mirror of
https://github.com/love2d/love-android.git
synced 2026-08-17 19:24:07 +02:00
fixed compilation and removed some unneeded files
This commit is contained in:
@@ -1,328 +0,0 @@
|
||||
/**
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||||
* Copyright (c) 2006-2014 LOVE Development Team
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||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
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||||
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||||
#include "wrap_File.h"
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||||
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#include "common/Data.h"
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#include "common/Exception.h"
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#include "common/int.h"
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namespace love
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||||
{
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namespace filesystem
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{
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||||
namespace physfs
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||||
{
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||||
int luax_ioError(lua_State *L, const char *fmt, ...)
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||||
{
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||||
va_list args;
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||||
va_start(args, fmt);
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||||
lua_pushnil(L);
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||||
lua_pushvfstring(L, fmt, args);
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va_end(args);
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return 2;
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||||
}
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||||
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||||
File *luax_checkfile(lua_State *L, int idx)
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||||
{
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return luax_checktype<File>(L, idx, "File", FILESYSTEM_FILE_T);
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||||
}
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||||
int w_File_getSize(lua_State *L)
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||||
{
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File *t = luax_checkfile(L, 1);
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int64 size = -1;
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try
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{
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size = t->getSize();
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}
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catch (love::Exception &e)
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||||
{
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return luax_ioError(L, "%s", e.what());
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}
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// Push nil on failure or if size does not fit into a double precision floating-point number.
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if (size == -1)
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return luax_ioError(L, "Could not determine file size.");
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else if (size >= 0x20000000000000LL)
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return luax_ioError(L, "Size is too large.");
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lua_pushnumber(L, (lua_Number) size);
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return 1;
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}
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int w_File_open(lua_State *L)
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{
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File *file = luax_checkfile(L, 1);
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const char *str = luaL_checkstring(L, 2);
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File::Mode mode;
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if (!File::getConstant(str, mode))
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return luaL_error(L, "Incorrect file open mode: %s", str);
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try
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{
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luax_pushboolean(L, file->open(mode));
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}
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catch (love::Exception &e)
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||||
{
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return luax_ioError(L, "%s", e.what());
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}
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return 1;
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}
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int w_File_close(lua_State *L)
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{
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File *file = luax_checkfile(L, 1);
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luax_pushboolean(L, file->close());
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return 1;
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}
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int w_File_isOpen(lua_State *L)
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{
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File *file = luax_checkfile(L, 1);
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luax_pushboolean(L, file->isOpen());
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return 1;
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}
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int w_File_read(lua_State *L)
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{
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File *file = luax_checkfile(L, 1);
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Data *d = 0;
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int64 size = (int64)luaL_optnumber(L, 2, File::ALL);
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try
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{
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d = file->read(size);
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}
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catch (love::Exception &e)
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{
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return luax_ioError(L, "%s", e.what());
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}
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lua_pushlstring(L, (const char *) d->getData(), d->getSize());
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lua_pushnumber(L, d->getSize());
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d->release();
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return 2;
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}
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int w_File_write(lua_State *L)
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{
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File *file = luax_checkfile(L, 1);
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bool result = false;
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if (lua_isstring(L, 2))
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{
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try
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||||
{
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size_t datasize = 0;
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||||
const char *data = lua_tolstring(L, 2, &datasize);
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if (!lua_isnoneornil(L, 3))
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datasize = luaL_checkinteger(L, 3);
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result = file->write(data, datasize);
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}
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catch (love::Exception &e)
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||||
{
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return luax_ioError(L, "%s", e.what());
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}
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}
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else if (luax_istype(L, 2, DATA_T))
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||||
{
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try
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{
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love::Data *data = luax_totype<love::Data>(L, 2, "Data", DATA_T);
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result = file->write(data, luaL_optinteger(L, 3, data->getSize()));
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}
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catch (love::Exception &e)
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||||
{
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||||
return luax_ioError(L, "%s", e.what());
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||||
}
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||||
}
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||||
else
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||||
{
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||||
return luaL_argerror(L, 2, "string or data expected");
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||||
}
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luax_pushboolean(L, result);
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return 1;
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}
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||||
int w_File_flush(lua_State *L)
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{
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File *file = luax_checkfile(L, 1);
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bool success = false;
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try
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||||
{
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success = file->flush();
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}
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catch (love::Exception &e)
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||||
{
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return luax_ioError(L, "%s", e.what());
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}
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luax_pushboolean(L, success);
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return 1;
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||||
}
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||||
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||||
int w_File_eof(lua_State *L)
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||||
{
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||||
File *file = luax_checkfile(L, 1);
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||||
luax_pushboolean(L, file->eof());
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return 1;
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||||
}
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||||
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||||
int w_File_tell(lua_State *L)
|
||||
{
|
||||
File *file = luax_checkfile(L, 1);
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||||
int64 pos = file->tell();
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||||
// Push nil on failure or if pos does not fit into a double precision floating-point number.
