mirror of
https://github.com/love2d/love-android.git
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Upgraded SDL2 to version 2.0.3
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,90 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
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#include "../../SDL_internal.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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extern "C" {
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/* *INDENT-ON* */
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#endif
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#include <EGL/eglplatform.h>
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#include <android/native_window_jni.h>
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#include "SDL_rect.h"
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/* Interface from the SDL library into the Android Java activity */
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/* extern SDL_bool Android_JNI_CreateContext(int majorVersion, int minorVersion, int red, int green, int blue, int alpha, int buffer, int depth, int stencil, int buffers, int samples);
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extern SDL_bool Android_JNI_DeleteContext(void); */
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extern void Android_JNI_SwapWindow();
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extern void Android_JNI_SetActivityTitle(const char *title);
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extern SDL_bool Android_JNI_GetAccelerometerValues(float values[3]);
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extern void Android_JNI_ShowTextInput(SDL_Rect *inputRect);
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extern void Android_JNI_HideTextInput();
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extern ANativeWindow* Android_JNI_GetNativeWindow(void);
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/* Audio support */
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extern int Android_JNI_OpenAudioDevice(int sampleRate, int is16Bit, int channelCount, int desiredBufferFrames);
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extern void* Android_JNI_GetAudioBuffer();
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extern void Android_JNI_WriteAudioBuffer();
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extern void Android_JNI_CloseAudioDevice();
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#include "SDL_rwops.h"
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int Android_JNI_FileOpen(SDL_RWops* ctx, const char* fileName, const char* mode);
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Sint64 Android_JNI_FileSize(SDL_RWops* ctx);
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Sint64 Android_JNI_FileSeek(SDL_RWops* ctx, Sint64 offset, int whence);
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size_t Android_JNI_FileRead(SDL_RWops* ctx, void* buffer, size_t size, size_t maxnum);
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size_t Android_JNI_FileWrite(SDL_RWops* ctx, const void* buffer, size_t size, size_t num);
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int Android_JNI_FileClose(SDL_RWops* ctx);
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/* Clipboard support */
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int Android_JNI_SetClipboardText(const char* text);
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char* Android_JNI_GetClipboardText();
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SDL_bool Android_JNI_HasClipboardText();
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/* Power support */
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int Android_JNI_GetPowerInfo(int* plugged, int* charged, int* battery, int* seconds, int* percent);
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/* Joystick support */
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void Android_JNI_PollInputDevices();
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/* Touch support */
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int Android_JNI_GetTouchDeviceIds(int **ids);
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/* Threads */
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#include <jni.h>
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JNIEnv *Android_JNI_GetEnv(void);
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int Android_JNI_SetupThread(void);
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/* Generic messages */
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int Android_JNI_SendMessage(int command, int param);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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}
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/* *INDENT-ON* */
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#endif
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/* vi: set ts=4 sw=4 expandtab: */
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@@ -0,0 +1,805 @@
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/*
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||||
Simple DirectMedia Layer
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||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
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#include "../../SDL_internal.h"
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#ifdef SDL_INPUT_LINUXEV
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/* This is based on the linux joystick driver */
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/* References: https://www.kernel.org/doc/Documentation/input/input.txt
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* https://www.kernel.org/doc/Documentation/input/event-codes.txt
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* /usr/include/linux/input.h
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* The evtest application is also useful to debug the protocol
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*/
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#include "SDL_evdev.h"
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#define _THIS SDL_EVDEV_PrivateData *_this
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static _THIS = NULL;
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#include <sys/stat.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <sys/ioctl.h>
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#include <limits.h> /* For the definition of PATH_MAX */
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#include <linux/input.h>
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#ifdef SDL_INPUT_LINUXKD
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#include <linux/kd.h>
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#include <linux/keyboard.h>
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#endif
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/* We need this to prevent keystrokes from appear in the console */
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#ifndef KDSKBMUTE
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#define KDSKBMUTE 0x4B51
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#endif
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#ifndef KDSKBMODE
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#define KDSKBMODE 0x4B45
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#endif
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#ifndef K_OFF
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#define K_OFF 0x04
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#endif
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#include "SDL.h"
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#include "SDL_assert.h"
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#include "SDL_endian.h"
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#include "../../core/linux/SDL_udev.h"
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#include "SDL_scancode.h"
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#include "../../events/SDL_events_c.h"
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/* This isn't defined in older Linux kernel headers */
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#ifndef SYN_DROPPED
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#define SYN_DROPPED 3
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#endif
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static SDL_Scancode SDL_EVDEV_translate_keycode(int keycode);
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static void SDL_EVDEV_sync_device(SDL_evdevlist_item *item);
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static int SDL_EVDEV_device_removed(const char *devpath);
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#if SDL_USE_LIBUDEV
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static int SDL_EVDEV_device_added(const char *devpath);
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void SDL_EVDEV_udev_callback(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath);
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#endif /* SDL_USE_LIBUDEV */
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static SDL_Scancode EVDEV_Keycodes[] = {
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SDL_SCANCODE_UNKNOWN, /* KEY_RESERVED 0 */
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SDL_SCANCODE_ESCAPE, /* KEY_ESC 1 */
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SDL_SCANCODE_1, /* KEY_1 2 */
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SDL_SCANCODE_2, /* KEY_2 3 */
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SDL_SCANCODE_3, /* KEY_3 4 */
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SDL_SCANCODE_4, /* KEY_4 5 */
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SDL_SCANCODE_5, /* KEY_5 6 */
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SDL_SCANCODE_6, /* KEY_6 7 */
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SDL_SCANCODE_7, /* KEY_7 8 */
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SDL_SCANCODE_8, /* KEY_8 9 */
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SDL_SCANCODE_9, /* KEY_9 10 */
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SDL_SCANCODE_0, /* KEY_0 11 */
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SDL_SCANCODE_MINUS, /* KEY_MINUS 12 */
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SDL_SCANCODE_EQUALS, /* KEY_EQUAL 13 */
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SDL_SCANCODE_BACKSPACE, /* KEY_BACKSPACE 14 */
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SDL_SCANCODE_TAB, /* KEY_TAB 15 */
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SDL_SCANCODE_Q, /* KEY_Q 16 */
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SDL_SCANCODE_W, /* KEY_W 17 */
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SDL_SCANCODE_E, /* KEY_E 18 */
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SDL_SCANCODE_R, /* KEY_R 19 */
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SDL_SCANCODE_T, /* KEY_T 20 */
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SDL_SCANCODE_Y, /* KEY_Y 21 */
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SDL_SCANCODE_U, /* KEY_U 22 */
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SDL_SCANCODE_I, /* KEY_I 23 */
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SDL_SCANCODE_O, /* KEY_O 24 */
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SDL_SCANCODE_P, /* KEY_P 25 */
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SDL_SCANCODE_LEFTBRACKET, /* KEY_LEFTBRACE 26 */
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SDL_SCANCODE_RIGHTBRACKET, /* KEY_RIGHTBRACE 27 */
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SDL_SCANCODE_RETURN, /* KEY_ENTER 28 */
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SDL_SCANCODE_LCTRL, /* KEY_LEFTCTRL 29 */
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SDL_SCANCODE_A, /* KEY_A 30 */
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SDL_SCANCODE_S, /* KEY_S 31 */
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SDL_SCANCODE_D, /* KEY_D 32 */
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SDL_SCANCODE_F, /* KEY_F 33 */
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SDL_SCANCODE_G, /* KEY_G 34 */
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SDL_SCANCODE_H, /* KEY_H 35 */
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SDL_SCANCODE_J, /* KEY_J 36 */
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SDL_SCANCODE_K, /* KEY_K 37 */
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SDL_SCANCODE_L, /* KEY_L 38 */
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SDL_SCANCODE_SEMICOLON, /* KEY_SEMICOLON 39 */
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SDL_SCANCODE_APOSTROPHE, /* KEY_APOSTROPHE 40 */
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SDL_SCANCODE_GRAVE, /* KEY_GRAVE 41 */
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SDL_SCANCODE_LSHIFT, /* KEY_LEFTSHIFT 42 */
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SDL_SCANCODE_BACKSLASH, /* KEY_BACKSLASH 43 */
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SDL_SCANCODE_Z, /* KEY_Z 44 */
