA684F841BAF1A5C00DCFD1A /* GameController.framework in Frameworks */,
FA8B4BD1196766C900F8EB7C /* CoreMotion.framework in Frameworks */,
046CEF7C13254F23007AD51D /* AudioToolbox.framework in Frameworks */,
046CEF7D13254F23007AD51D /* QuartzCore.framework in Frameworks */,
@@ -364,6 +409,7 @@
files = (
AA1EE470176059D00029C7A5 /* libSDL2test.a in Frameworks */,
047A63E213285C3200CD7973 /* libSDL2.a in Frameworks */,
+ FA684F7B1BAF1A4400DCFD1A /* GameController.framework in Frameworks */,
FA8B4BAD1967076F00F8EB7C /* CoreMotion.framework in Frameworks */,
047A63E313285C3200CD7973 /* AudioToolbox.framework in Frameworks */,
047A63E413285C3200CD7973 /* QuartzCore.framework in Frameworks */,
@@ -381,6 +427,7 @@
files = (
AA1EE47817605BF60029C7A5 /* libSDL2test.a in Frameworks */,
FDBDE5810E313465006BAC0B /* libSDL2.a in Frameworks */,
+ FA684F931BAF1A8A00DCFD1A /* GameController.framework in Frameworks */,
FA8B4BE0196766F400F8EB7C /* CoreMotion.framework in Frameworks */,
FDA8A89F0E2D111A00EA573E /* AudioToolbox.framework in Frameworks */,
FDA8A8A00E2D111A00EA573E /* QuartzCore.framework in Frameworks */,
@@ -397,6 +444,7 @@
buildActionMask = 2147483647;
files = (
56ED0502118A8FE400A56AA6 /* libSDL2.a in Frameworks */,
+ FA684F8B1BAF1A7100DCFD1A /* GameController.framework in Frameworks */,
FA8B4BD8196766DD00F8EB7C /* CoreMotion.framework in Frameworks */,
56ED0503118A8FE400A56AA6 /* AudioToolbox.framework in Frameworks */,
56ED0504118A8FE400A56AA6 /* QuartzCore.framework in Frameworks */,
@@ -414,6 +462,7 @@
files = (
AA1EE47617605B9E0029C7A5 /* libSDL2test.a in Frameworks */,
AAE7DEE114CBB1E100DF1A0E /* libSDL2.a in Frameworks */,
+ FA684F8D1BAF1A7800DCFD1A /* GameController.framework in Frameworks */,
FA8B4BDA196766E200F8EB7C /* CoreMotion.framework in Frameworks */,
AAE7DEE214CBB1E100DF1A0E /* AudioToolbox.framework in Frameworks */,
AAE7DEE314CBB1E100DF1A0E /* QuartzCore.framework in Frameworks */,
@@ -431,6 +480,7 @@
files = (
AA1EE47517605B930029C7A5 /* libSDL2test.a in Frameworks */,
AAE7DFA614CBB54E00DF1A0E /* libSDL2.a in Frameworks */,
+ FA684F8C1BAF1A7400DCFD1A /* GameController.framework in Frameworks */,
FA8B4BD9196766E000F8EB7C /* CoreMotion.framework in Frameworks */,
AAE7DFA714CBB54E00DF1A0E /* AudioToolbox.framework in Frameworks */,
AAE7DFA814CBB54E00DF1A0E /* QuartzCore.framework in Frameworks */,
@@ -442,11 +492,29 @@
);
runOnlyForDeploymentPostprocessing = 0;
};
+ FAE0E9851BAF9B230098DFA4 /* Frameworks */ = {
+ isa = PBXFrameworksBuildPhase;
+ buildActionMask = 2147483647;
+ files = (
+ FAE0E9861BAF9B230098DFA4 /* libSDL2.a in Frameworks */,
+ FAE0E9871BAF9B230098DFA4 /* GameController.framework in Frameworks */,
+ FAE0E9881BAF9B230098DFA4 /* CoreMotion.framework in Frameworks */,
+ FAE0E9891BAF9B230098DFA4 /* AudioToolbox.framework in Frameworks */,
+ FAE0E98A1BAF9B230098DFA4 /* QuartzCore.framework in Frameworks */,
+ FAE0E98B1BAF9B230098DFA4 /* OpenGLES.framework in Frameworks */,
+ FAE0E98C1BAF9B230098DFA4 /* CoreGraphics.framework in Frameworks */,
+ FAE0E98D1BAF9B230098DFA4 /* UIKit.framework in Frameworks */,
+ FAE0E98E1BAF9B230098DFA4 /* Foundation.framework in Frameworks */,
+ FAE0E98F1BAF9B230098DFA4 /* CoreAudio.framework in Frameworks */,
+ );
+ runOnlyForDeploymentPostprocessing = 0;
+ };
FDA8AAAE0E2D330F00EA573E /* Frameworks */ = {
isa = PBXFrameworksBuildPhase;
buildActionMask = 2147483647;
files = (
FDBDE5850E313495006BAC0B /* libSDL2.a in Frameworks */,
+ FA684F7F1BAF1A4D00DCFD1A /* GameController.framework in Frameworks */,
FA8B4BC9196766BC00F8EB7C /* CoreMotion.framework in Frameworks */,
FDA8AAB10E2D330F00EA573E /* AudioToolbox.framework in Frameworks */,
FDA8AAB20E2D330F00EA573E /* QuartzCore.framework in Frameworks */,
@@ -463,6 +531,7 @@
buildActionMask = 2147483647;
files = (
FDBDE58C0E3134F3006BAC0B /* libSDL2.a in Frameworks */,
+ FA684F801BAF1A5000DCFD1A /* GameController.framework in Frameworks */,
FA8B4BCD196766BF00F8EB7C /* CoreMotion.framework in Frameworks */,
FDAAC3C30E2D47E6001DB1D8 /* AudioToolbox.framework in Frameworks */,
FDAAC3C40E2D47E6001DB1D8 /* QuartzCore.framework in Frameworks */,
@@ -479,6 +548,7 @@
buildActionMask = 2147483647;
files = (
FDBDE59B0E31356A006BAC0B /* libSDL2.a in Frameworks */,
+ FA684F821BAF1A5700DCFD1A /* GameController.framework in Frameworks */,
FA8B4BCF196766C400F8EB7C /* CoreMotion.framework in Frameworks */,
FDAAC5910E2D5429001DB1D8 /* AudioToolbox.framework in Frameworks */,
FDAAC5920E2D5429001DB1D8 /* QuartzCore.framework in Frameworks */,
@@ -495,6 +565,7 @@
buildActionMask = 2147483647;
files = (
FDBDE59F0E31358D006BAC0B /* libSDL2.a in Frameworks */,
+ FA684F831BAF1A5A00DCFD1A /* GameController.framework in Frameworks */,
FA8B4BD0196766C600F8EB7C /* CoreMotion.framework in Frameworks */,
FDAAC5BF0E2D55B5001DB1D8 /* AudioToolbox.framework in Frameworks */,
FDAAC5C00E2D55B5001DB1D8 /* QuartzCore.framework in Frameworks */,
@@ -512,6 +583,7 @@
files = (
AA1EE47417605B5C0029C7A5 /* libSDL2test.a in Frameworks */,
FDBDE57C0E313445006BAC0B /* libSDL2.a in Frameworks */,
+ FA684F851BAF1A6000DCFD1A /* GameController.framework in Frameworks */,
FA8B4BD2196766CB00F8EB7C /* CoreMotion.framework in Frameworks */,
FDAAC61C0E2D5914001DB1D8 /* AudioToolbox.framework in Frameworks */,
FDAAC61D0E2D5914001DB1D8 /* QuartzCore.framework in Frameworks */,
@@ -529,6 +601,7 @@
files = (
AA1EE47117605A7F0029C7A5 /* libSDL2test.a in Frameworks */,
FDC42FF40F0D866D009C87E1 /* libSDL2.a in Frameworks */,
+ FA684F811BAF1A5300DCFD1A /* GameController.framework in Frameworks */,
FA8B4BCE196766C100F8EB7C /* CoreMotion.framework in Frameworks */,
FDC42FF60F0D866D009C87E1 /* AudioToolbox.framework in Frameworks */,
FDC42FF70F0D866D009C87E1 /* QuartzCore.framework in Frameworks */,
@@ -545,6 +618,7 @@
buildActionMask = 2147483647;
files = (
FDBDE5A90E3135C0006BAC0B /* libSDL2.a in Frameworks */,
+ FA684F901BAF1A8100DCFD1A /* GameController.framework in Frameworks */,
FA8B4BDD196766EB00F8EB7C /* CoreMotion.framework in Frameworks */,
FDD2C1000E2E4F4B00B7A85F /* AudioToolbox.framework in Frameworks */,
FDD2C1010E2E4F4B00B7A85F /* QuartzCore.framework in Frameworks */,
@@ -561,6 +635,7 @@
buildActionMask = 2147483647;
files = (
FDBDE5AE0E3135E6006BAC0B /* libSDL2.a in Frameworks */,
+ FA684F861BAF1A6200DCFD1A /* GameController.framework in Frameworks */,
FA8B4BD3196766CE00F8EB7C /* CoreMotion.framework in Frameworks */,
FDD2C1770E2E52C000B7A85F /* AudioToolbox.framework in Frameworks */,
FDD2C1780E2E52C000B7A85F /* QuartzCore.framework in Frameworks */,
@@ -577,6 +652,7 @@
buildActionMask = 2147483647;
files = (
FDBDE5B60E3135FE006BAC0B /* libSDL2.a in Frameworks */,
+ FA684F871BAF1A6500DCFD1A /* GameController.framework in Frameworks */,
FA8B4BD4196766D100F8EB7C /* CoreMotion.framework in Frameworks */,
FDD2C19B0E2E534F00B7A85F /* AudioToolbox.framework in Frameworks */,
FDD2C19C0E2E534F00B7A85F /* QuartzCore.framework in Frameworks */,
@@ -593,6 +669,7 @@
buildActionMask = 2147483647;
files = (
FDBDE5BC0E31364D006BAC0B /* libSDL2.a in Frameworks */,
+ FA684F881BAF1A6800DCFD1A /* GameController.framework in Frameworks */,
FA8B4BD5196766D400F8EB7C /* CoreMotion.framework in Frameworks */,
FDD2C4540E2E773800B7A85F /* AudioToolbox.framework in Frameworks */,
FDD2C4550E2E773800B7A85F /* QuartzCore.framework in Frameworks */,
@@ -609,6 +686,7 @@
buildActionMask = 2147483647;
files = (
FDBDE5C20E313663006BAC0B /* libSDL2.a in Frameworks */,
+ FA684F891BAF1A6A00DCFD1A /* GameController.framework in Frameworks */,
FA8B4BD6196766D700F8EB7C /* CoreMotion.framework in Frameworks */,
FDD2C4720E2E77D700B7A85F /* AudioToolbox.framework in Frameworks */,
FDD2C4730E2E77D700B7A85F /* QuartzCore.framework in Frameworks */,
@@ -625,6 +703,7 @@
buildActionMask = 2147483647;
files = (
FDBDE5C60E3136F1006BAC0B /* libSDL2.a in Frameworks */,
+ FA684F8A1BAF1A6D00DCFD1A /* GameController.framework in Frameworks */,
FA8B4BD7196766DA00F8EB7C /* CoreMotion.framework in Frameworks */,
FDD2C5010E2E7F4800B7A85F /* AudioToolbox.framework in Frameworks */,
FDD2C5020E2E7F4800B7A85F /* QuartzCore.framework in Frameworks */,
@@ -641,6 +720,7 @@
buildActionMask = 2147483647;
files = (
FDBDE5C80E313702006BAC0B /* libSDL2.a in Frameworks */,
+ FA684F8E1BAF1A7B00DCFD1A /* GameController.framework in Frameworks */,
FA8B4BDB196766E500F8EB7C /* CoreMotion.framework in Frameworks */,
FDD2C51F0E2E807600B7A85F /* AudioToolbox.framework in Frameworks */,
FDD2C5200E2E807600B7A85F /* QuartzCore.framework in Frameworks */,
@@ -658,6 +738,7 @@
files = (
AA1EE47717605BAB0029C7A5 /* libSDL2test.a in Frameworks */,
FDBDE5CA0E313712006BAC0B /* libSDL2.a in Frameworks */,
+ FA684F8F1BAF1A7E00DCFD1A /* GameController.framework in Frameworks */,
FA8B4BDC196766E800F8EB7C /* CoreMotion.framework in Frameworks */,
FDD2C5440E2E80E400B7A85F /* AudioToolbox.framework in Frameworks */,
FDD2C5450E2E80E400B7A85F /* QuartzCore.framework in Frameworks */,
@@ -674,6 +755,7 @@
buildActionMask = 2147483647;
files = (
FDBDE5CC0E31372B006BAC0B /* libSDL2.a in Frameworks */,
+ FA684F911BAF1A8400DCFD1A /* GameController.framework in Frameworks */,
FA8B4BDE196766EE00F8EB7C /* CoreMotion.framework in Frameworks */,
FDD2C57D0E2E8C7400B7A85F /* AudioToolbox.framework in Frameworks */,
FDD2C57E0E2E8C7400B7A85F /* QuartzCore.framework in Frameworks */,
@@ -690,6 +772,7 @@
buildActionMask = 2147483647;
files = (
FDBDE5CE0E31373E006BAC0B /* libSDL2.a in Frameworks */,
+ FA684F921BAF1A8700DCFD1A /* GameController.framework in Frameworks */,
FA8B4BDF196766F100F8EB7C /* CoreMotion.framework in Frameworks */,
FDD2C5BB0E2E8CFC00B7A85F /* AudioToolbox.framework in Frameworks */,
FDD2C5BC0E2E8CFC00B7A85F /* QuartzCore.framework in Frameworks */,
@@ -706,6 +789,7 @@
buildActionMask = 2147483647;
files = (
FDBDE5D40E313789006BAC0B /* libSDL2.a in Frameworks */,
+ FA684F941BAF1A9400DCFD1A /* GameController.framework in Frameworks */,
FA8B4BE1196766F600F8EB7C /* CoreMotion.framework in Frameworks */,
FDD2C6EA0E2E959E00B7A85F /* AudioToolbox.framework in Frameworks */,
FDD2C6EB0E2E959E00B7A85F /* QuartzCore.framework in Frameworks */,
@@ -746,6 +830,7 @@
047A63ED13285C3200CD7973 /* checkkeys.app */,
AAE7DEEC14CBB1E100DF1A0E /* testscale.app */,
AAE7DFB114CBB54E00DF1A0E /* testrendertarget.app */,
+ FAE0E9931BAF9B230098DFA4 /* testgamecontroller.app */,
);
name = Products;
sourceTree = "";
@@ -788,6 +873,7 @@
FDC430090F0D86BF009C87E1 /* testdraw2.c */,
FDA8A7470E2D0F1600EA573E /* testerror.c */,
FDA8A7480E2D0F1600EA573E /* testfile.c */,
+ FA0EF2221BAF43DE000E07A6 /* testgamecontroller.c */,
046CEF8913254F63007AD51D /* testgesture.c */,
FDAAC6290E2D5960001DB1D8 /* testgles.c */,
FDA8A74D0E2D0F1600EA573E /* testiconv.c */,
@@ -813,6 +899,7 @@
FDA8A7C30E2D10FA00EA573E /* Linked Frameworks */ = {
isa = PBXGroup;
children = (
+ FA684F7A1BAF1A4400DCFD1A /* GameController.framework */,
FA8B4BAC1967076F00F8EB7C /* CoreMotion.framework */,
FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */,
FDA8A8990E2D111A00EA573E /* QuartzCore.framework */,
@@ -828,6 +915,9 @@
FDA8AAD60E2D339A00EA573E /* Resources */ = {
isa = PBXGroup;
children = (
+ FA0EF2281BAF4487000E07A6 /* axis.bmp */,
+ FA0EF2291BAF4487000E07A6 /* button.bmp */,
+ FA0EF22A1BAF4487000E07A6 /* controllermap.bmp */,
FDD2C18A0E2E52FE00B7A85F /* utf8.txt */,
FDA8AAD90E2D33B000EA573E /* icon.bmp */,
FDA8AADA0E2D33BA00EA573E /* moose.dat */,
@@ -943,6 +1033,23 @@
productReference = AAE7DFB114CBB54E00DF1A0E /* testrendertarget.app */;
productType = "com.apple.product-type.application";
};
+ FAE0E9801BAF9B230098DFA4 /* testgamecontroller */ = {
+ isa = PBXNativeTarget;
+ buildConfigurationList = FAE0E9901BAF9B230098DFA4 /* Build configuration list for PBXNativeTarget "testgamecontroller" */;
+ buildPhases = (
+ FAE0E9811BAF9B230098DFA4 /* Resources */,
+ FAE0E9831BAF9B230098DFA4 /* Sources */,
+ FAE0E9851BAF9B230098DFA4 /* Frameworks */,
+ );
+ buildRules = (
+ );
+ dependencies = (
+ );
+ name = testgamecontroller;
+ productName = Test;
+ productReference = FAE0E9931BAF9B230098DFA4 /* testgamecontroller.app */;
+ productType = "com.apple.product-type.application";
+ };
FDA8AAAA0E2D330F00EA573E /* loopwav */ = {
isa = PBXNativeTarget;
buildConfigurationList = FDA8AAB80E2D330F00EA573E /* Build configuration list for PBXNativeTarget "loopwav" */;
@@ -1238,7 +1345,7 @@
29B97313FDCFA39411CA2CEA /* Project object */ = {
isa = PBXProject;
attributes = {
- LastUpgradeCheck = 0420;
+ LastUpgradeCheck = 0630;
};
buildConfigurationList = C01FCF4E08A954540054247B /* Build configuration list for PBXProject "TestiPhoneOS" */;
compatibilityVersion = "Xcode 3.2";
@@ -1270,6 +1377,7 @@
FDC42FEF0F0D866D009C87E1 /* testdraw2 */,
FDAAC58A0E2D5429001DB1D8 /* testerror */,
FDAAC5B80E2D55B5001DB1D8 /* testfile */,
+ FAE0E9801BAF9B230098DFA4 /* testgamecontroller */,
046CEF7513254F23007AD51D /* testgesture */,
FDAAC6150E2D5914001DB1D8 /* testgles */,
FDD2C1700E2E52C000B7A85F /* testiconv */,
@@ -1357,6 +1465,17 @@
);
runOnlyForDeploymentPostprocessing = 0;
};
+ FAE0E9811BAF9B230098DFA4 /* Resources */ = {
+ isa = PBXResourcesBuildPhase;
+ buildActionMask = 2147483647;
+ files = (
+ FAE0E9961BAF9B650098DFA4 /* controllermap.bmp in Resources */,
+ FAE0E9821BAF9B230098DFA4 /* icon.bmp in Resources */,
+ FAE0E9981BAF9B6E0098DFA4 /* axis.bmp in Resources */,
+ FAE0E9971BAF9B6A0098DFA4 /* button.bmp in Resources */,
+ );
+ runOnlyForDeploymentPostprocessing = 0;
+ };
FDA8AAAB0E2D330F00EA573E /* Resources */ = {
isa = PBXResourcesBuildPhase;
buildActionMask = 2147483647;
@@ -1533,6 +1652,14 @@
);
runOnlyForDeploymentPostprocessing = 0;
};
+ FAE0E9831BAF9B230098DFA4 /* Sources */ = {
+ isa = PBXSourcesBuildPhase;
+ buildActionMask = 2147483647;
+ files = (
+ FAE0E9951BAF9B510098DFA4 /* testgamecontroller.c in Sources */,
+ );
+ runOnlyForDeploymentPostprocessing = 0;
+ };
FDA8AAAC0E2D330F00EA573E /* Sources */ = {
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
@@ -1601,7 +1728,7 @@
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
files = (
- FDD2C1A80E2E536400B7A85F /* testjoystick.c in Sources */,
+ FA0EF22E1BAF4654000E07A6 /* testjoystick.c in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@@ -1774,6 +1901,7 @@
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
GCC_OPTIMIZATION_LEVEL = 0;
HEADER_SEARCH_PATHS = ../../include;
+ ONLY_ACTIVE_ARCH = YES;
OTHER_LDFLAGS = "-ObjC";
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "";
SDKROOT = iphoneos;
@@ -1793,6 +1921,22 @@
};
name = Release;
};
+ FAE0E9911BAF9B230098DFA4 /* Debug */ = {
+ isa = XCBuildConfiguration;
+ buildSettings = {
+ INFOPLIST_FILE = Info.plist;
+ PRODUCT_NAME = "$(TARGET_NAME)";
+ };
+ name = Debug;
+ };
+ FAE0E9921BAF9B230098DFA4 /* Release */ = {
+ isa = XCBuildConfiguration;
+ buildSettings = {
+ INFOPLIST_FILE = Info.plist;
+ PRODUCT_NAME = "$(TARGET_NAME)";
+ };
+ name = Release;
+ };
FDA8AAB90E2D330F00EA573E /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
@@ -2131,6 +2275,15 @@
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
+ FAE0E9901BAF9B230098DFA4 /* Build configuration list for PBXNativeTarget "testgamecontroller" */ = {
+ isa = XCConfigurationList;
+ buildConfigurations = (
+ FAE0E9911BAF9B230098DFA4 /* Debug */,
+ FAE0E9921BAF9B230098DFA4 /* Release */,
+ );
+ defaultConfigurationIsVisible = 0;
+ defaultConfigurationName = Release;
+ };
FDA8AAB80E2D330F00EA573E /* Build configuration list for PBXNativeTarget "loopwav" */ = {
isa = XCConfigurationList;
buildConfigurations = (
diff --git a/jni/SDL2-2.0.3/Xcode/SDL/SDL.xcodeproj/project.pbxproj b/jni/SDL2-2.0.3/Xcode/SDL/SDL.xcodeproj/project.pbxproj
index 6c618b4e..9fc2a501 100755
--- a/jni/SDL2-2.0.3/Xcode/SDL/SDL.xcodeproj/project.pbxproj
+++ b/jni/SDL2-2.0.3/Xcode/SDL/SDL.xcodeproj/project.pbxproj
@@ -2248,7 +2248,6 @@
BECDF62A0761BA81005FE872 /* Resources */,
BECDF62C0761BA81005FE872 /* Sources */,
BECDF6680761BA81005FE872 /* Frameworks */,
- AA5C3FDC17A8C58600D6C8A1 /* Sign Frameworks */,
);
buildRules = (
);
@@ -2324,7 +2323,15 @@
0867D690FE84028FC02AAC07 /* Project object */ = {
isa = PBXProject;
attributes = {
- LastUpgradeCheck = 0420;
+ LastUpgradeCheck = 0630;
+ TargetAttributes = {
+ BECDF5FE0761BA81005FE872 = {
+ DevelopmentTeam = EH385AYQ6F;
+ };
+ BECDF6BB0761BA81005FE872 = {
+ DevelopmentTeam = EH385AYQ6F;
+ };
+ };
};
buildConfigurationList = 0073178E0858DB0500B2BC32 /* Build configuration list for PBXProject "SDL" */;
compatibilityVersion = "Xcode 3.2";
@@ -2377,20 +2384,6 @@
/* End PBXRezBuildPhase section */
/* Begin PBXShellScriptBuildPhase section */
- AA5C3FDC17A8C58600D6C8A1 /* Sign Frameworks */ = {
- isa = PBXShellScriptBuildPhase;
- buildActionMask = 2147483647;
- files = (
- );
- inputPaths = (
- );
- name = "Sign Frameworks";
- outputPaths = (
- );
- runOnlyForDeploymentPostprocessing = 0;
- shellPath = /bin/sh;
- shellScript = "if [ \"$USER\" = \"slouken\" ]; then\n CODE_SIGN_IDENTITY=\"Mac Developer: Sam Lantinga (84TP7N5TA4)\" pkg-support/codesign-frameworks.sh || exit 1\nfi";
- };
BECDF6BD0761BA81005FE872 /* ShellScript */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 12;
@@ -2398,7 +2391,7 @@
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
- shellScript = "# clean up the framework, remove headers, extra files\nmkdir -p build/dmg-tmp\nxcrun CpMac -r $TARGET_BUILD_DIR/SDL2.framework build/dmg-tmp/\n\ncp pkg-support/resources/License.txt build/dmg-tmp\ncp pkg-support/resources/ReadMe.txt build/dmg-tmp\n\n# remove the .DS_Store files if any (we may want to provide one in the future for fancy .dmgs)\nfind build/dmg-tmp -name .DS_Store -exec rm -f \"{}\" \\;\n\n# for fancy .dmg\nmkdir -p build/dmg-tmp/.logo\ncp pkg-support/resources/SDL_DS_Store build/dmg-tmp/.DS_Store\ncp pkg-support/sdl_logo.pdf build/dmg-tmp/.logo\n\n# create the dmg\nhdiutil create -ov -fs HFS+ -volname SDL2 -srcfolder build/dmg-tmp build/SDL2.dmg\n\n# clean up\nrm -rf build/dmg-tmp";
+ shellScript = "# Sign framework\nif [ \"$SDL_CODESIGN_IDENTITY\" != \"\" ]; then\n codesign --force --deep --sign \"$SDL_CODESIGN_IDENTITY\" $TARGET_BUILD_DIR/SDL2.framework/Versions/A\nfi\n\n# clean up the framework, remove headers, extra files\nmkdir -p build/dmg-tmp\nxcrun CpMac -r $TARGET_BUILD_DIR/SDL2.framework build/dmg-tmp/\n\ncp pkg-support/resources/License.txt build/dmg-tmp\ncp pkg-support/resources/ReadMe.txt build/dmg-tmp\n\n# remove the .DS_Store files if any (we may want to provide one in the future for fancy .dmgs)\nfind build/dmg-tmp -name .DS_Store -exec rm -f \"{}\" \\;\n\n# for fancy .dmg\nmkdir -p build/dmg-tmp/.logo\ncp pkg-support/resources/SDL_DS_Store build/dmg-tmp/.DS_Store\ncp pkg-support/sdl_logo.pdf build/dmg-tmp/.logo\n\n# create the dmg\nhdiutil create -ov -fs HFS+ -volname SDL2 -srcfolder build/dmg-tmp build/SDL2.dmg\n\n# clean up\nrm -rf build/dmg-tmp";
};
/* End PBXShellScriptBuildPhase section */
@@ -2774,7 +2767,6 @@
00CFA621106A567900758660 /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
- ARCHS = "$(ARCHS_STANDARD_32_64_BIT)";
DEPLOYMENT_POSTPROCESSING = YES;
GCC_ALTIVEC_EXTENSIONS = YES;
GCC_AUTO_VECTORIZATION = YES;
@@ -2792,6 +2784,7 @@
isa = XCBuildConfiguration;
buildSettings = {
CLANG_LINK_OBJC_RUNTIME = NO;
+ COMBINE_HIDPI_IMAGES = YES;
DYLIB_COMPATIBILITY_VERSION = 1.0.0;
DYLIB_CURRENT_VERSION = 5.0.0;
FRAMEWORK_VERSION = A;
@@ -2800,6 +2793,7 @@
INSTALL_PATH = "@rpath";
OTHER_LDFLAGS = "-liconv";
PRODUCT_NAME = SDL2;
+ PROVISIONING_PROFILE = "";
WRAPPER_EXTENSION = framework;
};
name = Release;
@@ -2807,6 +2801,7 @@
00CFA623106A567900758660 /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
+ COMBINE_HIDPI_IMAGES = YES;
GCC_PREPROCESSOR_DEFINITIONS = (
"$(GCC_PREPROCESSOR_DEFINITIONS)",
"$(GCC_PREPROCESSOR_DEFINITIONS_QUOTED_1)",
@@ -2825,19 +2820,20 @@
isa = XCBuildConfiguration;
buildSettings = {
PRODUCT_NAME = "Standard DMG";
+ PROVISIONING_PROFILE = "";
};
name = Release;
};
00CFA627106A568900758660 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
- ARCHS = "$(ARCHS_STANDARD_32_64_BIT)";
GCC_ALTIVEC_EXTENSIONS = YES;
GCC_AUTO_VECTORIZATION = YES;
GCC_ENABLE_SSE3_EXTENSIONS = YES;
GCC_OPTIMIZATION_LEVEL = 0;
GCC_SYMBOLS_PRIVATE_EXTERN = YES;
MACOSX_DEPLOYMENT_TARGET = 10.5;
+ ONLY_ACTIVE_ARCH = YES;
SDKROOT = macosx;
STRIP_INSTALLED_PRODUCT = NO;
};
@@ -2847,6 +2843,7 @@
isa = XCBuildConfiguration;
buildSettings = {
CLANG_LINK_OBJC_RUNTIME = NO;
+ COMBINE_HIDPI_IMAGES = YES;
DYLIB_COMPATIBILITY_VERSION = 1.0.0;
DYLIB_CURRENT_VERSION = 5.0.0;
FRAMEWORK_VERSION = A;
@@ -2855,6 +2852,7 @@
INSTALL_PATH = "@rpath";
OTHER_LDFLAGS = "-liconv";
PRODUCT_NAME = SDL2;
+ PROVISIONING_PROFILE = "";
WRAPPER_EXTENSION = framework;
};
name = Debug;
@@ -2862,6 +2860,7 @@
00CFA629106A568900758660 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
+ COMBINE_HIDPI_IMAGES = YES;
GCC_PREPROCESSOR_DEFINITIONS = (
"$(GCC_PREPROCESSOR_DEFINITIONS)",
"$(GCC_PREPROCESSOR_DEFINITIONS_QUOTED_1)",
@@ -2880,12 +2879,14 @@
isa = XCBuildConfiguration;
buildSettings = {
PRODUCT_NAME = "Standard DMG";
+ PROVISIONING_PROFILE = "";
};
name = Debug;
};
DB31407517554B71006C0E22 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
+ COMBINE_HIDPI_IMAGES = YES;
EXECUTABLE_PREFIX = lib;
GCC_PREPROCESSOR_DEFINITIONS = (
"$(GCC_PREPROCESSOR_DEFINITIONS)",
@@ -2905,6 +2906,7 @@
DB31407617554B71006C0E22 /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
+ COMBINE_HIDPI_IMAGES = YES;
EXECUTABLE_PREFIX = lib;
GCC_PREPROCESSOR_DEFINITIONS = (
"$(GCC_PREPROCESSOR_DEFINITIONS)",
diff --git a/jni/SDL2-2.0.3/Xcode/SDL/pkg-support/resources/License.txt b/jni/SDL2-2.0.3/Xcode/SDL/pkg-support/resources/License.txt
index 4b6f777e..e6a9ef84 100644
--- a/jni/SDL2-2.0.3/Xcode/SDL/pkg-support/resources/License.txt
+++ b/jni/SDL2-2.0.3/Xcode/SDL/pkg-support/resources/License.txt
@@ -1,6 +1,6 @@
Simple DirectMedia Layer
-Copyright (C) 1997-2014 Sam Lantinga
+Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/Xcode/SDLTest/SDLTest.xcodeproj/project.pbxproj b/jni/SDL2-2.0.3/Xcode/SDLTest/SDLTest.xcodeproj/project.pbxproj
index d6619c2d..59cdd631 100755
--- a/jni/SDL2-2.0.3/Xcode/SDLTest/SDLTest.xcodeproj/project.pbxproj
+++ b/jni/SDL2-2.0.3/Xcode/SDLTest/SDLTest.xcodeproj/project.pbxproj
@@ -555,6 +555,20 @@
DB89957918A19ABA0092407C /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
DB89957A18A19ABA0092407C /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
DB89958418A19B130092407C /* testhotplug.c in Sources */ = {isa = PBXBuildFile; fileRef = DB89958318A19B130092407C /* testhotplug.c */; };
+ DBEC54DD1A1A81C3005B1EAB /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA73672219A54A90004122E4 /* CoreVideo.framework */; };
+ DBEC54DE1A1A81C3005B1EAB /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F33A709CA188600EBEB88 /* Cocoa.framework */; };
+ DBEC54DF1A1A81C3005B1EAB /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA645093FFD41000C53B3 /* libSDL2.a */; };
+ DBEC54E01A1A81C3005B1EAB /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863B10730545007319AE /* CoreAudio.framework */; };
+ DBEC54E11A1A81C3005B1EAB /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863C10730545007319AE /* ForceFeedback.framework */; };
+ DBEC54E21A1A81C3005B1EAB /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A863D10730545007319AE /* IOKit.framework */; };
+ DBEC54E31A1A81C3005B1EAB /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A869F10730593007319AE /* AudioToolbox.framework */; };
+ DBEC54E41A1A81C3005B1EAB /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A86A010730593007319AE /* CoreFoundation.framework */; };
+ DBEC54E51A1A81C3005B1EAB /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
+ DBEC54E61A1A81C3005B1EAB /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A873910730675007319AE /* Carbon.framework */; };
+ DBEC54EB1A1A8205005B1EAB /* controllermap.c in Sources */ = {isa = PBXBuildFile; fileRef = DBEC54D11A1A811D005B1EAB /* controllermap.c */; };
+ DBEC54ED1A1A828A005B1EAB /* axis.bmp in CopyFiles */ = {isa = PBXBuildFile; fileRef = DBEC54D61A1A8145005B1EAB /* axis.bmp */; };
+ DBEC54EE1A1A828D005B1EAB /* button.bmp in CopyFiles */ = {isa = PBXBuildFile; fileRef = DBEC54D71A1A8145005B1EAB /* button.bmp */; };
+ DBEC54EF1A1A828F005B1EAB /* controllermap.bmp in CopyFiles */ = {isa = PBXBuildFile; fileRef = DBEC54D81A1A8145005B1EAB /* controllermap.bmp */; };
FA73672319A54A90004122E4 /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA73672219A54A90004122E4 /* CoreVideo.framework */; };
FA73672819A54AB6004122E4 /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA73672219A54A90004122E4 /* CoreVideo.framework */; };
FA73672919A54AB9004122E4 /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA73672219A54A90004122E4 /* CoreVideo.framework */; };
@@ -1056,6 +1070,18 @@
);
runOnlyForDeploymentPostprocessing = 0;
};
+ DBEC54EC1A1A827C005B1EAB /* CopyFiles */ = {
+ isa = PBXCopyFilesBuildPhase;
+ buildActionMask = 2147483647;
+ dstPath = "";
+ dstSubfolderSpec = 16;
+ files = (
+ DBEC54ED1A1A828A005B1EAB /* axis.bmp in CopyFiles */,
+ DBEC54EE1A1A828D005B1EAB /* button.bmp in CopyFiles */,
+ DBEC54EF1A1A828F005B1EAB /* controllermap.bmp in CopyFiles */,
+ );
+ runOnlyForDeploymentPostprocessing = 0;
+ };
/* End PBXCopyFilesBuildPhase section */
/* Begin PBXFileReference section */
@@ -1186,6 +1212,11 @@
DB89957E18A19ABA0092407C /* testhotplug */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = testhotplug; sourceTree = BUILT_PRODUCTS_DIR; };
DB89958318A19B130092407C /* testhotplug.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testhotplug.c; path = ../../test/testhotplug.c; sourceTree = ""; };
DBBC552C182831D700F3CA8D /* TestDropFile-Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist; path = "TestDropFile-Info.plist"; sourceTree = ""; };
+ DBEC54D11A1A811D005B1EAB /* controllermap.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = controllermap.c; path = ../../test/controllermap.c; sourceTree = ""; };
+ DBEC54D61A1A8145005B1EAB /* axis.bmp */ = {isa = PBXFileReference; lastKnownFileType = image.bmp; name = axis.bmp; path = ../../test/axis.bmp; sourceTree = ""; };
+ DBEC54D71A1A8145005B1EAB /* button.bmp */ = {isa = PBXFileReference; lastKnownFileType = image.bmp; name = button.bmp; path = ../../test/button.bmp; sourceTree = ""; };
+ DBEC54D81A1A8145005B1EAB /* controllermap.bmp */ = {isa = PBXFileReference; lastKnownFileType = image.bmp; name = controllermap.bmp; path = ../../test/controllermap.bmp; sourceTree = ""; };
+ DBEC54EA1A1A81C3005B1EAB /* controllermap */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = controllermap; sourceTree = BUILT_PRODUCTS_DIR; };
FA73672219A54A90004122E4 /* CoreVideo.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreVideo.framework; path = /System/Library/Frameworks/CoreVideo.framework; sourceTree = ""; };
/* End PBXFileReference section */
@@ -1974,6 +2005,23 @@
);
runOnlyForDeploymentPostprocessing = 0;
};
+ DBEC54DC1A1A81C3005B1EAB /* Frameworks */ = {
+ isa = PBXFrameworksBuildPhase;
+ buildActionMask = 2147483647;
+ files = (
+ DBEC54DD1A1A81C3005B1EAB /* CoreVideo.framework in Frameworks */,
+ DBEC54DE1A1A81C3005B1EAB /* Cocoa.framework in Frameworks */,
+ DBEC54DF1A1A81C3005B1EAB /* libSDL2.a in Frameworks */,
+ DBEC54E01A1A81C3005B1EAB /* CoreAudio.framework in Frameworks */,
+ DBEC54E11A1A81C3005B1EAB /* ForceFeedback.framework in Frameworks */,
+ DBEC54E21A1A81C3005B1EAB /* IOKit.framework in Frameworks */,
+ DBEC54E31A1A81C3005B1EAB /* AudioToolbox.framework in Frameworks */,
+ DBEC54E41A1A81C3005B1EAB /* CoreFoundation.framework in Frameworks */,
+ DBEC54E51A1A81C3005B1EAB /* AudioUnit.framework in Frameworks */,
+ DBEC54E61A1A81C3005B1EAB /* Carbon.framework in Frameworks */,
+ );
+ runOnlyForDeploymentPostprocessing = 0;
+ };
/* End PBXFrameworksBuildPhase section */
/* Begin PBXGroup section */
@@ -2007,13 +2055,16 @@
00794E4609D207B4003FC8A1 /* Resources */ = {
isa = PBXGroup;
children = (
- DBBC552C182831D700F3CA8D /* TestDropFile-Info.plist */,
- DB166ECF16A1D87000A1396C /* shapes */,
+ DBEC54D61A1A8145005B1EAB /* axis.bmp */,
+ DBEC54D71A1A8145005B1EAB /* button.bmp */,
+ DBEC54D81A1A8145005B1EAB /* controllermap.bmp */,
00794E5D09D20839003FC8A1 /* icon.bmp */,
00794E5E09D20839003FC8A1 /* moose.dat */,
00794E5F09D20839003FC8A1 /* picture.xbm */,
00794E6109D20839003FC8A1 /* sample.bmp */,
00794E6209D20839003FC8A1 /* sample.wav */,
+ DB166ECF16A1D87000A1396C /* shapes */,
+ DBBC552C182831D700F3CA8D /* TestDropFile-Info.plist */,
00794E6309D20839003FC8A1 /* utf8.txt */,
);
name = Resources;
@@ -2037,6 +2088,7 @@
isa = PBXGroup;
children = (
092D6D10FFB30A2C7F000001 /* checkkeys.c */,
+ DBEC54D11A1A811D005B1EAB /* controllermap.c */,
083E4872006D84C97F000001 /* loopwave.c */,
0017958F1074216E00F5D044 /* testatomic.c */,
001795B01074222D00F5D044 /* testaudioinfo.c */,
@@ -2138,6 +2190,7 @@
DB0F490117CA5212008798C5 /* testfilesystem */,
DB89957E18A19ABA0092407C /* testhotplug */,
DB445EF818184B7000B306B0 /* testdropfile.app */,
+ DBEC54EA1A1A81C3005B1EAB /* controllermap */,
);
name = Products;
sourceTree = "";
@@ -2926,6 +2979,23 @@
productReference = DB89957E18A19ABA0092407C /* testhotplug */;
productType = "com.apple.product-type.tool";
};
+ DBEC54D91A1A81C3005B1EAB /* controllermap */ = {
+ isa = PBXNativeTarget;
+ buildConfigurationList = DBEC54E71A1A81C3005B1EAB /* Build configuration list for PBXNativeTarget "controllermap" */;
+ buildPhases = (
+ DBEC54DA1A1A81C3005B1EAB /* Sources */,
+ DBEC54DC1A1A81C3005B1EAB /* Frameworks */,
+ DBEC54EC1A1A827C005B1EAB /* CopyFiles */,
+ );
+ buildRules = (
+ );
+ dependencies = (
+ );
+ name = controllermap;
+ productName = checkkeys;
+ productReference = DBEC54EA1A1A81C3005B1EAB /* controllermap */;
+ productType = "com.apple.product-type.tool";
+ };
/* End PBXNativeTarget section */
/* Begin PBXProject section */
@@ -2958,6 +3028,7 @@
BEC566920761D90300A33029 /* All */,
DB166D7E16A1D12400A1396C /* SDL_test */,
BEC566AB0761D90300A33029 /* checkkeys */,
+ DBEC54D91A1A81C3005B1EAB /* controllermap */,
BEC566C50761D90300A33029 /* loopwave */,
0017957410741F7900F5D044 /* testatomic */,
00179595107421BF00F5D044 /* testaudioinfo */,
@@ -3422,6 +3493,14 @@
);
runOnlyForDeploymentPostprocessing = 0;
};
+ DBEC54DA1A1A81C3005B1EAB /* Sources */ = {
+ isa = PBXSourcesBuildPhase;
+ buildActionMask = 2147483647;
+ files = (
+ DBEC54EB1A1A8205005B1EAB /* controllermap.c in Sources */,
+ );
+ runOnlyForDeploymentPostprocessing = 0;
+ };
/* End PBXSourcesBuildPhase section */
/* Begin PBXTargetDependency section */
@@ -4339,6 +4418,20 @@
};
name = Release;
};
+ DBEC54E81A1A81C3005B1EAB /* Debug */ = {
+ isa = XCBuildConfiguration;
+ buildSettings = {
+ PRODUCT_NAME = controllermap;
+ };
+ name = Debug;
+ };
+ DBEC54E91A1A81C3005B1EAB /* Release */ = {
+ isa = XCBuildConfiguration;
+ buildSettings = {
+ PRODUCT_NAME = controllermap;
+ };
+ name = Release;
+ };
/* End XCBuildConfiguration section */
/* Begin XCConfigurationList section */
@@ -4774,6 +4867,15 @@
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Debug;
};
+ DBEC54E71A1A81C3005B1EAB /* Build configuration list for PBXNativeTarget "controllermap" */ = {
+ isa = XCConfigurationList;
+ buildConfigurations = (
+ DBEC54E81A1A81C3005B1EAB /* Debug */,
+ DBEC54E91A1A81C3005B1EAB /* Release */,
+ );
+ defaultConfigurationIsVisible = 0;
+ defaultConfigurationName = Debug;
+ };
/* End XCConfigurationList section */
};
rootObject = 08FB7793FE84155DC02AAC07 /* Project object */;
diff --git a/jni/SDL2-2.0.3/acinclude/libtool.m4 b/jni/SDL2-2.0.3/acinclude/libtool.m4
index c444a5ed..0eb07c8a 100644
--- a/jni/SDL2-2.0.3/acinclude/libtool.m4
+++ b/jni/SDL2-2.0.3/acinclude/libtool.m4
@@ -2186,13 +2186,20 @@ if test "$GCC" = yes; then
;;
esac
# Ok, now we have the path, separated by spaces, we can step through it
- # and add multilib dir if necessary.
+ # and add multilib dir if necessary...
lt_tmp_lt_search_path_spec=
- lt_multi_os_dir=`$CC $CPPFLAGS $CFLAGS $LDFLAGS -print-multi-os-directory 2>/dev/null`
+ lt_multi_os_dir=/`$CC $CPPFLAGS $CFLAGS $LDFLAGS -print-multi-os-directory 2>/dev/null`
+ # ...but if some path already ends with the multilib dir we assume
+ # that all is fine and trust -print-search-dirs as is (GCC 4.2 or newer).
+ case "$lt_multi_os_dir; $lt_search_path_spec " in
+ "/; "* | "/.; "* | "/./; "* | *"$lt_multi_os_dir "* | *"$lt_multi_os_dir/ "*)
+ lt_multi_os_dir=
+ ;;
+ esac
for lt_sys_path in $lt_search_path_spec; do
- if test -d "$lt_sys_path/$lt_multi_os_dir"; then
- lt_tmp_lt_search_path_spec="$lt_tmp_lt_search_path_spec $lt_sys_path/$lt_multi_os_dir"
- else
+ if test -d "$lt_sys_path$lt_multi_os_dir"; then
+ lt_tmp_lt_search_path_spec="$lt_tmp_lt_search_path_spec $lt_sys_path$lt_multi_os_dir"
+ elif test -n "$lt_multi_os_dir"; then
test -d "$lt_sys_path" && \
lt_tmp_lt_search_path_spec="$lt_tmp_lt_search_path_spec $lt_sys_path"
fi
diff --git a/jni/SDL2-2.0.3/android-project/AndroidManifest.xml b/jni/SDL2-2.0.3/android-project/AndroidManifest.xml
index dc8450a6..5dbb5486 100644
--- a/jni/SDL2-2.0.3/android-project/AndroidManifest.xml
+++ b/jni/SDL2-2.0.3/android-project/AndroidManifest.xml
@@ -8,6 +8,15 @@
android:versionName="1.0"
android:installLocation="auto">
+
+
+
+
+
+
+
+
+
+
-
-
-
-
-
-
-
-
diff --git a/jni/SDL2-2.0.3/android-project/src/org/libsdl/app/SDLActivity.java b/jni/SDL2-2.0.3/android-project/src/org/libsdl/app/SDLActivity.java
index f850bf52..0a2e5d87 100644
--- a/jni/SDL2-2.0.3/android-project/src/org/libsdl/app/SDLActivity.java
+++ b/jni/SDL2-2.0.3/android-project/src/org/libsdl/app/SDLActivity.java
@@ -11,6 +11,7 @@ import java.lang.reflect.Method;
import android.app.*;
import android.content.*;
+import android.text.InputType;
import android.view.*;
import android.view.inputmethod.BaseInputConnection;
import android.view.inputmethod.EditorInfo;
@@ -27,6 +28,7 @@ import android.graphics.*;
import android.graphics.drawable.Drawable;
import android.media.*;
import android.hardware.*;
+import android.content.pm.ActivityInfo;
/**
SDL Activity
@@ -38,6 +40,13 @@ public class SDLActivity extends Activity {
public static boolean mIsPaused, mIsSurfaceReady, mHasFocus;
public static boolean mExitCalledFromJava;
+ /** If shared libraries (e.g. SDL or the native application) could not be loaded. */
+ public static boolean mBrokenLibraries;
+
+ // If we want to separate mouse and touch events.