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||||
if (pos == -1)
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||||
return luax_ioError(L, "Invalid position.");
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else if (pos >= 0x20000000000000LL)
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return luax_ioError(L, "Number is too large.");
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else
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lua_pushnumber(L, (lua_Number)pos);
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return 1;
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||||
}
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||||
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||||
int w_File_seek(lua_State *L)
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||||
{
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||||
File *file = luax_checkfile(L, 1);
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||||
lua_Number pos = luaL_checknumber(L, 2);
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||||
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// Push false on negative and precision-problematic numbers.
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||||
// Better fail than seek to an unknown position.
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||||
if (pos < 0.0 || pos >= 9007199254740992.0)
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luax_pushboolean(L, false);
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else
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luax_pushboolean(L, file->seek((uint64)pos));
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return 1;
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}
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int w_File_lines(lua_State *L)
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||||
{
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||||
File *file = luax_checkfile(L, 1);
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lua_pushnumber(L, 0); // File position.
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luax_pushboolean(L, file->getMode() != File::CLOSED); // Save current file mode.
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||||
if (file->getMode() != File::READ)
|
||||
{
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||||
if (file->getMode() != File::CLOSED)
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file->close();
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bool success = false;
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EXCEPT_GUARD(success = file->open(File::READ);)
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if (!success)
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return luaL_error(L, "Could not open file.");
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}
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lua_pushcclosure(L, Filesystem::lines_i, 3);
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return 1;
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||||
}
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int w_File_setBuffer(lua_State *L)
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{
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File *file = luax_checkfile(L, 1);
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const char *str = luaL_checkstring(L, 2);
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int64 size = (int64) luaL_optnumber(L, 3, 0.0);
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||||
File::BufferMode bufmode;
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if (!File::getConstant(str, bufmode))
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return luaL_error(L, "Incorrect file buffer mode: %s", str);
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||||
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||||
bool success = false;
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||||
try
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||||
{
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||||
success = file->setBuffer(bufmode, size);
|
||||
}
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||||
catch (love::Exception &e)
|
||||
{
|
||||
return luax_ioError(L, "%s", e.what());
|
||||
}
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||||
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||||
luax_pushboolean(L, success);
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||||
return 1;
|
||||
}
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||||
int w_File_getBuffer(lua_State *L)
|
||||
{
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||||
File *file = luax_checkfile(L, 1);
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int64 size = 0;
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||||
File::BufferMode bufmode = file->getBuffer(size);
|
||||
const char *str = 0;
|
||||
|
||||
if (!File::getConstant(bufmode, str))
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||||
return luax_ioError(L, "Unknown file buffer mode.");
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||||
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||||
lua_pushstring(L, str);
|
||||
lua_pushnumber(L, (lua_Number) size);
|
||||
return 2;
|
||||
}
|
||||
|
||||
int w_File_getMode(lua_State *L)
|
||||
{
|
||||
File *file = luax_checkfile(L, 1);
|
||||
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||||
File::Mode mode = file->getMode();
|
||||
const char *str = 0;
|
||||
|
||||
if (!File::getConstant(mode, str))
|
||||
return luax_ioError(L, "Unknown file mode.");
|
||||
|
||||
lua_pushstring(L, str);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static const luaL_Reg functions[] =
|
||||
{
|
||||
{ "getSize", w_File_getSize },
|
||||
{ "open", w_File_open },
|
||||
{ "close", w_File_close },
|
||||
{ "isOpen", w_File_isOpen },
|
||||
{ "read", w_File_read },
|
||||
{ "write", w_File_write },
|
||||
{ "flush", w_File_flush },
|
||||
{ "eof", w_File_eof },
|
||||
{ "tell", w_File_tell },
|
||||
{ "seek", w_File_seek },
|
||||
{ "lines", w_File_lines },
|
||||
{ "setBuffer", w_File_setBuffer },
|
||||
{ "getBuffer", w_File_getBuffer },
|
||||
{ "getMode", w_File_getMode },
|
||||
{ 0, 0 }
|
||||
};
|
||||
|
||||
extern "C" int luaopen_file(lua_State *L)
|
||||
{
|
||||
return luax_register_type(L, "File", functions);
|
||||
}
|
||||
|
||||
} // physfs
|
||||
} // filesystem
|
||||
} // love
|
||||
@@ -1,60 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2014 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_FILESYSTEM_PHYSFS_WRAP_FILE_H
|
||||
#define LOVE_FILESYSTEM_PHYSFS_WRAP_FILE_H
|
||||
|
||||
// LOVE
|
||||
#include "common/runtime.h"
|
||||
#include "Filesystem.h"
|
||||
#include "File.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace filesystem
|
||||
{
|
||||
namespace physfs
|
||||
{
|
||||
|
||||
// Does not use lua_error, so it's safe to call in exception handling code.