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SDL_SCANCODE_X, /* KEY_X 45 */
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SDL_SCANCODE_C, /* KEY_C 46 */
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SDL_SCANCODE_V, /* KEY_V 47 */
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SDL_SCANCODE_B, /* KEY_B 48 */
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SDL_SCANCODE_N, /* KEY_N 49 */
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SDL_SCANCODE_M, /* KEY_M 50 */
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SDL_SCANCODE_COMMA, /* KEY_COMMA 51 */
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SDL_SCANCODE_PERIOD, /* KEY_DOT 52 */
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SDL_SCANCODE_SLASH, /* KEY_SLASH 53 */
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SDL_SCANCODE_RSHIFT, /* KEY_RIGHTSHIFT 54 */
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SDL_SCANCODE_KP_MULTIPLY, /* KEY_KPASTERISK 55 */
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SDL_SCANCODE_LALT, /* KEY_LEFTALT 56 */
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SDL_SCANCODE_SPACE, /* KEY_SPACE 57 */
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SDL_SCANCODE_CAPSLOCK, /* KEY_CAPSLOCK 58 */
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SDL_SCANCODE_F1, /* KEY_F1 59 */
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SDL_SCANCODE_F2, /* KEY_F2 60 */
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SDL_SCANCODE_F3, /* KEY_F3 61 */
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SDL_SCANCODE_F4, /* KEY_F4 62 */
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SDL_SCANCODE_F5, /* KEY_F5 63 */
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SDL_SCANCODE_F6, /* KEY_F6 64 */
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SDL_SCANCODE_F7, /* KEY_F7 65 */
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SDL_SCANCODE_F8, /* KEY_F8 66 */
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SDL_SCANCODE_F9, /* KEY_F9 67 */
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SDL_SCANCODE_F10, /* KEY_F10 68 */
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SDL_SCANCODE_NUMLOCKCLEAR, /* KEY_NUMLOCK 69 */
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SDL_SCANCODE_SCROLLLOCK, /* KEY_SCROLLLOCK 70 */
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SDL_SCANCODE_KP_7, /* KEY_KP7 71 */
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SDL_SCANCODE_KP_8, /* KEY_KP8 72 */
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SDL_SCANCODE_KP_9, /* KEY_KP9 73 */
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SDL_SCANCODE_KP_MINUS, /* KEY_KPMINUS 74 */
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SDL_SCANCODE_KP_4, /* KEY_KP4 75 */
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SDL_SCANCODE_KP_5, /* KEY_KP5 76 */
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SDL_SCANCODE_KP_6, /* KEY_KP6 77 */
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SDL_SCANCODE_KP_PLUS, /* KEY_KPPLUS 78 */
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SDL_SCANCODE_KP_1, /* KEY_KP1 79 */
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SDL_SCANCODE_KP_2, /* KEY_KP2 80 */
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SDL_SCANCODE_KP_3, /* KEY_KP3 81 */
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SDL_SCANCODE_KP_0, /* KEY_KP0 82 */
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SDL_SCANCODE_KP_PERIOD, /* KEY_KPDOT 83 */
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SDL_SCANCODE_UNKNOWN, /* 84 */
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SDL_SCANCODE_LANG5, /* KEY_ZENKAKUHANKAKU 85 */
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SDL_SCANCODE_UNKNOWN, /* KEY_102ND 86 */
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SDL_SCANCODE_F11, /* KEY_F11 87 */
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SDL_SCANCODE_F12, /* KEY_F12 88 */
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SDL_SCANCODE_UNKNOWN, /* KEY_RO 89 */
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SDL_SCANCODE_LANG3, /* KEY_KATAKANA 90 */
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SDL_SCANCODE_LANG4, /* KEY_HIRAGANA 91 */
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SDL_SCANCODE_UNKNOWN, /* KEY_HENKAN 92 */
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SDL_SCANCODE_LANG3, /* KEY_KATAKANAHIRAGANA 93 */
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SDL_SCANCODE_UNKNOWN, /* KEY_MUHENKAN 94 */
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SDL_SCANCODE_KP_COMMA, /* KEY_KPJPCOMMA 95 */
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SDL_SCANCODE_KP_ENTER, /* KEY_KPENTER 96 */
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SDL_SCANCODE_RCTRL, /* KEY_RIGHTCTRL 97 */
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SDL_SCANCODE_KP_DIVIDE, /* KEY_KPSLASH 98 */
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SDL_SCANCODE_SYSREQ, /* KEY_SYSRQ 99 */
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SDL_SCANCODE_RALT, /* KEY_RIGHTALT 100 */
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SDL_SCANCODE_UNKNOWN, /* KEY_LINEFEED 101 */
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SDL_SCANCODE_HOME, /* KEY_HOME 102 */
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SDL_SCANCODE_UP, /* KEY_UP 103 */
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SDL_SCANCODE_PAGEUP, /* KEY_PAGEUP 104 */
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SDL_SCANCODE_LEFT, /* KEY_LEFT 105 */
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SDL_SCANCODE_RIGHT, /* KEY_RIGHT 106 */
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SDL_SCANCODE_END, /* KEY_END 107 */
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SDL_SCANCODE_DOWN, /* KEY_DOWN 108 */
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SDL_SCANCODE_PAGEDOWN, /* KEY_PAGEDOWN 109 */
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||||
SDL_SCANCODE_INSERT, /* KEY_INSERT 110 */
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SDL_SCANCODE_DELETE, /* KEY_DELETE 111 */
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||||
SDL_SCANCODE_UNKNOWN, /* KEY_MACRO 112 */
|
||||
SDL_SCANCODE_MUTE, /* KEY_MUTE 113 */
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SDL_SCANCODE_VOLUMEDOWN, /* KEY_VOLUMEDOWN 114 */
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||||
SDL_SCANCODE_VOLUMEUP, /* KEY_VOLUMEUP 115 */
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||||
SDL_SCANCODE_POWER, /* KEY_POWER 116 SC System Power Down */
|
||||
SDL_SCANCODE_KP_EQUALS, /* KEY_KPEQUAL 117 */
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||||
SDL_SCANCODE_KP_MINUS, /* KEY_KPPLUSMINUS 118 */
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||||
SDL_SCANCODE_PAUSE, /* KEY_PAUSE 119 */
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||||
SDL_SCANCODE_UNKNOWN, /* KEY_SCALE 120 AL Compiz Scale (Expose) */
|
||||
SDL_SCANCODE_KP_COMMA, /* KEY_KPCOMMA 121 */
|
||||
SDL_SCANCODE_LANG1, /* KEY_HANGEUL,KEY_HANGUEL 122 */
|
||||
SDL_SCANCODE_LANG2, /* KEY_HANJA 123 */
|
||||
SDL_SCANCODE_INTERNATIONAL3,/* KEY_YEN 124 */
|
||||
SDL_SCANCODE_LGUI, /* KEY_LEFTMETA 125 */
|
||||
SDL_SCANCODE_RGUI, /* KEY_RIGHTMETA 126 */
|
||||
SDL_SCANCODE_APPLICATION, /* KEY_COMPOSE 127 */
|
||||
SDL_SCANCODE_STOP, /* KEY_STOP 128 AC Stop */
|
||||
SDL_SCANCODE_AGAIN, /* KEY_AGAIN 129 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_PROPS 130 AC Properties */
|
||||
SDL_SCANCODE_UNDO, /* KEY_UNDO 131 AC Undo */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_FRONT 132 */
|
||||
SDL_SCANCODE_COPY, /* KEY_COPY 133 AC Copy */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_OPEN 134 AC Open */
|
||||
SDL_SCANCODE_PASTE, /* KEY_PASTE 135 AC Paste */
|
||||
SDL_SCANCODE_FIND, /* KEY_FIND 136 AC Search */
|
||||
SDL_SCANCODE_CUT, /* KEY_CUT 137 AC Cut */
|
||||
SDL_SCANCODE_HELP, /* KEY_HELP 138 AL Integrated Help Center */
|
||||
SDL_SCANCODE_MENU, /* KEY_MENU 139 Menu (show menu) */
|
||||
SDL_SCANCODE_CALCULATOR, /* KEY_CALC 140 AL Calculator */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_SETUP 141 */
|
||||
SDL_SCANCODE_SLEEP, /* KEY_SLEEP 142 SC System Sleep */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_WAKEUP 143 System Wake Up */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_FILE 144 AL Local Machine Browser */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_SENDFILE 145 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_DELETEFILE 146 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_XFER 147 */
|
||||
SDL_SCANCODE_APP1, /* KEY_PROG1 148 */
|
||||
SDL_SCANCODE_APP1, /* KEY_PROG2 149 */
|
||||
SDL_SCANCODE_WWW, /* KEY_WWW 150 AL Internet Browser */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_MSDOS 151 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_COFFEE,KEY_SCREENLOCK 152 AL Terminal Lock/Screensaver */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_DIRECTION 153 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_CYCLEWINDOWS 154 */
|
||||
SDL_SCANCODE_MAIL, /* KEY_MAIL 155 */
|
||||
SDL_SCANCODE_AC_BOOKMARKS, /* KEY_BOOKMARKS 156 AC Bookmarks */
|
||||
SDL_SCANCODE_COMPUTER, /* KEY_COMPUTER 157 */
|
||||
SDL_SCANCODE_AC_BACK, /* KEY_BACK 158 AC Back */
|
||||
SDL_SCANCODE_AC_FORWARD, /* KEY_FORWARD 159 AC Forward */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_CLOSECD 160 */
|
||||
SDL_SCANCODE_EJECT, /* KEY_EJECTCD 161 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_EJECTCLOSECD 162 */
|
||||
SDL_SCANCODE_AUDIONEXT, /* KEY_NEXTSONG 163 */
|
||||
SDL_SCANCODE_AUDIOPLAY, /* KEY_PLAYPAUSE 164 */
|
||||
SDL_SCANCODE_AUDIOPREV, /* KEY_PREVIOUSSONG 165 */
|
||||
SDL_SCANCODE_AUDIOSTOP, /* KEY_STOPCD 166 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_RECORD 167 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_REWIND 168 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_PHONE 169 Media Select Telephone */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_ISO 170 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_CONFIG 171 AL Consumer Control Configuration */
|
||||
SDL_SCANCODE_AC_HOME, /* KEY_HOMEPAGE 172 AC Home */
|
||||
SDL_SCANCODE_AC_REFRESH, /* KEY_REFRESH 173 AC Refresh */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_EXIT 174 AC Exit */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_MOVE 175 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_EDIT 176 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_SCROLLUP 177 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_SCROLLDOWN 178 */
|
||||
SDL_SCANCODE_KP_LEFTPAREN, /* KEY_KPLEFTPAREN 179 */
|
||||
SDL_SCANCODE_KP_RIGHTPAREN, /* KEY_KPRIGHTPAREN 180 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_NEW 181 AC New */
|
||||
SDL_SCANCODE_AGAIN, /* KEY_REDO 182 AC Redo/Repeat */
|
||||
SDL_SCANCODE_F13, /* KEY_F13 183 */
|
||||
SDL_SCANCODE_F14, /* KEY_F14 184 */
|
||||
SDL_SCANCODE_F15, /* KEY_F15 185 */
|
||||
SDL_SCANCODE_F16, /* KEY_F16 186 */
|
||||
SDL_SCANCODE_F17, /* KEY_F17 187 */
|
||||
SDL_SCANCODE_F18, /* KEY_F18 188 */
|
||||
SDL_SCANCODE_F19, /* KEY_F19 189 */
|
||||
SDL_SCANCODE_F20, /* KEY_F20 190 */
|
||||
SDL_SCANCODE_F21, /* KEY_F21 191 */
|
||||
SDL_SCANCODE_F22, /* KEY_F22 192 */
|
||||
SDL_SCANCODE_F23, /* KEY_F23 193 */
|
||||
SDL_SCANCODE_F24, /* KEY_F24 194 */
|
||||
SDL_SCANCODE_UNKNOWN, /* 195 */
|
||||
SDL_SCANCODE_UNKNOWN, /* 196 */
|
||||
SDL_SCANCODE_UNKNOWN, /* 197 */
|
||||
SDL_SCANCODE_UNKNOWN, /* 198 */
|
||||