+ // This is only toggled in native code when a hint is set!
+ public static boolean mSeparateMouseAndTouch;
+
// Main components
protected static SDLActivity mSingleton;
protected static SDLSurface mSurface;
@@ -47,22 +56,37 @@ public class SDLActivity extends Activity {
// This is what SDL runs in. It invokes SDL_main(), eventually
protected static Thread mSDLThread;
-
+
// Audio
protected static AudioTrack mAudioTrack;
- // Load the .so
- static {
- System.loadLibrary("SDL2");
- //System.loadLibrary("SDL2_image");
- //System.loadLibrary("SDL2_mixer");
- //System.loadLibrary("SDL2_net");
- //System.loadLibrary("SDL2_ttf");
- System.loadLibrary("main");
- }
-
/**
- * This method is called by SDL using JNI.
+ * This method is called by SDL before loading the native shared libraries.
+ * It can be overridden to provide names of shared libraries to be loaded.
+ * The default implementation returns the defaults. It never returns null.
+ * An array returned by a new implementation must at least contain "SDL2".
+ * Also keep in mind that the order the libraries are loaded may matter.
+ * @return names of shared libraries to be loaded (e.g. "SDL2", "main").
+ */
+ protected String[] getLibraries() {
+ return new String[] {
+ "SDL2",
+ // "SDL2_image",
+ // "SDL2_mixer",
+ // "SDL2_net",
+ // "SDL2_ttf",
+ "main"
+ };
+ }
+
+ // Load the .so
+ public void loadLibraries() {
+ for (String lib : getLibraries()) {
+ System.loadLibrary(lib);
+ }
+ }
+
+ /**
* This method is called by SDL before starting the native application thread.
* It can be overridden to provide the arguments after the application name.
* The default implementation returns an empty array. It never returns null.
@@ -71,7 +95,7 @@ public class SDLActivity extends Activity {
protected String[] getArguments() {
return new String[0];
}
-
+
public static void initialize() {
// The static nature of the singleton and Android quirkyness force us to initialize everything here
// Otherwise, when exiting the app and returning to it, these variables *keep* their pre exit values
@@ -83,6 +107,7 @@ public class SDLActivity extends Activity {
mSDLThread = null;
mAudioTrack = null;
mExitCalledFromJava = false;
+ mBrokenLibraries = false;
mIsPaused = false;
mIsSurfaceReady = false;
mHasFocus = true;
@@ -91,16 +116,54 @@ public class SDLActivity extends Activity {
// Setup
@Override
protected void onCreate(Bundle savedInstanceState) {
- Log.v("SDL", "onCreate():" + mSingleton);
+ Log.v(TAG, "Device: " + android.os.Build.DEVICE);
+ Log.v(TAG, "Model: " + android.os.Build.MODEL);
+ Log.v(TAG, "onCreate(): " + mSingleton);
super.onCreate(savedInstanceState);
-
+
SDLActivity.initialize();
// So we can call stuff from static callbacks
mSingleton = this;
+ // Load shared libraries
+ String errorMsgBrokenLib = "";
+ try {
+ loadLibraries();
+ } catch(UnsatisfiedLinkError e) {
+ System.err.println(e.getMessage());
+ mBrokenLibraries = true;
+ errorMsgBrokenLib = e.getMessage();
+ } catch(Exception e) {
+ System.err.println(e.getMessage());
+ mBrokenLibraries = true;
+ errorMsgBrokenLib = e.getMessage();
+ }
+
+ if (mBrokenLibraries)
+ {
+ AlertDialog.Builder dlgAlert = new AlertDialog.Builder(this);
+ dlgAlert.setMessage("An error occurred while trying to start the application. Please try again and/or reinstall."
+ + System.getProperty("line.separator")
+ + System.getProperty("line.separator")
+ + "Error: " + errorMsgBrokenLib);
+ dlgAlert.setTitle("SDL Error");
+ dlgAlert.setPositiveButton("Exit",
+ new DialogInterface.OnClickListener() {
+ @Override
+ public void onClick(DialogInterface dialog,int id) {
+ // if this button is clicked, close current activity
+ SDLActivity.mSingleton.finish();
+ }
+ });
+ dlgAlert.setCancelable(false);
+ dlgAlert.create().show();
+
+ return;
+ }
+
// Set up the surface
mSurface = new SDLSurface(getApplication());
-
+
if(Build.VERSION.SDK_INT >= 12) {
mJoystickHandler = new SDLJoystickHandler_API12();
}
@@ -112,20 +175,41 @@ public class SDLActivity extends Activity {
mLayout.addView(mSurface);
setContentView(mLayout);
+
+ // Get filename from "Open with" of another application
+ Intent intent = getIntent();
+
+ if (intent != null && intent.getData() != null) {
+ String filename = intent.getData().getPath();
+ if (filename != null) {
+ Log.v(TAG, "Got filename: " + filename);
+ SDLActivity.onNativeDropFile(filename);
+ }
+ }
}
// Events
@Override
protected void onPause() {
- Log.v("SDL", "onPause()");
+ Log.v(TAG, "onPause()");
super.onPause();
+
+ if (SDLActivity.mBrokenLibraries) {
+ return;
+ }
+
SDLActivity.handlePause();
}
@Override
protected void onResume() {
- Log.v("SDL", "onResume()");
+ Log.v(TAG, "onResume()");
super.onResume();
+
+ if (SDLActivity.mBrokenLibraries) {
+ return;
+ }
+
SDLActivity.handleResume();
}
@@ -133,7 +217,11 @@ public class SDLActivity extends Activity {
@Override
public void onWindowFocusChanged(boolean hasFocus) {
super.onWindowFocusChanged(hasFocus);
- Log.v("SDL", "onWindowFocusChanged(): " + hasFocus);
+ Log.v(TAG, "onWindowFocusChanged(): " + hasFocus);
+
+ if (SDLActivity.mBrokenLibraries) {
+ return;
+ }
SDLActivity.mHasFocus = hasFocus;
if (hasFocus) {
@@ -143,14 +231,27 @@ public class SDLActivity extends Activity {
@Override
public void onLowMemory() {
- Log.v("SDL", "onLowMemory()");
+ Log.v(TAG, "onLowMemory()");
super.onLowMemory();
+
+ if (SDLActivity.mBrokenLibraries) {
+ return;
+ }
+
SDLActivity.nativeLowMemory();
}
@Override
protected void onDestroy() {
- Log.v("SDL", "onDestroy()");
+ Log.v(TAG, "onDestroy()");
+
+ if (SDLActivity.mBrokenLibraries) {
+ super.onDestroy();
+ // Reset everything in case the user re opens the app
+ SDLActivity.initialize();
+ return;
+ }
+
// Send a quit message to the application
SDLActivity.mExitCalledFromJava = true;
SDLActivity.nativeQuit();
@@ -160,13 +261,13 @@ public class SDLActivity extends Activity {
try {
SDLActivity.mSDLThread.join();
} catch(Exception e) {
- Log.v("SDL", "Problem stopping thread: " + e);
+ Log.v(TAG, "Problem stopping thread: " + e);
}
SDLActivity.mSDLThread = null;
- //Log.v("SDL", "Finished waiting for SDL thread");
+ //Log.v(TAG, "Finished waiting for SDL thread");
}
-
+
super.onDestroy();
// Reset everything in case the user re opens the app
SDLActivity.initialize();
@@ -174,6 +275,11 @@ public class SDLActivity extends Activity {
@Override
public boolean dispatchKeyEvent(KeyEvent event) {
+
+ if (SDLActivity.mBrokenLibraries) {
+ return false;
+ }
+
int keyCode = event.getKeyCode();
// Ignore certain special keys so they're handled by Android
if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN ||
@@ -195,7 +301,7 @@ public class SDLActivity extends Activity {
if (!SDLActivity.mIsPaused && SDLActivity.mIsSurfaceReady) {
SDLActivity.mIsPaused = true;
SDLActivity.nativePause();
- mSurface.enableSensor(Sensor.TYPE_ACCELEROMETER, false);
+ mSurface.handlePause();
}
}
@@ -210,7 +316,7 @@ public class SDLActivity extends Activity {
mSurface.handleResume();
}
}
-
+
/* The native thread has finished */
public static void handleNativeExit() {
SDLActivity.mSDLThread = null;
@@ -304,7 +410,8 @@ public class SDLActivity extends Activity {
public static native void nativeQuit();
public static native void nativePause();
public static native void nativeResume();
- public static native void onNativeResize(int x, int y, int format);
+ public static native void onNativeDropFile(String filename);
+ public static native void onNativeResize(int x, int y, int format, float rate);
public static native int onNativePadDown(int device_id, int keycode);
public static native int onNativePadUp(int device_id, int keycode);
public static native void onNativeJoy(int device_id, int axis,
@@ -314,26 +421,19 @@ public class SDLActivity extends Activity {
public static native void onNativeKeyDown(int keycode);
public static native void onNativeKeyUp(int keycode);
public static native void onNativeKeyboardFocusLost();
+ public static native void onNativeMouse(int button, int action, float x, float y);
public static native void onNativeTouch(int touchDevId, int pointerFingerId,
- int action, float x,
+ int action, float x,
float y, float p);
public static native void onNativeAccel(float x, float y, float z);
public static native void onNativeSurfaceChanged();
public static native void onNativeSurfaceDestroyed();
- public static native void nativeFlipBuffers();
- public static native int nativeAddJoystick(int device_id, String name,
- int is_accelerometer, int nbuttons,
+ public static native int nativeAddJoystick(int device_id, String name,
+ int is_accelerometer, int nbuttons,
int naxes, int nhats, int nballs);
public static native int nativeRemoveJoystick(int device_id);
public static native String nativeGetHint(String name);
- /**
- * This method is called by SDL using JNI.
- */
- public static void flipBuffers() {
- SDLActivity.nativeFlipBuffers();
- }
-
/**
* This method is called by SDL using JNI.
*/
@@ -447,33 +547,33 @@ public class SDLActivity extends Activity {
int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
-
- Log.v("SDL", "SDL audio: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + (sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
-
+
+ Log.v(TAG, "SDL audio: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + (sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
+
// Let the user pick a larger buffer if they really want -- but ye
// gods they probably shouldn't, the minimums are horrifyingly high
// latency already
desiredFrames = Math.max(desiredFrames, (AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
-
+
if (mAudioTrack == null) {
mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate,
channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM);
-
+
// Instantiating AudioTrack can "succeed" without an exception and the track may still be invalid
// Ref: https://android.googlesource.com/platform/frameworks/base/+/refs/heads/master/media/java/android/media/AudioTrack.java
// Ref: http://developer.android.com/reference/android/media/AudioTrack.html#getState()
-
+
if (mAudioTrack.getState() != AudioTrack.STATE_INITIALIZED) {
- Log.e("SDL", "Failed during initialization of Audio Track");
+ Log.e(TAG, "Failed during initialization of Audio Track");
mAudioTrack = null;
return -1;
}
-
+
mAudioTrack.play();
}
-
- Log.v("SDL", "SDL audio: got " + ((mAudioTrack.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + (mAudioTrack.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
-
+
+ Log.v(TAG, "SDL audio: got " + ((mAudioTrack.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + (mAudioTrack.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
+
return 0;
}
@@ -492,7 +592,7 @@ public class SDLActivity extends Activity {
// Nom nom
}
} else {
- Log.w("SDL", "SDL audio: error return from write(short)");
+ Log.w(TAG, "SDL audio: error return from write(short)");
return;
}
}
@@ -513,7 +613,7 @@ public class SDLActivity extends Activity {
// Nom nom
}
} else {
- Log.w("SDL", "SDL audio: error return from write(byte)");
+ Log.w(TAG, "SDL audio: error return from write(byte)");
return;
}
}
@@ -562,7 +662,7 @@ public class SDLActivity extends Activity {
}
}
- // APK extension files support
+ // APK expansion files support
/** com.android.vending.expansion.zipfile.ZipResourceFile object or null. */
private Object expansionFile;
@@ -571,16 +671,43 @@ public class SDLActivity extends Activity {
private Method expansionFileMethod;
/**
- * This method is called by SDL using JNI.
+ * This method was called by SDL using JNI.
+ * @deprecated because of an incorrect name
*/
+ @Deprecated
public InputStream openAPKExtensionInputStream(String fileName) throws IOException {
+ return openAPKExpansionInputStream(fileName);
+ }
+
+ /**
+ * This method is called by SDL using JNI.
+ * @return an InputStream on success or null if no expansion file was used.
+ * @throws IOException on errors. Message is set for the SDL error message.
+ */
+ public InputStream openAPKExpansionInputStream(String fileName) throws IOException {
// Get a ZipResourceFile representing a merger of both the main and patch files
if (expansionFile == null) {
- Integer mainVersion = Integer.valueOf(nativeGetHint("SDL_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION"));
- Integer patchVersion = Integer.valueOf(nativeGetHint("SDL_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION"));
+ String mainHint = nativeGetHint("SDL_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION");
+ if (mainHint == null) {
+ return null; // no expansion use if no main version was set
+ }
+ String patchHint = nativeGetHint("SDL_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION");
+ if (patchHint == null) {
+ return null; // no expansion use if no patch version was set
+ }
+
+ Integer mainVersion;
+ Integer patchVersion;
+ try {
+ mainVersion = Integer.valueOf(mainHint);
+ patchVersion = Integer.valueOf(patchHint);
+ } catch (NumberFormatException ex) {
+ ex.printStackTrace();
+ throw new IOException("No valid file versions set for APK expansion files", ex);
+ }
try {
- // To avoid direct dependency on Google APK extension library that is
+ // To avoid direct dependency on Google APK expansion library that is
// not a part of Android SDK we access it using reflection
expansionFile = Class.forName("com.android.vending.expansion.zipfile.APKExpansionSupport")
.getMethod("getAPKExpansionZipFile", Context.class, int.class, int.class)
@@ -592,6 +719,7 @@ public class SDLActivity extends Activity {
ex.printStackTrace();
expansionFile = null;
expansionFileMethod = null;
+ throw new IOException("Could not access APK expansion support library", ex);
}
}
@@ -600,12 +728,14 @@ public class SDLActivity extends Activity {
try {
fileStream = (InputStream)expansionFileMethod.invoke(expansionFile, fileName);
} catch (Exception ex) {
+ // calling "getInputStream" failed
ex.printStackTrace();
- fileStream = null;
+ throw new IOException("Could not open stream from APK expansion file", ex);
}
if (fileStream == null) {
- throw new IOException();
+ // calling "getInputStream" was successful but null was returned
+ throw new IOException("Could not find path in APK expansion file");
}
return fileStream;
@@ -833,11 +963,11 @@ class SDLMain implements Runnable {
/**
SDLSurface. This is what we draw on, so we need to know when it's created
- in order to do anything useful.
+ in order to do anything useful.
Because of this, that's where we set up the SDL thread
*/
-class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
+class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
View.OnKeyListener, View.OnTouchListener, SensorEventListener {
// Sensors
@@ -847,20 +977,20 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
// Keep track of the surface size to normalize touch events
protected static float mWidth, mHeight;
- // Startup
+ // Startup
public SDLSurface(Context context) {
super(context);
- getHolder().addCallback(this);
-
+ getHolder().addCallback(this);
+
setFocusable(true);
setFocusableInTouchMode(true);
requestFocus();
- setOnKeyListener(this);
- setOnTouchListener(this);
+ setOnKeyListener(this);
+ setOnTouchListener(this);
mDisplay = ((WindowManager)context.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
mSensorManager = (SensorManager)context.getSystemService(Context.SENSOR_SERVICE);
-
+
if(Build.VERSION.SDK_INT >= 12) {
setOnGenericMotionListener(new SDLGenericMotionListener_API12());
}
@@ -869,7 +999,11 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
mWidth = 1.0f;
mHeight = 1.0f;
}
-
+
+ public void handlePause() {
+ enableSensor(Sensor.TYPE_ACCELEROMETER, false);
+ }
+
public void handleResume() {
setFocusable(true);
setFocusableInTouchMode(true);
@@ -878,7 +1012,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
setOnTouchListener(this);
enableSensor(Sensor.TYPE_ACCELEROMETER, true);
}
-
+
public Surface getNativeSurface() {
return getHolder().getSurface();
}
@@ -953,8 +1087,44 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
mWidth = width;
mHeight = height;
- SDLActivity.onNativeResize(width, height, sdlFormat);
- Log.v("SDL", "Window size:" + width + "x"+height);
+ SDLActivity.onNativeResize(width, height, sdlFormat, mDisplay.getRefreshRate());
+ Log.v("SDL", "Window size: " + width + "x" + height);
+
+
+ boolean skip = false;
+ int requestedOrientation = SDLActivity.mSingleton.getRequestedOrientation();
+
+ if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED)
+ {
+ // Accept any
+ }
+ else if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_PORTRAIT)
+ {
+ if (mWidth > mHeight) {
+ skip = true;
+ }
+ } else if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE) {
+ if (mWidth < mHeight) {
+ skip = true;
+ }
+ }
+
+ // Special Patch for Square Resolution: Black Berry Passport
+ if (skip) {
+ double min = Math.min(mWidth, mHeight);
+ double max = Math.max(mWidth, mHeight);
+
+ if (max / min < 1.20) {
+ Log.v("SDL", "Don't skip on such aspect-ratio. Could be a square resolution.");
+ skip = false;
+ }
+ }
+
+ if (skip) {
+ Log.v("SDL", "Skip .. Surface is not ready.");
+ return;
+ }
+
// Set mIsSurfaceReady to 'true' *before* making a call to handleResume
SDLActivity.mIsSurfaceReady = true;
@@ -968,7 +1138,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
final Thread sdlThread = new Thread(new SDLMain(), "SDLThread");
enableSensor(Sensor.TYPE_ACCELEROMETER, true);
sdlThread.start();
-
+
// Set up a listener thread to catch when the native thread ends
SDLActivity.mSDLThread = new Thread(new Runnable(){
@Override
@@ -977,31 +1147,30 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
sdlThread.join();
}
catch(Exception e){}
- finally{
+ finally{
// Native thread has finished
if (! SDLActivity.mExitCalledFromJava) {
SDLActivity.handleNativeExit();
}
}
}
- });
+ }, "SDLThreadListener");
SDLActivity.mSDLThread.start();
}
+
+ if (SDLActivity.mHasFocus) {
+ SDLActivity.handleResume();
+ }
}
- // unused
- @Override
- public void onDraw(Canvas canvas) {}
-
-
// Key events
@Override
public boolean onKey(View v, int keyCode, KeyEvent event) {
// Dispatch the different events depending on where they come from
// Some SOURCE_DPAD or SOURCE_GAMEPAD are also SOURCE_KEYBOARD
// So, we try to process them as DPAD or GAMEPAD events first, if that fails we try them as KEYBOARD
-
- if ( (event.getSource() & 0x00000401) != 0 || /* API 12: SOURCE_GAMEPAD */
+
+ if ( (event.getSource() & InputDevice.SOURCE_GAMEPAD) != 0 ||
(event.getSource() & InputDevice.SOURCE_DPAD) != 0 ) {
if (event.getAction() == KeyEvent.ACTION_DOWN) {
if (SDLActivity.onNativePadDown(event.getDeviceId(), keyCode) == 0) {
@@ -1013,7 +1182,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
}
}
}
-
+
if( (event.getSource() & InputDevice.SOURCE_KEYBOARD) != 0) {
if (event.getAction() == KeyEvent.ACTION_DOWN) {
//Log.v("SDL", "key down: " + keyCode);
@@ -1026,7 +1195,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
return true;
}
}
-
+
return false;
}
@@ -1038,68 +1207,98 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
final int pointerCount = event.getPointerCount();
int action = event.getActionMasked();
int pointerFingerId;
+ int mouseButton;
int i = -1;
float x,y,p;
-
- switch(action) {
- case MotionEvent.ACTION_MOVE:
- for (i = 0; i < pointerCount; i++) {
- pointerFingerId = event.getPointerId(i);
- x = event.getX(i) / mWidth;
- y = event.getY(i) / mHeight;
- p = event.getPressure(i);
- SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
- }
- break;
-
- case MotionEvent.ACTION_UP:
- case MotionEvent.ACTION_DOWN:
- // Primary pointer up/down, the index is always zero
- i = 0;
- case MotionEvent.ACTION_POINTER_UP:
- case MotionEvent.ACTION_POINTER_DOWN:
- // Non primary pointer up/down
- if (i == -1) {
- i = event.getActionIndex();
- }
-
- pointerFingerId = event.getPointerId(i);
- x = event.getX(i) / mWidth;
- y = event.getY(i) / mHeight;
- p = event.getPressure(i);
- SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
- break;
-
- case MotionEvent.ACTION_CANCEL:
- for (i = 0; i < pointerCount; i++) {
- pointerFingerId = event.getPointerId(i);
- x = event.getX(i) / mWidth;
- y = event.getY(i) / mHeight;
- p = event.getPressure(i);
- SDLActivity.onNativeTouch(touchDevId, pointerFingerId, MotionEvent.ACTION_UP, x, y, p);
- }
- break;
- default:
- break;
+ // !!! FIXME: dump this SDK check after 2.0.4 ships and require API14.
+ if (event.getSource() == InputDevice.SOURCE_MOUSE && SDLActivity.mSeparateMouseAndTouch) {
+ if (Build.VERSION.SDK_INT < 14) {
+ mouseButton = 1; // For Android==12 all mouse buttons are the left button
+ } else {
+ try {
+ mouseButton = (Integer) event.getClass().getMethod("getButtonState").invoke(event);
+ } catch(Exception e) {
+ mouseButton = 1; // oh well.
+ }
+ }
+ SDLActivity.onNativeMouse(mouseButton, action, event.getX(0), event.getY(0));
+ } else {
+ switch(action) {
+ case MotionEvent.ACTION_MOVE:
+ for (i = 0; i < pointerCount; i++) {
+ pointerFingerId = event.getPointerId(i);
+ x = event.getX(i) / mWidth;
+ y = event.getY(i) / mHeight;
+ p = event.getPressure(i);
+ if (p > 1.0f) {
+ // may be larger than 1.0f on some devices
+ // see the documentation of getPressure(i)
+ p = 1.0f;
+ }
+ SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
+ }
+ break;
+
+ case MotionEvent.ACTION_UP:
+ case MotionEvent.ACTION_DOWN:
+ // Primary pointer up/down, the index is always zero
+ i = 0;
+ case MotionEvent.ACTION_POINTER_UP:
+ case MotionEvent.ACTION_POINTER_DOWN:
+ // Non primary pointer up/down
+ if (i == -1) {
+ i = event.getActionIndex();
+ }
+
+ pointerFingerId = event.getPointerId(i);
+ x = event.getX(i) / mWidth;
+ y = event.getY(i) / mHeight;
+ p = event.getPressure(i);
+ if (p > 1.0f) {
+ // may be larger than 1.0f on some devices
+ // see the documentation of getPressure(i)
+ p = 1.0f;
+ }
+ SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
+ break;
+
+ case MotionEvent.ACTION_CANCEL:
+ for (i = 0; i < pointerCount; i++) {
+ pointerFingerId = event.getPointerId(i);
+ x = event.getX(i) / mWidth;
+ y = event.getY(i) / mHeight;
+ p = event.getPressure(i);
+ if (p > 1.0f) {
+ // may be larger than 1.0f on some devices
+ // see the documentation of getPressure(i)
+ p = 1.0f;
+ }
+ SDLActivity.onNativeTouch(touchDevId, pointerFingerId, MotionEvent.ACTION_UP, x, y, p);
+ }
+ break;
+
+ default:
+ break;
+ }
}
return true;
- }
+ }
// Sensor events
public void enableSensor(int sensortype, boolean enabled) {
// TODO: This uses getDefaultSensor - what if we have >1 accels?
if (enabled) {
- mSensorManager.registerListener(this,
- mSensorManager.getDefaultSensor(sensortype),
+ mSensorManager.registerListener(this,
+ mSensorManager.getDefaultSensor(sensortype),
SensorManager.SENSOR_DELAY_GAME, null);
} else {
- mSensorManager.unregisterListener(this,
+ mSensorManager.unregisterListener(this,
mSensorManager.getDefaultSensor(sensortype));
}
}
-
+
@Override
public void onAccuracyChanged(Sensor sensor, int accuracy) {
// TODO
@@ -1131,7 +1330,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
y / SensorManager.GRAVITY_EARTH,
event.values[2] / SensorManager.GRAVITY_EARTH - 1);
}
- }
+ }
}
/* This is a fake invisible editor view that receives the input and defines the
@@ -1173,7 +1372,7 @@ class DummyEdit extends View implements View.OnKeyListener {
return false;
}
-
+
//
@Override
public boolean onKeyPreIme (int keyCode, KeyEvent event) {
@@ -1195,6 +1394,7 @@ class DummyEdit extends View implements View.OnKeyListener {
public InputConnection onCreateInputConnection(EditorInfo outAttrs) {
ic = new SDLInputConnection(this, true);
+ outAttrs.inputType = InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_VARIATION_VISIBLE_PASSWORD;
outAttrs.imeOptions = EditorInfo.IME_FLAG_NO_EXTRACT_UI
| 33554432 /* API 11: EditorInfo.IME_FLAG_NO_FULLSCREEN */;
@@ -1252,7 +1452,7 @@ class SDLInputConnection extends BaseInputConnection {
public native void nativeSetComposingText(String text, int newCursorPosition);
@Override
- public boolean deleteSurroundingText(int beforeLength, int afterLength) {
+ public boolean deleteSurroundingText(int beforeLength, int afterLength) {
// Workaround to capture backspace key. Ref: http://stackoverflow.com/questions/14560344/android-backspace-in-webview-baseinputconnection
if (beforeLength == 1 && afterLength == 0) {
// backspace
@@ -1266,7 +1466,7 @@ class SDLInputConnection extends BaseInputConnection {
/* A null joystick handler for API level < 12 devices (the accelerometer is handled separately) */
class SDLJoystickHandler {
-
+
/**
* Handles given MotionEvent.
* @param event the event to be handled.
@@ -1298,11 +1498,11 @@ class SDLJoystickHandler_API12 extends SDLJoystickHandler {
return arg0.getAxis() - arg1.getAxis();
}
}
-
+
private ArrayList mJoysticks;
-
+
public SDLJoystickHandler_API12() {
-
+
mJoysticks = new ArrayList();
}
@@ -1313,18 +1513,24 @@ class SDLJoystickHandler_API12 extends SDLJoystickHandler {
// For example, in the case of the XBox 360 wireless dongle,
// so the first controller seen by SDL matches what the receiver
// considers to be the first controller
-
+
for(int i=deviceIds.length-1; i>-1; i--) {
SDLJoystick joystick = getJoystick(deviceIds[i]);
if (joystick == null) {
joystick = new SDLJoystick();
InputDevice joystickDevice = InputDevice.getDevice(deviceIds[i]);
- if( (joystickDevice.getSources() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
+
+ if (
+ (joystickDevice.getSources() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0
+ ||
+ (joystickDevice.getSources() & InputDevice.SOURCE_CLASS_BUTTON) != 0
+ )
+ {
joystick.device_id = deviceIds[i];
joystick.name = joystickDevice.getName();
joystick.axes = new ArrayList();
joystick.hats = new ArrayList();
-
+
List ranges = joystickDevice.getMotionRanges();
Collections.sort(ranges, new RangeComparator());
for (InputDevice.MotionRange range : ranges ) {
@@ -1338,14 +1544,14 @@ class SDLJoystickHandler_API12 extends SDLJoystickHandler {
}
}
}
-
+
mJoysticks.add(joystick);
- SDLActivity.nativeAddJoystick(joystick.device_id, joystick.name, 0, -1,
+ SDLActivity.nativeAddJoystick(joystick.device_id, joystick.name, 0, -1,
joystick.axes.size(), joystick.hats.size()/2, 0);
}
}
}
-
+
/* Check removed devices */
ArrayList removedDevices = new ArrayList();
for(int i=0; i < mJoysticks.size(); i++) {
@@ -1358,7 +1564,7 @@ class SDLJoystickHandler_API12 extends SDLJoystickHandler {
removedDevices.add(Integer.valueOf(device_id));
}
}
-
+
for(int i=0; i < removedDevices.size(); i++) {
int device_id = removedDevices.get(i).intValue();
SDLActivity.nativeRemoveJoystick(device_id);
@@ -1368,9 +1574,9 @@ class SDLJoystickHandler_API12 extends SDLJoystickHandler {
break;
}
}
- }
+ }
}
-
+
protected SDLJoystick getJoystick(int device_id) {
for(int i=0; i < mJoysticks.size(); i++) {
if (mJoysticks.get(i).device_id == device_id) {
@@ -1378,9 +1584,9 @@ class SDLJoystickHandler_API12 extends SDLJoystickHandler {
}
}
return null;
- }
-
- @Override
+ }
+
+ @Override
public boolean handleMotionEvent(MotionEvent event) {
if ( (event.getSource() & InputDevice.SOURCE_JOYSTICK) != 0) {
int actionPointerIndex = event.getActionIndex();
@@ -1394,7 +1600,7 @@ class SDLJoystickHandler_API12 extends SDLJoystickHandler {
/* Normalize the value to -1...1 */
float value = ( event.getAxisValue( range.getAxis(), actionPointerIndex) - range.getMin() ) / range.getRange() * 2.0f - 1.0f;
SDLActivity.onNativeJoy(joystick.device_id, i, value );
- }
+ }
for (int i = 0; i < joystick.hats.size(); i+=2) {
int hatX = Math.round(event.getAxisValue( joystick.hats.get(i).getAxis(), actionPointerIndex ) );
int hatY = Math.round(event.getAxisValue( joystick.hats.get(i+1).getAxis(), actionPointerIndex ) );
@@ -1407,14 +1613,49 @@ class SDLJoystickHandler_API12 extends SDLJoystickHandler {
}
}
return true;
- }
+ }
}
class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
// Generic Motion (mouse hover, joystick...) events go here
- // We only have joysticks yet
@Override
public boolean onGenericMotion(View v, MotionEvent event) {
- return SDLActivity.handleJoystickMotionEvent(event);
+ float x, y;
+ int action;
+
+ switch ( event.getSource() ) {
+ case InputDevice.SOURCE_JOYSTICK:
+ case InputDevice.SOURCE_GAMEPAD:
+ case InputDevice.SOURCE_DPAD:
+ SDLActivity.handleJoystickMotionEvent(event);
+ return true;
+
+ case InputDevice.SOURCE_MOUSE:
+ action = event.getActionMasked();
+ switch (action) {
+ case MotionEvent.ACTION_SCROLL:
+ x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, 0);
+ y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, 0);
+ SDLActivity.onNativeMouse(0, action, x, y);
+ return true;
+
+ case MotionEvent.ACTION_HOVER_MOVE:
+ x = event.getX(0);
+ y = event.getY(0);
+
+ SDLActivity.onNativeMouse(0, action, x, y);
+ return true;
+
+ default:
+ break;
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ // Event was not managed
+ return false;
}
}
diff --git a/jni/SDL2-2.0.3/build-scripts/androidbuild.sh b/jni/SDL2-2.0.3/build-scripts/androidbuild.sh
index ea6e6b1b..8ca3c916 100755
--- a/jni/SDL2-2.0.3/build-scripts/androidbuild.sh
+++ b/jni/SDL2-2.0.3/build-scripts/androidbuild.sh
@@ -115,7 +115,7 @@ echo "public class $ACTIVITY extends SDLActivity {}" >> "$ACTIVITY.java"
# Update project and build
cd $BUILDPATH
-android update project --path $BUILDPATH
+$ANDROID update project --path $BUILDPATH
$NDKBUILD -j $NCPUS $NDKARGS
$ANT debug
diff --git a/jni/SDL2-2.0.3/build-scripts/config.guess b/jni/SDL2-2.0.3/build-scripts/config.guess
index ddb36220..68c1be32 100644
--- a/jni/SDL2-2.0.3/build-scripts/config.guess
+++ b/jni/SDL2-2.0.3/build-scripts/config.guess
@@ -898,6 +898,7 @@ EOF
else
case `sed -n '/^Hardware/s/^.*: \(.*\)/\1/p' < /proc/cpuinfo` in
BCM2708) MANUFACTURER=raspberry;;
+ BCM2709) MANUFACTURER=raspberry;;
*) MANUFACTURER=unknown;;
esac
if echo __ARM_PCS_VFP | $CC_FOR_BUILD -E - 2>/dev/null \
diff --git a/jni/SDL2-2.0.3/build-scripts/config.sub b/jni/SDL2-2.0.3/build-scripts/config.sub
index ce5e0e68..53273f2b 100644
--- a/jni/SDL2-2.0.3/build-scripts/config.sub
+++ b/jni/SDL2-2.0.3/build-scripts/config.sub
@@ -1534,6 +1534,8 @@ case $os in
-pnacl*)
os=-pnacl
;;
+ -emscripten*)
+ ;;
-none)
;;
*)
diff --git a/jni/SDL2-2.0.3/build-scripts/emscripten-buildbot.sh b/jni/SDL2-2.0.3/build-scripts/emscripten-buildbot.sh
new file mode 100755
index 00000000..db5fb818
--- /dev/null
+++ b/jni/SDL2-2.0.3/build-scripts/emscripten-buildbot.sh
@@ -0,0 +1,72 @@
+#!/bin/bash
+
+SDKDIR="/emsdk_portable"
+ENVSCRIPT="$SDKDIR/emsdk_env.sh"
+if [ ! -f "$ENVSCRIPT" ]; then
+ echo "ERROR: This script expects the Emscripten SDK to be in '$SDKDIR'." 1>&2
+ exit 1
+fi
+
+TARBALL="$1"
+if [ -z $1 ]; then
+ TARBALL=sdl-emscripten.tar.xz
+fi
+
+cd `dirname "$0"`
+cd ..
+SDLBASE=`pwd`
+
+if [ -z "$MAKE" ]; then
+ OSTYPE=`uname -s`
+ if [ "$OSTYPE" == "Linux" ]; then
+ NCPU=`cat /proc/cpuinfo |grep vendor_id |wc -l`
+ let NCPU=$NCPU+1
+ elif [ "$OSTYPE" = "Darwin" ]; then
+ NCPU=`sysctl -n hw.ncpu`
+ elif [ "$OSTYPE" = "SunOS" ]; then
+ NCPU=`/usr/sbin/psrinfo |wc -l |sed -e 's/^ *//g;s/ *$//g'`
+ else
+ NCPU=1
+ fi
+
+ if [ -z "$NCPU" ]; then
+ NCPU=1
+ elif [ "$NCPU" = "0" ]; then
+ NCPU=1
+ fi
+
+ MAKE="make -j$NCPU"
+fi
+
+echo "\$MAKE is '$MAKE'"
+
+echo "Setting up Emscripten SDK environment..."
+source "$ENVSCRIPT"
+
+echo "Setting up..."
+set -x
+cd "$SDLBASE"
+rm -rf buildbot
+mkdir buildbot
+pushd buildbot
+
+echo "Configuring..."
+emconfigure ../configure --host=asmjs-unknown-emscripten --disable-assembly --disable-threads --enable-cpuinfo=false CFLAGS="-O2 -Wno-warn-absolute-paths -Wdeclaration-after-statement -Werror=declaration-after-statement" --prefix="$PWD/emscripten-sdl2-installed"
+
+echo "Building..."
+emmake $MAKE
+
+echo "Moving things around..."
+emmake $MAKE install
+# Fix up a few things to a real install path
+perl -w -pi -e "s#$PWD/emscripten-sdl2-installed#/usr/local#g;" ./emscripten-sdl2-installed/lib/libSDL2.la ./emscripten-sdl2-installed/lib/pkgconfig/sdl2.pc ./emscripten-sdl2-installed/bin/sdl2-config
+mkdir -p ./usr
+mv ./emscripten-sdl2-installed ./usr/local
+popd
+tar -cJvvf $TARBALL -C buildbot usr
+rm -rf buildbot
+
+exit 0
+
+# end of emscripten-buildbot.sh ...
+
diff --git a/jni/SDL2-2.0.3/build-scripts/g++-fat.sh b/jni/SDL2-2.0.3/build-scripts/g++-fat.sh
index 6e4f53e7..29b04302 100755
--- a/jni/SDL2-2.0.3/build-scripts/g++-fat.sh
+++ b/jni/SDL2-2.0.3/build-scripts/g++-fat.sh
@@ -6,7 +6,7 @@
DEVELOPER="`xcode-select -print-path`/Platforms/MacOSX.platform/Developer"
-# Intel 32-bit compiler flags (10.6 runtime compatibility)
+# Intel 32-bit compiler flags (10.5 runtime compatibility)
GCC_COMPILE_X86="g++ -arch i386 -mmacosx-version-min=10.5 \
-I/usr/local/include"
@@ -34,7 +34,7 @@ while test x$1 != x; do
compile=no; link=no;;
-c) link=no;;
-o) output=$2;;
- *.c|*.cc|*.cpp|*.S) source=$1;;
+ *.c|*.cc|*.cpp|*.S|*.m|*.mm) source=$1;;
esac
shift
done
diff --git a/jni/SDL2-2.0.3/build-scripts/gcc-fat.sh b/jni/SDL2-2.0.3/build-scripts/gcc-fat.sh
index edabb0d8..e556c1dd 100755
--- a/jni/SDL2-2.0.3/build-scripts/gcc-fat.sh
+++ b/jni/SDL2-2.0.3/build-scripts/gcc-fat.sh
@@ -35,7 +35,7 @@ while test x$1 != x; do
compile=no; link=no;;
-c) link=no;;
-o) output=$2;;
- *.c|*.cc|*.cpp|*.S) source=$1;;
+ *.c|*.cc|*.cpp|*.S|*.m|*.mm) source=$1;;
esac
shift
done
diff --git a/jni/SDL2-2.0.3/build-scripts/update-copyright.sh b/jni/SDL2-2.0.3/build-scripts/update-copyright.sh
new file mode 100755
index 00000000..fdfb5ca9
--- /dev/null
+++ b/jni/SDL2-2.0.3/build-scripts/update-copyright.sh
@@ -0,0 +1,9 @@
+#!/bin/sh
+
+find . -type f -exec grep -Il "Copyright" {} \; \
+| grep -v \.hg \
+| while read i; \
+do \
+ sed -ie "s/\(.*Copyright.*\)[0-9]\{4\}\( *Sam Lantinga\)/\1`date +%Y`\2/" "$i"; \
+ rm "${i}e"; \
+done
diff --git a/jni/SDL2-2.0.3/build-scripts/windows-buildbot-zipper.bat b/jni/SDL2-2.0.3/build-scripts/windows-buildbot-zipper.bat
new file mode 100644
index 00000000..7548cdd8
--- /dev/null
+++ b/jni/SDL2-2.0.3/build-scripts/windows-buildbot-zipper.bat
@@ -0,0 +1,31 @@
+@echo off
+rem just a helper batch file for collecting up files and zipping them.
+rem usage: windows-buildbot-zipper.bat
+rem must be run from root of SDL source tree.
+
+IF EXIST VisualC\Win32\Release GOTO okaydir
+echo Please run from root of source tree after doing a Release build.
+GOTO done
+
+:okaydir
+erase /q /f /s zipper
+IF EXIST zipper GOTO zippermade
+mkdir zipper
+:zippermade
+cd zipper
+mkdir SDL
+cd SDL
+mkdir include
+mkdir lib
+mkdir lib\win32
+copy ..\..\include\*.h include\
+copy ..\..\VisualC\Win32\Release\SDL2.dll lib\win32\
+copy ..\..\VisualC\Win32\Release\SDL2.lib lib\win32\
+copy ..\..\VisualC\Win32\Release\SDL2main.lib lib\win32\
+cd ..
+zip -9r ..\%1 SDL
+cd ..
+erase /q /f /s zipper
+
+:done
+
diff --git a/jni/SDL2-2.0.3/build-scripts/winrtbuild.bat b/jni/SDL2-2.0.3/build-scripts/winrtbuild.bat
new file mode 100644
index 00000000..fb8df481
--- /dev/null
+++ b/jni/SDL2-2.0.3/build-scripts/winrtbuild.bat
@@ -0,0 +1,8 @@
+@ECHO OFF
+REM
+REM winrtbuild.bat: a batch file to help launch the winrtbuild.ps1
+REM Powershell script, either from Windows Explorer, or through Buildbot.
+REM
+SET ThisScriptsDirectory=%~dp0
+SET PowerShellScriptPath=%ThisScriptsDirectory%winrtbuild.ps1
+PowerShell -NoProfile -ExecutionPolicy Bypass -Command "& '%PowerShellScriptPath%'";
\ No newline at end of file
diff --git a/jni/SDL2-2.0.3/build-scripts/winrtbuild.ps1 b/jni/SDL2-2.0.3/build-scripts/winrtbuild.ps1
new file mode 100644
index 00000000..0045ee0a
--- /dev/null
+++ b/jni/SDL2-2.0.3/build-scripts/winrtbuild.ps1
@@ -0,0 +1,240 @@
+#
+# winrtbuild.ps1 -- A Powershell script to build all SDL/WinRT variants,
+# across all WinRT platforms, in all of their supported, CPU architectures.
+#
+# Initial version written by David Ludwig
+#
+# This script can be launched from Windows Explorer by double-clicking
+# on winrtbuild.bat
+#
+# Output will be placed in the following subdirectories of the SDL source
+# tree:
+# * VisualC-WinRT\lib\ -- final .dll, .lib, and .pdb files
+# * VisualC-WinRT\obj\ -- intermediate build files
+#
+# Recommended Dependencies:
+# * Windows 8.1 or higher
+# * Powershell 4.0 or higher (included as part of Windows 8.1)
+# * Visual C++ 2012, for building Windows 8.0 and Windows Phone 8.0 binaries.
+# * Visual C++ 2013, for building Windows 8.1 and Windows Phone 8.1 binaries
+# * SDKs for Windows 8.0, Windows 8.1, Windows Phone 8.0, and
+# Windows Phone 8.1, as needed
+#
+# Commom parameters/variables may include, but aren't strictly limited to:
+# * PlatformToolset: the name of one of Visual Studio's build platforms.
+# Different PlatformToolsets output different binaries. One
+# PlatformToolset exists for each WinRT platform. Possible values
+# may include:
+# - "v110": Visual Studio 2012 build tools, plus the Windows 8.0 SDK
+# - "v110_wp80": Visual Studio 2012 build tools, plus the Windows Phone 8.0 SDK
+# - "v120": Visual Studio 2013 build tools, plus the Windows 8.1 SDK
+# - "v120_wp81": Visual Studio 2013 build tools, plus the Windows Phone 8.1 SDK
+# * VSProjectPath: the full path to a Visual Studio or Visual C++ project file
+# * VSProjectName: the internal name of a Visual Studio or Visual C++ project
+# file. Some of Visual Studio's own build tools use this name when
+# calculating paths for build-output.
+# * Platform: a Visual Studio platform name, which often maps to a CPU
+# CPU architecture. Possible values may include: "Win32" (for 32-bit x86),
+# "ARM", or "x64" (for 64-bit x86).
+#
+
+
+# Gets the .bat file that sets up an MSBuild environment, given one of
+# Visual Studio's, "PlatformToolset"s.
+function Get-MSBuild-Env-Launcher
+{
+ param(
+ [Parameter(Mandatory=$true,Position=1)][string]$PlatformToolset
+ )
+
+ if ($PlatformToolset -eq "v110") { # Windows 8.0 (not Windows Phone), via VS 2012
+ return "C:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\vcvarsall.bat"
+ }
+ if ($PlatformToolset -eq "v110_wp80") { # Windows Phone 8.0, via VS 2012
+ return "C:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\WPSDK\WP80\vcvarsphoneall.bat"
+ }
+ if ($PlatformToolset -eq "v120") { # Windows 8.1 (not Windows Phone), via VS 2013
+ return "C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\vcvarsall.bat"
+ }
+ if ($PlatformToolset -eq "v120_wp81") { # Windows Phone 8.1, via VS 2013
+ return "C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\vcvarsall.bat"
+ }
+ if ($PlatformToolset -eq "v140") { # Windows 10, via VS 2015
+ return "C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\vcvarsall.bat"
+ }
+ return ""
+}
+
+# Gets a string that identifies the build-variant of SDL/WinRT that is specific
+# to a particular Visual Studio PlatformToolset.