|
||||
int luax_ioError(lua_State *L, const char *fmt, ...);
|
||||
|
||||
File *luax_checkfile(lua_State *L, int idx);
|
||||
int w_File_getSize(lua_State *L);
|
||||
int w_File_open(lua_State *L);
|
||||
int w_File_close(lua_State *L);
|
||||
int w_File_isOpen(lua_State *L);
|
||||
int w_File_read(lua_State *L);
|
||||
int w_File_write(lua_State *L);
|
||||
int w_File_flush(lua_State *L);
|
||||
int w_File_eof(lua_State *L);
|
||||
int w_File_tell(lua_State *L);
|
||||
int w_File_seek(lua_State *L);
|
||||
int w_File_lines(lua_State *L);
|
||||
int w_File_setBuffer(lua_State *L);
|
||||
int w_File_getBuffer(lua_State *L);
|
||||
int w_File_getMode(lua_State *L);
|
||||
extern "C" int luaopen_file(lua_State *L);
|
||||
|
||||
} // physfs
|
||||
} // filesystem
|
||||
} // love
|
||||
|
||||
#endif // LOVE_FILESYSTEM_PHYSFS_WRAP_FILE_H
|
||||
@@ -1,71 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2014 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#include "wrap_FileData.h"
|
||||
|
||||
#include "common/wrap_Data.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace filesystem
|
||||
{
|
||||
namespace physfs
|
||||
{
|
||||
|
||||
FileData *luax_checkfiledata(lua_State *L, int idx)
|
||||
{
|
||||
return luax_checktype<FileData>(L, idx, "FileData", FILESYSTEM_FILE_DATA_T);
|
||||
}
|
||||
|
||||
int w_FileData_getFilename(lua_State *L)
|
||||
{
|
||||
FileData *t = luax_checkfiledata(L, 1);
|
||||
lua_pushstring(L, t->getFilename().c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_FileData_getExtension(lua_State *L)
|
||||
{
|
||||
FileData *t = luax_checkfiledata(L, 1);
|
||||
lua_pushstring(L, t->getExtension().c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
static const luaL_Reg w_FileData_functions[] =
|
||||
{
|
||||
// Data
|
||||
{ "getString", w_Data_getString },
|
||||
{ "getPointer", w_Data_getPointer },
|
||||
{ "getSize", w_Data_getSize },
|
||||
|
||||
{ "getFilename", w_FileData_getFilename },
|
||||
{ "getExtension", w_FileData_getExtension },
|
||||
|
||||
{ 0, 0 }
|
||||
};
|
||||
|
||||
extern "C" int luaopen_filedata(lua_State *L)
|
||||
{
|
||||
return luax_register_type(L, "FileData", w_FileData_functions);
|
||||
}
|
||||
|
||||
} // physfs
|
||||
} // filesystem
|
||||
} // love
|
||||
@@ -1,45 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2014 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_FILESYSTEM_PHYSFS_WRAP_FILE_DATA_H
|
||||
#define LOVE_FILESYSTEM_PHYSFS_WRAP_FILE_DATA_H
|
||||
|
||||
// LOVE
|
||||
#include "common/runtime.h"
|
||||
|
||||
#include "filesystem/FileData.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace filesystem
|
||||
{
|
||||
namespace physfs
|
||||
{
|
||||
|
||||
FileData *luax_checkfiledata(lua_State *L, int idx);
|
||||
int w_FileData_getFilename(lua_State *L);
|
||||
int w_FileData_getExtension(lua_State *L);
|
||||
extern "C" int luaopen_filedata(lua_State *L);
|
||||
|
||||
} // physfs
|
||||
} // filesystem
|
||||
} // love
|
||||
|
||||
#endif // LOVE_FILESYSTEM_PHYSFS_WRAP_FILE_DATA_H
|
||||
@@ -1,643 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2014 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
// LOVE
|
||||
#include "wrap_Filesystem.h"
|
||||
|
||||
// SDL
|
||||
#include <SDL_loadso.h>
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace filesystem
|
||||
{
|
||||
namespace physfs
|
||||
{
|
||||
|
||||
static Filesystem *instance = 0;
|
||||
|
||||
bool hack_setupWriteDirectory()
|
||||
{
|
||||
if (instance != 0)
|
||||
return instance->setupWriteDirectory();