SDL_SCANCODE_UNKNOWN, /* 199 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_PLAYCD 200 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_PAUSECD 201 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_PROG3 202 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_PROG4 203 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_DASHBOARD 204 AL Dashboard */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_SUSPEND 205 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_CLOSE 206 AC Close */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_PLAY 207 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_FASTFORWARD 208 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_BASSBOOST 209 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_PRINT 210 AC Print */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_HP 211 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_CAMERA 212 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_SOUND 213 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_QUESTION 214 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_EMAIL 215 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_CHAT 216 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_SEARCH 217 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_CONNECT 218 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_FINANCE 219 AL Checkbook/Finance */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_SPORT 220 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_SHOP 221 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_ALTERASE 222 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_CANCEL 223 AC Cancel */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_BRIGHTNESSDOWN 224 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_BRIGHTNESSUP 225 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_MEDIA 226 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_SWITCHVIDEOMODE 227 Cycle between available video outputs (Monitor/LCD/TV-out/etc) */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_KBDILLUMTOGGLE 228 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_KBDILLUMDOWN 229 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_KBDILLUMUP 230 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_SEND 231 AC Send */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_REPLY 232 AC Reply */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_FORWARDMAIL 233 AC Forward Msg */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_SAVE 234 AC Save */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_DOCUMENTS 235 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_BATTERY 236 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_BLUETOOTH 237 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_WLAN 238 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_UWB 239 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_UNKNOWN 240 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_VIDEO_NEXT 241 drive next video source */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_VIDEO_PREV 242 drive previous video source */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_BRIGHTNESS_CYCLE 243 brightness up, after max is min */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_BRIGHTNESS_ZERO 244 brightness off, use ambient */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_DISPLAY_OFF 245 display device to off state */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_WIMAX 246 */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_RFKILL 247 Key that controls all radios */
|
||||
SDL_SCANCODE_UNKNOWN, /* KEY_MICMUTE 248 Mute / unmute the microphone */
|
||||
};
|
||||
|
||||
static Uint8 EVDEV_MouseButtons[] = {
|
||||
SDL_BUTTON_LEFT, /* BTN_LEFT 0x110 */
|
||||
SDL_BUTTON_RIGHT, /* BTN_RIGHT 0x111 */
|
||||
SDL_BUTTON_MIDDLE, /* BTN_MIDDLE 0x112 */
|
||||
SDL_BUTTON_X1, /* BTN_SIDE 0x113 */
|
||||
SDL_BUTTON_X2, /* BTN_EXTRA 0x114 */
|
||||
SDL_BUTTON_X2 + 1, /* BTN_FORWARD 0x115 */
|
||||
SDL_BUTTON_X2 + 2, /* BTN_BACK 0x116 */
|
||||
SDL_BUTTON_X2 + 3 /* BTN_TASK 0x117 */
|
||||
};
|
||||
|
||||
static char* EVDEV_consoles[] = {
|
||||
"/proc/self/fd/0",
|
||||
"/dev/tty",
|
||||
"/dev/tty0",
|
||||
"/dev/tty1",
|
||||
"/dev/tty2",
|
||||
"/dev/tty3",
|
||||
"/dev/tty4",
|
||||
"/dev/tty5",
|
||||
"/dev/tty6",
|
||||
"/dev/vc/0",
|
||||
"/dev/console"
|
||||
};
|
||||
|
||||
#define IS_CONSOLE(fd) isatty (fd) && ioctl(fd, KDGKBTYPE, &arg) == 0 && ((arg == KB_101) || (arg == KB_84))
|
||||
|
||||
static int SDL_EVDEV_get_console_fd(void)
|
||||
{
|
||||
int fd, i;
|
||||
char arg = 0;
|
||||
|
||||
/* Try a few consoles to see which one we have read access to */
|
||||
|
||||
for( i = 0; i < SDL_arraysize(EVDEV_consoles); i++) {
|
||||
fd = open(EVDEV_consoles[i], O_RDONLY);
|
||||
if (fd >= 0) {
|
||||
if (IS_CONSOLE(fd)) return fd;
|
||||
close(fd);
|
||||
}
|
||||
}
|
||||
|
||||
/* Try stdin, stdout, stderr */
|
||||
|
||||
for( fd = 0; fd < 3; fd++) {
|
||||
if (IS_CONSOLE(fd)) return fd;
|
||||
}
|
||||
|
||||
/* We won't be able to send SDL_TEXTINPUT events */
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Prevent keystrokes from reaching the tty */
|
||||
static int SDL_EVDEV_mute_keyboard(int tty, int *kb_mode)
|
||||
{
|
||||
char arg;
|
||||
|
||||
*kb_mode = 0; /* FIXME: Is this a sane default in case KDGKBMODE fails? */
|
||||
if (!IS_CONSOLE(tty)) {
|
||||
return SDL_SetError("Tried to mute an invalid tty");
|
||||
}
|
||||
ioctl(tty, KDGKBMODE, kb_mode); /* It's not fatal if this fails */
|
||||
if (ioctl(tty, KDSKBMUTE, 1) && ioctl(tty, KDSKBMODE, K_OFF)) {
|
||||
return SDL_SetError("EVDEV: Failed muting keyboard");
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Restore the keyboard mode for given tty */
|
||||
static void SDL_EVDEV_unmute_keyboard(int tty, int kb_mode)
|
||||
{
|
||||
if (ioctl(tty, KDSKBMUTE, 0) && ioctl(tty, KDSKBMODE, kb_mode)) {
|
||||
SDL_Log("EVDEV: Failed restoring keyboard mode");
|
||||
}
|
||||
}
|
||||
|
||||
/* Read /sys/class/tty/tty0/active and open the tty */
|
||||
static int SDL_EVDEV_get_active_tty()
|
||||
{
|
||||
int fd, len;
|
||||
char ttyname[NAME_MAX + 1];
|
||||
char ttypath[PATH_MAX+1] = "/dev/";
|
||||
char arg;
|
||||
|
||||
fd = open("/sys/class/tty/tty0/active", O_RDONLY);
|
||||
if (fd < 0) {
|
||||
return SDL_SetError("Could not determine which tty is active");
|
||||
}
|
||||
|
||||
len = read(fd, ttyname, NAME_MAX);
|
||||
close(fd);
|
||||
|
||||
if (len <= 0) {
|
||||
return SDL_SetError("Could not read which tty is active");
|
||||
}
|
||||
|
||||
if (ttyname[len-1] == '\n') {
|
||||
ttyname[len-1] = '\0';
|
||||
}
|
||||
else {
|
||||
ttyname[len] = '\0';
|
||||
}
|
||||
|
||||
SDL_strlcat(ttypath, ttyname, PATH_MAX);
|
||||
fd = open(ttypath, O_RDWR | O_NOCTTY);
|
||||
if (fd < 0) {
|
||||
return SDL_SetError("Could not open tty: %s", ttypath);
|
||||
}
|
||||
|
||||
if (!IS_CONSOLE(fd)) {
|
||||
close(fd);
|
||||
return SDL_SetError("Invalid tty obtained: %s", ttypath);
|
||||
}
|
||||
|
||||
return fd;
|
||||
}
|
||||
|
||||
int
|
||||
SDL_EVDEV_Init(void)
|
||||
{
|
||||
int retval = 0;
|
||||
|
||||
if (_this == NULL) {
|
||||
|
||||
_this = (SDL_EVDEV_PrivateData *) SDL_calloc(1, sizeof(*_this));
|
||||
if(_this == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
|
||||
#if SDL_USE_LIBUDEV
|
||||
if (SDL_UDEV_Init() < 0) {
|
||||
SDL_free(_this);
|
||||
_this = NULL;
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Set up the udev callback */
|
||||
if ( SDL_UDEV_AddCallback(SDL_EVDEV_udev_callback) < 0) {
|
||||
SDL_EVDEV_Quit();
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Force a scan to build the initial device list */
|
||||
SDL_UDEV_Scan();
|
||||
#else
|
||||
/* TODO: Scan the devices manually, like a caveman */
|
||||
#endif /* SDL_USE_LIBUDEV */
|
||||
|
||||
/* We need a physical terminal (not PTS) to be able to translate key code to symbols via the kernel tables */
|
||||
_this->console_fd = SDL_EVDEV_get_console_fd();
|
||||
|
||||
/* Mute the keyboard so keystrokes only generate evdev events and do not leak through to the console */
|
||||
_this->tty = STDIN_FILENO;
|
||||
if (SDL_EVDEV_mute_keyboard(_this->tty, &_this->kb_mode) < 0) {
|
||||
/* stdin is not a tty, probably we were launched remotely, so we try to disable the active tty */
|
||||
_this->tty = SDL_EVDEV_get_active_tty();
|
||||
if (_this->tty >= 0) {
|
||||
if (SDL_EVDEV_mute_keyboard(_this->tty, &_this->kb_mode) < 0) {
|
||||
close(_this->tty);
|
||||
_this->tty = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_this->ref_count += 1;
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_EVDEV_Quit(void)
|
||||
{
|
||||
if (_this == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
_this->ref_count -= 1;
|
||||
|
||||
if (_this->ref_count < 1) {
|
||||
|
||||
#if SDL_USE_LIBUDEV
|
||||
SDL_UDEV_DelCallback(SDL_EVDEV_udev_callback);
|
||||
SDL_UDEV_Quit();
|
||||
#endif /* SDL_USE_LIBUDEV */
|
||||
|
||||
if (_this->console_fd >= 0) {
|
||||
close(_this->console_fd);
|
||||
}
|
||||
|
||||
if (_this->tty >= 0) {
|
||||
SDL_EVDEV_unmute_keyboard(_this->tty, _this->kb_mode);
|
||||
close(_this->tty);
|
||||
}
|
||||
|
||||
/* Remove existing devices */
|
||||
while(_this->first != NULL) {
|
||||
SDL_EVDEV_device_removed(_this->first->path);
|
||||
}
|
||||
|
||||
SDL_assert(_this->first == NULL);
|
||||
SDL_assert(_this->last == NULL);
|
||||
SDL_assert(_this->numdevices == 0);
|
||||
|
||||
SDL_free(_this);
|
||||
_this = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
#if SDL_USE_LIBUDEV
|
||||
void SDL_EVDEV_udev_callback(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath)
|
||||
{
|
||||
if (devpath == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!(udev_class & (SDL_UDEV_DEVICE_MOUSE|SDL_UDEV_DEVICE_KEYBOARD))) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch( udev_type ) {
|
||||
case SDL_UDEV_DEVICEADDED:
|
||||
SDL_EVDEV_device_added(devpath);
|
||||
break;
|
||||
|
||||
case SDL_UDEV_DEVICEREMOVED:
|
||||
SDL_EVDEV_device_removed(devpath);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#endif /* SDL_USE_LIBUDEV */
|
||||
|
||||
void
|
||||
SDL_EVDEV_Poll(void)
|
||||
{
|
||||
struct input_event events[32];
|
||||
int i, len;
|
||||
SDL_evdevlist_item *item;
|
||||
SDL_Scancode scan_code;
|
||||
int mouse_button;
|
||||
SDL_Mouse *mouse;
|
||||
#ifdef SDL_INPUT_LINUXKD
|
||||
Uint16 modstate;
|
||||
struct kbentry kbe;
|
||||
static char keysym[8];
|
||||
char *end;
|
||||
Uint32 kval;
|
||||
#endif
|
||||
|
||||
#if SDL_USE_LIBUDEV
|
||||
SDL_UDEV_Poll();
|
||||
#endif
|
||||
|
||||
mouse = SDL_GetMouse();
|
||||
|
||||
for (item = _this->first; item != NULL; item = item->next) {
|
||||
while ((len = read(item->fd, events, (sizeof events))) > 0) {
|
||||
len /= sizeof(events[0]);
|
||||
for (i = 0; i < len; ++i) {
|
||||
switch (events[i].type) {
|
||||
case EV_KEY:
|
||||
if (events[i].code >= BTN_MOUSE && events[i].code < BTN_MOUSE + SDL_arraysize(EVDEV_MouseButtons)) {
|
||||
mouse_button = events[i].code - BTN_MOUSE;
|
||||
if (events[i].value == 0) {
|
||||
SDL_SendMouseButton(mouse->focus, mouse->mouseID, SDL_RELEASED, EVDEV_MouseButtons[mouse_button]);
|
||||
} else if (events[i].value == 1) {
|
||||
SDL_SendMouseButton(mouse->focus, mouse->mouseID, SDL_PRESSED, EVDEV_MouseButtons[mouse_button]);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
/* Probably keyboard */
|
||||
scan_code = SDL_EVDEV_translate_keycode(events[i].code);
|
||||
if (scan_code != SDL_SCANCODE_UNKNOWN) {
|
||||
if (events[i].value == 0) {
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, scan_code);
|
||||
} else if (events[i].value == 1 || events[i].value == 2 /* Key repeated */ ) {
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, scan_code);
|
||||
#ifdef SDL_INPUT_LINUXKD
|
||||
if (_this->console_fd >= 0) {
|
||||
kbe.kb_index = events[i].code;
|
||||
/* Convert the key to an UTF-8 char */
|
||||
/* Ref: http://www.linuxjournal.com/article/2783 */
|
||||
modstate = SDL_GetModState();
|
||||
kbe.kb_table = 0;
|
||||
|
||||
/* Ref: http://graphics.stanford.edu/~seander/bithacks.html#ConditionalSetOrClearBitsWithoutBranching */
|
||||
kbe.kb_table |= -( (modstate & KMOD_LCTRL) != 0) & (1 << KG_CTRLL | 1 << KG_CTRL);
|
||||
kbe.kb_table |= -( (modstate & KMOD_RCTRL) != 0) & (1 << KG_CTRLR | 1 << KG_CTRL);
|
||||
kbe.kb_table |= -( (modstate & KMOD_LSHIFT) != 0) & (1 << KG_SHIFTL | 1 << KG_SHIFT);
|
||||
kbe.kb_table |= -( (modstate & KMOD_RSHIFT) != 0) & (1 << KG_SHIFTR | 1 << KG_SHIFT);
|
||||
kbe.kb_table |= -( (modstate & KMOD_LALT) != 0) & (1 << KG_ALT);
|
||||
kbe.kb_table |= -( (modstate & KMOD_RALT) != 0) & (1 << KG_ALTGR);
|
||||
|
||||
if (ioctl(_this->console_fd, KDGKBENT, (unsigned long)&kbe) == 0 &&
|
||||
((KTYP(kbe.kb_value) == KT_LATIN) || (KTYP(kbe.kb_value) == KT_ASCII) || (KTYP(kbe.kb_value) == KT_LETTER)))
|
||||
{
|
||||
kval = KVAL(kbe.kb_value);
|
||||
|
||||
/* While there's a KG_CAPSSHIFT symbol, it's not useful to build the table index with it
|
||||
* because 1 << KG_CAPSSHIFT overflows the 8 bits of kb_table
|
||||
* So, we do the CAPS LOCK logic here. Note that isalpha depends on the locale!
|
||||
*/
|
||||
if ( modstate & KMOD_CAPS && isalpha(kval) ) {
|
||||
if ( isupper(kval) ) {
|
||||
kval = tolower(kval);
|
||||
} else {
|
||||
kval = toupper(kval);
|
||||
}
|
||||
}
|
||||
|
||||
/* Convert to UTF-8 and send */
|
||||
end = SDL_UCS4ToUTF8( kval, keysym);
|
||||
*end = '\0';
|
||||
SDL_SendKeyboardText(keysym);
|
||||
}
|
||||
}
|
||||
#endif /* SDL_INPUT_LINUXKD */
|
||||
}
|
||||
}
|
||||
break;
|
||||
case EV_ABS:
|
||||
switch(events[i].code) {
|
||||
case ABS_X:
|
||||
SDL_SendMouseMotion(mouse->focus, mouse->mouseID, SDL_FALSE, events[i].value, mouse->y);
|
||||
break;
|
||||
case ABS_Y:
|
||||
SDL_SendMouseMotion(mouse->focus, mouse->mouseID, SDL_FALSE, mouse->x, events[i].value);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case EV_REL:
|
||||
switch(events[i].code) {
|
||||
case REL_X:
|
||||
SDL_SendMouseMotion(mouse->focus, mouse->mouseID, SDL_TRUE, events[i].value, 0);
|
||||
break;
|
||||
case REL_Y:
|
||||
SDL_SendMouseMotion(mouse->focus, mouse->mouseID, SDL_TRUE, 0, events[i].value);
|
||||
break;
|
||||
case REL_WHEEL:
|
||||
SDL_SendMouseWheel(mouse->focus, mouse->mouseID, 0, events[i].value);
|
||||
break;
|
||||
case REL_HWHEEL:
|
||||
SDL_SendMouseWheel(mouse->focus, mouse->mouseID, events[i].value, 0);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case EV_SYN:
|
||||
switch (events[i].code) {
|
||||
case SYN_DROPPED:
|
||||
SDL_EVDEV_sync_device(item);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_Scancode
|
||||
SDL_EVDEV_translate_keycode(int keycode)
|
||||
{
|
||||
SDL_Scancode scancode = SDL_SCANCODE_UNKNOWN;
|
||||
|
||||
if (keycode < SDL_arraysize(EVDEV_Keycodes)) {
|
||||
scancode = EVDEV_Keycodes[keycode];
|
||||
}
|
||||