+function Get-SDL-WinRT-Variant-Name
+{
+ param(
+ [Parameter(Mandatory=$true,Position=1)][string]$PlatformToolset,
+
+ # If true, append a string to this function's output, identifying the
+ # build-variant's minimum-supported version of Visual Studio.
+ [switch]$IncludeVSSuffix = $false
+ )
+
+ if ($PlatformToolset -eq "v110") { # Windows 8.0 (not Windows Phone), via VS 2012 project files
+ if ($IncludeVSSuffix) {
+ return "WinRT80_VS2012"
+ } else {
+ return "WinRT80"
+ }
+ }
+ if ($PlatformToolset -eq "v110_wp80") { # Windows Phone 8.0, via VS 2012 project files
+ if ($IncludeVSSuffix) {
+ return "WinPhone80_VS2012"
+ } else {
+ return "WinPhone80"
+ }
+ }
+ if ($PlatformToolset -eq "v120") { # Windows 8.1 (not Windows Phone), via VS 2013 project files
+ if ($IncludeVSSuffix) {
+ return "WinRT81_VS2013"
+ } else {
+ return "WinRT81"
+ }
+ }
+ if ($PlatformToolset -eq "v120_wp81") { # Windows Phone 8.1, via VS 2013 project files
+ if ($IncludeVSSuffix) {
+ return "WinPhone81_VS2013"
+ } else {
+ return "WinPhone81"
+ }
+ }
+ if ($PlatformToolset -eq "v140") { # Windows 10, via VS 2015 project files
+ if ($IncludeVSSuffix) {
+ return "UWP_VS2015"
+ } else {
+ return "UWP"
+ }
+ }
+ return ""
+}
+
+# Returns the internal name of a Visual Studio Project.
+#
+# The internal name of a VS Project is encoded inside the project file
+# itself, inside a set of XML tags.
+function Get-VS-ProjectName
+{
+ param(
+ [Parameter(Mandatory=$true,Position=1)]$VSProjectPath
+ )
+
+ # For now, just do a regex for the project name:
+ $matches = (Get-Content $VSProjectPath | Select-String -Pattern ".*([^<]+)<.*").Matches
+ foreach ($match in $matches) {
+ if ($match.Groups.Count -ge 1) {
+ return $match.Groups[1].Value
+ }
+ }
+ return $null
+}
+
+# Build a specific variant of SDL/WinRT
+function Build-SDL-WinRT-Variant
+{
+ #
+ # Read in arguments:
+ #
+ param (
+ # name of an SDL project file, minus extensions and
+ # platform-identifying suffixes
+ [Parameter(Mandatory=$true,Position=1)][string]$SDLProjectName,
+
+ [Parameter(Mandatory=$true,Position=2)][string]$PlatformToolset,
+
+ [Parameter(Mandatory=$true,Position=3)][string]$Platform
+ )
+
+ #
+ # Derive other properties from read-in arguments:
+ #
+
+ # The .bat file to setup a platform-appropriate MSBuild environment:
+ $BatchFileForMSBuildEnv = Get-MSBuild-Env-Launcher $PlatformToolset
+
+ # The full path to the VS Project that'll be built:
+ $VSProjectPath = "$PSScriptRoot\..\VisualC-WinRT\$(Get-SDL-WinRT-Variant-Name $PlatformToolset -IncludeVSSuffix)\$SDLProjectName-$(Get-SDL-WinRT-Variant-Name $PlatformToolset).vcxproj"
+
+ # The internal name of the VS Project, used in some post-build steps:
+ $VSProjectName = Get-VS-ProjectName $VSProjectPath
+
+ # Where to place output binaries (.dll, .lib, and .pdb files):
+ $OutDir = "$PSScriptRoot\..\VisualC-WinRT\lib\$PlatformToolset\$Platform"
+
+ # Where to place intermediate build files:
+ $IntermediateDir = "$PSScriptRoot\..\VisualC-WinRT\obj\$SDLProjectName-$(Get-SDL-WinRT-Variant-Name $PlatformToolset)\$Platform"
+
+ #
+ # Build the VS Project:
+ #
+ cmd.exe /c " ""$BatchFileForMSBuildEnv"" x86 & msbuild ""$VSProjectPath"" /p:Configuration=Release /p:Platform=$Platform /p:OutDir=""$OutDir\\"" /p:IntDir=""$IntermediateDir\\""" | Out-Host
+ $BuildResult = $?
+
+ #
+ # Move .dll files into place. This fixes a problem whereby MSBuild may
+ # put output files into a sub-directory of $OutDir, rather than $OutDir
+ # itself.
+ #
+ if (Test-Path "$OutDir\$VSProjectName\") {
+ Move-Item -Force "$OutDir\$VSProjectName\*" "$OutDir"
+ }
+
+ #
+ # Clean up unneeded files in $OutDir:
+ #
+ if (Test-Path "$OutDir\$VSProjectName\") {
+ Remove-Item -Recurse "$OutDir\$VSProjectName"
+ }
+ Remove-Item "$OutDir\*.exp"
+ Remove-Item "$OutDir\*.ilk"
+ Remove-Item "$OutDir\*.pri"
+
+ #
+ # All done. Indicate success, or failure, to the caller:
+ #
+ #echo "RESULT: $BuildResult" | Out-Host
+ return $BuildResult
+}
+
+
+#
+# Build each variant, with corresponding .dll, .lib, and .pdb files:
+#
+$DidAnyFail = $false
+
+# Build for Windows Phone 8.0, via VC++ 2012:
+if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "ARM")) { $DidAnyFail = $true }
+if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "Win32")) { $DidAnyFail = $true }
+
+# Build for Windows Phone 8.1, via VC++ 2013:
+if ( ! (Build-SDL-WinRT-Variant "SDL" "v120_wp81" "ARM")) { $DidAnyFail = $true }
+if ( ! (Build-SDL-WinRT-Variant "SDL" "v120_wp81" "Win32")) { $DidAnyFail = $true }
+
+# Build for Windows 8.0 and Windows RT 8.0, via VC++ 2012:
+if ( ! (Build-SDL-WinRT-Variant "SDL" "v110" "ARM")) { $DidAnyFail = $true }
+if ( ! (Build-SDL-WinRT-Variant "SDL" "v110" "Win32")) { $DidAnyFail = $true }
+if ( ! (Build-SDL-WinRT-Variant "SDL" "v110" "x64")) { $DidAnyFail = $true }
+
+# Build for Windows 8.1 and Windows RT 8.1, via VC++ 2013:
+if ( ! (Build-SDL-WinRT-Variant "SDL" "v120" "ARM")) { $DidAnyFail = $true }
+if ( ! (Build-SDL-WinRT-Variant "SDL" "v120" "Win32")) { $DidAnyFail = $true }
+if ( ! (Build-SDL-WinRT-Variant "SDL" "v120" "x64")) { $DidAnyFail = $true }
+
+# Build for Windows 10, via VC++ 2015
+if ( ! (Build-SDL-WinRT-Variant "SDL" "v140" "ARM")) { $DidAnyFail = $true }
+if ( ! (Build-SDL-WinRT-Variant "SDL" "v140" "Win32")) { $DidAnyFail = $true }
+if ( ! (Build-SDL-WinRT-Variant "SDL" "v140" "x64")) { $DidAnyFail = $true }
+
+# Let the script's caller know whether or not any errors occurred.
+# Exit codes compatible with Buildbot are used (1 for error, 0 for success).
+if ($DidAnyFail -eq $true) {
+ exit 1
+} else {
+ exit 0
+}
diff --git a/jni/SDL2-2.0.3/cmake/macros.cmake b/jni/SDL2-2.0.3/cmake/macros.cmake
index c234a566..96a7ce8b 100644
--- a/jni/SDL2-2.0.3/cmake/macros.cmake
+++ b/jni/SDL2-2.0.3/cmake/macros.cmake
@@ -66,7 +66,7 @@ endmacro()
macro(CHECK_OBJC_SOURCE_COMPILES SOURCE VAR)
set(PREV_REQUIRED_DEFS "${CMAKE_REQUIRED_DEFINITIONS}")
- set(CMAKE_REQUIRED_DEFINITIONS "-ObjC ${PREV_REQUIRED_DEFS}")
+ set(CMAKE_REQUIRED_DEFINITIONS "-x objective-c ${PREV_REQUIRED_DEFS}")
CHECK_C_SOURCE_COMPILES(${SOURCE} ${VAR})
set(CMAKE_REQUIRED_DEFINITIONS "${PREV_REQUIRED_DEFS}")
endmacro()
diff --git a/jni/SDL2-2.0.3/cmake/sdlchecks.cmake b/jni/SDL2-2.0.3/cmake/sdlchecks.cmake
index 63aceda3..7ff0985f 100644
--- a/jni/SDL2-2.0.3/cmake/sdlchecks.cmake
+++ b/jni/SDL2-2.0.3/cmake/sdlchecks.cmake
@@ -39,7 +39,7 @@ macro(CheckDLOPEN)
set(_DLLIB ${_LIBNAME})
set(HAVE_DLOPEN TRUE)
break()
- endif(DLOPEN_LIB)
+ endif()
endforeach()
endif()
@@ -63,7 +63,7 @@ macro(CheckDLOPEN)
set(SOURCE_FILES ${SOURCE_FILES} ${DLOPEN_SOURCES})
set(HAVE_SDL_LOADSO TRUE)
endif()
-endmacro(CheckDLOPEN)
+endmacro()
# Requires:
# - n/a
@@ -78,23 +78,23 @@ macro(CheckOSS)
check_c_source_compiles("
#include
int main() { int arg = SNDCTL_DSP_SETFRAGMENT; }" OSS_FOUND)
- endif(NOT OSS_FOUND)
+ endif()
if(OSS_FOUND)
set(HAVE_OSS TRUE)
file(GLOB OSS_SOURCES ${SDL2_SOURCE_DIR}/src/audio/dsp/*.c)
if(OSS_HEADER_FILE STREQUAL "soundcard.h")
set(SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H 1)
- endif(OSS_HEADER_FILE STREQUAL "soundcard.h")
+ endif()
set(SDL_AUDIO_DRIVER_OSS 1)
set(SOURCE_FILES ${SOURCE_FILES} ${OSS_SOURCES})
if(NETBSD OR OPENBSD)
list(APPEND EXTRA_LIBS ossaudio)
- endif(NETBSD OR OPENBSD)
+ endif()
set(HAVE_SDL_AUDIO TRUE)
- endif(OSS_FOUND)
- endif(OSS)
-endmacro(CheckOSS)
+ endif()
+ endif()
+endmacro()
# Requires:
# - n/a
@@ -117,14 +117,14 @@ macro(CheckALSA)
FindLibraryAndSONAME("asound")
set(SDL_AUDIO_DRIVER_ALSA_DYNAMIC "\"${ASOUND_LIB_SONAME}\"")
set(HAVE_ALSA_SHARED TRUE)
- endif(NOT HAVE_DLOPEN)
- else(ALSA_SHARED)
+ endif()
+ else()
list(APPEND EXTRA_LIBS asound)
- endif(ALSA_SHARED)
+ endif()
set(HAVE_SDL_AUDIO TRUE)
- endif(HAVE_ASOUNDLIB_H)
- endif(ALSA)
-endmacro(CheckALSA)
+ endif()
+ endif()
+endmacro()
# Requires:
# - PkgCheckModules
@@ -147,14 +147,14 @@ macro(CheckPulseAudio)
FindLibraryAndSONAME("pulse-simple")
set(SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC "\"${PULSE_SIMPLE_LIB_SONAME}\"")
set(HAVE_PULSEAUDIO_SHARED TRUE)
- endif(NOT HAVE_DLOPEN)
- else(PULSEAUDIO_SHARED)
+ endif()
+ else()
list(APPEND EXTRA_LDFLAGS ${PKG_PULSEAUDIO_LDFLAGS})
- endif(PULSEAUDIO_SHARED)
+ endif()
set(HAVE_SDL_AUDIO TRUE)
- endif(PKG_PULSEAUDIO_FOUND)
- endif(PULSEAUDIO)
-endmacro(CheckPulseAudio)
+ endif()
+ endif()
+endmacro()
# Requires:
# - PkgCheckModules
@@ -177,14 +177,14 @@ macro(CheckESD)
FindLibraryAndSONAME(esd)
set(SDL_AUDIO_DRIVER_ESD_DYNAMIC "\"${ESD_LIB_SONAME}\"")
set(HAVE_ESD_SHARED TRUE)
- endif(NOT HAVE_DLOPEN)
- else(ESD_SHARED)
+ endif()
+ else()
list(APPEND EXTRA_LDFLAGS ${PKG_ESD_LDFLAGS})
- endif(ESD_SHARED)
+ endif()
set(HAVE_SDL_AUDIO TRUE)
- endif(PKG_ESD_FOUND)
- endif(ESD)
-endmacro(CheckESD)
+ endif()
+ endif()
+endmacro()
# Requires:
# - n/a
@@ -212,14 +212,14 @@ macro(CheckARTS)
FindLibraryAndSONAME(artsc)
set(SDL_AUDIO_DRIVER_ARTS_DYNAMIC "\"${ARTSC_LIB_SONAME}\"")
set(HAVE_ARTS_SHARED TRUE)
- endif(NOT HAVE_DLOPEN)
- else(ARTS_SHARED)
+ endif()
+ else()
list(APPEND EXTRA_LDFLAGS ${ARTS_LIBS})
- endif(ARTS_SHARED)
+ endif()
set(HAVE_SDL_AUDIO TRUE)
- endif(ARTS_CONFIG)
- endif(ARTS)
-endmacro(CheckARTS)
+ endif()
+ endif()
+endmacro()
# Requires:
# - n/a
@@ -243,14 +243,14 @@ macro(CheckNAS)
FindLibraryAndSONAME("audio")
set(SDL_AUDIO_DRIVER_NAS_DYNAMIC "\"${AUDIO_LIB_SONAME}\"")
set(HAVE_NAS_SHARED TRUE)
- endif(NOT HAVE_DLOPEN)
- else(NAS_SHARED)
+ endif()
+ else()
list(APPEND EXTRA_LIBS ${D_NAS_LIB})
- endif(NAS_SHARED)
+ endif()
set(HAVE_SDL_AUDIO TRUE)
- endif(HAVE_NAS_H AND D_NAS_LIB)
- endif(NAS)
-endmacro(CheckNAS)
+ endif()
+ endif()
+endmacro()
# Requires:
# - n/a
@@ -274,14 +274,14 @@ macro(CheckSNDIO)
FindLibraryAndSONAME("sndio")
set(SDL_AUDIO_DRIVER_SNDIO_DYNAMIC "\"${SNDIO_LIB_SONAME}\"")
set(HAVE_SNDIO_SHARED TRUE)
- endif(NOT HAVE_DLOPEN)
- else(SNDIO_SHARED)
+ endif()
+ else()
list(APPEND EXTRA_LIBS ${D_SNDIO_LIB})
- endif(SNDIO_SHARED)
+ endif()
set(HAVE_SDL_AUDIO TRUE)
- endif(HAVE_SNDIO_H AND D_SNDIO_LIB)
- endif(SNDIO)
-endmacro(CheckSNDIO)
+ endif()
+ endif()
+endmacro()
# Requires:
# - PkgCheckModules
@@ -304,14 +304,14 @@ macro(CheckFusionSound)
FindLibraryAndSONAME("fusionsound")
set(SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC "\"${FUSIONSOUND_LIB_SONAME}\"")
set(HAVE_FUSIONSOUND_SHARED TRUE)
- endif(NOT HAVE_DLOPEN)
- else(FUSIONSOUND_SHARED)
+ endif()
+ else()
list(APPEND EXTRA_LDFLAGS ${PKG_FUSIONSOUND_LDFLAGS})
- endif(FUSIONSOUND_SHARED)
+ endif()
set(HAVE_SDL_AUDIO TRUE)
- endif(PKG_FUSIONSOUND_FOUND)
- endif(FUSIONSOUND)
-endmacro(CheckFusionSound)
+ endif()
+ endif()
+endmacro()
# Requires:
# - n/a
@@ -353,34 +353,34 @@ macro(CheckX11)
if(APPLE)
set(X11_SHARED OFF)
- endif(APPLE)
+ endif()
check_function_exists("shmat" HAVE_SHMAT)
if(NOT HAVE_SHMAT)
check_library_exists(ipc shmat "" HAVE_SHMAT)
if(HAVE_SHMAT)
list(APPEND EXTRA_LIBS ipc)
- endif(HAVE_SHMAT)
+ endif()
if(NOT HAVE_SHMAT)
add_definitions(-DNO_SHARED_MEMORY)
set(X_CFLAGS "${X_CFLAGS} -DNO_SHARED_MEMORY")
- endif(NOT HAVE_SHMAT)
- endif(NOT HAVE_SHMAT)
+ endif()
+ endif()
if(X11_SHARED)
if(NOT HAVE_DLOPEN)
message_warn("You must have SDL_LoadObject() support for dynamic X11 loading")
set(HAVE_X11_SHARED FALSE)
- else(NOT HAVE_DLOPEN)
+ else()
set(HAVE_X11_SHARED TRUE)
endif()
if(HAVE_X11_SHARED)
set(SDL_VIDEO_DRIVER_X11_DYNAMIC "\"${X11_LIB_SONAME}\"")
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "\"${XEXT_LIB_SONAME}\"")
- else(HAVE_X11_SHARED)
+ else()
list(APPEND EXTRA_LIBS ${X11_LIB} ${XEXT_LIB})
- endif(HAVE_X11_SHARED)
- endif(X11_SHARED)
+ endif()
+ endif()
set(SDL_CFLAGS "${SDL_CFLAGS} ${X_CFLAGS}")
@@ -394,7 +394,7 @@ macro(CheckX11)
int main(int argc, char **argv) {}" HAVE_CONST_XEXT_ADDDISPLAY)
if(HAVE_CONST_XEXT_ADDDISPLAY)
set(SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY 1)
- endif(HAVE_CONST_XEXT_ADDDISPLAY)
+ endif()
check_c_source_compiles("
#include
@@ -407,15 +407,7 @@ macro(CheckX11)
XFreeEventData(display, cookie); }" HAVE_XGENERICEVENT)
if(HAVE_XGENERICEVENT)
set(SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1)
- endif(HAVE_XGENERICEVENT)
-
- check_c_source_compiles("
- #include
- extern int _XData32(Display *dpy,register _Xconst long *data,unsigned len);
- int main(int argc, char **argv) {}" HAVE_CONST_XDATA32)
- if(HAVE_CONST_XDATA32)
- set(SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 1)
- endif(HAVE_CONST_XDATA32)
+ endif()
check_function_exists(XkbKeycodeToKeysym SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM)
@@ -423,29 +415,29 @@ macro(CheckX11)
set(HAVE_VIDEO_X11_XCURSOR TRUE)
if(HAVE_X11_SHARED AND XCURSOR_LIB)
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR "\"${XCURSOR_LIB_SONAME}\"")
- else(HAVE_X11_SHARED AND XCURSOR_LIB)
+ else()
list(APPEND EXTRA_LIBS ${XCURSOR_LIB})
- endif(HAVE_X11_SHARED AND XCURSOR_LIB)
+ endif()
set(SDL_VIDEO_DRIVER_X11_XCURSOR 1)
- endif(VIDEO_X11_XCURSOR AND HAVE_XCURSOR_H)
+ endif()
if(VIDEO_X11_XINERAMA AND HAVE_XINERAMA_H)
set(HAVE_VIDEO_X11_XINERAMA TRUE)
if(HAVE_X11_SHARED AND XINERAMA_LIB)
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "\"${XINERAMA_LIB_SONAME}\"")
- else(HAVE_X11_SHARED AND XINERAMA_LIB)
+ else()
list(APPEND EXTRA_LIBS ${XINERAMA_LIB})
- endif(HAVE_X11_SHARED AND XINERAMA_LIB)
+ endif()
set(SDL_VIDEO_DRIVER_X11_XINERAMA 1)
- endif(VIDEO_X11_XINERAMA AND HAVE_XINERAMA_H)
+ endif()
if(VIDEO_X11_XINPUT AND HAVE_XINPUT_H)
set(HAVE_VIDEO_X11_XINPUT TRUE)
if(HAVE_X11_SHARED AND XI_LIB)
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "\"${XI_LIB_SONAME}\"")
- else(HAVE_X11_SHARED AND XI_LIB)
+ else()
list(APPEND EXTRA_LIBS ${XI_LIB})
- endif(HAVE_X11_SHARED AND XI_LIB)
+ endif()
set(SDL_VIDEO_DRIVER_X11_XINPUT2 1)
# Check for multitouch
@@ -462,51 +454,56 @@ macro(CheckX11)
int main(int argc, char **argv) {}" HAVE_XINPUT2_MULTITOUCH)
if(HAVE_XINPUT2_MULTITOUCH)
set(SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH 1)
- endif(HAVE_XINPUT2_MULTITOUCH)
- endif(VIDEO_X11_XINPUT AND HAVE_XINPUT_H)
+ endif()
+ endif()
if(VIDEO_X11_XRANDR AND HAVE_XRANDR_H)
if(HAVE_X11_SHARED AND XRANDR_LIB)
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "\"${XRANDR_LIB_SONAME}\"")
- else(HAVE_X11_SHARED AND XRANDR_LIB)
+ else()
list(APPEND EXTRA_LIBS ${XRANDR_LIB})
- endif(HAVE_X11_SHARED AND XRANDR_LIB)
+ endif()
set(SDL_VIDEO_DRIVER_X11_XRANDR 1)
set(HAVE_VIDEO_X11_XRANDR TRUE)
- endif(VIDEO_X11_XRANDR AND HAVE_XRANDR_H)
+ endif()
if(VIDEO_X11_XSCRNSAVER AND HAVE_XSS_H)
if(HAVE_X11_SHARED AND XSS_LIB)
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "\"${XSS_LIB_SONAME}\"")
- else(HAVE_X11_SHARED AND XSS_LIB)
+ else()
list(APPEND EXTRA_LIBS ${XSS_LIB})
- endif(HAVE_X11_SHARED AND XSS_LIB)
+ endif()
set(SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1)
set(HAVE_VIDEO_X11_XSCRNSAVER TRUE)
- endif(VIDEO_X11_XSCRNSAVER AND HAVE_XSS_H)
+ endif()
if(VIDEO_X11_XSHAPE AND HAVE_XSHAPE_H)
set(SDL_VIDEO_DRIVER_X11_XSHAPE 1)
set(HAVE_VIDEO_X11_XSHAPE TRUE)
- endif(VIDEO_X11_XSHAPE AND HAVE_XSHAPE_H)
+ endif()
if(VIDEO_X11_XVM AND HAVE_XF86VM_H)
if(HAVE_X11_SHARED AND XXF86VM_LIB)
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "\"${XXF86VM_LIB_SONAME}\"")
- else(HAVE_X11_SHARED AND XXF86VM_LIB)
+ else()
list(APPEND EXTRA_LIBS ${XXF86VM_LIB})
- endif(HAVE_X11_SHARED AND XXF86VM_LIB)
+ endif()
set(SDL_VIDEO_DRIVER_X11_XVIDMODE 1)
set(HAVE_VIDEO_X11_XVM TRUE)
- endif(VIDEO_X11_XVM AND HAVE_XF86VM_H)
+ endif()
set(CMAKE_REQUIRED_LIBRARIES)
- endif(X11_LIB)
- endif(VIDEO_X11)
-endmacro(CheckX11)
+ endif()
+ endif()
+endmacro()
+# Requires:
+# - EGL
+# - PkgCheckModules
+# Optional:
+# - MIR_SHARED opt
+# - HAVE_DLOPEN opt
macro(CheckMir)
-# !!! FIXME: hook up dynamic loading here.
if(VIDEO_MIR)
find_library(MIR_LIB mirclient mircommon egl)
pkg_check_modules(MIR_TOOLKIT mirclient mircommon)
@@ -522,15 +519,31 @@ macro(CheckMir)
set(SDL_VIDEO_DRIVER_MIR 1)
list(APPEND EXTRA_CFLAGS ${MIR_TOOLKIT_CFLAGS} ${EGL_CLFAGS} ${XKB_CLFLAGS})
- list(APPEND EXTRA_LDFLAGS ${MIR_TOOLKIT_LDFLAGS} ${EGL_LDLAGS} ${XKB_LDLAGS})
- endif (MIR_LIB AND MIR_TOOLKIT_FOUND AND EGL_FOUND AND XKB_FOUND)
- endif(VIDEO_MIR)
-endmacro(CheckMir)
+
+ if(MIR_SHARED)
+ if(NOT HAVE_DLOPEN)
+ message_warn("You must have SDL_LoadObject() support for dynamic Mir loading")
+ else()
+ FindLibraryAndSONAME(mirclient)
+ FindLibraryAndSONAME(xkbcommon)
+ set(SDL_VIDEO_DRIVER_MIR_DYNAMIC "\"${MIRCLIENT_LIB_SONAME}\"")
+ set(SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON "\"${XKBCOMMON_LIB_SONAME}\"")
+ set(HAVE_MIR_SHARED TRUE)
+ endif()
+ else()
+ set(EXTRA_LIBS ${MIR_TOOLKIT_LIBRARIES} ${EXTRA_LIBS})
+ endif()
+ endif()
+ endif()
+endmacro()
# Requires:
# - EGL
+# - PkgCheckModules
+# Optional:
+# - WAYLAND_SHARED opt
+# - HAVE_DLOPEN opt
macro(CheckWayland)
-# !!! FIXME: hook up dynamic loading here.
if(VIDEO_WAYLAND)
pkg_check_modules(WAYLAND wayland-client wayland-cursor wayland-egl egl xkbcommon)
if(WAYLAND_FOUND)
@@ -540,16 +553,38 @@ macro(CheckWayland)
include_directories(
${WAYLAND_INCLUDE_DIRS}
)
- set(EXTRA_LIBS ${WAYLAND_LIBRARIES} ${EXTRA_LIBS})
set(HAVE_VIDEO_WAYLAND TRUE)
set(HAVE_SDL_VIDEO TRUE)
file(GLOB WAYLAND_SOURCES ${SDL2_SOURCE_DIR}/src/video/wayland/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${WAYLAND_SOURCES})
+
+ if(VIDEO_WAYLAND_QT_TOUCH)
+ set(SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH 1)
+ endif()
+
+ if(WAYLAND_SHARED)
+ if(NOT HAVE_DLOPEN)
+ message_warn("You must have SDL_LoadObject() support for dynamic Wayland loading")
+ else()
+ FindLibraryAndSONAME(wayland-client)
+ FindLibraryAndSONAME(wayland-egl)
+ FindLibraryAndSONAME(wayland-cursor)
+ FindLibraryAndSONAME(xkbcommon)
+ set(SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC "\"${WAYLAND_CLIENT_LIB_SONAME}\"")
+ set(SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL "\"${WAYLAND_EGL_LIB_SONAME}\"")
+ set(SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR "\"${WAYLAND_CURSOR_LIB_SONAME}\"")
+ set(SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON "\"${XKBCOMMON_LIB_SONAME}\"")
+ set(HAVE_WAYLAND_SHARED TRUE)
+ endif()
+ else()
+ set(EXTRA_LIBS ${WAYLAND_LIBRARIES} ${EXTRA_LIBS})
+ endif()
+
set(SDL_VIDEO_DRIVER_WAYLAND 1)
- endif(WAYLAND_FOUND)
- endif(VIDEO_WAYLAND)
-endmacro(CheckWayland)
+ endif()
+ endif()
+endmacro()
# Requires:
# - n/a
@@ -558,16 +593,16 @@ macro(CheckCOCOA)
if(VIDEO_COCOA)
if(APPLE) # Apple always has Cocoa.
set(HAVE_VIDEO_COCOA TRUE)
- endif(APPLE)
+ endif()
if(HAVE_VIDEO_COCOA)
file(GLOB COCOA_SOURCES ${SDL2_SOURCE_DIR}/src/video/cocoa/*.m)
set_source_files_properties(${COCOA_SOURCES} PROPERTIES LANGUAGE C)
set(SOURCE_FILES ${SOURCE_FILES} ${COCOA_SOURCES})
set(SDL_VIDEO_DRIVER_COCOA 1)
set(HAVE_SDL_VIDEO TRUE)
- endif(HAVE_VIDEO_COCOA)
- endif(VIDEO_COCOA)
-endmacro(CheckCOCOA)
+ endif()
+ endif()
+endmacro()
# Requires:
# - PkgCheckModules
@@ -591,14 +626,14 @@ macro(CheckDirectFB)
FindLibraryAndSONAME("directfb")
set(SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC "\"${DIRECTFB_LIB_SONAME}\"")
set(HAVE_DIRECTFB_SHARED TRUE)
- endif(NOT HAVE_DLOPEN)
- else(DIRECTFB_SHARED)
+ endif()
+ else()
list(APPEND EXTRA_LDFLAGS ${PKG_DIRECTFB_LDFLAGS})
- endif(DIRECTFB_SHARED)
+ endif()
set(HAVE_SDL_VIDEO TRUE)
- endif(PKG_DIRECTFB_FOUND)
- endif(VIDEO_DIRECTFB)
-endmacro(CheckDirectFB)
+ endif()
+ endif()
+endmacro()
# Requires:
# - n/a
@@ -645,9 +680,9 @@ macro(CheckOpenGLX11)
set(SDL_VIDEO_OPENGL_GLX 1)
set(SDL_VIDEO_RENDER_OGL 1)
list(APPEND EXTRA_LIBS GL)
- endif(HAVE_VIDEO_OPENGL)
- endif(VIDEO_OPENGL)
-endmacro(CheckOpenGLX11)
+ endif()
+ endif()
+endmacro()
# Requires:
# - nada
@@ -659,7 +694,7 @@ macro(CheckOpenGLESX11)
int main (int argc, char** argv) {}" HAVE_VIDEO_OPENGL_EGL)
if(HAVE_VIDEO_OPENGL_EGL)
set(SDL_VIDEO_OPENGL_EGL 1)
- endif(HAVE_VIDEO_OPENGL_EGL)
+ endif()
check_c_source_compiles("
#include
#include
@@ -668,7 +703,7 @@ macro(CheckOpenGLESX11)
set(HAVE_VIDEO_OPENGLES TRUE)
set(SDL_VIDEO_OPENGL_ES 1)
set(SDL_VIDEO_RENDER_OGL_ES 1)
- endif(HAVE_VIDEO_OPENGLES_V1)
+ endif()
check_c_source_compiles("
#include
#include
@@ -677,12 +712,12 @@ macro(CheckOpenGLESX11)
set(HAVE_VIDEO_OPENGLES TRUE)
set(SDL_VIDEO_OPENGL_ES2 1)
set(SDL_VIDEO_RENDER_OGL_ES2 1)
- endif(HAVE_VIDEO_OPENGLES_V2)
+ endif()
- endif(VIDEO_OPENGLES)
-endmacro(CheckOpenGLESX11)
+ endif()
+endmacro()
-# Rquires:
+# Requires:
# - nada
# Optional:
# - THREADS opt
@@ -729,17 +764,21 @@ macro(CheckPTHREAD)
else()
set(PTHREAD_CFLAGS "-D_REENTRANT")
set(PTHREAD_LDFLAGS "-lpthread")
- endif(LINUX)
+ endif()
# Run some tests
set(CMAKE_REQUIRED_FLAGS "${PTHREAD_CFLAGS} ${PTHREAD_LDFLAGS}")
- check_c_source_runs("
+ if(CMAKE_CROSSCOMPILING)
+ set(HAVE_PTHREADS 1)
+ else()
+ check_c_source_runs("
#include
int main(int argc, char** argv) {
pthread_attr_t type;
pthread_attr_init(&type);
return 0;
}" HAVE_PTHREADS)
+ endif()
if(HAVE_PTHREADS)
set(SDL_THREAD_PTHREAD 1)
list(APPEND EXTRA_CFLAGS ${PTHREAD_CFLAGS})
@@ -756,7 +795,7 @@ macro(CheckPTHREAD)
}" HAVE_RECURSIVE_MUTEXES)
if(HAVE_RECURSIVE_MUTEXES)
set(SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1)
- else(HAVE_RECURSIVE_MUTEXES)
+ else()
check_c_source_compiles("
#include
int main(int argc, char **argv) {
@@ -766,8 +805,8 @@ macro(CheckPTHREAD)
}" HAVE_RECURSIVE_MUTEXES_NP)
if(HAVE_RECURSIVE_MUTEXES_NP)
set(SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1)
- endif(HAVE_RECURSIVE_MUTEXES_NP)
- endif(HAVE_RECURSIVE_MUTEXES)
+ endif()
+ endif()
if(PTHREADS_SEM)
check_c_source_compiles("#include
@@ -781,15 +820,15 @@ macro(CheckPTHREAD)
sem_timedwait(NULL, NULL);
return 0;
}" HAVE_SEM_TIMEDWAIT)
- endif(HAVE_PTHREADS_SEM)
- endif(PTHREADS_SEM)
+ endif()
+ endif()
check_c_source_compiles("
#include
#include
int main(int argc, char** argv) { return 0; }" HAVE_PTHREAD_NP_H)
- check_function_exists(pthread_setname_np HAVE_PTHREAD_setNAME_NP)
- check_function_exists(pthread_set_name_np HAVE_PTHREAD_set_NAME_NP)
+ check_function_exists(pthread_setname_np HAVE_PTHREAD_SETNAME_NP)
+ check_function_exists(pthread_set_name_np HAVE_PTHREAD_SET_NAME_NP)
set(CMAKE_REQUIRED_FLAGS)
set(SOURCE_FILES ${SOURCE_FILES}
@@ -801,14 +840,14 @@ macro(CheckPTHREAD)
if(HAVE_PTHREADS_SEM)
set(SOURCE_FILES ${SOURCE_FILES}
${SDL2_SOURCE_DIR}/src/thread/pthread/SDL_syssem.c)
- else(HAVE_PTHREADS_SEM)
+ else()
set(SOURCE_FILES ${SOURCE_FILES}
${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syssem.c)
- endif(HAVE_PTHREADS_SEM)
+ endif()
set(HAVE_SDL_THREADS TRUE)
- endif(HAVE_PTHREADS)
- endif(PTHREADS)
-endmacro(CheckPTHREAD)
+ endif()
+ endif()
+endmacro()
# Requires
# - nada
@@ -822,27 +861,27 @@ macro(CheckUSBHID)
check_include_file(usbhid.h HAVE_USBHID_H)
if(HAVE_USBHID_H)
set(USB_CFLAGS "-DHAVE_USBHID_H")
- endif(HAVE_USBHID_H)
+ endif()
check_include_file(libusbhid.h HAVE_LIBUSBHID_H)
if(HAVE_LIBUSBHID_H)
set(USB_CFLAGS "${USB_CFLAGS} -DHAVE_LIBUSBHID_H")
- endif(HAVE_LIBUSBHID_H)
+ endif()
set(USB_LIBS ${USB_LIBS} usbhid)
- else(LIBUSBHID)
+ else()
check_include_file(usb.h HAVE_USB_H)
if(HAVE_USB_H)
set(USB_CFLAGS "-DHAVE_USB_H")
- endif(HAVE_USB_H)
+ endif()
check_include_file(libusb.h HAVE_LIBUSB_H)
if(HAVE_LIBUSB_H)
set(USB_CFLAGS "${USB_CFLAGS} -DHAVE_LIBUSB_H")
- endif(HAVE_LIBUSB_H)
+ endif()
check_library_exists(usb hid_init "" LIBUSB)
if(LIBUSB)
set(USB_LIBS ${USB_LIBS} usb)
- endif(LIBUSB)
- endif(LIBUSBHID)
+ endif()
+ endif()
set(CMAKE_REQUIRED_FLAGS "${USB_CFLAGS}")
set(CMAKE_REQUIRED_LIBRARIES "${USB_LIBS}")
@@ -898,7 +937,7 @@ macro(CheckUSBHID)
}" HAVE_USBHID_UCR_DATA)
if(HAVE_USBHID_UCR_DATA)
set(USB_CFLAGS "${USB_CFLAGS} -DUSBHID_UCR_DATA")
- endif(HAVE_USBHID_UCR_DATA)
+ endif()
check_c_source_compiles("
#include
@@ -926,7 +965,7 @@ macro(CheckUSBHID)
}" HAVE_USBHID_NEW)
if(HAVE_USBHID_NEW)
set(USB_CFLAGS "${USB_CFLAGS} -DUSBHID_NEW")
- endif(HAVE_USBHID_NEW)
+ endif()
check_c_source_compiles("
#include
@@ -936,7 +975,7 @@ macro(CheckUSBHID)
}" HAVE_MACHINE_JOYSTICK)
if(HAVE_MACHINE_JOYSTICK)
set(SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H 1)
- endif(HAVE_MACHINE_JOYSTICK)
+ endif()
set(SDL_JOYSTICK_USBHID 1)
file(GLOB BSD_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/bsd/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${BSD_JOYSTICK_SOURCES})
@@ -946,8 +985,8 @@ macro(CheckUSBHID)
set(CMAKE_REQUIRED_LIBRARIES)
set(CMAKE_REQUIRED_FLAGS)
- endif(HAVE_USBHID)
-endmacro(CheckUSBHID)
+ endif()
+endmacro()
# Requires:
# - n/a
diff --git a/jni/SDL2-2.0.3/configure b/jni/SDL2-2.0.3/configure
index 3e2d8e54..047af8da 100755
--- a/jni/SDL2-2.0.3/configure
+++ b/jni/SDL2-2.0.3/configure
@@ -826,6 +826,7 @@ enable_video_x11
with_x
enable_x11_shared
enable_video_x11_xcursor
+enable_video_x11_xdbe
enable_video_x11_xinerama
enable_video_x11_xinput
enable_video_x11_xrandr
@@ -1551,6 +1552,7 @@ Optional Features:
--enable-x11-shared dynamically load X11 support [[default=maybe]]
--enable-video-x11-xcursor
enable X11 Xcursor support [[default=yes]]
+ --enable-video-x11-xdbe enable X11 Xdbe support [[default=yes]]
--enable-video-x11-xinerama
enable X11 Xinerama support [[default=yes]]
--enable-video-x11-xinput
@@ -9912,13 +9914,20 @@ if test "$GCC" = yes; then
;;
esac
# Ok, now we have the path, separated by spaces, we can step through it
- # and add multilib dir if necessary.
+ # and add multilib dir if necessary...
lt_tmp_lt_search_path_spec=
- lt_multi_os_dir=`$CC $CPPFLAGS $CFLAGS $LDFLAGS -print-multi-os-directory 2>/dev/null`
+ lt_multi_os_dir=/`$CC $CPPFLAGS $CFLAGS $LDFLAGS -print-multi-os-directory 2>/dev/null`
+ # ...but if some path already ends with the multilib dir we assume
+ # that all is fine and trust -print-search-dirs as is (GCC 4.2 or newer).
+ case "$lt_multi_os_dir; $lt_search_path_spec " in
+ "/; "* | "/.; "* | "/./; "* | *"$lt_multi_os_dir "* | *"$lt_multi_os_dir/ "*)
+ lt_multi_os_dir=
+ ;;
+ esac
for lt_sys_path in $lt_search_path_spec; do
- if test -d "$lt_sys_path/$lt_multi_os_dir"; then
- lt_tmp_lt_search_path_spec="$lt_tmp_lt_search_path_spec $lt_sys_path/$lt_multi_os_dir"
- else
+ if test -d "$lt_sys_path$lt_multi_os_dir"; then
+ lt_tmp_lt_search_path_spec="$lt_tmp_lt_search_path_spec $lt_sys_path$lt_multi_os_dir"
+ elif test -n "$lt_multi_os_dir"; then
test -d "$lt_sys_path" && \
lt_tmp_lt_search_path_spec="$lt_tmp_lt_search_path_spec $lt_sys_path"
fi
@@ -15728,7 +15737,7 @@ find_lib()
else
host_lib_path="/usr/$base_libdir /usr/local/$base_libdir"
fi
- for path in $gcc_bin_path $gcc_lib_path $env_lib_path $host_lib_path; do
+ for path in $env_lib_path $gcc_bin_path $gcc_lib_path $host_lib_path; do
lib=`ls -- $path/$1 2>/dev/null | sed -e '/\.so\..*\./d' -e 's,.*/,,' | sort | tail -1`
if test x$lib != x; then
echo $lib
@@ -18692,43 +18701,6 @@ $as_echo "$need_gcc_Wno_multichar" >&6; }
fi
}
-CheckWarnShadow()
-{
- { $as_echo "$as_me:${as_lineno-$LINENO}: checking for GCC -Wshadow option" >&5
-$as_echo_n "checking for GCC -Wshadow option... " >&6; }
- have_gcc_Wshadow=no
-
- save_CFLAGS="$CFLAGS"
- CFLAGS="$save_CFLAGS -Wshadow"
- cat confdefs.h - <<_ACEOF >conftest.$ac_ext
-/* end confdefs.h. */
-
- int x = 0;
-
-int
-main ()
-{
-
-
- ;
- return 0;
-}
-_ACEOF
-if ac_fn_c_try_compile "$LINENO"; then :
-
- have_gcc_Wshadow=yes
-
-fi
-rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
- { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_gcc_Wshadow" >&5
-$as_echo "$have_gcc_Wshadow" >&6; }
- CFLAGS="$save_CFLAGS"
-
- if test x$have_gcc_Wshadow = xyes; then
- EXTRA_CFLAGS="$EXTRA_CFLAGS -Wshadow"
- fi
-}
-
CheckWayland()
{
# Check whether --enable-video-wayland was given.
@@ -19928,35 +19900,6 @@ rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_const_param_XextAddDisplay" >&5
$as_echo "$have_const_param_XextAddDisplay" >&6; }
- { $as_echo "$as_me:${as_lineno-$LINENO}: checking for const parameter to _XData32" >&5
-$as_echo_n "checking for const parameter to _XData32... " >&6; }
- have_const_param_xdata32=no
- cat confdefs.h - <<_ACEOF >conftest.$ac_ext
-/* end confdefs.h. */
-
- #include
- extern int _XData32(Display *dpy,register _Xconst long *data,unsigned len);
-
-int
-main ()
-{
-
-
- ;
- return 0;
-}
-_ACEOF
-if ac_fn_c_try_compile "$LINENO"; then :
-
- have_const_param_xdata32=yes
- $as_echo "#define SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 1" >>confdefs.h
-
-
-fi
-rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
- { $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_const_param_xdata32" >&5
-$as_echo "$have_const_param_xdata32" >&6; }
-
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for XGenericEvent" >&5
$as_echo_n "checking for XGenericEvent... " >&6; }
have_XGenericEvent=no
@@ -20116,6 +20059,31 @@ $as_echo "#define SDL_VIDEO_DRIVER_X11_XCURSOR 1" >>confdefs.h
SUMMARY_video_x11="${SUMMARY_video_x11} xcursor"
fi
+ # Check whether --enable-video-x11-xdbe was given.
