mirror of
https://github.com/love2d/love-android.git
synced 2026-08-20 20:51:22 +02:00
updated to latest SDL2 (f9244b2a151)
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -31,7 +31,10 @@
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*/
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static const char *s_ControllerMappings [] =
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{
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#ifdef SDL_JOYSTICK_DINPUT
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#if SDL_JOYSTICK_XINPUT
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"xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
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#endif
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#if SDL_JOYSTICK_DINPUT
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"341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
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"ffff0000000000000000504944564944,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
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"6d0416c2000000000000504944564944,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
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@@ -40,11 +43,9 @@ static const char *s_ControllerMappings [] =
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"88880803000000000000504944564944,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,",
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"4c056802000000000000504944564944,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
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"25090500000000000000504944564944,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,",
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"4c05c405000000000000504944564944,PS4 Controller,a:a3,a:b1,b:b2,back:b8,dpdown:h0.0,dpdown:h0.4,dpleft:h0.8,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,guide:b12,leftshoulder:b4,leftshoulder:h0.0,leftstick:b10,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightshoulder:b6,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:a4,x:b0,y:b3,",
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"xinput,X360 Controller,a:b10,b:b11,back:b5,dpdown:b1,dpleft:b2,dpright:b3,dpup:b0,guide:b14,leftshoulder:b8,leftstick:b6,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b7,righttrigger:a5,rightx:a2,righty:a3,start:b4,x:b12,y:b13,",
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#elif defined(SDL_JOYSTICK_XINPUT)
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"xinput,X360 Controller,a:b10,b:b11,back:b5,dpdown:b1,dpleft:b2,dpright:b3,dpup:b0,guide:b14,leftshoulder:b8,leftstick:b6,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b7,righttrigger:a5,rightx:a2,righty:a3,start:b4,x:b12,y:b13,",
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#elif defined(__MACOSX__)
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"4c05c405000000000000504944564944,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
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#endif
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#if defined(__MACOSX__)
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"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
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"6d0400000000000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* Guide button doesn't seem to be sent in DInput mode. */
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"6d0400000000000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
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@@ -53,7 +54,8 @@ static const char *s_ControllerMappings [] =
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"4c050000000000006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
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"4c05000000000000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
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"5e040000000000008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
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#elif defined(__LINUX__)
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#endif
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#if defined(__LINUX__)
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"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
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"03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
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"030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
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@@ -61,14 +63,19 @@ static const char *s_ControllerMappings [] =
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"030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
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"030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* Guide button doesn't seem to be sent in DInput mode. */
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"030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
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"050000003620000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,platform:Linux,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,",
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"050000003620000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,platform:Linux,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,",
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"030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
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"030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
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||||
"050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
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"03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
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"03000000de280000ff11000001000000,Valve Streaming Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
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"030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
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"030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
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"030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
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"030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
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#endif
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#if defined(__ANDROID__)
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"4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
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#endif
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NULL
|
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};
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@@ -113,9 +113,8 @@ SDL_JoystickOpen(int device_index)
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/* If the joystick is already open, return it
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* it is important that we have a single joystick * for each instance id
|
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*/
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while ( joysticklist )
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{
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if ( SDL_SYS_GetInstanceIdOfDeviceIndex(device_index) == joysticklist->instance_id ) {
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while (joysticklist) {
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if (SDL_SYS_GetInstanceIdOfDeviceIndex(device_index) == joysticklist->instance_id) {
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joystick = joysticklist;
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++joystick->ref_count;
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return (joystick);
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@@ -136,9 +135,9 @@ SDL_JoystickOpen(int device_index)
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return NULL;
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}
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joystickname = SDL_SYS_JoystickNameForDeviceIndex( device_index );
|
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if ( joystickname )
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joystick->name = SDL_strdup( joystickname );
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joystickname = SDL_SYS_JoystickNameForDeviceIndex(device_index);
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if (joystickname)
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joystick->name = SDL_strdup(joystickname);
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else
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joystick->name = NULL;
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@@ -186,7 +185,7 @@ SDL_JoystickOpen(int device_index)
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joystick->next = SDL_joysticks;
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SDL_joysticks = joystick;
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|
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SDL_SYS_JoystickUpdate( joystick );
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SDL_SYS_JoystickUpdate(joystick);
|
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return (joystick);
|
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}
|
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@@ -200,15 +199,14 @@ SDL_PrivateJoystickValid(SDL_Joystick * joystick)
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{
|
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int valid;
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if ( joystick == NULL ) {
|
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if (joystick == NULL) {
|
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SDL_SetError("Joystick hasn't been opened yet");
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valid = 0;
|
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} else {
|
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valid = 1;
|
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}
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if ( joystick && joystick->closed )
|
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{
|
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if (joystick && joystick->closed) {
|
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valid = 0;
|
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}
|
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|
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@@ -417,20 +415,14 @@ SDL_JoystickClose(SDL_Joystick * joystick)
|
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|
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joysticklist = SDL_joysticks;
|
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joysticklistprev = NULL;
|
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while ( joysticklist )
|
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{
|
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if (joystick == joysticklist)
|
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{
|
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if ( joysticklistprev )
|
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{
|
||||
while (joysticklist) {
|
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if (joystick == joysticklist) {
|
||||
if (joysticklistprev) {
|
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/* unlink this entry */
|
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joysticklistprev->next = joysticklist->next;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
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SDL_joysticks = joystick->next;
|
||||
}
|
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|
||||
break;
|
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}
|
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joysticklistprev = joysticklist;
|
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@@ -454,8 +446,7 @@ SDL_JoystickQuit(void)
|
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SDL_assert(!SDL_updating_joystick);
|
||||
|
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/* Stop the event polling */
|
||||
while ( SDL_joysticks )
|
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{
|
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while (SDL_joysticks) {
|
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SDL_joysticks->ref_count = 1;
|
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SDL_JoystickClose(SDL_joysticks);
|
||||
}
|
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@@ -472,8 +463,7 @@ SDL_JoystickQuit(void)
|
||||
static SDL_bool
|
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SDL_PrivateJoystickShouldIgnoreEvent()
|
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{
|
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if (SDL_joystick_allows_background_events)
|
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{
|
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if (SDL_joystick_allows_background_events) {
|
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return SDL_FALSE;
|
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}
|
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|
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@@ -497,26 +487,27 @@ SDL_PrivateJoystickAxis(SDL_Joystick * joystick, Uint8 axis, Sint16 value)
|
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{
|
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int posted;
|
||||
|
||||
/* Make sure we're not getting garbage events */
|
||||
/* Make sure we're not getting garbage or duplicate events */
|
||||
if (axis >= joystick->naxes) {
|
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return 0;
|
||||
}
|
||||
|
||||
/* Update internal joystick state */
|
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if (value == joystick->axes[axis]) {
|
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return 0;
|
||||
}
|
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joystick->axes[axis] = value;
|
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|
||||
/* We ignore events if we don't have keyboard focus, except for centering
|
||||
* events.
|
||||
*/
|
||||
if (SDL_PrivateJoystickShouldIgnoreEvent()) {
|
||||
if (!(joystick->closed && joystick->uncentered)) {
|
||||
if ((value > 0 && value >= joystick->axes[axis]) ||
|
||||
(value < 0 && value <= joystick->axes[axis])) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/* Update internal joystick state */
|
||||
joystick->axes[axis] = value;
|
||||
|
||||
/* Post the event, if desired */
|
||||
posted = 0;
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
@@ -537,23 +528,25 @@ SDL_PrivateJoystickHat(SDL_Joystick * joystick, Uint8 hat, Uint8 value)
|
||||
{
|
||||
int posted;
|
||||
|
||||
/* Make sure we're not getting garbage events */
|
||||
/* Make sure we're not getting garbage or duplicate events */
|
||||
if (hat >= joystick->nhats) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Update internal joystick state */
|
||||
joystick->hats[hat] = value;
|
||||
if (value == joystick->hats[hat]) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* We ignore events if we don't have keyboard focus, except for centering
|
||||
* events.
|
||||
*/
|
||||
if (SDL_PrivateJoystickShouldIgnoreEvent()) {
|
||||
if (!(joystick->closed && joystick->uncentered)) {
|
||||
if (value != SDL_HAT_CENTERED) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/* Update internal joystick state */
|
||||
joystick->hats[hat] = value;
|
||||
|
||||
/* Post the event, if desired */
|
||||
posted = 0;
|
||||
@@ -626,15 +619,20 @@ SDL_PrivateJoystickButton(SDL_Joystick * joystick, Uint8 button, Uint8 state)
|
||||
}
|
||||
#endif /* !SDL_EVENTS_DISABLED */
|
||||
|
||||
/* Make sure we're not getting garbage events */
|
||||
/* Make sure we're not getting garbage or duplicate events */
|
||||
if (button >= joystick->nbuttons) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
if (state == joystick->buttons[button]) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* We ignore events if we don't have keyboard focus, except for button
|
||||
* release. */
|
||||
if (state == SDL_PRESSED && SDL_PrivateJoystickShouldIgnoreEvent()) {
|
||||
return 0;
|
||||
if (SDL_PrivateJoystickShouldIgnoreEvent()) {
|
||||
if (state == SDL_PRESSED) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/* Update internal joystick state */
|
||||
@@ -659,8 +657,7 @@ SDL_JoystickUpdate(void)
|
||||
SDL_Joystick *joystick;
|
||||
|
||||
joystick = SDL_joysticks;
|
||||
while ( joystick )
|
||||
{
|
||||
while (joystick) {
|
||||
SDL_Joystick *joysticknext;
|
||||
/* save off the next pointer, the Update call may cause a joystick removed event
|
||||
* and cause our joystick pointer to be freed
|
||||
@@ -669,10 +666,9 @@ SDL_JoystickUpdate(void)
|
||||
|
||||
SDL_updating_joystick = joystick;
|
||||
|
||||
SDL_SYS_JoystickUpdate( joystick );
|
||||
SDL_SYS_JoystickUpdate(joystick);
|
||||
|
||||
if ( joystick->closed && joystick->uncentered )
|
||||
{
|
||||
if (joystick->closed && joystick->uncentered) {
|
||||
int i;
|
||||
|
||||
/* Tell the app that everything is centered/unpressed... */
|
||||
@@ -685,13 +681,13 @@ SDL_JoystickUpdate(void)
|
||||
for (i = 0; i < joystick->nhats; i++)
|
||||
SDL_PrivateJoystickHat(joystick, i, SDL_HAT_CENTERED);
|
||||
|
||||
joystick->uncentered = 0;
|
||||
joystick->uncentered = SDL_FALSE;
|
||||
}
|
||||
|
||||
SDL_updating_joystick = NULL;
|
||||
|
||||
/* If the joystick was closed while updating, free it here */
|
||||
if ( joystick->ref_count <= 0 ) {
|
||||
if (joystick->ref_count <= 0) {
|
||||
SDL_JoystickClose(joystick);
|
||||
}
|
||||
|
||||
@@ -736,28 +732,16 @@ SDL_JoystickEventState(int state)
|
||||
#endif /* SDL_EVENTS_DISABLED */
|
||||
}
|
||||
|
||||
/* return 1 if you want to run the joystick update loop this frame, used by hotplug support */
|
||||
SDL_bool
|
||||
SDL_PrivateJoystickNeedsPolling()
|
||||
{
|
||||
if (SDL_joysticks != NULL) {
|
||||
return SDL_TRUE;
|
||||
} else {
|
||||
return SDL_SYS_JoystickNeedsPolling();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* return the guid for this index */
|
||||
SDL_JoystickGUID SDL_JoystickGetDeviceGUID(int device_index)
|
||||
{
|
||||
if ((device_index < 0) || (device_index >= SDL_NumJoysticks())) {
|
||||
SDL_JoystickGUID emptyGUID;
|
||||
SDL_SetError("There are %d joysticks available", SDL_NumJoysticks());
|
||||
SDL_zero( emptyGUID );
|
||||
SDL_zero(emptyGUID);
|
||||
return emptyGUID;
|
||||
}
|
||||
return SDL_SYS_JoystickGetDeviceGUID( device_index );
|
||||
return SDL_SYS_JoystickGetDeviceGUID(device_index);
|
||||
}
|
||||
|
||||
/* return the guid for this opened device */
|
||||
@@ -765,14 +749,14 @@ SDL_JoystickGUID SDL_JoystickGetGUID(SDL_Joystick * joystick)
|
||||
{
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
SDL_JoystickGUID emptyGUID;
|
||||
SDL_zero( emptyGUID );
|
||||
SDL_zero(emptyGUID);
|
||||
return emptyGUID;
|
||||
}
|
||||
return SDL_SYS_JoystickGetGUID( joystick );
|
||||
return SDL_SYS_JoystickGetGUID(joystick);
|
||||
}
|
||||
|
||||
/* convert the guid to a printable string */
|
||||
void SDL_JoystickGetGUIDString( SDL_JoystickGUID guid, char *pszGUID, int cbGUID )
|
||||
void SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID)
|
||||
{
|
||||
static const char k_rgchHexToASCII[] = "0123456789abcdef";
|
||||
int i;
|
||||