if (scancode == SDL_SCANCODE_UNKNOWN) {
|
||||
SDL_Log("The key you just pressed is not recognized by SDL. To help get this fixed, please report this to the SDL mailing list <sdl@libsdl.org> EVDEV KeyCode %d \n", keycode);
|
||||
}
|
||||
return scancode;
|
||||
}
|
||||
|
||||
static void
|
||||
SDL_EVDEV_sync_device(SDL_evdevlist_item *item)
|
||||
{
|
||||
/* TODO: get full state of device and report whatever is required */
|
||||
}
|
||||
|
||||
#if SDL_USE_LIBUDEV
|
||||
static int
|
||||
SDL_EVDEV_device_added(const char *devpath)
|
||||
{
|
||||
SDL_evdevlist_item *item;
|
||||
|
||||
/* Check to make sure it's not already in list. */
|
||||
for (item = _this->first; item != NULL; item = item->next) {
|
||||
if (strcmp(devpath, item->path) == 0) {
|
||||
return -1; /* already have this one */
|
||||
}
|
||||
}
|
||||
|
||||
item = (SDL_evdevlist_item *) SDL_calloc(1, sizeof (SDL_evdevlist_item));
|
||||
if (item == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
|
||||
item->fd = open(devpath, O_RDONLY, 0);
|
||||
if (item->fd < 0) {
|
||||
SDL_free(item);
|
||||
return SDL_SetError("Unable to open %s", devpath);
|
||||
}
|
||||
|
||||
item->path = SDL_strdup(devpath);
|
||||
if (item->path == NULL) {
|
||||
close(item->fd);
|
||||
SDL_free(item);
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
|
||||
/* Non blocking read mode */
|
||||
fcntl(item->fd, F_SETFL, O_NONBLOCK);
|
||||
|
||||
if (_this->last == NULL) {
|
||||
_this->first = _this->last = item;
|
||||
} else {
|
||||
_this->last->next = item;
|
||||
_this->last = item;
|
||||
}
|
||||
|
||||
SDL_EVDEV_sync_device(item);
|
||||
|
||||
return _this->numdevices++;
|
||||
}
|
||||
#endif /* SDL_USE_LIBUDEV */
|
||||
|
||||
static int
|
||||
SDL_EVDEV_device_removed(const char *devpath)
|
||||
{
|
||||
SDL_evdevlist_item *item;
|
||||
SDL_evdevlist_item *prev = NULL;
|
||||
|
||||
for (item = _this->first; item != NULL; item = item->next) {
|
||||
/* found it, remove it. */
|
||||
if ( strcmp(devpath, item->path) ==0 ) {
|
||||
if (prev != NULL) {
|
||||
prev->next = item->next;
|
||||
} else {
|
||||
SDL_assert(_this->first == item);
|
||||
_this->first = item->next;
|
||||
}
|
||||
if (item == _this->last) {
|
||||
_this->last = prev;
|
||||
}
|
||||
close(item->fd);
|
||||
SDL_free(item->path);
|
||||
SDL_free(item);
|
||||
_this->numdevices--;
|
||||
return 0;
|
||||
}
|
||||
prev = item;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
#endif /* SDL_INPUT_LINUXEV */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
||||
@@ -0,0 +1,59 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_evdev_h
|
||||
#define _SDL_evdev_h
|
||||
|
||||
#ifdef SDL_INPUT_LINUXEV
|
||||
|
||||
#include "SDL_events.h"
|
||||
#include <sys/stat.h>
|
||||
|
||||
typedef struct SDL_evdevlist_item
|
||||
{
|
||||
char *path;
|
||||
int fd;
|
||||
struct SDL_evdevlist_item *next;
|
||||
} SDL_evdevlist_item;
|
||||
|
||||
typedef struct SDL_EVDEV_PrivateData
|
||||
{
|
||||
SDL_evdevlist_item *first;
|
||||
SDL_evdevlist_item *last;
|
||||
int numdevices;
|
||||
int ref_count;
|
||||
int console_fd;
|
||||
int kb_mode;
|
||||
int tty;
|
||||
} SDL_EVDEV_PrivateData;
|
||||
|
||||
extern int SDL_EVDEV_Init(void);
|
||||
extern void SDL_EVDEV_Quit(void);
|
||||
extern void SDL_EVDEV_Poll(void);
|
||||
|
||||
|
||||
#endif /* SDL_INPUT_LINUXEV */
|
||||
|
||||
#endif /* _SDL_evdev_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,398 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/*
|
||||
* To list the properties of a device, try something like:
|
||||
* udevadm info -a -n snd/hwC0D0 (for a sound card)
|
||||
* udevadm info --query=all -n input/event3 (for a keyboard, mouse, etc)
|
||||
* udevadm info --query=property -n input/event2
|
||||
*/
|
||||
|
||||
#include "SDL_udev.h"
|
||||
|
||||
#ifdef SDL_USE_LIBUDEV
|
||||
|
||||
static char* SDL_UDEV_LIBS[] = { "libudev.so.1", "libudev.so.0" };
|
||||
|
||||
#define _THIS SDL_UDEV_PrivateData *_this
|
||||
static _THIS = NULL;
|
||||
|
||||
#include "SDL.h"
|
||||
|
||||
static SDL_bool SDL_UDEV_load_sym(const char *fn, void **addr);
|
||||
static int SDL_UDEV_load_syms(void);
|
||||
static SDL_bool SDL_UDEV_hotplug_update_available(void);
|
||||
static void device_event(SDL_UDEV_deviceevent type, struct udev_device *dev);
|
||||
|
||||
static SDL_bool
|
||||
SDL_UDEV_load_sym(const char *fn, void **addr)
|
||||
{
|
||||
*addr = SDL_LoadFunction(_this->udev_handle, fn);
|
||||
if (*addr == NULL) {
|
||||
/* Don't call SDL_SetError(): SDL_LoadFunction already did. */
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static int
|
||||
SDL_UDEV_load_syms(void)
|
||||
{
|
||||
/* cast funcs to char* first, to please GCC's strict aliasing rules. */
|
||||
#define SDL_UDEV_SYM(x) \
|
||||
if (!SDL_UDEV_load_sym(#x, (void **) (char *) & _this->x)) return -1
|
||||
|
||||
SDL_UDEV_SYM(udev_device_get_action);
|
||||
SDL_UDEV_SYM(udev_device_get_devnode);
|
||||
SDL_UDEV_SYM(udev_device_get_subsystem);
|
||||
SDL_UDEV_SYM(udev_device_get_property_value);
|
||||
SDL_UDEV_SYM(udev_device_new_from_syspath);
|
||||
SDL_UDEV_SYM(udev_device_unref);
|
||||
SDL_UDEV_SYM(udev_enumerate_add_match_property);
|
||||
SDL_UDEV_SYM(udev_enumerate_add_match_subsystem);
|
||||
SDL_UDEV_SYM(udev_enumerate_get_list_entry);
|
||||
SDL_UDEV_SYM(udev_enumerate_new);
|
||||
SDL_UDEV_SYM(udev_enumerate_scan_devices);
|
||||
SDL_UDEV_SYM(udev_enumerate_unref);
|
||||
SDL_UDEV_SYM(udev_list_entry_get_name);
|
||||
SDL_UDEV_SYM(udev_list_entry_get_next);
|
||||
SDL_UDEV_SYM(udev_monitor_enable_receiving);
|
||||
SDL_UDEV_SYM(udev_monitor_filter_add_match_subsystem_devtype);
|
||||
SDL_UDEV_SYM(udev_monitor_get_fd);
|
||||
SDL_UDEV_SYM(udev_monitor_new_from_netlink);
|
||||
SDL_UDEV_SYM(udev_monitor_receive_device);
|
||||
SDL_UDEV_SYM(udev_monitor_unref);
|
||||
SDL_UDEV_SYM(udev_new);
|
||||
SDL_UDEV_SYM(udev_unref);
|
||||
SDL_UDEV_SYM(udev_device_new_from_devnum);
|
||||
SDL_UDEV_SYM(udev_device_get_devnum);
|
||||
#undef SDL_UDEV_SYM
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
SDL_UDEV_hotplug_update_available(void)
|
||||
{
|
||||
if (_this->udev_mon != NULL) {
|
||||
const int fd = _this->udev_monitor_get_fd(_this->udev_mon);
|
||||
fd_set fds;
|
||||
struct timeval tv;
|
||||
|
||||
FD_ZERO(&fds);
|
||||
FD_SET(fd, &fds);
|
||||
tv.tv_sec = 0;
|
||||
tv.tv_usec = 0;
|
||||
if ((select(fd+1, &fds, NULL, NULL, &tv) > 0) && (FD_ISSET(fd, &fds))) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
}
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
SDL_UDEV_Init(void)
|
||||
{
|
||||
int retval = 0;
|
||||
|
||||
if (_this == NULL) {
|
||||
_this = (SDL_UDEV_PrivateData *) SDL_calloc(1, sizeof(*_this));
|
||||
if(_this == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
|
||||
retval = SDL_UDEV_LoadLibrary();
|
||||
if (retval < 0) {
|
||||
SDL_UDEV_Quit();
|
||||
return retval;
|
||||
}
|
||||
|
||||
/* Set up udev monitoring
|
||||
* Listen for input devices (mouse, keyboard, joystick, etc) and sound devices
|
||||
*/
|
||||
|
||||
_this->udev = _this->udev_new();
|
||||
if (_this->udev == NULL) {
|
||||
SDL_UDEV_Quit();
|
||||
return SDL_SetError("udev_new() failed");
|
||||
}
|
||||
|
||||
_this->udev_mon = _this->udev_monitor_new_from_netlink(_this->udev, "udev");
|
||||
if (_this->udev_mon == NULL) {
|
||||
SDL_UDEV_Quit();
|
||||
return SDL_SetError("udev_monitor_new_from_netlink() failed");
|
||||
}
|
||||
|
||||
_this->udev_monitor_filter_add_match_subsystem_devtype(_this->udev_mon, "input", NULL);
|
||||
_this->udev_monitor_filter_add_match_subsystem_devtype(_this->udev_mon, "sound", NULL);
|
||||
_this->udev_monitor_enable_receiving(_this->udev_mon);
|
||||
|
||||
/* Do an initial scan of existing devices */
|
||||
SDL_UDEV_Scan();
|
||||
|
||||
}
|
||||
|
||||
_this->ref_count += 1;
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_UDEV_Quit(void)
|
||||
{
|
||||
SDL_UDEV_CallbackList *item;
|
||||
|
||||
if (_this == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
_this->ref_count -= 1;
|
||||
|
||||
if (_this->ref_count < 1) {
|
||||
|
||||
if (_this->udev_mon != NULL) {
|
||||
_this->udev_monitor_unref(_this->udev_mon);
|
||||
_this->udev_mon = NULL;
|
||||
}
|
||||
if (_this->udev != NULL) {
|
||||
_this->udev_unref(_this->udev);
|
||||
_this->udev = NULL;
|
||||
}
|
||||
|
||||
/* Remove existing devices */
|
||||
while (_this->first != NULL) {
|
||||
item = _this->first;
|
||||
_this->first = _this->first->next;
|
||||
SDL_free(item);
|
||||
}
|
||||
|
||||
SDL_UDEV_UnloadLibrary();
|
||||
SDL_free(_this);
|
||||
_this = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
SDL_UDEV_Scan(void)
|
||||
{
|
||||
struct udev_enumerate *enumerate = NULL;
|
||||
struct udev_list_entry *devs = NULL;
|
||||
struct udev_list_entry *item = NULL;
|
||||
|
||||
if (_this == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
enumerate = _this->udev_enumerate_new(_this->udev);
|
||||
if (enumerate == NULL) {
|
||||
SDL_UDEV_Quit();
|
||||
SDL_SetError("udev_monitor_new_from_netlink() failed");
|
||||
return;
|
||||
}
|
||||
|
||||
_this->udev_enumerate_add_match_subsystem(enumerate, "input");
|
||||
_this->udev_enumerate_add_match_subsystem(enumerate, "sound");
|
||||
|
||||
_this->udev_enumerate_scan_devices(enumerate);
|
||||
devs = _this->udev_enumerate_get_list_entry(enumerate);
|
||||
for (item = devs; item; item = _this->udev_list_entry_get_next(item)) {
|
||||
const char *path = _this->udev_list_entry_get_name(item);
|
||||
struct udev_device *dev = _this->udev_device_new_from_syspath(_this->udev, path);
|
||||
if (dev != NULL) {
|
||||
device_event(SDL_UDEV_DEVICEADDED, dev);
|
||||
_this->udev_device_unref(dev);
|
||||
}
|
||||
}
|
||||
|
||||
_this->udev_enumerate_unref(enumerate);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
SDL_UDEV_UnloadLibrary(void)
|
||||
{
|
||||
if (_this == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (_this->udev_handle != NULL) {
|
||||
SDL_UnloadObject(_this->udev_handle);
|
||||
_this->udev_handle = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
SDL_UDEV_LoadLibrary(void)
|
||||
{
|
||||
int retval = 0, i;
|
||||
|
||||
if (_this == NULL) {
|
||||
return SDL_SetError("UDEV not initialized");
|
||||
}
|
||||
|
||||
|
||||
if (_this->udev_handle == NULL) {
|
||||
for( i = 0 ; i < SDL_arraysize(SDL_UDEV_LIBS); i++) {
|
||||
_this->udev_handle = SDL_LoadObject(SDL_UDEV_LIBS[i]);
|
||||
if (_this->udev_handle != NULL) {
|
||||
retval = SDL_UDEV_load_syms();
|
||||
if (retval < 0) {
|
||||
SDL_UDEV_UnloadLibrary();
|
||||
}
|
||||
else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (_this->udev_handle == NULL) {
|
||||
retval = -1;
|
||||
/* Don't call SDL_SetError(): SDL_LoadObject already did. */
|
||||
}
|
||||
}
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
static void
|
||||
device_event(SDL_UDEV_deviceevent type, struct udev_device *dev)
|
||||
{
|
||||
const char *subsystem;
|
||||
const char *val = NULL;
|
||||
int devclass = 0;
|
||||
const char *path;
|
||||
SDL_UDEV_CallbackList *item;
|
||||
|
||||
path = _this->udev_device_get_devnode(dev);
|
||||
if (path == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
subsystem = _this->udev_device_get_subsystem(dev);
|
||||
if (SDL_strcmp(subsystem, "sound") == 0) {
|
||||
devclass = SDL_UDEV_DEVICE_SOUND;
|
||||
} else if (SDL_strcmp(subsystem, "input") == 0) {
|
||||
val = _this->udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK");
|
||||
if (val != NULL && SDL_strcmp(val, "1") == 0 ) {
|
||||
devclass |= SDL_UDEV_DEVICE_JOYSTICK;
|
||||
}
|
||||
|
||||
val = _this->udev_device_get_property_value(dev, "ID_INPUT_MOUSE");
|
||||
if (val != NULL && SDL_strcmp(val, "1") == 0 ) {
|
||||
devclass |= SDL_UDEV_DEVICE_MOUSE;
|
||||
}
|
||||
|
||||
val = _this->udev_device_get_property_value(dev, "ID_INPUT_KEYBOARD");
|
||||
if (val != NULL && SDL_strcmp(val, "1") == 0 ) {
|
||||
devclass |= SDL_UDEV_DEVICE_KEYBOARD;
|
||||
}
|
||||
|
||||
if (devclass == 0) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
/* Process callbacks */
|
||||
for (item = _this->first; item != NULL; item = item->next) {
|
||||
item->callback(type, devclass, path);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
SDL_UDEV_Poll(void)
|
||||
{
|
||||
struct udev_device *dev = NULL;
|
||||
const char *action = NULL;
|
||||
|
||||
if (_this == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
while (SDL_UDEV_hotplug_update_available()) {
|
||||
dev = _this->udev_monitor_receive_device(_this->udev_mon);
|
||||
if (dev == NULL) {
|
||||
break;
|
||||
}
|
||||
action = _this->udev_device_get_action(dev);
|
||||
|
||||
if (SDL_strcmp(action, "add") == 0) {
|
||||
device_event(SDL_UDEV_DEVICEADDED, dev);
|
||||
} else if (SDL_strcmp(action, "remove") == 0) {
|
||||
device_event(SDL_UDEV_DEVICEREMOVED, dev);
|
||||
}
|
||||
|
||||
_this->udev_device_unref(dev);
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
SDL_UDEV_AddCallback(SDL_UDEV_Callback cb)
|
||||
{
|
||||
SDL_UDEV_CallbackList *item;
|
||||
item = (SDL_UDEV_CallbackList *) SDL_calloc(1, sizeof (SDL_UDEV_CallbackList));
|
||||
if (item == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
|
||||
item->callback = cb;
|
||||
|
||||
if (_this->last == NULL) {