+if test "${enable_video_x11_xdbe+set}" = set; then :
+ enableval=$enable_video_x11_xdbe;
+else
+ enable_video_x11_xdbe=yes
+fi
+
+ if test x$enable_video_x11_xdbe = xyes; then
+ ac_fn_c_check_header_compile "$LINENO" "X11/extensions/Xdbe.h" "ac_cv_header_X11_extensions_Xdbe_h" "#include
+
+"
+if test "x$ac_cv_header_X11_extensions_Xdbe_h" = xyes; then :
+ have_dbe_h_hdr=yes
+else
+ have_dbe_h_hdr=no
+fi
+
+
+ if test x$have_dbe_h_hdr = xyes; then
+
+$as_echo "#define SDL_VIDEO_DRIVER_X11_XDBE 1" >>confdefs.h
+
+ SUMMARY_video_x11="${SUMMARY_video_x11} xdbe"
+ fi
+ fi
# Check whether --enable-video-x11-xinerama was given.
if test "${enable_video_x11_xinerama+set}" = set; then :
enableval=$enable_video_x11_xinerama;
@@ -21385,6 +21353,78 @@ $as_echo "#define SDL_VIDEO_RENDER_OGL 1" >>confdefs.h
fi
}
+CheckEmscriptenGLES()
+{
+ if test x$enable_video = xyes -a x$enable_video_opengles = xyes; then
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking for EGL support" >&5
+$as_echo_n "checking for EGL support... " >&6; }
+ video_opengl_egl=no
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+
+ #include
+
+int
+main ()
+{
+
+
+ ;
+ return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ video_opengl_egl=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: $video_opengl_egl" >&5
+$as_echo "$video_opengl_egl" >&6; }
+ if test x$video_opengl_egl = xyes; then
+
+$as_echo "#define SDL_VIDEO_OPENGL_EGL 1" >>confdefs.h
+
+ fi
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking for OpenGL ES v2 headers" >&5
+$as_echo_n "checking for OpenGL ES v2 headers... " >&6; }
+ video_opengles_v2=no
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+
+ #include
+ #include
+
+int
+main ()
+{
+
+
+ ;
+ return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ video_opengles_v2=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: $video_opengles_v2" >&5
+$as_echo "$video_opengles_v2" >&6; }
+ if test x$video_opengles_v2 = xyes; then
+
+$as_echo "#define SDL_VIDEO_OPENGL_ES2 1" >>confdefs.h
+
+
+$as_echo "#define SDL_VIDEO_RENDER_OGL_ES2 1" >>confdefs.h
+
+ SUMMARY_video="${SUMMARY_video} opengl_es2"
+ fi
+ fi
+}
+
CheckInputEvents()
{
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for Linux 2.4 unified input interface" >&5
@@ -21829,7 +21869,6 @@ $as_echo "#define SDL_THREAD_PTHREAD 1" >>confdefs.h
EXTRA_CFLAGS="$EXTRA_CFLAGS $pthread_cflags"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $pthread_lib"
SDL_CFLAGS="$SDL_CFLAGS $pthread_cflags"
- SDL_LIBS="$SDL_LIBS $pthread_lib"
# Save the original compiler flags and libraries
ac_save_cflags="$CFLAGS"; ac_save_libs="$LIBS"
@@ -21844,6 +21883,7 @@ $as_echo_n "checking for recursive mutexes... " >&6; }
cat confdefs.h - <<_ACEOF >conftest.$ac_ext
/* end confdefs.h. */
+ #define _GNU_SOURCE 1
#include
int
@@ -21857,7 +21897,7 @@ main ()
return 0;
}
_ACEOF
-if ac_fn_c_try_compile "$LINENO"; then :
+if ac_fn_c_try_link "$LINENO"; then :
has_recursive_mutexes=yes
@@ -21865,12 +21905,14 @@ $as_echo "#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1" >>confdefs.h
fi
-rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+rm -f core conftest.err conftest.$ac_objext \
+ conftest$ac_exeext conftest.$ac_ext
fi
if test x$has_recursive_mutexes = xno; then
cat confdefs.h - <<_ACEOF >conftest.$ac_ext
/* end confdefs.h. */
+ #define _GNU_SOURCE 1
#include
int
@@ -21884,7 +21926,7 @@ main ()
return 0;
}
_ACEOF
-if ac_fn_c_try_compile "$LINENO"; then :
+if ac_fn_c_try_link "$LINENO"; then :
has_recursive_mutexes=yes
@@ -21892,7 +21934,8 @@ $as_echo "#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1" >>confdefs.h
fi
-rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+rm -f core conftest.err conftest.$ac_objext \
+ conftest$ac_exeext conftest.$ac_ext
fi
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $has_recursive_mutexes" >&5
$as_echo "$has_recursive_mutexes" >&6; }
@@ -22865,7 +22908,9 @@ case "$host" in
if test x$enable_video = xyes; then
SOURCES="$SOURCES $srcdir/src/video/raspberry/*.c"
+ # FIXME: confdefs? Not AC_DEFINE?
$as_echo "#define SDL_VIDEO_DRIVER_RPI 1" >>confdefs.h
+ SUMMARY_video="${SUMMARY_video} rpi"
fi
;;
*-*-androideabi*)
@@ -22879,6 +22924,7 @@ case "$host" in
if test x$enable_video = xyes; then
SOURCES="$SOURCES $srcdir/src/core/android/*.c $srcdir/src/video/android/*.c"
+ # FIXME: confdefs? Not AC_DEFINE?
$as_echo "#define SDL_VIDEO_DRIVER_ANDROID 1" >>confdefs.h
SUMMARY_video="${SUMMARY_video} android"
fi
@@ -22922,8 +22968,12 @@ case "$host" in
CheckLibUDev
CheckDBus
CheckIBus
- CheckInputEvents
- CheckInputKD
+ case $ARCH in
+ linux)
+ CheckInputEvents
+ CheckInputKD
+ ;;
+ esac
CheckTslib
CheckUSBHID
CheckPTHREAD
@@ -23019,11 +23069,22 @@ $as_echo "#define SDL_POWER_ANDROID 1" >>confdefs.h
fi
# Set up files for the filesystem library
if test x$enable_filesystem = xyes; then
+ case $ARCH in
+ android)
+
+$as_echo "#define SDL_FILESYSTEM_ANDROID 1" >>confdefs.h
+
+ SOURCES="$SOURCES $srcdir/src/filesystem/android/*.c"
+ have_filesystem=yes
+ ;;
+ *)
$as_echo "#define SDL_FILESYSTEM_UNIX 1" >>confdefs.h
- SOURCES="$SOURCES $srcdir/src/filesystem/unix/*.c"
- have_filesystem=yes
+ SOURCES="$SOURCES $srcdir/src/filesystem/unix/*.c"
+ have_filesystem=yes
+ ;;
+ esac
fi
# Set up files for the timer library
if test x$enable_timers = xyes; then
@@ -23192,7 +23253,7 @@ $as_echo "#define SDL_LOADSO_WINDOWS 1" >>confdefs.h
else
LIBUUID=-luuid
fi
- EXTRA_LDFLAGS="$EXTRA_LDFLAGS -luser32 -lgdi32 -lwinmm -limm32 -lole32 -loleaut32 -lshell32 -lversion $LIBUUID -XCClinker -static-libgcc"
+ EXTRA_LDFLAGS="$EXTRA_LDFLAGS -luser32 -lgdi32 -lwinmm -limm32 -lole32 -loleaut32 -lshell32 -lversion $LIBUUID -static-libgcc"
# The Windows platform requires special setup
VERSION_SOURCES="$srcdir/src/main/windows/*.rc"
SDLMAIN_SOURCES="$srcdir/src/main/windows/*.c"
@@ -23372,6 +23433,7 @@ $as_echo "#define SDL_FILESYSTEM_HAIKU 1" >>confdefs.h
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,AudioToolbox"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreGraphics"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreMotion"
+ EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,GameController"
;;
*-*-darwin* )
# This could be either full "Mac OS X", or plain "Darwin" which is
@@ -23483,7 +23545,68 @@ $as_echo "#define SDL_FILESYSTEM_NACL 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/filesystem/nacl/*.c"
have_filesystem=yes
fi
+ ;;
+ *-*-emscripten* )
+ if test x$enable_video = xyes; then
+$as_echo "#define SDL_VIDEO_DRIVER_EMSCRIPTEN 1" >>confdefs.h
+
+ SOURCES="$SOURCES $srcdir/src/video/emscripten/*.c"
+ have_video=yes
+ SUMMARY_video="${SUMMARY_video} emscripten"
+ fi
+
+ if test x$enable_audio = xyes; then
+
+$as_echo "#define SDL_AUDIO_DRIVER_EMSCRIPTEN 1" >>confdefs.h
+
+ SOURCES="$SOURCES $srcdir/src/audio/emscripten/*.c"
+ have_audio=yes
+ SUMMARY_audio="${SUMMARY_audio} emscripten"
+ fi
+
+ CheckVisibilityHidden
+ CheckDummyVideo
+ CheckDiskAudio
+ CheckDummyAudio
+ CheckDLOPEN
+ CheckClockGettime
+ CheckEmscriptenGLES
+
+ # Set up files for the power library
+ if test x$enable_power = xyes; then
+
+$as_echo "#define SDL_POWER_EMSCRIPTEN 1" >>confdefs.h
+
+ SOURCES="$SOURCES $srcdir/src/power/emscripten/*.c"
+ have_power=yes
+ fi
+
+ # Set up files for the power library
+ if test x$enable_joystick = xyes; then
+
+$as_echo "#define SDL_JOYSTICK_EMSCRIPTEN 1" >>confdefs.h
+
+ SOURCES="$SOURCES $srcdir/src/joystick/emscripten/*.c"
+ have_joystick=yes
+ fi
+
+ # Set up files for the filesystem library
+ if test x$enable_filesystem = xyes; then
+
+$as_echo "#define SDL_FILESYSTEM_EMSCRIPTEN 1" >>confdefs.h
+
+ SOURCES="$SOURCES $srcdir/src/filesystem/emscripten/*.c"
+ have_filesystem=yes
+ fi
+ # Set up files for the timer library
+ if test x$enable_timers = xyes; then
+
+$as_echo "#define SDL_TIMER_UNIX 1" >>confdefs.h
+
+ SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
+ have_timers=yes
+ fi
;;
*)
as_fn_error $? "
@@ -23493,7 +23616,6 @@ $as_echo "#define SDL_FILESYSTEM_NACL 1" >>confdefs.h
esac
CheckWarnAll
-CheckWarnShadow
# Verify that we have all the platform specific files we need
@@ -23643,7 +23765,7 @@ $SDLMAIN_DEPENDS
$SDLTEST_DEPENDS
__EOF__
-ac_config_files="$ac_config_files Makefile:Makefile.in:Makefile.rules sdl2-config SDL2.spec sdl2.pc"
+ac_config_files="$ac_config_files Makefile:Makefile.in:Makefile.rules sdl2-config sdl2-config.cmake SDL2.spec sdl2.pc"
ac_config_commands="$ac_config_commands sdl2_config"
@@ -24762,6 +24884,7 @@ do
"libtool") CONFIG_COMMANDS="$CONFIG_COMMANDS libtool" ;;
"Makefile") CONFIG_FILES="$CONFIG_FILES Makefile:Makefile.in:Makefile.rules" ;;
"sdl2-config") CONFIG_FILES="$CONFIG_FILES sdl2-config" ;;
+ "sdl2-config.cmake") CONFIG_FILES="$CONFIG_FILES sdl2-config.cmake" ;;
"SDL2.spec") CONFIG_FILES="$CONFIG_FILES SDL2.spec" ;;
"sdl2.pc") CONFIG_FILES="$CONFIG_FILES sdl2.pc" ;;
"sdl2_config") CONFIG_COMMANDS="$CONFIG_COMMANDS sdl2_config" ;;
diff --git a/jni/SDL2-2.0.3/configure.in b/jni/SDL2-2.0.3/configure.in
index 4653c7da..265be964 100644
--- a/jni/SDL2-2.0.3/configure.in
+++ b/jni/SDL2-2.0.3/configure.in
@@ -142,7 +142,7 @@ find_lib()
else
host_lib_path="/usr/$base_libdir /usr/local/$base_libdir"
fi
- for path in $gcc_bin_path $gcc_lib_path $env_lib_path $host_lib_path; do
+ for path in $env_lib_path $gcc_bin_path $gcc_lib_path $host_lib_path; do
lib=[`ls -- $path/$1 2>/dev/null | sed -e '/\.so\..*\./d' -e 's,.*/,,' | sort | tail -1`]
if test x$lib != x; then
echo $lib
@@ -1159,28 +1159,6 @@ CheckWarnAll()
fi
}
-dnl See if GCC's -Wshadow is supported.
-CheckWarnShadow()
-{
- AC_MSG_CHECKING(for GCC -Wshadow option)
- have_gcc_Wshadow=no
-
- save_CFLAGS="$CFLAGS"
- CFLAGS="$save_CFLAGS -Wshadow"
- AC_TRY_COMPILE([
- int x = 0;
- ],[
- ],[
- have_gcc_Wshadow=yes
- ])
- AC_MSG_RESULT($have_gcc_Wshadow)
- CFLAGS="$save_CFLAGS"
-
- if test x$have_gcc_Wshadow = xyes; then
- EXTRA_CFLAGS="$EXTRA_CFLAGS -Wshadow"
- fi
-}
-
dnl Check for Wayland
CheckWayland()
{
@@ -1492,18 +1470,6 @@ AC_HELP_STRING([--enable-x11-shared], [dynamically load X11 support [[default=ma
])
AC_MSG_RESULT($have_const_param_XextAddDisplay)
- AC_MSG_CHECKING(for const parameter to _XData32)
- have_const_param_xdata32=no
- AC_TRY_COMPILE([
- #include
- extern int _XData32(Display *dpy,register _Xconst long *data,unsigned len);
- ],[
- ],[
- have_const_param_xdata32=yes
- AC_DEFINE(SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32)
- ])
- AC_MSG_RESULT($have_const_param_xdata32)
-
dnl AC_CHECK_LIB(X11, XGetEventData, AC_DEFINE(SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS, 1, [Have XGenericEvent]))
AC_MSG_CHECKING([for XGenericEvent])
have_XGenericEvent=no
@@ -1552,6 +1518,20 @@ AC_HELP_STRING([--enable-video-x11-xcursor], [enable X11 Xcursor support [[defau
AC_DEFINE(SDL_VIDEO_DRIVER_X11_XCURSOR, 1, [ ])
SUMMARY_video_x11="${SUMMARY_video_x11} xcursor"
fi
+ AC_ARG_ENABLE(video-x11-xdbe,
+AC_HELP_STRING([--enable-video-x11-xdbe], [enable X11 Xdbe support [[default=yes]]]),
+ , enable_video_x11_xdbe=yes)
+ if test x$enable_video_x11_xdbe = xyes; then
+ AC_CHECK_HEADER(X11/extensions/Xdbe.h,
+ have_dbe_h_hdr=yes,
+ have_dbe_h_hdr=no,
+ [#include
+ ])
+ if test x$have_dbe_h_hdr = xyes; then
+ AC_DEFINE(SDL_VIDEO_DRIVER_X11_XDBE, 1, [ ])
+ SUMMARY_video_x11="${SUMMARY_video_x11} xdbe"
+ fi
+ fi
AC_ARG_ENABLE(video-x11-xinerama,
AC_HELP_STRING([--enable-video-x11-xinerama], [enable X11 Xinerama support [[default=yes]]]),
, enable_video_x11_xinerama=yes)
@@ -2130,6 +2110,40 @@ CheckMacGL()
fi
}
+CheckEmscriptenGLES()
+{
+ if test x$enable_video = xyes -a x$enable_video_opengles = xyes; then
+ AC_MSG_CHECKING(for EGL support)
+ video_opengl_egl=no
+ AC_TRY_COMPILE([
+ #include
+ ],[
+ ],[
+ video_opengl_egl=yes
+ ])
+ AC_MSG_RESULT($video_opengl_egl)
+ if test x$video_opengl_egl = xyes; then
+ AC_DEFINE(SDL_VIDEO_OPENGL_EGL, 1, [ ])
+ fi
+
+ AC_MSG_CHECKING(for OpenGL ES v2 headers)
+ video_opengles_v2=no
+ AC_TRY_COMPILE([
+ #include
+ #include
+ ],[
+ ],[
+ video_opengles_v2=yes
+ ])
+ AC_MSG_RESULT($video_opengles_v2)
+ if test x$video_opengles_v2 = xyes; then
+ AC_DEFINE(SDL_VIDEO_OPENGL_ES2, 1, [ ])
+ AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES2, 1, [ ])
+ SUMMARY_video="${SUMMARY_video} opengl_es2"
+ fi
+ fi
+}
+
dnl See if we can use the new unified event interface in Linux 2.4
CheckInputEvents()
{
@@ -2379,7 +2393,6 @@ AC_HELP_STRING([--enable-pthread-sem], [use pthread semaphores [[default=yes]]])
EXTRA_CFLAGS="$EXTRA_CFLAGS $pthread_cflags"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $pthread_lib"
SDL_CFLAGS="$SDL_CFLAGS $pthread_cflags"
- SDL_LIBS="$SDL_LIBS $pthread_lib"
# Save the original compiler flags and libraries
ac_save_cflags="$CFLAGS"; ac_save_libs="$LIBS"
@@ -2390,7 +2403,8 @@ AC_HELP_STRING([--enable-pthread-sem], [use pthread semaphores [[default=yes]]])
AC_MSG_CHECKING(for recursive mutexes)
has_recursive_mutexes=no
if test x$has_recursive_mutexes = xno; then
- AC_TRY_COMPILE([
+ AC_TRY_LINK([
+ #define _GNU_SOURCE 1
#include
],[
pthread_mutexattr_t attr;
@@ -2401,7 +2415,8 @@ AC_HELP_STRING([--enable-pthread-sem], [use pthread semaphores [[default=yes]]])
])
fi
if test x$has_recursive_mutexes = xno; then
- AC_TRY_COMPILE([
+ AC_TRY_LINK([
+ #define _GNU_SOURCE 1
#include
],[
pthread_mutexattr_t attr;
@@ -2801,7 +2816,9 @@ case "$host" in
if test x$enable_video = xyes; then
SOURCES="$SOURCES $srcdir/src/video/raspberry/*.c"
+ # FIXME: confdefs? Not AC_DEFINE?
$as_echo "#define SDL_VIDEO_DRIVER_RPI 1" >>confdefs.h
+ SUMMARY_video="${SUMMARY_video} rpi"
fi
;;
*-*-androideabi*)
@@ -2815,6 +2832,7 @@ case "$host" in
if test x$enable_video = xyes; then
SOURCES="$SOURCES $srcdir/src/core/android/*.c $srcdir/src/video/android/*.c"
+ # FIXME: confdefs? Not AC_DEFINE?
$as_echo "#define SDL_VIDEO_DRIVER_ANDROID 1" >>confdefs.h
SUMMARY_video="${SUMMARY_video} android"
fi
@@ -2858,8 +2876,12 @@ case "$host" in
CheckLibUDev
CheckDBus
CheckIBus
- CheckInputEvents
- CheckInputKD
+ case $ARCH in
+ linux)
+ CheckInputEvents
+ CheckInputKD
+ ;;
+ esac
CheckTslib
CheckUSBHID
CheckPTHREAD
@@ -2937,9 +2959,18 @@ case "$host" in
fi
# Set up files for the filesystem library
if test x$enable_filesystem = xyes; then
- AC_DEFINE(SDL_FILESYSTEM_UNIX, 1, [ ])
- SOURCES="$SOURCES $srcdir/src/filesystem/unix/*.c"
- have_filesystem=yes
+ case $ARCH in
+ android)
+ AC_DEFINE(SDL_FILESYSTEM_ANDROID, 1, [ ])
+ SOURCES="$SOURCES $srcdir/src/filesystem/android/*.c"
+ have_filesystem=yes
+ ;;
+ *)
+ AC_DEFINE(SDL_FILESYSTEM_UNIX, 1, [ ])
+ SOURCES="$SOURCES $srcdir/src/filesystem/unix/*.c"
+ have_filesystem=yes
+ ;;
+ esac
fi
# Set up files for the timer library
if test x$enable_timers = xyes; then
@@ -3070,7 +3101,7 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
else
LIBUUID=-luuid
fi
- EXTRA_LDFLAGS="$EXTRA_LDFLAGS -luser32 -lgdi32 -lwinmm -limm32 -lole32 -loleaut32 -lshell32 -lversion $LIBUUID -XCClinker -static-libgcc"
+ EXTRA_LDFLAGS="$EXTRA_LDFLAGS -luser32 -lgdi32 -lwinmm -limm32 -lole32 -loleaut32 -lshell32 -lversion $LIBUUID -static-libgcc"
# The Windows platform requires special setup
VERSION_SOURCES="$srcdir/src/main/windows/*.rc"
SDLMAIN_SOURCES="$srcdir/src/main/windows/*.c"
@@ -3206,6 +3237,7 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,AudioToolbox"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreGraphics"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreMotion"
+ EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,GameController"
;;
*-*-darwin* )
# This could be either full "Mac OS X", or plain "Darwin" which is
@@ -3302,7 +3334,56 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
SOURCES="$SOURCES $srcdir/src/filesystem/nacl/*.c"
have_filesystem=yes
fi
+ ;;
+ *-*-emscripten* )
+ if test x$enable_video = xyes; then
+ AC_DEFINE(SDL_VIDEO_DRIVER_EMSCRIPTEN, 1, [ ])
+ SOURCES="$SOURCES $srcdir/src/video/emscripten/*.c"
+ have_video=yes
+ SUMMARY_video="${SUMMARY_video} emscripten"
+ fi
+
+ if test x$enable_audio = xyes; then
+ AC_DEFINE(SDL_AUDIO_DRIVER_EMSCRIPTEN, 1, [ ])
+ SOURCES="$SOURCES $srcdir/src/audio/emscripten/*.c"
+ have_audio=yes
+ SUMMARY_audio="${SUMMARY_audio} emscripten"
+ fi
+
+ CheckVisibilityHidden
+ CheckDummyVideo
+ CheckDiskAudio
+ CheckDummyAudio
+ CheckDLOPEN
+ CheckClockGettime
+ CheckEmscriptenGLES
+
+ # Set up files for the power library
+ if test x$enable_power = xyes; then
+ AC_DEFINE(SDL_POWER_EMSCRIPTEN, 1, [ ])
+ SOURCES="$SOURCES $srcdir/src/power/emscripten/*.c"
+ have_power=yes
+ fi
+ # Set up files for the power library
+ if test x$enable_joystick = xyes; then
+ AC_DEFINE(SDL_JOYSTICK_EMSCRIPTEN, 1, [ ])
+ SOURCES="$SOURCES $srcdir/src/joystick/emscripten/*.c"
+ have_joystick=yes
+ fi
+
+ # Set up files for the filesystem library
+ if test x$enable_filesystem = xyes; then
+ AC_DEFINE(SDL_FILESYSTEM_EMSCRIPTEN, 1, [ ])
+ SOURCES="$SOURCES $srcdir/src/filesystem/emscripten/*.c"
+ have_filesystem=yes
+ fi
+ # Set up files for the timer library
+ if test x$enable_timers = xyes; then
+ AC_DEFINE(SDL_TIMER_UNIX, 1, [ ])
+ SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
+ have_timers=yes
+ fi
;;
*)
AC_MSG_ERROR([
@@ -3313,7 +3394,6 @@ esac
dnl Do this on all platforms, after everything else.
CheckWarnAll
-CheckWarnShadow
# Verify that we have all the platform specific files we need
@@ -3454,7 +3534,7 @@ $SDLTEST_DEPENDS
__EOF__
AC_CONFIG_FILES([
- Makefile:Makefile.in:Makefile.rules sdl2-config SDL2.spec sdl2.pc
+ Makefile:Makefile.in:Makefile.rules sdl2-config sdl2-config.cmake SDL2.spec sdl2.pc
])
AC_CONFIG_COMMANDS([sdl2_config],[chmod a+x sdl2-config])
diff --git a/jni/SDL2-2.0.3/debian/copyright b/jni/SDL2-2.0.3/debian/copyright
index 53254644..31860bbe 100644
--- a/jni/SDL2-2.0.3/debian/copyright
+++ b/jni/SDL2-2.0.3/debian/copyright
@@ -4,7 +4,7 @@ Upstream-Contact: Sam Lantinga
Source: http://www.libsdl.org/
Files: *
-Copyright: 1997-2014 Sam Lantinga
+Copyright: 1997-2015 Sam Lantinga
License: zlib/libpng
Files: src/libm/*
@@ -12,7 +12,7 @@ Copyright: 1993 by Sun Microsystems, Inc. All rights reserved.
License: SunPro
Files: src/main/windows/SDL_windows_main.c
-Copyright: 1998 Sam Lantinga
+Copyright: 2015 Sam Lantinga
License: PublicDomain_Sam_Lantinga
Comment: SDL_main.c, placed in the public domain by Sam Lantinga 4/13/98
@@ -36,7 +36,7 @@ Copyright: 1998 Gareth McCaughan
License: Gareth_McCaughan
Files: src/test/SDL_test_md5.c
-Copyright: 1997-2014 Sam Lantinga
+Copyright: 1997-2015 Sam Lantinga
1990 RSA Data Security, Inc.
License: zlib/libpng and RSA_Data_Security
@@ -50,12 +50,12 @@ Copyright: 1994-2003 The XFree86 Project, Inc.
License: MIT/X11
Files: test/testhaptic.c
-Copyright: 1997-2014 Sam Lantinga
+Copyright: 1997-2015 Sam Lantinga
2008 Edgar Simo Serra
License: BSD_3_clause
Files: test/testrumble.c
-Copyright: 1997-2014 Sam Lantinga
+Copyright: 1997-2015 Sam Lantinga
2011 Edgar Simo Serra
License: BSD_3_clause
@@ -173,7 +173,7 @@ License: BSD_3_clause
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Comment:
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
.
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/docs/README-dynapi.md b/jni/SDL2-2.0.3/docs/README-dynapi.md
index 5669fd76..bfaecb34 100644
--- a/jni/SDL2-2.0.3/docs/README-dynapi.md
+++ b/jni/SDL2-2.0.3/docs/README-dynapi.md
@@ -1,6 +1,7 @@
Dynamic API
================================================================================
-Originally posted by Ryan at https://plus.google.com/103391075724026391227/posts/TB8UfnDYu4U
+Originally posted by Ryan at:
+ https://plus.google.com/103391075724026391227/posts/TB8UfnDYu4U
Background:
@@ -119,7 +120,7 @@ To which I would point out that the extra function call through the jump table
probably wouldn't even show up in a profile, but lucky you: this can all be
disabled. You can build SDL without this if you absolutely must, but we would
encourage you not to do that. However, on heavily locked down platforms like
-iOS, or maybe when debugging, it makes sense to disable it. The way this is
+iOS, or maybe when debugging, it makes sense to disable it. The way this is
designed in SDL, you just have to change one #define, and the entire system
vaporizes out, and SDL functions exactly like it always did. Most of it is
macro magic, so the system is contained to one C file and a few headers.
diff --git a/jni/SDL2-2.0.3/docs/README-gesture.md b/jni/SDL2-2.0.3/docs/README-gesture.md
index 7b90b54d..7e9f95bc 100644
--- a/jni/SDL2-2.0.3/docs/README-gesture.md
+++ b/jni/SDL2-2.0.3/docs/README-gesture.md
@@ -1,6 +1,6 @@
Dollar Gestures
===========================================================================
-SDL Provides an implementation of the $1 gesture recognition system. This allows for recording, saving, loading, and performing single stroke gestures.
+SDL provides an implementation of the $1 gesture recognition system. This allows for recording, saving, loading, and performing single stroke gestures.
Gestures can be performed with any number of fingers (the centroid of the fingers must follow the path of the gesture), but the number of fingers must be constant (a finger cannot go down in the middle of a gesture). The path of a gesture is considered the path from the time when the final finger went down, to the first time any finger comes up.
diff --git a/jni/SDL2-2.0.3/docs/README-ios.md b/jni/SDL2-2.0.3/docs/README-ios.md
index af33e03b..69c35d6f 100644
--- a/jni/SDL2-2.0.3/docs/README-ios.md
+++ b/jni/SDL2-2.0.3/docs/README-ios.md
@@ -1,14 +1,14 @@
-iOS
-======
-
+iOS
+======
+
==============================================================================
-Building the Simple DirectMedia Layer for iPhone OS 5.1
+Building the Simple DirectMedia Layer for iOS 5.1+
==============================================================================
-Requirements: Mac OS X v10.5 or later and the iPhone SDK.
+Requirements: Mac OS X 10.8 or later and the iOS 7+ SDK.
Instructions:
-1. Open SDL.xcodeproj (located in Xcode-iOS/SDL) in XCode.
+1. Open SDL.xcodeproj (located in Xcode-iOS/SDL) in Xcode.
2. Select your desired target, and hit build.
There are three build targets:
@@ -134,13 +134,21 @@ The main thing to note when using the accelerometer with SDL is that while the i
Notes -- OpenGL ES
==============================================================================
-Your SDL application for iPhone uses OpenGL ES for video by default.
+Your SDL application for iOS uses OpenGL ES for video by default.
-OpenGL ES for iPhone supports several display pixel formats, such as RGBA8 and RGB565, which provide a 32 bit and 16 bit color buffer respectively. By default, the implementation uses RGB565, but you may use RGBA8 by setting each color component to 8 bits in SDL_GL_SetAttribute.
+OpenGL ES for iOS supports several display pixel formats, such as RGBA8 and RGB565, which provide a 32 bit and 16 bit color buffer respectively. By default, the implementation uses RGB565, but you may use RGBA8 by setting each color component to 8 bits in SDL_GL_SetAttribute.
If your application doesn't use OpenGL's depth buffer, you may find significant performance improvement by setting SDL_GL_DEPTH_SIZE to 0.
-Finally, if your application completely redraws the screen each frame, you may find significant performance improvement by setting the attribute SDL_GL_RETAINED_BACKING to 1.
+Finally, if your application completely redraws the screen each frame, you may find significant performance improvement by setting the attribute SDL_GL_RETAINED_BACKING to 0.
+
+OpenGL ES on iOS doesn't use the traditional system-framebuffer setup provided in other operating systems. Special care must be taken because of this:
+
+- The drawable Renderbuffer must be bound to the GL_RENDERBUFFER binding point when SDL_GL_SwapWindow is called.
+- The drawable Framebuffer Object must be bound while rendering to the screen and when SDL_GL_SwapWindow is called.
+- If multisample antialiasing (MSAA) is used and glReadPixels is used on the screen, the drawable framebuffer must be resolved to the MSAA resolve framebuffer (via glBlitFramebuffer or glResolveMultisampleFramebufferAPPLE), and the MSAA resolve framebuffer must be bound to the GL_READ_FRAMEBUFFER binding point, before glReadPixels is called.
+
+The above objects can be obtained via SDL_GetWindowWMInfo (in SDL_syswm.h).
==============================================================================
Notes -- Keyboard
@@ -189,7 +197,7 @@ Textures:
The optimal texture formats on iOS are SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_BGR888, and SDL_PIXELFORMAT_RGB24 pixel formats.
Loading Shared Objects:
- This is disabled by default since it seems to break the terms of the iPhone SDK agreement. It can be re-enabled in SDL_config_iphoneos.h.
+ This is disabled by default since it seems to break the terms of the iOS SDK agreement for iOS versions prior to iOS 8. It can be re-enabled in SDL_config_iphoneos.h.
==============================================================================
Game Center
diff --git a/jni/SDL2-2.0.3/docs/README-macosx.md b/jni/SDL2-2.0.3/docs/README-macosx.md
index 768a33e3..747e1e60 100644
--- a/jni/SDL2-2.0.3/docs/README-macosx.md
+++ b/jni/SDL2-2.0.3/docs/README-macosx.md
@@ -17,13 +17,17 @@ process:
You can also build SDL as a Universal library (a single binary for both
32-bit and 64-bit Intel architectures), on Mac OS X 10.7 and newer, by using
-the fatbuild.sh script in build-scripts:
- sh build-scripts/fatbuild.sh
- sudo build-scripts/fatbuild.sh install
+the gcc-fat.sh script in build-scripts:
+
+ mkdir mybuild
+ cd mybuild
+ CC=$PWD/../build-scripts/gcc-fat.sh CXX=$PWD/../build-scripts/g++fat.sh ../configure
+ make
+ sudo make install
+
This script builds SDL with 10.5 ABI compatibility on i386 and 10.6
ABI compatibility on x86_64 architectures. For best compatibility you
-should compile your application the same way. A script which wraps
-gcc to make this easy is provided in test/gcc-fat.sh
+should compile your application the same way.
Please note that building SDL requires at least Xcode 4.6 and the 10.7 SDK
(even if you target back to 10.5 systems). PowerPC support for Mac OS X has
diff --git a/jni/SDL2-2.0.3/docs/README-platforms.md b/jni/SDL2-2.0.3/docs/README-platforms.md
index 4bf77b20..14454ec5 100644
--- a/jni/SDL2-2.0.3/docs/README-platforms.md
+++ b/jni/SDL2-2.0.3/docs/README-platforms.md
@@ -1,34 +1,8 @@
Platforms
=========
-
-This is a list of the platforms SDL supports, and who maintains them.
-
-Officially supported platforms
-==============================
-(code compiles, and thoroughly tested for release)
-==============================
-* Windows XP/Vista/7/8
-* Mac OS X 10.5+
-* Linux 2.6+
-* iOS 5.1.1+
-* Android 2.3.3+
-
-Unofficially supported platforms
-================================
-(code compiles, but not thoroughly tested)
-================================
-* FreeBSD
-* NetBSD
-* OpenBSD
-* Solaris
-
-Platforms supported by volunteers
-=================================
-* Haiku - maintained by Axel Dörfler
-* PSP - maintained by 527721088@qq.com
-* Pandora - maintained by Scott Smith
-* NaCl - maintained by Gabriel Jacobo
-
-Platforms that need maintainers
-===============================
+We maintain the list of supported platforms on our wiki now, and how to
+build and install SDL for those platforms:
+
+ https://wiki.libsdl.org/Installation
+
diff --git a/jni/SDL2-2.0.3/docs/README-porting.md b/jni/SDL2-2.0.3/docs/README-porting.md
index d93c65bd..f13f83b8 100644
--- a/jni/SDL2-2.0.3/docs/README-porting.md
+++ b/jni/SDL2-2.0.3/docs/README-porting.md
@@ -15,7 +15,7 @@ There are two basic ways of building SDL at the moment:
If you have a GNUish system, then you might try this. Edit configure.in,
take a look at the large section labelled:
- "Set up the configuration based on the target platform!"
+ "Set up the configuration based on the host platform!"
Add a section for your platform, and then re-run autogen.sh and build!
2. Using an IDE:
@@ -43,6 +43,7 @@ There are two basic ways of building SDL at the moment:
src/video/*.c
src/audio/disk/*.c
src/audio/dummy/*.c
+ src/filesystem/dummy/*.c
src/video/dummy/*.c
src/haptic/dummy/*.c
src/joystick/dummy/*.c
diff --git a/jni/SDL2-2.0.3/docs/README-raspberrypi.md b/jni/SDL2-2.0.3/docs/README-raspberrypi.md
index c14dbf1a..ade3c81c 100644
--- a/jni/SDL2-2.0.3/docs/README-raspberrypi.md
+++ b/jni/SDL2-2.0.3/docs/README-raspberrypi.md
@@ -74,7 +74,7 @@ The final step is compiling SDL itself.
export CC="/opt/rpi-tools/arm-bcm2708/gcc-linaro-arm-linux-gnueabihf-raspbian/bin/arm-linux-gnueabihf-gcc --sysroot=$SYSROOT -I$SYSROOT/opt/vc/include -I$SYSROOT/usr/include -I$SYSROOT/opt/vc/include/interface/vcos/pthreads -I$SYSROOT/opt/vc/include/interface/vmcs_host/linux"
cd
mkdir -p build;cd build
- ../configure --with-sysroot=$SYSROOT --host=arm-raspberry-linux-gnueabihf --prefix=$PWD/rpi-sdl2-installed --disable-pulseaudio --disable-esd
+ LDFLAGS="-L$SYSROOT/opt/vc/lib" ../configure --with-sysroot=$SYSROOT --host=arm-raspberry-linux-gnueabihf --prefix=$PWD/rpi-sdl2-installed --disable-pulseaudio --disable-esd
make
make install
@@ -150,6 +150,23 @@ this determining the CAPS LOCK behavior:
sudo dpkg-reconfigure locales
+================================================================================
+ OpenGL problems
+================================================================================
+
+If you have desktop OpenGL headers installed at build time in your RPi or cross
+compilation environment, support for it will be built in. However, the chipset
+does not actually have support for it, which causes issues in certain SDL apps
+since the presence of OpenGL support supersedes the ES/ES2 variants.
+The workaround is to disable OpenGL at configuration time:
+
+ ./configure --disable-video-opengl
+
+Or if the application uses the Render functions, you can use the SDL_RENDER_DRIVER
+environment variable:
+
+ export SDL_RENDER_DRIVER=opengles2
+
================================================================================
Notes
================================================================================
diff --git a/jni/SDL2-2.0.3/docs/README-winrt.md b/jni/SDL2-2.0.3/docs/README-winrt.md
index a5ea78b6..741def67 100644
--- a/jni/SDL2-2.0.3/docs/README-winrt.md
+++ b/jni/SDL2-2.0.3/docs/README-winrt.md
@@ -10,6 +10,7 @@ primarily, via a Microsoft-run online store (of the same name).
Some of the operating systems that include WinRT, are:
+* Windows 10, via its Universal Windows Platform (UWP) APIs
* Windows 8.x
* Windows RT 8.x (aka. Windows 8.x for ARM processors)
* Windows Phone 8.x
@@ -18,22 +19,25 @@ Some of the operating systems that include WinRT, are:
Requirements
------------
-* Microsoft Visual C++ (aka Visual Studio), either 2013 or 2012 versions
- - Free, "Express" editions may be used, so long as they include support for
- either "Windows Store" or "Windows Phone" apps. Versions marked as
- supporting "Windows Desktop" development typically do not include support
- for creating WinRT apps.
- - Visual C++ 2012 can only build apps that target versions 8.0 of Windows, or
- Windows Phone. 8.0-targetted apps will still run on devices running
- 8.1 editions of Windows, however they will not be able to take advantage of
+* Microsoft Visual C++ (aka Visual Studio), either 2015, 2013, or 2012
+ - Free, "Community" or "Express" editions may be used, so long as they
+ include support for either "Windows Store" or "Windows Phone" apps.
+ "Express" versions marked as supporting "Windows Desktop" development
+ typically do not include support for creating WinRT apps, to note.
+ (The "Community" editions of Visual C++ do, however, support both
+ desktop/Win32 and WinRT development).
+ - Visual C++ 2012 can only build apps that target versions 8.0 of Windows,
+ or Windows Phone. 8.0-targetted apps will run on devices running 8.1
+ editions of Windows, however they will not be able to take advantage of
8.1-specific features.
- - Visual C++ 2013 can only create app projects that target 8.1 versions
- of Windows, which do NOT run on 8.0 devices. An optional Visual Studio
- add-in, "Tools for Maintaining Store apps for Windows 8", allows projects
- that are created with Visual C++ 2012, which can create Windows 8.0 apps,
- to be loaded and built with non-Express editions of Visual C++ 2013. More
- details on targeting different versions of Windows can found at the
- following web pages:
+ - Visual C++ 2013 cannot create app projects that target Windows 8.0.
+ Visual C++ 2013 Update 4, can create app projects for Windows Phone 8.0,
+ Windows Phone 8.1, and Windows 8.1, but not Windows 8.0. An optional
+ Visual Studio add-in, "Tools for Maintaining Store apps for Windows 8",
+ allows Visual C++ 2013 to load and build Windows 8.0 projects that were
+ created with Visual C++ 2012, so long as Visual C++ 2012 is installed
+ on the same machine. More details on targeting different versions of
+ Windows can found at the following web pages:
- [Develop apps by using Visual Studio 2013](http://msdn.microsoft.com/en-us/library/windows/apps/br211384.aspx)
- [To add the Tools for Maintaining Store apps for Windows 8](http://msdn.microsoft.com/en-us/library/windows/apps/dn263114.aspx#AddMaintenanceTools)
* A valid Microsoft account - This requirement is not imposed by SDL, but
@@ -41,6 +45,107 @@ Requirements
debug apps.
+Status
+------
+
+Here is a rough list of what works, and what doens't:
+
+* What works:
+ * compilation via Visual C++ 2012 through 2015
+ * compile-time platform detection for SDL programs. The C/C++ #define,
+ `__WINRT__`, will be set to 1 (by SDL) when compiling for WinRT.
+ * GPU-accelerated 2D rendering, via SDL_Renderer.
+ * OpenGL ES 2, via the ANGLE library (included separately from SDL)
+ * software rendering, via either SDL_Surface (optionally in conjunction with
+ SDL_GetWindowSurface() and SDL_UpdateWindowSurface()) or via the
+ SDL_Renderer APIs
+ * threads
+ * timers (via SDL_GetTicks(), SDL_AddTimer(), SDL_GetPerformanceCounter(),
+ SDL_GetPerformanceFrequency(), etc.)
+ * file I/O via SDL_RWops
+ * mouse input (unsupported on Windows Phone)
+ * audio, via a modified version of SDL's XAudio2 backend
+ * .DLL file loading. Libraries *MUST* be packaged inside applications. Loading
+ anything outside of the app is not supported.
+ * system path retrieval via SDL's filesystem APIs
+ * game controllers. Support is provided via the SDL_Joystick and
+ SDL_GameController APIs, and is backed by Microsoft's XInput API.
+ * multi-touch input
+ * app events. SDL_APP_WILLENTER* and SDL_APP_DIDENTER* events get sent out as
+ appropriate.
+ * window events
+ * using Direct3D 11.x APIs outside of SDL. Non-XAML / Direct3D-only apps can
+ choose to render content directly via Direct3D, using SDL to manage the
+ internal WinRT window, as well as input and audio. (Use
+ SDL_GetWindowWMInfo() to get the WinRT 'CoreWindow', and pass it into
+ IDXGIFactory2::CreateSwapChainForCoreWindow() as appropriate.)
+
+* What partially works:
+ * keyboard input. Most of WinRT's documented virtual keys are supported, as
+ well as many keys with documented hardware scancodes.
+ * SDLmain. WinRT uses a different signature for each app's main() function.
+ SDL-based apps that use this port must compile in SDL_winrt_main_NonXAML.cpp
+ (in `SDL\src\main\winrt\`) directly in order for their C-style main()
+ functions to be called.
+
+* What doesn't work:
+ * compilation with anything other than Visual C++
+ * programmatically-created custom cursors. These don't appear to be supported
+ by WinRT. Different OS-provided cursors can, however, be created via
+ SDL_CreateSystemCursor() (unsupported on Windows Phone)
+ * SDL_WarpMouseInWindow() or SDL_WarpMouseGlobal(). This are not currently
+ supported by WinRT itself.
+ * joysticks and game controllers that aren't supported by Microsoft's XInput
+ API.
+ * turning off VSync when rendering on Windows Phone. Attempts to turn VSync
+ off on Windows Phone result either in Direct3D not drawing anything, or it
+ forcing VSync back on. As such, SDL_RENDERER_PRESENTVSYNC will always get
+ turned-on on Windows Phone. This limitation is not present in non-Phone
+ WinRT (such as Windows 8.x), where turning off VSync appears to work.
+ * probably anything else that's not listed as supported
+
+
+
+Upgrade Notes
+-------------
+
+#### SDL_GetPrefPath() usage when upgrading WinRT apps from SDL 2.0.3
+
+SDL 2.0.4 fixes two bugs found in the WinRT version of SDL_GetPrefPath().
+The fixes may affect older, SDL 2.0.3-based apps' save data. Please note
+that these changes only apply to SDL-based WinRT apps, and not to apps for
+any other platform.
+
+1. SDL_GetPrefPath() would return an invalid path, one in which the path's
+ directory had not been created. Attempts to create files there
+ (via fopen(), for example), would fail, unless that directory was
+ explicitly created beforehand.
+
+2. SDL_GetPrefPath(), for non-WinPhone-based apps, would return a path inside
+ a WinRT 'Roaming' folder, the contents of which get automatically
+ synchronized across multiple devices. This process can occur while an
+ application runs, and can cause existing save-data to be overwritten
+ at unexpected times, with data from other devices. (Windows Phone apps
+ written with SDL 2.0.3 did not utilize a Roaming folder, due to API
+ restrictions in Windows Phone 8.0).
+
+
+SDL_GetPrefPath(), starting with SDL 2.0.4, addresses these by:
+
+1. making sure that SDL_GetPrefPath() returns a directory in which data
+ can be written to immediately, without first needing to create directories.
+
+2. basing SDL_GetPrefPath() off of a different, non-Roaming folder, the
+ contents of which do not automatically get synchronized across devices
+ (and which require less work to use safely, in terms of data integrity).
+
+Apps that wish to get their Roaming folder's path can do so either by using
+SDL_WinRTGetFSPathUTF8(), SDL_WinRTGetFSPathUNICODE() (which returns a
+UCS-2/wide-char string), or directly through the WinRT class,
+Windows.Storage.ApplicationData.
+
+
+
Setup, High-Level Steps
-----------------------
@@ -114,10 +219,10 @@ To set this up for SDL/WinRT, you'll need to run through the following steps:
4. find SDL/WinRT's Visual C++ project file and open it. Different project
files exist for different WinRT platforms. All of them are in SDL's
source distribution, in the following directories:
- * `VisualC-WinRT/WinPhone80_VS2012/` - for Windows Phone 8.0 apps
+ * `VisualC-WinRT/UWP_VS2015/` - for Windows 10 / UWP apps
* `VisualC-WinRT/WinPhone81_VS2013/` - for Windows Phone 8.1 apps
- * `VisualC-WinRT/WinRT80_VS2012/` - for Windows 8.0 apps
- * `VisualC-WinRT/WinRT81_VS2013/` - for Windows 8.1 apps
+ * `VisualC-WinRT/WinRT80_VS2012/` - for Windows 8.0 apps
+ * `VisualC-WinRT/WinRT81_VS2013/` - for Windows 8.1 apps
5. once the project has been added, right-click on your app's project and
select, "References..."
6. click on the button titled, "Add New Reference..."
@@ -278,11 +383,11 @@ A list of unsupported C APIs can be found at
General information on using the C runtime in WinRT can be found at
-
+
-A list of supported Win32 APIs for Windows 8/RT apps can be found at
+A list of supported Win32 APIs for WinRT apps can be found at
. To note,
-the list of supported Win32 APIs for Windows Phone 8 development is different.
+the list of supported Win32 APIs for Windows Phone 8.0 is different.
That list can be found at
@@ -300,7 +405,12 @@ Simulator. Once you do that, any time you build and run the app, the app will
launch in window, rather than full-screen.
-#### 7.A. Running apps on ARM-based devices ####
+#### 7.A. Running apps on older, ARM-based, "Windows RT" devices ####
+
+**These instructions do not include Windows Phone, despite Windows Phone
+typically running on ARM processors.** They are specifically for devices
+that use the "Windows RT" operating system, which was a modified version of
+Windows 8.x that ran primarily on ARM-based tablet computers.
To build and run the app on ARM-based, "Windows RT" devices, you'll need to:
@@ -311,9 +421,9 @@ To build and run the app on ARM-based, "Windows RT" devices, you'll need to:
Windows RT device (on the network).
