mirror of
https://github.com/love2d/love-android.git
synced 2026-08-17 03:02:45 +02:00
fixed indentations
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@@ -17,11 +17,11 @@ public class GameLauncher extends GameActivity {
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protected void onCreate(Bundle bundle) {
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Uri game = this.getIntent().getData();
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if (game != null) {
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if (game.getScheme().equals ("file")) {
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gamePath = game.getPath();
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} else {
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copyGameToCache (game);
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}
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if (game.getScheme().equals ("file")) {
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gamePath = game.getPath();
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} else {
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copyGameToCache (game);
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}
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Log.d("GameLauncher", "Selected the file: " + getGamePath());
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}
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super.onCreate(bundle);
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@@ -30,57 +30,57 @@ public class GameLauncher extends GameActivity {
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public static String getGamePath() {
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return gamePath;
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}
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void copyGameToCache (Uri sourceuri)
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{
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String destinationFilename = this.getCacheDir().getPath()+"/downloaded.love";
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gamePath = destinationFilename;
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String destinationFilename = this.getCacheDir().getPath()+"/downloaded.love";
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gamePath = destinationFilename;
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BufferedOutputStream bos = null;
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try {
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bos = new BufferedOutputStream(new FileOutputStream(destinationFilename, false));
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} catch (IOException e) {
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Log.d ("GameLauncher", "Could not open destination file:" + e.getMessage());
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}
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BufferedOutputStream bos = null;
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try {
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bos = new BufferedOutputStream(new FileOutputStream(destinationFilename, false));
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} catch (IOException e) {
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Log.d ("GameLauncher", "Could not open destination file:" + e.getMessage());
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}
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int chunk_read = 0;
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int bytes_written = 0;
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int chunk_read = 0;
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int bytes_written = 0;
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BufferedInputStream bis = null;
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if (sourceuri.getScheme().equals("content")) {
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try {
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bis = new BufferedInputStream(getContentResolver().openInputStream(sourceuri));
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} catch (IOException e) {
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Log.d ("GameLauncher", "Could not open game file:" + e.getMessage());
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}
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} else {
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Log.d ("GameLauncher", "Unsupported scheme: " + sourceuri.getScheme());
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}
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BufferedInputStream bis = null;
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if (sourceuri.getScheme().equals("content")) {
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try {
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bis = new BufferedInputStream(getContentResolver().openInputStream(sourceuri));
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} catch (IOException e) {
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Log.d ("GameLauncher", "Could not open game file:" + e.getMessage());
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}
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} else {
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Log.d ("GameLauncher", "Unsupported scheme: " + sourceuri.getScheme());
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}
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if (bis != null) {
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// actual copying
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try {
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byte[] buf = new byte[1024];
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chunk_read = bis.read(buf);
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do {
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bos.write(buf, 0, chunk_read);
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bytes_written += chunk_read;
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chunk_read = bis.read(buf);
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} while(chunk_read != -1);
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} catch (IOException e) {
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Log.d ("GameLauncher", "Copying failed:" + e.getMessage());
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}
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}
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if (bis != null) {
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// actual copying
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try {
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byte[] buf = new byte[1024];
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chunk_read = bis.read(buf);
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do {
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bos.write(buf, 0, chunk_read);
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bytes_written += chunk_read;
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chunk_read = bis.read(buf);
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} while(chunk_read != -1);
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} catch (IOException e) {
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Log.d ("GameLauncher", "Copying failed:" + e.getMessage());
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}
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}
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// close streams
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try {
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if (bis != null) bis.close();
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if (bos != null) bos.close();
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} catch (IOException e) {
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Log.d ("GameLauncher", "Copying failed: " + e.getMessage());
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}
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// close streams
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try {
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if (bis != null) bis.close();
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if (bos != null) bos.close();
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} catch (IOException e) {
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Log.d ("GameLauncher", "Copying failed: " + e.getMessage());
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}
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Log.d("GameLauncher", "Copied " + bytes_written + " bytes");
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Log.d("GameLauncher", "Copied " + bytes_written + " bytes");
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}
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}
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