|
||||
_this->first = _this->last = item;
|
||||
} else {
|
||||
_this->last->next = item;
|
||||
_this->last = item;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_UDEV_DelCallback(SDL_UDEV_Callback cb)
|
||||
{
|
||||
SDL_UDEV_CallbackList *item;
|
||||
SDL_UDEV_CallbackList *prev = NULL;
|
||||
|
||||
for (item = _this->first; item != NULL; item = item->next) {
|
||||
/* found it, remove it. */
|
||||
if (item->callback == cb) {
|
||||
if (prev != NULL) {
|
||||
prev->next = item->next;
|
||||
} else {
|
||||
SDL_assert(_this->first == item);
|
||||
_this->first = item->next;
|
||||
}
|
||||
if (item == _this->last) {
|
||||
_this->last = prev;
|
||||
}
|
||||
SDL_free(item);
|
||||
return;
|
||||
}
|
||||
prev = item;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
#endif /* SDL_USE_LIBUDEV */
|
||||
@@ -0,0 +1,115 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_udev_h
|
||||
#define _SDL_udev_h
|
||||
|
||||
#if HAVE_LIBUDEV_H
|
||||
|
||||
#ifndef SDL_USE_LIBUDEV
|
||||
#define SDL_USE_LIBUDEV 1
|
||||
#endif
|
||||
|
||||
#include "SDL_loadso.h"
|
||||
#include "SDL_events.h"
|
||||
#include <libudev.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
/**
|
||||
* \brief Device type
|
||||
*/
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SDL_UDEV_DEVICEADDED = 0x0001,
|
||||
SDL_UDEV_DEVICEREMOVED
|
||||
} SDL_UDEV_deviceevent;
|
||||
|
||||
/* A device can be any combination of these classes */
|
||||
typedef enum
|
||||
{
|
||||
SDL_UDEV_DEVICE_MOUSE = 0x0001,
|
||||
SDL_UDEV_DEVICE_KEYBOARD = 0x0002,
|
||||
SDL_UDEV_DEVICE_JOYSTICK = 0x0004,
|
||||
SDL_UDEV_DEVICE_SOUND = 0x0008
|
||||
} SDL_UDEV_deviceclass;
|
||||
|
||||
typedef void (*SDL_UDEV_Callback)(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath);
|
||||
|
||||
typedef struct SDL_UDEV_CallbackList {
|
||||
SDL_UDEV_Callback callback;
|
||||
struct SDL_UDEV_CallbackList *next;
|
||||
} SDL_UDEV_CallbackList;
|
||||
|
||||
typedef struct SDL_UDEV_PrivateData
|
||||
{
|
||||
const char *udev_library;
|
||||
void *udev_handle;
|
||||
struct udev *udev;
|
||||
struct udev_monitor *udev_mon;
|
||||
int ref_count;
|
||||
SDL_UDEV_CallbackList *first, *last;
|
||||
|
||||
/* Function pointers */
|
||||
const char *(*udev_device_get_action)(struct udev_device *);
|
||||
const char *(*udev_device_get_devnode)(struct udev_device *);
|
||||
const char *(*udev_device_get_subsystem)(struct udev_device *);
|
||||
const char *(*udev_device_get_property_value)(struct udev_device *, const char *);
|
||||
struct udev_device *(*udev_device_new_from_syspath)(struct udev *, const char *);
|
||||
void (*udev_device_unref)(struct udev_device *);
|
||||
int (*udev_enumerate_add_match_property)(struct udev_enumerate *, const char *, const char *);
|
||||
int (*udev_enumerate_add_match_subsystem)(struct udev_enumerate *, const char *);
|
||||
struct udev_list_entry *(*udev_enumerate_get_list_entry)(struct udev_enumerate *);
|
||||
struct udev_enumerate *(*udev_enumerate_new)(struct udev *);
|
||||
int (*udev_enumerate_scan_devices)(struct udev_enumerate *);
|
||||
void (*udev_enumerate_unref)(struct udev_enumerate *);
|
||||
const char *(*udev_list_entry_get_name)(struct udev_list_entry *);
|
||||
struct udev_list_entry *(*udev_list_entry_get_next)(struct udev_list_entry *);
|
||||
int (*udev_monitor_enable_receiving)(struct udev_monitor *);
|
||||
int (*udev_monitor_filter_add_match_subsystem_devtype)(struct udev_monitor *, const char *, const char *);
|
||||
int (*udev_monitor_get_fd)(struct udev_monitor *);
|
||||
struct udev_monitor *(*udev_monitor_new_from_netlink)(struct udev *, const char *);
|
||||
struct udev_device *(*udev_monitor_receive_device)(struct udev_monitor *);
|
||||
void (*udev_monitor_unref)(struct udev_monitor *);
|
||||
struct udev *(*udev_new)(void);
|
||||
void (*udev_unref)(struct udev *);
|
||||
struct udev_device * (*udev_device_new_from_devnum)(struct udev *udev, char type, dev_t devnum);
|
||||
dev_t (*udev_device_get_devnum) (struct udev_device *udev_device);
|
||||
} SDL_UDEV_PrivateData;
|
||||
|
||||
extern int SDL_UDEV_Init(void);
|
||||
extern void SDL_UDEV_Quit(void);
|
||||
extern void SDL_UDEV_UnloadLibrary(void);
|
||||
extern int SDL_UDEV_LoadLibrary(void);
|
||||
extern void SDL_UDEV_Poll(void);
|
||||
extern void SDL_UDEV_Scan(void);
|
||||
extern int SDL_UDEV_AddCallback(SDL_UDEV_Callback cb);
|
||||
extern void SDL_UDEV_DelCallback(SDL_UDEV_Callback cb);
|
||||
|
||||
|
||||
|
||||
|
||||
#endif /* HAVE_LIBUDEV_H */
|
||||
|
||||
#endif /* _SDL_udev_h */
|
||||
@@ -0,0 +1,93 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if defined(__WIN32__) || defined(__WINRT__)
|
||||
|
||||
#include "SDL_windows.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_assert.h"
|
||||
|
||||
#include <objbase.h> /* for CoInitialize/CoUninitialize (Win32 only) */
|
||||
|
||||
/* Sets an error message based on GetLastError() */
|
||||
int
|
||||
WIN_SetErrorFromHRESULT(const char *prefix, HRESULT hr)
|
||||
{
|
||||
TCHAR buffer[1024];
|
||||
char *message;
|
||||
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, hr, 0,
|
||||
buffer, SDL_arraysize(buffer), NULL);
|
||||
message = WIN_StringToUTF8(buffer);
|
||||
SDL_SetError("%s%s%s", prefix ? prefix : "", prefix ? ": " : "", message);
|
||||
SDL_free(message);
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Sets an error message based on GetLastError() */
|
||||
int
|
||||
WIN_SetError(const char *prefix)
|
||||
{
|
||||
return WIN_SetErrorFromHRESULT(prefix, GetLastError());
|
||||
}
|
||||
|
||||
HRESULT
|
||||
WIN_CoInitialize(void)
|
||||
{
|
||||
/* SDL handles any threading model, so initialize with the default, which
|
||||
is compatible with OLE and if that doesn't work, try multi-threaded mode.
|
||||
|
||||
If you need multi-threaded mode, call CoInitializeEx() before SDL_Init()
|
||||
*/
|
||||
#ifdef __WINRT__
|
||||
/* DLudwig: On WinRT, it is assumed that COM was initialized in main().
|
||||
CoInitializeEx is available (not CoInitialize though), however
|
||||
on WinRT, main() is typically declared with the [MTAThread]
|
||||
attribute, which, AFAIK, should initialize COM.
|
||||
*/
|
||||
return S_OK;
|
||||
#else
|
||||
HRESULT hr = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
|
||||
if (hr == RPC_E_CHANGED_MODE) {
|
||||
hr = CoInitializeEx(NULL, COINIT_MULTITHREADED);
|
||||
}
|
||||
|
||||
/* S_FALSE means success, but someone else already initialized. */
|
||||
/* You still need to call CoUninitialize in this case! */
|
||||
if (hr == S_FALSE) {
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
return hr;
|
||||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
WIN_CoUninitialize(void)
|
||||
{
|
||||
#ifndef __WINRT__
|
||||
CoUninitialize();
|
||||
#endif
|
||||
}
|
||||
|
||||
#endif /* __WIN32__ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,61 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/* This is an include file for windows.h with the SDL build settings */
|
||||
|
||||
#ifndef _INCLUDED_WINDOWS_H
|
||||
#define _INCLUDED_WINDOWS_H
|
||||
|
||||
#if defined(__WIN32__)
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define STRICT
|
||||
#ifndef UNICODE
|
||||
#define UNICODE 1
|
||||
#endif
|
||||
#undef _WIN32_WINNT
|
||||
#define _WIN32_WINNT 0x501 /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices(), 0x501 for raw input */
|
||||
#endif
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
/* Routines to convert from UTF8 to native Windows text */
|
||||
#if UNICODE
|
||||
#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UTF-16LE", (char *)(S), (SDL_wcslen(S)+1)*sizeof(WCHAR))
|
||||
#define WIN_UTF8ToString(S) (WCHAR *)SDL_iconv_string("UTF-16LE", "UTF-8", (char *)(S), SDL_strlen(S)+1)
|
||||
#else
|
||||
/* !!! FIXME: UTF8ToString() can just be a SDL_strdup() here. */
|
||||
#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "ASCII", (char *)(S), (SDL_strlen(S)+1))
|
||||
#define WIN_UTF8ToString(S) SDL_iconv_string("ASCII", "UTF-8", (char *)(S), SDL_strlen(S)+1)
|
||||
#endif
|
||||
|
||||
/* Sets an error message based on a given HRESULT */
|
||||
extern int WIN_SetErrorFromHRESULT(const char *prefix, HRESULT hr);
|
||||
|
||||
/* Sets an error message based on GetLastError(). Always return -1. */
|
||||
extern int WIN_SetError(const char *prefix);
|
||||
|
||||
/* Wrap up the oddities of CoInitialize() into a common function. */
|
||||
extern HRESULT WIN_CoInitialize(void);
|
||||
extern void WIN_CoUninitialize(void);
|
||||
|
||||
#endif /* _INCLUDED_WINDOWS_H */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,37 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#include "SDL_system.h"
|
||||
#include "SDL_winrtapp_direct3d.h"
|
||||
#include "SDL_winrtapp_xaml.h"
|
||||
|
||||
int (*WINRT_SDLAppEntryPoint)(int, char **) = NULL;
|
||||
|
||||
extern "C" DECLSPEC int
|
||||
SDL_WinRTRunApp(int (*mainFunction)(int, char **), void * xamlBackgroundPanel)
|
||||
{
|
||||
if (xamlBackgroundPanel) {
|
||||
return SDL_WinRTInitXAMLApp(mainFunction, xamlBackgroundPanel);
|
||||
} else {
|
||||
return SDL_WinRTInitNonXAMLApp(mainFunction);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifndef _SDL_winrtapp_common_h
|
||||
#define _SDL_winrtapp_common_h
|
||||
|
||||
/* A pointer to the app's C-style main() function (which is a different
|
||||
function than the WinRT app's actual entry point).
|
||||
*/
|
||||
extern int (*WINRT_SDLAppEntryPoint)(int, char **);
|
||||
|
||||
#endif // ifndef _SDL_winrtapp_common_h
|
||||
@@ -0,0 +1,699 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
/* Standard C++11 includes */
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
using namespace std;
|
||||
|
||||
|
||||
/* Windows includes */
|
||||
#include "ppltasks.h"
|
||||
using namespace concurrency;
|
||||
using namespace Windows::ApplicationModel;
|
||||
using namespace Windows::ApplicationModel::Core;
|
||||
using namespace Windows::ApplicationModel::Activation;
|
||||
using namespace Windows::Devices::Input;
|
||||
using namespace Windows::Graphics::Display;
|
||||
using namespace Windows::Foundation;
|
||||
using namespace Windows::System;
|
||||
using namespace Windows::UI::Core;
|
||||
using namespace Windows::UI::Input;
|
||||
|
||||
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
|
||||
using namespace Windows::Phone::UI::Input;
|
||||
#endif
|
||||
|
||||
|
||||
/* SDL includes */
|
||||
extern "C" {
|
||||
#include "../../SDL_internal.h"
|
||||
#include "SDL_assert.h"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_hints.h"
|
||||
#include "SDL_log.h"
|
||||
#include "SDL_main.h"
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_render.h"
|
||||
#include "../../video/SDL_sysvideo.h"
|
||||
//#include "../../SDL_hints_c.h"
|
||||
#include "../../events/SDL_events_c.h"
|
||||
#include "../../events/SDL_keyboard_c.h"
|
||||
#include "../../events/SDL_mouse_c.h"
|
||||
#include "../../events/SDL_windowevents_c.h"
|
||||
#include "../../render/SDL_sysrender.h"
|
||||
#include "../windows/SDL_windows.h"
|
||||
}
|
||||
|
||||
#include "../../video/winrt/SDL_winrtevents_c.h"
|
||||
#include "../../video/winrt/SDL_winrtvideo_cpp.h"
|
||||
#include "SDL_winrtapp_common.h"
|
||||
#include "SDL_winrtapp_direct3d.h"
|
||||
|
||||
|
||||
// Compile-time debugging options:
|
||||
// To enable, uncomment; to disable, comment them out.
|
||||
//#define LOG_POINTER_EVENTS 1
|
||||
//#define LOG_WINDOW_EVENTS 1
|
||||
//#define LOG_ORIENTATION_EVENTS 1
|
||||
|
||||
|
||||
// HACK, DLudwig: record a reference to the global, WinRT 'app'/view.
|
||||
// SDL/WinRT will use this throughout its code.
|
||||
//
|
||||
// TODO, WinRT: consider replacing SDL_WinRTGlobalApp with something
|
||||
// non-global, such as something created inside
|
||||
// SDL_InitSubSystem(SDL_INIT_VIDEO), or something inside
|
||||
// SDL_CreateWindow().
|
||||
SDL_WinRTApp ^ SDL_WinRTGlobalApp = nullptr;
|
||||
|
||||
ref class SDLApplicationSource sealed : Windows::ApplicationModel::Core::IFrameworkViewSource
|
||||
{
|
||||
public:
|
||||
virtual Windows::ApplicationModel::Core::IFrameworkView^ CreateView();
|
||||
};
|
||||
|
||||
IFrameworkView^ SDLApplicationSource::CreateView()
|
||||
{
|
||||
// TODO, WinRT: see if this function (CreateView) can ever get called
|
||||
// more than once. For now, just prevent it from ever assigning
|
||||
// SDL_WinRTGlobalApp more than once.
|
||||
SDL_assert(!SDL_WinRTGlobalApp);
|
||||
SDL_WinRTApp ^ app = ref new SDL_WinRTApp();
|
||||
if (!SDL_WinRTGlobalApp)
|
||||
{
|
||||
SDL_WinRTGlobalApp = app;
|
||||
}
|
||||
return app;
|
||||
}
|
||||
|
||||
int SDL_WinRTInitNonXAMLApp(int (*mainFunction)(int, char **))
|
||||
{
|
||||
WINRT_SDLAppEntryPoint = mainFunction;
|
||||
auto direct3DApplicationSource = ref new SDLApplicationSource();
|
||||
CoreApplication::Run(direct3DApplicationSource);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void WINRT_SetDisplayOrientationsPreference(void *userdata, const char *name, const char *oldValue, const char *newValue)
|
||||
{
|
||||
SDL_assert(SDL_strcmp(name, SDL_HINT_ORIENTATIONS) == 0);
|
||||
|
||||
// Start with no orientation flags, then add each in as they're parsed
|
||||
// from newValue.
