updated to latest love-android (changeset 7b5f223900b)

This commit is contained in:
fysx
2015-01-22 10:48:45 +01:00
parent 31cd05551e
commit 542c029666
22 changed files with 529 additions and 53 deletions
+5 -7
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@@ -21,33 +21,31 @@
// LOVE
#include "Object.h"
#include <stdio.h>
namespace love
{
Object::Object()
: count(1)
{
count.value = 1;
}
Object::~Object()
{
}
int Object::getReferenceCount() const
int Object::getReferenceCount()
{
return count;
return SDL_AtomicGet(&count);
}
void Object::retain()
{
++count;
SDL_AtomicIncRef(&count);
}
void Object::release()
{
if (--count <= 0)
if (SDL_AtomicDecRef(&count))
delete this;
}
+9 -2
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@@ -21,6 +21,13 @@
#ifndef LOVE_OBJECT_H
#define LOVE_OBJECT_H
/**
* NOTE: the fact that an SDL header is included in such a widely used header
* file is only temporary - in the LOVE 0.10+ codebase we use atomics from
* C++11's standard library.
**/
#include <SDL_atomic.h>
namespace love
{
@@ -50,7 +57,7 @@ public:
* Gets the reference count of this Object.
* @returns The reference count.
**/
int getReferenceCount() const;
int getReferenceCount();
/**
* Retains the Object, i.e. increases the
@@ -155,7 +162,7 @@ public:
private:
// The reference count.
int count;
SDL_atomic_t count;
}; // Object
+1
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@@ -116,6 +116,7 @@
# define LOVE_ENABLE_KEYBOARD_SDL
# define LOVE_ENABLE_LOVE
# define LOVE_ENABLE_LUASOCKET
# define LOVE_ENABLE_LUAUTF8
# define LOVE_ENABLE_MATH
# define LOVE_ENABLE_MOUSE
# define LOVE_ENABLE_MOUSE_SDL
+1 -1
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@@ -23,7 +23,6 @@
// LOVE
#include "types.h"
#include "Object.h"
// Lua
extern "C" {
@@ -40,6 +39,7 @@ namespace love
{
// Forward declarations.
class Object;
class Module;
class Reference;
+45
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@@ -0,0 +1,45 @@
/*
** $Id: lprefix.h,v 1.2 2014/12/29 16:54:13 roberto Exp $
** Definitions for Lua code that must come before any other header file
** See Copyright Notice in lutf8lib.c
*/
#ifndef lprefix_h
#define lprefix_h
/*
** Allows POSIX/XSI stuff
*/
#if !defined(LUA_USE_C89) /* { */
#if !defined(_XOPEN_SOURCE)
#define _XOPEN_SOURCE 600
#elif _XOPEN_SOURCE == 0
#undef _XOPEN_SOURCE /* use -D_XOPEN_SOURCE=0 to undefine it */
#endif
/*
** Allows manipulation of large files in gcc and some other compilers
*/
#if !defined(LUA_32BITS) && !defined(_FILE_OFFSET_BITS)
#define _LARGEFILE_SOURCE 1
#define _FILE_OFFSET_BITS 64
#endif
#endif /* } */
/*
** Windows stuff
*/
#if defined(_WIN32) /* { */
#if !defined(_CRT_SECURE_NO_WARNINGS)
#define _CRT_SECURE_NO_WARNINGS /* avoid warnings about ISO C functions */
#endif
#endif /* } */
#endif
+290
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@@ -0,0 +1,290 @@
/*
** $Id: lutf8lib.c,v 1.13 2014/11/02 19:19:04 roberto Exp $
** Standard library for UTF-8 manipulation
** Modified by the LOVE Development Team to work with Lua 5.1's API
*/
/******************************************************************************
* Copyright (C) 1994-2015 Lua.org, PUC-Rio, 2015 LOVE Development Team.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
******************************************************************************/
#define lutf8lib_c
#include "lprefix.h"
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "lutf8lib.h"
#include "lauxlib.h"
#include "lualib.h"
#define MAXUNICODE 0x10FFFF
#define iscont(p) ((*(p) & 0xC0) == 0x80)
/* from strlib */
/* translate a relative string position: negative means back from end */
static lua_Integer u_posrelat (lua_Integer pos, size_t len) {
if (pos >= 0) return pos;
else if (0u - (size_t)pos > len) return 0;
else return (lua_Integer)len + pos + 1;