Microsoft's Remote Debugger can be found at
-. Please note
+. Please note
that separate versions of this debugger exist for different versions of Visual
-C++, one for debugging with MSVC 2012, another for debugging with MSVC 2013.
+C++, one each for MSVC 2015, 2013, and 2012.
To setup Visual C++ to launch your app on an ARM device:
@@ -327,7 +437,8 @@ To setup Visual C++ to launch your app on an ARM device:
2. select "Debugging"
3. next to "Machine Name", enter the hostname or IP address of the ARM
device
- 4. if, and only if, you've turned off authentication in the Remote Debugger, then change the setting for "Require Authentication" to No
+ 4. if, and only if, you've turned off authentication in the Remote Debugger,
+ then change the setting for "Require Authentication" to No
5. click "OK"
4. build and run the app (from Visual C++). The first time you do this, a
prompt will show up on the ARM device, asking for a Microsoft Account. You
@@ -337,14 +448,21 @@ To setup Visual C++ to launch your app on an ARM device:
C++.
-TODO
-----
+Troubleshooting
+---------------
+
+#### Build fails with message, "error LNK2038: mismatch detected for 'vccorlib_lib_should_be_specified_before_msvcrt_lib_to_linker'"
+
+Try adding the following to your linker flags. In MSVC, this can be done by
+right-clicking on the app project, navigating to Configuration Properties ->
+Linker -> Command Line, then adding them to the Additional Options
+section.
+
+* For Release builds / MSVC-Configurations, add:
+
+ /nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib
+
+* For Debug builds / MSVC-Configurations, add:
+
+ /nodefaultlib:vccorlibd /nodefaultlib:msvcrtd vccorlibd.lib msvcrtd.lib
-- Document details of SDL satellite library support
-- Make [NuGet](https://www.nuget.org) packages for SDL/WinRT
-- Create templates for both MSVC 2012 and MSVC 2013, and have the corresponding
- VSIX packages either include pre-built copies of SDL, or reference binaries
- available via MSVC's NuGet servers
- - Write setup instructions that use MSVC 201x templates
-- Write a list of caveats found in SDL/WinRT, such as APIs that don't work due
- to platform restrictions, or things that need further work
diff --git a/jni/SDL2-2.0.3/docs/README.md b/jni/SDL2-2.0.3/docs/README.md
index de173bd2..4e310692 100644
--- a/jni/SDL2-2.0.3/docs/README.md
+++ b/jni/SDL2-2.0.3/docs/README.md
@@ -33,6 +33,7 @@ More documentation and FAQs are available online at [the wiki](http://wiki.libsd
- [CMake](README-cmake.md)
- [DirectFB](README-directfb.md)
- [DynAPI](README-dynapi.md)
+- [Emscripten](README-emscripten.md)
- [Gesture](README-gesture.md)
- [Mercurial](README-hg.md)
- [iOS](README-ios.md)
diff --git a/jni/SDL2-2.0.3/docs/doxyfile b/jni/SDL2-2.0.3/docs/doxyfile
index f17838d1..baf1c98d 100644
--- a/jni/SDL2-2.0.3/docs/doxyfile
+++ b/jni/SDL2-2.0.3/docs/doxyfile
@@ -639,6 +639,7 @@ EXCLUDE = ../include/SDL_opengles2_gl2ext.h \
../include/SDL_opengles2.h \
../include/SDL_opengles.h \
../include/SDL_opengl.h \
+ ../include/SDL_egl.h \
# The EXCLUDE_SYMLINKS tag can be used select whether or not files or
diff --git a/jni/SDL2-2.0.3/include/SDL.h b/jni/SDL2-2.0.3/include/SDL.h
index 703dc3d9..9d1ede33 100644
--- a/jni/SDL2-2.0.3/include/SDL.h
+++ b/jni/SDL2-2.0.3/include/SDL.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_assert.h b/jni/SDL2-2.0.3/include/SDL_assert.h
index 94d99877..6889514d 100644
--- a/jni/SDL2-2.0.3/include/SDL_assert.h
+++ b/jni/SDL2-2.0.3/include/SDL_assert.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -86,8 +86,10 @@ This also solves the problem of...
disable assertions.
*/
+/* "while (0,0)" fools Microsoft's compiler's /W4 warning level into thinking
+ this condition isn't constant. And looks like an owl's face! */
#ifdef _MSC_VER /* stupid /W4 warnings. */
-#define SDL_NULL_WHILE_LOOP_CONDITION (-1 == __LINE__)
+#define SDL_NULL_WHILE_LOOP_CONDITION (0,0)
#else
#define SDL_NULL_WHILE_LOOP_CONDITION (0)
#endif
@@ -102,9 +104,9 @@ typedef enum
SDL_ASSERTION_ABORT, /**< Terminate the program. */
SDL_ASSERTION_IGNORE, /**< Ignore the assert. */
SDL_ASSERTION_ALWAYS_IGNORE /**< Ignore the assert from now on. */
-} SDL_assert_state;
+} SDL_AssertState;
-typedef struct SDL_assert_data
+typedef struct SDL_AssertData
{
int always_ignore;
unsigned int trigger_count;
@@ -112,13 +114,13 @@ typedef struct SDL_assert_data
const char *filename;
int linenum;
const char *function;
- const struct SDL_assert_data *next;
-} SDL_assert_data;
+ const struct SDL_AssertData *next;
+} SDL_AssertData;
#if (SDL_ASSERT_LEVEL > 0)
/* Never call this directly. Use the SDL_assert* macros. */
-extern DECLSPEC SDL_assert_state SDLCALL SDL_ReportAssertion(SDL_assert_data *,
+extern DECLSPEC SDL_AssertState SDLCALL SDL_ReportAssertion(SDL_AssertData *,
const char *,
const char *, int)
#if defined(__clang__)
@@ -141,10 +143,10 @@ extern DECLSPEC SDL_assert_state SDLCALL SDL_ReportAssertion(SDL_assert_data *,
#define SDL_enabled_assert(condition) \
do { \
while ( !(condition) ) { \
- static struct SDL_assert_data sdl_assert_data = { \
+ static struct SDL_AssertData sdl_assert_data = { \
0, 0, #condition, 0, 0, 0, 0 \
}; \
- const SDL_assert_state sdl_assert_state = SDL_ReportAssertion(&sdl_assert_data, SDL_FUNCTION, SDL_FILE, SDL_LINE); \
+ const SDL_AssertState sdl_assert_state = SDL_ReportAssertion(&sdl_assert_data, SDL_FUNCTION, SDL_FILE, SDL_LINE); \
if (sdl_assert_state == SDL_ASSERTION_RETRY) { \
continue; /* go again. */ \
} else if (sdl_assert_state == SDL_ASSERTION_BREAK) { \
@@ -181,8 +183,8 @@ extern DECLSPEC SDL_assert_state SDLCALL SDL_ReportAssertion(SDL_assert_data *,
#define SDL_assert_always(condition) SDL_enabled_assert(condition)
-typedef SDL_assert_state (SDLCALL *SDL_AssertionHandler)(
- const SDL_assert_data* data, void* userdata);
+typedef SDL_AssertState (SDLCALL *SDL_AssertionHandler)(
+ const SDL_AssertData* data, void* userdata);
/**
* \brief Set an application-defined assertion handler.
@@ -199,7 +201,7 @@ typedef SDL_assert_state (SDLCALL *SDL_AssertionHandler)(
*
* This callback is NOT reset to SDL's internal handler upon SDL_Quit()!
*
- * \return SDL_assert_state value of how to handle the assertion failure.
+ * \return SDL_AssertState value of how to handle the assertion failure.
*
* \param handler Callback function, called when an assertion fails.
* \param userdata A pointer passed to the callback as-is.
@@ -246,7 +248,7 @@ extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetAssertionHandler(void **puse
* The proper way to examine this data looks something like this:
*
*
- * const SDL_assert_data *item = SDL_GetAssertionReport();
+ * const SDL_AssertData *item = SDL_GetAssertionReport();
* while (item) {
* printf("'%s', %s (%s:%d), triggered %u times, always ignore: %s.\n",
* item->condition, item->function, item->filename,
@@ -259,7 +261,7 @@ extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetAssertionHandler(void **puse
* \return List of all assertions.
* \sa SDL_ResetAssertionReport
*/
-extern DECLSPEC const SDL_assert_data * SDLCALL SDL_GetAssertionReport(void);
+extern DECLSPEC const SDL_AssertData * SDLCALL SDL_GetAssertionReport(void);
/**
* \brief Reset the list of all assertion failures.
@@ -270,6 +272,12 @@ extern DECLSPEC const SDL_assert_data * SDLCALL SDL_GetAssertionReport(void);
*/
extern DECLSPEC void SDLCALL SDL_ResetAssertionReport(void);
+
+/* these had wrong naming conventions until 2.0.4. Please update your app! */
+#define SDL_assert_state SDL_AssertState
+#define SDL_assert_data SDL_AssertData
+
+
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
diff --git a/jni/SDL2-2.0.3/include/SDL_atomic.h b/jni/SDL2-2.0.3/include/SDL_atomic.h
index 6f308ce8..bb01eb9e 100644
--- a/jni/SDL2-2.0.3/include/SDL_atomic.h
+++ b/jni/SDL2-2.0.3/include/SDL_atomic.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -122,7 +122,7 @@ extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock);
void _ReadWriteBarrier(void);
#pragma intrinsic(_ReadWriteBarrier)
#define SDL_CompilerBarrier() _ReadWriteBarrier()
-#elif defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120))
+#elif (defined(__GNUC__) && !defined(__EMSCRIPTEN__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120))
/* This is correct for all CPUs when using GCC or Solaris Studio 12.1+. */
#define SDL_CompilerBarrier() __asm__ __volatile__ ("" : : : "memory")
#else
diff --git a/jni/SDL2-2.0.3/include/SDL_audio.h b/jni/SDL2-2.0.3/include/SDL_audio.h
index 5c04b0bf..359005d0 100644
--- a/jni/SDL2-2.0.3/include/SDL_audio.h
+++ b/jni/SDL2-2.0.3/include/SDL_audio.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_bits.h b/jni/SDL2-2.0.3/include/SDL_bits.h
index 341524fd..c62766d9 100644
--- a/jni/SDL2-2.0.3/include/SDL_bits.h
+++ b/jni/SDL2-2.0.3/include/SDL_bits.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_blendmode.h b/jni/SDL2-2.0.3/include/SDL_blendmode.h
index 8c257be9..c7fa09f7 100644
--- a/jni/SDL2-2.0.3/include/SDL_blendmode.h
+++ b/jni/SDL2-2.0.3/include/SDL_blendmode.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -58,6 +58,6 @@ typedef enum
#endif
#include "close_code.h"
-#endif /* _SDL_video_h */
+#endif /* _SDL_blendmode_h */
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/jni/SDL2-2.0.3/include/SDL_clipboard.h b/jni/SDL2-2.0.3/include/SDL_clipboard.h
index 74e2b32f..3ad20548 100644
--- a/jni/SDL2-2.0.3/include/SDL_clipboard.h
+++ b/jni/SDL2-2.0.3/include/SDL_clipboard.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_config.h b/jni/SDL2-2.0.3/include/SDL_config.h
index 9a2e51c5..eda76602 100644
--- a/jni/SDL2-2.0.3/include/SDL_config.h
+++ b/jni/SDL2-2.0.3/include/SDL_config.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_config.h.cmake b/jni/SDL2-2.0.3/include/SDL_config.h.cmake
index a0e4cb0e..3d5e3abf 100644
--- a/jni/SDL2-2.0.3/include/SDL_config.h.cmake
+++ b/jni/SDL2-2.0.3/include/SDL_config.h.cmake
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -47,6 +47,13 @@
#cmakedefine HAVE_GCC_ATOMICS @HAVE_GCC_ATOMICS@
#cmakedefine HAVE_GCC_SYNC_LOCK_TEST_AND_SET @HAVE_GCC_SYNC_LOCK_TEST_AND_SET@
+#cmakedefine HAVE_D3D_H @HAVE_D3D_H@
+#cmakedefine HAVE_D3D11_H @HAVE_D3D11_H@
+#cmakedefine HAVE_DDRAW_H @HAVE_DDRAW_H@
+#cmakedefine HAVE_DSOUND_H @HAVE_DSOUND_H@
+#cmakedefine HAVE_DINPUT_H @HAVE_DINPUT_H@
+#cmakedefine HAVE_XAUDIO2_H @HAVE_XAUDIO2_H@
+#cmakedefine HAVE_XINPUT_H @HAVE_XINPUT_H@
#cmakedefine HAVE_DXGI_H @HAVE_DXGI_H@
/* Comment this if you want to build without any C library requirements */
@@ -217,6 +224,7 @@
#cmakedefine SDL_AUDIO_DRIVER_WINMM @SDL_AUDIO_DRIVER_WINMM@
#cmakedefine SDL_AUDIO_DRIVER_FUSIONSOUND @SDL_AUDIO_DRIVER_FUSIONSOUND@
#cmakedefine SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC @SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC@
+#cmakedefine SDL_AUDIO_DRIVER_EMSCRIPTEN @SDL_AUDIO_DRIVER_EMSCRIPTEN@
/* Enable various input drivers */
#cmakedefine SDL_INPUT_LINUXEV @SDL_INPUT_LINUXEV@
@@ -224,16 +232,20 @@
#cmakedefine SDL_INPUT_TSLIB @SDL_INPUT_TSLIB@
#cmakedefine SDL_JOYSTICK_HAIKU @SDL_JOYSTICK_HAIKU@
#cmakedefine SDL_JOYSTICK_DINPUT @SDL_JOYSTICK_DINPUT@
+#cmakedefine SDL_JOYSTICK_XINPUT @SDL_JOYSTICK_XINPUT@
#cmakedefine SDL_JOYSTICK_DUMMY @SDL_JOYSTICK_DUMMY@
#cmakedefine SDL_JOYSTICK_IOKIT @SDL_JOYSTICK_IOKIT@
+#cmakedefine SDL_JOYSTICK_MFI @SDL_JOYSTICK_MFI@
#cmakedefine SDL_JOYSTICK_LINUX @SDL_JOYSTICK_LINUX@
#cmakedefine SDL_JOYSTICK_WINMM @SDL_JOYSTICK_WINMM@
#cmakedefine SDL_JOYSTICK_USBHID @SDL_JOYSTICK_USBHID@
#cmakedefine SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H @SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H@
+#cmakedefine SDL_JOYSTICK_EMSCRIPTEN @SDL_JOYSTICK_EMSCRIPTEN@
#cmakedefine SDL_HAPTIC_DUMMY @SDL_HAPTIC_DUMMY@
#cmakedefine SDL_HAPTIC_LINUX @SDL_HAPTIC_LINUX@
#cmakedefine SDL_HAPTIC_IOKIT @SDL_HAPTIC_IOKIT@
#cmakedefine SDL_HAPTIC_DINPUT @SDL_HAPTIC_DINPUT@
+#cmakedefine SDL_HAPTIC_XINPUT @SDL_HAPTIC_XINPUT@
/* Enable various shared object loading systems */
#cmakedefine SDL_LOADSO_HAIKU @SDL_LOADSO_HAIKU@
@@ -267,18 +279,16 @@
#cmakedefine SDL_VIDEO_DRIVER_VIVANTE @SDL_VIDEO_DRIVER_VIVANTE@
#cmakedefine SDL_VIDEO_DRIVER_VIVANTE_VDK @SDL_VIDEO_DRIVER_VIVANTE_VDK@
-#if 0
-/* !!! FIXME: in configure script version, missing here: */
-#undef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
-#undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC
-#undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL
-#undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR
-#undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON
-#endif
+#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH @SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH@
+#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC@
+#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL@
+#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR@
+#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON@
#cmakedefine SDL_VIDEO_DRIVER_MIR @SDL_VIDEO_DRIVER_MIR@
#cmakedefine SDL_VIDEO_DRIVER_MIR_DYNAMIC @SDL_VIDEO_DRIVER_MIR_DYNAMIC@
#cmakedefine SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON @SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON@
+#cmakedefine SDL_VIDEO_DRIVER_EMSCRIPTEN @SDL_VIDEO_DRIVER_EMSCRIPTEN@
#cmakedefine SDL_VIDEO_DRIVER_X11 @SDL_VIDEO_DRIVER_X11@
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC @SDL_VIDEO_DRIVER_X11_DYNAMIC@
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT @SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT@
@@ -289,6 +299,7 @@
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS @SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS@
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE @SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE@
#cmakedefine SDL_VIDEO_DRIVER_X11_XCURSOR @SDL_VIDEO_DRIVER_X11_XCURSOR@
+#cmakedefine SDL_VIDEO_DRIVER_X11_XDBE @SDL_VIDEO_DRIVER_X11_XDBE@
#cmakedefine SDL_VIDEO_DRIVER_X11_XINERAMA @SDL_VIDEO_DRIVER_X11_XINERAMA@
#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2 @SDL_VIDEO_DRIVER_X11_XINPUT2@
#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH @SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH@
@@ -297,7 +308,6 @@
#cmakedefine SDL_VIDEO_DRIVER_X11_XSHAPE @SDL_VIDEO_DRIVER_X11_XSHAPE@
#cmakedefine SDL_VIDEO_DRIVER_X11_XVIDMODE @SDL_VIDEO_DRIVER_X11_XVIDMODE@
#cmakedefine SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS @SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS@
-#cmakedefine SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 @SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32@
#cmakedefine SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY @SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY@
#cmakedefine SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM @SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM@
@@ -325,6 +335,7 @@
#cmakedefine SDL_POWER_WINDOWS @SDL_POWER_WINDOWS@
#cmakedefine SDL_POWER_MACOSX @SDL_POWER_MACOSX@
#cmakedefine SDL_POWER_HAIKU @SDL_POWER_HAIKU@
+#cmakedefine SDL_POWER_EMSCRIPTEN @SDL_POWER_EMSCRIPTEN@
#cmakedefine SDL_POWER_HARDWIRED @SDL_POWER_HARDWIRED@
/* Enable system filesystem support */
@@ -333,6 +344,7 @@
#cmakedefine SDL_FILESYSTEM_DUMMY @SDL_FILESYSTEM_DUMMY@
#cmakedefine SDL_FILESYSTEM_UNIX @SDL_FILESYSTEM_UNIX@
#cmakedefine SDL_FILESYSTEM_WINDOWS @SDL_FILESYSTEM_WINDOWS@
+#cmakedefine SDL_FILESYSTEM_EMSCRIPTEN @SDL_FILESYSTEM_EMSCRIPTEN@
/* Enable assembly routines */
#cmakedefine SDL_ASSEMBLY_ROUTINES @SDL_ASSEMBLY_ROUTINES@
diff --git a/jni/SDL2-2.0.3/include/SDL_config.h.in b/jni/SDL2-2.0.3/include/SDL_config.h.in
index 300149ea..2c74868b 100644
--- a/jni/SDL2-2.0.3/include/SDL_config.h.in
+++ b/jni/SDL2-2.0.3/include/SDL_config.h.in
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -228,6 +228,7 @@
#undef SDL_AUDIO_DRIVER_WINMM
#undef SDL_AUDIO_DRIVER_FUSIONSOUND
#undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC
+#undef SDL_AUDIO_DRIVER_EMSCRIPTEN
/* Enable various input drivers */
#undef SDL_INPUT_LINUXEV
@@ -243,6 +244,7 @@
#undef SDL_JOYSTICK_WINMM
#undef SDL_JOYSTICK_USBHID
#undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H
+#undef SDL_JOYSTICK_EMSCRIPTEN
#undef SDL_HAPTIC_DUMMY
#undef SDL_HAPTIC_LINUX
#undef SDL_HAPTIC_IOKIT
@@ -287,6 +289,7 @@
#undef SDL_VIDEO_DRIVER_X11
#undef SDL_VIDEO_DRIVER_RPI
#undef SDL_VIDEO_DRIVER_ANDROID
+#undef SDL_VIDEO_DRIVER_EMSCRIPTEN
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR
@@ -296,6 +299,7 @@
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE
#undef SDL_VIDEO_DRIVER_X11_XCURSOR
+#undef SDL_VIDEO_DRIVER_X11_XDBE
#undef SDL_VIDEO_DRIVER_X11_XINERAMA
#undef SDL_VIDEO_DRIVER_X11_XINPUT2
#undef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
@@ -304,7 +308,6 @@
#undef SDL_VIDEO_DRIVER_X11_XSHAPE
#undef SDL_VIDEO_DRIVER_X11_XVIDMODE
#undef SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS
-#undef SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32
#undef SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY
#undef SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM
#undef SDL_VIDEO_DRIVER_NACL
@@ -336,6 +339,7 @@
#undef SDL_POWER_MACOSX
#undef SDL_POWER_HAIKU
#undef SDL_POWER_ANDROID
+#undef SDL_POWER_EMSCRIPTEN
#undef SDL_POWER_HARDWIRED
/* Enable system filesystem support */
@@ -345,6 +349,8 @@
#undef SDL_FILESYSTEM_UNIX
#undef SDL_FILESYSTEM_WINDOWS
#undef SDL_FILESYSTEM_NACL
+#undef SDL_FILESYSTEM_ANDROID
+#undef SDL_FILESYSTEM_EMSCRIPTEN
/* Enable assembly routines */
#undef SDL_ASSEMBLY_ROUTINES
diff --git a/jni/SDL2-2.0.3/include/SDL_config_android.h b/jni/SDL2-2.0.3/include/SDL_config_android.h
index 569ff1d5..8d5f1e5f 100644
--- a/jni/SDL2-2.0.3/include/SDL_config_android.h
+++ b/jni/SDL2-2.0.3/include/SDL_config_android.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -43,7 +43,6 @@
#define HAVE_STDINT_H 1
#define HAVE_CTYPE_H 1
#define HAVE_MATH_H 1
-#define HAVE_SIGNAL_H 1
/* C library functions */
#define HAVE_MALLOC 1
@@ -76,7 +75,6 @@
#define HAVE_STRTOULL 1
#define HAVE_STRTOD 1
#define HAVE_ATOI 1
-#define HAVE_ATOF 1
#define HAVE_STRCMP 1
#define HAVE_STRNCMP 1
#define HAVE_STRCASECMP 1
@@ -103,10 +101,10 @@
#define HAVE_SQRTF 1
#define HAVE_TAN 1
#define HAVE_TANF 1
-#define HAVE_SIGACTION 1
#define HAVE_SETJMP 1
#define HAVE_NANOSLEEP 1
#define HAVE_SYSCONF 1
+#define HAVE_CLOCK_GETTIME 1
#define SIZEOF_VOIDP 4
diff --git a/jni/SDL2-2.0.3/include/SDL_config_iphoneos.h b/jni/SDL2-2.0.3/include/SDL_config_iphoneos.h
index 4e3eb2c9..2d741c38 100644
--- a/jni/SDL2-2.0.3/include/SDL_config_iphoneos.h
+++ b/jni/SDL2-2.0.3/include/SDL_config_iphoneos.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -115,8 +115,11 @@
/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
#define SDL_HAPTIC_DUMMY 1
+/* Enable MFi joystick support */
+#define SDL_JOYSTICK_MFI 1
+
/* Enable Unix style SO loading */
-/* Technically this works, but it violates the iPhone developer agreement */
+/* Technically this works, but violates the iOS dev agreement prior to iOS 8 */
/* #define SDL_LOADSO_DLOPEN 1 */
/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
@@ -145,8 +148,8 @@
/* enable iPhone keyboard support */
#define SDL_IPHONE_KEYBOARD 1
-/* enable joystick subsystem */
-#define SDL_JOYSTICK_DISABLED 0
+/* enable iOS extended launch screen */
+#define SDL_IPHONE_LAUNCHSCREEN 1
/* Set max recognized G-force from accelerometer
See src/joystick/uikit/SDL_sysjoystick.m for notes on why this is needed
diff --git a/jni/SDL2-2.0.3/include/SDL_config_macosx.h b/jni/SDL2-2.0.3/include/SDL_config_macosx.h
index b6af492d..e4ce82fc 100644
--- a/jni/SDL2-2.0.3/include/SDL_config_macosx.h
+++ b/jni/SDL2-2.0.3/include/SDL_config_macosx.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -139,6 +139,7 @@
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/usr/X11R6/lib/libXrandr.2.dylib"
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/usr/X11R6/lib/libXss.1.dylib"
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/usr/X11R6/lib/libXxf86vm.1.dylib"
+#define SDL_VIDEO_DRIVER_X11_XDBE 1
#define SDL_VIDEO_DRIVER_X11_XINERAMA 1
#define SDL_VIDEO_DRIVER_X11_XRANDR 1
#define SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1
diff --git a/jni/SDL2-2.0.3/include/SDL_config_minimal.h b/jni/SDL2-2.0.3/include/SDL_config_minimal.h
index 1bddafea..7721abc9 100644
--- a/jni/SDL2-2.0.3/include/SDL_config_minimal.h
+++ b/jni/SDL2-2.0.3/include/SDL_config_minimal.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_config_pandora.h b/jni/SDL2-2.0.3/include/SDL_config_pandora.h
index aead1ff9..530e78f1 100644
--- a/jni/SDL2-2.0.3/include/SDL_config_pandora.h
+++ b/jni/SDL2-2.0.3/include/SDL_config_pandora.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_config_psp.h b/jni/SDL2-2.0.3/include/SDL_config_psp.h
index 617d691f..26bf9d1a 100644
--- a/jni/SDL2-2.0.3/include/SDL_config_psp.h
+++ b/jni/SDL2-2.0.3/include/SDL_config_psp.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_config_windows.h b/jni/SDL2-2.0.3/include/SDL_config_windows.h
index 8bc7ffe0..067d7f31 100644
--- a/jni/SDL2-2.0.3/include/SDL_config_windows.h
+++ b/jni/SDL2-2.0.3/include/SDL_config_windows.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_config_winrt.h b/jni/SDL2-2.0.3/include/SDL_config_winrt.h
index d70a0bcd..29bf79fe 100644
--- a/jni/SDL2-2.0.3/include/SDL_config_winrt.h
+++ b/jni/SDL2-2.0.3/include/SDL_config_winrt.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2012 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -19,11 +19,26 @@
3. This notice may not be removed or altered from any source distribution.
*/
-#ifndef _SDL_config_windows_h
-#define _SDL_config_windows_h
+#ifndef _SDL_config_winrt_h
+#define _SDL_config_winrt_h
#include "SDL_platform.h"
+/* Make sure the Windows SDK's NTDDI_VERSION macro gets defined. This is used
+ by SDL to determine which version of the Windows SDK is being used.
+*/
+#include
+
+/* Define possibly-undefined NTDDI values (used when compiling SDL against
+ older versions of the Windows SDK.
+*/
+#ifndef NTDDI_WINBLUE
+#define NTDDI_WINBLUE 0x06030000
+#endif
+#ifndef NTDDI_WIN10
+#define NTDDI_WIN10 0x0A000000
+#endif
+
/* This is a set of defines to configure the SDL features */
#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
@@ -163,7 +178,12 @@ typedef unsigned int uintptr_t;
#define SDL_LOADSO_WINDOWS 1
/* Enable various threading systems */
+#if (NTDDI_VERSION >= NTDDI_WINBLUE)
+#define SDL_THREAD_WINDOWS 1
+#else
+/* WinRT on Windows 8.0 and Windows Phone 8.0 don't support CreateThread() */
#define SDL_THREAD_STDCPP 1
+#endif
/* Enable various timer systems */
#define SDL_TIMER_WINDOWS 1
@@ -173,10 +193,8 @@ typedef unsigned int uintptr_t;
#define SDL_VIDEO_DRIVER_DUMMY 1
/* Enable OpenGL ES 2.0 (via a modified ANGLE library) */
-#if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP /* TODO, WinRT: try adding OpenGL ES 2 support for Windows Phone 8 */
#define SDL_VIDEO_OPENGL_ES2 1
#define SDL_VIDEO_OPENGL_EGL 1
-#endif
/* Enable appropriate renderer(s) */
#define SDL_VIDEO_RENDER_D3D11 1
@@ -193,4 +211,4 @@ typedef unsigned int uintptr_t;
#define SDL_ASSEMBLY_ROUTINES 1
#endif
-#endif /* _SDL_config_windows_h */
+#endif /* _SDL_config_winrt_h */
diff --git a/jni/SDL2-2.0.3/include/SDL_config_wiz.h b/jni/SDL2-2.0.3/include/SDL_config_wiz.h
index 9204567c..4b3c5a2a 100644
--- a/jni/SDL2-2.0.3/include/SDL_config_wiz.h
+++ b/jni/SDL2-2.0.3/include/SDL_config_wiz.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_copying.h b/jni/SDL2-2.0.3/include/SDL_copying.h
index 0964da84..6fd65219 100644
--- a/jni/SDL2-2.0.3/include/SDL_copying.h
+++ b/jni/SDL2-2.0.3/include/SDL_copying.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_cpuinfo.h b/jni/SDL2-2.0.3/include/SDL_cpuinfo.h
index 5b2c7a45..30d09cce 100644
--- a/jni/SDL2-2.0.3/include/SDL_cpuinfo.h
+++ b/jni/SDL2-2.0.3/include/SDL_cpuinfo.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_egl.h b/jni/SDL2-2.0.3/include/SDL_egl.h
index ed49a92f..358d869b 100644
--- a/jni/SDL2-2.0.3/include/SDL_egl.h
+++ b/jni/SDL2-2.0.3/include/SDL_egl.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -478,14 +478,15 @@ typedef khronos_int32_t EGLint;
#endif /* __eglplatform_h */
-/* -*- mode: c; tab-width: 8; -*- */
-/* vi: set sw=4 ts=8: */
-/* Reference version of egl.h for EGL 1.4.
-* $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $
-*/
+#ifndef __egl_h_
+#define __egl_h_ 1
+
+#ifdef __cplusplus
+extern "C" {
+#endif
/*
-** Copyright (c) 2007-2009 The Khronos Group Inc.
+** Copyright (c) 2013-2015 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -506,301 +507,272 @@ typedef khronos_int32_t EGLint;
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
-
-#ifndef __egl_h_
-#define __egl_h_
-
-/* All platform-dependent types and macro boilerplate (such as EGLAPI
-* and EGLAPIENTRY) should go in eglplatform.h.
+/*
+** This header is generated from the Khronos OpenGL / OpenGL ES XML
+** API Registry. The current version of the Registry, generator scripts
+** used to make the header, and the header can be found at
+** http://www.opengl.org/registry/
+**
+** Khronos $Revision: 31566 $ on $Date: 2015-06-23 08:48:48 -0700 (Tue, 23 Jun 2015) $
*/
+
/*#include */
-#ifdef __cplusplus
-extern "C" {
-#endif
+/* Generated on date 20150623 */
- /* EGL Types */
- /* EGLint is defined in eglplatform.h */
- typedef unsigned int EGLBoolean;
- typedef unsigned int EGLenum;
- typedef void *EGLConfig;
- typedef void *EGLContext;
- typedef void *EGLDisplay;
- typedef void *EGLSurface;
- typedef void *EGLClientBuffer;
+/* Generated C header for:
+ * API: egl
+ * Versions considered: .*
+ * Versions emitted: .*
+ * Default extensions included: None
+ * Additional extensions included: _nomatch_^
+ * Extensions removed: _nomatch_^
+ */
- /* EGL Versioning */
-#define EGL_VERSION_1_0 1
-#define EGL_VERSION_1_1 1
-#define EGL_VERSION_1_2 1
-#define EGL_VERSION_1_3 1
-#define EGL_VERSION_1_4 1
+#ifndef EGL_VERSION_1_0
+#define EGL_VERSION_1_0 1
+typedef unsigned int EGLBoolean;
+typedef void *EGLDisplay;
+typedef void *EGLConfig;
+typedef void *EGLSurface;
+typedef void *EGLContext;
+typedef void (*__eglMustCastToProperFunctionPointerType)(void);
+#define EGL_ALPHA_SIZE 0x3021
+#define EGL_BAD_ACCESS 0x3002
+#define EGL_BAD_ALLOC 0x3003
+#define EGL_BAD_ATTRIBUTE 0x3004
+#define EGL_BAD_CONFIG 0x3005
+#define EGL_BAD_CONTEXT 0x3006
+#define EGL_BAD_CURRENT_SURFACE 0x3007
+#define EGL_BAD_DISPLAY 0x3008
+#define EGL_BAD_MATCH 0x3009
+#define EGL_BAD_NATIVE_PIXMAP 0x300A
+#define EGL_BAD_NATIVE_WINDOW 0x300B
+#define EGL_BAD_PARAMETER 0x300C
+#define EGL_BAD_SURFACE 0x300D
+#define EGL_BLUE_SIZE 0x3022
+#define EGL_BUFFER_SIZE 0x3020
+#define EGL_CONFIG_CAVEAT 0x3027
+#define EGL_CONFIG_ID 0x3028
+#define EGL_CORE_NATIVE_ENGINE 0x305B
+#define EGL_DEPTH_SIZE 0x3025
+#define EGL_DONT_CARE ((EGLint)-1)
+#define EGL_DRAW 0x3059
+#define EGL_EXTENSIONS 0x3055
+#define EGL_FALSE 0
+#define EGL_GREEN_SIZE 0x3023
+#define EGL_HEIGHT 0x3056
+#define EGL_LARGEST_PBUFFER 0x3058
+#define EGL_LEVEL 0x3029
+#define EGL_MAX_PBUFFER_HEIGHT 0x302A
+#define EGL_MAX_PBUFFER_PIXELS 0x302B
+#define EGL_MAX_PBUFFER_WIDTH 0x302C
+#define EGL_NATIVE_RENDERABLE 0x302D
+#define EGL_NATIVE_VISUAL_ID 0x302E
+#define EGL_NATIVE_VISUAL_TYPE 0x302F
+#define EGL_NONE 0x3038
+#define EGL_NON_CONFORMANT_CONFIG 0x3051
+#define EGL_NOT_INITIALIZED 0x3001
+#define EGL_NO_CONTEXT ((EGLContext)0)
+#define EGL_NO_DISPLAY ((EGLDisplay)0)
+#define EGL_NO_SURFACE ((EGLSurface)0)
+#define EGL_PBUFFER_BIT 0x0001
+#define EGL_PIXMAP_BIT 0x0002
+#define EGL_READ 0x305A
+#define EGL_RED_SIZE 0x3024
+#define EGL_SAMPLES 0x3031
+#define EGL_SAMPLE_BUFFERS 0x3032
+#define EGL_SLOW_CONFIG 0x3050
+#define EGL_STENCIL_SIZE 0x3026
+#define EGL_SUCCESS 0x3000
+#define EGL_SURFACE_TYPE 0x3033
+#define EGL_TRANSPARENT_BLUE_VALUE 0x3035
+#define EGL_TRANSPARENT_GREEN_VALUE 0x3036
+#define EGL_TRANSPARENT_RED_VALUE 0x3037
+#define EGL_TRANSPARENT_RGB 0x3052
+#define EGL_TRANSPARENT_TYPE 0x3034
+#define EGL_TRUE 1
+#define EGL_VENDOR 0x3053
+#define EGL_VERSION 0x3054
+#define EGL_WIDTH 0x3057
+#define EGL_WINDOW_BIT 0x0004
+EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
+EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target);
+EGLAPI EGLContext EGLAPIENTRY eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list);
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list);
+EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext (EGLDisplay dpy, EGLContext ctx);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface (EGLDisplay dpy, EGLSurface surface);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
+EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay (void);
+EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface (EGLint readdraw);
+EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay (EGLNativeDisplayType display_id);
+EGLAPI EGLint EGLAPIENTRY eglGetError (void);
+EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY eglGetProcAddress (const char *procname);
+EGLAPI EGLBoolean EGLAPIENTRY eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor);
+EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value);
+EGLAPI const char *EGLAPIENTRY eglQueryString (EGLDisplay dpy, EGLint name);
+EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value);
+EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface surface);
+EGLAPI EGLBoolean EGLAPIENTRY eglTerminate (EGLDisplay dpy);
+EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL (void);
+EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative (EGLint engine);
+#endif /* EGL_VERSION_1_0 */
- /* EGL Enumerants. Bitmasks and other exceptional cases aside, most
- * enums are assigned unique values starting at 0x3000.
- */
+#ifndef EGL_VERSION_1_1
+#define EGL_VERSION_1_1 1
+#define EGL_BACK_BUFFER 0x3084
+#define EGL_BIND_TO_TEXTURE_RGB 0x3039
+#define EGL_BIND_TO_TEXTURE_RGBA 0x303A
+#define EGL_CONTEXT_LOST 0x300E
+#define EGL_MIN_SWAP_INTERVAL 0x303B
+#define EGL_MAX_SWAP_INTERVAL 0x303C
+#define EGL_MIPMAP_TEXTURE 0x3082
+#define EGL_MIPMAP_LEVEL 0x3083
+#define EGL_NO_TEXTURE 0x305C
+#define EGL_TEXTURE_2D 0x305F
+#define EGL_TEXTURE_FORMAT 0x3080
+#define EGL_TEXTURE_RGB 0x305D
+#define EGL_TEXTURE_RGBA 0x305E
+#define EGL_TEXTURE_TARGET 0x3081
+EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer);
+EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer);
+EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
+EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval (EGLDisplay dpy, EGLint interval);
+#endif /* EGL_VERSION_1_1 */
- /* EGL aliases */
-#define EGL_FALSE 0
-#define EGL_TRUE 1
+#ifndef EGL_VERSION_1_2
+#define EGL_VERSION_1_2 1
+typedef unsigned int EGLenum;
+typedef void *EGLClientBuffer;
+#define EGL_ALPHA_FORMAT 0x3088
+#define EGL_ALPHA_FORMAT_NONPRE 0x308B
+#define EGL_ALPHA_FORMAT_PRE 0x308C
+#define EGL_ALPHA_MASK_SIZE 0x303E
+#define EGL_BUFFER_PRESERVED 0x3094
+#define EGL_BUFFER_DESTROYED 0x3095
+#define EGL_CLIENT_APIS 0x308D
+#define EGL_COLORSPACE 0x3087
+#define EGL_COLORSPACE_sRGB 0x3089
+#define EGL_COLORSPACE_LINEAR 0x308A
+#define EGL_COLOR_BUFFER_TYPE 0x303F
+#define EGL_CONTEXT_CLIENT_TYPE 0x3097
+#define EGL_DISPLAY_SCALING 10000
+#define EGL_HORIZONTAL_RESOLUTION 0x3090
+#define EGL_LUMINANCE_BUFFER 0x308F
+#define EGL_LUMINANCE_SIZE 0x303D
+#define EGL_OPENGL_ES_BIT 0x0001
+#define EGL_OPENVG_BIT 0x0002
+#define EGL_OPENGL_ES_API 0x30A0
+#define EGL_OPENVG_API 0x30A1
+#define EGL_OPENVG_IMAGE 0x3096
+#define EGL_PIXEL_ASPECT_RATIO 0x3092
+#define EGL_RENDERABLE_TYPE 0x3040
+#define EGL_RENDER_BUFFER 0x3086
+#define EGL_RGB_BUFFER 0x308E
+#define EGL_SINGLE_BUFFER 0x3085
+#define EGL_SWAP_BEHAVIOR 0x3093
+#define EGL_UNKNOWN ((EGLint)-1)
+#define EGL_VERTICAL_RESOLUTION 0x3091
+EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI (EGLenum api);
+EGLAPI EGLenum EGLAPIENTRY eglQueryAPI (void);
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer (EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread (void);
+EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient (void);
+#endif /* EGL_VERSION_1_2 */
- /* Out-of-band handle values */
-#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0)
-#define EGL_NO_CONTEXT ((EGLContext)0)
-#define EGL_NO_DISPLAY ((EGLDisplay)0)
-#define EGL_NO_SURFACE ((EGLSurface)0)
+#ifndef EGL_VERSION_1_3
+#define EGL_VERSION_1_3 1
+#define EGL_CONFORMANT 0x3042
+#define EGL_CONTEXT_CLIENT_VERSION 0x3098
+#define EGL_MATCH_NATIVE_PIXMAP 0x3041
+#define EGL_OPENGL_ES2_BIT 0x0004
+#define EGL_VG_ALPHA_FORMAT 0x3088
+#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B
+#define EGL_VG_ALPHA_FORMAT_PRE 0x308C
+#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040
+#define EGL_VG_COLORSPACE 0x3087
+#define EGL_VG_COLORSPACE_sRGB 0x3089
+#define EGL_VG_COLORSPACE_LINEAR 0x308A
+#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020
+#endif /* EGL_VERSION_1_3 */
- /* Out-of-band attribute value */
-#define EGL_DONT_CARE ((EGLint)-1)
+#ifndef EGL_VERSION_1_4
+#define EGL_VERSION_1_4 1
+#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0)
+#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200
+#define EGL_MULTISAMPLE_RESOLVE 0x3099
+#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A
+#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B
+#define EGL_OPENGL_API 0x30A2
+#define EGL_OPENGL_BIT 0x0008
+#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400
+EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext (void);
+#endif /* EGL_VERSION_1_4 */
- /* Errors / GetError return values */
-#define EGL_SUCCESS 0x3000
-#define EGL_NOT_INITIALIZED 0x3001
-#define EGL_BAD_ACCESS 0x3002
-#define EGL_BAD_ALLOC 0x3003
-#define EGL_BAD_ATTRIBUTE 0x3004
-#define EGL_BAD_CONFIG 0x3005
-#define EGL_BAD_CONTEXT 0x3006
-#define EGL_BAD_CURRENT_SURFACE 0x3007
-#define EGL_BAD_DISPLAY 0x3008
-#define EGL_BAD_MATCH 0x3009
-#define EGL_BAD_NATIVE_PIXMAP 0x300A
-#define EGL_BAD_NATIVE_WINDOW 0x300B
-#define EGL_BAD_PARAMETER 0x300C
-#define EGL_BAD_SURFACE 0x300D
-#define EGL_CONTEXT_LOST 0x300E /* EGL 1.1 - IMG_power_management */
-
- /* Reserved 0x300F-0x301F for additional errors */
-
- /* Config attributes */
-#define EGL_BUFFER_SIZE 0x3020
-#define EGL_ALPHA_SIZE 0x3021
-#define EGL_BLUE_SIZE 0x3022
-#define EGL_GREEN_SIZE 0x3023
-#define EGL_RED_SIZE 0x3024
-#define EGL_DEPTH_SIZE 0x3025
-#define EGL_STENCIL_SIZE 0x3026
-#define EGL_CONFIG_CAVEAT 0x3027
-#define EGL_CONFIG_ID 0x3028
-#define EGL_LEVEL 0x3029
-#define EGL_MAX_PBUFFER_HEIGHT 0x302A
-#define EGL_MAX_PBUFFER_PIXELS 0x302B
-#define EGL_MAX_PBUFFER_WIDTH 0x302C
-#define EGL_NATIVE_RENDERABLE 0x302D
-#define EGL_NATIVE_VISUAL_ID 0x302E
-#define EGL_NATIVE_VISUAL_TYPE 0x302F
-#define EGL_SAMPLES 0x3031
-#define EGL_SAMPLE_BUFFERS 0x3032
-#define EGL_SURFACE_TYPE 0x3033
-#define EGL_TRANSPARENT_TYPE 0x3034
-#define EGL_TRANSPARENT_BLUE_VALUE 0x3035
-#define EGL_TRANSPARENT_GREEN_VALUE 0x3036
-#define EGL_TRANSPARENT_RED_VALUE 0x3037
-#define EGL_NONE 0x3038 /* Attrib list terminator */
-#define EGL_BIND_TO_TEXTURE_RGB 0x3039
-#define EGL_BIND_TO_TEXTURE_RGBA 0x303A
-#define EGL_MIN_SWAP_INTERVAL 0x303B
-#define EGL_MAX_SWAP_INTERVAL 0x303C
-#define EGL_LUMINANCE_SIZE 0x303D
-#define EGL_ALPHA_MASK_SIZE 0x303E
-#define EGL_COLOR_BUFFER_TYPE 0x303F
-#define EGL_RENDERABLE_TYPE 0x3040
-#define EGL_MATCH_NATIVE_PIXMAP 0x3041 /* Pseudo-attribute (not queryable) */
-#define EGL_CONFORMANT 0x3042
-
- /* Reserved 0x3041-0x304F for additional config attributes */
-
- /* Config attribute values */
-#define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */
-#define EGL_NON_CONFORMANT_CONFIG 0x3051 /* EGL_CONFIG_CAVEAT value */
-#define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */
-#define EGL_RGB_BUFFER 0x308E /* EGL_COLOR_BUFFER_TYPE value */
-#define EGL_LUMINANCE_BUFFER 0x308F /* EGL_COLOR_BUFFER_TYPE value */
-
- /* More config attribute values, for EGL_TEXTURE_FORMAT */
-#define EGL_NO_TEXTURE 0x305C
-#define EGL_TEXTURE_RGB 0x305D
-#define EGL_TEXTURE_RGBA 0x305E
-#define EGL_TEXTURE_2D 0x305F
-
- /* Config attribute mask bits */
-#define EGL_PBUFFER_BIT 0x0001 /* EGL_SURFACE_TYPE mask bits */
-#define EGL_PIXMAP_BIT 0x0002 /* EGL_SURFACE_TYPE mask bits */
-#define EGL_WINDOW_BIT 0x0004 /* EGL_SURFACE_TYPE mask bits */
-#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 /* EGL_SURFACE_TYPE mask bits */
-#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 /* EGL_SURFACE_TYPE mask bits */
-#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 /* EGL_SURFACE_TYPE mask bits */
-#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 /* EGL_SURFACE_TYPE mask bits */
-
-#define EGL_OPENGL_ES_BIT 0x0001 /* EGL_RENDERABLE_TYPE mask bits */
-#define EGL_OPENVG_BIT 0x0002 /* EGL_RENDERABLE_TYPE mask bits */
-#define EGL_OPENGL_ES2_BIT 0x0004 /* EGL_RENDERABLE_TYPE mask bits */
-#define EGL_OPENGL_BIT 0x0008 /* EGL_RENDERABLE_TYPE mask bits */
-
- /* QueryString targets */
-#define EGL_VENDOR 0x3053
-#define EGL_VERSION 0x3054
-#define EGL_EXTENSIONS 0x3055
-#define EGL_CLIENT_APIS 0x308D
-
- /* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */
-#define EGL_HEIGHT 0x3056
-#define EGL_WIDTH 0x3057
-#define EGL_LARGEST_PBUFFER 0x3058
-#define EGL_TEXTURE_FORMAT 0x3080
-#define EGL_TEXTURE_TARGET 0x3081
-#define EGL_MIPMAP_TEXTURE 0x3082
-#define EGL_MIPMAP_LEVEL 0x3083
-#define EGL_RENDER_BUFFER 0x3086
-#define EGL_VG_COLORSPACE 0x3087
-#define EGL_VG_ALPHA_FORMAT 0x3088
-#define EGL_HORIZONTAL_RESOLUTION 0x3090
-#define EGL_VERTICAL_RESOLUTION 0x3091
-#define EGL_PIXEL_ASPECT_RATIO 0x3092
-#define EGL_SWAP_BEHAVIOR 0x3093
-#define EGL_MULTISAMPLE_RESOLVE 0x3099
-
- /* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */
-#define EGL_BACK_BUFFER 0x3084
-#define EGL_SINGLE_BUFFER 0x3085
-
- /* OpenVG color spaces */
-#define EGL_VG_COLORSPACE_sRGB 0x3089 /* EGL_VG_COLORSPACE value */
-#define EGL_VG_COLORSPACE_LINEAR 0x308A /* EGL_VG_COLORSPACE value */
-
- /* OpenVG alpha formats */
-#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B /* EGL_ALPHA_FORMAT value */
-#define EGL_VG_ALPHA_FORMAT_PRE 0x308C /* EGL_ALPHA_FORMAT value */
-
- /* Constant scale factor by which fractional display resolutions &
- * aspect ratio are scaled when queried as integer values.