|
||||
unsigned int orientationFlags = 0;
|
||||
if (newValue) {
|
||||
std::istringstream tokenizer(newValue);
|
||||
while (!tokenizer.eof()) {
|
||||
std::string orientationName;
|
||||
std::getline(tokenizer, orientationName, ' ');
|
||||
if (orientationName == "LandscapeLeft") {
|
||||
orientationFlags |= (unsigned int) DisplayOrientations::LandscapeFlipped;
|
||||
} else if (orientationName == "LandscapeRight") {
|
||||
orientationFlags |= (unsigned int) DisplayOrientations::Landscape;
|
||||
} else if (orientationName == "Portrait") {
|
||||
orientationFlags |= (unsigned int) DisplayOrientations::Portrait;
|
||||
} else if (orientationName == "PortraitUpsideDown") {
|
||||
orientationFlags |= (unsigned int) DisplayOrientations::PortraitFlipped;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If no valid orientation flags were specified, use a reasonable set of defaults:
|
||||
if (!orientationFlags) {
|
||||
// TODO, WinRT: consider seeing if an app's default orientation flags can be found out via some API call(s).
|
||||
orientationFlags = (unsigned int) ( \
|
||||
DisplayOrientations::Landscape |
|
||||
DisplayOrientations::LandscapeFlipped |
|
||||
DisplayOrientations::Portrait |
|
||||
DisplayOrientations::PortraitFlipped);
|
||||
}
|
||||
|
||||
// Set the orientation/rotation preferences. Please note that this does
|
||||
// not constitute a 100%-certain lock of a given set of possible
|
||||
// orientations. According to Microsoft's documentation on WinRT [1]
|
||||
// when a device is not capable of being rotated, Windows may ignore
|
||||
// the orientation preferences, and stick to what the device is capable of
|
||||
// displaying.
|
||||
//
|
||||
// [1] Documentation on the 'InitialRotationPreference' setting for a
|
||||
// Windows app's manifest file describes how some orientation/rotation
|
||||
// preferences may be ignored. See
|
||||
// http://msdn.microsoft.com/en-us/library/windows/apps/hh700343.aspx
|
||||
// for details. Microsoft's "Display orientation sample" also gives an
|
||||
// outline of how Windows treats device rotation
|
||||
// (http://code.msdn.microsoft.com/Display-Orientation-Sample-19a58e93).
|
||||
#if NTDDI_VERSION > NTDDI_WIN8
|
||||
DisplayInformation::AutoRotationPreferences = (DisplayOrientations) orientationFlags;
|
||||
#else
|
||||
DisplayProperties::AutoRotationPreferences = (DisplayOrientations) orientationFlags;
|
||||
#endif
|
||||
}
|
||||
|
||||
static void
|
||||
WINRT_ProcessWindowSizeChange()
|
||||
{
|
||||
// Make the new window size be the one true fullscreen mode.
|
||||
// This change was initially done, in part, to allow the Direct3D 11.1
|
||||
// renderer to receive window-resize events as a device rotates.
|
||||
// Before, rotating a device from landscape, to portrait, and then
|
||||
// back to landscape would cause the Direct3D 11.1 swap buffer to
|
||||
// not get resized appropriately. SDL would, on the rotation from
|
||||
// landscape to portrait, re-resize the SDL window to it's initial
|
||||
// size (landscape). On the subsequent rotation, SDL would drop the
|
||||
// window-resize event as it appeared the SDL window didn't change
|
||||
// size, and the Direct3D 11.1 renderer wouldn't resize its swap
|
||||
// chain.
|
||||
SDL_DisplayMode newDisplayMode;
|
||||
if (WINRT_CalcDisplayModeUsingNativeWindow(&newDisplayMode) != 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Make note of the old display mode, and it's old driverdata.
|
||||
SDL_DisplayMode oldDisplayMode;
|
||||
SDL_zero(oldDisplayMode);
|
||||
if (WINRT_GlobalSDLVideoDevice) {
|
||||
oldDisplayMode = WINRT_GlobalSDLVideoDevice->displays[0].desktop_mode;
|
||||
}
|
||||
|
||||
// Setup the new display mode in the appropriate spots.
|
||||
if (WINRT_GlobalSDLVideoDevice) {
|
||||
// Make a full copy of the display mode for display_modes[0],
|
||||
// one with with a separately malloced 'driverdata' field.
|
||||
// SDL_VideoQuit(), if called, will attempt to free the driverdata
|
||||
// fields in 'desktop_mode' and each entry in the 'display_modes'
|
||||
// array.
|
||||
if (WINRT_GlobalSDLVideoDevice->displays[0].display_modes[0].driverdata) {
|
||||
// Free the previous mode's memory
|
||||
SDL_free(WINRT_GlobalSDLVideoDevice->displays[0].display_modes[0].driverdata);
|
||||
WINRT_GlobalSDLVideoDevice->displays[0].display_modes[0].driverdata = NULL;
|
||||
}
|
||||
if (WINRT_DuplicateDisplayMode(&(WINRT_GlobalSDLVideoDevice->displays[0].display_modes[0]), &newDisplayMode) != 0) {
|
||||
// Uh oh, something went wrong. A malloc call probably failed.
|
||||
SDL_free(newDisplayMode.driverdata);
|
||||
return;
|
||||
}
|
||||
|
||||
// Install 'newDisplayMode' into 'current_mode' and 'desktop_mode'.
|
||||
WINRT_GlobalSDLVideoDevice->displays[0].current_mode = newDisplayMode;
|
||||
WINRT_GlobalSDLVideoDevice->displays[0].desktop_mode = newDisplayMode;
|
||||
}
|
||||
|
||||
if (WINRT_GlobalSDLWindow) {
|
||||
// Send a window-resize event to the rest of SDL, and to apps:
|
||||
SDL_SendWindowEvent(
|
||||
WINRT_GlobalSDLWindow,
|
||||
SDL_WINDOWEVENT_RESIZED,
|
||||
newDisplayMode.w,
|
||||
newDisplayMode.h);
|
||||
|
||||
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
|
||||
// HACK: On Windows Phone, make sure that orientation changes from
|
||||
// Landscape to LandscapeFlipped, Portrait to PortraitFlipped,
|
||||
// or vice-versa on either of those two, lead to the Direct3D renderer
|
||||
// getting updated.
|
||||
const DisplayOrientations oldOrientation = ((SDL_DisplayModeData *)oldDisplayMode.driverdata)->currentOrientation;
|
||||
const DisplayOrientations newOrientation = ((SDL_DisplayModeData *)newDisplayMode.driverdata)->currentOrientation;
|
||||
|
||||
if ((oldOrientation == DisplayOrientations::Landscape && newOrientation == DisplayOrientations::LandscapeFlipped) ||
|
||||
(oldOrientation == DisplayOrientations::LandscapeFlipped && newOrientation == DisplayOrientations::Landscape) ||
|
||||
(oldOrientation == DisplayOrientations::Portrait && newOrientation == DisplayOrientations::PortraitFlipped) ||
|
||||
(oldOrientation == DisplayOrientations::PortraitFlipped && newOrientation == DisplayOrientations::Portrait))
|
||||
{
|
||||
// One of the reasons this event is getting sent out is because SDL
|
||||
// will ignore requests to send out SDL_WINDOWEVENT_RESIZED events
|
||||
// if and when the event size doesn't change (and the Direct3D 11.1
|
||||
// renderer doesn't get the memo).
|
||||
//
|
||||
// Make sure that the display/window size really didn't change. If
|
||||
// it did, then a SDL_WINDOWEVENT_SIZE_CHANGED event got sent, and
|
||||
// the Direct3D 11.1 renderer picked it up, presumably.
|
||||
if (oldDisplayMode.w == newDisplayMode.w &&
|
||||
oldDisplayMode.h == newDisplayMode.h)
|
||||
{
|
||||
SDL_SendWindowEvent(
|
||||
WINRT_GlobalSDLWindow,
|
||||
SDL_WINDOWEVENT_SIZE_CHANGED,
|
||||
newDisplayMode.w,
|
||||
newDisplayMode.h);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
// Finally, free the 'driverdata' field of the old 'desktop_mode'.
|
||||
if (oldDisplayMode.driverdata) {
|
||||
SDL_free(oldDisplayMode.driverdata);
|
||||
oldDisplayMode.driverdata = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_WinRTApp::SDL_WinRTApp() :
|
||||
m_windowClosed(false),
|
||||
m_windowVisible(true)
|
||||
{
|
||||
}
|
||||
|
||||
void SDL_WinRTApp::Initialize(CoreApplicationView^ applicationView)
|
||||
{
|
||||
applicationView->Activated +=
|
||||
ref new TypedEventHandler<CoreApplicationView^, IActivatedEventArgs^>(this, &SDL_WinRTApp::OnActivated);
|
||||
|
||||
CoreApplication::Suspending +=
|
||||
ref new EventHandler<SuspendingEventArgs^>(this, &SDL_WinRTApp::OnSuspending);
|
||||
|
||||
CoreApplication::Resuming +=
|
||||
ref new EventHandler<Platform::Object^>(this, &SDL_WinRTApp::OnResuming);
|
||||
|
||||
CoreApplication::Exiting +=
|
||||
ref new EventHandler<Platform::Object^>(this, &SDL_WinRTApp::OnExiting);
|
||||
}
|
||||
|
||||
#if NTDDI_VERSION > NTDDI_WIN8
|
||||
void SDL_WinRTApp::OnOrientationChanged(DisplayInformation^ sender, Object^ args)
|
||||
#else
|
||||
void SDL_WinRTApp::OnOrientationChanged(Object^ sender)
|
||||
#endif
|
||||
{
|
||||
#if LOG_ORIENTATION_EVENTS==1
|
||||
CoreWindow^ window = CoreWindow::GetForCurrentThread();
|
||||
if (window) {
|
||||
SDL_Log("%s, current orientation=%d, native orientation=%d, auto rot. pref=%d, CoreWindow Size={%f,%f}\n",
|
||||
__FUNCTION__,
|
||||
(int)DisplayProperties::CurrentOrientation,
|
||||
(int)DisplayProperties::NativeOrientation,
|
||||
(int)DisplayProperties::AutoRotationPreferences,
|
||||
window->Bounds.Width,
|
||||
window->Bounds.Height);
|
||||
} else {
|
||||
SDL_Log("%s, current orientation=%d, native orientation=%d, auto rot. pref=%d\n",
|
||||
__FUNCTION__,
|
||||
(int)DisplayProperties::CurrentOrientation,
|
||||
(int)DisplayProperties::NativeOrientation,
|
||||
(int)DisplayProperties::AutoRotationPreferences);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
|
||||
// On Windows Phone, treat an orientation change as a change in window size.
|
||||
// The native window's size doesn't seem to change, however SDL will simulate
|
||||
// a window size change.
|
||||
WINRT_ProcessWindowSizeChange();
|
||||
#endif
|
||||
}
|
||||
|
||||
void SDL_WinRTApp::SetWindow(CoreWindow^ window)
|
||||
{
|
||||
#if LOG_WINDOW_EVENTS==1
|
||||
SDL_Log("%s, current orientation=%d, native orientation=%d, auto rot. pref=%d, window Size={%f,%f}\n",
|
||||
__FUNCTION__,
|
||||
(int)DisplayProperties::CurrentOrientation,
|
||||
(int)DisplayProperties::NativeOrientation,
|
||||
(int)DisplayProperties::AutoRotationPreferences,
|
||||
window->Bounds.Width,
|
||||
window->Bounds.Height);
|
||||
#endif
|
||||
|
||||
window->SizeChanged +=
|
||||
ref new TypedEventHandler<CoreWindow^, WindowSizeChangedEventArgs^>(this, &SDL_WinRTApp::OnWindowSizeChanged);
|
||||
|
||||
window->VisibilityChanged +=
|
||||
ref new TypedEventHandler<CoreWindow^, VisibilityChangedEventArgs^>(this, &SDL_WinRTApp::OnVisibilityChanged);
|
||||
|
||||
window->Closed +=
|
||||
ref new TypedEventHandler<CoreWindow^, CoreWindowEventArgs^>(this, &SDL_WinRTApp::OnWindowClosed);
|
||||
|
||||
#if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP
|
||||
window->PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0);
|
||||
#endif
|
||||
|
||||
window->PointerPressed +=
|
||||
ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &SDL_WinRTApp::OnPointerPressed);
|
||||
|
||||
window->PointerMoved +=
|
||||
ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &SDL_WinRTApp::OnPointerMoved);
|
||||
|
||||
window->PointerReleased +=
|
||||
ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &SDL_WinRTApp::OnPointerReleased);
|
||||
|
||||
window->PointerWheelChanged +=
|
||||
ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &SDL_WinRTApp::OnPointerWheelChanged);
|
||||
|
||||
#if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP
|
||||
// Retrieves relative-only mouse movements:
|
||||
Windows::Devices::Input::MouseDevice::GetForCurrentView()->MouseMoved +=
|
||||
ref new TypedEventHandler<MouseDevice^, MouseEventArgs^>(this, &SDL_WinRTApp::OnMouseMoved);
|
||||
#endif
|
||||
|
||||
window->KeyDown +=
|
||||
ref new TypedEventHandler<CoreWindow^, KeyEventArgs^>(this, &SDL_WinRTApp::OnKeyDown);
|
||||
|
||||
window->KeyUp +=
|
||||
ref new TypedEventHandler<CoreWindow^, KeyEventArgs^>(this, &SDL_WinRTApp::OnKeyUp);
|
||||
|
||||
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
|
||||
HardwareButtons::BackPressed +=
|
||||
ref new EventHandler<BackPressedEventArgs^>(this, &SDL_WinRTApp::OnBackButtonPressed);
|
||||
#endif
|
||||
|
||||
#if NTDDI_VERSION > NTDDI_WIN8
|
||||
DisplayInformation::GetForCurrentView()->OrientationChanged +=
|
||||
ref new TypedEventHandler<Windows::Graphics::Display::DisplayInformation^, Object^>(this, &SDL_WinRTApp::OnOrientationChanged);
|
||||
#else
|
||||
DisplayProperties::OrientationChanged +=
|
||||
ref new DisplayPropertiesEventHandler(this, &SDL_WinRTApp::OnOrientationChanged);
|
||||
#endif
|
||||
|
||||
// Register the hint, SDL_HINT_ORIENTATIONS, with SDL.