}
/*
** Decode one UTF-8 sequence, returning NULL if byte sequence is invalid.
*/
static const char *utf8_decode (const char *o, int *val) {
static unsigned int limits[] = {0xFF, 0x7F, 0x7FF, 0xFFFF};
const unsigned char *s = (const unsigned char *)o;
unsigned int c = s[0];
unsigned int res = 0; /* final result */
if (c < 0x80) /* ascii? */
res = c;
else {
int count = 0; /* to count number of continuation bytes */
while (c & 0x40) { /* still have continuation bytes? */
int cc = s[++count]; /* read next byte */
if ((cc & 0xC0) != 0x80) /* not a continuation byte? */
return NULL; /* invalid byte sequence */
res = (res << 6) | (cc & 0x3F); /* add lower 6 bits from cont. byte */
c <<= 1; /* to test next bit */
}
res |= ((c & 0x7F) << (count * 5)); /* add first byte */
if (count > 3 || res > MAXUNICODE || res <= limits[count])
return NULL; /* invalid byte sequence */
s += count; /* skip continuation bytes read */
}
if (val) *val = res;
return (const char *)s + 1; /* +1 to include first byte */
}
/*
** utf8len(s [, i [, j]]) --> number of characters that start in the
** range [i,j], or nil + current position if 's' is not well formed in
** that interval
*/
static int utflen (lua_State *L) {
int n = 0;
size_t len;
const char *s = luaL_checklstring(L, 1, &len);
lua_Integer posi = u_posrelat(luaL_optinteger(L, 2, 1), len);
lua_Integer posj = u_posrelat(luaL_optinteger(L, 3, -1), len);
luaL_argcheck(L, 1 <= posi && --posi <= (lua_Integer)len, 2,
"initial position out of string");
luaL_argcheck(L, --posj < (lua_Integer)len, 3,
"final position out of string");
while (posi <= posj) {
const char *s1 = utf8_decode(s + posi, NULL);
if (s1 == NULL) { /* conversion error? */
lua_pushnil(L); /* return nil ... */
lua_pushinteger(L, posi + 1); /* ... and current position */
return 2;
}
posi = s1 - s;
n++;
}
lua_pushinteger(L, n);
return 1;
}
/*
** codepoint(s, [i, [j]]) -> returns codepoints for all characters
** that start in the range [i,j]
*/
static int codepoint (lua_State *L) {
size_t len;
const char *s = luaL_checklstring(L, 1, &len);
lua_Integer posi = u_posrelat(luaL_optinteger(L, 2, 1), len);
lua_Integer pose = u_posrelat(luaL_optinteger(L, 3, posi), len);
int n;
const char *se;
luaL_argcheck(L, posi >= 1, 2, "out of range");
luaL_argcheck(L, pose <= (lua_Integer)len, 3, "out of range");
if (posi > pose) return 0; /* empty interval; return no values */
n = (int)(pose - posi + 1);
if (posi + n <= pose) /* (lua_Integer -> int) overflow? */
return luaL_error(L, "string slice too long");
luaL_checkstack(L, n, "string slice too long");
n = 0;
se = s + pose;
for (s += posi - 1; s < se;) {
int code;
s = utf8_decode(s, &code);
if (s == NULL)
return luaL_error(L, "invalid UTF-8 code");
lua_pushinteger(L, code);
n++;
}
return n;
}
static void pushutfchar (lua_State *L, int arg) {
lua_Integer code = luaL_checkinteger(L, arg);
luaL_argcheck(L, 0 <= code && code <= MAXUNICODE, arg, "value out of range");
lua_pushfstring(L, "%U", (long)code);
}
/*
** utfchar(n1, n2, ...) -> char(n1)..char(n2)...
*/
static int utfchar (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
if (n == 1) /* optimize common case of single char */
pushutfchar(L, 1);
else {
int i;
luaL_Buffer b;
luaL_buffinit(L, &b);
for (i = 1; i <= n; i++) {
pushutfchar(L, i);
luaL_addvalue(&b);
}
luaL_pushresult(&b);
}
return 1;