@@ -781,14 +765,13 @@ void SDL_JoystickGetGUIDString( SDL_JoystickGUID guid, char *pszGUID, int cbGUID
|
||||
return;
|
||||
}
|
||||
|
||||
for ( i = 0; i < sizeof(guid.data) && i < (cbGUID-1)/2; i++ )
|
||||
{
|
||||
for (i = 0; i < sizeof(guid.data) && i < (cbGUID-1)/2; i++) {
|
||||
/* each input byte writes 2 ascii chars, and might write a null byte. */
|
||||
/* If we don't have room for next input byte, stop */
|
||||
unsigned char c = guid.data[i];
|
||||
|
||||
*pszGUID++ = k_rgchHexToASCII[ c >> 4 ];
|
||||
*pszGUID++ = k_rgchHexToASCII[ c & 0x0F ];
|
||||
*pszGUID++ = k_rgchHexToASCII[c >> 4];
|
||||
*pszGUID++ = k_rgchHexToASCII[c & 0x0F];
|
||||
}
|
||||
*pszGUID = '\0';
|
||||
}
|
||||
@@ -799,28 +782,22 @@ void SDL_JoystickGetGUIDString( SDL_JoystickGUID guid, char *pszGUID, int cbGUID
|
||||
* Input : c -
|
||||
* Output : unsigned char
|
||||
*-----------------------------------------------------------------------------*/
|
||||
static unsigned char nibble( char c )
|
||||
static unsigned char nibble(char c)
|
||||
{
|
||||
if ( ( c >= '0' ) &&
|
||||
( c <= '9' ) )
|
||||
{
|
||||
if ((c >= '0') && (c <= '9')) {
|
||||
return (unsigned char)(c - '0');
|
||||
}
|
||||
|
||||
if ( ( c >= 'A' ) &&
|
||||
( c <= 'F' ) )
|
||||
{
|
||||
if ((c >= 'A') && (c <= 'F')) {
|
||||
return (unsigned char)(c - 'A' + 0x0a);
|
||||
}
|
||||
|
||||
if ( ( c >= 'a' ) &&
|
||||
( c <= 'f' ) )
|
||||
{
|
||||
if ((c >= 'a') && (c <= 'f')) {
|
||||
return (unsigned char)(c - 'a' + 0x0a);
|
||||
}
|
||||
|
||||
/* received an invalid character, and no real way to return an error */
|
||||
/* AssertMsg1( false, "Q_nibble invalid hex character '%c' ", c ); */
|
||||
/* AssertMsg1(false, "Q_nibble invalid hex character '%c' ", c); */
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -830,21 +807,18 @@ SDL_JoystickGUID SDL_JoystickGetGUIDFromString(const char *pchGUID)
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
int maxoutputbytes= sizeof(guid);
|
||||
size_t len = SDL_strlen( pchGUID );
|
||||
size_t len = SDL_strlen(pchGUID);
|
||||
Uint8 *p;
|
||||
size_t i;
|
||||
|
||||
/* Make sure it's even */
|
||||
len = ( len ) & ~0x1;
|
||||
len = (len) & ~0x1;
|
||||
|
||||
SDL_memset( &guid, 0x00, sizeof(guid) );
|
||||
SDL_memset(&guid, 0x00, sizeof(guid));
|
||||
|
||||
p = (Uint8 *)&guid;
|
||||
for ( i = 0;
|
||||
( i < len ) && ( ( p - (Uint8 *)&guid ) < maxoutputbytes );
|
||||
i+=2, p++ )
|
||||
{
|
||||
*p = ( nibble( pchGUID[i] ) << 4 ) | nibble( pchGUID[i+1] );
|
||||
for (i = 0; (i < len) && ((p - (Uint8 *)&guid) < maxoutputbytes); i+=2, p++) {
|
||||
*p = (nibble(pchGUID[i]) << 4) | nibble(pchGUID[i+1]);
|
||||
}
|
||||
|
||||
return guid;
|
||||
|
||||
@@ -42,9 +42,6 @@ extern int SDL_PrivateJoystickHat(SDL_Joystick * joystick,
|
||||
extern int SDL_PrivateJoystickButton(SDL_Joystick * joystick,
|
||||
Uint8 button, Uint8 state);
|
||||
|
||||
/* Helper function to let lower sys layer tell the event system if the joystick code needs to think */
|
||||
extern SDL_bool SDL_PrivateJoystickNeedsPolling();
|
||||
|
||||
/* Internal sanity checking functions */
|
||||
extern int SDL_PrivateJoystickValid(SDL_Joystick * joystick);
|
||||
|
||||
|
||||
@@ -20,6 +20,9 @@
|
||||
*/
|
||||
#include "../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_sysjoystick_h
|
||||
#define _SDL_sysjoystick_h
|
||||
|
||||
/* This is the system specific header for the SDL joystick API */
|
||||
|
||||
#include "SDL_joystick.h"
|
||||
@@ -50,8 +53,8 @@ struct _SDL_Joystick
|
||||
|
||||
int ref_count; /* Reference count for multiple opens */
|
||||
|
||||
Uint8 closed; /* 1 if this device is no longer valid */
|
||||
Uint8 uncentered; /* 1 if this device needs to have its state reset to 0 */
|
||||
SDL_bool closed; /* SDL_TRUE if this device is no longer valid */
|
||||
SDL_bool uncentered; /* SDL_TRUE if this device needs to have its state reset to 0 */
|
||||
struct _SDL_Joystick *next; /* pointer to next joystick we have allocated */
|
||||
};
|
||||
|
||||
@@ -68,9 +71,6 @@ extern int SDL_SYS_NumJoysticks();
|
||||
/* Function to cause any queued joystick insertions to be processed */
|
||||
extern void SDL_SYS_JoystickDetect();
|
||||
|
||||
/* Function to determine if the joystick loop needs to run right now */
|
||||
extern SDL_bool SDL_SYS_JoystickNeedsPolling();
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
extern const char *SDL_SYS_JoystickNameForDeviceIndex(int device_index);
|
||||
|
||||
@@ -108,10 +108,11 @@ extern SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID(int device_index);
|
||||
/* Function to return the stable GUID for a opened joystick */
|
||||
extern SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick);
|
||||
|
||||
#if defined(SDL_JOYSTICK_DINPUT) || defined(SDL_JOYSTICK_XINPUT)
|
||||
/* Function to get the current instance id of the joystick located at device_index */
|
||||
extern SDL_bool SDL_SYS_IsXInputDeviceIndex( int device_index );
|
||||
extern SDL_bool SDL_SYS_IsXInputJoystick(SDL_Joystick * joystick);
|
||||
#if SDL_JOYSTICK_XINPUT
|
||||
/* Function returns SDL_TRUE if this device is an XInput gamepad */
|
||||
extern SDL_bool SDL_SYS_IsXInputGamepad_DeviceIndex(int device_index);
|
||||
#endif
|
||||
|
||||
#endif /* _SDL_sysjoystick_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
||||
@@ -410,11 +410,6 @@ void SDL_SYS_JoystickDetect()
|
||||
}
|
||||
}
|
||||
|
||||
SDL_bool SDL_SYS_JoystickNeedsPolling()
|
||||
{
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static SDL_joylist_item *
|
||||
JoystickByDevIndex(int device_index)
|
||||
{
|
||||
|
||||
@@ -213,11 +213,6 @@ void SDL_SYS_JoystickDetect()
|
||||
{
|
||||
}
|
||||
|
||||
SDL_bool SDL_SYS_JoystickNeedsPolling()
|
||||
{
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
const char *
|
||||
SDL_SYS_JoystickNameForDeviceIndex(int device_index)
|
||||
{
|
||||
|
||||
@@ -38,6 +38,8 @@
|
||||
#include "../../events/SDL_events_c.h"
|
||||
#endif
|
||||
|
||||
#define SDL_JOYSTICK_RUNLOOP_MODE CFSTR("SDLJoystick")
|
||||
|
||||
/* The base object of the HID Manager API */
|
||||
static IOHIDManagerRef hidman = NULL;
|
||||
|
||||
@@ -67,6 +69,11 @@ FreeDevice(recDevice *removeDevice)
|
||||
{
|
||||
recDevice *pDeviceNext = NULL;
|
||||
if (removeDevice) {
|
||||
if (removeDevice->deviceRef) {
|
||||
IOHIDDeviceUnscheduleFromRunLoop(removeDevice->deviceRef, CFRunLoopGetCurrent(), SDL_JOYSTICK_RUNLOOP_MODE);
|
||||
removeDevice->deviceRef = NULL;
|
||||
}
|
||||
|
||||
/* save next device prior to disposing of this device */
|
||||
pDeviceNext = removeDevice->pNext;
|
||||
|
||||
@@ -132,6 +139,7 @@ JoystickDeviceWasRemovedCallback(void *ctx, IOReturn result, void *sender)
|
||||
{
|
||||
recDevice *device = (recDevice *) ctx;
|
||||
device->removed = 1;
|
||||
device->deviceRef = NULL; // deviceRef was invalidated due to the remove
|
||||
#if SDL_HAPTIC_IOKIT
|
||||
MacHaptic_MaybeRemoveDevice(device->ffservice);
|
||||
#endif
|
||||
@@ -356,15 +364,33 @@ GetDeviceInfo(IOHIDDeviceRef hidDevice, recDevice *pDevice)
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
JoystickAlreadyKnown(IOHIDDeviceRef ioHIDDeviceObject)
|
||||
{
|
||||
recDevice *i;
|
||||
for (i = gpDeviceList; i != NULL; i = i->pNext) {
|
||||
if (i->deviceRef == ioHIDDeviceObject) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
}
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
JoystickDeviceWasAddedCallback(void *ctx, IOReturn res, void *sender, IOHIDDeviceRef ioHIDDeviceObject)
|
||||
{
|
||||
recDevice *device;
|
||||
|
||||
if (res != kIOReturnSuccess) {
|
||||
return;
|
||||
}
|
||||
|
||||
recDevice *device = (recDevice *) SDL_calloc(1, sizeof(recDevice));
|
||||
if (JoystickAlreadyKnown(ioHIDDeviceObject)) {
|
||||
return; /* IOKit sent us a duplicate. */
|
||||
}
|
||||
|
||||
device = (recDevice *) SDL_calloc(1, sizeof(recDevice));
|
||||
|
||||
if (!device) {
|
||||
SDL_OutOfMemory();
|
||||
@@ -378,7 +404,7 @@ JoystickDeviceWasAddedCallback(void *ctx, IOReturn res, void *sender, IOHIDDevic
|
||||
|
||||
/* Get notified when this device is disconnected. */
|
||||
IOHIDDeviceRegisterRemovalCallback(ioHIDDeviceObject, JoystickDeviceWasRemovedCallback, device);
|
||||
IOHIDDeviceScheduleWithRunLoop(ioHIDDeviceObject, CFRunLoopGetCurrent(), kCFRunLoopDefaultMode);
|
||||
IOHIDDeviceScheduleWithRunLoop(ioHIDDeviceObject, CFRunLoopGetCurrent(), SDL_JOYSTICK_RUNLOOP_MODE);
|
||||
|
||||
/* Allocate an instance ID for this device */
|
||||
device->instance_id = ++s_joystick_instance_id;
|
||||
@@ -398,17 +424,13 @@ JoystickDeviceWasAddedCallback(void *ctx, IOReturn res, void *sender, IOHIDDevic
|
||||
s_bDeviceAdded = SDL_TRUE;
|
||||
|
||||
/* Add device to the end of the list */
|
||||
if ( !gpDeviceList )
|
||||
{
|
||||
if ( !gpDeviceList ) {
|
||||
gpDeviceList = device;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
recDevice *curdevice;
|
||||
|
||||
curdevice = gpDeviceList;
|
||||
while ( curdevice->pNext )
|
||||
{
|
||||
while ( curdevice->pNext ) {
|
||||
curdevice = curdevice->pNext;
|
||||
}
|
||||
curdevice->pNext = device;
|
||||
@@ -420,25 +442,19 @@ ConfigHIDManager(CFArrayRef matchingArray)
|
||||
{
|
||||
CFRunLoopRef runloop = CFRunLoopGetCurrent();
|
||||
|
||||
/* Run in a custom RunLoop mode just while initializing,
|
||||
so we can detect sticks without messing with everything else. */
|
||||
CFStringRef tempRunLoopMode = CFSTR("SDLJoystickInit");
|
||||
|
||||
if (IOHIDManagerOpen(hidman, kIOHIDOptionsTypeNone) != kIOReturnSuccess) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
IOHIDManagerRegisterDeviceMatchingCallback(hidman, JoystickDeviceWasAddedCallback, NULL);
|
||||
IOHIDManagerScheduleWithRunLoop(hidman, runloop, tempRunLoopMode);
|
||||
IOHIDManagerScheduleWithRunLoop(hidman, runloop, SDL_JOYSTICK_RUNLOOP_MODE);
|
||||
IOHIDManagerSetDeviceMatchingMultiple(hidman, matchingArray);
|
||||
|
||||
while (CFRunLoopRunInMode(tempRunLoopMode,0,TRUE)==kCFRunLoopRunHandledSource) {
|
||||
while (CFRunLoopRunInMode(SDL_JOYSTICK_RUNLOOP_MODE,0,TRUE) == kCFRunLoopRunHandledSource) {
|
||||
/* no-op. Callback fires once per existing device. */
|
||||
}
|
||||
|
||||
/* Put this in the normal RunLoop mode now, for future hotplug events. */
|
||||
IOHIDManagerUnscheduleFromRunLoop(hidman, runloop, tempRunLoopMode);
|
||||
IOHIDManagerScheduleWithRunLoop(hidman, runloop, kCFRunLoopDefaultMode);
|
||||
/* future hotplug events will come through SDL_JOYSTICK_RUNLOOP_MODE now. */
|
||||
|
||||
return SDL_TRUE; /* good to go. */
|
||||
}
|
||||
@@ -544,6 +560,10 @@ SDL_SYS_NumJoysticks()
|
||||
void
|
||||
SDL_SYS_JoystickDetect()
|
||||
{
|
||||
while (CFRunLoopRunInMode(SDL_JOYSTICK_RUNLOOP_MODE,0,TRUE) == kCFRunLoopRunHandledSource) {
|
||||
/* no-op. Pending callbacks will fire in CFRunLoopRunInMode(). */
|
||||
}
|
||||
|
||||
if (s_bDeviceAdded || s_bDeviceRemoved) {
|
||||
recDevice *device = gpDeviceList;
|
||||
s_bDeviceAdded = SDL_FALSE;
|
||||
@@ -595,12 +615,6 @@ SDL_SYS_JoystickDetect()
|
||||
}
|
||||
}
|
||||
|
||||
SDL_bool
|
||||
SDL_SYS_JoystickNeedsPolling()
|
||||
{
|
||||
return s_bDeviceAdded || s_bDeviceRemoved;
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
const char *
|
||||
SDL_SYS_JoystickNameForDeviceIndex(int device_index)
|
||||
@@ -793,6 +807,7 @@ SDL_SYS_JoystickQuit(void)
|
||||
}
|
||||
|
||||
if (hidman) {
|
||||
IOHIDManagerUnscheduleFromRunLoop(hidman, CFRunLoopGetCurrent(), SDL_JOYSTICK_RUNLOOP_MODE);
|
||||
IOHIDManagerClose(hidman, kIOHIDOptionsTypeNone);
|
||||
CFRelease(hidman);
|
||||
hidman = NULL;
|
||||
|
||||
@@ -46,11 +46,6 @@ void SDL_SYS_JoystickDetect()
|
||||
{
|
||||
}
|
||||
|
||||
SDL_bool SDL_SYS_JoystickNeedsPolling()
|
||||
{
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
const char *
|
||||
SDL_SYS_JoystickNameForDeviceIndex(int device_index)
|
||||
|
||||
@@ -94,11 +94,6 @@ extern "C"
|
||||
{
|
||||
}
|
||||
|
||||
SDL_bool SDL_SYS_JoystickNeedsPolling()
|
||||
{
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
const char *SDL_SYS_JoystickNameForDeviceIndex(int device_index)
|
||||
{
|
||||
|
||||
@@ -1,141 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#import "SDLUIAccelerationDelegate.h"
|
||||
/* needed for SDL_IPHONE_MAX_GFORCE macro */
|
||||
#import "../../../include/SDL_config_iphoneos.h"
|
||||
|
||||
static SDLUIAccelerationDelegate *sharedDelegate=nil;
|
||||
|
||||
@implementation SDLUIAccelerationDelegate
|
||||
|
||||
/*
|
||||
Returns a shared instance of the SDLUIAccelerationDelegate, creating the shared delegate if it doesn't exist yet.
|
||||
*/
|
||||
+(SDLUIAccelerationDelegate *)sharedDelegate {
|
||||
if (sharedDelegate == nil) {
|
||||
sharedDelegate = [[SDLUIAccelerationDelegate alloc] init];
|
||||
}
|
||||
return sharedDelegate;
|
||||
}
|
||||
/*
|
||||
UIAccelerometerDelegate delegate method. Invoked by the UIAccelerometer instance when it has new data for us.
|
||||
We just take the data and mark that we have new data available so that the joystick system will pump it to the
|
||||
events system when SDL_SYS_JoystickUpdate is called.
|
||||
*/
|
||||
-(void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration {
|
||||
|
||||
x = acceleration.x;
|
||||
y = acceleration.y;
|
||||
z = acceleration.z;
|
||||
|
||||
hasNewData = YES;
|
||||
}
|
||||
/*
|
||||
getLastOrientation -- put last obtained accelerometer data into Sint16 array
|
||||
|
||||
Called from the joystick system when it needs the accelerometer data.
|
||||
Function grabs the last data sent to the accelerometer and converts it
|
||||
from floating point to Sint16, which is what the joystick system expects.
|
||||
|
||||
To do the conversion, the data is first clamped onto the interval
|
||||
[-SDL_IPHONE_MAX_G_FORCE, SDL_IPHONE_MAX_G_FORCE], then the data is multiplied
|
||||
by MAX_SINT16 so that it is mapped to the full range of an Sint16.
|
||||
|
||||
You can customize the clamped range of this function by modifying the
|
||||
SDL_IPHONE_MAX_GFORCE macro in SDL_config_iphoneos.h.
|
||||
|
||||
Once converted to Sint16, the accelerometer data no longer has coherent units.
|
||||
You can convert the data back to units of g-force by multiplying it
|
||||
in your application's code by SDL_IPHONE_MAX_GFORCE / 0x7FFF.
|
||||
*/
|
||||
-(void)getLastOrientation:(Sint16 *)data {
|
||||
|
||||
#define MAX_SINT16 0x7FFF
|
||||
|
||||
/* clamp the data */
|
||||
if (x > SDL_IPHONE_MAX_GFORCE) x = SDL_IPHONE_MAX_GFORCE;
|
||||
else if (x < -SDL_IPHONE_MAX_GFORCE) x = -SDL_IPHONE_MAX_GFORCE;
|
||||
if (y > SDL_IPHONE_MAX_GFORCE) y = SDL_IPHONE_MAX_GFORCE;
|
||||
else if (y < -SDL_IPHONE_MAX_GFORCE) y = -SDL_IPHONE_MAX_GFORCE;
|
||||
if (z > SDL_IPHONE_MAX_GFORCE) z = SDL_IPHONE_MAX_GFORCE;
|
||||
else if (z < -SDL_IPHONE_MAX_GFORCE) z = -SDL_IPHONE_MAX_GFORCE;
|
||||
|
||||
/* pass in data mapped to range of SInt16 */
|
||||
data[0] = (x / SDL_IPHONE_MAX_GFORCE) * MAX_SINT16;
|
||||
data[1] = (y / SDL_IPHONE_MAX_GFORCE) * MAX_SINT16;
|
||||
data[2] = (z / SDL_IPHONE_MAX_GFORCE) * MAX_SINT16;
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
Initialize SDLUIAccelerationDelegate. Since we don't have any data yet,
|
||||
just set our last received data to zero, and indicate we don't have any;
|
||||
*/
|
||||
-(id)init {
|
||||
self = [super init];
|
||||
x = y = z = 0.0;
|
||||
hasNewData = NO;
|
||||
return self;
|
||||
}
|
||||
|
||||
-(void)dealloc {
|
||||
sharedDelegate = nil;
|
||||
[self shutdown];
|
||||
[super dealloc];
|
||||
}
|
||||
|
||||
/*
|
||||
Lets our delegate start receiving accelerometer updates.
|
||||
*/
|
||||
-(void)startup {
|
||||
[UIAccelerometer sharedAccelerometer].delegate = self;
|
||||
isRunning = YES;
|
||||
}
|
||||
/*
|
||||
Stops our delegate from receiving accelerometer updates.
|
||||
*/
|
||||
-(void)shutdown {
|
||||
if ([UIAccelerometer sharedAccelerometer].delegate == self) {
|
||||
[UIAccelerometer sharedAccelerometer].delegate = nil;
|
||||
}
|
||||
isRunning = NO;
|
||||
}
|
||||
/*
|
||||
Our we currently receiving accelerometer updates?
|
||||
*/
|
||||
-(BOOL)isRunning {
|
||||
return isRunning;
|
||||
}
|
||||
/*
|
||||
Do we have any data that hasn't been pumped into SDL's event system?
|
||||
*/
|
||||
-(BOOL)hasNewData {
|
||||
return hasNewData;
|
||||
}
|
||||
/*
|
||||
When the joystick system grabs the new data, it sets this to NO.
|
||||
*/
|
||||
-(void)setHasNewData:(BOOL)value {
|
||||
hasNewData = value;
|
||||
}
|
||||
|
||||
@end
|
||||
@@ -23,11 +23,18 @@
|
||||
/* This is the iOS implementation of the SDL joystick API */
|
||||
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_stdinc.h"
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "../SDL_joystick_c.h"
|
||||
#import "SDLUIAccelerationDelegate.h"
|
||||
|
||||
const char *accelerometerName = "iPhone accelerometer";
|
||||
#import <CoreMotion/CoreMotion.h>
|
||||
|
||||
/* needed for SDL_IPHONE_MAX_GFORCE macro */
|
||||
#import "SDL_config_iphoneos.h"
|
||||
|
||||
const char *accelerometerName = "iOS accelerometer";
|
||||
|
||||
static CMMotionManager *motionManager = nil;
|
||||
|
||||
/* Function to scan the system for joysticks.
|
||||
* This function should set SDL_numjoysticks to the number of available
|
||||
@@ -49,11 +56,6 @@ void SDL_SYS_JoystickDetect()
|
||||
{
|
||||
}
|
||||
|
||||
SDL_bool SDL_SYS_JoystickNeedsPolling()
|
||||
{
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
const char *
|
||||
SDL_SYS_JoystickNameForDeviceIndex(int device_index)
|
||||
@@ -79,7 +81,15 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
joystick->nhats = 0;
|
||||
joystick->nballs = 0;
|
||||
joystick->nbuttons = 0;
|
||||
[[SDLUIAccelerationDelegate sharedDelegate] startup];
|
||||
|
||||
if (motionManager == nil) {
|
||||
motionManager = [[CMMotionManager alloc] init];
|
||||
}
|
||||
|
||||
/* Shorter times between updates can significantly increase CPU usage. */
|
||||
motionManager.accelerometerUpdateInterval = 0.1;
|
||||
[motionManager startAccelerometerUpdates];
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -89,6 +99,45 @@ SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static void SDL_SYS_AccelerometerUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
const float maxgforce = SDL_IPHONE_MAX_GFORCE;
|
||||
const SInt16 maxsint16 = 0x7FFF;
|
||||
CMAcceleration accel;
|
||||
|
||||
if (!motionManager.accelerometerActive) {
|
||||
return;
|
||||
}
|
||||
|
||||
accel = [[motionManager accelerometerData] acceleration];
|
||||
|
||||
/*
|
||||
Convert accelerometer data from floating point to Sint16, which is what
|
||||
the joystick system expects.
|
||||
|
||||
To do the conversion, the data is first clamped onto the interval
|
||||
[-SDL_IPHONE_MAX_G_FORCE, SDL_IPHONE_MAX_G_FORCE], then the data is multiplied
|
||||
by MAX_SINT16 so that it is mapped to the full range of an Sint16.
|
||||
|
||||
You can customize the clamped range of this function by modifying the
|
||||
SDL_IPHONE_MAX_GFORCE macro in SDL_config_iphoneos.h.
|
||||
|
||||
Once converted to Sint16, the accelerometer data no longer has coherent
|
||||
units. You can convert the data back to units of g-force by multiplying
|
||||
it in your application's code by SDL_IPHONE_MAX_GFORCE / 0x7FFF.
|
||||
*/
|
||||
|
||||
/* clamp the data */
|
||||
accel.x = SDL_min(SDL_max(accel.x, -maxgforce), maxgforce);
|
||||
accel.y = SDL_min(SDL_max(accel.y, -maxgforce), maxgforce);
|
||||
accel.z = SDL_min(SDL_max(accel.z, -maxgforce), maxgforce);
|
||||
|
||||
/* pass in data mapped to range of SInt16 */
|
||||
SDL_PrivateJoystickAxis(joystick, 0, (accel.x / maxgforce) * maxsint16);
|
||||
SDL_PrivateJoystickAxis(joystick, 1, -(accel.y / maxgforce) * maxsint16);
|
||||
SDL_PrivateJoystickAxis(joystick, 2, (accel.z / maxgforce) * maxsint16);
|
||||
}
|
||||
|
||||
/* Function to update the state of a joystick - called as a device poll.