|
||||
// TODO, WinRT: see if an app's default orientation can be found out via WinRT API(s), then set the initial value of SDL_HINT_ORIENTATIONS accordingly.
|
||||
SDL_AddHintCallback(SDL_HINT_ORIENTATIONS, WINRT_SetDisplayOrientationsPreference, NULL);
|
||||
|
||||
#if WINAPI_FAMILY == WINAPI_FAMILY_APP // for Windows 8/8.1/RT apps... (and not Phone apps)
|
||||
// Make sure we know when a user has opened the app's settings pane.
|
||||
// This is needed in order to display a privacy policy, which needs
|
||||
// to be done for network-enabled apps, as per Windows Store requirements.
|
||||
using namespace Windows::UI::ApplicationSettings;
|
||||
SettingsPane::GetForCurrentView()->CommandsRequested +=
|
||||
ref new TypedEventHandler<SettingsPane^, SettingsPaneCommandsRequestedEventArgs^>
|
||||
(this, &SDL_WinRTApp::OnSettingsPaneCommandsRequested);
|
||||
#endif
|
||||
}
|
||||
|
||||
void SDL_WinRTApp::Load(Platform::String^ entryPoint)
|
||||
{
|
||||
}
|
||||
|
||||
void SDL_WinRTApp::Run()
|
||||
{
|
||||
SDL_SetMainReady();
|
||||
if (WINRT_SDLAppEntryPoint)
|
||||
{
|
||||
// TODO, WinRT: pass the C-style main() a reasonably realistic
|
||||
// representation of command line arguments.
|
||||
int argc = 0;
|
||||
char **argv = NULL;
|
||||
WINRT_SDLAppEntryPoint(argc, argv);
|
||||
}
|
||||
}
|
||||
|
||||
void SDL_WinRTApp::PumpEvents()
|
||||
{
|
||||
if (!m_windowClosed)
|
||||
{
|
||||
if (m_windowVisible)
|
||||
{
|
||||
CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent);
|
||||
}
|
||||
else
|
||||
{
|
||||
CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessOneAndAllPending);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SDL_WinRTApp::Uninitialize()
|
||||
{
|
||||
}
|
||||
|
||||
#if WINAPI_FAMILY == WINAPI_FAMILY_APP
|
||||
void SDL_WinRTApp::OnSettingsPaneCommandsRequested(
|
||||
Windows::UI::ApplicationSettings::SettingsPane ^p,
|
||||
Windows::UI::ApplicationSettings::SettingsPaneCommandsRequestedEventArgs ^args)
|
||||
{
|
||||
using namespace Platform;
|
||||
using namespace Windows::UI::ApplicationSettings;
|
||||
using namespace Windows::UI::Popups;
|
||||
|
||||
String ^privacyPolicyURL = nullptr; // a URL to an app's Privacy Policy
|
||||
String ^privacyPolicyLabel = nullptr; // label/link text
|
||||
const char *tmpHintValue = NULL; // SDL_GetHint-retrieved value, used immediately
|
||||
wchar_t *tmpStr = NULL; // used for UTF8 to UCS2 conversion
|
||||
|
||||
// Setup a 'Privacy Policy' link, if one is available (via SDL_GetHint):
|
||||
tmpHintValue = SDL_GetHint(SDL_HINT_WINRT_PRIVACY_POLICY_URL);
|
||||
if (tmpHintValue && tmpHintValue[0] != '\0') {
|
||||
// Convert the privacy policy's URL to UCS2:
|
||||
tmpStr = WIN_UTF8ToString(tmpHintValue);
|
||||
privacyPolicyURL = ref new String(tmpStr);
|
||||
SDL_free(tmpStr);
|
||||
|
||||
// Optionally retrieve custom label-text for the link. If this isn't
|
||||
// available, a default value will be used instead.
|
||||
tmpHintValue = SDL_GetHint(SDL_HINT_WINRT_PRIVACY_POLICY_LABEL);
|
||||
if (tmpHintValue && tmpHintValue[0] != '\0') {
|
||||
tmpStr = WIN_UTF8ToString(tmpHintValue);
|
||||
privacyPolicyLabel = ref new String(tmpStr);
|
||||
SDL_free(tmpStr);
|
||||
} else {
|
||||
privacyPolicyLabel = ref new String(L"Privacy Policy");
|
||||
}
|
||||
|
||||
// Register the link, along with a handler to be called if and when it is
|
||||
// clicked:
|
||||
auto cmd = ref new SettingsCommand(L"privacyPolicy", privacyPolicyLabel,
|
||||
ref new UICommandInvokedHandler([=](IUICommand ^) {
|
||||
Windows::System::Launcher::LaunchUriAsync(ref new Uri(privacyPolicyURL));
|
||||
}));
|
||||
args->Request->ApplicationCommands->Append(cmd);
|
||||
}
|
||||
}
|
||||
#endif // if WINAPI_FAMILY == WINAPI_FAMILY_APP
|
||||
|
||||
void SDL_WinRTApp::OnWindowSizeChanged(CoreWindow^ sender, WindowSizeChangedEventArgs^ args)
|
||||
{
|
||||
#if LOG_WINDOW_EVENTS==1
|
||||
SDL_Log("%s, size={%f,%f}, current orientation=%d, native orientation=%d, auto rot. pref=%d, WINRT_GlobalSDLWindow?=%s\n",
|
||||
__FUNCTION__,
|
||||
args->Size.Width, args->Size.Height,
|
||||
(int)DisplayProperties::CurrentOrientation,
|
||||
(int)DisplayProperties::NativeOrientation,
|
||||
(int)DisplayProperties::AutoRotationPreferences,
|
||||
(WINRT_GlobalSDLWindow ? "yes" : "no"));
|
||||
#endif
|
||||
|
||||
WINRT_ProcessWindowSizeChange();
|
||||
}
|
||||
|
||||
void SDL_WinRTApp::OnVisibilityChanged(CoreWindow^ sender, VisibilityChangedEventArgs^ args)
|
||||
{
|
||||
#if LOG_WINDOW_EVENTS==1
|
||||
SDL_Log("%s, visible?=%s, WINRT_GlobalSDLWindow?=%s\n",
|
||||
__FUNCTION__,
|
||||
(args->Visible ? "yes" : "no"),
|
||||
(WINRT_GlobalSDLWindow ? "yes" : "no"));
|
||||
#endif
|
||||
|
||||
m_windowVisible = args->Visible;
|
||||
if (WINRT_GlobalSDLWindow) {
|
||||
SDL_bool wasSDLWindowSurfaceValid = WINRT_GlobalSDLWindow->surface_valid;
|
||||
|
||||
if (args->Visible) {
|
||||
SDL_SendWindowEvent(WINRT_GlobalSDLWindow, SDL_WINDOWEVENT_SHOWN, 0, 0);
|
||||
} else {
|
||||
SDL_SendWindowEvent(WINRT_GlobalSDLWindow, SDL_WINDOWEVENT_HIDDEN, 0, 0);
|
||||
}
|
||||
|
||||
// HACK: Prevent SDL's window-hide handling code, which currently
|
||||
// triggers a fake window resize (possibly erronously), from
|
||||
// marking the SDL window's surface as invalid.
|
||||
//
|
||||
// A better solution to this probably involves figuring out if the
|
||||
// fake window resize can be prevented.
|
||||
WINRT_GlobalSDLWindow->surface_valid = wasSDLWindowSurfaceValid;
|
||||
}
|
||||
}
|
||||
|
||||
void SDL_WinRTApp::OnWindowClosed(CoreWindow^ sender, CoreWindowEventArgs^ args)
|
||||
{
|
||||
#if LOG_WINDOW_EVENTS==1
|
||||
SDL_Log("%s\n", __FUNCTION__);
|
||||
#endif
|
||||
m_windowClosed = true;
|
||||
}
|
||||
|
||||
void SDL_WinRTApp::OnActivated(CoreApplicationView^ applicationView, IActivatedEventArgs^ args)
|
||||
{
|
||||
CoreWindow::GetForCurrentThread()->Activate();
|
||||
}
|
||||
|
||||
static int SDLCALL RemoveAppSuspendAndResumeEvents(void * userdata, SDL_Event * event)
|
||||
{
|
||||
if (event->type == SDL_WINDOWEVENT)
|
||||
{
|
||||
switch (event->window.event)
|
||||
{
|
||||
case SDL_WINDOWEVENT_MINIMIZED:
|
||||
case SDL_WINDOWEVENT_RESTORED:
|
||||
// Return 0 to indicate that the event should be removed from the
|
||||
// event queue:
|
||||
return 0;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Return 1 to indicate that the event should stay in the event queue:
|
||||
return 1;
|
||||
}
|
||||
|
||||
void SDL_WinRTApp::OnSuspending(Platform::Object^ sender, SuspendingEventArgs^ args)
|
||||
{
|
||||
// Save app state asynchronously after requesting a deferral. Holding a deferral
|
||||
// indicates that the application is busy performing suspending operations. Be
|
||||
// aware that a deferral may not be held indefinitely. After about five seconds,
|
||||
// the app will be forced to exit.
|
||||
SuspendingDeferral^ deferral = args->SuspendingOperation->GetDeferral();
|
||||
create_task([this, deferral]()
|
||||
{
|
||||
// Send a window-minimized event immediately to observers.
|
||||
// CoreDispatcher::ProcessEvents, which is the backbone on which
|
||||
// SDL_WinRTApp::PumpEvents is built, will not return to its caller
|
||||
// once it sends out a suspend event. Any events posted to SDL's
|
||||
// event queue won't get received until the WinRT app is resumed.
|
||||
// SDL_AddEventWatch() may be used to receive app-suspend events on
|
||||
// WinRT.
|
||||
//
|
||||
// In order to prevent app-suspend events from being received twice:
|
||||
// first via a callback passed to SDL_AddEventWatch, and second via
|
||||
// SDL's event queue, the event will be sent to SDL, then immediately
|
||||
// removed from the queue.
|
||||
if (WINRT_GlobalSDLWindow)
|
||||
{
|
||||
SDL_SendWindowEvent(WINRT_GlobalSDLWindow, SDL_WINDOWEVENT_MINIMIZED, 0, 0); // TODO: see if SDL_WINDOWEVENT_SIZE_CHANGED should be getting triggered here (it is, currently)
|
||||
SDL_FilterEvents(RemoveAppSuspendAndResumeEvents, 0);
|
||||
}
|
||||
|
||||
SDL_SendAppEvent(SDL_APP_WILLENTERBACKGROUND);
|
||||
SDL_SendAppEvent(SDL_APP_DIDENTERBACKGROUND);
|
||||
|
||||
deferral->Complete();
|
||||
});
|
||||
}
|
||||
|
||||
void SDL_WinRTApp::OnResuming(Platform::Object^ sender, Platform::Object^ args)
|
||||
{
|
||||
SDL_SendAppEvent(SDL_APP_WILLENTERFOREGROUND);
|
||||
SDL_SendAppEvent(SDL_APP_DIDENTERFOREGROUND);
|
||||
|
||||
// Restore any data or state that was unloaded on suspend. By default, data
|
||||
// and state are persisted when resuming from suspend. Note that this event
|
||||
// does not occur if the app was previously terminated.
|
||||
if (WINRT_GlobalSDLWindow)
|
||||
{
|
||||
SDL_SendWindowEvent(WINRT_GlobalSDLWindow, SDL_WINDOWEVENT_RESTORED, 0, 0); // TODO: see if SDL_WINDOWEVENT_SIZE_CHANGED should be getting triggered here (it is, currently)
|
||||
|
||||
// Remove the app-resume event from the queue, as is done with the
|
||||
// app-suspend event.
|
||||
//
|
||||
// TODO, WinRT: consider posting this event to the queue even though
|
||||
// its counterpart, the app-suspend event, effectively has to be
|
||||
// processed immediately.