}
/*
** offset(s, n, [i]) -> index where n-th character counting from
** position 'i' starts; 0 means character at 'i'.
*/
static int byteoffset (lua_State *L) {
size_t len;
const char *s = luaL_checklstring(L, 1, &len);
lua_Integer n = luaL_checkinteger(L, 2);
lua_Integer posi = (n >= 0) ? 1 : len + 1;
posi = u_posrelat(luaL_optinteger(L, 3, posi), len);
luaL_argcheck(L, 1 <= posi && --posi <= (lua_Integer)len, 3,
"position out of range");
if (n == 0) {
/* find beginning of current byte sequence */
while (posi > 0 && iscont(s + posi)) posi--;
}
else {
if (iscont(s + posi))
luaL_error(L, "initial position is a continuation byte");
if (n < 0) {
while (n < 0 && posi > 0) { /* move back */
do { /* find beginning of previous character */
posi--;
} while (posi > 0 && iscont(s + posi));
n++;
}
}
else {
n--; /* do not move for 1st character */
while (n > 0 && posi < (lua_Integer)len) {
do { /* find beginning of next character */
posi++;
} while (iscont(s + posi)); /* (cannot pass final '\0') */
n--;
}
}
}
if (n == 0) /* did it find given character? */
lua_pushinteger(L, posi + 1);
else /* no such character */
lua_pushnil(L);
return 1;
}
static int iter_aux (lua_State *L) {
size_t len;
const char *s = luaL_checklstring(L, 1, &len);
lua_Integer n = lua_tointeger(L, 2) - 1;
if (n < 0) /* first iteration? */
n = 0; /* start from here */
else if (n < (lua_Integer)len) {
n++; /* skip current byte */
while (iscont(s + n)) n++; /* and its continuations */
}
if (n >= (lua_Integer)len)
return 0; /* no more codepoints */
else {
int code;
const char *next = utf8_decode(s + n, &code);
if (next == NULL || iscont(next))
return luaL_error(L, "invalid UTF-8 code");
lua_pushinteger(L, n + 1);
lua_pushinteger(L, code);
return 2;
}
}
static int iter_codes (lua_State *L) {
luaL_checkstring(L, 1);
lua_pushcfunction(L, iter_aux);
lua_pushvalue(L, 1);
lua_pushinteger(L, 0);
return 3;
}
/* pattern to match a single UTF-8 character */
#if LUA_VERSION_NUM >= 502
#define UTF8PATT "[\0-\x7F\xC2-\xF4][\x80-\xBF]*"
#else
/* lua 5.1 doesn't support literal null bytes in patterns */
#define UTF8PATT "[%z\x01-\x7F\xC2-\xF4][\x80-\xBF]*"
#endif
static struct luaL_Reg funcs[] = {
{"offset", byteoffset},
{"codepoint", codepoint},
{"char", utfchar},
{"len", utflen},
{"codes", iter_codes},
/* placeholders */
{"charpattern", NULL},
{NULL, NULL}
};
/* modified version of luaopen_utf8, designed to work with lua 5.1-5.3 */
int luaopen_luautf8 (lua_State *L) {
luaL_Reg *l;
lua_createtable(L, 0, (int) (sizeof(funcs) / sizeof(luaL_Reg)) - 1);
for (l = funcs; l->name != NULL; l++) {
if (l->func != NULL) {
lua_pushcfunction(L, l->func);
lua_setfield(L, -2, l->name);
}
}
lua_pushliteral(L, UTF8PATT);
lua_setfield(L, -2, "charpattern");
return 1;
}
+17
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@@ -0,0 +1,17 @@
#ifndef LUAUTF8_LUTF8LIB_H
#define LUAUTF8_LUTF8LIB_H
#ifdef __cplusplus
extern "C" {
#endif
#include "lua.h"
LUALIB_API int luaopen_luautf8(lua_State *L);
#ifdef __cplusplus
}
#endif
#endif /* LOVE_LUAUTF8_LUTF8LIB_H */
+8
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@@ -18,6 +18,7 @@
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "common/version.h"
#include "modules/love/love.h"
#include <SDL.h>
@@ -194,6 +195,13 @@ int main(int argc, char **argv)
argv = hack_argv;
#endif // LOVE_LEGENDARY_APP_ARGV_HACK
if (strcmp(love::VERSION, love_version()) != 0)
{
printf("Version mismatch detected!\nLOVE binary is version %s\n"
"LOVE library is version %s\n", love::VERSION, love_version());
return 1;
}
// Oh, you just want the version? Okay!