|
||||
* This function shouldn't update the joystick structure directly,
|
||||
* but instead should call SDL_PrivateJoystick*() to deliver events
|
||||
@@ -97,37 +146,25 @@ SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
||||
void
|
||||
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
|
||||
Sint16 orientation[3];
|
||||
|
||||
if ([[SDLUIAccelerationDelegate sharedDelegate] hasNewData]) {
|
||||
|
||||
[[SDLUIAccelerationDelegate sharedDelegate] getLastOrientation: orientation];
|
||||
[[SDLUIAccelerationDelegate sharedDelegate] setHasNewData: NO];
|
||||
|
||||
SDL_PrivateJoystickAxis(joystick, 0, orientation[0]);
|
||||
SDL_PrivateJoystickAxis(joystick, 1, -orientation[1]);
|
||||
SDL_PrivateJoystickAxis(joystick, 2, orientation[2]);
|
||||
|
||||
}
|
||||
|
||||
return;
|
||||
SDL_SYS_AccelerometerUpdate(joystick);
|
||||
}
|
||||
|
||||
/* Function to close a joystick after use */
|
||||
void
|
||||
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
if ([[SDLUIAccelerationDelegate sharedDelegate] isRunning]) {
|
||||
[[SDLUIAccelerationDelegate sharedDelegate] shutdown];
|
||||
}
|
||||
SDL_SetError("No joystick open with that index");
|
||||
[motionManager stopAccelerometerUpdates];
|
||||
joystick->closed = 1;
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
void
|
||||
SDL_SYS_JoystickQuit(void)
|
||||
{
|
||||
if (motionManager != nil) {
|
||||
[motionManager release];
|
||||
motionManager = nil;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
|
||||
|
||||
@@ -392,15 +392,6 @@ void SDL_SYS_JoystickDetect()
|
||||
|
||||
}
|
||||
|
||||
SDL_bool SDL_SYS_JoystickNeedsPolling()
|
||||
{
|
||||
#if SDL_USE_LIBUDEV
|
||||
return SDL_TRUE;
|
||||
#endif
|
||||
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
static SDL_joylist_item *
|
||||
JoystickByDevIndex(int device_index)
|
||||
{
|
||||
|
||||
@@ -141,11 +141,6 @@ void SDL_SYS_JoystickDetect()
|
||||
{
|
||||
}
|
||||
|
||||
SDL_bool SDL_SYS_JoystickNeedsPolling()
|
||||
{
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
const char * SDL_SYS_JoystickNameForDeviceIndex(int device_index)
|
||||
{
|
||||
|
||||
@@ -0,0 +1,900 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "SDL_windowsjoystick_c.h"
|
||||
#include "SDL_dinputjoystick_c.h"
|
||||
#include "SDL_xinputjoystick_c.h"
|
||||
|
||||
|
||||
#if SDL_JOYSTICK_DINPUT
|
||||
|
||||
#ifndef DIDFT_OPTIONAL
|
||||
#define DIDFT_OPTIONAL 0x80000000
|
||||
#endif
|
||||
|
||||
#define INPUT_QSIZE 32 /* Buffer up to 32 input messages */
|
||||
#define AXIS_MIN -32768 /* minimum value for axis coordinate */
|
||||
#define AXIS_MAX 32767 /* maximum value for axis coordinate */
|
||||
#define JOY_AXIS_THRESHOLD (((AXIS_MAX)-(AXIS_MIN))/100) /* 1% motion */
|
||||
|
||||
/* external variables referenced. */
|
||||
extern HWND SDL_HelperWindow;
|
||||
|
||||
/* local variables */
|
||||
static SDL_bool coinitialized = SDL_FALSE;
|
||||
static LPDIRECTINPUT8 dinput = NULL;
|
||||
static PRAWINPUTDEVICELIST SDL_RawDevList = NULL;
|
||||
static UINT SDL_RawDevListCount = 0;
|
||||
|
||||
/* Taken from Wine - Thanks! */
|
||||
static DIOBJECTDATAFORMAT dfDIJoystick2[] = {
|
||||
{ &GUID_XAxis, DIJOFS_X, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_YAxis, DIJOFS_Y, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_ZAxis, DIJOFS_Z, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_RxAxis, DIJOFS_RX, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_RyAxis, DIJOFS_RY, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_RzAxis, DIJOFS_RZ, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_Slider, DIJOFS_SLIDER(0), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_Slider, DIJOFS_SLIDER(1), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_POV, DIJOFS_POV(0), DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_POV, DIJOFS_POV(1), DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_POV, DIJOFS_POV(2), DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_POV, DIJOFS_POV(3), DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(0), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(1), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(2), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(3), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(4), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(5), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(6), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(7), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(8), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(9), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(10), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(11), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(12), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(13), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(14), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(15), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(16), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(17), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(18), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(19), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(20), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(21), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(22), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(23), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(24), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(25), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(26), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(27), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(28), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(29), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(30), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(31), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(32), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(33), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(34), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(35), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(36), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(37), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(38), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(39), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(40), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(41), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(42), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(43), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(44), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(45), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(46), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(47), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(48), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(49), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(50), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(51), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(52), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(53), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(54), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(55), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(56), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(57), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(58), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(59), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(60), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(61), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(62), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(63), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(64), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(65), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(66), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(67), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(68), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(69), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(70), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(71), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(72), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(73), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(74), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(75), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(76), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(77), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(78), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(79), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(80), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(81), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(82), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(83), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(84), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(85), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(86), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(87), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(88), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(89), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(90), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(91), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(92), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(93), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(94), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(95), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(96), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(97), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(98), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(99), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(100), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(101), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(102), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(103), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(104), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(105), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(106), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(107), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(108), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(109), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(110), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(111), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(112), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(113), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(114), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(115), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(116), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(117), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(118), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(119), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(120), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(121), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(122), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(123), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(124), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(125), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(126), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(127), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_XAxis, FIELD_OFFSET(DIJOYSTATE2, lVX), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_YAxis, FIELD_OFFSET(DIJOYSTATE2, lVY), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_ZAxis, FIELD_OFFSET(DIJOYSTATE2, lVZ), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_RxAxis, FIELD_OFFSET(DIJOYSTATE2, lVRx), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_RyAxis, FIELD_OFFSET(DIJOYSTATE2, lVRy), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_RzAxis, FIELD_OFFSET(DIJOYSTATE2, lVRz), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglVSlider[0]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglVSlider[1]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_XAxis, FIELD_OFFSET(DIJOYSTATE2, lAX), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_YAxis, FIELD_OFFSET(DIJOYSTATE2, lAY), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_ZAxis, FIELD_OFFSET(DIJOYSTATE2, lAZ), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_RxAxis, FIELD_OFFSET(DIJOYSTATE2, lARx), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_RyAxis, FIELD_OFFSET(DIJOYSTATE2, lARy), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_RzAxis, FIELD_OFFSET(DIJOYSTATE2, lARz), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglASlider[0]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglASlider[1]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_XAxis, FIELD_OFFSET(DIJOYSTATE2, lFX), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_YAxis, FIELD_OFFSET(DIJOYSTATE2, lFY), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_ZAxis, FIELD_OFFSET(DIJOYSTATE2, lFZ), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_RxAxis, FIELD_OFFSET(DIJOYSTATE2, lFRx), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_RyAxis, FIELD_OFFSET(DIJOYSTATE2, lFRy), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_RzAxis, FIELD_OFFSET(DIJOYSTATE2, lFRz), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglFSlider[0]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglFSlider[1]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
};
|
||||
|
||||
const DIDATAFORMAT c_dfDIJoystick2 = {
|
||||
sizeof(DIDATAFORMAT),
|
||||
sizeof(DIOBJECTDATAFORMAT),
|
||||
DIDF_ABSAXIS,
|
||||
sizeof(DIJOYSTATE2),
|
||||
SDL_arraysize(dfDIJoystick2),
|
||||
dfDIJoystick2
|
||||
};
|
||||
|
||||
/* Convert a DirectInput return code to a text message */
|
||||
static int
|
||||
SetDIerror(const char *function, HRESULT code)
|
||||
{
|
||||
/*
|
||||
return SDL_SetError("%s() [%s]: %s", function,
|
||||
DXGetErrorString9A(code), DXGetErrorDescription9A(code));
|
||||
*/
|
||||
return SDL_SetError("%s() DirectX error 0x%8.8lx", function, code);
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
SDL_IsXInputDevice(const GUID* pGuidProductFromDirectInput)
|
||||
{
|
||||
static GUID IID_ValveStreamingGamepad = { MAKELONG(0x28DE, 0x11FF), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } };
|
||||
static GUID IID_X360WiredGamepad = { MAKELONG(0x045E, 0x02A1), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } };
|
||||
static GUID IID_X360WirelessGamepad = { MAKELONG(0x045E, 0x028E), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } };
|
||||
|
||||
static const GUID *s_XInputProductGUID[] = {
|
||||
&IID_ValveStreamingGamepad,
|
||||
&IID_X360WiredGamepad, /* Microsoft's wired X360 controller for Windows. */
|
||||
&IID_X360WirelessGamepad /* Microsoft's wireless X360 controller for Windows. */
|
||||
};
|
||||
|
||||
size_t iDevice;
|
||||
UINT i;
|
||||
|
||||
if (!SDL_XINPUT_Enabled()) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
/* Check for well known XInput device GUIDs */
|
||||
/* This lets us skip RAWINPUT for popular devices. Also, we need to do this for the Valve Streaming Gamepad because it's virtualized and doesn't show up in the device list. */
|
||||
for (iDevice = 0; iDevice < SDL_arraysize(s_XInputProductGUID); ++iDevice) {
|
||||
if (SDL_memcmp(pGuidProductFromDirectInput, s_XInputProductGUID[iDevice], sizeof(GUID)) == 0) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
/* Go through RAWINPUT (WinXP and later) to find HID devices. */
|
||||
/* Cache this if we end up using it. */
|
||||
if (SDL_RawDevList == NULL) {
|
||||
if ((GetRawInputDeviceList(NULL, &SDL_RawDevListCount, sizeof(RAWINPUTDEVICELIST)) == -1) || (!SDL_RawDevListCount)) {
|
||||
return SDL_FALSE; /* oh well. */
|
||||
}
|
||||
|
||||
SDL_RawDevList = (PRAWINPUTDEVICELIST)SDL_malloc(sizeof(RAWINPUTDEVICELIST) * SDL_RawDevListCount);
|
||||
if (SDL_RawDevList == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
if (GetRawInputDeviceList(SDL_RawDevList, &SDL_RawDevListCount, sizeof(RAWINPUTDEVICELIST)) == -1) {
|
||||
SDL_free(SDL_RawDevList);
|
||||
SDL_RawDevList = NULL;
|
||||
return SDL_FALSE; /* oh well. */
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < SDL_RawDevListCount; i++) {
|
||||
RID_DEVICE_INFO rdi;
|
||||
char devName[128];
|
||||
UINT rdiSize = sizeof(rdi);
|
||||
UINT nameSize = SDL_arraysize(devName);
|
||||
|
||||
rdi.cbSize = sizeof(rdi);
|
||||
if ((SDL_RawDevList[i].dwType == RIM_TYPEHID) &&
|
||||
(GetRawInputDeviceInfoA(SDL_RawDevList[i].hDevice, RIDI_DEVICEINFO, &rdi, &rdiSize) != ((UINT)-1)) &&
|
||||
(MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) == ((LONG)pGuidProductFromDirectInput->Data1)) &&
|
||||
(GetRawInputDeviceInfoA(SDL_RawDevList[i].hDevice, RIDI_DEVICENAME, devName, &nameSize) != ((UINT)-1)) &&
|
||||
(SDL_strstr(devName, "IG_") != NULL)) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
int
|
||||
SDL_DINPUT_JoystickInit(void)
|
||||
{
|
||||
HRESULT result;
|
||||
HINSTANCE instance;
|
||||
|
||||
result = WIN_CoInitialize();
|
||||
if (FAILED(result)) {
|
||||
return SetDIerror("CoInitialize", result);
|
||||
}
|
||||
|
||||
coinitialized = SDL_TRUE;
|
||||
|
||||
result = CoCreateInstance(&CLSID_DirectInput8, NULL, CLSCTX_INPROC_SERVER,
|
||||
&IID_IDirectInput8, (LPVOID)&dinput);
|
||||
|
||||
if (FAILED(result)) {
|
||||
return SetDIerror("CoCreateInstance", result);
|
||||
}
|
||||
|
||||
/* Because we used CoCreateInstance, we need to Initialize it, first. */
|
||||
instance = GetModuleHandle(NULL);
|
||||
if (instance == NULL) {
|
||||
return SDL_SetError("GetModuleHandle() failed with error code %lu.", GetLastError());
|
||||
}
|
||||
result = IDirectInput8_Initialize(dinput, instance, DIRECTINPUT_VERSION);
|
||||
|
||||
if (FAILED(result)) {
|
||||
return SetDIerror("IDirectInput::Initialize", result);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* helper function for direct input, gets called for each connected joystick */
|
||||
static BOOL CALLBACK
|
||||
EnumJoysticksCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext)
|
||||
{
|
||||
JoyStick_DeviceData *pNewJoystick;
|
||||
JoyStick_DeviceData *pPrevJoystick = NULL;
|
||||
|
||||
if (SDL_IsXInputDevice(&pdidInstance->guidProduct)) {
|
||||
return DIENUM_CONTINUE; /* ignore XInput devices here, keep going. */
|
||||
}
|
||||
|
||||
pNewJoystick = *(JoyStick_DeviceData **)pContext;
|
||||
while (pNewJoystick) {
|
||||
if (!SDL_memcmp(&pNewJoystick->dxdevice.guidInstance, &pdidInstance->guidInstance, sizeof(pNewJoystick->dxdevice.guidInstance))) {
|
||||
/* if we are replacing the front of the list then update it */
|
||||
if (pNewJoystick == *(JoyStick_DeviceData **)pContext) {
|
||||
*(JoyStick_DeviceData **)pContext = pNewJoystick->pNext;
|
||||
} else if (pPrevJoystick) {
|
||||
pPrevJoystick->pNext = pNewJoystick->pNext;
|
||||
}
|
||||
|
||||
pNewJoystick->pNext = SYS_Joystick;
|
||||
SYS_Joystick = pNewJoystick;
|
||||
|
||||
return DIENUM_CONTINUE; /* already have this joystick loaded, just keep going */
|
||||
}
|
||||
|
||||
pPrevJoystick = pNewJoystick;
|
||||
pNewJoystick = pNewJoystick->pNext;
|
||||
}
|
||||
|
||||
pNewJoystick = (JoyStick_DeviceData *)SDL_malloc(sizeof(JoyStick_DeviceData));
|
||||
if (!pNewJoystick) {
|
||||
return DIENUM_CONTINUE; /* better luck next time? */
|
||||
}
|
||||
|
||||
SDL_zerop(pNewJoystick);
|
||||
pNewJoystick->joystickname = WIN_StringToUTF8(pdidInstance->tszProductName);
|
||||
if (!pNewJoystick->joystickname) {
|
||||
SDL_free(pNewJoystick);
|
||||
return DIENUM_CONTINUE; /* better luck next time? */
|
||||
}
|
||||
|
||||
SDL_memcpy(&(pNewJoystick->dxdevice), pdidInstance,
|
||||
sizeof(DIDEVICEINSTANCE));
|
||||
|
||||
SDL_memcpy(&pNewJoystick->guid, &pdidInstance->guidProduct, sizeof(pNewJoystick->guid));
|
||||
SDL_SYS_AddJoystickDevice(pNewJoystick);
|
||||
|
||||
return DIENUM_CONTINUE; /* get next device, please */
|
||||
}
|
||||
|
||||
void
|
||||
SDL_DINPUT_JoystickDetect(JoyStick_DeviceData **pContext)
|
||||
{
|
||||
IDirectInput8_EnumDevices(dinput, DI8DEVCLASS_GAMECTRL, EnumJoysticksCallback, pContext, DIEDFL_ATTACHEDONLY);
|
||||
|
||||
if (SDL_RawDevList) {
|
||||
SDL_free(SDL_RawDevList); /* in case we used this in DirectInput detection */
|
||||
SDL_RawDevList = NULL;
|
||||
}
|
||||
SDL_RawDevListCount = 0;
|
||||
}
|
||||
|
||||
static BOOL CALLBACK
|
||||
EnumDevObjectsCallback(LPCDIDEVICEOBJECTINSTANCE dev, LPVOID pvRef)
|
||||
{
|
||||
SDL_Joystick *joystick = (SDL_Joystick *)pvRef;
|
||||
HRESULT result;
|
||||
input_t *in = &joystick->hwdata->Inputs[joystick->hwdata->NumInputs];
|
||||
|
||||
if (dev->dwType & DIDFT_BUTTON) {
|
||||
in->type = BUTTON;
|
||||
in->num = joystick->nbuttons;
|
||||
in->ofs = DIJOFS_BUTTON(in->num);
|
||||
joystick->nbuttons++;
|
||||
} else if (dev->dwType & DIDFT_POV) {
|
||||
in->type = HAT;
|
||||
in->num = joystick->nhats;
|
||||
in->ofs = DIJOFS_POV(in->num);
|
||||
joystick->nhats++;
|
||||
} else if (dev->dwType & DIDFT_AXIS) {
|
||||
DIPROPRANGE diprg;
|
||||
DIPROPDWORD dilong;
|
||||
|
||||
in->type = AXIS;
|
||||
in->num = joystick->naxes;
|
||||
if (!SDL_memcmp(&dev->guidType, &GUID_XAxis, sizeof(dev->guidType)))
|
||||
in->ofs = DIJOFS_X;
|
||||
else if (!SDL_memcmp(&dev->guidType, &GUID_YAxis, sizeof(dev->guidType)))
|
||||
in->ofs = DIJOFS_Y;
|
||||
else if (!SDL_memcmp(&dev->guidType, &GUID_ZAxis, sizeof(dev->guidType)))
|
||||
in->ofs = DIJOFS_Z;
|
||||
else if (!SDL_memcmp(&dev->guidType, &GUID_RxAxis, sizeof(dev->guidType)))
|
||||
in->ofs = DIJOFS_RX;
|
||||
else if (!SDL_memcmp(&dev->guidType, &GUID_RyAxis, sizeof(dev->guidType)))
|
||||
in->ofs = DIJOFS_RY;
|
||||
else if (!SDL_memcmp(&dev->guidType, &GUID_RzAxis, sizeof(dev->guidType)))
|
||||
in->ofs = DIJOFS_RZ;
|
||||
else if (!SDL_memcmp(&dev->guidType, &GUID_Slider, sizeof(dev->guidType))) {
|
||||
in->ofs = DIJOFS_SLIDER(joystick->hwdata->NumSliders);
|
||||
++joystick->hwdata->NumSliders;
|
||||
} else {
|
||||
return DIENUM_CONTINUE; /* not an axis we can grok */
|
||||
}
|
||||
|
||||
diprg.diph.dwSize = sizeof(diprg);
|
||||
diprg.diph.dwHeaderSize = sizeof(diprg.diph);
|
||||
diprg.diph.dwObj = dev->dwType;
|
||||
diprg.diph.dwHow = DIPH_BYID;
|
||||
diprg.lMin = AXIS_MIN;
|
||||
diprg.lMax = AXIS_MAX;
|
||||
|
||||
result =
|
||||
IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
|
||||
DIPROP_RANGE, &diprg.diph);
|
||||
if (FAILED(result)) {
|
||||
return DIENUM_CONTINUE; /* don't use this axis */
|
||||
}
|
||||
|
||||
/* Set dead zone to 0. */
|
||||
dilong.diph.dwSize = sizeof(dilong);
|
||||
dilong.diph.dwHeaderSize = sizeof(dilong.diph);
|
||||
dilong.diph.dwObj = dev->dwType;
|
||||
dilong.diph.dwHow = DIPH_BYID;
|
||||
dilong.dwData = 0;
|
||||
result =
|
||||
IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
|
||||
DIPROP_DEADZONE, &dilong.diph);
|
||||
if (FAILED(result)) {
|
||||
return DIENUM_CONTINUE; /* don't use this axis */
|
||||
}
|
||||
|
||||
joystick->naxes++;
|
||||
} else {
|
||||
/* not supported at this time */
|
||||
return DIENUM_CONTINUE;
|
||||
}
|
||||
|
||||
joystick->hwdata->NumInputs++;
|
||||
|
||||
if (joystick->hwdata->NumInputs == MAX_INPUTS) {
|
||||
return DIENUM_STOP; /* too many */
|
||||
}
|
||||
|
||||
return DIENUM_CONTINUE;
|
||||
}
|
||||
|
||||
/* Sort using the data offset into the DInput struct.
|
||||
* This gives a reasonable ordering for the inputs.