- */
-#define EGL_DISPLAY_SCALING 10000
-
- /* Unknown display resolution/aspect ratio */
-#define EGL_UNKNOWN ((EGLint)-1)
-
- /* Back buffer swap behaviors */
-#define EGL_BUFFER_PRESERVED 0x3094 /* EGL_SWAP_BEHAVIOR value */
-#define EGL_BUFFER_DESTROYED 0x3095 /* EGL_SWAP_BEHAVIOR value */
-
- /* CreatePbufferFromClientBuffer buffer types */
-#define EGL_OPENVG_IMAGE 0x3096
-
- /* QueryContext targets */
-#define EGL_CONTEXT_CLIENT_TYPE 0x3097
-
- /* CreateContext attributes */
-#define EGL_CONTEXT_CLIENT_VERSION 0x3098
-
- /* Multisample resolution behaviors */
-#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A /* EGL_MULTISAMPLE_RESOLVE value */
-#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B /* EGL_MULTISAMPLE_RESOLVE value */
-
- /* BindAPI/QueryAPI targets */
-#define EGL_OPENGL_ES_API 0x30A0
-#define EGL_OPENVG_API 0x30A1
-#define EGL_OPENGL_API 0x30A2
-
- /* GetCurrentSurface targets */
-#define EGL_DRAW 0x3059
-#define EGL_READ 0x305A
-
- /* WaitNative engines */
-#define EGL_CORE_NATIVE_ENGINE 0x305B
-
- /* EGL 1.2 tokens renamed for consistency in EGL 1.3 */
-#define EGL_COLORSPACE EGL_VG_COLORSPACE
-#define EGL_ALPHA_FORMAT EGL_VG_ALPHA_FORMAT
-#define EGL_COLORSPACE_sRGB EGL_VG_COLORSPACE_sRGB
-#define EGL_COLORSPACE_LINEAR EGL_VG_COLORSPACE_LINEAR
-#define EGL_ALPHA_FORMAT_NONPRE EGL_VG_ALPHA_FORMAT_NONPRE
-#define EGL_ALPHA_FORMAT_PRE EGL_VG_ALPHA_FORMAT_PRE
-
- /* EGL extensions must request enum blocks from the Khronos
- * API Registrar, who maintains the enumerant registry. Submit
- * a bug in Khronos Bugzilla against task "Registry".
- */
-
-
-
- /* EGL Functions */
-
- EGLAPI EGLint EGLAPIENTRY eglGetError(void);
-
- EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id);
- EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
- EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy);
-
- EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name);
-
- EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs,
- EGLint config_size, EGLint *num_config);
- EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list,
- EGLConfig *configs, EGLint config_size,
- EGLint *num_config);
- EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
- EGLint attribute, EGLint *value);
-
- EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
- EGLNativeWindowType win,
- const EGLint *attrib_list);
- EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config,
- const EGLint *attrib_list);
- EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,
- EGLNativePixmapType pixmap,
- const EGLint *attrib_list);
- EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface);
- EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface,
- EGLint attribute, EGLint *value);
-
- EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api);
- EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void);
-
- EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void);
-
- EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void);
-
- EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer(
- EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
- EGLConfig config, const EGLint *attrib_list);
-
- EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface,
- EGLint attribute, EGLint value);
- EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
- EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
-
-
- EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval);
-
-
- EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config,
- EGLContext share_context,
- const EGLint *attrib_list);
- EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
- EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw,
- EGLSurface read, EGLContext ctx);
-
- EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void);
- EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw);
- EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void);
- EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx,
- EGLint attribute, EGLint *value);
-
- EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void);
- EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine);
- EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
- EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface,
- EGLNativePixmapType target);
-
- /* This is a generic function pointer type, whose name indicates it must
- * be cast to the proper type *and calling convention* before use.
- */
- typedef void(*__eglMustCastToProperFunctionPointerType)(void);
-
- /* Now, define eglGetProcAddress using the generic function ptr. type */
- EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY
- eglGetProcAddress(const char *procname);
+#ifndef EGL_VERSION_1_5
+#define EGL_VERSION_1_5 1
+typedef void *EGLSync;
+typedef intptr_t EGLAttrib;
+typedef khronos_utime_nanoseconds_t EGLTime;
+typedef void *EGLImage;
+#define EGL_CONTEXT_MAJOR_VERSION 0x3098
+#define EGL_CONTEXT_MINOR_VERSION 0x30FB
+#define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD
+#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD
+#define EGL_NO_RESET_NOTIFICATION 0x31BE
+#define EGL_LOSE_CONTEXT_ON_RESET 0x31BF
+#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001
+#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002
+#define EGL_CONTEXT_OPENGL_DEBUG 0x31B0
+#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1
+#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2
+#define EGL_OPENGL_ES3_BIT 0x00000040
+#define EGL_CL_EVENT_HANDLE 0x309C
+#define EGL_SYNC_CL_EVENT 0x30FE
+#define EGL_SYNC_CL_EVENT_COMPLETE 0x30FF
+#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0
+#define EGL_SYNC_TYPE 0x30F7
+#define EGL_SYNC_STATUS 0x30F1
+#define EGL_SYNC_CONDITION 0x30F8
+#define EGL_SIGNALED 0x30F2
+#define EGL_UNSIGNALED 0x30F3
+#define EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001
+#define EGL_FOREVER 0xFFFFFFFFFFFFFFFFull
+#define EGL_TIMEOUT_EXPIRED 0x30F5
+#define EGL_CONDITION_SATISFIED 0x30F6
+#define EGL_NO_SYNC ((EGLSync)0)
+#define EGL_SYNC_FENCE 0x30F9
+#define EGL_GL_COLORSPACE 0x309D
+#define EGL_GL_COLORSPACE_SRGB 0x3089
+#define EGL_GL_COLORSPACE_LINEAR 0x308A
+#define EGL_GL_RENDERBUFFER 0x30B9
+#define EGL_GL_TEXTURE_2D 0x30B1
+#define EGL_GL_TEXTURE_LEVEL 0x30BC
+#define EGL_GL_TEXTURE_3D 0x30B2
+#define EGL_GL_TEXTURE_ZOFFSET 0x30BD
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8
+#define EGL_IMAGE_PRESERVED 0x30D2
+#define EGL_NO_IMAGE ((EGLImage)0)
+EGLAPI EGLSync EGLAPIENTRY eglCreateSync (EGLDisplay dpy, EGLenum type, const EGLAttrib *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroySync (EGLDisplay dpy, EGLSync sync);
+EGLAPI EGLint EGLAPIENTRY eglClientWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttrib (EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib *value);
+EGLAPI EGLImage EGLAPIENTRY eglCreateImage (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImage (EGLDisplay dpy, EGLImage image);
+EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplay (EGLenum platform, void *native_display, const EGLAttrib *attrib_list);
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurface (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLAttrib *attrib_list);
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurface (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLAttrib *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags);
+#endif /* EGL_VERSION_1_5 */
#ifdef __cplusplus
}
@@ -810,581 +782,886 @@ extern "C" {
-
#ifndef __eglext_h_
-#define __eglext_h_
+#define __eglext_h_ 1
#ifdef __cplusplus
extern "C" {
#endif
- /*
- ** Copyright (c) 2007-2013 The Khronos Group Inc.
- **
- ** Permission is hereby granted, free of charge, to any person obtaining a
- ** copy of this software and/or associated documentation files (the
- ** "Materials"), to deal in the Materials without restriction, including
- ** without limitation the rights to use, copy, modify, merge, publish,
- ** distribute, sublicense, and/or sell copies of the Materials, and to
- ** permit persons to whom the Materials are furnished to do so, subject to
- ** the following conditions:
- **
- ** The above copyright notice and this permission notice shall be included
- ** in all copies or substantial portions of the Materials.
- **
- ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
- */
+/*
+** Copyright (c) 2013-2015 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+/*
+** This header is generated from the Khronos OpenGL / OpenGL ES XML
+** API Registry. The current version of the Registry, generator scripts
+** used to make the header, and the header can be found at
+** http://www.opengl.org/registry/
+**
+** Khronos $Revision: 31566 $ on $Date: 2015-06-23 08:48:48 -0700 (Tue, 23 Jun 2015) $
+*/
-/* #include */
+/*#include */
- /*************************************************************/
+#define EGL_EGLEXT_VERSION 20150623
- /* Header file version number */
- /* Current version at http://www.khronos.org/registry/egl/ */
- /* $Revision: 21254 $ on $Date: 2013-04-25 03:11:55 -0700 (Thu, 25 Apr 2013) $ */
-#define EGL_EGLEXT_VERSION 16
+/* Generated C header for:
+ * API: egl
+ * Versions considered: .*
+ * Versions emitted: _nomatch_^
+ * Default extensions included: egl
+ * Additional extensions included: _nomatch_^
+ * Extensions removed: _nomatch_^
+ */
+
+#ifndef EGL_KHR_cl_event
+#define EGL_KHR_cl_event 1
+#define EGL_CL_EVENT_HANDLE_KHR 0x309C
+#define EGL_SYNC_CL_EVENT_KHR 0x30FE
+#define EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF
+#endif /* EGL_KHR_cl_event */
+
+#ifndef EGL_KHR_cl_event2
+#define EGL_KHR_cl_event2 1
+typedef void *EGLSyncKHR;
+typedef intptr_t EGLAttribKHR;
+typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNC64KHRPROC) (EGLDisplay dpy, EGLenum type, const EGLAttribKHR *attrib_list);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSync64KHR (EGLDisplay dpy, EGLenum type, const EGLAttribKHR *attrib_list);
+#endif
+#endif /* EGL_KHR_cl_event2 */
+
+#ifndef EGL_KHR_client_get_all_proc_addresses
+#define EGL_KHR_client_get_all_proc_addresses 1
+#endif /* EGL_KHR_client_get_all_proc_addresses */
#ifndef EGL_KHR_config_attribs
#define EGL_KHR_config_attribs 1
-#define EGL_CONFORMANT_KHR 0x3042 /* EGLConfig attribute */
-#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 /* EGL_SURFACE_TYPE bitfield */
-#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 /* EGL_SURFACE_TYPE bitfield */
-#endif
-
-#ifndef EGL_KHR_lock_surface
-#define EGL_KHR_lock_surface 1
-#define EGL_READ_SURFACE_BIT_KHR 0x0001 /* EGL_LOCK_USAGE_HINT_KHR bitfield */
-#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 /* EGL_LOCK_USAGE_HINT_KHR bitfield */
-#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 /* EGL_SURFACE_TYPE bitfield */
-#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 /* EGL_SURFACE_TYPE bitfield */
-#define EGL_MATCH_FORMAT_KHR 0x3043 /* EGLConfig attribute */
-#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 /* EGL_MATCH_FORMAT_KHR value */
-#define EGL_FORMAT_RGB_565_KHR 0x30C1 /* EGL_MATCH_FORMAT_KHR value */
-#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 /* EGL_MATCH_FORMAT_KHR value */
-#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 /* EGL_MATCH_FORMAT_KHR value */
-#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 /* eglLockSurfaceKHR attribute */
-#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 /* eglLockSurfaceKHR attribute */
-#define EGL_BITMAP_POINTER_KHR 0x30C6 /* eglQuerySurface attribute */
-#define EGL_BITMAP_PITCH_KHR 0x30C7 /* eglQuerySurface attribute */
-#define EGL_BITMAP_ORIGIN_KHR 0x30C8 /* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 /* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA /* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB /* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC /* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD /* eglQuerySurface attribute */
-#define EGL_LOWER_LEFT_KHR 0x30CE /* EGL_BITMAP_ORIGIN_KHR value */
-#define EGL_UPPER_LEFT_KHR 0x30CF /* EGL_BITMAP_ORIGIN_KHR value */
-#ifdef EGL_EGLEXT_PROTOTYPES
- EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR(EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
- EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR(EGLDisplay display, EGLSurface surface);
-#endif /* EGL_EGLEXT_PROTOTYPES */
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface);
-#endif
-
-#ifndef EGL_KHR_image
-#define EGL_KHR_image 1
-#define EGL_NATIVE_PIXMAP_KHR 0x30B0 /* eglCreateImageKHR target */
- typedef void *EGLImageKHR;
-#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0)
-#ifdef EGL_EGLEXT_PROTOTYPES
- EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
- EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR image);
-#endif /* EGL_EGLEXT_PROTOTYPES */
- typedef EGLImageKHR(EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
-#endif
-
-#ifndef EGL_KHR_vg_parent_image
-#define EGL_KHR_vg_parent_image 1
-#define EGL_VG_PARENT_IMAGE_KHR 0x30BA /* eglCreateImageKHR target */
-#endif
-
-#ifndef EGL_KHR_gl_texture_2D_image
-#define EGL_KHR_gl_texture_2D_image 1
-#define EGL_GL_TEXTURE_2D_KHR 0x30B1 /* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC /* eglCreateImageKHR attribute */
-#endif
-
-#ifndef EGL_KHR_gl_texture_cubemap_image
-#define EGL_KHR_gl_texture_cubemap_image 1
-#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 /* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 /* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 /* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 /* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 /* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 /* eglCreateImageKHR target */
-#endif
-
-#ifndef EGL_KHR_gl_texture_3D_image
-#define EGL_KHR_gl_texture_3D_image 1
-#define EGL_GL_TEXTURE_3D_KHR 0x30B2 /* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD /* eglCreateImageKHR attribute */
-#endif
-
-#ifndef EGL_KHR_gl_renderbuffer_image
-#define EGL_KHR_gl_renderbuffer_image 1
-#define EGL_GL_RENDERBUFFER_KHR 0x30B9 /* eglCreateImageKHR target */
-#endif
-
-#if KHRONOS_SUPPORT_INT64 /* EGLTimeKHR requires 64-bit uint support */
-#ifndef EGL_KHR_reusable_sync
-#define EGL_KHR_reusable_sync 1
-
- typedef void* EGLSyncKHR;
- typedef khronos_utime_nanoseconds_t EGLTimeKHR;
-
-#define EGL_SYNC_STATUS_KHR 0x30F1
-#define EGL_SIGNALED_KHR 0x30F2
-#define EGL_UNSIGNALED_KHR 0x30F3
-#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5
-#define EGL_CONDITION_SATISFIED_KHR 0x30F6
-#define EGL_SYNC_TYPE_KHR 0x30F7
-#define EGL_SYNC_REUSABLE_KHR 0x30FA
-#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 /* eglClientWaitSyncKHR bitfield */
-#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull
-#define EGL_NO_SYNC_KHR ((EGLSyncKHR)0)
-#ifdef EGL_EGLEXT_PROTOTYPES
- EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
- EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync);
- EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
- EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
- EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
-#endif /* EGL_EGLEXT_PROTOTYPES */
- typedef EGLSyncKHR(EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
- typedef EGLint(EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
-#endif
-#endif
-
-#ifndef EGL_KHR_image_base
-#define EGL_KHR_image_base 1
- /* Most interfaces defined by EGL_KHR_image_pixmap above */
-#define EGL_IMAGE_PRESERVED_KHR 0x30D2 /* eglCreateImageKHR attribute */
-#endif
-
-#ifndef EGL_KHR_image_pixmap
-#define EGL_KHR_image_pixmap 1
- /* Interfaces defined by EGL_KHR_image above */
-#endif
-
-#ifndef EGL_IMG_context_priority
-#define EGL_IMG_context_priority 1
-#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100
-#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101
-#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102
-#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103
-#endif
-
-#ifndef EGL_KHR_lock_surface2
-#define EGL_KHR_lock_surface2 1
-#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110
-#endif
-
-#ifndef EGL_NV_coverage_sample
-#define EGL_NV_coverage_sample 1
-#define EGL_COVERAGE_BUFFERS_NV 0x30E0
-#define EGL_COVERAGE_SAMPLES_NV 0x30E1
-#endif
-
-#ifndef EGL_NV_depth_nonlinear
-#define EGL_NV_depth_nonlinear 1
-#define EGL_DEPTH_ENCODING_NV 0x30E2
-#define EGL_DEPTH_ENCODING_NONE_NV 0
-#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3
-#endif
-
-#if KHRONOS_SUPPORT_INT64 /* EGLTimeNV requires 64-bit uint support */
-#ifndef EGL_NV_sync
-#define EGL_NV_sync 1
-#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6
-#define EGL_SYNC_STATUS_NV 0x30E7
-#define EGL_SIGNALED_NV 0x30E8
-#define EGL_UNSIGNALED_NV 0x30E9
-#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001
-#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull
-#define EGL_ALREADY_SIGNALED_NV 0x30EA
-#define EGL_TIMEOUT_EXPIRED_NV 0x30EB
-#define EGL_CONDITION_SATISFIED_NV 0x30EC
-#define EGL_SYNC_TYPE_NV 0x30ED
-#define EGL_SYNC_CONDITION_NV 0x30EE
-#define EGL_SYNC_FENCE_NV 0x30EF
-#define EGL_NO_SYNC_NV ((EGLSyncNV)0)
- typedef void* EGLSyncNV;
- typedef khronos_utime_nanoseconds_t EGLTimeNV;
-#ifdef EGL_EGLEXT_PROTOTYPES
- EGLAPI EGLSyncNV EGLAPIENTRY eglCreateFenceSyncNV(EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
- EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncNV(EGLSyncNV sync);
- EGLAPI EGLBoolean EGLAPIENTRY eglFenceNV(EGLSyncNV sync);
- EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncNV(EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
- EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncNV(EGLSyncNV sync, EGLenum mode);
- EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribNV(EGLSyncNV sync, EGLint attribute, EGLint *value);
-#endif /* EGL_EGLEXT_PROTOTYPES */
- typedef EGLSyncNV(EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync);
- typedef EGLint(EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value);
-#endif
-#endif
-
-#if KHRONOS_SUPPORT_INT64 /* Dependent on EGL_KHR_reusable_sync which requires 64-bit uint support */
-#ifndef EGL_KHR_fence_sync
-#define EGL_KHR_fence_sync 1
- /* Reuses most tokens and entry points from EGL_KHR_reusable_sync */
-#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0
-#define EGL_SYNC_CONDITION_KHR 0x30F8
-#define EGL_SYNC_FENCE_KHR 0x30F9
-#endif
-#endif
-
-#ifndef EGL_HI_clientpixmap
-#define EGL_HI_clientpixmap 1
-
- /* Surface Attribute */
-#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74
- /*
- * Structure representing a client pixmap
- * (pixmap's data is in client-space memory).
- */
- struct EGLClientPixmapHI
- {
- void* pData;
- EGLint iWidth;
- EGLint iHeight;
- EGLint iStride;
- };
-#ifdef EGL_EGLEXT_PROTOTYPES
- EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI(EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
-#endif /* EGL_EGLEXT_PROTOTYPES */
- typedef EGLSurface(EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
-#endif /* EGL_HI_clientpixmap */
-
-#ifndef EGL_HI_colorformats
-#define EGL_HI_colorformats 1
- /* Config Attribute */
-#define EGL_COLOR_FORMAT_HI 0x8F70
- /* Color Formats */
-#define EGL_COLOR_RGB_HI 0x8F71
-#define EGL_COLOR_RGBA_HI 0x8F72
-#define EGL_COLOR_ARGB_HI 0x8F73
-#endif /* EGL_HI_colorformats */
-
-#ifndef EGL_MESA_drm_image
-#define EGL_MESA_drm_image 1
-#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 /* CreateDRMImageMESA attribute */
-#define EGL_DRM_BUFFER_USE_MESA 0x31D1 /* CreateDRMImageMESA attribute */
-#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 /* EGL_IMAGE_FORMAT_MESA attribute value */
-#define EGL_DRM_BUFFER_MESA 0x31D3 /* eglCreateImageKHR target */
-#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4
-#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 /* EGL_DRM_BUFFER_USE_MESA bits */
-#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 /* EGL_DRM_BUFFER_USE_MESA bits */
-#ifdef EGL_EGLEXT_PROTOTYPES
- EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA(EGLDisplay dpy, const EGLint *attrib_list);
- EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA(EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
-#endif /* EGL_EGLEXT_PROTOTYPES */
- typedef EGLImageKHR(EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list);
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
-#endif
-
-#ifndef EGL_NV_post_sub_buffer
-#define EGL_NV_post_sub_buffer 1
-#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE
-#ifdef EGL_EGLEXT_PROTOTYPES
- EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV(EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
-#endif /* EGL_EGLEXT_PROTOTYPES */
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
-#endif
-
-#ifndef EGL_ANGLE_query_surface_pointer
-#define EGL_ANGLE_query_surface_pointer 1
-#ifdef EGL_EGLEXT_PROTOTYPES
- EGLAPI EGLBoolean eglQuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
-#endif
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
-#endif
-
-#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle
-#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1
-#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200
-#endif
-
-#ifndef EGL_NV_coverage_sample_resolve
-#define EGL_NV_coverage_sample_resolve 1
-#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131
-#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132
-#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133
-#endif
-
-#if KHRONOS_SUPPORT_INT64 /* EGLuint64NV requires 64-bit uint support */
-#ifndef EGL_NV_system_time
-#define EGL_NV_system_time 1
- typedef khronos_utime_nanoseconds_t EGLuint64NV;
-#ifdef EGL_EGLEXT_PROTOTYPES
- EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV(void);
- EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV(void);
-#endif /* EGL_EGLEXT_PROTOTYPES */
- typedef EGLuint64NV(EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void);
- typedef EGLuint64NV(EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void);
-#endif
-#endif
-
-#if KHRONOS_SUPPORT_INT64 /* EGLuint64KHR requires 64-bit uint support */
-#ifndef EGL_KHR_stream
-#define EGL_KHR_stream 1
- typedef void* EGLStreamKHR;
- typedef khronos_uint64_t EGLuint64KHR;
-#define EGL_NO_STREAM_KHR ((EGLStreamKHR)0)
-#define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210
-#define EGL_PRODUCER_FRAME_KHR 0x3212
-#define EGL_CONSUMER_FRAME_KHR 0x3213
-#define EGL_STREAM_STATE_KHR 0x3214
-#define EGL_STREAM_STATE_CREATED_KHR 0x3215
-#define EGL_STREAM_STATE_CONNECTING_KHR 0x3216
-#define EGL_STREAM_STATE_EMPTY_KHR 0x3217
-#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218
-#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219
-#define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A
-#define EGL_BAD_STREAM_KHR 0x321B
-#define EGL_BAD_STATE_KHR 0x321C
-#ifdef EGL_EGLEXT_PROTOTYPES
- EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamKHR(EGLDisplay dpy, const EGLint *attrib_list);
- EGLAPI EGLBoolean EGLAPIENTRY eglDestroyStreamKHR(EGLDisplay dpy, EGLStreamKHR stream);
- EGLAPI EGLBoolean EGLAPIENTRY eglStreamAttribKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
- EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
- EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamu64KHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
-#endif /* EGL_EGLEXT_PROTOTYPES */
- typedef EGLStreamKHR(EGLAPIENTRYP PFNEGLCREATESTREAMKHRPROC)(EGLDisplay dpy, const EGLint *attrib_list);
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLDESTROYSTREAMKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLSTREAMATTRIBKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLQUERYSTREAMKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLQUERYSTREAMU64KHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
-#endif
-#endif
-
-#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
-#ifndef EGL_KHR_stream_consumer_gltexture
-#define EGL_KHR_stream_consumer_gltexture 1
-#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E
-#ifdef EGL_EGLEXT_PROTOTYPES
- EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalKHR(EGLDisplay dpy, EGLStreamKHR stream);
- EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireKHR(EGLDisplay dpy, EGLStreamKHR stream);
- EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseKHR(EGLDisplay dpy, EGLStreamKHR stream);
-#endif /* EGL_EGLEXT_PROTOTYPES */
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
-#endif
-#endif
-
-#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
-#ifndef EGL_KHR_stream_producer_eglsurface
-#define EGL_KHR_stream_producer_eglsurface 1
-#define EGL_STREAM_BIT_KHR 0x0800
-#ifdef EGL_EGLEXT_PROTOTYPES
- EGLAPI EGLSurface EGLAPIENTRY eglCreateStreamProducerSurfaceKHR(EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
-#endif /* EGL_EGLEXT_PROTOTYPES */
- typedef EGLSurface(EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC)(EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
-#endif
-#endif
-
-#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
-#ifndef EGL_KHR_stream_producer_aldatalocator
-#define EGL_KHR_stream_producer_aldatalocator 1
-#endif
-#endif
-
-#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
-#ifndef EGL_KHR_stream_fifo
-#define EGL_KHR_stream_fifo 1
- /* reuse EGLTimeKHR */
-#define EGL_STREAM_FIFO_LENGTH_KHR 0x31FC
-#define EGL_STREAM_TIME_NOW_KHR 0x31FD
-#define EGL_STREAM_TIME_CONSUMER_KHR 0x31FE
-#define EGL_STREAM_TIME_PRODUCER_KHR 0x31FF
-#ifdef EGL_EGLEXT_PROTOTYPES
- EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamTimeKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
-#endif /* EGL_EGLEXT_PROTOTYPES */
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLQUERYSTREAMTIMEKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
-#endif
-#endif
-
-#ifndef EGL_EXT_create_context_robustness
-#define EGL_EXT_create_context_robustness 1
-#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF
-#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138
-#define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE
-#define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF
-#endif
-
-#ifndef EGL_ANGLE_d3d_share_handle_client_buffer
-#define EGL_ANGLE_d3d_share_handle_client_buffer 1
- /* reuse EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE */
-#endif
+#define EGL_CONFORMANT_KHR 0x3042
+#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020
+#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040
+#endif /* EGL_KHR_config_attribs */
#ifndef EGL_KHR_create_context
#define EGL_KHR_create_context 1
-#define EGL_CONTEXT_MAJOR_VERSION_KHR EGL_CONTEXT_CLIENT_VERSION
-#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB
-#define EGL_CONTEXT_FLAGS_KHR 0x30FC
-#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD
-#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD
-#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE
-#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF
-#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001
-#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
-#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
-#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
-#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
-#define EGL_OPENGL_ES3_BIT_KHR 0x00000040
+#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098
+#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB
+#define EGL_CONTEXT_FLAGS_KHR 0x30FC
+#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD
+#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD
+#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE
+#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF
+#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001
+#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
+#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
+#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
+#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
+#define EGL_OPENGL_ES3_BIT_KHR 0x00000040
+#endif /* EGL_KHR_create_context */
+
+#ifndef EGL_KHR_create_context_no_error
+#define EGL_KHR_create_context_no_error 1
+#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31B3
+#endif /* EGL_KHR_create_context_no_error */
+
+#ifndef EGL_KHR_fence_sync
+#define EGL_KHR_fence_sync 1
+typedef khronos_utime_nanoseconds_t EGLTimeKHR;
+#ifdef KHRONOS_SUPPORT_INT64
+#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0
+#define EGL_SYNC_CONDITION_KHR 0x30F8
+#define EGL_SYNC_FENCE_KHR 0x30F9
+typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
+typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR (EGLDisplay dpy, EGLSyncKHR sync);
+EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
#endif
+#endif /* KHRONOS_SUPPORT_INT64 */
+#endif /* EGL_KHR_fence_sync */
+
+#ifndef EGL_KHR_get_all_proc_addresses
+#define EGL_KHR_get_all_proc_addresses 1
+#endif /* EGL_KHR_get_all_proc_addresses */
+
+#ifndef EGL_KHR_gl_colorspace
+#define EGL_KHR_gl_colorspace 1
+#define EGL_GL_COLORSPACE_KHR 0x309D
+#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089
+#define EGL_GL_COLORSPACE_LINEAR_KHR 0x308A
+#endif /* EGL_KHR_gl_colorspace */
+
+#ifndef EGL_KHR_gl_renderbuffer_image
+#define EGL_KHR_gl_renderbuffer_image 1
+#define EGL_GL_RENDERBUFFER_KHR 0x30B9
+#endif /* EGL_KHR_gl_renderbuffer_image */
+
+#ifndef EGL_KHR_gl_texture_2D_image
+#define EGL_KHR_gl_texture_2D_image 1
+#define EGL_GL_TEXTURE_2D_KHR 0x30B1
+#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC
+#endif /* EGL_KHR_gl_texture_2D_image */
+
+#ifndef EGL_KHR_gl_texture_3D_image
+#define EGL_KHR_gl_texture_3D_image 1
+#define EGL_GL_TEXTURE_3D_KHR 0x30B2
+#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD
+#endif /* EGL_KHR_gl_texture_3D_image */
+
+#ifndef EGL_KHR_gl_texture_cubemap_image
+#define EGL_KHR_gl_texture_cubemap_image 1
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8
+#endif /* EGL_KHR_gl_texture_cubemap_image */
+
+#ifndef EGL_KHR_image
+#define EGL_KHR_image 1
+typedef void *EGLImageKHR;
+#define EGL_NATIVE_PIXMAP_KHR 0x30B0
+#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0)
+typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
+#endif
+#endif /* EGL_KHR_image */
+
+#ifndef EGL_KHR_image_base
+#define EGL_KHR_image_base 1
+#define EGL_IMAGE_PRESERVED_KHR 0x30D2
+#endif /* EGL_KHR_image_base */
+
+#ifndef EGL_KHR_image_pixmap
+#define EGL_KHR_image_pixmap 1
+#endif /* EGL_KHR_image_pixmap */
+
+#ifndef EGL_KHR_lock_surface
+#define EGL_KHR_lock_surface 1
+#define EGL_READ_SURFACE_BIT_KHR 0x0001
+#define EGL_WRITE_SURFACE_BIT_KHR 0x0002
+#define EGL_LOCK_SURFACE_BIT_KHR 0x0080
+#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100
+#define EGL_MATCH_FORMAT_KHR 0x3043
+#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0
+#define EGL_FORMAT_RGB_565_KHR 0x30C1
+#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2
+#define EGL_FORMAT_RGBA_8888_KHR 0x30C3
+#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4
+#define EGL_LOCK_USAGE_HINT_KHR 0x30C5
+#define EGL_BITMAP_POINTER_KHR 0x30C6
+#define EGL_BITMAP_PITCH_KHR 0x30C7
+#define EGL_BITMAP_ORIGIN_KHR 0x30C8
+#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9
+#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA
+#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB
+#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC
+#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD
+#define EGL_LOWER_LEFT_KHR 0x30CE
+#define EGL_UPPER_LEFT_KHR 0x30CF
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay dpy, EGLSurface surface);
+#endif
+#endif /* EGL_KHR_lock_surface */
+
+#ifndef EGL_KHR_lock_surface2
+#define EGL_KHR_lock_surface2 1
+#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110
+#endif /* EGL_KHR_lock_surface2 */
+
+#ifndef EGL_KHR_lock_surface3
+#define EGL_KHR_lock_surface3 1
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACE64KHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface64KHR (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value);
+#endif
+#endif /* EGL_KHR_lock_surface3 */
+
+#ifndef EGL_KHR_partial_update
+#define EGL_KHR_partial_update 1
+#define EGL_BUFFER_AGE_KHR 0x313D
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETDAMAGEREGIONKHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglSetDamageRegionKHR (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
+#endif
+#endif /* EGL_KHR_partial_update */
+
+#ifndef EGL_KHR_platform_android
+#define EGL_KHR_platform_android 1
+#define EGL_PLATFORM_ANDROID_KHR 0x3141
+#endif /* EGL_KHR_platform_android */
+
+#ifndef EGL_KHR_platform_gbm
+#define EGL_KHR_platform_gbm 1
+#define EGL_PLATFORM_GBM_KHR 0x31D7
+#endif /* EGL_KHR_platform_gbm */
+
+#ifndef EGL_KHR_platform_wayland
+#define EGL_KHR_platform_wayland 1
+#define EGL_PLATFORM_WAYLAND_KHR 0x31D8
+#endif /* EGL_KHR_platform_wayland */
+
+#ifndef EGL_KHR_platform_x11
+#define EGL_KHR_platform_x11 1
+#define EGL_PLATFORM_X11_KHR 0x31D5
+#define EGL_PLATFORM_X11_SCREEN_KHR 0x31D6
+#endif /* EGL_KHR_platform_x11 */
+
+#ifndef EGL_KHR_reusable_sync
+#define EGL_KHR_reusable_sync 1
+#ifdef KHRONOS_SUPPORT_INT64
+#define EGL_SYNC_STATUS_KHR 0x30F1
+#define EGL_SIGNALED_KHR 0x30F2
+#define EGL_UNSIGNALED_KHR 0x30F3
+#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5
+#define EGL_CONDITION_SATISFIED_KHR 0x30F6
+#define EGL_SYNC_TYPE_KHR 0x30F7
+#define EGL_SYNC_REUSABLE_KHR 0x30FA
+#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001
+#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull
+#define EGL_NO_SYNC_KHR ((EGLSyncKHR)0)
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
+#endif
+#endif /* KHRONOS_SUPPORT_INT64 */
+#endif /* EGL_KHR_reusable_sync */
+
+#ifndef EGL_KHR_stream
+#define EGL_KHR_stream 1
+typedef void *EGLStreamKHR;
+typedef khronos_uint64_t EGLuint64KHR;
+#ifdef KHRONOS_SUPPORT_INT64
+#define EGL_NO_STREAM_KHR ((EGLStreamKHR)0)
+#define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210
+#define EGL_PRODUCER_FRAME_KHR 0x3212
+#define EGL_CONSUMER_FRAME_KHR 0x3213
+#define EGL_STREAM_STATE_KHR 0x3214
+#define EGL_STREAM_STATE_CREATED_KHR 0x3215
+#define EGL_STREAM_STATE_CONNECTING_KHR 0x3216
+#define EGL_STREAM_STATE_EMPTY_KHR 0x3217
+#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218
+#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219
+#define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A
+#define EGL_BAD_STREAM_KHR 0x321B
+#define EGL_BAD_STATE_KHR 0x321C
+typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMKHRPROC) (EGLDisplay dpy, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMU64KHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamKHR (EGLDisplay dpy, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroyStreamKHR (EGLDisplay dpy, EGLStreamKHR stream);
+EGLAPI EGLBoolean EGLAPIENTRY eglStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamu64KHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
+#endif
+#endif /* KHRONOS_SUPPORT_INT64 */
+#endif /* EGL_KHR_stream */
+
+#ifndef EGL_KHR_stream_consumer_gltexture
+#define EGL_KHR_stream_consumer_gltexture 1
+#ifdef EGL_KHR_stream
+#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalKHR (EGLDisplay dpy, EGLStreamKHR stream);
+EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireKHR (EGLDisplay dpy, EGLStreamKHR stream);
+EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseKHR (EGLDisplay dpy, EGLStreamKHR stream);
+#endif
+#endif /* EGL_KHR_stream */
+#endif /* EGL_KHR_stream_consumer_gltexture */
+
+#ifndef EGL_KHR_stream_cross_process_fd
+#define EGL_KHR_stream_cross_process_fd 1
+typedef int EGLNativeFileDescriptorKHR;
+#ifdef EGL_KHR_stream
+#define EGL_NO_FILE_DESCRIPTOR_KHR ((EGLNativeFileDescriptorKHR)(-1))
+typedef EGLNativeFileDescriptorKHR (EGLAPIENTRYP PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
+typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLNativeFileDescriptorKHR EGLAPIENTRY eglGetStreamFileDescriptorKHR (EGLDisplay dpy, EGLStreamKHR stream);
+EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamFromFileDescriptorKHR (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
+#endif
+#endif /* EGL_KHR_stream */
+#endif /* EGL_KHR_stream_cross_process_fd */
+
+#ifndef EGL_KHR_stream_fifo
+#define EGL_KHR_stream_fifo 1
+#ifdef EGL_KHR_stream
+#define EGL_STREAM_FIFO_LENGTH_KHR 0x31FC
+#define EGL_STREAM_TIME_NOW_KHR 0x31FD
+#define EGL_STREAM_TIME_CONSUMER_KHR 0x31FE
+#define EGL_STREAM_TIME_PRODUCER_KHR 0x31FF
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMTIMEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamTimeKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
+#endif
+#endif /* EGL_KHR_stream */
+#endif /* EGL_KHR_stream_fifo */
+
+#ifndef EGL_KHR_stream_producer_aldatalocator
+#define EGL_KHR_stream_producer_aldatalocator 1
+#ifdef EGL_KHR_stream
+#endif /* EGL_KHR_stream */
+#endif /* EGL_KHR_stream_producer_aldatalocator */
+
+#ifndef EGL_KHR_stream_producer_eglsurface
+#define EGL_KHR_stream_producer_eglsurface 1
+#ifdef EGL_KHR_stream
+#define EGL_STREAM_BIT_KHR 0x0800
+typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC) (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLSurface EGLAPIENTRY eglCreateStreamProducerSurfaceKHR (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
+#endif
+#endif /* EGL_KHR_stream */
+#endif /* EGL_KHR_stream_producer_eglsurface */
#ifndef EGL_KHR_surfaceless_context
#define EGL_KHR_surfaceless_context 1
- /* No tokens/entry points, just relaxes an error condition */
-#endif
+#endif /* EGL_KHR_surfaceless_context */
-#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
-#ifndef EGL_KHR_stream_cross_process_fd
-#define EGL_KHR_stream_cross_process_fd 1
- typedef int EGLNativeFileDescriptorKHR;
-#define EGL_NO_FILE_DESCRIPTOR_KHR ((EGLNativeFileDescriptorKHR)(-1))
+#ifndef EGL_KHR_swap_buffers_with_damage
+#define EGL_KHR_swap_buffers_with_damage 1
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
#ifdef EGL_EGLEXT_PROTOTYPES
- EGLAPI EGLNativeFileDescriptorKHR EGLAPIENTRY eglGetStreamFileDescriptorKHR(EGLDisplay dpy, EGLStreamKHR stream);
- EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamFromFileDescriptorKHR(EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
-#endif /* EGL_EGLEXT_PROTOTYPES */
- typedef EGLNativeFileDescriptorKHR(EGLAPIENTRYP PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
- typedef EGLStreamKHR(EGLAPIENTRYP PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC)(EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
-#endif
+EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageKHR (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
#endif
+#endif /* EGL_KHR_swap_buffers_with_damage */
-#ifndef EGL_EXT_multiview_window
-#define EGL_EXT_multiview_window 1
-#define EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134
-#endif
+#ifndef EGL_KHR_vg_parent_image
+#define EGL_KHR_vg_parent_image 1
+#define EGL_VG_PARENT_IMAGE_KHR 0x30BA
+#endif /* EGL_KHR_vg_parent_image */
#ifndef EGL_KHR_wait_sync
#define EGL_KHR_wait_sync 1
+typedef EGLint (EGLAPIENTRYP PFNEGLWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
#ifdef EGL_EGLEXT_PROTOTYPES
- EGLAPI EGLint EGLAPIENTRY eglWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
-#endif /* EGL_EGLEXT_PROTOTYPES */
- typedef EGLint(EGLAPIENTRYP PFNEGLWAITSYNCKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
-#endif
-
-#ifndef EGL_NV_post_convert_rounding
-#define EGL_NV_post_convert_rounding 1
- /* No tokens or entry points, just relaxes behavior of SwapBuffers */
-#endif
-
-#ifndef EGL_NV_native_query
-#define EGL_NV_native_query 1
-#ifdef EGL_EGLEXT_PROTOTYPES
- EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeDisplayNV(EGLDisplay dpy, EGLNativeDisplayType* display_id);
- EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeWindowNV(EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType* window);
- EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativePixmapNV(EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType* pixmap);
-#endif /* EGL_EGLEXT_PROTOTYPES */
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLQUERYNATIVEDISPLAYNVPROC)(EGLDisplay dpy, EGLNativeDisplayType *display_id);
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLQUERYNATIVEWINDOWNVPROC)(EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window);
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLQUERYNATIVEPIXMAPNVPROC)(EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap);
-#endif
-
-#ifndef EGL_NV_3dvision_surface
-#define EGL_NV_3dvision_surface 1
-#define EGL_AUTO_STEREO_NV 0x3136
-#endif
-
-#ifndef EGL_ANDROID_framebuffer_target
-#define EGL_ANDROID_framebuffer_target 1
-#define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147
+EGLAPI EGLint EGLAPIENTRY eglWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
#endif
+#endif /* EGL_KHR_wait_sync */
#ifndef EGL_ANDROID_blob_cache
#define EGL_ANDROID_blob_cache 1
- typedef khronos_ssize_t EGLsizeiANDROID;
- typedef void(*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize);
- typedef EGLsizeiANDROID(*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize);
+typedef khronos_ssize_t EGLsizeiANDROID;
+typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize);
+typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize);
+typedef void (EGLAPIENTRYP PFNEGLSETBLOBCACHEFUNCSANDROIDPROC) (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
#ifdef EGL_EGLEXT_PROTOTYPES
- EGLAPI void EGLAPIENTRY eglSetBlobCacheFuncsANDROID(EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
-#endif /* EGL_EGLEXT_PROTOTYPES */
- typedef void (EGLAPIENTRYP PFNEGLSETBLOBCACHEFUNCSANDROIDPROC)(EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
+EGLAPI void EGLAPIENTRY eglSetBlobCacheFuncsANDROID (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
#endif
+#endif /* EGL_ANDROID_blob_cache */
+
+#ifndef EGL_ANDROID_framebuffer_target
+#define EGL_ANDROID_framebuffer_target 1
+#define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147
+#endif /* EGL_ANDROID_framebuffer_target */
#ifndef EGL_ANDROID_image_native_buffer
#define EGL_ANDROID_image_native_buffer 1
-#define EGL_NATIVE_BUFFER_ANDROID 0x3140
-#endif
+#define EGL_NATIVE_BUFFER_ANDROID 0x3140
+#endif /* EGL_ANDROID_image_native_buffer */
#ifndef EGL_ANDROID_native_fence_sync
#define EGL_ANDROID_native_fence_sync 1
-#define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144
-#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145
-#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146
-#define EGL_NO_NATIVE_FENCE_FD_ANDROID -1