if (argc > 1 && strcmp(argv[1], "--version") == 0)
{
+33 -2
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@@ -33,6 +33,17 @@ namespace audio
namespace openal
{
class InvalidFormatException : public love::Exception
{
public:
InvalidFormatException(int channels, int bitdepth)
: Exception("%d-channel Sources with %d bits per sample are not supported.", channels, bitdepth)
{
}
};
StaticDataBuffer::StaticDataBuffer(ALenum format, const ALvoid *data, ALsizei size, ALsizei freq)
{
alGenBuffers(1, &buffer);
@@ -68,6 +79,9 @@ Source::Source(Pool *pool, love::sound::SoundData *soundData)
, toLoop(0)
{
ALenum fmt = getFormat(soundData->getChannels(), soundData->getBitDepth());
if (fmt == 0)
throw InvalidFormatException(soundData->getChannels(), soundData->getBitDepth());
staticBuffer.set(new StaticDataBuffer(fmt, soundData->getData(), soundData->getSize(), soundData->getSampleRate()));
// The buffer has a +2 retain count right now, but we want it to have +1.
@@ -103,6 +117,9 @@ Source::Source(Pool *pool, love::sound::Decoder *decoder)
, decoder(decoder)
, toLoop(0)
{
if (getFormat(decoder->getChannels(), decoder->getBitDepth()) == 0)
throw InvalidFormatException(decoder->getChannels(), decoder->getBitDepth());
alGenBuffers(MAX_BUFFERS, streamBuffers);
float z[3] = {0, 0, 0};
@@ -651,8 +668,22 @@ ALenum Source::getFormat(int channels, int bitDepth) const
return AL_FORMAT_STEREO8;
else if (channels == 2 && bitDepth == 16)
return AL_FORMAT_STEREO16;
else
return 0;
#ifdef AL_EXT_MCFORMATS
if (alIsExtensionPresent("AL_EXT_MCFORMATS"))
{
if (channels == 6 && bitDepth == 8)
return AL_FORMAT_51CHN8;
else if (channels == 6 && bitDepth == 16)
return AL_FORMAT_51CHN16;
else if (channels == 8 && bitDepth == 8)
return AL_FORMAT_71CHN8;
else if (channels == 8 && bitDepth == 16)
return AL_FORMAT_71CHN16;
}
#endif
return 0;
}
int Source::streamAtomic(ALuint buffer, love::sound::Decoder *d)
+6 -4
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@@ -58,10 +58,12 @@ int w_newSource(lua_State *L)
Source *t = 0;
if (luax_istype(L, 1, SOUND_SOUND_DATA_T))
t = instance()->newSource(luax_totype<love::sound::SoundData>(L, 1, "SoundData", SOUND_SOUND_DATA_T));
else if (luax_istype(L, 1, SOUND_DECODER_T))
t = instance()->newSource(luax_totype<love::sound::Decoder>(L, 1, "Decoder", SOUND_DECODER_T));
luax_catchexcept(L, [&]() {
if (luax_istype(L, 1, SOUND_SOUND_DATA_T))
t = instance()->newSource(luax_totype<love::sound::SoundData>(L, 1, "SoundData", SOUND_SOUND_DATA_T));
else if (luax_istype(L, 1, SOUND_DECODER_T))
t = instance()->newSource(luax_totype<love::sound::Decoder>(L, 1, "Decoder", SOUND_DECODER_T));
});
if (t)
{
+28 -10
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@@ -42,14 +42,14 @@ namespace sdl
// SDL reports mouse coordinates in the window coordinate system in OS X, but
// we want them in pixel coordinates (may be different with high-DPI enabled.)