|
||||
*/
|
||||
static int
|
||||
SortDevFunc(const void *a, const void *b)
|
||||
{
|
||||
const input_t *inputA = (const input_t*)a;
|
||||
const input_t *inputB = (const input_t*)b;
|
||||
|
||||
if (inputA->ofs < inputB->ofs)
|
||||
return -1;
|
||||
if (inputA->ofs > inputB->ofs)
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Sort the input objects and recalculate the indices for each input. */
|
||||
static void
|
||||
SortDevObjects(SDL_Joystick *joystick)
|
||||
{
|
||||
input_t *inputs = joystick->hwdata->Inputs;
|
||||
int nButtons = 0;
|
||||
int nHats = 0;
|
||||
int nAxis = 0;
|
||||
int n;
|
||||
|
||||
SDL_qsort(inputs, joystick->hwdata->NumInputs, sizeof(input_t), SortDevFunc);
|
||||
|
||||
for (n = 0; n < joystick->hwdata->NumInputs; n++) {
|
||||
switch (inputs[n].type) {
|
||||
case BUTTON:
|
||||
inputs[n].num = nButtons;
|
||||
nButtons++;
|
||||
break;
|
||||
|
||||
case HAT:
|
||||
inputs[n].num = nHats;
|
||||
nHats++;
|
||||
break;
|
||||
|
||||
case AXIS:
|
||||
inputs[n].num = nAxis;
|
||||
nAxis++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
SDL_DINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickdevice)
|
||||
{
|
||||
HRESULT result;
|
||||
LPDIRECTINPUTDEVICE8 device;
|
||||
DIPROPDWORD dipdw;
|
||||
|
||||
joystick->hwdata->buffered = SDL_TRUE;
|
||||
joystick->hwdata->Capabilities.dwSize = sizeof(DIDEVCAPS);
|
||||
|
||||
SDL_zero(dipdw);
|
||||
dipdw.diph.dwSize = sizeof(DIPROPDWORD);
|
||||
dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
|
||||
|
||||
result =
|
||||
IDirectInput8_CreateDevice(dinput,
|
||||
&(joystickdevice->dxdevice.guidInstance), &device, NULL);
|
||||
if (FAILED(result)) {
|
||||
return SetDIerror("IDirectInput::CreateDevice", result);
|
||||
}
|
||||
|
||||
/* Now get the IDirectInputDevice8 interface, instead. */
|
||||
result = IDirectInputDevice8_QueryInterface(device,
|
||||
&IID_IDirectInputDevice8,
|
||||
(LPVOID *)& joystick->
|
||||
hwdata->InputDevice);
|
||||
/* We are done with this object. Use the stored one from now on. */
|
||||
IDirectInputDevice8_Release(device);
|
||||
|
||||
if (FAILED(result)) {
|
||||
return SetDIerror("IDirectInputDevice8::QueryInterface", result);
|
||||
}
|
||||
|
||||
/* Acquire shared access. Exclusive access is required for forces,
|
||||
* though. */
|
||||
result =
|
||||
IDirectInputDevice8_SetCooperativeLevel(joystick->hwdata->
|
||||
InputDevice, SDL_HelperWindow,
|
||||
DISCL_EXCLUSIVE |
|
||||
DISCL_BACKGROUND);
|
||||
if (FAILED(result)) {
|
||||
return SetDIerror("IDirectInputDevice8::SetCooperativeLevel", result);
|
||||
}
|
||||
|
||||
/* Use the extended data structure: DIJOYSTATE2. */
|
||||
result =
|
||||
IDirectInputDevice8_SetDataFormat(joystick->hwdata->InputDevice,
|
||||
&c_dfDIJoystick2);
|
||||
if (FAILED(result)) {
|
||||
return SetDIerror("IDirectInputDevice8::SetDataFormat", result);
|
||||
}
|
||||
|
||||
/* Get device capabilities */
|
||||
result =
|
||||
IDirectInputDevice8_GetCapabilities(joystick->hwdata->InputDevice,
|
||||
&joystick->hwdata->Capabilities);
|
||||
if (FAILED(result)) {
|
||||
return SetDIerror("IDirectInputDevice8::GetCapabilities", result);
|
||||
}
|
||||
|
||||
/* Force capable? */
|
||||
if (joystick->hwdata->Capabilities.dwFlags & DIDC_FORCEFEEDBACK) {
|
||||
|
||||
result = IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
|
||||
if (FAILED(result)) {
|
||||
return SetDIerror("IDirectInputDevice8::Acquire", result);
|
||||
}
|
||||
|
||||
/* reset all actuators. */
|
||||
result =
|
||||
IDirectInputDevice8_SendForceFeedbackCommand(joystick->hwdata->
|
||||
InputDevice,
|
||||
DISFFC_RESET);
|
||||
|
||||
/* Not necessarily supported, ignore if not supported.
|
||||
if (FAILED(result)) {
|
||||
return SetDIerror("IDirectInputDevice8::SendForceFeedbackCommand", result);
|
||||
}
|
||||
*/
|
||||
|
||||
result = IDirectInputDevice8_Unacquire(joystick->hwdata->InputDevice);
|
||||
|
||||
if (FAILED(result)) {
|
||||
return SetDIerror("IDirectInputDevice8::Unacquire", result);
|
||||
}
|
||||
|
||||
/* Turn on auto-centering for a ForceFeedback device (until told
|
||||
* otherwise). */
|
||||
dipdw.diph.dwObj = 0;
|
||||
dipdw.diph.dwHow = DIPH_DEVICE;
|
||||
dipdw.dwData = DIPROPAUTOCENTER_ON;
|
||||
|
||||
result =
|
||||
IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
|
||||
DIPROP_AUTOCENTER, &dipdw.diph);
|
||||
|
||||
/* Not necessarily supported, ignore if not supported.
|
||||
if (FAILED(result)) {
|
||||
return SetDIerror("IDirectInputDevice8::SetProperty", result);
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
/* What buttons and axes does it have? */
|
||||
IDirectInputDevice8_EnumObjects(joystick->hwdata->InputDevice,
|
||||
EnumDevObjectsCallback, joystick,
|
||||
DIDFT_BUTTON | DIDFT_AXIS | DIDFT_POV);
|
||||
|
||||
/* Reorder the input objects. Some devices do not report the X axis as
|
||||
* the first axis, for example. */
|
||||
SortDevObjects(joystick);
|
||||
|
||||
dipdw.diph.dwObj = 0;
|
||||
dipdw.diph.dwHow = DIPH_DEVICE;
|
||||
dipdw.dwData = INPUT_QSIZE;
|
||||
|
||||
/* Set the buffer size */
|
||||
result =
|
||||
IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
|
||||
DIPROP_BUFFERSIZE, &dipdw.diph);
|
||||
|
||||
if (result == DI_POLLEDDEVICE) {
|
||||
/* This device doesn't support buffering, so we're forced
|
||||
* to use less reliable polling. */
|
||||
joystick->hwdata->buffered = SDL_FALSE;
|
||||
} else if (FAILED(result)) {
|
||||
return SetDIerror("IDirectInputDevice8::SetProperty", result);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static Uint8
|
||||
TranslatePOV(DWORD value)
|
||||
{
|
||||
const int HAT_VALS[] = {
|
||||
SDL_HAT_UP,
|
||||
SDL_HAT_UP | SDL_HAT_RIGHT,
|
||||
SDL_HAT_RIGHT,
|
||||
SDL_HAT_DOWN | SDL_HAT_RIGHT,
|
||||
SDL_HAT_DOWN,
|
||||
SDL_HAT_DOWN | SDL_HAT_LEFT,
|
||||
SDL_HAT_LEFT,
|
||||
SDL_HAT_UP | SDL_HAT_LEFT
|
||||
};
|
||||
|
||||
if (LOWORD(value) == 0xFFFF)
|
||||
return SDL_HAT_CENTERED;
|
||||
|
||||
/* Round the value up: */
|
||||
value += 4500 / 2;
|
||||
value %= 36000;
|
||||
value /= 4500;
|
||||
|
||||
if (value >= 8)
|
||||
return SDL_HAT_CENTERED; /* shouldn't happen */
|
||||
|
||||
return HAT_VALS[value];
|
||||
}
|
||||
|
||||
static void
|
||||
UpdateDINPUTJoystickState_Buffered(SDL_Joystick * joystick)
|
||||
{
|
||||
int i;
|
||||
HRESULT result;
|
||||
DWORD numevents;
|
||||
DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE];
|
||||
|
||||
numevents = INPUT_QSIZE;
|
||||
result =
|
||||
IDirectInputDevice8_GetDeviceData(joystick->hwdata->InputDevice,
|
||||
sizeof(DIDEVICEOBJECTDATA), evtbuf,
|
||||
&numevents, 0);
|
||||
if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) {
|
||||
IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
|
||||
result =
|
||||
IDirectInputDevice8_GetDeviceData(joystick->hwdata->InputDevice,
|
||||
sizeof(DIDEVICEOBJECTDATA),
|
||||
evtbuf, &numevents, 0);
|
||||
}
|
||||
|
||||
/* Handle the events or punt */
|
||||
if (FAILED(result)) {
|
||||
joystick->hwdata->send_remove_event = SDL_TRUE;
|
||||
joystick->hwdata->removed = SDL_TRUE;
|
||||
return;
|
||||
}
|
||||
|
||||
for (i = 0; i < (int)numevents; ++i) {
|
||||
int j;
|
||||
|
||||
for (j = 0; j < joystick->hwdata->NumInputs; ++j) {
|
||||
const input_t *in = &joystick->hwdata->Inputs[j];
|
||||
|
||||
if (evtbuf[i].dwOfs != in->ofs)
|
||||
continue;
|
||||
|
||||
switch (in->type) {
|
||||
case AXIS:
|
||||
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)evtbuf[i].dwData);
|
||||
break;
|
||||
case BUTTON:
|
||||
SDL_PrivateJoystickButton(joystick, in->num,
|
||||
(Uint8)(evtbuf[i].dwData ? SDL_PRESSED : SDL_RELEASED));
|
||||
break;
|
||||
case HAT:
|
||||
{
|
||||
Uint8 pos = TranslatePOV(evtbuf[i].dwData);
|
||||
SDL_PrivateJoystickHat(joystick, in->num, pos);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to update the state of a joystick - called as a device poll.
|
||||
* This function shouldn't update the joystick structure directly,
|
||||
* but instead should call SDL_PrivateJoystick*() to deliver events
|
||||
* and update joystick device state.
|
||||
*/
|
||||
static void
|
||||
UpdateDINPUTJoystickState_Polled(SDL_Joystick * joystick)
|
||||
{
|
||||
DIJOYSTATE2 state;
|
||||
HRESULT result;
|
||||
int i;
|
||||
|
||||
result =
|
||||
IDirectInputDevice8_GetDeviceState(joystick->hwdata->InputDevice,
|
||||
sizeof(DIJOYSTATE2), &state);
|
||||
if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) {
|
||||
IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
|
||||
result =
|
||||
IDirectInputDevice8_GetDeviceState(joystick->hwdata->InputDevice,
|
||||
sizeof(DIJOYSTATE2), &state);
|
||||
}
|
||||
|
||||
if (result != DI_OK) {
|
||||
joystick->hwdata->send_remove_event = SDL_TRUE;
|
||||
joystick->hwdata->removed = SDL_TRUE;
|
||||
return;
|
||||
}
|
||||
|
||||
/* Set each known axis, button and POV. */
|
||||
for (i = 0; i < joystick->hwdata->NumInputs; ++i) {
|
||||
const input_t *in = &joystick->hwdata->Inputs[i];
|
||||
|
||||
switch (in->type) {
|
||||
case AXIS:
|
||||
switch (in->ofs) {
|
||||
case DIJOFS_X:
|
||||
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.lX);
|
||||
break;
|
||||
case DIJOFS_Y:
|
||||
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.lY);
|
||||
break;
|
||||
case DIJOFS_Z:
|
||||
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.lZ);
|
||||
break;
|
||||
case DIJOFS_RX:
|
||||
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.lRx);
|
||||
break;
|
||||
case DIJOFS_RY:
|
||||
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.lRy);
|
||||
break;
|
||||
case DIJOFS_RZ:
|
||||
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.lRz);
|
||||
break;
|
||||
case DIJOFS_SLIDER(0):
|
||||
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.rglSlider[0]);
|
||||
break;
|
||||
case DIJOFS_SLIDER(1):
|
||||
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.rglSlider[1]);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case BUTTON:
|
||||
SDL_PrivateJoystickButton(joystick, in->num,
|
||||
(Uint8)(state.rgbButtons[in->ofs - DIJOFS_BUTTON0] ? SDL_PRESSED : SDL_RELEASED));
|
||||
break;
|
||||
case HAT:
|
||||
{
|
||||
Uint8 pos = TranslatePOV(state.rgdwPOV[in->ofs - DIJOFS_POV(0)]);
|
||||
SDL_PrivateJoystickHat(joystick, in->num, pos);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
SDL_DINPUT_JoystickUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
HRESULT result;
|
||||
|
||||
result = IDirectInputDevice8_Poll(joystick->hwdata->InputDevice);
|
||||
if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) {
|
||||
IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
|
||||
IDirectInputDevice8_Poll(joystick->hwdata->InputDevice);
|
||||
}
|
||||
|
||||
if (joystick->hwdata->buffered) {
|
||||
UpdateDINPUTJoystickState_Buffered(joystick);
|
||||
} else {
|
||||
UpdateDINPUTJoystickState_Polled(joystick);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
SDL_DINPUT_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
IDirectInputDevice8_Unacquire(joystick->hwdata->InputDevice);
|
||||
IDirectInputDevice8_Release(joystick->hwdata->InputDevice);
|
||||
}
|
||||
|
||||
void
|
||||
SDL_DINPUT_JoystickQuit(void)
|
||||
{
|
||||
if (dinput != NULL) {
|
||||
IDirectInput8_Release(dinput);
|
||||
dinput = NULL;
|
||||
}
|
||||
|
||||
if (coinitialized) {
|
||||
WIN_CoUninitialize();
|
||||
coinitialized = SDL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
#else /* !SDL_JOYSTICK_DINPUT */
|
||||
|
||||
|
||||
int
|
||||
SDL_DINPUT_JoystickInit(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_DINPUT_JoystickDetect(JoyStick_DeviceData **pContext)
|
||||
{
|
||||
}
|
||||
|
||||
int
|
||||
SDL_DINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickdevice)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
void
|
||||
SDL_DINPUT_JoystickUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
SDL_DINPUT_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
SDL_DINPUT_JoystickQuit(void)
|
||||
{
|
||||
}
|
||||
|
||||
#endif /* SDL_JOYSTICK_DINPUT */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
+8
-22
@@ -18,27 +18,13 @@
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#import <UIKit/UIKit.h>
|
||||
#import <SDL_types.h>
|
||||
extern int SDL_DINPUT_JoystickInit(void);
|
||||
extern void SDL_DINPUT_JoystickDetect(JoyStick_DeviceData **pContext);
|
||||
extern int SDL_DINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickdevice);
|
||||
extern void SDL_DINPUT_JoystickUpdate(SDL_Joystick * joystick);
|
||||
extern void SDL_DINPUT_JoystickClose(SDL_Joystick * joystick);
|
||||
extern void SDL_DINPUT_JoystickQuit(void);
|
||||
|
||||
/* *INDENT-OFF* */
|
||||
@interface SDLUIAccelerationDelegate: NSObject <UIAccelerometerDelegate> {
|
||||
|
||||
UIAccelerationValue x, y, z;
|
||||
BOOL isRunning;
|
||||
BOOL hasNewData;
|
||||
|
||||
}
|
||||
|
||||
+(SDLUIAccelerationDelegate *)sharedDelegate;
|
||||
-(void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration;
|
||||
-(void)getLastOrientation:(Sint16 *)data;
|
||||
-(void)startup;
|
||||
-(void)shutdown;
|
||||
-(BOOL)isRunning;
|
||||
-(BOOL)hasNewData;
|
||||
-(void)setHasNewData:(BOOL)value;
|
||||
|
||||
@end
|
||||
/* *INDENT-ON* */
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,470 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_WINMM
|
||||
|
||||
/* Win32 MultiMedia Joystick driver, contributed by Andrei de A. Formiga */
|
||||
|
||||
#include "../../core/windows/SDL_windows.h"
|
||||
#include <mmsystem.h>
|
||||
#include <regstr.h>
|
||||
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_joystick.h"
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "../SDL_joystick_c.h"
|
||||
|
||||
#ifdef REGSTR_VAL_JOYOEMNAME
|
||||
#undef REGSTR_VAL_JOYOEMNAME
|
||||
#endif
|
||||
#define REGSTR_VAL_JOYOEMNAME "OEMName"
|
||||
|
||||
#define MAX_JOYSTICKS 16
|
||||
#define MAX_AXES 6 /* each joystick can have up to 6 axes */
|
||||
#define MAX_BUTTONS 32 /* and 32 buttons */
|
||||
#define AXIS_MIN -32768 /* minimum value for axis coordinate */
|
||||
#define AXIS_MAX 32767 /* maximum value for axis coordinate */
|
||||
/* limit axis to 256 possible positions to filter out noise */
|
||||
#define JOY_AXIS_THRESHOLD (((AXIS_MAX)-(AXIS_MIN))/256)
|
||||
#define JOY_BUTTON_FLAG(n) (1<<n)
|
||||
|
||||
|
||||
/* array to hold joystick ID values */
|
||||
static UINT SYS_JoystickID[MAX_JOYSTICKS];
|
||||
static JOYCAPSA SYS_Joystick[MAX_JOYSTICKS];
|
||||
static char *SYS_JoystickName[MAX_JOYSTICKS];
|
||||
|
||||
/* The private structure used to keep track of a joystick */
|
||||
struct joystick_hwdata
|
||||
{
|
||||
/* joystick ID */
|
||||
UINT id;
|
||||
|
||||
/* values used to translate device-specific coordinates into
|
||||
SDL-standard ranges */
|
||||
struct _transaxis
|
||||
{
|
||||
int offset;
|
||||
float scale;
|
||||
} transaxis[6];
|
||||
};
|
||||
|
||||
/* Convert a Windows Multimedia API return code to a text message */
|
||||
static void SetMMerror(char *function, int code);
|
||||
|
||||
|
||||
static char *
|
||||
GetJoystickName(int index, const char *szRegKey)
|
||||
{
|
||||
/* added 7/24/2004 by Eckhard Stolberg */
|
||||
/*
|
||||
see if there is a joystick for the current
|
||||
index (1-16) listed in the registry
|
||||
*/
|
||||
char *name = NULL;
|
||||
HKEY hTopKey;
|
||||
HKEY hKey;
|
||||
DWORD regsize;
|
||||
LONG regresult;
|
||||
char regkey[256];
|
||||
char regvalue[256];
|
||||
char regname[256];
|
||||
|
||||
SDL_snprintf(regkey, SDL_arraysize(regkey), "%s\\%s\\%s",
|
||||
REGSTR_PATH_JOYCONFIG, szRegKey, REGSTR_KEY_JOYCURR);
|
||||
hTopKey = HKEY_LOCAL_MACHINE;
|
||||
regresult = RegOpenKeyExA(hTopKey, regkey, 0, KEY_READ, &hKey);
|
||||
if (regresult != ERROR_SUCCESS) {
|
||||
hTopKey = HKEY_CURRENT_USER;
|
||||
regresult = RegOpenKeyExA(hTopKey, regkey, 0, KEY_READ, &hKey);
|
||||
}
|
||||
if (regresult != ERROR_SUCCESS) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* find the registry key name for the joystick's properties */
|
||||
regsize = sizeof(regname);
|
||||
SDL_snprintf(regvalue, SDL_arraysize(regvalue), "Joystick%d%s", index + 1,
|
||||
REGSTR_VAL_JOYOEMNAME);
|
||||
regresult =
|
||||
RegQueryValueExA(hKey, regvalue, 0, 0, (LPBYTE) regname, ®size);
|
||||
RegCloseKey(hKey);
|
||||
|
||||
if (regresult != ERROR_SUCCESS) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* open that registry key */
|
||||
SDL_snprintf(regkey, SDL_arraysize(regkey), "%s\\%s", REGSTR_PATH_JOYOEM,
|
||||
regname);
|
||||
regresult = RegOpenKeyExA(hTopKey, regkey, 0, KEY_READ, &hKey);
|
||||
if (regresult != ERROR_SUCCESS) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* find the size for the OEM name text */
|
||||
regsize = sizeof(regvalue);
|
||||
regresult =
|
||||
RegQueryValueExA(hKey, REGSTR_VAL_JOYOEMNAME, 0, 0, NULL, ®size);
|
||||
if (regresult == ERROR_SUCCESS) {
|
||||
/* allocate enough memory for the OEM name text ... */
|
||||
name = (char *) SDL_malloc(regsize);
|
||||
if (name) {
|
||||
/* ... and read it from the registry */
|
||||
regresult = RegQueryValueExA(hKey,
|
||||
REGSTR_VAL_JOYOEMNAME, 0, 0,
|
||||
(LPBYTE) name, ®size);
|
||||
}
|
||||
}
|
||||
RegCloseKey(hKey);
|
||||
|
||||
return (name);
|
||||
}
|
||||
|
||||
static int SDL_SYS_numjoysticks = 0;
|
||||
|
||||
/* Function to scan the system for joysticks.
