using latest love-android @ changeset 8659be0e75a3

This commit is contained in:
fysx
2014-05-25 16:05:26 +02:00
parent 1d29da2d80
commit 49265f0596
58 changed files with 2008 additions and 366 deletions
@@ -118,6 +118,9 @@ public:
virtual bool setMode(int width, int height, bool &sRGB);
virtual void unSetMode();
virtual void setActive(bool active);
virtual bool isActive() const;
void setDebug(bool enable);
/**
@@ -194,8 +197,8 @@ public:
/**
* Creates an Image object with padding and/or optimization.
**/
Image *newImage(love::image::ImageData *data, Texture::Format format = Texture::FORMAT_NORMAL);
Image *newImage(love::image::CompressedData *cdata, Texture::Format format = Texture::FORMAT_NORMAL);
Image *newImage(love::image::ImageData *data, Image::Format format = Image::FORMAT_NORMAL);
Image *newImage(love::image::CompressedData *cdata, Image::Format format = Image::FORMAT_NORMAL);
Quad *newQuad(Quad::Viewport v, float sw, float sh);
@@ -208,7 +211,7 @@ public:
ParticleSystem *newParticleSystem(Texture *texture, int size);
Canvas *newCanvas(int width, int height, Texture::Format format = Texture::FORMAT_NORMAL, int fsaa = 0);
Canvas *newCanvas(int width, int height, Canvas::Format format = Canvas::FORMAT_NORMAL, int fsaa = 0);
Shader *newShader(const Shader::ShaderSources &sources);
@@ -480,6 +483,7 @@ private:
int width;
int height;
bool created;
bool active;
bool activeStencil;