+#define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144
+#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145
+#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146
+#define EGL_NO_NATIVE_FENCE_FD_ANDROID -1
+typedef EGLint (EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROIDPROC) (EGLDisplay dpy, EGLSyncKHR sync);
#ifdef EGL_EGLEXT_PROTOTYPES
- EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID(EGLDisplay dpy, EGLSyncKHR);
-#endif /* EGL_EGLEXT_PROTOTYPES */
- typedef EGLint(EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROIDPROC)(EGLDisplay dpy, EGLSyncKHR);
+EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID (EGLDisplay dpy, EGLSyncKHR sync);
#endif
+#endif /* EGL_ANDROID_native_fence_sync */
#ifndef EGL_ANDROID_recordable
#define EGL_ANDROID_recordable 1
-#define EGL_RECORDABLE_ANDROID 0x3142
-#endif
+#define EGL_RECORDABLE_ANDROID 0x3142
+#endif /* EGL_ANDROID_recordable */
-#ifndef EGL_EXT_buffer_age
-#define EGL_EXT_buffer_age 1
-#define EGL_BUFFER_AGE_EXT 0x313D
-#endif
+#ifndef EGL_ANGLE_d3d_share_handle_client_buffer
+#define EGL_ANGLE_d3d_share_handle_client_buffer 1
+#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200
+#endif /* EGL_ANGLE_d3d_share_handle_client_buffer */
-#ifndef EGL_EXT_image_dma_buf_import
-#define EGL_EXT_image_dma_buf_import 1
-#define EGL_LINUX_DMA_BUF_EXT 0x3270
-#define EGL_LINUX_DRM_FOURCC_EXT 0x3271
-#define EGL_DMA_BUF_PLANE0_FD_EXT 0x3272
-#define EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273
-#define EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274
-#define EGL_DMA_BUF_PLANE1_FD_EXT 0x3275
-#define EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276
-#define EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277
-#define EGL_DMA_BUF_PLANE2_FD_EXT 0x3278
-#define EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279
-#define EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A
-#define EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B
-#define EGL_SAMPLE_RANGE_HINT_EXT 0x327C
-#define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D
-#define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E
-#define EGL_ITU_REC601_EXT 0x327F
-#define EGL_ITU_REC709_EXT 0x3280
-#define EGL_ITU_REC2020_EXT 0x3281
-#define EGL_YUV_FULL_RANGE_EXT 0x3282
-#define EGL_YUV_NARROW_RANGE_EXT 0x3283
-#define EGL_YUV_CHROMA_SITING_0_EXT 0x3284
-#define EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285
+#ifndef EGL_ANGLE_device_d3d
+#define EGL_ANGLE_device_d3d 1
+#define EGL_D3D9_DEVICE_ANGLE 0x33A0
+#define EGL_D3D11_DEVICE_ANGLE 0x33A1
+#endif /* EGL_ANGLE_device_d3d */
+
+#ifndef EGL_ANGLE_query_surface_pointer
+#define EGL_ANGLE_query_surface_pointer 1
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
#endif
+#endif /* EGL_ANGLE_query_surface_pointer */
+
+#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle
+#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1
+#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
+
+#ifndef EGL_ANGLE_window_fixed_size
+#define EGL_ANGLE_window_fixed_size 1
+#define EGL_FIXED_SIZE_ANGLE 0x3201
+#endif /* EGL_ANGLE_window_fixed_size */
#ifndef EGL_ARM_pixmap_multisample_discard
#define EGL_ARM_pixmap_multisample_discard 1
-#define EGL_DISCARD_SAMPLES_ARM 0x3286
+#define EGL_DISCARD_SAMPLES_ARM 0x3286
+#endif /* EGL_ARM_pixmap_multisample_discard */
+
+#ifndef EGL_EXT_buffer_age
+#define EGL_EXT_buffer_age 1
+#define EGL_BUFFER_AGE_EXT 0x313D
+#endif /* EGL_EXT_buffer_age */
+
+#ifndef EGL_EXT_client_extensions
+#define EGL_EXT_client_extensions 1
+#endif /* EGL_EXT_client_extensions */
+
+#ifndef EGL_EXT_create_context_robustness
+#define EGL_EXT_create_context_robustness 1
+#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF
+#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138
+#define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE
+#define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF
+#endif /* EGL_EXT_create_context_robustness */
+
+#ifndef EGL_EXT_device_base
+#define EGL_EXT_device_base 1
+typedef void *EGLDeviceEXT;
+#define EGL_NO_DEVICE_EXT ((EGLDeviceEXT)(0))
+#define EGL_BAD_DEVICE_EXT 0x322B
+#define EGL_DEVICE_EXT 0x322C
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEVICEATTRIBEXTPROC) (EGLDeviceEXT device, EGLint attribute, EGLAttrib *value);
+typedef const char *(EGLAPIENTRYP PFNEGLQUERYDEVICESTRINGEXTPROC) (EGLDeviceEXT device, EGLint name);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEVICESEXTPROC) (EGLint max_devices, EGLDeviceEXT *devices, EGLint *num_devices);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDISPLAYATTRIBEXTPROC) (EGLDisplay dpy, EGLint attribute, EGLAttrib *value);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryDeviceAttribEXT (EGLDeviceEXT device, EGLint attribute, EGLAttrib *value);
+EGLAPI const char *EGLAPIENTRY eglQueryDeviceStringEXT (EGLDeviceEXT device, EGLint name);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryDevicesEXT (EGLint max_devices, EGLDeviceEXT *devices, EGLint *num_devices);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribEXT (EGLDisplay dpy, EGLint attribute, EGLAttrib *value);
#endif
+#endif /* EGL_EXT_device_base */
+
+#ifndef EGL_EXT_device_drm
+#define EGL_EXT_device_drm 1
+#define EGL_DRM_DEVICE_FILE_EXT 0x3233
+#endif /* EGL_EXT_device_drm */
+
+#ifndef EGL_EXT_device_enumeration
+#define EGL_EXT_device_enumeration 1
+#endif /* EGL_EXT_device_enumeration */
+
+#ifndef EGL_EXT_device_openwf
+#define EGL_EXT_device_openwf 1
+#define EGL_OPENWF_DEVICE_ID_EXT 0x3237
+#endif /* EGL_EXT_device_openwf */
+
+#ifndef EGL_EXT_device_query
+#define EGL_EXT_device_query 1
+#endif /* EGL_EXT_device_query */
+
+#ifndef EGL_EXT_image_dma_buf_import
+#define EGL_EXT_image_dma_buf_import 1
+#define EGL_LINUX_DMA_BUF_EXT 0x3270
+#define EGL_LINUX_DRM_FOURCC_EXT 0x3271
+#define EGL_DMA_BUF_PLANE0_FD_EXT 0x3272
+#define EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273
+#define EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274
+#define EGL_DMA_BUF_PLANE1_FD_EXT 0x3275
+#define EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276
+#define EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277
+#define EGL_DMA_BUF_PLANE2_FD_EXT 0x3278
+#define EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279
+#define EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A
+#define EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B
+#define EGL_SAMPLE_RANGE_HINT_EXT 0x327C
+#define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D
+#define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E
+#define EGL_ITU_REC601_EXT 0x327F
+#define EGL_ITU_REC709_EXT 0x3280
+#define EGL_ITU_REC2020_EXT 0x3281
+#define EGL_YUV_FULL_RANGE_EXT 0x3282
+#define EGL_YUV_NARROW_RANGE_EXT 0x3283
+#define EGL_YUV_CHROMA_SITING_0_EXT 0x3284
+#define EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285
+#endif /* EGL_EXT_image_dma_buf_import */
+
+#ifndef EGL_EXT_multiview_window
+#define EGL_EXT_multiview_window 1
+#define EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134
+#endif /* EGL_EXT_multiview_window */
+
+#ifndef EGL_EXT_output_base
+#define EGL_EXT_output_base 1
+typedef void *EGLOutputLayerEXT;
+typedef void *EGLOutputPortEXT;
+#define EGL_NO_OUTPUT_LAYER_EXT ((EGLOutputLayerEXT)0)
+#define EGL_NO_OUTPUT_PORT_EXT ((EGLOutputPortEXT)0)
+#define EGL_BAD_OUTPUT_LAYER_EXT 0x322D
+#define EGL_BAD_OUTPUT_PORT_EXT 0x322E
+#define EGL_SWAP_INTERVAL_EXT 0x322F
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETOUTPUTLAYERSEXTPROC) (EGLDisplay dpy, const EGLAttrib *attrib_list, EGLOutputLayerEXT *layers, EGLint max_layers, EGLint *num_layers);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETOUTPUTPORTSEXTPROC) (EGLDisplay dpy, const EGLAttrib *attrib_list, EGLOutputPortEXT *ports, EGLint max_ports, EGLint *num_ports);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLOUTPUTLAYERATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib value);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib *value);
+typedef const char *(EGLAPIENTRYP PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC) (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint name);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLOUTPUTPORTATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib value);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib *value);
+typedef const char *(EGLAPIENTRYP PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC) (EGLDisplay dpy, EGLOutputPortEXT port, EGLint name);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglGetOutputLayersEXT (EGLDisplay dpy, const EGLAttrib *attrib_list, EGLOutputLayerEXT *layers, EGLint max_layers, EGLint *num_layers);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetOutputPortsEXT (EGLDisplay dpy, const EGLAttrib *attrib_list, EGLOutputPortEXT *ports, EGLint max_ports, EGLint *num_ports);
+EGLAPI EGLBoolean EGLAPIENTRY eglOutputLayerAttribEXT (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib value);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryOutputLayerAttribEXT (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib *value);
+EGLAPI const char *EGLAPIENTRY eglQueryOutputLayerStringEXT (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint name);
+EGLAPI EGLBoolean EGLAPIENTRY eglOutputPortAttribEXT (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib value);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryOutputPortAttribEXT (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib *value);
+EGLAPI const char *EGLAPIENTRY eglQueryOutputPortStringEXT (EGLDisplay dpy, EGLOutputPortEXT port, EGLint name);
+#endif
+#endif /* EGL_EXT_output_base */
+
+#ifndef EGL_EXT_output_drm
+#define EGL_EXT_output_drm 1
+#define EGL_DRM_CRTC_EXT 0x3234
+#define EGL_DRM_PLANE_EXT 0x3235
+#define EGL_DRM_CONNECTOR_EXT 0x3236
+#endif /* EGL_EXT_output_drm */
+
+#ifndef EGL_EXT_output_openwf
+#define EGL_EXT_output_openwf 1
+#define EGL_OPENWF_PIPELINE_ID_EXT 0x3238
+#define EGL_OPENWF_PORT_ID_EXT 0x3239
+#endif /* EGL_EXT_output_openwf */
+
+#ifndef EGL_EXT_platform_base
+#define EGL_EXT_platform_base 1
+typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYEXTPROC) (EGLenum platform, void *native_display, const EGLint *attrib_list);
+typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list);
+typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplayEXT (EGLenum platform, void *native_display, const EGLint *attrib_list);
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list);
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list);
+#endif
+#endif /* EGL_EXT_platform_base */
+
+#ifndef EGL_EXT_platform_device
+#define EGL_EXT_platform_device 1
+#define EGL_PLATFORM_DEVICE_EXT 0x313F
+#endif /* EGL_EXT_platform_device */
+
+#ifndef EGL_EXT_platform_wayland
+#define EGL_EXT_platform_wayland 1
+#define EGL_PLATFORM_WAYLAND_EXT 0x31D8
+#endif /* EGL_EXT_platform_wayland */
+
+#ifndef EGL_EXT_platform_x11
+#define EGL_EXT_platform_x11 1
+#define EGL_PLATFORM_X11_EXT 0x31D5
+#define EGL_PLATFORM_X11_SCREEN_EXT 0x31D6
+#endif /* EGL_EXT_platform_x11 */
+
+#ifndef EGL_EXT_protected_surface
+#define EGL_EXT_protected_surface 1
+#define EGL_PROTECTED_CONTENT_EXT 0x32C0
+#endif /* EGL_EXT_protected_surface */
+
+#ifndef EGL_EXT_stream_consumer_egloutput
+#define EGL_EXT_stream_consumer_egloutput 1
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMEROUTPUTEXTPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerOutputEXT (EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer);
+#endif
+#endif /* EGL_EXT_stream_consumer_egloutput */
#ifndef EGL_EXT_swap_buffers_with_damage
#define EGL_EXT_swap_buffers_with_damage 1
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
#ifdef EGL_EGLEXT_PROTOTYPES
- EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageEXT(EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
-#endif /* EGL_EGLEXT_PROTOTYPES */
- typedef EGLBoolean(EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)(EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
+EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageEXT (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
#endif
+#endif /* EGL_EXT_swap_buffers_with_damage */
-/* #include */
+#ifndef EGL_EXT_yuv_surface
+#define EGL_EXT_yuv_surface 1
+#define EGL_YUV_ORDER_EXT 0x3301
+#define EGL_YUV_NUMBER_OF_PLANES_EXT 0x3311
+#define EGL_YUV_SUBSAMPLE_EXT 0x3312
+#define EGL_YUV_DEPTH_RANGE_EXT 0x3317
+#define EGL_YUV_CSC_STANDARD_EXT 0x330A
+#define EGL_YUV_PLANE_BPP_EXT 0x331A
+#define EGL_YUV_BUFFER_EXT 0x3300
+#define EGL_YUV_ORDER_YUV_EXT 0x3302
+#define EGL_YUV_ORDER_YVU_EXT 0x3303
+#define EGL_YUV_ORDER_YUYV_EXT 0x3304
+#define EGL_YUV_ORDER_UYVY_EXT 0x3305
+#define EGL_YUV_ORDER_YVYU_EXT 0x3306
+#define EGL_YUV_ORDER_VYUY_EXT 0x3307
+#define EGL_YUV_ORDER_AYUV_EXT 0x3308
+#define EGL_YUV_SUBSAMPLE_4_2_0_EXT 0x3313
+#define EGL_YUV_SUBSAMPLE_4_2_2_EXT 0x3314
+#define EGL_YUV_SUBSAMPLE_4_4_4_EXT 0x3315
+#define EGL_YUV_DEPTH_RANGE_LIMITED_EXT 0x3318
+#define EGL_YUV_DEPTH_RANGE_FULL_EXT 0x3319
+#define EGL_YUV_CSC_STANDARD_601_EXT 0x330B
+#define EGL_YUV_CSC_STANDARD_709_EXT 0x330C
+#define EGL_YUV_CSC_STANDARD_2020_EXT 0x330D
+#define EGL_YUV_PLANE_BPP_0_EXT 0x331B
+#define EGL_YUV_PLANE_BPP_8_EXT 0x331C
+#define EGL_YUV_PLANE_BPP_10_EXT 0x331D
+#endif /* EGL_EXT_yuv_surface */
+
+#ifndef EGL_HI_clientpixmap
+#define EGL_HI_clientpixmap 1
+struct EGLClientPixmapHI {
+ void *pData;
+ EGLint iWidth;
+ EGLint iHeight;
+ EGLint iStride;
+};
+#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74
+typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap);
+#endif
+#endif /* EGL_HI_clientpixmap */
+
+#ifndef EGL_HI_colorformats
+#define EGL_HI_colorformats 1
+#define EGL_COLOR_FORMAT_HI 0x8F70
+#define EGL_COLOR_RGB_HI 0x8F71
+#define EGL_COLOR_RGBA_HI 0x8F72
+#define EGL_COLOR_ARGB_HI 0x8F73
+#endif /* EGL_HI_colorformats */
+
+#ifndef EGL_IMG_context_priority
+#define EGL_IMG_context_priority 1
+#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100
+#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101
+#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102
+#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103
+#endif /* EGL_IMG_context_priority */
+
+#ifndef EGL_MESA_drm_image
+#define EGL_MESA_drm_image 1
+#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0
+#define EGL_DRM_BUFFER_USE_MESA 0x31D1
+#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2
+#define EGL_DRM_BUFFER_MESA 0x31D3
+#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4
+#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001
+#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002
+typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
+#endif
+#endif /* EGL_MESA_drm_image */
+
+#ifndef EGL_MESA_image_dma_buf_export
+#define EGL_MESA_image_dma_buf_export 1
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC) (EGLDisplay dpy, EGLImageKHR image, int *fourcc, int *num_planes, EGLuint64KHR *modifiers);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDMABUFIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, int *fds, EGLint *strides, EGLint *offsets);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglExportDMABUFImageQueryMESA (EGLDisplay dpy, EGLImageKHR image, int *fourcc, int *num_planes, EGLuint64KHR *modifiers);
+EGLAPI EGLBoolean EGLAPIENTRY eglExportDMABUFImageMESA (EGLDisplay dpy, EGLImageKHR image, int *fds, EGLint *strides, EGLint *offsets);
+#endif
+#endif /* EGL_MESA_image_dma_buf_export */
+
+#ifndef EGL_MESA_platform_gbm
+#define EGL_MESA_platform_gbm 1
+#define EGL_PLATFORM_GBM_MESA 0x31D7
+#endif /* EGL_MESA_platform_gbm */
+
+#ifndef EGL_NOK_swap_region
+#define EGL_NOK_swap_region 1
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGIONNOKPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegionNOK (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects);
+#endif
+#endif /* EGL_NOK_swap_region */
+
+#ifndef EGL_NOK_swap_region2
+#define EGL_NOK_swap_region2 1
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGION2NOKPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegion2NOK (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects);
+#endif
+#endif /* EGL_NOK_swap_region2 */
+
+#ifndef EGL_NOK_texture_from_pixmap
+#define EGL_NOK_texture_from_pixmap 1
+#define EGL_Y_INVERTED_NOK 0x307F
+#endif /* EGL_NOK_texture_from_pixmap */
+
+#ifndef EGL_NV_3dvision_surface
+#define EGL_NV_3dvision_surface 1
+#define EGL_AUTO_STEREO_NV 0x3136
+#endif /* EGL_NV_3dvision_surface */
+
+#ifndef EGL_NV_coverage_sample
+#define EGL_NV_coverage_sample 1
+#define EGL_COVERAGE_BUFFERS_NV 0x30E0
+#define EGL_COVERAGE_SAMPLES_NV 0x30E1
+#endif /* EGL_NV_coverage_sample */
+
+#ifndef EGL_NV_coverage_sample_resolve
+#define EGL_NV_coverage_sample_resolve 1
+#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131
+#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132
+#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133
+#endif /* EGL_NV_coverage_sample_resolve */
+
+#ifndef EGL_NV_cuda_event
+#define EGL_NV_cuda_event 1
+#define EGL_CUDA_EVENT_HANDLE_NV 0x323B
+#define EGL_SYNC_CUDA_EVENT_NV 0x323C
+#define EGL_SYNC_CUDA_EVENT_COMPLETE_NV 0x323D
+#endif /* EGL_NV_cuda_event */
+
+#ifndef EGL_NV_depth_nonlinear
+#define EGL_NV_depth_nonlinear 1
+#define EGL_DEPTH_ENCODING_NV 0x30E2
+#define EGL_DEPTH_ENCODING_NONE_NV 0
+#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3
+#endif /* EGL_NV_depth_nonlinear */
+
+#ifndef EGL_NV_device_cuda
+#define EGL_NV_device_cuda 1
+#define EGL_CUDA_DEVICE_NV 0x323A
+#endif /* EGL_NV_device_cuda */
+
+#ifndef EGL_NV_native_query
+#define EGL_NV_native_query 1
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEDISPLAYNVPROC) (EGLDisplay dpy, EGLNativeDisplayType *display_id);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEWINDOWNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEPIXMAPNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeDisplayNV (EGLDisplay dpy, EGLNativeDisplayType *display_id);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeWindowNV (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativePixmapNV (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap);
+#endif
+#endif /* EGL_NV_native_query */
+
+#ifndef EGL_NV_post_convert_rounding
+#define EGL_NV_post_convert_rounding 1
+#endif /* EGL_NV_post_convert_rounding */
+
+#ifndef EGL_NV_post_sub_buffer
+#define EGL_NV_post_sub_buffer 1
+#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
+#endif
+#endif /* EGL_NV_post_sub_buffer */
+
+#ifndef EGL_NV_stream_sync
+#define EGL_NV_stream_sync 1
+#define EGL_SYNC_NEW_FRAME_NV 0x321F
+typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESTREAMSYNCNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateStreamSyncNV (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list);
+#endif
+#endif /* EGL_NV_stream_sync */
+
+#ifndef EGL_NV_sync
+#define EGL_NV_sync 1
+typedef void *EGLSyncNV;
+typedef khronos_utime_nanoseconds_t EGLTimeNV;
+#ifdef KHRONOS_SUPPORT_INT64
+#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6
+#define EGL_SYNC_STATUS_NV 0x30E7
+#define EGL_SIGNALED_NV 0x30E8
+#define EGL_UNSIGNALED_NV 0x30E9
+#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001
+#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull
+#define EGL_ALREADY_SIGNALED_NV 0x30EA
+#define EGL_TIMEOUT_EXPIRED_NV 0x30EB
+#define EGL_CONDITION_SATISFIED_NV 0x30EC
+#define EGL_SYNC_TYPE_NV 0x30ED
+#define EGL_SYNC_CONDITION_NV 0x30EE
+#define EGL_SYNC_FENCE_NV 0x30EF
+#define EGL_NO_SYNC_NV ((EGLSyncNV)0)
+typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync);
+typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLSyncNV EGLAPIENTRY eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncNV (EGLSyncNV sync);
+EGLAPI EGLBoolean EGLAPIENTRY eglFenceNV (EGLSyncNV sync);
+EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
+EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
+#endif
+#endif /* KHRONOS_SUPPORT_INT64 */
+#endif /* EGL_NV_sync */
+
+#ifndef EGL_NV_system_time
+#define EGL_NV_system_time 1
+typedef khronos_utime_nanoseconds_t EGLuint64NV;
+#ifdef KHRONOS_SUPPORT_INT64
+typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void);
+typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV (void);
+EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV (void);
+#endif
+#endif /* KHRONOS_SUPPORT_INT64 */
+#endif /* EGL_NV_system_time */
+
+#ifndef EGL_TIZEN_image_native_buffer
+#define EGL_TIZEN_image_native_buffer 1
+#define EGL_NATIVE_BUFFER_TIZEN 0x32A0
+#endif /* EGL_TIZEN_image_native_buffer */
+
+#ifndef EGL_TIZEN_image_native_surface
+#define EGL_TIZEN_image_native_surface 1
+#define EGL_NATIVE_SURFACE_TIZEN 0x32A1
+#endif /* EGL_TIZEN_image_native_surface */
#ifdef __cplusplus
}
@@ -1393,5 +1670,4 @@ extern "C" {
#endif /* __eglext_h_ */
-
#endif /* _MSC_VER */
diff --git a/jni/SDL2-2.0.3/include/SDL_endian.h b/jni/SDL2-2.0.3/include/SDL_endian.h
index 161c418d..ec7841c4 100644
--- a/jni/SDL2-2.0.3/include/SDL_endian.h
+++ b/jni/SDL2-2.0.3/include/SDL_endian.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -42,7 +42,7 @@
#ifdef __linux__
#include
#define SDL_BYTEORDER __BYTE_ORDER
-#else /* __linux __ */
+#else /* __linux__ */
#if defined(__hppa__) || \
defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
(defined(__MIPS__) && defined(__MISPEB__)) || \
@@ -52,7 +52,7 @@
#else
#define SDL_BYTEORDER SDL_LIL_ENDIAN
#endif
-#endif /* __linux __ */
+#endif /* __linux__ */
#endif /* !SDL_BYTEORDER */
diff --git a/jni/SDL2-2.0.3/include/SDL_error.h b/jni/SDL2-2.0.3/include/SDL_error.h
index 001abb0f..1720c43f 100644
--- a/jni/SDL2-2.0.3/include/SDL_error.h
+++ b/jni/SDL2-2.0.3/include/SDL_error.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_events.h b/jni/SDL2-2.0.3/include/SDL_events.h
index f5136424..8a364c2a 100644
--- a/jni/SDL2-2.0.3/include/SDL_events.h
+++ b/jni/SDL2-2.0.3/include/SDL_events.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -94,6 +94,9 @@ typedef enum
SDL_KEYUP, /**< Key released */
SDL_TEXTEDITING, /**< Keyboard text editing (composition) */
SDL_TEXTINPUT, /**< Keyboard text input */
+ SDL_KEYMAPCHANGED, /**< Keymap changed due to a system event such as an
+ input language or keyboard layout change.
+ */
/* Mouse events */
SDL_MOUSEMOTION = 0x400, /**< Mouse moved */
@@ -134,6 +137,10 @@ typedef enum
/* Drag and drop events */
SDL_DROPFILE = 0x1000, /**< The system requests a file open */
+ /* Audio hotplug events */
+ SDL_AUDIODEVICEADDED = 0x1100, /**< A new audio device is available */
+ SDL_AUDIODEVICEREMOVED, /**< An audio device has been removed. */
+
/* Render events */
SDL_RENDER_TARGETS_RESET = 0x2000, /**< The render targets have been reset and their contents need to be updated */
SDL_RENDER_DEVICE_RESET, /**< The device has been reset and all textures need to be recreated */
@@ -260,6 +267,7 @@ typedef struct SDL_MouseWheelEvent
Uint32 which; /**< The mouse instance id, or SDL_TOUCH_MOUSEID */
Sint32 x; /**< The amount scrolled horizontally, positive to the right and negative to the left */
Sint32 y; /**< The amount scrolled vertically, positive away from the user and negative toward the user */
+ Uint32 direction; /**< Set to one of the SDL_MOUSEWHEEL_* defines. When FLIPPED the values in X and Y will be opposite. Multiply by -1 to change them back */
} SDL_MouseWheelEvent;
/**
@@ -381,6 +389,20 @@ typedef struct SDL_ControllerDeviceEvent
Sint32 which; /**< The joystick device index for the ADDED event, instance id for the REMOVED or REMAPPED event */
} SDL_ControllerDeviceEvent;
+/**
+ * \brief Audio device event structure (event.adevice.*)
+ */
+typedef struct SDL_AudioDeviceEvent
+{
+ Uint32 type; /**< ::SDL_AUDIODEVICEADDED, or ::SDL_AUDIODEVICEREMOVED */
+ Uint32 timestamp;
+ Uint32 which; /**< The audio device index for the ADDED event (valid until next SDL_GetNumAudioDevices() call), SDL_AudioDeviceID for the REMOVED event */
+ Uint8 iscapture; /**< zero if an output device, non-zero if a capture device. */
+ Uint8 padding1;
+ Uint8 padding2;
+ Uint8 padding3;
+} SDL_AudioDeviceEvent;
+
/**
* \brief Touch finger event structure (event.tfinger.*)
@@ -393,8 +415,8 @@ typedef struct SDL_TouchFingerEvent
SDL_FingerID fingerId;
float x; /**< Normalized in the range 0...1 */
float y; /**< Normalized in the range 0...1 */
- float dx; /**< Normalized in the range 0...1 */
- float dy; /**< Normalized in the range 0...1 */
+ float dx; /**< Normalized in the range -1...1 */
+ float dy; /**< Normalized in the range -1...1 */
float pressure; /**< Normalized in the range 0...1 */
} SDL_TouchFingerEvent;
@@ -421,7 +443,7 @@ typedef struct SDL_MultiGestureEvent
*/
typedef struct SDL_DollarGestureEvent
{
- Uint32 type; /**< ::SDL_DOLLARGESTURE */
+ Uint32 type; /**< ::SDL_DOLLARGESTURE or ::SDL_DOLLARRECORD */
Uint32 timestamp;
SDL_TouchID touchId; /**< The touch device id */
SDL_GestureID gestureId;
@@ -434,8 +456,8 @@ typedef struct SDL_DollarGestureEvent
/**
* \brief An event used to request a file open by the system (event.drop.*)
- * This event is disabled by default, you can enable it with SDL_EventState()
- * \note If you enable this event, you must free the filename in the event.
+ * This event is enabled by default, you can disable it with SDL_EventState().
+ * \note If this event is enabled, you must free the filename in the event.
*/
typedef struct SDL_DropEvent
{
@@ -515,6 +537,7 @@ typedef union SDL_Event
SDL_ControllerAxisEvent caxis; /**< Game Controller axis event data */
SDL_ControllerButtonEvent cbutton; /**< Game Controller button event data */
SDL_ControllerDeviceEvent cdevice; /**< Game Controller device event data */
+ SDL_AudioDeviceEvent adevice; /**< Audio device event data */
SDL_QuitEvent quit; /**< Quit request event data */
SDL_UserEvent user; /**< Custom event data */
SDL_SysWMEvent syswm; /**< System dependent window event data */
diff --git a/jni/SDL2-2.0.3/include/SDL_filesystem.h b/jni/SDL2-2.0.3/include/SDL_filesystem.h
index de3e227d..15bda498 100644
--- a/jni/SDL2-2.0.3/include/SDL_filesystem.h
+++ b/jni/SDL2-2.0.3/include/SDL_filesystem.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -131,6 +131,6 @@ extern DECLSPEC char *SDLCALL SDL_GetPrefPath(const char *org, const char *app);
#endif
#include "close_code.h"
-#endif /* _SDL_system_h */
+#endif /* _SDL_filesystem_h */
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/jni/SDL2-2.0.3/include/SDL_gamecontroller.h b/jni/SDL2-2.0.3/include/SDL_gamecontroller.h
index b00ad713..5459387b 100644
--- a/jni/SDL2-2.0.3/include/SDL_gamecontroller.h
+++ b/jni/SDL2-2.0.3/include/SDL_gamecontroller.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -43,7 +43,7 @@ extern "C" {
* \file SDL_gamecontroller.h
*
* In order to use these functions, SDL_Init() must have been called
- * with the ::SDL_INIT_JOYSTICK flag. This causes SDL to scan the system
+ * with the ::SDL_INIT_GAMECONTROLLER flag. This causes SDL to scan the system
* for game controllers, and load appropriate drivers.
*
* If you would like to receive controller updates while the application
@@ -163,13 +163,19 @@ extern DECLSPEC const char *SDLCALL SDL_GameControllerNameForIndex(int joystick_
/**
* Open a game controller for use.
* The index passed as an argument refers to the N'th game controller on the system.
- * This index is the value which will identify this controller in future controller
- * events.
+ * This index is not the value which will identify this controller in future
+ * controller events. The joystick's instance id (::SDL_JoystickID) will be
+ * used there instead.
*
* \return A controller identifier, or NULL if an error occurred.
*/
extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerOpen(int joystick_index);
+/**
+ * Return the SDL_GameController associated with an instance id.
+ */
+extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerFromInstanceID(SDL_JoystickID joyid);
+
/**
* Return the name for this currently opened controller
*/
@@ -241,7 +247,8 @@ SDL_GameControllerGetBindForAxis(SDL_GameController *gamecontroller,
/**
* Get the current state of an axis control on a game controller.
*
- * The state is a value ranging from -32768 to 32767.
+ * The state is a value ranging from -32768 to 32767 (except for the triggers,
+ * which range from 0 to 32767).
*
* The axis indices start at index 0.
*/
diff --git a/jni/SDL2-2.0.3/include/SDL_gesture.h b/jni/SDL2-2.0.3/include/SDL_gesture.h
index dbc16924..44983486 100644
--- a/jni/SDL2-2.0.3/include/SDL_gesture.h
+++ b/jni/SDL2-2.0.3/include/SDL_gesture.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_haptic.h b/jni/SDL2-2.0.3/include/SDL_haptic.h
index 569c635e..0e6f523b 100644
--- a/jni/SDL2-2.0.3/include/SDL_haptic.h
+++ b/jni/SDL2-2.0.3/include/SDL_haptic.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -102,11 +102,6 @@
* return 0; // Success
* }
* \endcode
- *
- * You can also find out more information on my blog:
- * http://bobbens.dyndns.org/journal/2010/sdl_haptic/
- *
- * \author Edgar Simo Serra
*/
#ifndef _SDL_haptic_h
@@ -347,6 +342,9 @@ typedef struct _SDL_Haptic SDL_Haptic;
/**
* \brief Structure that represents a haptic direction.
*
+ * This is the direction where the force comes from,
+ * instead of the direction in which the force is exerted.
+ *
* Directions can be specified by:
* - ::SDL_HAPTIC_POLAR : Specified by polar coordinates.
* - ::SDL_HAPTIC_CARTESIAN : Specified by cartesian coordinates.
@@ -555,7 +553,7 @@ typedef struct SDL_HapticPeriodic
Uint16 period; /**< Period of the wave. */
Sint16 magnitude; /**< Peak value; if negative, equivalent to 180 degrees extra phase shift. */
Sint16 offset; /**< Mean value of the wave. */
- Uint16 phase; /**< Horizontal shift given by hundredth of a degree. */
+ Uint16 phase; /**< Positive phase shift given by hundredth of a degree. */
/* Envelope */
Uint16 attack_length; /**< Duration of the attack. */
@@ -897,7 +895,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickIsHaptic(SDL_Joystick * joystick);
/**
* \brief Opens a Haptic device for usage from a Joystick device.
*
- * You must still close the haptic device seperately. It will not be closed
+ * You must still close the haptic device separately. It will not be closed
* with the joystick.
*
* When opening from a joystick you should first close the haptic device before
@@ -954,7 +952,7 @@ extern DECLSPEC int SDLCALL SDL_HapticNumEffects(SDL_Haptic * haptic);
extern DECLSPEC int SDLCALL SDL_HapticNumEffectsPlaying(SDL_Haptic * haptic);
/**
- * \brief Gets the haptic devices supported features in bitwise matter.
+ * \brief Gets the haptic device's supported features in bitwise manner.
*
* Example:
* \code
diff --git a/jni/SDL2-2.0.3/include/SDL_hints.h b/jni/SDL2-2.0.3/include/SDL_hints.h
index 673d347e..c28cbad8 100644
--- a/jni/SDL2-2.0.3/include/SDL_hints.h
+++ b/jni/SDL2-2.0.3/include/SDL_hints.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -185,6 +185,20 @@ extern "C" {
*/
#define SDL_HINT_VIDEO_X11_XRANDR "SDL_VIDEO_X11_XRANDR"
+/**
+ * \brief A variable controlling whether the X11 _NET_WM_PING protocol should be supported.
+ *
+ * This variable can be set to the following values:
+ * "0" - Disable _NET_WM_PING
+ * "1" - Enable _NET_WM_PING
+ *
+ * By default SDL will use _NET_WM_PING, but for applications that know they
+ * will not always be able to respond to ping requests in a timely manner they can
+ * turn it off to avoid the window manager thinking the app is hung.
+ * The hint is checked in CreateWindow.
+ */
+#define SDL_HINT_VIDEO_X11_NET_WM_PING "SDL_VIDEO_X11_NET_WM_PING"
+
/**
* \brief A variable controlling whether the window frame and title bar are interactive when the cursor is hidden
*
@@ -243,6 +257,9 @@ extern "C" {
* this is problematic. This functionality can be disabled by setting this
* hint.
*
+ * As of SDL 2.0.4, SDL_EnableScreenSaver and SDL_DisableScreenSaver accomplish
+ * the same thing on iOS. They should be preferred over this hint.
+ *
* This variable can be set to the following values:
* "0" - Enable idle timer
* "1" - Disable idle timer
@@ -261,8 +278,9 @@ extern "C" {
#define SDL_HINT_ORIENTATIONS "SDL_IOS_ORIENTATIONS"
/**
- * \brief A variable controlling whether an Android built-in accelerometer should be
- * listed as a joystick device, rather than listing actual joysticks only.
+ * \brief A variable controlling whether the Android / iOS built-in
+ * accelerometer should be listed as a joystick device, rather than listing
+ * actual joysticks only.
*
* This variable can be set to the following values:
* "0" - List only real joysticks and accept input from them
@@ -344,8 +362,19 @@ extern "C" {
#define SDL_HINT_TIMER_RESOLUTION "SDL_TIMER_RESOLUTION"
+
/**
- * \brief If set to 1, then do not allow high-DPI windows. ("Retina" on Mac)
+* \brief A string specifying SDL's threads stack size in bytes or "0" for the backend's default size
+*
+* Use this hint in case you need to set SDL's threads stack size to other than the default.
+* This is specially useful if you build SDL against a non glibc libc library (such as musl) which
+* provides a relatively small default thread stack size (a few kilobytes versus the default 8MB glibc uses).
+* Support for this hint is currently available only in the pthread backend.
+*/
+#define SDL_HINT_THREAD_STACK_SIZE "SDL_THREAD_STACK_SIZE"
+
+/**
+ * \brief If set to 1, then do not allow high-DPI windows. ("Retina" on Mac and iOS)
*/
#define SDL_HINT_VIDEO_HIGHDPI_DISABLED "SDL_VIDEO_HIGHDPI_DISABLED"
@@ -510,13 +539,35 @@ extern "C" {
*/
#define SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES "SDL_VIDEO_MAC_FULLSCREEN_SPACES"
+/**
+* \brief When set don't force the SDL app to become a foreground process
+*
+* This hint only applies to Mac OS X.
+*
+*/
+#define SDL_HINT_MAC_BACKGROUND_APP "SDL_MAC_BACKGROUND_APP"
+
/**
* \brief Android APK expansion main file version. Should be a string number like "1", "2" etc.
+ *
+ * Must be set together with SDL_HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION.
+ *
+ * If both hints were set then SDL_RWFromFile() will look into expansion files
+ * after a given relative path was not found in the internal storage and assets.
+ *
+ * By default this hint is not set and the APK expansion files are not searched.
*/
#define SDL_HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION "SDL_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION"
/**
* \brief Android APK expansion patch file version. Should be a string number like "1", "2" etc.
+ *
+ * Must be set together with SDL_HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION.
+ *
+ * If both hints were set then SDL_RWFromFile() will look into expansion files
+ * after a given relative path was not found in the internal storage and assets.
+ *
+ * By default this hint is not set and the APK expansion files are not searched.
*/
#define SDL_HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION "SDL_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION"
@@ -532,6 +583,53 @@ extern "C" {
*/
#define SDL_HINT_IME_INTERNAL_EDITING "SDL_IME_INTERNAL_EDITING"
+ /**
+ * \brief A variable to control whether mouse and touch events are to be treated together or separately
+ *
+ * The variable can be set to the following values:
+ * "0" - Mouse events will be handled as touch events, and touch will raise fake mouse
+ * events. This is the behaviour of SDL <= 2.0.3. (default)
+ * "1" - Mouse events will be handled separately from pure touch events.
+ *
+ * The value of this hint is used at runtime, so it can be changed at any time.
+ */
+#define SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH "SDL_ANDROID_SEPARATE_MOUSE_AND_TOUCH"
+
+/**
+ * \brief override the binding element for keyboard inputs for Emscripten builds
+ *
+ * This hint only applies to the emscripten platform
+ *
+ * The variable can be one of
+ * "#window" - The javascript window object (this is the default)
+ * "#document" - The javascript document object
+ * "#screen" - the javascript window.screen object
+ * "#canvas" - the WebGL canvas element
+ * any other string without a leading # sign applies to the element on the page with that ID.
+ */
+#define SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT "SDL_EMSCRIPTEN_KEYBOARD_ELEMENT"
+
+/**
+ * \brief Tell SDL not to catch the SIGINT or SIGTERM signals.
+ *
+ * This hint only applies to Unix-like platforms.
+ *
+ * The variable can be set to the following values:
+ * "0" - SDL will install a SIGINT and SIGTERM handler, and when it
+ * catches a signal, convert it into an SDL_QUIT event.
+ * "1" - SDL will not install a signal handler at all.
+ */
+#define SDL_HINT_NO_SIGNAL_HANDLERS "SDL_NO_SIGNAL_HANDLERS"
+
+/**
+ * \brief Tell SDL not to generate window-close events for Alt+F4 on Windows.
+ *
+ * The variable can be set to the following values:
+ * "0" - SDL will generate a window-close event when it sees Alt+F4.
+ * "1" - SDL will only do normal key handling for Alt+F4.
+ */
+#define SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 "SDL_WINDOWS_NO_CLOSE_ON_ALT_F4"
+
/**
* \brief An enumeration of hint priorities
*/
diff --git a/jni/SDL2-2.0.3/include/SDL_joystick.h b/jni/SDL2-2.0.3/include/SDL_joystick.h
index b0b1c667..78176321 100644
--- a/jni/SDL2-2.0.3/include/SDL_joystick.h
+++ b/jni/SDL2-2.0.3/include/SDL_joystick.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -71,6 +71,16 @@ typedef struct {
typedef Sint32 SDL_JoystickID;
+typedef enum
+{
+ SDL_JOYSTICK_POWER_UNKNOWN = -1,
+ SDL_JOYSTICK_POWER_EMPTY,
+ SDL_JOYSTICK_POWER_LOW,
+ SDL_JOYSTICK_POWER_MEDIUM,
+ SDL_JOYSTICK_POWER_FULL,
+ SDL_JOYSTICK_POWER_WIRED,
+ SDL_JOYSTICK_POWER_MAX
+} SDL_JoystickPowerLevel;
/* Function prototypes */
/**
@@ -87,14 +97,20 @@ extern DECLSPEC const char *SDLCALL SDL_JoystickNameForIndex(int device_index);
/**
* Open a joystick for use.
- * The index passed as an argument refers tothe N'th joystick on the system.
- * This index is the value which will identify this joystick in future joystick
- * events.
+ * The index passed as an argument refers to the N'th joystick on the system.
+ * This index is not the value which will identify this joystick in future
+ * joystick events. The joystick's instance id (::SDL_JoystickID) will be used
+ * there instead.
*
* \return A joystick identifier, or NULL if an error occurred.
*/
extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index);
+/**
+ * Return the SDL_Joystick associated with an instance id.
+ */
+extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID joyid);
+
/**
* Return the name for this currently opened joystick.
* If no name can be found, this function returns NULL.
@@ -189,7 +205,7 @@ extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick * joystick,
*/
/* @{ */
#define SDL_HAT_CENTERED 0x00
-#define SDL_HAT_UP 0x01
+#define SDL_HAT_UP 0x01
#define SDL_HAT_RIGHT 0x02
#define SDL_HAT_DOWN 0x04
#define SDL_HAT_LEFT 0x08
@@ -241,6 +257,10 @@ extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick * joystick,
*/
extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick * joystick);
+/**
+ * Return the battery level of this joystick
+ */
+extern DECLSPEC SDL_JoystickPowerLevel SDLCALL SDL_JoystickCurrentPowerLevel(SDL_Joystick * joystick);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
diff --git a/jni/SDL2-2.0.3/include/SDL_keyboard.h b/jni/SDL2-2.0.3/include/SDL_keyboard.h
index 586a26cf..1ad58ee3 100644
--- a/jni/SDL2-2.0.3/include/SDL_keyboard.h
+++ b/jni/SDL2-2.0.3/include/SDL_keyboard.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_keycode.h b/jni/SDL2-2.0.3/include/SDL_keycode.h
index d5f5dd0a..66980cef 100644
--- a/jni/SDL2-2.0.3/include/SDL_keycode.h
+++ b/jni/SDL2-2.0.3/include/SDL_keycode.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_loadso.h b/jni/SDL2-2.0.3/include/SDL_loadso.h
index 0359eae1..db7493ad 100644
--- a/jni/SDL2-2.0.3/include/SDL_loadso.h
+++ b/jni/SDL2-2.0.3/include/SDL_loadso.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_log.h b/jni/SDL2-2.0.3/include/SDL_log.h
index ef4d443c..6ffbfc99 100644
--- a/jni/SDL2-2.0.3/include/SDL_log.h
+++ b/jni/SDL2-2.0.3/include/SDL_log.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_main.h b/jni/SDL2-2.0.3/include/SDL_main.h
index 5dd73a9f..c5168ba6 100644
--- a/jni/SDL2-2.0.3/include/SDL_main.h
+++ b/jni/SDL2-2.0.3/include/SDL_main.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -142,14 +142,11 @@ extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
* \brief Initializes and launches an SDL/WinRT application.
*
* \param mainFunction The SDL app's C-style main().
- * \param xamlBackgroundPanel An optional, XAML-based, background panel.
- * For Non-XAML apps, this value must be set to NULL. For XAML apps,
- * pass in a pointer to a SwapChainBackgroundPanel, casted to an
- * IInspectable (via reinterpret_cast).
- * \ret 0 on success, -1 on failure. On failure, use SDL_GetError to retrieve more
+ * \param reserved Reserved for future use; should be NULL
+ * \return 0 on success, -1 on failure. On failure, use SDL_GetError to retrieve more
* information on the failure.
*/
-extern DECLSPEC int SDLCALL SDL_WinRTRunApp(int (*mainFunction)(int, char **), void * xamlBackgroundPanel);
+extern DECLSPEC int SDLCALL SDL_WinRTRunApp(int (*mainFunction)(int, char **), void * reserved);
#endif /* __WINRT__ */
diff --git a/jni/SDL2-2.0.3/include/SDL_messagebox.h b/jni/SDL2-2.0.3/include/SDL_messagebox.h
index 6004da0f..44d458f4 100644
--- a/jni/SDL2-2.0.3/include/SDL_messagebox.h
+++ b/jni/SDL2-2.0.3/include/SDL_messagebox.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_mouse.h b/jni/SDL2-2.0.3/include/SDL_mouse.h
index e71a0c9e..1ae31269 100644
--- a/jni/SDL2-2.0.3/include/SDL_mouse.h
+++ b/jni/SDL2-2.0.3/include/SDL_mouse.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -60,6 +60,15 @@ typedef enum
SDL_NUM_SYSTEM_CURSORS
} SDL_SystemCursor;
+/**
+ * \brief Scroll direction types for the Scroll event
+ */
+typedef enum
+{
+ SDL_MOUSEWHEEL_NORMAL, /**< The scroll direction is normal */
+ SDL_MOUSEWHEEL_FLIPPED /**< The scroll direction is flipped / natural */
+} SDL_MouseWheelDirection;
+
/* Function prototypes */
/**
@@ -128,10 +137,11 @@ extern DECLSPEC void SDLCALL SDL_WarpMouseInWindow(SDL_Window * window,
*
* \param x The x coordinate
* \param y The y coordinate
+ * \return 0 on success, -1 on error (usually: unsupported by a platform).