|
||||
* This function should set SDL_numjoysticks to the number of available
|
||||
* joysticks. Joystick 0 should be the system default joystick.
|
||||
* It should return 0, or -1 on an unrecoverable fatal error.
|
||||
*/
|
||||
int
|
||||
SDL_SYS_JoystickInit(void)
|
||||
{
|
||||
int i;
|
||||
int maxdevs;
|
||||
JOYINFOEX joyinfo;
|
||||
JOYCAPSA joycaps;
|
||||
MMRESULT result;
|
||||
|
||||
/* Reset the joystick ID & name mapping tables */
|
||||
for (i = 0; i < MAX_JOYSTICKS; ++i) {
|
||||
SYS_JoystickID[i] = 0;
|
||||
SYS_JoystickName[i] = NULL;
|
||||
}
|
||||
|
||||
/* Loop over all potential joystick devices */
|
||||
SDL_SYS_numjoysticks = 0;
|
||||
maxdevs = joyGetNumDevs();
|
||||
for (i = JOYSTICKID1; i < maxdevs && SDL_SYS_numjoysticks < MAX_JOYSTICKS; ++i) {
|
||||
|
||||
joyinfo.dwSize = sizeof(joyinfo);
|
||||
joyinfo.dwFlags = JOY_RETURNALL;
|
||||
result = joyGetPosEx(i, &joyinfo);
|
||||
if (result == JOYERR_NOERROR) {
|
||||
result = joyGetDevCapsA(i, &joycaps, sizeof(joycaps));
|
||||
if (result == JOYERR_NOERROR) {
|
||||
SYS_JoystickID[SDL_SYS_numjoysticks] = i;
|
||||
SYS_Joystick[SDL_SYS_numjoysticks] = joycaps;
|
||||
SYS_JoystickName[SDL_SYS_numjoysticks] =
|
||||
GetJoystickName(i, joycaps.szRegKey);
|
||||
SDL_SYS_numjoysticks++;
|
||||
}
|
||||
}
|
||||
}
|
||||
return (SDL_SYS_numjoysticks);
|
||||
}
|
||||
|
||||
int SDL_SYS_NumJoysticks()
|
||||
{
|
||||
return SDL_SYS_numjoysticks;
|
||||
}
|
||||
|
||||
void SDL_SYS_JoystickDetect()
|
||||
{
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
const char *
|
||||
SDL_SYS_JoystickNameForDeviceIndex(int device_index)
|
||||
{
|
||||
if (SYS_JoystickName[device_index] != NULL) {
|
||||
return (SYS_JoystickName[device_index]);
|
||||
} else {
|
||||
return (SYS_Joystick[device_index].szPname);
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to perform the mapping from device index to the instance id for this index */
|
||||
SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
|
||||
{
|
||||
return device_index;
|
||||
}
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the index field of the joystick.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
int
|
||||
SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
{
|
||||
int index, i;
|
||||
int caps_flags[MAX_AXES - 2] =
|
||||
{ JOYCAPS_HASZ, JOYCAPS_HASR, JOYCAPS_HASU, JOYCAPS_HASV };
|
||||
int axis_min[MAX_AXES], axis_max[MAX_AXES];
|
||||
|
||||
|
||||
/* shortcut */
|
||||
index = device_index;
|
||||
axis_min[0] = SYS_Joystick[index].wXmin;
|
||||
axis_max[0] = SYS_Joystick[index].wXmax;
|
||||
axis_min[1] = SYS_Joystick[index].wYmin;
|
||||
axis_max[1] = SYS_Joystick[index].wYmax;
|
||||
axis_min[2] = SYS_Joystick[index].wZmin;
|
||||
axis_max[2] = SYS_Joystick[index].wZmax;
|
||||
axis_min[3] = SYS_Joystick[index].wRmin;
|
||||
axis_max[3] = SYS_Joystick[index].wRmax;
|
||||
axis_min[4] = SYS_Joystick[index].wUmin;
|
||||
axis_max[4] = SYS_Joystick[index].wUmax;
|
||||
axis_min[5] = SYS_Joystick[index].wVmin;
|
||||
axis_max[5] = SYS_Joystick[index].wVmax;
|
||||
|
||||
/* allocate memory for system specific hardware data */
|
||||
joystick->instance_id = device_index;
|
||||
joystick->hwdata =
|
||||
(struct joystick_hwdata *) SDL_malloc(sizeof(*joystick->hwdata));
|
||||
if (joystick->hwdata == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));
|
||||
|
||||
/* set hardware data */
|
||||
joystick->hwdata->id = SYS_JoystickID[index];
|
||||
for (i = 0; i < MAX_AXES; ++i) {
|
||||
if ((i < 2) || (SYS_Joystick[index].wCaps & caps_flags[i - 2])) {
|
||||
joystick->hwdata->transaxis[i].offset = AXIS_MIN - axis_min[i];
|
||||
joystick->hwdata->transaxis[i].scale =
|
||||
(float) (AXIS_MAX - AXIS_MIN) / (axis_max[i] - axis_min[i]);
|
||||
} else {
|
||||
joystick->hwdata->transaxis[i].offset = 0;
|
||||
joystick->hwdata->transaxis[i].scale = 1.0; /* Just in case */
|
||||
}
|
||||
}
|
||||
|
||||
/* fill nbuttons, naxes, and nhats fields */
|
||||
joystick->nbuttons = SYS_Joystick[index].wNumButtons;
|
||||
joystick->naxes = SYS_Joystick[index].wNumAxes;
|
||||
if (SYS_Joystick[index].wCaps & JOYCAPS_HASPOV) {
|
||||
joystick->nhats = 1;
|
||||
} else {
|
||||
joystick->nhats = 0;
|
||||
}
|
||||
return (0);
|
||||
}
|
||||
|
||||
/* Function to determine is this joystick is attached to the system right now */
|
||||
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
||||
{
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static Uint8
|
||||
TranslatePOV(DWORD value)
|
||||
{
|
||||
Uint8 pos;
|
||||
|
||||
pos = SDL_HAT_CENTERED;
|
||||
if (value != JOY_POVCENTERED) {
|
||||
if ((value > JOY_POVLEFT) || (value < JOY_POVRIGHT)) {
|
||||
pos |= SDL_HAT_UP;
|
||||
}
|
||||
if ((value > JOY_POVFORWARD) && (value < JOY_POVBACKWARD)) {
|
||||
pos |= SDL_HAT_RIGHT;
|
||||
}
|
||||
if ((value > JOY_POVRIGHT) && (value < JOY_POVLEFT)) {
|
||||
pos |= SDL_HAT_DOWN;
|
||||
}
|
||||
if (value > JOY_POVBACKWARD) {
|
||||
pos |= SDL_HAT_LEFT;
|
||||
}
|
||||
}
|
||||
return (pos);
|
||||
}
|
||||
|
||||
/* Function to update the state of a joystick - called as a device poll.
|
||||
* This function shouldn't update the joystick structure directly,
|
||||
* but instead should call SDL_PrivateJoystick*() to deliver events
|
||||
* and update joystick device state.
|
||||
*/
|
||||
void
|
||||
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
MMRESULT result;
|
||||
int i;
|
||||
DWORD flags[MAX_AXES] = { JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ,
|
||||
JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
|
||||
};
|
||||
DWORD pos[MAX_AXES];
|
||||
struct _transaxis *transaxis;
|
||||
int value, change;
|
||||
JOYINFOEX joyinfo;
|
||||
|
||||
joyinfo.dwSize = sizeof(joyinfo);
|
||||
joyinfo.dwFlags = JOY_RETURNALL | JOY_RETURNPOVCTS;
|
||||
if (!joystick->hats) {
|
||||
joyinfo.dwFlags &= ~(JOY_RETURNPOV | JOY_RETURNPOVCTS);
|
||||
}
|
||||
result = joyGetPosEx(joystick->hwdata->id, &joyinfo);
|
||||
if (result != JOYERR_NOERROR) {
|
||||
SetMMerror("joyGetPosEx", result);
|
||||
return;
|
||||
}
|
||||
|
||||
/* joystick motion events */
|
||||
pos[0] = joyinfo.dwXpos;
|
||||
pos[1] = joyinfo.dwYpos;
|
||||
pos[2] = joyinfo.dwZpos;
|
||||
pos[3] = joyinfo.dwRpos;
|
||||
pos[4] = joyinfo.dwUpos;
|
||||
pos[5] = joyinfo.dwVpos;
|
||||
|
||||
transaxis = joystick->hwdata->transaxis;
|
||||
for (i = 0; i < joystick->naxes; i++) {
|
||||
if (joyinfo.dwFlags & flags[i]) {
|
||||
value =
|
||||
(int) (((float) pos[i] +
|
||||
transaxis[i].offset) * transaxis[i].scale);
|
||||
change = (value - joystick->axes[i]);
|
||||
if ((change < -JOY_AXIS_THRESHOLD)
|
||||
|| (change > JOY_AXIS_THRESHOLD)) {
|
||||
SDL_PrivateJoystickAxis(joystick, (Uint8) i, (Sint16) value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* joystick button events */
|
||||
if (joyinfo.dwFlags & JOY_RETURNBUTTONS) {
|
||||
for (i = 0; i < joystick->nbuttons; ++i) {
|
||||
if (joyinfo.dwButtons & JOY_BUTTON_FLAG(i)) {
|
||||
if (!joystick->buttons[i]) {
|
||||
SDL_PrivateJoystickButton(joystick, (Uint8) i,
|
||||
SDL_PRESSED);
|
||||
}
|
||||
} else {
|
||||
if (joystick->buttons[i]) {
|
||||
SDL_PrivateJoystickButton(joystick, (Uint8) i,
|
||||
SDL_RELEASED);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* joystick hat events */
|
||||
if (joyinfo.dwFlags & JOY_RETURNPOV) {
|
||||
Uint8 pos;
|
||||
|
||||
pos = TranslatePOV(joyinfo.dwPOV);
|
||||
if (pos != joystick->hats[0]) {
|
||||
SDL_PrivateJoystickHat(joystick, 0, pos);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to close a joystick after use */
|
||||
void
|
||||
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
/* free system specific hardware data */
|
||||
SDL_free(joystick->hwdata);
|
||||
joystick->hwdata = NULL;
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
void
|
||||
SDL_SYS_JoystickQuit(void)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < MAX_JOYSTICKS; i++) {
|
||||
SDL_free(SYS_JoystickName[i]);
|
||||
SYS_JoystickName[i] = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
/* the GUID is just the first 16 chars of the name for now */
|
||||
const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index );
|
||||
SDL_zero( guid );
|
||||
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
|
||||
return guid;
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
/* the GUID is just the first 16 chars of the name for now */
|
||||
const char *name = joystick->name;
|
||||
SDL_zero( guid );
|
||||
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
|
||||
return guid;
|
||||
}
|
||||
|
||||
|
||||
/* implementation functions */
|
||||
void
|
||||
SetMMerror(char *function, int code)
|
||||
{
|
||||
static char *error;
|
||||
static char errbuf[1024];
|
||||
|
||||
errbuf[0] = 0;
|
||||
switch (code) {
|
||||
case MMSYSERR_NODRIVER:
|
||||
error = "Joystick driver not present";
|
||||
break;
|
||||
|
||||
case MMSYSERR_INVALPARAM:
|
||||
case JOYERR_PARMS:
|
||||
error = "Invalid parameter(s)";
|
||||
break;
|
||||
|
||||
case MMSYSERR_BADDEVICEID:
|
||||
error = "Bad device ID";
|
||||
break;
|
||||
|
||||
case JOYERR_UNPLUGGED:
|
||||
error = "Joystick not attached";
|
||||
break;
|
||||
|
||||
case JOYERR_NOCANDO:
|
||||
error = "Can't capture joystick input";
|
||||
break;
|
||||
|
||||
default:
|
||||
SDL_snprintf(errbuf, SDL_arraysize(errbuf),
|
||||
"%s: Unknown Multimedia system error: 0x%x",
|
||||
function, code);
|
||||
break;
|
||||
}
|
||||
|
||||
if (!errbuf[0]) {
|
||||
SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function,
|
||||
error);
|
||||
}
|
||||
SDL_SetError("%s", errbuf);
|
||||
}
|
||||
|
||||
#endif /* SDL_JOYSTICK_WINMM */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,575 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_JOYSTICK_DINPUT || SDL_JOYSTICK_XINPUT
|
||||
|
||||
/* DirectInput joystick driver; written by Glenn Maynard, based on Andrei de
|
||||
* A. Formiga's WINMM driver.
|
||||
*
|
||||
* Hats and sliders are completely untested; the app I'm writing this for mostly
|
||||
* doesn't use them and I don't own any joysticks with them.
|
||||
*
|
||||
* We don't bother to use event notification here. It doesn't seem to work
|
||||
* with polled devices, and it's fine to call IDirectInputDevice8_GetDeviceData and
|
||||
* let it return 0 events. */
|
||||
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_assert.h"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_mutex.h"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_hints.h"
|
||||
#include "SDL_joystick.h"
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
#include "../../events/SDL_events_c.h"
|
||||
#endif
|
||||
#include "../../core/windows/SDL_windows.h"
|
||||
#if !defined(__WINRT__)
|
||||
#include <dbt.h>
|
||||
#endif
|
||||
|
||||
#define INITGUID /* Only set here, if set twice will cause mingw32 to break. */
|
||||
#include "SDL_windowsjoystick_c.h"
|
||||
#include "SDL_dinputjoystick_c.h"
|
||||
#include "SDL_xinputjoystick_c.h"
|
||||
|
||||
#include "../../haptic/windows/SDL_dinputhaptic_c.h" /* For haptic hot plugging */
|
||||
#include "../../haptic/windows/SDL_xinputhaptic_c.h" /* For haptic hot plugging */
|
||||
|
||||
|
||||
#ifndef DEVICE_NOTIFY_WINDOW_HANDLE
|
||||
#define DEVICE_NOTIFY_WINDOW_HANDLE 0x00000000
|
||||
#endif
|
||||
|
||||
/* local variables */
|
||||
static SDL_bool s_bDeviceAdded = SDL_FALSE;
|
||||
static SDL_bool s_bDeviceRemoved = SDL_FALSE;
|
||||
static SDL_JoystickID s_nInstanceID = -1;
|
||||
static SDL_cond *s_condJoystickThread = NULL;
|
||||
static SDL_mutex *s_mutexJoyStickEnum = NULL;
|
||||
static SDL_Thread *s_threadJoystick = NULL;
|
||||
static SDL_bool s_bJoystickThreadQuit = SDL_FALSE;
|
||||
|
||||
JoyStick_DeviceData *SYS_Joystick; /* array to hold joystick ID values */
|
||||
|
||||
static SDL_bool s_bWindowsDeviceChanged = SDL_FALSE;
|
||||
|
||||
#ifdef __WINRT__
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int unused;
|
||||
} SDL_DeviceNotificationData;
|
||||
|
||||
static void
|
||||
SDL_CleanupDeviceNotification(SDL_DeviceNotificationData *data)
|
||||
{
|
||||
}
|
||||
|
||||
static int
|
||||
SDL_CreateDeviceNotification(SDL_DeviceNotificationData *data)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
SDL_CheckDeviceNotification(SDL_DeviceNotificationData *data)
|
||||
{
|
||||
}
|
||||
|
||||
#else /* !__WINRT__ */
|
||||
|
||||
typedef struct
|
||||
{
|
||||
HRESULT coinitialized;
|
||||
WNDCLASSEX wincl;
|
||||
HWND messageWindow;
|
||||
HDEVNOTIFY hNotify;
|
||||
} SDL_DeviceNotificationData;
|
||||
|
||||
|
||||
/* windowproc for our joystick detect thread message only window, to detect any USB device addition/removal */
|
||||
static LRESULT CALLBACK
|
||||
SDL_PrivateJoystickDetectProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
switch (message) {
|
||||
case WM_DEVICECHANGE:
|
||||
switch (wParam) {
|
||||
case DBT_DEVICEARRIVAL:
|
||||
if (((DEV_BROADCAST_HDR*)lParam)->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) {
|
||||
s_bWindowsDeviceChanged = SDL_TRUE;
|
||||
}
|
||||
break;
|
||||
case DBT_DEVICEREMOVECOMPLETE:
|
||||
if (((DEV_BROADCAST_HDR*)lParam)->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) {
|
||||
s_bWindowsDeviceChanged = SDL_TRUE;
|
||||
}
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
return DefWindowProc (hwnd, message, wParam, lParam);
|
||||
}
|
||||
|
||||
static void
|
||||
SDL_CleanupDeviceNotification(SDL_DeviceNotificationData *data)
|
||||
{
|
||||
if (data->hNotify)
|
||||
UnregisterDeviceNotification(data->hNotify);
|
||||
|
||||
if (data->messageWindow)
|
||||
DestroyWindow(data->messageWindow);
|
||||
|
||||
UnregisterClass(data->wincl.lpszClassName, data->wincl.hInstance);
|
||||
|
||||
if (data->coinitialized == S_OK) {
|
||||
WIN_CoUninitialize();
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
SDL_CreateDeviceNotification(SDL_DeviceNotificationData *data)
|
||||
{
|
||||
DEV_BROADCAST_DEVICEINTERFACE dbh;
|
||||
GUID GUID_DEVINTERFACE_HID = { 0x4D1E55B2L, 0xF16F, 0x11CF, { 0x88, 0xCB, 0x00, 0x11, 0x11, 0x00, 0x00, 0x30 } };
|
||||
|
||||
SDL_zerop(data);
|
||||
|
||||
data->coinitialized = WIN_CoInitialize();
|
||||
|
||||
data->wincl.hInstance = GetModuleHandle(NULL);
|
||||
data->wincl.lpszClassName = L"Message";
|
||||
data->wincl.lpfnWndProc = SDL_PrivateJoystickDetectProc; /* This function is called by windows */
|
||||
data->wincl.cbSize = sizeof (WNDCLASSEX);
|
||||
|
||||
if (!RegisterClassEx(&data->wincl)) {
|
||||
WIN_SetError("Failed to create register class for joystick autodetect");
|
||||
SDL_CleanupDeviceNotification(data);
|
||||
return -1;
|
||||
}
|
||||
|
||||
data->messageWindow = (HWND)CreateWindowEx(0, L"Message", NULL, 0, 0, 0, 0, 0, HWND_MESSAGE, NULL, NULL, NULL);
|
||||
if (!data->messageWindow) {
|
||||
WIN_SetError("Failed to create message window for joystick autodetect");
|
||||
SDL_CleanupDeviceNotification(data);
|
||||
return -1;
|
||||
}
|
||||
|
||||
SDL_zero(dbh);
|
||||
dbh.dbcc_size = sizeof(dbh);
|
||||
dbh.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
|
||||
dbh.dbcc_classguid = GUID_DEVINTERFACE_HID;
|
||||
|
||||
data->hNotify = RegisterDeviceNotification(data->messageWindow, &dbh, DEVICE_NOTIFY_WINDOW_HANDLE);
|
||||
if (!data->hNotify) {
|
||||
WIN_SetError("Failed to create notify device for joystick autodetect");
|
||||
SDL_CleanupDeviceNotification(data);
|
||||
return -1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
SDL_CheckDeviceNotification(SDL_DeviceNotificationData *data)
|
||||
{
|
||||
MSG msg;
|
||||
|
||||
if (!data->messageWindow) {
|
||||
return;
|
||||
}
|
||||
|
||||
while (PeekMessage(&msg, data->messageWindow, 0, 0, PM_NOREMOVE)) {
|
||||
if (GetMessage(&msg, data->messageWindow, 0, 0) != 0) {
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessage(&msg);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif /* __WINRT__ */
|
||||
|
||||
/* Function/thread to scan the system for joysticks. */
|
||||
static int
|
||||
SDL_JoystickThread(void *_data)
|
||||
{
|
||||
SDL_DeviceNotificationData notification_data;
|
||||
|
||||
#if SDL_JOYSTICK_XINPUT
|
||||
SDL_bool bOpenedXInputDevices[XUSER_MAX_COUNT];
|
||||
SDL_zero(bOpenedXInputDevices);
|
||||
#endif
|
||||
|
||||
if (SDL_CreateDeviceNotification(¬ification_data) < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
SDL_LockMutex(s_mutexJoyStickEnum);
|
||||
while (s_bJoystickThreadQuit == SDL_FALSE) {
|
||||
SDL_bool bXInputChanged = SDL_FALSE;
|
||||
|
||||
SDL_CondWaitTimeout(s_condJoystickThread, s_mutexJoyStickEnum, 300);
|
||||
|
||||
SDL_CheckDeviceNotification(¬ification_data);
|
||||
|
||||
#if SDL_JOYSTICK_XINPUT
|
||||
if (SDL_XINPUT_Enabled() && XINPUTGETCAPABILITIES) {
|
||||
/* scan for any change in XInput devices */
|
||||
Uint8 userId;
|
||||
for (userId = 0; userId < XUSER_MAX_COUNT; userId++) {
|
||||
XINPUT_CAPABILITIES capabilities;
|
||||
const DWORD result = XINPUTGETCAPABILITIES(userId, XINPUT_FLAG_GAMEPAD, &capabilities);
|
||||
const SDL_bool available = (result == ERROR_SUCCESS);
|
||||
if (bOpenedXInputDevices[userId] != available) {
|
||||
bXInputChanged = SDL_TRUE;
|
||||
bOpenedXInputDevices[userId] = available;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif /* SDL_JOYSTICK_XINPUT */
|
||||
|
||||
if (s_bWindowsDeviceChanged || bXInputChanged) {
|
||||
SDL_UnlockMutex(s_mutexJoyStickEnum); /* let main thread go while we SDL_Delay(). */
|
||||
SDL_Delay(300); /* wait for direct input to find out about this device */
|
||||
SDL_LockMutex(s_mutexJoyStickEnum);
|
||||
|
||||
s_bDeviceRemoved = SDL_TRUE;
|
||||
s_bDeviceAdded = SDL_TRUE;
|
||||
s_bWindowsDeviceChanged = SDL_FALSE;
|
||||
}
|
||||
}
|
||||
SDL_UnlockMutex(s_mutexJoyStickEnum);
|
||||
|
||||
SDL_CleanupDeviceNotification(¬ification_data);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void SDL_SYS_AddJoystickDevice(JoyStick_DeviceData *device)
|
||||
{
|
||||
device->send_add_event = SDL_TRUE;
|
||||
device->nInstanceID = ++s_nInstanceID;
|
||||
device->pNext = SYS_Joystick;
|
||||
SYS_Joystick = device;
|
||||
|
||||
s_bDeviceAdded = SDL_TRUE;
|
||||
}
|
||||
|
||||
/* Function to scan the system for joysticks.