static void windowToPixelCoords(int *x, int *y)
static void windowToPixelCoords(double *x, double *y)
{
#ifndef LOVE_ANDROID
window::Window *window = Module::getInstance<window::Window>(Module::M_WINDOW);
if (window && x)
*x = (int) window->toPixels(*x);
*x = window->toPixels(*x);
if (window && y)
*y = (int) window->toPixels(*y);
*y = window->toPixels(*y);
#endif
}
@@ -201,15 +201,30 @@ Message *Event::convert(const SDL_Event &e) const
vargs.push_back(new Variant((double) e.edit.length));
msg = new Message("textedit", vargs);
break;
case SDL_MOUSEMOTION:
{
double x = (double) e.motion.x;
double y = (double) e.motion.y;
double xrel = (double) e.motion.xrel;
double yrel = (double) e.motion.yrel;
windowToPixelCoords(&x, &y);
windowToPixelCoords(&xrel, &yrel);
vargs.push_back(new Variant(x));
vargs.push_back(new Variant(y));
vargs.push_back(new Variant(xrel));
vargs.push_back(new Variant(yrel));
msg = new Message("mousemoved", vargs);
}
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
if (buttons.find(e.button.button, button) && mouse::Mouse::getConstant(button, txt))
{
int x = e.button.x;
int y = e.button.y;
double x = (double) e.button.x;
double y = (double) e.button.y;
windowToPixelCoords(&x, &y);
vargs.push_back(new Variant((double) x));
vargs.push_back(new Variant((double) y));
vargs.push_back(new Variant(x));
vargs.push_back(new Variant(y));
vargs.push_back(new Variant(txt, strlen(txt)));
vargs.push_back(new Variant(e.button.which == SDL_TOUCH_MOUSEID));
msg = new Message((e.type == SDL_MOUSEBUTTONDOWN) ?
@@ -225,11 +240,14 @@ Message *Event::convert(const SDL_Event &e) const
break;
int mx, my;
double dmx, dmy;
SDL_GetMouseState(&mx, &my);
windowToPixelCoords(&mx, &my);
dmx = (double) mx;
dmy = (double) my;
windowToPixelCoords(&dmx, &dmy);
vargs.push_back(new Variant((double) mx));
vargs.push_back(new Variant((double) my));
vargs.push_back(new Variant(dmx));
vargs.push_back(new Variant(dmy));
vargs.push_back(new Variant(txt, strlen(txt)));
vargs.push_back(new Variant(false));
msg = new Message("mousepressed", vargs);
@@ -51,6 +51,8 @@ Graphics::Graphics()
, active(true)
, activeStencil(false)
{
gl = OpenGL();
states.reserve(10);
states.push_back(DisplayState());
+6 -2
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@@ -47,6 +47,9 @@
#ifdef LOVE_ENABLE_ENET
# include "libraries/enet/lua-enet.h"
#endif
#ifdef LOVE_ENABLE_LUAUTF8
# include "libraries/luautf8/lutf8lib.h"
#endif
// Scripts
#include "scripts/boot.lua.h"
@@ -249,9 +252,7 @@ int luaopen_love(lua_State * L)
// Preload module loaders.
for (int i = 0; modules[i].name != 0; i++)
{
love::luax_preload(L, modules[i].func, modules[i].name);
}
#ifdef LOVE_ENABLE_LUASOCKET
love::luasocket::__open(L);
@@ -259,6 +260,9 @@ int luaopen_love(lua_State * L)
#ifdef LOVE_ENABLE_ENET
love::luax_preload(L, luaopen_enet, "enet");
#endif
#ifdef LOVE_ENABLE_LUAUTF8
love::luax_preload(L, luaopen_luautf8, "utf8");
#endif
return 1;
}
+1 -1
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@@ -247,7 +247,7 @@ int w_isConvex(lua_State *L)
}
}
lua_pushboolean(L, Math::instance.isConvex(vertices));
luax_pushboolean(L, Math::instance.isConvex(vertices));
return 1;
}
+2
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@@ -75,6 +75,8 @@ public:
virtual bool isVisible() const = 0;
virtual void setGrabbed(bool grab) = 0;
virtual bool isGrabbed() const = 0;
virtual bool setRelative(bool relative) = 0;
virtual bool isRelative() const = 0;
static bool getConstant(const char *in, Button &out);
static bool getConstant(Button in, const char *&out);
+10
View File
@@ -220,6 +220,16 @@ bool Mouse::isGrabbed() const
return false;
}
bool Mouse::setRelative(bool relative)
{
return SDL_SetRelativeMouseMode(relative ? SDL_TRUE : SDL_FALSE) == 0;
}
bool Mouse::isRelative() const
{
return SDL_GetRelativeMouseMode() != SDL_FALSE;
}
} // sdl
} // mouse
} // love
+2
View File
@@ -66,6 +66,8 @@ public:
bool isVisible() const;
void setGrabbed(bool grab);
bool isGrabbed() const;
bool setRelative(bool relative);
bool isRelative() const;
private:
+15
View File
@@ -185,6 +185,19 @@ int w_isGrabbed(lua_State *L)
return 1;
}
int w_setRelative(lua_State *L)
{
bool relative = luax_toboolean(L, 1);
luax_pushboolean(L, instance()->setRelative(relative));
return 1;
}
int w_isRelative(lua_State *L)
{
luax_pushboolean(L, instance()->isRelative());
return 1;
}
// List of functions to wrap.