*
* \note This function generates a mouse motion event
*/
-extern DECLSPEC void SDLCALL SDL_WarpMouseGlobal(int x, int y);
+extern DECLSPEC int SDLCALL SDL_WarpMouseGlobal(int x, int y);
/**
* \brief Set relative mouse mode.
diff --git a/jni/SDL2-2.0.3/include/SDL_mutex.h b/jni/SDL2-2.0.3/include/SDL_mutex.h
index 3e8b4dbe..2765210a 100644
--- a/jni/SDL2-2.0.3/include/SDL_mutex.h
+++ b/jni/SDL2-2.0.3/include/SDL_mutex.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_name.h b/jni/SDL2-2.0.3/include/SDL_name.h
index 719666ff..b6a413a2 100644
--- a/jni/SDL2-2.0.3/include/SDL_name.h
+++ b/jni/SDL2-2.0.3/include/SDL_name.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_opengl.h b/jni/SDL2-2.0.3/include/SDL_opengl.h
index 35e9f308..aebe30eb 100644
--- a/jni/SDL2-2.0.3/include/SDL_opengl.h
+++ b/jni/SDL2-2.0.3/include/SDL_opengl.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_opengl_glext.h b/jni/SDL2-2.0.3/include/SDL_opengl_glext.h
index 7e840f72..cd3869fe 100644
--- a/jni/SDL2-2.0.3/include/SDL_opengl_glext.h
+++ b/jni/SDL2-2.0.3/include/SDL_opengl_glext.h
@@ -2988,6 +2988,11 @@ GLAPI GLboolean APIENTRY glIsProgramARB (GLuint program);
#define GL_ARB_framebuffer_sRGB 1
#endif /* GL_ARB_framebuffer_sRGB */
+#ifndef GL_KHR_context_flush_control
+#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB
+#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC
+#endif /* GL_KHR_context_flush_control */
+
#ifndef GL_ARB_geometry_shader4
#define GL_ARB_geometry_shader4 1
#define GL_LINES_ADJACENCY_ARB 0x000A
diff --git a/jni/SDL2-2.0.3/include/SDL_opengles.h b/jni/SDL2-2.0.3/include/SDL_opengles.h
index d88e1573..49c709c1 100644
--- a/jni/SDL2-2.0.3/include/SDL_opengles.h
+++ b/jni/SDL2-2.0.3/include/SDL_opengles.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_opengles2.h b/jni/SDL2-2.0.3/include/SDL_opengles2.h
index d245b8eb..13ebd9dc 100644
--- a/jni/SDL2-2.0.3/include/SDL_opengles2.h
+++ b/jni/SDL2-2.0.3/include/SDL_opengles2.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_pixels.h b/jni/SDL2-2.0.3/include/SDL_pixels.h
index 61e97c8d..ba24a47d 100644
--- a/jni/SDL2-2.0.3/include/SDL_pixels.h
+++ b/jni/SDL2-2.0.3/include/SDL_pixels.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -86,6 +86,8 @@ enum
};
/** Array component order, low byte -> high byte. */
+/* !!! FIXME: in 2.1, make these not overlap differently with
+ !!! FIXME: SDL_PACKEDORDER_*, so we can simplify SDL_ISPIXELFORMAT_ALPHA */
enum
{
SDL_ARRAYORDER_NONE,
@@ -134,12 +136,31 @@ enum
(SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \
(SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8)))
-#define SDL_ISPIXELFORMAT_ALPHA(format) \
+#define SDL_ISPIXELFORMAT_PACKED(format) \
(!SDL_ISPIXELFORMAT_FOURCC(format) && \
+ ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED8) || \
+ (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED16) || \
+ (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED32)))
+
+#define SDL_ISPIXELFORMAT_ARRAY(format) \
+ (!SDL_ISPIXELFORMAT_FOURCC(format) && \
+ ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU8) || \
+ (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU16) || \
+ (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU32) || \
+ (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF16) || \
+ (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF32)))
+
+#define SDL_ISPIXELFORMAT_ALPHA(format) \
+ ((SDL_ISPIXELFORMAT_PACKED(format) && \
((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \
(SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \
(SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \
- (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA)))
+ (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA))) || \
+ (SDL_ISPIXELFORMAT_ARRAY(format) && \
+ ((SDL_PIXELORDER(format) == SDL_ARRAYORDER_ARGB) || \
+ (SDL_PIXELORDER(format) == SDL_ARRAYORDER_RGBA) || \
+ (SDL_PIXELORDER(format) == SDL_ARRAYORDER_ABGR) || \
+ (SDL_PIXELORDER(format) == SDL_ARRAYORDER_BGRA))))
/* The flag is set to 1 because 0x1? is not in the printable ASCII range */
#define SDL_ISPIXELFORMAT_FOURCC(format) \
diff --git a/jni/SDL2-2.0.3/include/SDL_platform.h b/jni/SDL2-2.0.3/include/SDL_platform.h
index adafde52..75e4c653 100644
--- a/jni/SDL2-2.0.3/include/SDL_platform.h
+++ b/jni/SDL2-2.0.3/include/SDL_platform.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_power.h b/jni/SDL2-2.0.3/include/SDL_power.h
index cf71c982..89eb1718 100644
--- a/jni/SDL2-2.0.3/include/SDL_power.h
+++ b/jni/SDL2-2.0.3/include/SDL_power.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_quit.h b/jni/SDL2-2.0.3/include/SDL_quit.h
index 8a786445..0108ff04 100644
--- a/jni/SDL2-2.0.3/include/SDL_quit.h
+++ b/jni/SDL2-2.0.3/include/SDL_quit.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_rect.h b/jni/SDL2-2.0.3/include/SDL_rect.h
index 6bfce311..ebe51674 100644
--- a/jni/SDL2-2.0.3/include/SDL_rect.h
+++ b/jni/SDL2-2.0.3/include/SDL_rect.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_render.h b/jni/SDL2-2.0.3/include/SDL_render.h
index 192e502e..de2749cc 100644
--- a/jni/SDL2-2.0.3/include/SDL_render.h
+++ b/jni/SDL2-2.0.3/include/SDL_render.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -81,8 +81,8 @@ typedef struct SDL_RendererInfo
Uint32 flags; /**< Supported ::SDL_RendererFlags */
Uint32 num_texture_formats; /**< The number of available texture formats */
Uint32 texture_formats[16]; /**< The available texture formats */
- int max_texture_width; /**< The maximimum texture width */
- int max_texture_height; /**< The maximimum texture height */
+ int max_texture_width; /**< The maximum texture width */
+ int max_texture_height; /**< The maximum texture height */
} SDL_RendererInfo;
/**
@@ -229,7 +229,7 @@ extern DECLSPEC int SDLCALL SDL_GetRendererOutputSize(SDL_Renderer * renderer,
* \param w The width of the texture in pixels.
* \param h The height of the texture in pixels.
*
- * \return The created texture is returned, or 0 if no rendering context was
+ * \return The created texture is returned, or NULL if no rendering context was
* active, the format was unsupported, or the width or height were out
* of range.
*
@@ -248,7 +248,7 @@ extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTexture(SDL_Renderer * renderer,
* \param renderer The renderer.
* \param surface The surface containing pixel data used to fill the texture.
*
- * \return The created texture is returned, or 0 on error.
+ * \return The created texture is returned, or NULL on error.
*
* \note The surface is not modified or freed by this function.
*
@@ -371,7 +371,7 @@ extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture,
* \param rect A pointer to the rectangle of pixels to update, or NULL to
* update the entire texture.
* \param pixels The raw pixel data.
- * \param pitch The number of bytes between rows of pixel data.
+ * \param pitch The number of bytes in a row of pixel data, including padding between lines.
*
* \return 0 on success, or -1 if the texture is not valid.
*
@@ -552,7 +552,7 @@ extern DECLSPEC void SDLCALL SDL_RenderGetClipRect(SDL_Renderer * renderer,
SDL_Rect * rect);
/**
- * \brief Get wether clipping is enabled on the given renderer
+ * \brief Get whether clipping is enabled on the given renderer.
*
* \param renderer The renderer from which clip state should be queried.
*
@@ -792,7 +792,7 @@ extern DECLSPEC int SDLCALL SDL_RenderCopy(SDL_Renderer * renderer,
* \param dstrect A pointer to the destination rectangle, or NULL for the
* entire rendering target.
* \param angle An angle in degrees that indicates the rotation that will be applied to dstrect
- * \param center A pointer to a point indicating the point around which dstrect will be rotated (if NULL, rotation will be done aroud dstrect.w/2, dstrect.h/2)
+ * \param center A pointer to a point indicating the point around which dstrect will be rotated (if NULL, rotation will be done around dstrect.w/2, dstrect.h/2).
* \param flip An SDL_RendererFlip value stating which flipping actions should be performed on the texture
*
* \return 0 on success, or -1 on error
diff --git a/jni/SDL2-2.0.3/include/SDL_rwops.h b/jni/SDL2-2.0.3/include/SDL_rwops.h
index b007fb63..c8b024be 100644
--- a/jni/SDL2-2.0.3/include/SDL_rwops.h
+++ b/jni/SDL2-2.0.3/include/SDL_rwops.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_scancode.h b/jni/SDL2-2.0.3/include/SDL_scancode.h
index 4b3be28f..4bf86180 100644
--- a/jni/SDL2-2.0.3/include/SDL_scancode.h
+++ b/jni/SDL2-2.0.3/include/SDL_scancode.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_shape.h b/jni/SDL2-2.0.3/include/SDL_shape.h
index 53029306..157d6127 100644
--- a/jni/SDL2-2.0.3/include/SDL_shape.h
+++ b/jni/SDL2-2.0.3/include/SDL_shape.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_stdinc.h b/jni/SDL2-2.0.3/include/SDL_stdinc.h
index 78d3402e..c1f2b6dd 100644
--- a/jni/SDL2-2.0.3/include/SDL_stdinc.h
+++ b/jni/SDL2-2.0.3/include/SDL_stdinc.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -172,7 +172,9 @@ typedef uint64_t Uint64;
#ifdef PRIs64
#define SDL_PRIs64 PRIs64
#elif defined(__WIN32__)
-#define SDL_PRIs64 "I64"
+#define SDL_PRIs64 "I64d"
+#elif defined(__LINUX__) && defined(__LP64__)
+#define SDL_PRIs64 "ld"
#else
#define SDL_PRIs64 "lld"
#endif
@@ -182,10 +184,34 @@ typedef uint64_t Uint64;
#define SDL_PRIu64 PRIu64
#elif defined(__WIN32__)
#define SDL_PRIu64 "I64u"
+#elif defined(__LINUX__) && defined(__LP64__)
+#define SDL_PRIu64 "lu"
#else
#define SDL_PRIu64 "llu"
#endif
#endif
+#ifndef SDL_PRIx64
+#ifdef PRIx64
+#define SDL_PRIx64 PRIx64
+#elif defined(__WIN32__)
+#define SDL_PRIx64 "I64x"
+#elif defined(__LINUX__) && defined(__LP64__)
+#define SDL_PRIx64 "lx"
+#else
+#define SDL_PRIx64 "llx"
+#endif
+#endif
+#ifndef SDL_PRIX64
+#ifdef PRIX64
+#define SDL_PRIX64 PRIX64
+#elif defined(__WIN32__)
+#define SDL_PRIX64 "I64X"
+#elif defined(__LINUX__) && defined(__LP64__)
+#define SDL_PRIX64 "lX"
+#else
+#define SDL_PRIX64 "llX"
+#endif
+#endif
/* Annotations to help code analysis tools */
#ifdef SDL_DISABLE_ANALYZE_MACROS
@@ -200,7 +226,7 @@ typedef uint64_t Uint64;
#define SDL_PRINTF_VARARG_FUNC( fmtargnumber )
#define SDL_SCANF_VARARG_FUNC( fmtargnumber )
#else
-#if _MSC_VER >= 1600 /* VS 2010 and above */
+#if defined(_MSC_VER) && (_MSC_VER >= 1600) /* VS 2010 and above */
#include
#define SDL_IN_BYTECAP(x) _In_bytecount_(x)
@@ -361,11 +387,6 @@ SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords)
extern DECLSPEC void *SDLCALL SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len);
-SDL_FORCE_INLINE void *SDL_memcpy4(SDL_OUT_BYTECAP(dwords*4) void *dst, SDL_IN_BYTECAP(dwords*4) const void *src, size_t dwords)
-{
- return SDL_memcpy(dst, src, dwords * 4);
-}
-
extern DECLSPEC void *SDLCALL SDL_memmove(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len);
extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len);
@@ -462,6 +483,39 @@ extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode,
#define SDL_iconv_utf8_ucs2(S) (Uint16 *)SDL_iconv_string("UCS-2-INTERNAL", "UTF-8", S, SDL_strlen(S)+1)
#define SDL_iconv_utf8_ucs4(S) (Uint32 *)SDL_iconv_string("UCS-4-INTERNAL", "UTF-8", S, SDL_strlen(S)+1)
+/* force builds using Clang's static analysis tools to use literal C runtime
+ here, since there are possibly tests that are ineffective otherwise. */
+#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
+#define SDL_malloc malloc
+#define SDL_calloc calloc
+#define SDL_realloc realloc
+#define SDL_free free
+#define SDL_memset memset
+#define SDL_memcpy memcpy
+#define SDL_memmove memmove
+#define SDL_memcmp memcmp
+#define SDL_strlen strlen
+#define SDL_strlcpy strlcpy
+#define SDL_strlcat strlcat
+#define SDL_strdup strdup
+#define SDL_strchr strchr
+#define SDL_strrchr strrchr
+#define SDL_strstr strstr
+#define SDL_strcmp strcmp
+#define SDL_strncmp strncmp
+#define SDL_strcasecmp strcasecmp
+#define SDL_strncasecmp strncasecmp
+#define SDL_sscanf sscanf
+#define SDL_vsscanf vsscanf
+#define SDL_snprintf snprintf
+#define SDL_vsnprintf vsnprintf
+#endif
+
+SDL_FORCE_INLINE void *SDL_memcpy4(SDL_OUT_BYTECAP(dwords*4) void *dst, SDL_IN_BYTECAP(dwords*4) const void *src, size_t dwords)
+{
+ return SDL_memcpy(dst, src, dwords * 4);
+}
+
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
diff --git a/jni/SDL2-2.0.3/include/SDL_surface.h b/jni/SDL2-2.0.3/include/SDL_surface.h
index aa8d8217..3634f7d3 100644
--- a/jni/SDL2-2.0.3/include/SDL_surface.h
+++ b/jni/SDL2-2.0.3/include/SDL_surface.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_system.h b/jni/SDL2-2.0.3/include/SDL_system.h
index 78d5b0d0..bdc4f968 100644
--- a/jni/SDL2-2.0.3/include/SDL_system.h
+++ b/jni/SDL2-2.0.3/include/SDL_system.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -42,20 +42,32 @@ extern "C" {
/* Platform specific functions for Windows */
#ifdef __WIN32__
+
+/**
+ \brief Set a function that is called for every windows message, before TranslateMessage()
+*/
+typedef void (SDLCALL * SDL_WindowsMessageHook)(void *userdata, void *hWnd, unsigned int message, Uint64 wParam, Sint64 lParam);
+extern DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata);
+
+/**
+ \brief Returns the D3D9 adapter index that matches the specified display index.
-/* Returns the D3D9 adapter index that matches the specified display index.
This adapter index can be passed to IDirect3D9::CreateDevice and controls
on which monitor a full screen application will appear.
*/
extern DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex( int displayIndex );
-/* Returns the D3D device associated with a renderer, or NULL if it's not a D3D renderer.
+typedef struct IDirect3DDevice9 IDirect3DDevice9;
+/**
+ \brief Returns the D3D device associated with a renderer, or NULL if it's not a D3D renderer.
+
Once you are done using the device, you should release it to avoid a resource leak.
*/
-typedef struct IDirect3DDevice9 IDirect3DDevice9;
extern DECLSPEC IDirect3DDevice9* SDLCALL SDL_RenderGetD3D9Device(SDL_Renderer * renderer);
-/* Returns the DXGI Adapter and Output indices for the specified display index.
+/**
+ \brief Returns the DXGI Adapter and Output indices for the specified display index.
+
These can be passed to EnumAdapters and EnumOutputs respectively to get the objects
required to create a DX10 or DX11 device and swap chain.
*/
@@ -67,7 +79,10 @@ extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *a
/* Platform specific functions for iOS */
#if defined(__IPHONEOS__) && __IPHONEOS__
+#define SDL_iOSSetAnimationCallback(window, interval, callback, callbackParam) SDL_iPhoneSetAnimationCallback(window, interval, callback, callbackParam)
extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
+
+#define SDL_iOSSetEventPump(enabled) SDL_iPhoneSetEventPump(enabled)
extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
#endif /* __IPHONEOS__ */
@@ -76,12 +91,16 @@ extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
/* Platform specific functions for Android */
#if defined(__ANDROID__) && __ANDROID__
-/* Get the JNI environment for the current thread
+/**
+ \brief Get the JNI environment for the current thread
+
This returns JNIEnv*, but the prototype is void* so we don't need jni.h
*/
extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv();
-/* Get the SDL Activity object for the application
+/**
+ \brief Get the SDL Activity object for the application
+
This returns jobject, but the prototype is void* so we don't need jni.h
The jobject returned by SDL_AndroidGetActivity is a local reference.
It is the caller's responsibility to properly release it
@@ -89,26 +108,33 @@ extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv();
*/
extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity();
-/* See the official Android developer guide for more information:
+/**
+ See the official Android developer guide for more information:
http://developer.android.com/guide/topics/data/data-storage.html
*/
#define SDL_ANDROID_EXTERNAL_STORAGE_READ 0x01
#define SDL_ANDROID_EXTERNAL_STORAGE_WRITE 0x02
-/* Get the path used for internal storage for this application.
+/**
+ \brief Get the path used for internal storage for this application.
+
This path is unique to your application and cannot be written to
by other applications.
*/
extern DECLSPEC const char * SDLCALL SDL_AndroidGetInternalStoragePath();
-/* Get the current state of external storage, a bitmask of these values:
+/**
+ \brief Get the current state of external storage, a bitmask of these values:
SDL_ANDROID_EXTERNAL_STORAGE_READ
SDL_ANDROID_EXTERNAL_STORAGE_WRITE
+
If external storage is currently unavailable, this will return 0.
*/
extern DECLSPEC int SDLCALL SDL_AndroidGetExternalStorageState();
-/* Get the path used for external storage for this application.
+/**
+ \brief Get the path used for external storage for this application.
+
This path is unique to your application, but is public and can be
written to by other applications.
*/
@@ -151,7 +177,7 @@ typedef enum
* http://msdn.microsoft.com/en-us/library/windows/apps/hh464917.aspx
*
* \param pathType The type of path to retrieve.
- * \ret A UCS-2 string (16-bit, wide-char) containing the path, or NULL
+ * \return A UCS-2 string (16-bit, wide-char) containing the path, or NULL
* if the path is not available for any reason. Not all paths are
* available on all versions of Windows. This is especially true on
* Windows Phone. Check the documentation for the given
@@ -168,7 +194,7 @@ extern DECLSPEC const wchar_t * SDLCALL SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path
* http://msdn.microsoft.com/en-us/library/windows/apps/hh464917.aspx
*
* \param pathType The type of path to retrieve.
- * \ret A UTF-8 string (8-bit, multi-byte) containing the path, or NULL
+ * \return A UTF-8 string (8-bit, multi-byte) containing the path, or NULL
* if the path is not available for any reason. Not all paths are
* available on all versions of Windows. This is especially true on
* Windows Phone. Check the documentation for the given
diff --git a/jni/SDL2-2.0.3/include/SDL_syswm.h b/jni/SDL2-2.0.3/include/SDL_syswm.h
index 03c3b025..a3441fdc 100644
--- a/jni/SDL2-2.0.3/include/SDL_syswm.h
+++ b/jni/SDL2-2.0.3/include/SDL_syswm.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -98,6 +98,7 @@ typedef struct _NSWindow NSWindow;
typedef struct _UIWindow UIWindow;
typedef struct _UIViewController UIViewController;
#endif
+typedef Uint32 GLuint;
#endif
#if defined(SDL_VIDEO_DRIVER_ANDROID)
@@ -162,6 +163,7 @@ struct SDL_SysWMmsg
#if defined(SDL_VIDEO_DRIVER_UIKIT)
struct
{
+ int dummy;
/* No UIKit window events yet */
} uikit;
#endif
@@ -186,6 +188,7 @@ struct SDL_SysWMinfo
struct
{
HWND window; /**< The window handle */
+ HDC hdc; /**< The window device context */
} win;
#endif
#if defined(SDL_VIDEO_DRIVER_WINRT)
@@ -227,6 +230,9 @@ struct SDL_SysWMinfo
#else
UIWindow *window; /* The UIKit window */
#endif
+ GLuint framebuffer; /* The GL view's Framebuffer Object. It must be bound when rendering to the screen using GL. */
+ GLuint colorbuffer; /* The GL view's color Renderbuffer Object. It must be bound when SDL_GL_SwapWindow is called. */
+ GLuint resolveFramebuffer; /* The Framebuffer Object which holds the resolve color Renderbuffer, when MSAA is used. */
} uikit;
#endif
#if defined(SDL_VIDEO_DRIVER_WAYLAND)
diff --git a/jni/SDL2-2.0.3/include/SDL_test.h b/jni/SDL2-2.0.3/include/SDL_test.h
index ae649a42..77b350bd 100644
--- a/jni/SDL2-2.0.3/include/SDL_test.h
+++ b/jni/SDL2-2.0.3/include/SDL_test.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -52,7 +52,7 @@ extern "C" {
/* Global definitions */
/*
- * Note: Maximum size of SDLTest log message is less than SDLs limit
+ * Note: Maximum size of SDLTest log message is less than SDL's limit
* to ensure we can fit additional information such as the timestamp.
*/
#define SDLTEST_MAX_LOGMESSAGE_LENGTH 3584
diff --git a/jni/SDL2-2.0.3/include/SDL_test_assert.h b/jni/SDL2-2.0.3/include/SDL_test_assert.h
index 5b38f7ee..a800a384 100644
--- a/jni/SDL2-2.0.3/include/SDL_test_assert.h
+++ b/jni/SDL2-2.0.3/include/SDL_test_assert.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -71,7 +71,7 @@ void SDLTest_Assert(int assertCondition, SDL_PRINTF_FORMAT_STRING const char *as
int SDLTest_AssertCheck(int assertCondition, SDL_PRINTF_FORMAT_STRING const char *assertDescription, ...) SDL_PRINTF_VARARG_FUNC(2);
/**
- * \brief Explicitely pass without checking an assertion condition. Updates assertion counter.
+ * \brief Explicitly pass without checking an assertion condition. Updates assertion counter.
*
* \param assertDescription Message to log with the assert describing it.
*/
diff --git a/jni/SDL2-2.0.3/include/SDL_test_common.h b/jni/SDL2-2.0.3/include/SDL_test_common.h
index 45c9edaf..bb671fa5 100644
--- a/jni/SDL2-2.0.3/include/SDL_test_common.h
+++ b/jni/SDL2-2.0.3/include/SDL_test_common.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_test_compare.h b/jni/SDL2-2.0.3/include/SDL_test_compare.h
index f1353a8d..bc121336 100644
--- a/jni/SDL2-2.0.3/include/SDL_test_compare.h
+++ b/jni/SDL2-2.0.3/include/SDL_test_compare.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -51,9 +51,9 @@ extern "C" {
*
* \param surface Surface used in comparison
* \param referenceSurface Test Surface used in comparison
- * \param allowable_error Allowable difference (squared) in blending accuracy.
+ * \param allowable_error Allowable difference (=sum of squared difference for each RGB component) in blending accuracy.
*
- * \returns 0 if comparison succeeded, >0 (=number of pixels where comparison failed) if comparison failed, -1 if any of the surfaces were NULL, -2 if the surface sizes differ.
+ * \returns 0 if comparison succeeded, >0 (=number of pixels for which the comparison failed) if comparison failed, -1 if any of the surfaces were NULL, -2 if the surface sizes differ.
*/
int SDLTest_CompareSurfaces(SDL_Surface *surface, SDL_Surface *referenceSurface, int allowable_error);
diff --git a/jni/SDL2-2.0.3/include/SDL_test_crc32.h b/jni/SDL2-2.0.3/include/SDL_test_crc32.h
index a180fe3b..cf9ea23d 100644
--- a/jni/SDL2-2.0.3/include/SDL_test_crc32.h
+++ b/jni/SDL2-2.0.3/include/SDL_test_crc32.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -70,27 +70,27 @@ extern "C" {
/* ---------- Function Prototypes ------------- */
/**
- * /brief Initialize the CRC context
+ * \brief Initialize the CRC context
*
* Note: The function initializes the crc table required for all crc calculations.
*
- * /param crcContext pointer to context variable
+ * \param crcContext pointer to context variable
*
- * /returns 0 for OK, -1 on error
+ * \returns 0 for OK, -1 on error
*
*/
int SDLTest_Crc32Init(SDLTest_Crc32Context * crcContext);
/**
- * /brief calculate a crc32 from a data block
+ * \brief calculate a crc32 from a data block
*
- * /param crcContext pointer to context variable
- * /param inBuf input buffer to checksum
- * /param inLen length of input buffer
- * /param crc32 pointer to Uint32 to store the final CRC into
+ * \param crcContext pointer to context variable
+ * \param inBuf input buffer to checksum
+ * \param inLen length of input buffer
+ * \param crc32 pointer to Uint32 to store the final CRC into
*
- * /returns 0 for OK, -1 on error
+ * \returns 0 for OK, -1 on error
*
*/
int SDLTest_crc32Calc(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf, CrcUint32 inLen, CrcUint32 *crc32);
@@ -102,11 +102,11 @@ int SDLTest_Crc32CalcBuffer(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf,
/**
- * /brief clean up CRC context
+ * \brief clean up CRC context
*
- * /param crcContext pointer to context variable
+ * \param crcContext pointer to context variable
*
- * /returns 0 for OK, -1 on error
+ * \returns 0 for OK, -1 on error
*
*/
diff --git a/jni/SDL2-2.0.3/include/SDL_test_font.h b/jni/SDL2-2.0.3/include/SDL_test_font.h
index 8d51d4a9..42696d74 100644
--- a/jni/SDL2-2.0.3/include/SDL_test_font.h
+++ b/jni/SDL2-2.0.3/include/SDL_test_font.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_test_fuzzer.h b/jni/SDL2-2.0.3/include/SDL_test_fuzzer.h
index 64018039..59c89a50 100644
--- a/jni/SDL2-2.0.3/include/SDL_test_fuzzer.h
+++ b/jni/SDL2-2.0.3/include/SDL_test_fuzzer.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -57,7 +57,7 @@ extern "C" {
/**
* Initializes the fuzzer for a test
*
- * /param execKey Execution "Key" that initializes the random number generator uniquely for the test.
+ * \param execKey Execution "Key" that initializes the random number generator uniquely for the test.
*
*/
void SDLTest_FuzzerInit(Uint64 execKey);
@@ -318,7 +318,7 @@ Sint64 SDLTest_RandomSint64BoundaryValue(Sint64 boundary1, Sint64 boundary2, SDL
/**
* Returns integer in range [min, max] (inclusive).
* Min and max values can be negative values.
- * If Max in smaller tham min, then the values are swapped.
+ * If Max in smaller than min, then the values are swapped.
* Min and max are the same value, that value will be returned.
*
* \param min Minimum inclusive value of returned random number
diff --git a/jni/SDL2-2.0.3/include/SDL_test_harness.h b/jni/SDL2-2.0.3/include/SDL_test_harness.h
index 2c1e2ade..b3389315 100644
--- a/jni/SDL2-2.0.3/include/SDL_test_harness.h
+++ b/jni/SDL2-2.0.3/include/SDL_test_harness.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_test_images.h b/jni/SDL2-2.0.3/include/SDL_test_images.h
index 05627996..9b9f979b 100644
--- a/jni/SDL2-2.0.3/include/SDL_test_images.h
+++ b/jni/SDL2-2.0.3/include/SDL_test_images.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_test_log.h b/jni/SDL2-2.0.3/include/SDL_test_log.h
index 2157954b..968d9b32 100644
--- a/jni/SDL2-2.0.3/include/SDL_test_log.h
+++ b/jni/SDL2-2.0.3/include/SDL_test_log.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_test_md5.h b/jni/SDL2-2.0.3/include/SDL_test_md5.h
index 029e164b..52ea2c9a 100644
--- a/jni/SDL2-2.0.3/include/SDL_test_md5.h
+++ b/jni/SDL2-2.0.3/include/SDL_test_md5.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -78,9 +78,9 @@ extern "C" {
/* ---------- Function Prototypes ------------- */
/**
- * /brief initialize the context
+ * \brief initialize the context
*
- * /param mdContext pointer to context variable
+ * \param mdContext pointer to context variable
*
* Note: The function initializes the message-digest context
* mdContext. Call before each new use of the context -
@@ -90,11 +90,11 @@ extern "C" {
/**
- * /brief update digest from variable length data
+ * \brief update digest from variable length data
*
- * /param mdContext pointer to context variable
- * /param inBuf pointer to data array/string
- * /param inLen length of data array/string
+ * \param mdContext pointer to context variable
+ * \param inBuf pointer to data array/string
+ * \param inLen length of data array/string
*
* Note: The function updates the message-digest context to account
* for the presence of each of the characters inBuf[0..inLen-1]
@@ -105,10 +105,10 @@ extern "C" {
unsigned int inLen);
-/*
- * /brief complete digest computation
+/**
+ * \brief complete digest computation
*
- * /param mdContext pointer to context variable
+ * \param mdContext pointer to context variable
*
* Note: The function terminates the message-digest computation and
* ends with the desired message digest in mdContext.digest[0..15].
diff --git a/jni/SDL2-2.0.3/include/SDL_test_random.h b/jni/SDL2-2.0.3/include/SDL_test_random.h
index 6c5660d8..925205df 100644
--- a/jni/SDL2-2.0.3/include/SDL_test_random.h
+++ b/jni/SDL2-2.0.3/include/SDL_test_random.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_thread.h b/jni/SDL2-2.0.3/include/SDL_thread.h
index 9e534141..797767f8 100644
--- a/jni/SDL2-2.0.3/include/SDL_thread.h
+++ b/jni/SDL2-2.0.3/include/SDL_thread.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_timer.h b/jni/SDL2-2.0.3/include/SDL_timer.h
index a48e0466..1f2a0206 100644
--- a/jni/SDL2-2.0.3/include/SDL_timer.h
+++ b/jni/SDL2-2.0.3/include/SDL_timer.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -88,7 +88,7 @@ typedef int SDL_TimerID;
/**
* \brief Add a new timer to the pool of timers already running.
*
- * \return A timer ID, or NULL when an error occurs.
+ * \return A timer ID, or 0 when an error occurs.
*/
extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval,
SDL_TimerCallback callback,
diff --git a/jni/SDL2-2.0.3/include/SDL_touch.h b/jni/SDL2-2.0.3/include/SDL_touch.h
index 017deb28..68ff1714 100644
--- a/jni/SDL2-2.0.3/include/SDL_touch.h
+++ b/jni/SDL2-2.0.3/include/SDL_touch.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_types.h b/jni/SDL2-2.0.3/include/SDL_types.h
index cd3ba33c..1a1877fa 100644
--- a/jni/SDL2-2.0.3/include/SDL_types.h
+++ b/jni/SDL2-2.0.3/include/SDL_types.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_version.h b/jni/SDL2-2.0.3/include/SDL_version.h
index b74e24c9..0b364d07 100644
--- a/jni/SDL2-2.0.3/include/SDL_version.h
+++ b/jni/SDL2-2.0.3/include/SDL_version.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/include/SDL_video.h b/jni/SDL2-2.0.3/include/SDL_video.h
index 4a2fb045..f466165b 100644
--- a/jni/SDL2-2.0.3/include/SDL_video.h
+++ b/jni/SDL2-2.0.3/include/SDL_video.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -189,7 +189,8 @@ typedef enum
SDL_GL_CONTEXT_FLAGS,
SDL_GL_CONTEXT_PROFILE_MASK,
SDL_GL_SHARE_WITH_CURRENT_CONTEXT,
- SDL_GL_FRAMEBUFFER_SRGB_CAPABLE
+ SDL_GL_FRAMEBUFFER_SRGB_CAPABLE,
+ SDL_GL_CONTEXT_RELEASE_BEHAVIOR
} SDL_GLattr;
typedef enum
@@ -207,6 +208,12 @@ typedef enum
SDL_GL_CONTEXT_RESET_ISOLATION_FLAG = 0x0008
} SDL_GLcontextFlag;
+typedef enum
+{
+ SDL_GL_CONTEXT_RELEASE_BEHAVIOR_NONE = 0x0000,
+ SDL_GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x0001
+} SDL_GLcontextReleaseFlag;
+
/* Function prototypes */
@@ -289,6 +296,18 @@ extern DECLSPEC const char * SDLCALL SDL_GetDisplayName(int displayIndex);
*/
extern DECLSPEC int SDLCALL SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect);
+/**
+ * \brief Get the dots/pixels-per-inch for a display
+ *
+ * \note Diagonal, horizontal and vertical DPI can all be optionally
+ * returned if the parameter is non-NULL.
+ *
+ * \return 0 on success, or -1 if no DPI information is available or the index is out of range.
+ *
+ * \sa SDL_GetNumVideoDisplays()
+ */
+extern DECLSPEC int SDLCALL SDL_GetDisplayDPI(int displayIndex, float * ddpi, float * hdpi, float * vdpi);
+
/**
* \brief Returns the number of available display modes.
*
@@ -715,6 +734,9 @@ extern DECLSPEC int SDLCALL SDL_UpdateWindowSurfaceRects(SDL_Window * window,
* \param window The window for which the input grab mode should be set.
* \param grabbed This is SDL_TRUE to grab input, and SDL_FALSE to release input.
*
+ * If the caller enables a grab while another window is currently grabbed,
+ * the other window loses its grab in favor of the caller's window.
+ *
* \sa SDL_GetWindowGrab()
*/
extern DECLSPEC void SDLCALL SDL_SetWindowGrab(SDL_Window * window,
@@ -729,6 +751,15 @@ extern DECLSPEC void SDLCALL SDL_SetWindowGrab(SDL_Window * window,
*/
extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowGrab(SDL_Window * window);
+/**
+ * \brief Get the window that currently has an input grab enabled.
+ *
+ * \return This returns the window if input is grabbed, and NULL otherwise.
+ *
+ * \sa SDL_SetWindowGrab()
+ */
+extern DECLSPEC SDL_Window * SDLCALL SDL_GetGrabbedWindow(void);
+
/**
* \brief Set the brightness (gamma correction) for a window.
*
diff --git a/jni/SDL2-2.0.3/include/begin_code.h b/jni/SDL2-2.0.3/include/begin_code.h
index b058bf36..c032400f 100644
--- a/jni/SDL2-2.0.3/include/begin_code.h
+++ b/jni/SDL2-2.0.3/include/begin_code.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -64,8 +64,6 @@
# else
# if defined(__GNUC__) && __GNUC__ >= 4
# define DECLSPEC __attribute__ ((visibility("default")))
-# elif defined(__GNUC__) && __GNUC__ >= 2
-# define DECLSPEC __declspec(dllexport)
# else
# define DECLSPEC
# endif
diff --git a/jni/SDL2-2.0.3/include/close_code.h b/jni/SDL2-2.0.3/include/close_code.h
index 9826f147..73f6c818 100644
--- a/jni/SDL2-2.0.3/include/close_code.h
+++ b/jni/SDL2-2.0.3/include/close_code.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/premake/Linux/SDL_config_premake.h b/jni/SDL2-2.0.3/premake/Linux/SDL_config_premake.h
index 01a13580..c865684b 100644
--- a/jni/SDL2-2.0.3/premake/Linux/SDL_config_premake.h
+++ b/jni/SDL2-2.0.3/premake/Linux/SDL_config_premake.h
@@ -1,7 +1,7 @@
/* include/SDL_config.h. Generated from SDL_config.h.in by configure. */
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -229,6 +229,9 @@
#ifndef SDL_VIDEO_DRIVER_X11_XCURSOR
#define SDL_VIDEO_DRIVER_X11_XCURSOR 1
#endif
+#ifndef SDL_VIDEO_DRIVER_X11_XDBE
+#define SDL_VIDEO_DRIVER_X11_XDBE 1
+#endif
#ifndef SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM
#define SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM 1
#endif
diff --git a/jni/SDL2-2.0.3/premake/MinGW/SDL_config_premake.h b/jni/SDL2-2.0.3/premake/MinGW/SDL_config_premake.h
index 6df21585..7ec79a3b 100644
--- a/jni/SDL2-2.0.3/premake/MinGW/SDL_config_premake.h
+++ b/jni/SDL2-2.0.3/premake/MinGW/SDL_config_premake.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/premake/README-ios.txt b/jni/SDL2-2.0.3/premake/README-ios.txt
index 75510c04..7e08f47e 100755
--- a/jni/SDL2-2.0.3/premake/README-ios.txt
+++ b/jni/SDL2-2.0.3/premake/README-ios.txt
@@ -26,6 +26,7 @@ Xcode-iOS project. Those are:
-Foundation.framework
-CoreAudio.framework
-CoreMotion.framework
+ -GameController.framework
All of these frameworks are part of the iOS SDK, not part of the core OS X
system.
diff --git a/jni/SDL2-2.0.3/premake/VisualC/VS2008/SDL_config_premake.h b/jni/SDL2-2.0.3/premake/VisualC/VS2008/SDL_config_premake.h
index d570b015..7139c23c 100644
--- a/jni/SDL2-2.0.3/premake/VisualC/VS2008/SDL_config_premake.h
+++ b/jni/SDL2-2.0.3/premake/VisualC/VS2008/SDL_config_premake.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/premake/VisualC/VS2010/SDL_config_premake.h b/jni/SDL2-2.0.3/premake/VisualC/VS2010/SDL_config_premake.h
index d570b015..7139c23c 100644
--- a/jni/SDL2-2.0.3/premake/VisualC/VS2010/SDL_config_premake.h
+++ b/jni/SDL2-2.0.3/premake/VisualC/VS2010/SDL_config_premake.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/premake/VisualC/VS2012/SDL_config_premake.h b/jni/SDL2-2.0.3/premake/VisualC/VS2012/SDL_config_premake.h
index d570b015..7139c23c 100644
--- a/jni/SDL2-2.0.3/premake/VisualC/VS2012/SDL_config_premake.h
+++ b/jni/SDL2-2.0.3/premake/VisualC/VS2012/SDL_config_premake.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga
+ Copyright (C) 1997-2015 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
diff --git a/jni/SDL2-2.0.3/premake/Xcode-iOS/Demos/happy/happy.xcodeproj/project.pbxproj b/jni/SDL2-2.0.3/premake/Xcode-iOS/Demos/happy/happy.xcodeproj/project.pbxproj
index fdac9bda..6eb3b55e 100755
--- a/jni/SDL2-2.0.3/premake/Xcode-iOS/Demos/happy/happy.xcodeproj/project.pbxproj
+++ b/jni/SDL2-2.0.3/premake/Xcode-iOS/Demos/happy/happy.xcodeproj/project.pbxproj
@@ -3,55 +3,55 @@
archiveVersion = 1;
classes = {
};
- objectVersion = 45;
+ objectVersion = 46;
objects = {
/* Begin PBXBuildFile section */
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- 2F5A7AB72FA52C3D029335B6 /* common.c in Sources */ = {isa = PBXBuildFile; fileRef = 49AD32CF351438B316C15B7A /* common.c */; };
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- 7E2000C447ED370218691A83 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 49C87CB0268927E071506CEA /* UIKit.framework */; };
+ 04CE7E9842C4612763496460 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 2C147BCA187412202A676460 /* AudioToolbox.framework */; };
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- isa = PBXContainerItemProxy;
- containerPortal = 45B64B000539221732843506 /* SDL2.xcodeproj */;
- proxyType = 2;
- remoteGlobalIDString = 224D2C85085A7BA60E532655;
- remoteInfo = "libSDL2.a";
- };
6D92213A249742C860667923 /* PBXContainerItemProxy */ = {
isa = PBXContainerItemProxy;
containerPortal = 45B64B000539221732843506 /* SDL2.xcodeproj */;
proxyType = 1;
remoteGlobalIDString = 515D4C462ACD2DA8180E7783;
- remoteInfo = "libSDL2.a";
+ remoteInfo = libSDL2.a;
+ };
+ 73DD36916E01179F50147B85 /* PBXContainerItemProxy */ = {
+ isa = PBXContainerItemProxy;
+ containerPortal = 45B64B000539221732843506 /* SDL2.xcodeproj */;
+ proxyType = 2;
+ remoteGlobalIDString = 224D2C85085A7BA60E532655;
+ remoteInfo = libSDL2.a;
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/* End PBXFileReference section */
/* Begin PBXFrameworksBuildPhase section */
@@ -73,41 +73,12 @@
/* End PBXFrameworksBuildPhase section */
/* Begin PBXGroup section */
- 3555679049400DAA17916DD7 /* happy */ = {
- isa = PBXGroup;
- children = (
- 7CFE361B495F31F009A616F6 /* Xcode-iOS */,
- 532F72873A65662513E35533 /* Frameworks */,
- 343C7E606DE365001C7D0B84 /* Products */,
- 20D87CCB7D1E6AC128B72992 /* Projects */,
- );
- name = "happy";
- sourceTree = "";
- };
- 7CFE361B495F31F009A616F6 /* Xcode-iOS */ = {
- isa = PBXGroup;
- children = (
- 224D240956AC3D2636C95904 /* Demos */,
- );
- name = "Xcode-iOS";
- sourceTree = "";
- };
- 224D240956AC3D2636C95904 /* Demos */ = {
- isa = PBXGroup;
- children = (
- 4E8504577F0B2DC43C2073B9 /* Info.plist */,
- 1EEF027C57A725660BCF6FB9 /* data */,
- 1F3D1DBD7857554A0C1C1965 /* src */,
- );
- name = "Demos";
- sourceTree = "";
- };
1EEF027C57A725660BCF6FB9 /* data */ = {
isa = PBXGroup;
children = (
67E105821F9D19C248BF17B6 /* icon.bmp */,
);
- name = "data";
+ name = data;
sourceTree = "";
};
1F3D1DBD7857554A0C1C1965 /* src */ = {
@@ -117,7 +88,52 @@
4346585005E47029491C60D0 /* common.h */,
1F0270E77CC100E968633EBA /* happy.c */,
);
- name = "src";
+ name = src;
+ sourceTree = "";
+ };
+ 20D87CCB7D1E6AC128B72992 /* Projects */ = {
+ isa = PBXGroup;
+ children = (
+ 45B64B000539221732843506 /* SDL2.xcodeproj */,
+ );
+ name = Projects;
+ sourceTree = "";
+ };
+ 224D240956AC3D2636C95904 /* Demos */ = {
+ isa = PBXGroup;
+ children = (
+ 4E8504577F0B2DC43C2073B9 /* Info.plist */,
+ 1EEF027C57A725660BCF6FB9 /* data */,
+ 1F3D1DBD7857554A0C1C1965 /* src */,
+ );
+ name = Demos;
+ sourceTree = "";
+ };
+ 343C7E606DE365001C7D0B84 /* Products */ = {
+ isa = PBXGroup;
+ children = (
+ 65F833BA06B514AD0EE36218 /* happy.app */,
+ );
+ name = Products;
+ sourceTree = "";
+ };
+ 3555679049400DAA17916DD7 /* happy */ = {
+ isa = PBXGroup;
+ children = (
+ 7CFE361B495F31F009A616F6 /* Xcode-iOS */,
+ 532F72873A65662513E35533 /* Frameworks */,
+ 343C7E606DE365001C7D0B84 /* Products */,
+ 20D87CCB7D1E6AC128B72992 /* Projects */,
+ );
+ name = happy;
+ sourceTree = "";
+ };
+ 452A4F211058019E46671F0C /* Products */ = {
+ isa = PBXGroup;
+ children = (
+ 327333F1228F1B0D0A582BEC /* libSDL2.a */,
+ );
+ name = Products;
sourceTree = "";
};
532F72873A65662513E35533 /* Frameworks */ = {
@@ -131,31 +147,15 @@
489C1A076394164C7F853083 /* Foundation.framework */,
7AF1729947305D7E10DA777D /* CoreAudio.framework */,
);
- name = "Frameworks";
+ name = Frameworks;
sourceTree = "";
};
- 343C7E606DE365001C7D0B84 /* Products */ = {
+ 7CFE361B495F31F009A616F6 /* Xcode-iOS */ = {
isa = PBXGroup;
children = (
- 65F833BA06B514AD0EE36218 /* happy */,
+ 224D240956AC3D2636C95904 /* Demos */,
);
- name = "Products";
- sourceTree = "";
- };
- 20D87CCB7D1E6AC128B72992 /* Projects */ = {
- isa = PBXGroup;
- children = (
- 45B64B000539221732843506 /* SDL2.xcodeproj */,
- );
- name = "Projects";
- sourceTree = "";
- };
- 452A4F211058019E46671F0C /* Products */ = {
- isa = PBXGroup;
- children = (
- 327333F1228F1B0D0A582BEC /* libSDL2.a */,
- );
- name = Products;
+ name = "Xcode-iOS";
sourceTree = "