|
||||
* This function should set SDL_numjoysticks to the number of available
|
||||
* joysticks. Joystick 0 should be the system default joystick.
|
||||
* It should return 0, or -1 on an unrecoverable fatal error.
|
||||
*/
|
||||
int
|
||||
SDL_SYS_JoystickInit(void)
|
||||
{
|
||||
if (SDL_DINPUT_JoystickInit() < 0) {
|
||||
SDL_SYS_JoystickQuit();
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (SDL_XINPUT_JoystickInit() < 0) {
|
||||
SDL_SYS_JoystickQuit();
|
||||
return -1;
|
||||
}
|
||||
|
||||
s_mutexJoyStickEnum = SDL_CreateMutex();
|
||||
s_condJoystickThread = SDL_CreateCond();
|
||||
s_bDeviceAdded = SDL_TRUE; /* force a scan of the system for joysticks this first time */
|
||||
|
||||
SDL_SYS_JoystickDetect();
|
||||
|
||||
if (!s_threadJoystick) {
|
||||
s_bJoystickThreadQuit = SDL_FALSE;
|
||||
/* spin up the thread to detect hotplug of devices */
|
||||
#if defined(__WIN32__) && !defined(HAVE_LIBC)
|
||||
#undef SDL_CreateThread
|
||||
#if SDL_DYNAMIC_API
|
||||
s_threadJoystick= SDL_CreateThread_REAL(SDL_JoystickThread, "SDL_joystick", NULL, NULL, NULL);
|
||||
#else
|
||||
s_threadJoystick= SDL_CreateThread(SDL_JoystickThread, "SDL_joystick", NULL, NULL, NULL);
|
||||
#endif
|
||||
#else
|
||||
s_threadJoystick = SDL_CreateThread(SDL_JoystickThread, "SDL_joystick", NULL);
|
||||
#endif
|
||||
}
|
||||
return SDL_SYS_NumJoysticks();
|
||||
}
|
||||
|
||||
/* return the number of joysticks that are connected right now */
|
||||
int
|
||||
SDL_SYS_NumJoysticks()
|
||||
{
|
||||
int nJoysticks = 0;
|
||||
JoyStick_DeviceData *device = SYS_Joystick;
|
||||
while (device) {
|
||||
nJoysticks++;
|
||||
device = device->pNext;
|
||||
}
|
||||
|
||||
return nJoysticks;
|
||||
}
|
||||
|
||||
/* detect any new joysticks being inserted into the system */
|
||||
void
|
||||
SDL_SYS_JoystickDetect()
|
||||
{
|
||||
JoyStick_DeviceData *pCurList = NULL;
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
SDL_Event event;
|
||||
#endif
|
||||
|
||||
/* only enum the devices if the joystick thread told us something changed */
|
||||
if (!s_bDeviceAdded && !s_bDeviceRemoved) {
|
||||
return; /* thread hasn't signaled, nothing to do right now. */
|
||||
}
|
||||
|
||||
SDL_LockMutex(s_mutexJoyStickEnum);
|
||||
|
||||
s_bDeviceAdded = SDL_FALSE;
|
||||
s_bDeviceRemoved = SDL_FALSE;
|
||||
|
||||
pCurList = SYS_Joystick;
|
||||
SYS_Joystick = NULL;
|
||||
|
||||
/* Look for DirectInput joysticks, wheels, head trackers, gamepads, etc.. */
|
||||
SDL_DINPUT_JoystickDetect(&pCurList);
|
||||
|
||||
/* Look for XInput devices. Do this last, so they're first in the final list. */
|
||||
SDL_XINPUT_JoystickDetect(&pCurList);
|
||||
|
||||
SDL_UnlockMutex(s_mutexJoyStickEnum);
|
||||
|
||||
while (pCurList) {
|
||||
JoyStick_DeviceData *pListNext = NULL;
|
||||
|
||||
if (pCurList->bXInputDevice) {
|
||||
SDL_XINPUT_MaybeRemoveDevice(pCurList->XInputUserId);
|
||||
} else {
|
||||
SDL_DINPUT_MaybeRemoveDevice(&pCurList->dxdevice);
|
||||
}
|
||||
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
SDL_zero(event);
|
||||
event.type = SDL_JOYDEVICEREMOVED;
|
||||
|
||||
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
|
||||
event.jdevice.which = pCurList->nInstanceID;
|
||||
if ((!SDL_EventOK) || (*SDL_EventOK) (SDL_EventOKParam, &event)) {
|
||||
SDL_PushEvent(&event);
|
||||
}
|
||||
}
|
||||
#endif /* !SDL_EVENTS_DISABLED */
|
||||
|
||||
pListNext = pCurList->pNext;
|
||||
SDL_free(pCurList->joystickname);
|
||||
SDL_free(pCurList);
|
||||
pCurList = pListNext;
|
||||
}
|
||||
|
||||
if (s_bDeviceAdded) {
|
||||
JoyStick_DeviceData *pNewJoystick;
|
||||
int device_index = 0;
|
||||
s_bDeviceAdded = SDL_FALSE;
|
||||
pNewJoystick = SYS_Joystick;
|
||||
while (pNewJoystick) {
|
||||
if (pNewJoystick->send_add_event) {
|
||||
if (pNewJoystick->bXInputDevice) {
|
||||
SDL_XINPUT_MaybeAddDevice(pNewJoystick->XInputUserId);
|
||||
} else {
|
||||
SDL_DINPUT_MaybeAddDevice(&pNewJoystick->dxdevice);
|
||||
}
|
||||
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
SDL_zero(event);
|
||||
event.type = SDL_JOYDEVICEADDED;
|
||||
|
||||
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
|
||||
event.jdevice.which = device_index;
|
||||
if ((!SDL_EventOK) || (*SDL_EventOK) (SDL_EventOKParam, &event)) {
|
||||
SDL_PushEvent(&event);
|
||||
}
|
||||
}
|
||||
#endif /* !SDL_EVENTS_DISABLED */
|
||||
pNewJoystick->send_add_event = SDL_FALSE;
|
||||
}
|
||||
device_index++;
|
||||
pNewJoystick = pNewJoystick->pNext;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
const char *
|
||||
SDL_SYS_JoystickNameForDeviceIndex(int device_index)
|
||||
{
|
||||
JoyStick_DeviceData *device = SYS_Joystick;
|
||||
|
||||
for (; device_index > 0; device_index--)
|
||||
device = device->pNext;
|
||||
|
||||
return device->joystickname;
|
||||
}
|
||||
|
||||
/* Function to perform the mapping between current device instance and this joysticks instance id */
|
||||
SDL_JoystickID
|
||||
SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
|
||||
{
|
||||
JoyStick_DeviceData *device = SYS_Joystick;
|
||||
int index;
|
||||
|
||||
for (index = device_index; index > 0; index--)
|
||||
device = device->pNext;
|
||||
|
||||
return device->nInstanceID;
|
||||
}
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the index field of the joystick.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
int
|
||||
SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
{
|
||||
JoyStick_DeviceData *joystickdevice = SYS_Joystick;
|
||||
|
||||
for (; device_index > 0; device_index--)
|
||||
joystickdevice = joystickdevice->pNext;
|
||||
|
||||
/* allocate memory for system specific hardware data */
|
||||
joystick->instance_id = joystickdevice->nInstanceID;
|
||||
joystick->closed = SDL_FALSE;
|
||||
joystick->hwdata =
|
||||
(struct joystick_hwdata *) SDL_malloc(sizeof(struct joystick_hwdata));
|
||||
if (joystick->hwdata == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_zerop(joystick->hwdata);
|
||||
joystick->hwdata->guid = joystickdevice->guid;
|
||||
|
||||
if (joystickdevice->bXInputDevice) {
|
||||
return SDL_XINPUT_JoystickOpen(joystick, joystickdevice);
|
||||
} else {
|
||||
return SDL_DINPUT_JoystickOpen(joystick, joystickdevice);
|
||||
}
|
||||
}
|
||||
|
||||
/* return true if this joystick is plugged in right now */
|
||||
SDL_bool
|
||||
SDL_SYS_JoystickAttached(SDL_Joystick * joystick)
|
||||
{
|
||||
return !joystick->closed && !joystick->hwdata->removed;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
if (joystick->closed || !joystick->hwdata) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (joystick->hwdata->bXInputDevice) {
|
||||
SDL_XINPUT_JoystickUpdate(joystick);
|
||||
} else {
|
||||
SDL_DINPUT_JoystickUpdate(joystick);
|
||||
}
|
||||
|
||||
if (joystick->hwdata->removed) {
|
||||
joystick->closed = SDL_TRUE;
|
||||
joystick->uncentered = SDL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to close a joystick after use */
|
||||
void
|
||||
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
if (joystick->hwdata->bXInputDevice) {
|
||||
SDL_XINPUT_JoystickClose(joystick);
|
||||
} else {
|
||||
SDL_DINPUT_JoystickClose(joystick);
|
||||
}
|
||||
|
||||
/* free system specific hardware data */
|
||||
SDL_free(joystick->hwdata);
|
||||
|
||||
joystick->closed = SDL_TRUE;
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
void
|
||||
SDL_SYS_JoystickQuit(void)
|
||||
{
|
||||
JoyStick_DeviceData *device = SYS_Joystick;
|
||||
|
||||
while (device) {
|
||||
JoyStick_DeviceData *device_next = device->pNext;
|
||||
SDL_free(device->joystickname);
|
||||
SDL_free(device);
|
||||
device = device_next;
|
||||
}
|
||||
SYS_Joystick = NULL;
|
||||
|
||||
if (s_threadJoystick) {
|
||||
SDL_LockMutex(s_mutexJoyStickEnum);
|
||||
s_bJoystickThreadQuit = SDL_TRUE;
|
||||
SDL_CondBroadcast(s_condJoystickThread); /* signal the joystick thread to quit */
|
||||
SDL_UnlockMutex(s_mutexJoyStickEnum);
|
||||
SDL_WaitThread(s_threadJoystick, NULL); /* wait for it to bugger off */
|
||||
|
||||
SDL_DestroyMutex(s_mutexJoyStickEnum);
|
||||
SDL_DestroyCond(s_condJoystickThread);
|
||||
s_condJoystickThread= NULL;
|
||||
s_mutexJoyStickEnum = NULL;
|
||||
s_threadJoystick = NULL;
|
||||
}
|
||||
|
||||
SDL_DINPUT_JoystickQuit();
|
||||
SDL_XINPUT_JoystickQuit();
|
||||
}
|
||||
|
||||
/* return the stable device guid for this device index */
|
||||
SDL_JoystickGUID
|
||||
SDL_SYS_JoystickGetDeviceGUID(int device_index)
|
||||
{
|
||||
JoyStick_DeviceData *device = SYS_Joystick;
|
||||
int index;
|
||||
|
||||
for (index = device_index; index > 0; index--)
|
||||
device = device->pNext;
|
||||
|
||||
return device->guid;
|
||||
}
|
||||
|
||||
SDL_JoystickGUID
|
||||
SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
|
||||
{
|
||||
return joystick->hwdata->guid;
|
||||
}
|
||||
|
||||
#endif /* SDL_JOYSTICK_DINPUT || SDL_JOYSTICK_XINPUT */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,88 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#include "SDL_events.h"
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "../../core/windows/SDL_windows.h"
|
||||
#include "../../core/windows/SDL_directx.h"
|
||||
|
||||
#define MAX_INPUTS 256 /* each joystick can have up to 256 inputs */
|
||||
|
||||
typedef struct JoyStick_DeviceData
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
char *joystickname;
|
||||
Uint8 send_add_event;
|
||||
SDL_JoystickID nInstanceID;
|
||||
SDL_bool bXInputDevice;
|
||||
BYTE SubType;
|
||||
Uint8 XInputUserId;
|
||||
DIDEVICEINSTANCE dxdevice;
|
||||
struct JoyStick_DeviceData *pNext;
|
||||
} JoyStick_DeviceData;
|
||||
|
||||
extern JoyStick_DeviceData *SYS_Joystick; /* array to hold joystick ID values */
|
||||
|
||||
typedef enum Type
|
||||
{
|
||||
BUTTON,
|
||||
AXIS,
|
||||
HAT
|
||||
} Type;
|
||||
|
||||
typedef struct input_t
|
||||
{
|
||||
/* DirectInput offset for this input type: */
|
||||
DWORD ofs;
|
||||
|
||||
/* Button, axis or hat: */
|
||||
Type type;
|
||||
|
||||
/* SDL input offset: */
|
||||
Uint8 num;
|
||||
} input_t;
|
||||
|
||||
/* The private structure used to keep track of a joystick */
|
||||
struct joystick_hwdata
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
SDL_bool removed;
|
||||
SDL_bool send_remove_event;
|
||||
|
||||
#if SDL_JOYSTICK_DINPUT
|
||||
LPDIRECTINPUTDEVICE8 InputDevice;
|
||||
DIDEVCAPS Capabilities;
|
||||
SDL_bool buffered;
|
||||
input_t Inputs[MAX_INPUTS];
|
||||
int NumInputs;
|
||||
int NumSliders;
|
||||
#endif
|
||||
|
||||
SDL_bool bXInputDevice; /* SDL_TRUE if this device supports using the xinput API rather than DirectInput */
|
||||
SDL_bool bXInputHaptic; /* Supports force feedback via XInput. */
|
||||
Uint8 userid; /* XInput userid index for this joystick */
|
||||
DWORD dwPacketNumber;
|
||||
};
|
||||
|
||||
extern void SDL_SYS_AddJoystickDevice(JoyStick_DeviceData *device);
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,382 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#include "SDL_assert.h"
|
||||
#include "SDL_hints.h"
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "SDL_windowsjoystick_c.h"
|
||||
#include "SDL_xinputjoystick_c.h"
|
||||
|
||||
|
||||
#if SDL_JOYSTICK_XINPUT
|
||||
|
||||
/*
|
||||
* Internal stuff.
