Adjusted SDLActivity.java to allow restarting of the native thread

This commit is contained in:
Martin Felis
2018-01-23 21:27:41 +01:00
parent ba269a5062
commit 6ed3ba3810
@@ -187,30 +187,9 @@ public class SDLActivity extends Activity {
return;
}
// Set up JNI
SDL.setupJNI();
// Initialize state
SDL.initialize();
// So we can call stuff from static callbacks
mSingleton = this;
SDL.setContext(this);
if (Build.VERSION.SDK_INT >= 11) {
mClipboardHandler = new SDLClipboardHandler_API11();
} else {
/* Before API 11, no clipboard notification (eg no SDL_CLIPBOARDUPDATE) */
mClipboardHandler = new SDLClipboardHandler_Old();
}
// Set up the surface
mSurface = new SDLSurface(getApplication());
mLayout = new RelativeLayout(this);
mLayout.addView(mSurface);
setContentView(mLayout);
// love2d-mod-start: allow restarting of the native thread
startNative();
// love2d-mod-end: allow restarting of the native thread
/*
* Per SDL_androidwindow.c, Android will only ever have one window, and that window
@@ -312,6 +291,17 @@ public class SDLActivity extends Activity {
mNextNativeState = NativeState.PAUSED;
SDLActivity.handleNativeState();
// love2d-mod-start: allow restarting of the native thread
resetNative();
// love2d-mod-end: allow restarting of the native thread
super.onDestroy();
}
// love2d-mod-start: allow restarting of the native thread
public void resetNative() {
Log.v("SDL", "resetNative()");
// Send a quit message to the application
SDLActivity.mExitCalledFromJava = true;
SDLActivity.nativeQuit();
@@ -321,19 +311,48 @@ public class SDLActivity extends Activity {
try {
SDLActivity.mSDLThread.join();
} catch(Exception e) {
Log.v(TAG, "Problem stopping thread: " + e);
Log.v("SDL", "Problem stopping thread: " + e);
}
SDLActivity.mSDLThread = null;
//Log.v(TAG, "Finished waiting for SDL thread");
//Log.v("SDL", "Finished waiting for SDL thread");
}
super.onDestroy();
// Reset everything in case the user re opens the app
SDLActivity.initialize();
}
public void startNative() {
Log.v("SDL", "startNative()");
SDLActivity.initialize();
// Set up JNI
SDL.setupJNI();
// Initialize state
SDL.initialize();
// So we can call stuff from static callbacks
mSingleton = this;
SDL.setContext(this);
if (Build.VERSION.SDK_INT >= 11) {
mClipboardHandler = new SDLClipboardHandler_API11();
} else {
/* Before API 11, no clipboard notification (eg no SDL_CLIPBOARDUPDATE) */
mClipboardHandler = new SDLClipboardHandler_Old();
}
// Set up the surface
mSurface = new SDLSurface(getApplication());
mLayout = new RelativeLayout(this);
mLayout.addView(mSurface);
setContentView(mLayout);
}
// love2d-mod-end: allow restarting of the native thread
@Override
public boolean dispatchKeyEvent(KeyEvent event) {