Updated SDL to version 2.0.5

This commit is contained in:
Martin Felis
2016-10-22 22:10:28 +02:00
parent 2358b45c27
commit 6dedec28a2
1815 changed files with 17867 additions and 7581 deletions
+30
View File
@@ -0,0 +1,30 @@
# HG changeset patch
# User Ben Henning
# Date 1376453463 25200
# Tue Aug 13 21:11:03 2013 -0700
# Node ID a5f8b4f709722222e02fa481873d76ad25255e09
# Parent 8b24d45e6a5d717876a7b32b64e99043c95328e5
Implemented Xcode recognizing bitmap and wave files as resources, plus properly
set their types recognizable by Xcode itself.
diff --git a/src/actions/xcode/xcode_common.lua b/src/actions/xcode/xcode_common.lua
--- a/src/actions/xcode/xcode_common.lua
+++ b/src/actions/xcode/xcode_common.lua
@@ -32,6 +32,8 @@
[".nib"] = "Resources",
[".xib"] = "Resources",
[".icns"] = "Resources",
+ [".bmp"] = "Resources",
+ [".wav"] = "Resources",
}
return categories[path.getextension(node.name)]
end
@@ -85,6 +87,8 @@
[".strings"] = "text.plist.strings",
[".xib"] = "file.xib",
[".icns"] = "image.icns",
+ [".bmp"] = "image.bmp",
+ [".wav"] = "audio.wav",
}
return types[path.getextension(node.path)] or "text"
end