|
||||
SDL_FilterEvents(RemoveAppSuspendAndResumeEvents, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void SDL_WinRTApp::OnExiting(Platform::Object^ sender, Platform::Object^ args)
|
||||
{
|
||||
SDL_SendAppEvent(SDL_APP_TERMINATING);
|
||||
}
|
||||
|
||||
static void
|
||||
WINRT_LogPointerEvent(const char * header, Windows::UI::Core::PointerEventArgs ^ args, Windows::Foundation::Point transformedPoint)
|
||||
{
|
||||
Windows::UI::Input::PointerPoint ^ pt = args->CurrentPoint;
|
||||
SDL_Log("%s: Position={%f,%f}, Transformed Pos={%f, %f}, MouseWheelDelta=%d, FrameId=%d, PointerId=%d, SDL button=%d\n",
|
||||
header,
|
||||
pt->Position.X, pt->Position.Y,
|
||||
transformedPoint.X, transformedPoint.Y,
|
||||
pt->Properties->MouseWheelDelta,
|
||||
pt->FrameId,
|
||||
pt->PointerId,
|
||||
WINRT_GetSDLButtonForPointerPoint(pt));
|
||||
}
|
||||
|
||||
void SDL_WinRTApp::OnPointerPressed(CoreWindow^ sender, PointerEventArgs^ args)
|
||||
{
|
||||
#if LOG_POINTER_EVENTS
|
||||
WINRT_LogPointerEvent("pointer pressed", args, WINRT_TransformCursorPosition(WINRT_GlobalSDLWindow, args->CurrentPoint->Position, TransformToSDLWindowSize));
|
||||
#endif
|
||||
|
||||
WINRT_ProcessPointerPressedEvent(WINRT_GlobalSDLWindow, args->CurrentPoint);
|
||||
}
|
||||
|
||||
void SDL_WinRTApp::OnPointerMoved(CoreWindow^ sender, PointerEventArgs^ args)
|
||||
{
|
||||
#if LOG_POINTER_EVENTS
|
||||
WINRT_LogPointerEvent("pointer moved", args, WINRT_TransformCursorPosition(WINRT_GlobalSDLWindow, args->CurrentPoint->Position, TransformToSDLWindowSize));
|
||||
#endif
|
||||
|
||||
WINRT_ProcessPointerMovedEvent(WINRT_GlobalSDLWindow, args->CurrentPoint);
|
||||
}
|
||||
|
||||
void SDL_WinRTApp::OnPointerReleased(CoreWindow^ sender, PointerEventArgs^ args)
|
||||
{
|
||||
#if LOG_POINTER_EVENTS
|
||||
WINRT_LogPointerEvent("pointer released", args, WINRT_TransformCursorPosition(WINRT_GlobalSDLWindow, args->CurrentPoint->Position, TransformToSDLWindowSize));
|
||||
#endif
|
||||
|
||||
WINRT_ProcessPointerReleasedEvent(WINRT_GlobalSDLWindow, args->CurrentPoint);
|
||||
}
|
||||
|
||||
void SDL_WinRTApp::OnPointerWheelChanged(CoreWindow^ sender, PointerEventArgs^ args)
|
||||
{
|
||||
#if LOG_POINTER_EVENTS
|
||||
WINRT_LogPointerEvent("pointer wheel changed", args, WINRT_TransformCursorPosition(WINRT_GlobalSDLWindow, args->CurrentPoint->Position, TransformToSDLWindowSize));
|
||||
#endif
|
||||
|
||||
WINRT_ProcessPointerWheelChangedEvent(WINRT_GlobalSDLWindow, args->CurrentPoint);
|
||||
}
|
||||
|
||||
void SDL_WinRTApp::OnMouseMoved(MouseDevice^ mouseDevice, MouseEventArgs^ args)
|
||||
{
|
||||
WINRT_ProcessMouseMovedEvent(WINRT_GlobalSDLWindow, args);
|
||||
}
|
||||
|
||||
void SDL_WinRTApp::OnKeyDown(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args)
|
||||
{
|
||||
WINRT_ProcessKeyDownEvent(args);
|
||||
}
|
||||
|
||||
void SDL_WinRTApp::OnKeyUp(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args)
|
||||
{
|
||||
WINRT_ProcessKeyUpEvent(args);
|
||||
}
|
||||
|
||||
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
|
||||
void SDL_WinRTApp::OnBackButtonPressed(Platform::Object^ sender, Windows::Phone::UI::Input::BackPressedEventArgs^ args)
|
||||
{
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_AC_BACK);
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_AC_BACK);
|
||||
|
||||
const char *hint = SDL_GetHint(SDL_HINT_WINRT_HANDLE_BACK_BUTTON);
|
||||
if (hint) {
|
||||
if (*hint == '1') {
|
||||
args->Handled = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,80 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include <Windows.h>
|
||||
|
||||
extern int SDL_WinRTInitNonXAMLApp(int (*mainFunction)(int, char **));
|
||||
|
||||
ref class SDL_WinRTApp sealed : public Windows::ApplicationModel::Core::IFrameworkView
|
||||
{
|
||||
public:
|
||||
SDL_WinRTApp();
|
||||
|
||||
// IFrameworkView Methods.
|
||||
virtual void Initialize(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView);
|
||||
virtual void SetWindow(Windows::UI::Core::CoreWindow^ window);
|
||||
virtual void Load(Platform::String^ entryPoint);
|
||||
virtual void Run();
|
||||
virtual void Uninitialize();
|
||||
|
||||
internal:
|
||||
// SDL-specific methods
|
||||
void PumpEvents();
|
||||
|
||||
protected:
|
||||
// Event Handlers.
|
||||
|
||||
#if WINAPI_FAMILY == WINAPI_FAMILY_APP // for Windows 8/8.1/RT apps... (and not Phone apps)
|
||||
void OnSettingsPaneCommandsRequested(
|
||||
Windows::UI::ApplicationSettings::SettingsPane ^p,
|
||||
Windows::UI::ApplicationSettings::SettingsPaneCommandsRequestedEventArgs ^args);
|
||||
#endif // if WINAPI_FAMILY == WINAPI_FAMILY_APP
|
||||
|
||||
#if NTDDI_VERSION > NTDDI_WIN8
|
||||
void OnOrientationChanged(Windows::Graphics::Display::DisplayInformation^ sender, Platform::Object^ args);
|
||||
#else
|
||||
void OnOrientationChanged(Platform::Object^ sender);
|
||||
#endif
|
||||
void OnWindowSizeChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::WindowSizeChangedEventArgs^ args);
|
||||
void OnLogicalDpiChanged(Platform::Object^ sender);
|
||||
void OnActivated(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView, Windows::ApplicationModel::Activation::IActivatedEventArgs^ args);
|
||||
void OnSuspending(Platform::Object^ sender, Windows::ApplicationModel::SuspendingEventArgs^ args);
|
||||
void OnResuming(Platform::Object^ sender, Platform::Object^ args);
|
||||
void OnExiting(Platform::Object^ sender, Platform::Object^ args);
|
||||
void OnWindowClosed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::CoreWindowEventArgs^ args);
|
||||
void OnVisibilityChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::VisibilityChangedEventArgs^ args);
|
||||
void OnPointerPressed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args);
|
||||
void OnPointerReleased(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args);
|
||||
void OnPointerWheelChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args);
|
||||
void OnPointerMoved(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args);
|
||||
void OnMouseMoved(Windows::Devices::Input::MouseDevice^ mouseDevice, Windows::Devices::Input::MouseEventArgs^ args);
|
||||
void OnKeyDown(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args);
|
||||
void OnKeyUp(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args);
|
||||
|
||||
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
|
||||
void OnBackButtonPressed(Platform::Object^ sender, Windows::Phone::UI::Input::BackPressedEventArgs^ args);
|
||||
#endif
|
||||
|
||||
private:
|
||||
bool m_windowClosed;
|
||||
bool m_windowVisible;
|
||||
};
|
||||
|
||||
extern SDL_WinRTApp ^ SDL_WinRTGlobalApp;
|
||||
@@ -0,0 +1,160 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/* Windows includes */
|
||||
#include <agile.h>
|
||||
#include <Windows.h>
|
||||
|
||||
#if WINAPI_FAMILY == WINAPI_FAMILY_APP
|
||||
#include <windows.ui.xaml.media.dxinterop.h>
|
||||
#endif
|
||||
|
||||
|
||||
/* SDL includes */
|
||||
#include "../../SDL_internal.h"
|
||||
#include "SDL.h"
|
||||
#include "../../video/winrt/SDL_winrtevents_c.h"
|
||||
#include "../../video/winrt/SDL_winrtvideo_cpp.h"
|
||||
#include "SDL_winrtapp_common.h"
|
||||
#include "SDL_winrtapp_xaml.h"
|
||||
|
||||
|
||||
|
||||
/* SDL-internal globals: */
|
||||
SDL_bool WINRT_XAMLWasEnabled = SDL_FALSE;
|
||||
|
||||
#if WINAPI_FAMILY == WINAPI_FAMILY_APP
|
||||
extern "C"
|
||||
ISwapChainBackgroundPanelNative * WINRT_GlobalSwapChainBackgroundPanelNative = NULL;
|
||||
static Windows::Foundation::EventRegistrationToken WINRT_XAMLAppEventToken;
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* Input event handlers (XAML)
|
||||
*/
|
||||
#if WINAPI_FAMILY == WINAPI_FAMILY_APP
|
||||
|
||||
static void
|
||||
WINRT_OnPointerPressedViaXAML(Platform::Object^ sender, Windows::UI::Xaml::Input::PointerRoutedEventArgs^ args)
|
||||
{
|
||||
WINRT_ProcessPointerPressedEvent(WINRT_GlobalSDLWindow, args->GetCurrentPoint(nullptr));
|
||||
}
|
||||
|
||||
static void
|
||||
WINRT_OnPointerMovedViaXAML(Platform::Object^ sender, Windows::UI::Xaml::Input::PointerRoutedEventArgs^ args)
|
||||
{
|
||||
WINRT_ProcessPointerMovedEvent(WINRT_GlobalSDLWindow, args->GetCurrentPoint(nullptr));
|
||||
}
|
||||
|
||||
static void
|
||||
WINRT_OnPointerReleasedViaXAML(Platform::Object^ sender, Windows::UI::Xaml::Input::PointerRoutedEventArgs^ args)
|
||||
{
|
||||
WINRT_ProcessPointerReleasedEvent(WINRT_GlobalSDLWindow, args->GetCurrentPoint(nullptr));
|
||||
}
|
||||
|
||||
static void
|
||||
WINRT_OnPointerWheelChangedViaXAML(Platform::Object^ sender, Windows::UI::Xaml::Input::PointerRoutedEventArgs^ args)
|
||||
{
|
||||
WINRT_ProcessPointerWheelChangedEvent(WINRT_GlobalSDLWindow, args->GetCurrentPoint(nullptr));
|
||||
}
|
||||
|
||||
#endif // WINAPI_FAMILY == WINAPI_FAMILY_APP
|
||||
|
||||
|
||||
/*
|
||||
* XAML-to-SDL Rendering Callback
|
||||
*/
|
||||
#if WINAPI_FAMILY == WINAPI_FAMILY_APP
|
||||
|
||||
static void
|
||||
WINRT_OnRenderViaXAML(_In_ Platform::Object^ sender, _In_ Platform::Object^ args)
|
||||
{
|
||||
WINRT_CycleXAMLThread();
|
||||
}
|
||||
|
||||
#endif // WINAPI_FAMILY == WINAPI_FAMILY_APP
|
||||
|
||||
|
||||
/*
|
||||
* SDL + XAML Initialization
|
||||
*/
|
||||
|
||||
int
|
||||
SDL_WinRTInitXAMLApp(int (*mainFunction)(int, char **), void * backgroundPanelAsIInspectable)
|
||||
{
|
||||
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
|
||||
return SDL_SetError("XAML support is not yet available in Windows Phone.");
|
||||
#else
|
||||
// Declare C++/CX namespaces:
|
||||
using namespace Platform;
|
||||
using namespace Windows::Foundation;
|
||||
using namespace Windows::UI::Core;
|
||||
using namespace Windows::UI::Xaml;
|
||||
using namespace Windows::UI::Xaml::Controls;
|
||||
using namespace Windows::UI::Xaml::Input;
|
||||
using namespace Windows::UI::Xaml::Media;
|
||||
|
||||
// Make sure we have a valid XAML element (to draw onto):
|
||||
if ( ! backgroundPanelAsIInspectable) {
|
||||
return SDL_SetError("'backgroundPanelAsIInspectable' can't be NULL");
|
||||
}
|
||||
|
||||
Platform::Object ^ backgroundPanel = reinterpret_cast<Object ^>((IInspectable *) backgroundPanelAsIInspectable);
|
||||
SwapChainBackgroundPanel ^swapChainBackgroundPanel = dynamic_cast<SwapChainBackgroundPanel ^>(backgroundPanel);
|
||||
if ( ! swapChainBackgroundPanel) {
|
||||
return SDL_SetError("An unknown or unsupported type of XAML control was specified.");
|
||||
}
|
||||
|
||||
// Setup event handlers:
|
||||
swapChainBackgroundPanel->PointerPressed += ref new PointerEventHandler(WINRT_OnPointerPressedViaXAML);
|
||||
swapChainBackgroundPanel->PointerReleased += ref new PointerEventHandler(WINRT_OnPointerReleasedViaXAML);
|
||||
swapChainBackgroundPanel->PointerWheelChanged += ref new PointerEventHandler(WINRT_OnPointerWheelChangedViaXAML);
|
||||
swapChainBackgroundPanel->PointerMoved += ref new PointerEventHandler(WINRT_OnPointerMovedViaXAML);
|
||||
|
||||
// Setup for rendering:
|
||||
IInspectable *panelInspectable = (IInspectable*) reinterpret_cast<IInspectable*>(swapChainBackgroundPanel);
|
||||
panelInspectable->QueryInterface(__uuidof(ISwapChainBackgroundPanelNative), (void **)&WINRT_GlobalSwapChainBackgroundPanelNative);
|
||||
|
||||
WINRT_XAMLAppEventToken = CompositionTarget::Rendering::add(ref new EventHandler<Object^>(WINRT_OnRenderViaXAML));
|
||||
|
||||
// Make sure the app is ready to call the SDL-centric main() function:
|
||||
WINRT_SDLAppEntryPoint = mainFunction;
|
||||
SDL_SetMainReady();
|
||||
|
||||
// Make sure video-init knows that we're initializing XAML:
|
||||
SDL_bool oldXAMLWasEnabledValue = WINRT_XAMLWasEnabled;
|
||||
WINRT_XAMLWasEnabled = SDL_TRUE;
|
||||
|
||||
// Make sure video modes are detected now, while we still have access to the WinRT
|
||||
// CoreWindow. WinRT will not allow the app's CoreWindow to be accessed via the
|
||||
// SDL/WinRT thread.
|
||||
if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) {
|
||||
// SDL_InitSubSystem will, on error, set the SDL error. Let that propogate to
|
||||
// the caller to here:
|
||||
WINRT_XAMLWasEnabled = oldXAMLWasEnabledValue;
|
||||
return -1;
|
||||
}
|
||||
|
||||
// All done, for now.
|
||||
return 0;
|
||||
#endif // WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP / else
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifndef _SDL_winrtapp_xaml_h
|
||||
#define _SDL_winrtapp_xaml_h
|
||||
|
||||
#include "SDL_types.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern SDL_bool WINRT_XAMLWasEnabled;
|
||||
extern int SDL_WinRTInitXAMLApp(int (*mainFunction)(int, char **), void * backgroundPanelAsIInspectable);
|
||||
#endif // ifdef __cplusplus
|
||||
|
||||
#endif // ifndef _SDL_winrtapp_xaml_h
|
||||
Reference in New Issue
Block a user