|
||||
*/
|
||||
static SDL_bool s_bXInputEnabled = SDL_TRUE;
|
||||
|
||||
|
||||
static SDL_bool
|
||||
SDL_XInputUseOldJoystickMapping()
|
||||
{
|
||||
static int s_XInputUseOldJoystickMapping = -1;
|
||||
if (s_XInputUseOldJoystickMapping < 0) {
|
||||
const char *hint = SDL_GetHint(SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING);
|
||||
s_XInputUseOldJoystickMapping = (hint && *hint == '1') ? 1 : 0;
|
||||
}
|
||||
return (s_XInputUseOldJoystickMapping > 0);
|
||||
}
|
||||
|
||||
SDL_bool SDL_XINPUT_Enabled(void)
|
||||
{
|
||||
return s_bXInputEnabled;
|
||||
}
|
||||
|
||||
int
|
||||
SDL_XINPUT_JoystickInit(void)
|
||||
{
|
||||
const char *env = SDL_GetHint(SDL_HINT_XINPUT_ENABLED);
|
||||
if (env && !SDL_atoi(env)) {
|
||||
s_bXInputEnabled = SDL_FALSE;
|
||||
}
|
||||
|
||||
if (s_bXInputEnabled && WIN_LoadXInputDLL() < 0) {
|
||||
s_bXInputEnabled = SDL_FALSE; /* oh well. */
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static char *
|
||||
GetXInputName(const Uint8 userid, BYTE SubType)
|
||||
{
|
||||
char name[32];
|
||||
|
||||
if (SDL_XInputUseOldJoystickMapping()) {
|
||||
SDL_snprintf(name, sizeof(name), "X360 Controller #%u", 1 + userid);
|
||||
} else {
|
||||
switch (SubType) {
|
||||
case XINPUT_DEVSUBTYPE_GAMEPAD:
|
||||
SDL_snprintf(name, sizeof(name), "XInput Controller #%u", 1 + userid);
|
||||
break;
|
||||
case XINPUT_DEVSUBTYPE_WHEEL:
|
||||
SDL_snprintf(name, sizeof(name), "XInput Wheel #%u", 1 + userid);
|
||||
break;
|
||||
case XINPUT_DEVSUBTYPE_ARCADE_STICK:
|
||||
SDL_snprintf(name, sizeof(name), "XInput ArcadeStick #%u", 1 + userid);
|
||||
break;
|
||||
case XINPUT_DEVSUBTYPE_FLIGHT_STICK:
|
||||
SDL_snprintf(name, sizeof(name), "XInput FlightStick #%u", 1 + userid);
|
||||
break;
|
||||
case XINPUT_DEVSUBTYPE_DANCE_PAD:
|
||||
SDL_snprintf(name, sizeof(name), "XInput DancePad #%u", 1 + userid);
|
||||
break;
|
||||
case XINPUT_DEVSUBTYPE_GUITAR:
|
||||
case XINPUT_DEVSUBTYPE_GUITAR_ALTERNATE:
|
||||
case XINPUT_DEVSUBTYPE_GUITAR_BASS:
|
||||
SDL_snprintf(name, sizeof(name), "XInput Guitar #%u", 1 + userid);
|
||||
break;
|
||||
case XINPUT_DEVSUBTYPE_DRUM_KIT:
|
||||
SDL_snprintf(name, sizeof(name), "XInput DrumKit #%u", 1 + userid);
|
||||
break;
|
||||
case XINPUT_DEVSUBTYPE_ARCADE_PAD:
|
||||
SDL_snprintf(name, sizeof(name), "XInput ArcadePad #%u", 1 + userid);
|
||||
break;
|
||||
default:
|
||||
SDL_snprintf(name, sizeof(name), "XInput Device #%u", 1 + userid);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return SDL_strdup(name);
|
||||
}
|
||||
|
||||
static void
|
||||
AddXInputDevice(const Uint8 userid, BYTE SubType, JoyStick_DeviceData **pContext)
|
||||
{
|
||||
JoyStick_DeviceData *pPrevJoystick = NULL;
|
||||
JoyStick_DeviceData *pNewJoystick = *pContext;
|
||||
|
||||
if (SDL_XInputUseOldJoystickMapping() && SubType != XINPUT_DEVSUBTYPE_GAMEPAD)
|
||||
return;
|
||||
|
||||
if (SubType == XINPUT_DEVSUBTYPE_UNKNOWN)
|
||||
return;
|
||||
|
||||
while (pNewJoystick) {
|
||||
if (pNewJoystick->bXInputDevice && (pNewJoystick->XInputUserId == userid) && (pNewJoystick->SubType == SubType)) {
|
||||
/* if we are replacing the front of the list then update it */
|
||||
if (pNewJoystick == *pContext) {
|
||||
*pContext = pNewJoystick->pNext;
|
||||
} else if (pPrevJoystick) {
|
||||
pPrevJoystick->pNext = pNewJoystick->pNext;
|
||||
}
|
||||
|
||||
pNewJoystick->pNext = SYS_Joystick;
|
||||
SYS_Joystick = pNewJoystick;
|
||||
return; /* already in the list. */
|
||||
}
|
||||
|
||||
pPrevJoystick = pNewJoystick;
|
||||
pNewJoystick = pNewJoystick->pNext;
|
||||
}
|
||||
|
||||
pNewJoystick = (JoyStick_DeviceData *)SDL_malloc(sizeof(JoyStick_DeviceData));
|
||||
if (!pNewJoystick) {
|
||||
return; /* better luck next time? */
|
||||
}
|
||||
SDL_zerop(pNewJoystick);
|
||||
|
||||
pNewJoystick->joystickname = GetXInputName(userid, SubType);
|
||||
if (!pNewJoystick->joystickname) {
|
||||
SDL_free(pNewJoystick);
|
||||
return; /* better luck next time? */
|
||||
}
|
||||
|
||||
pNewJoystick->bXInputDevice = SDL_TRUE;
|
||||
if (SDL_XInputUseOldJoystickMapping()) {
|
||||
SDL_zero(pNewJoystick->guid);
|
||||
} else {
|
||||
pNewJoystick->guid.data[0] = 'x';
|
||||
pNewJoystick->guid.data[1] = 'i';
|
||||
pNewJoystick->guid.data[2] = 'n';
|
||||
pNewJoystick->guid.data[3] = 'p';
|
||||
pNewJoystick->guid.data[4] = 'u';
|
||||
pNewJoystick->guid.data[5] = 't';
|
||||
pNewJoystick->guid.data[6] = SubType;
|
||||
}
|
||||
pNewJoystick->SubType = SubType;
|
||||
pNewJoystick->XInputUserId = userid;
|
||||
SDL_SYS_AddJoystickDevice(pNewJoystick);
|
||||
}
|
||||
|
||||
void
|
||||
SDL_XINPUT_JoystickDetect(JoyStick_DeviceData **pContext)
|
||||
{
|
||||
int iuserid;
|
||||
|
||||
if (!s_bXInputEnabled) {
|
||||
return;
|
||||
}
|
||||
|
||||
/* iterate in reverse, so these are in the final list in ascending numeric order. */
|
||||
for (iuserid = XUSER_MAX_COUNT - 1; iuserid >= 0; iuserid--) {
|
||||
const Uint8 userid = (Uint8)iuserid;
|
||||
XINPUT_CAPABILITIES capabilities;
|
||||
if (XINPUTGETCAPABILITIES(userid, XINPUT_FLAG_GAMEPAD, &capabilities) == ERROR_SUCCESS) {
|
||||
AddXInputDevice(userid, capabilities.SubType, pContext);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
SDL_XINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickdevice)
|
||||
{
|
||||
const Uint8 userId = joystickdevice->XInputUserId;
|
||||
XINPUT_CAPABILITIES capabilities;
|
||||
XINPUT_VIBRATION state;
|
||||
|
||||
SDL_assert(s_bXInputEnabled);
|
||||
SDL_assert(XINPUTGETCAPABILITIES);
|
||||
SDL_assert(XINPUTSETSTATE);
|
||||
SDL_assert(userId < XUSER_MAX_COUNT);
|
||||
|
||||
joystick->hwdata->bXInputDevice = SDL_TRUE;
|
||||
|
||||
if (XINPUTGETCAPABILITIES(userId, XINPUT_FLAG_GAMEPAD, &capabilities) != ERROR_SUCCESS) {
|
||||
SDL_free(joystick->hwdata);
|
||||
joystick->hwdata = NULL;
|
||||
return SDL_SetError("Failed to obtain XInput device capabilities. Device disconnected?");
|
||||
}
|
||||
SDL_zero(state);
|
||||
joystick->hwdata->bXInputHaptic = (XINPUTSETSTATE(userId, &state) == ERROR_SUCCESS);
|
||||
joystick->hwdata->userid = userId;
|
||||
|
||||
/* The XInput API has a hard coded button/axis mapping, so we just match it */
|
||||
if (SDL_XInputUseOldJoystickMapping()) {
|
||||
joystick->naxes = 6;
|
||||
joystick->nbuttons = 15;
|
||||
} else {
|
||||
joystick->naxes = 6;
|
||||
joystick->nbuttons = 11;
|
||||
joystick->nhats = 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
UpdateXInputJoystickState_OLD(SDL_Joystick * joystick, XINPUT_STATE_EX *pXInputState)
|
||||
{
|
||||
static WORD s_XInputButtons[] = {
|
||||
XINPUT_GAMEPAD_DPAD_UP, XINPUT_GAMEPAD_DPAD_DOWN, XINPUT_GAMEPAD_DPAD_LEFT, XINPUT_GAMEPAD_DPAD_RIGHT,
|
||||
XINPUT_GAMEPAD_START, XINPUT_GAMEPAD_BACK, XINPUT_GAMEPAD_LEFT_THUMB, XINPUT_GAMEPAD_RIGHT_THUMB,
|
||||
XINPUT_GAMEPAD_LEFT_SHOULDER, XINPUT_GAMEPAD_RIGHT_SHOULDER,
|
||||
XINPUT_GAMEPAD_A, XINPUT_GAMEPAD_B, XINPUT_GAMEPAD_X, XINPUT_GAMEPAD_Y,
|
||||
XINPUT_GAMEPAD_GUIDE
|
||||
};
|
||||
WORD wButtons = pXInputState->Gamepad.wButtons;
|
||||
Uint8 button;
|
||||
|
||||
SDL_PrivateJoystickAxis(joystick, 0, (Sint16)pXInputState->Gamepad.sThumbLX);
|
||||
SDL_PrivateJoystickAxis(joystick, 1, (Sint16)(-SDL_max(-32767, pXInputState->Gamepad.sThumbLY)));
|
||||
SDL_PrivateJoystickAxis(joystick, 2, (Sint16)pXInputState->Gamepad.sThumbRX);
|
||||
SDL_PrivateJoystickAxis(joystick, 3, (Sint16)(-SDL_max(-32767, pXInputState->Gamepad.sThumbRY)));
|
||||
SDL_PrivateJoystickAxis(joystick, 4, (Sint16)(((int)pXInputState->Gamepad.bLeftTrigger * 65535 / 255) - 32768));
|
||||
SDL_PrivateJoystickAxis(joystick, 5, (Sint16)(((int)pXInputState->Gamepad.bRightTrigger * 65535 / 255) - 32768));
|
||||
|
||||
for (button = 0; button < SDL_arraysize(s_XInputButtons); ++button) {
|
||||
SDL_PrivateJoystickButton(joystick, button, (wButtons & s_XInputButtons[button]) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
UpdateXInputJoystickState(SDL_Joystick * joystick, XINPUT_STATE_EX *pXInputState)
|
||||
{
|
||||
static WORD s_XInputButtons[] = {
|
||||
XINPUT_GAMEPAD_A, XINPUT_GAMEPAD_B, XINPUT_GAMEPAD_X, XINPUT_GAMEPAD_Y,
|
||||
XINPUT_GAMEPAD_LEFT_SHOULDER, XINPUT_GAMEPAD_RIGHT_SHOULDER, XINPUT_GAMEPAD_BACK, XINPUT_GAMEPAD_START,
|
||||
XINPUT_GAMEPAD_LEFT_THUMB, XINPUT_GAMEPAD_RIGHT_THUMB,
|
||||
XINPUT_GAMEPAD_GUIDE
|
||||
};
|
||||
WORD wButtons = pXInputState->Gamepad.wButtons;
|
||||
Uint8 button;
|
||||
Uint8 hat = SDL_HAT_CENTERED;
|
||||
|
||||
SDL_PrivateJoystickAxis(joystick, 0, (Sint16)pXInputState->Gamepad.sThumbLX);
|
||||
SDL_PrivateJoystickAxis(joystick, 1, (Sint16)(-SDL_max(-32767, pXInputState->Gamepad.sThumbLY)));
|
||||
SDL_PrivateJoystickAxis(joystick, 2, (Sint16)(((int)pXInputState->Gamepad.bLeftTrigger * 65535 / 255) - 32768));
|
||||
SDL_PrivateJoystickAxis(joystick, 3, (Sint16)pXInputState->Gamepad.sThumbRX);
|
||||
SDL_PrivateJoystickAxis(joystick, 4, (Sint16)(-SDL_max(-32767, pXInputState->Gamepad.sThumbRY)));
|
||||
SDL_PrivateJoystickAxis(joystick, 5, (Sint16)(((int)pXInputState->Gamepad.bRightTrigger * 65535 / 255) - 32768));
|
||||
|
||||
for (button = 0; button < SDL_arraysize(s_XInputButtons); ++button) {
|
||||
SDL_PrivateJoystickButton(joystick, button, (wButtons & s_XInputButtons[button]) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (wButtons & XINPUT_GAMEPAD_DPAD_UP) {
|
||||
hat |= SDL_HAT_UP;
|
||||
}
|
||||
if (wButtons & XINPUT_GAMEPAD_DPAD_DOWN) {
|
||||
hat |= SDL_HAT_DOWN;
|
||||
}
|
||||
if (wButtons & XINPUT_GAMEPAD_DPAD_LEFT) {
|
||||
hat |= SDL_HAT_LEFT;
|
||||
}
|
||||
if (wButtons & XINPUT_GAMEPAD_DPAD_RIGHT) {
|
||||
hat |= SDL_HAT_RIGHT;
|
||||
}
|
||||
SDL_PrivateJoystickHat(joystick, 0, hat);
|
||||
}
|
||||
|
||||
void
|
||||
SDL_XINPUT_JoystickUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
HRESULT result;
|
||||
XINPUT_STATE_EX XInputState;
|
||||
|
||||
if (!XINPUTGETSTATE)
|
||||
return;
|
||||
|
||||
result = XINPUTGETSTATE(joystick->hwdata->userid, &XInputState);
|
||||
if (result == ERROR_DEVICE_NOT_CONNECTED) {
|
||||
joystick->hwdata->send_remove_event = SDL_TRUE;
|
||||
joystick->hwdata->removed = SDL_TRUE;
|
||||
return;
|
||||
}
|
||||
|
||||
/* only fire events if the data changed from last time */
|
||||
if (XInputState.dwPacketNumber && XInputState.dwPacketNumber != joystick->hwdata->dwPacketNumber) {
|
||||
if (SDL_XInputUseOldJoystickMapping()) {
|
||||
UpdateXInputJoystickState_OLD(joystick, &XInputState);
|
||||
} else {
|
||||
UpdateXInputJoystickState(joystick, &XInputState);
|
||||
}
|
||||
joystick->hwdata->dwPacketNumber = XInputState.dwPacketNumber;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
SDL_XINPUT_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
SDL_XINPUT_JoystickQuit(void)
|
||||
{
|
||||
if (s_bXInputEnabled) {
|
||||
WIN_UnloadXInputDLL();
|
||||
}
|
||||
}
|
||||
|
||||
SDL_bool
|
||||
SDL_SYS_IsXInputGamepad_DeviceIndex(int device_index)
|
||||
{
|
||||
JoyStick_DeviceData *device = SYS_Joystick;
|
||||
int index;
|
||||
|
||||
for (index = device_index; index > 0; index--)
|
||||
device = device->pNext;
|
||||
|
||||
return (device->SubType == XINPUT_DEVSUBTYPE_GAMEPAD);
|
||||
}
|
||||
|
||||
#else /* !SDL_JOYSTICK_XINPUT */
|
||||
|
||||
|
||||
SDL_bool SDL_XINPUT_Enabled(void)
|
||||
{
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
int
|
||||
SDL_XINPUT_JoystickInit(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_XINPUT_JoystickDetect(JoyStick_DeviceData **pContext)
|
||||
{
|
||||
}
|
||||
|
||||
int
|
||||
SDL_XINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickdevice)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
void
|
||||
SDL_XINPUT_JoystickUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
SDL_XINPUT_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
SDL_XINPUT_JoystickQuit(void)
|
||||
{
|
||||
}
|
||||
|
||||
#endif /* SDL_JOYSTICK_XINPUT */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#include "../../core/windows/SDL_xinput.h"
|
||||
|
||||
extern SDL_bool SDL_XINPUT_Enabled(void);
|
||||
extern int SDL_XINPUT_JoystickInit(void);
|
||||
extern void SDL_XINPUT_JoystickDetect(JoyStick_DeviceData **pContext);
|
||||
extern int SDL_XINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickdevice);
|
||||
extern void SDL_XINPUT_JoystickUpdate(SDL_Joystick * joystick);
|
||||
extern void SDL_XINPUT_JoystickClose(SDL_Joystick * joystick);
|
||||
extern void SDL_XINPUT_JoystickQuit(void);
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,537 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_JOYSTICK_XINPUT
|
||||
|
||||
/* SDL_xinputjoystick.c implements an XInput-only joystick and game controller
|
||||
backend that is suitable for use on WinRT. SDL's DirectInput backend, also
|
||||
XInput-capable, was not used as DirectInput is not available on WinRT (or,
|
||||
at least, it isn't a public API). Some portions of this XInput backend
|
||||
may copy parts of the XInput-using code from the DirectInput backend.
|
||||
Refactoring the common parts into one location may be good to-do at some
|
||||
point.
|
||||
|
||||
TODO, WinRT: add hotplug support for XInput based game controllers
|
||||
*/
|
||||
|
||||
#include "SDL_joystick.h"
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "../SDL_joystick_c.h"
|
||||
#include "SDL_events.h"
|
||||
#include "../../events/SDL_events_c.h"
|
||||
#include "SDL_timer.h"
|
||||
|
||||
#include <Windows.h>
|
||||
#include <Xinput.h>
|
||||
|
||||
struct joystick_hwdata {
|
||||
//Uint8 bXInputHaptic; // Supports force feedback via XInput.
|
||||
DWORD userIndex; // The XInput device index, in the range [0, XUSER_MAX_COUNT-1] (probably [0,3]).
|
||||
XINPUT_STATE XInputState; // the last-read in XInputState, kept around to compare old and new values
|
||||
SDL_bool isDeviceConnected; // was the device connected (on the last detection-polling, or during backend-initialization)?
|
||||
SDL_bool isDeviceConnectionEventPending; // was a device added, and is the associated add-event pending?
|
||||
SDL_bool isDeviceRemovalEventPending; // was the device removed, and is the associated remove-event pending?
|
||||
};
|
||||
|
||||
/* Keep track of data on all XInput devices, regardless of whether or not
|
||||
they've been opened (via SDL_JoystickOpen).
|
||||
*/
|
||||
static struct joystick_hwdata g_XInputData[XUSER_MAX_COUNT];
|
||||
|
||||
/* Device detection can be extremely costly performance-wise, in some cases.
|
||||
In particular, if no devices are connected, calls to detect a single device,
|
||||
via either XInputGetState() or XInputGetCapabilities(), can take upwards of
|
||||
20 ms on a 1st generation Surface RT, more if devices are detected across
|
||||
all of of XInput's four device slots. WinRT and XInput do not appear to
|
||||
have callback-based APIs to notify an app when a device is connected, at
|
||||
least as of Windows 8.1. The synchronous XInput calls must be used.
|
||||
|
||||
Once a device is connected, calling XInputGetState() is a much less costly
|
||||
operation, with individual calls costing well under 1 ms, and often under
|
||||
0.1 ms [on a 1st gen Surface RT].
|
||||
|
||||
With XInput's performance limitations in mind, a separate device-detection
|
||||
thread will be utilized (by SDL) to try to move costly XInput calls off the
|
||||
main thread. Polling of active devices still, however, occurs on the main
|
||||
thread.
|
||||
*/
|
||||
static SDL_Thread * g_DeviceDetectionThread = NULL;
|
||||
static SDL_mutex * g_DeviceInfoLock = NULL;
|
||||
static SDL_bool g_DeviceDetectionQuit = SDL_FALSE;
|
||||
|
||||
/* Main function for the device-detection thread.
|
||||
*/
|
||||
static int
|
||||
DeviceDetectionThreadMain(void * _data)
|
||||
{
|
||||
DWORD result;
|
||||
XINPUT_CAPABILITIES tempXInputCaps;
|
||||
int i;
|
||||
|
||||
while (1) {
|
||||
/* See if the device-detection thread is being asked to shutdown.