static const luaL_Reg functions[] =
{
@@ -204,6 +217,8 @@ static const luaL_Reg functions[] =
{ "getPosition", w_getPosition },
{ "setGrabbed", w_setGrabbed },
{ "isGrabbed", w_isGrabbed },
{ "setRelative", w_setRelative },
{ "isRelative", w_isRelative },
{ 0, 0 }
};
+2
View File
@@ -46,6 +46,8 @@ int w_setVisible(lua_State *L);
int w_isVisible(lua_State *L);
int w_setGrabbed(lua_State *L);
int w_isGrabbed(lua_State *L);
int w_setRelative(lua_State *L);
int w_isRelative(lua_State *L);
extern "C" LOVE_EXPORT int luaopen_love_mouse(lua_State *L);
} // mouse
+9 -3
View File
@@ -55,12 +55,18 @@ Window::Window()
Window::~Window()
{
if (context)
{
graphics::Graphics *gfx = Module::getInstance<graphics::Graphics>(Module::M_GRAPHICS);
if (gfx != nullptr)
gfx->unSetMode();
SDL_GL_DeleteContext(context);
}
if (window)
SDL_DestroyWindow(window);
if (context)
SDL_GL_DeleteContext(context);
SDL_QuitSubSystem(SDL_INIT_VIDEO);
}
+12 -9
View File
@@ -169,6 +169,9 @@ function love.createhandlers()
mousepressed = function (x,y,b,t)
if love.mousepressed then return love.mousepressed(x,y,b,t) end
end,
mousemoved = function (x,y,xrel,yrel)
if love.mousemoved then return love.mousemoved(x,y,xrel,yrel) end
end,
mousereleased = function (x,y,b,t)
if love.mousereleased then return love.mousereleased(x,y,b,t) end
end,
@@ -357,6 +360,13 @@ function love.init()
accelerometerjoystick = true, -- Only relevant for Android / iOS.
}
-- Console hack, part 1.
local openedconsole = false
if love.arg.options.console.set and love._openConsole then
love._openConsole()
openedconsole = true
end
-- If config file exists, load it and allow it to update config table.
if not love.conf and love.filesystem and love.filesystem.isFile("conf.lua") then
require("conf")
@@ -371,12 +381,8 @@ function love.init()
-- the error message can be displayed in the window.
end
if love.arg.options.console.set then
c.console = true
end
-- Console hack
if c.console and love._openConsole then
-- Console hack, part 2.
if c.console and love._openConsole and not openedconsole then
love._openConsole()
end
@@ -521,9 +527,6 @@ function love.run()
for n,a,b,c,d,e in love.event.poll() do
if n == "quit" then
if not love.quit or not love.quit() then
if love.audio then
love.audio.stop()
end
return
end
end
+25 -12
View File
@@ -292,6 +292,14 @@ const unsigned char boot_lua[] =
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@@ -645,6 +653,19 @@ const unsigned char boot_lua[] =
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@@ -679,15 +700,12 @@ const unsigned char boot_lua[] =
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@@ -951,11 +969,6 @@ const unsigned char boot_lua[] =
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