|
||||
*/
|
||||
SDL_LockMutex(g_DeviceInfoLock);
|
||||
if (g_DeviceDetectionQuit) {
|
||||
SDL_UnlockMutex(g_DeviceInfoLock);
|
||||
break;
|
||||
}
|
||||
SDL_UnlockMutex(g_DeviceInfoLock);
|
||||
|
||||
/* Add a short delay to prevent the device-detection thread from eating
|
||||
up too much CPU time:
|
||||
*/
|
||||
SDL_Delay(300);
|
||||
|
||||
/* TODO, WinRT: try making the device-detection thread wakeup sooner from its CPU-preserving SDL_Delay, if the thread was asked to quit.
|
||||
*/
|
||||
|
||||
/* See if any new devices are connected. */
|
||||
SDL_LockMutex(g_DeviceInfoLock);
|
||||
for (i = 0; i < XUSER_MAX_COUNT; ++i) {
|
||||
if (!g_XInputData[i].isDeviceConnected &&
|
||||
!g_XInputData[i].isDeviceConnectionEventPending &&
|
||||
!g_XInputData[i].isDeviceRemovalEventPending)
|
||||
{
|
||||
SDL_UnlockMutex(g_DeviceInfoLock);
|
||||
result = XInputGetCapabilities(i, 0, &tempXInputCaps);
|
||||
SDL_LockMutex(g_DeviceInfoLock);
|
||||
if (result == ERROR_SUCCESS) {
|
||||
/* Yes, a device is connected. Mark it as such.
|
||||
Others will be told about this (via an
|
||||
SDL_JOYDEVICEADDED event) in the next call to
|
||||
SDL_SYS_JoystickDetect.
|
||||
*/
|
||||
g_XInputData[i].isDeviceConnected = SDL_TRUE;
|
||||
g_XInputData[i].isDeviceConnectionEventPending = SDL_TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
SDL_UnlockMutex(g_DeviceInfoLock);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Function to scan the system for joysticks.
|
||||
* It should return 0, or -1 on an unrecoverable fatal error.
|
||||
*/
|
||||
int
|
||||
SDL_SYS_JoystickInit(void)
|
||||
{
|
||||
HRESULT result = S_OK;
|
||||
XINPUT_STATE tempXInputState;
|
||||
int i;
|
||||
|
||||
SDL_zero(g_XInputData);
|
||||
|
||||
/* Make initial notes on whether or not devices are connected (or not).
|
||||
*/
|
||||
for (i = 0; i < XUSER_MAX_COUNT; ++i) {
|
||||
result = XInputGetState(i, &tempXInputState);
|
||||
if (result == ERROR_SUCCESS) {
|
||||
g_XInputData[i].isDeviceConnected = SDL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
/* Start up the device-detection thread.
|
||||
*/
|
||||
g_DeviceDetectionQuit = SDL_FALSE;
|
||||
g_DeviceInfoLock = SDL_CreateMutex();
|
||||
g_DeviceDetectionThread = SDL_CreateThread(DeviceDetectionThreadMain, "SDL_joystick", NULL);
|
||||
|
||||
return (0);
|
||||
}
|
||||
|
||||
int SDL_SYS_NumJoysticks()
|
||||
{
|
||||
int joystickCount = 0;
|
||||
DWORD i;
|
||||
|
||||
/* Iterate through each possible XInput device and see if something
|
||||
was connected (at joystick init, or during the last polling).
|
||||
*/
|
||||
SDL_LockMutex(g_DeviceInfoLock);
|
||||
for (i = 0; i < XUSER_MAX_COUNT; ++i) {
|
||||
if (g_XInputData[i].isDeviceConnected) {
|
||||
++joystickCount;
|
||||
}
|
||||
}
|
||||
SDL_UnlockMutex(g_DeviceInfoLock);
|
||||
|
||||
return joystickCount;
|
||||
}
|
||||
|
||||
void SDL_SYS_JoystickDetect()
|
||||
{
|
||||
DWORD i;
|
||||
SDL_Event event;
|
||||
|
||||
/* Iterate through each possible XInput device, seeing if any devices
|
||||
have been connected, or if they were removed.
|
||||
*/
|
||||
SDL_LockMutex(g_DeviceInfoLock);
|
||||
for (i = 0; i < XUSER_MAX_COUNT; ++i) {
|
||||
/* See if any new devices are connected. */
|
||||
if (g_XInputData[i].isDeviceConnectionEventPending) {
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
SDL_zero(event);
|
||||
event.type = SDL_JOYDEVICEADDED;
|
||||
|
||||
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
|
||||
event.jdevice.which = i;
|
||||
if ((SDL_EventOK == NULL)
|
||||
|| (*SDL_EventOK) (SDL_EventOKParam, &event)) {
|
||||
SDL_PushEvent(&event);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
g_XInputData[i].isDeviceConnectionEventPending = SDL_FALSE;
|
||||
} else if (g_XInputData[i].isDeviceRemovalEventPending) {
|
||||
/* A device was previously marked as removed (by
|
||||
SDL_SYS_JoystickUpdate). Tell others about the device removal.
|
||||
*/
|
||||
|
||||
g_XInputData[i].isDeviceRemovalEventPending = SDL_FALSE;
|
||||
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
SDL_zero(event);
|
||||
event.type = SDL_JOYDEVICEREMOVED;
|
||||
|
||||
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
|
||||
event.jdevice.which = i; //joystick->hwdata->userIndex;
|
||||
if ((SDL_EventOK == NULL)
|
||||
|| (*SDL_EventOK) (SDL_EventOKParam, &event)) {
|
||||
SDL_PushEvent(&event);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
SDL_UnlockMutex(g_DeviceInfoLock);
|
||||
}
|
||||
|
||||
SDL_bool SDL_SYS_JoystickNeedsPolling()
|
||||
{
|
||||
/* Since XInput, or WinRT, provides any events to indicate when a game
|
||||
controller gets connected, and instead indicates device availability
|
||||
solely through polling, we'll poll (for new devices).
|
||||
*/
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
/* Internal function to retreive device capabilities.
|
||||
This function will return an SDL-standard value of 0 on success
|
||||
(a device is connected, and data on it was retrieved), or -1
|
||||
on failure (no device was connected, or some other error
|
||||
occurred. SDL_SetError() will be invoked to set an appropriate
|
||||
error message.
|
||||
*/
|
||||
static int
|
||||
SDL_XInput_GetDeviceCapabilities(int device_index, XINPUT_CAPABILITIES * pDeviceCaps)
|
||||
{
|
||||
HRESULT dwResult;
|
||||
|
||||
/* Make sure that the device index is a valid one. If not, return to the
|
||||
caller with an error.
|
||||
*/
|
||||
if (device_index < 0 || device_index >= XUSER_MAX_COUNT) {
|
||||
return SDL_SetError("invalid/unavailable device index");
|
||||
}
|
||||
|
||||
/* See if a device exists, and if so, what its capabilities are. If a
|
||||
device is not available, return to the caller with an error.
|
||||
*/
|
||||
switch ((dwResult = XInputGetCapabilities(device_index, 0, pDeviceCaps))) {
|
||||
case ERROR_SUCCESS:
|
||||
/* A device is available, and its capabilities were retrieved! */
|
||||
return 0;
|
||||
case ERROR_DEVICE_NOT_CONNECTED:
|
||||
return SDL_SetError("no device is connected at joystick index, %d", device_index);
|
||||
default:
|
||||
return SDL_SetError("an unknown error occurred when retrieving info on a device at joystick index, %d", device_index);
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
const char *
|
||||
SDL_SYS_JoystickNameForDeviceIndex(int device_index)
|
||||
{
|
||||
XINPUT_CAPABILITIES deviceCaps;
|
||||
|
||||
if (SDL_XInput_GetDeviceCapabilities(device_index, &deviceCaps) != 0) {
|
||||
/* Uh oh. Device capabilities couldn't be retrieved. Return to the
|
||||
caller. SDL_SetError() has already been invoked (with relevant
|
||||
information).
|
||||
*/
|
||||
return NULL;
|
||||
}
|
||||
|
||||
switch (deviceCaps.SubType) {
|
||||
default:
|
||||
if (deviceCaps.Type == XINPUT_DEVTYPE_GAMEPAD) {
|
||||
return "Undefined game controller";
|
||||
} else {
|
||||
return "Undefined controller";
|
||||
}
|
||||
case XINPUT_DEVSUBTYPE_UNKNOWN:
|
||||
if (deviceCaps.Type == XINPUT_DEVTYPE_GAMEPAD) {
|
||||
return "Unknown game controller";
|
||||
} else {
|
||||
return "Unknown controller";
|
||||
}
|
||||
case XINPUT_DEVSUBTYPE_GAMEPAD:
|
||||
return "Gamepad controller";
|
||||
case XINPUT_DEVSUBTYPE_WHEEL:
|
||||
return "Racing wheel controller";
|
||||
case XINPUT_DEVSUBTYPE_ARCADE_STICK:
|
||||
return "Arcade stick controller";
|
||||
case XINPUT_DEVSUBTYPE_FLIGHT_STICK:
|
||||
return "Flight stick controller";
|
||||
case XINPUT_DEVSUBTYPE_DANCE_PAD:
|
||||
return "Dance pad controller";
|
||||
case XINPUT_DEVSUBTYPE_GUITAR:
|
||||
return "Guitar controller";
|
||||
case XINPUT_DEVSUBTYPE_GUITAR_ALTERNATE:
|
||||
return "Guitar controller, Alternate";
|
||||
case XINPUT_DEVSUBTYPE_GUITAR_BASS:
|
||||
return "Guitar controller, Bass";
|
||||
case XINPUT_DEVSUBTYPE_DRUM_KIT:
|
||||
return "Drum controller";
|
||||
case XINPUT_DEVSUBTYPE_ARCADE_PAD:
|
||||
return "Arcade pad controller";
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to perform the mapping from device index to the instance id for this index */
|
||||
SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
|
||||
{
|
||||
return device_index;
|
||||
}
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the index field of the joystick.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
int
|
||||
SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
{
|
||||
XINPUT_CAPABILITIES deviceCaps;
|
||||
|
||||
if (SDL_XInput_GetDeviceCapabilities(device_index, &deviceCaps) != 0) {
|
||||
/* Uh oh. Device capabilities couldn't be retrieved. Return to the
|
||||
caller. SDL_SetError() has already been invoked (with relevant
|
||||
information).
|
||||
*/
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* For now, only game pads are supported. If the device is something other
|
||||
than that, return an error to the caller.
|
||||
*/
|
||||
if (deviceCaps.Type != XINPUT_DEVTYPE_GAMEPAD) {
|
||||
return SDL_SetError("a device is connected (at joystick index, %d), but it is of an unknown device type (deviceCaps.Flags=%ul)",
|
||||
device_index, (unsigned int)deviceCaps.Flags);
|
||||
}
|
||||
|
||||
/* Create the joystick data structure */
|
||||
joystick->instance_id = device_index;
|
||||
joystick->hwdata = &g_XInputData[device_index];
|
||||
|
||||
// The XInput API has a hard coded button/axis mapping, so we just match it
|
||||
joystick->naxes = 6;
|
||||
joystick->nbuttons = 15;
|
||||
joystick->nballs = 0;
|
||||
joystick->nhats = 0;
|
||||
|
||||
/* We're done! */
|
||||
return (0);
|
||||
}
|
||||
|
||||
/* Function to determine is this joystick is attached to the system right now */
|
||||
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_bool isDeviceConnected;
|
||||
SDL_LockMutex(g_DeviceInfoLock);
|
||||
isDeviceConnected = joystick->hwdata->isDeviceConnected;
|
||||
SDL_UnlockMutex(g_DeviceInfoLock);
|
||||
return isDeviceConnected;
|
||||
}
|
||||
|
||||
/* Function to return > 0 if a bit array of buttons differs after applying a mask
|
||||
*/
|
||||
static int ButtonChanged( int ButtonsNow, int ButtonsPrev, int ButtonMask )
|
||||
{
|
||||
return ( ButtonsNow & ButtonMask ) != ( ButtonsPrev & ButtonMask );
|
||||
}
|
||||
|
||||
/* Function to update the state of a joystick - called as a device poll.
|
||||
* This function shouldn't update the joystick structure directly,
|
||||
* but instead should call SDL_PrivateJoystick*() to deliver events
|
||||
* and update joystick device state.
|
||||
*/
|
||||
void
|
||||
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
HRESULT result;
|
||||
XINPUT_STATE prevXInputState;
|
||||
|
||||
SDL_LockMutex(g_DeviceInfoLock);
|
||||
|
||||
/* Before polling for new data, make note of the old data */
|
||||
prevXInputState = joystick->hwdata->XInputState;
|
||||
|
||||
/* Poll for new data */
|
||||
result = XInputGetState(joystick->hwdata->userIndex, &joystick->hwdata->XInputState);
|
||||
if (result == ERROR_DEVICE_NOT_CONNECTED) {
|
||||
if (joystick->hwdata->isDeviceConnected) {
|
||||
joystick->hwdata->isDeviceConnected = SDL_FALSE;
|
||||
joystick->hwdata->isDeviceRemovalEventPending = SDL_TRUE;
|
||||
/* TODO, WinRT: make sure isDeviceRemovalEventPending gets cleared as appropriate, and that quick re-plugs don't cause trouble */
|
||||
}
|
||||
SDL_UnlockMutex(g_DeviceInfoLock);
|
||||
return;
|
||||
}
|
||||
|
||||
/* Make sure the device is marked as connected */
|
||||
joystick->hwdata->isDeviceConnected = SDL_TRUE;
|
||||
|
||||
// only fire events if the data changed from last time
|
||||
if ( joystick->hwdata->XInputState.dwPacketNumber != 0
|
||||
&& joystick->hwdata->XInputState.dwPacketNumber != prevXInputState.dwPacketNumber )
|
||||
{
|
||||
XINPUT_STATE *pXInputState = &joystick->hwdata->XInputState;
|
||||
XINPUT_STATE *pXInputStatePrev = &prevXInputState;
|
||||
|
||||
SDL_PrivateJoystickAxis(joystick, 0, (Sint16)pXInputState->Gamepad.sThumbLX );
|
||||
SDL_PrivateJoystickAxis(joystick, 1, (Sint16)(-1*pXInputState->Gamepad.sThumbLY-1) );
|
||||
SDL_PrivateJoystickAxis(joystick, 2, (Sint16)pXInputState->Gamepad.sThumbRX );
|
||||
SDL_PrivateJoystickAxis(joystick, 3, (Sint16)(-1*pXInputState->Gamepad.sThumbRY-1) );
|
||||
SDL_PrivateJoystickAxis(joystick, 4, (Sint16)((int)pXInputState->Gamepad.bLeftTrigger*32767/255) );
|
||||
SDL_PrivateJoystickAxis(joystick, 5, (Sint16)((int)pXInputState->Gamepad.bRightTrigger*32767/255) );
|
||||
|
||||
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_UP ) )
|
||||
SDL_PrivateJoystickButton(joystick, 0, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_UP ? SDL_PRESSED : SDL_RELEASED );
|
||||
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_DOWN ) )
|
||||
SDL_PrivateJoystickButton(joystick, 1, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN ? SDL_PRESSED : SDL_RELEASED );
|
||||
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_LEFT ) )
|
||||
SDL_PrivateJoystickButton(joystick, 2, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT ? SDL_PRESSED : SDL_RELEASED );
|
||||
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_RIGHT ) )
|
||||
SDL_PrivateJoystickButton(joystick, 3, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT ? SDL_PRESSED : SDL_RELEASED );
|
||||
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_START ) )
|
||||
SDL_PrivateJoystickButton(joystick, 4, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_START ? SDL_PRESSED : SDL_RELEASED );
|
||||
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_BACK ) )
|
||||
SDL_PrivateJoystickButton(joystick, 5, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_BACK ? SDL_PRESSED : SDL_RELEASED );
|
||||
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_LEFT_THUMB ) )
|
||||
SDL_PrivateJoystickButton(joystick, 6, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_THUMB ? SDL_PRESSED : SDL_RELEASED );
|
||||
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_RIGHT_THUMB ) )
|
||||
SDL_PrivateJoystickButton(joystick, 7, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_THUMB ? SDL_PRESSED : SDL_RELEASED );
|
||||
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_LEFT_SHOULDER ) )
|
||||
SDL_PrivateJoystickButton(joystick, 8, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_SHOULDER ? SDL_PRESSED : SDL_RELEASED );
|
||||
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_RIGHT_SHOULDER ) )
|
||||
SDL_PrivateJoystickButton(joystick, 9, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_SHOULDER ? SDL_PRESSED : SDL_RELEASED );
|
||||
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_A ) )
|
||||
SDL_PrivateJoystickButton(joystick, 10, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_A ? SDL_PRESSED : SDL_RELEASED );
|
||||
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_B ) )
|
||||
SDL_PrivateJoystickButton(joystick, 11, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_B ? SDL_PRESSED : SDL_RELEASED );
|
||||
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_X ) )
|
||||
SDL_PrivateJoystickButton(joystick, 12, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_X ? SDL_PRESSED : SDL_RELEASED );
|
||||
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_Y ) )
|
||||
SDL_PrivateJoystickButton(joystick, 13, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_Y ? SDL_PRESSED : SDL_RELEASED );
|
||||
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, 0x400 ) )
|
||||
SDL_PrivateJoystickButton(joystick, 14, pXInputState->Gamepad.wButtons & 0x400 ? SDL_PRESSED : SDL_RELEASED ); // 0x400 is the undocumented code for the guide button
|
||||
}
|
||||
|
||||
SDL_UnlockMutex(g_DeviceInfoLock);
|
||||
}
|
||||
|
||||
/* Function to close a joystick after use */
|
||||
void
|
||||
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
/* Clear cached button data on the joystick */
|
||||
SDL_LockMutex(g_DeviceInfoLock);
|
||||
SDL_zero(joystick->hwdata->XInputState);
|
||||
SDL_UnlockMutex(g_DeviceInfoLock);
|
||||
|
||||
/* There's need to free 'hwdata', as it's a pointer to a global array.
|
||||
The field will be cleared anyways, just to indicate that it's not
|
||||
currently needed.
|
||||
*/
|
||||
joystick->hwdata = NULL;
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
void
|
||||
SDL_SYS_JoystickQuit(void)
|
||||
{
|
||||
/* Tell the joystick detection thread to stop, then wait for it to finish */
|
||||
SDL_LockMutex(g_DeviceInfoLock);
|
||||
g_DeviceDetectionQuit = SDL_TRUE;
|
||||
SDL_UnlockMutex(g_DeviceInfoLock);
|
||||
SDL_WaitThread(g_DeviceDetectionThread, NULL);
|
||||
|
||||
/* Clean up device-detection stuff */
|
||||
SDL_DestroyMutex(g_DeviceInfoLock);
|
||||
g_DeviceInfoLock = NULL;
|
||||
g_DeviceDetectionThread = NULL;
|
||||
g_DeviceDetectionQuit = SDL_FALSE;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
// the GUID is just the first 16 chars of the name for now
|
||||
const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index );
|
||||
SDL_zero( guid );
|
||||
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
|
||||
return guid;
|
||||
}
|
||||
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
// the GUID is just the first 16 chars of the name for now
|
||||
const char *name = joystick->name;
|
||||
SDL_zero( guid );
|
||||
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
|
||||
return guid;
|
||||
}
|
||||
|
||||
SDL_bool SDL_SYS_IsXInputDeviceIndex(int device_index)
|
||||
{
|
||||
/* The XInput-capable DirectInput joystick backend implements the same
|
||||
function (SDL_SYS_IsXInputDeviceIndex), however in that case, not all
|
||||
joystick devices are XInput devices. In this case, with the
|
||||
WinRT-enabled XInput-only backend, all "joystick" devices are XInput
|
||||
devices.
|
||||
*/
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
#endif /* SDL_JOYSTICK_XINPUT */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
Reference in New Issue
Block a user