|
||||
return false;
|
||||
}
|
||||
|
||||
int w_init(lua_State *L)
|
||||
{
|
||||
const char *arg0 = luaL_checkstring(L, 1);
|
||||
EXCEPT_GUARD(instance->init(arg0);)
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_setFused(lua_State *L)
|
||||
{
|
||||
// no error checking needed, everything, even nothing
|
||||
// can be converted to a boolean
|
||||
instance->setFused(luax_toboolean(L, 1));
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_isFused(lua_State *L)
|
||||
{
|
||||
luax_pushboolean(L, instance->isFused());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_setIdentity(lua_State *L)
|
||||
{
|
||||
const char *arg = luaL_checkstring(L, 1);
|
||||
bool append = luax_optboolean(L, 2, false);
|
||||
|
||||
if (!instance->setIdentity(arg, append))
|
||||
return luaL_error(L, "Could not set write directory.");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_getIdentity(lua_State *L)
|
||||
{
|
||||
lua_pushstring(L, instance->getIdentity());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_setSource(lua_State *L)
|
||||
{
|
||||
const char *arg = luaL_checkstring(L, 1);
|
||||
|
||||
if (!instance->setSource(arg))
|
||||
return luaL_error(L, "Could not set source.");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_getSource(lua_State *L)
|
||||
{
|
||||
lua_pushstring(L, instance->getSource());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_mount(lua_State *L)
|
||||
{
|
||||
const char *archive = luaL_checkstring(L, 1);
|
||||
const char *mountpoint = luaL_checkstring(L, 2);
|
||||
bool append = luax_optboolean(L, 3, false);
|
||||
|
||||
luax_pushboolean(L, instance->mount(archive, mountpoint, append));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_unmount(lua_State *L)
|
||||
{
|
||||
const char *archive = luaL_checkstring(L, 1);
|
||||
|
||||
luax_pushboolean(L, instance->unmount(archive));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_newFile(lua_State *L)
|
||||
{
|
||||
const char *filename = luaL_checkstring(L, 1);
|
||||
|
||||
const char *str = 0;
|
||||
File::Mode mode = File::CLOSED;
|
||||
|
||||
if (lua_isstring(L, 2))
|
||||
{
|
||||
str = luaL_checkstring(L, 2);
|
||||
if (!File::getConstant(str, mode))
|
||||
return luaL_error(L, "Incorrect file open mode: %s", str);
|
||||
}
|
||||
|
||||
File *t = instance->newFile(filename);
|
||||
|
||||
if (mode != File::CLOSED)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!t->open(mode))
|
||||
throw love::Exception("Could not open file.");
|
||||
}
|
||||
catch (love::Exception &e)
|
||||
{
|
||||
t->release();
|
||||
return luax_ioError(L, "%s", e.what());
|
||||
}
|
||||
}
|
||||
|
||||
luax_pushtype(L, "File", FILESYSTEM_FILE_T, t);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_newFileData(lua_State *L)
|
||||
{
|
||||
// Single argument: treat as filepath or File.
|
||||
if (lua_gettop(L) == 1)
|
||||
{
|
||||
if (lua_isstring(L, 1))
|
||||
luax_convobj(L, 1, "filesystem", "newFile");
|
||||
|
||||
// Get FileData from the File.
|
||||
if (luax_istype(L, 1, FILESYSTEM_FILE_T))
|
||||
{
|
||||
File *file = luax_checktype<File>(L, 1, "File", FILESYSTEM_FILE_T);
|
||||
|
||||
FileData *data = 0;
|
||||
try
|
||||
{
|
||||
data = file->read();
|
||||
}
|
||||
catch (love::Exception &e)
|
||||
{
|
||||
return luax_ioError(L, "%s", e.what());
|
||||
}
|
||||
luax_pushtype(L, "FileData", FILESYSTEM_FILE_DATA_T, data);
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
return luaL_argerror(L, 1, "string or File expected");
|
||||
}
|
||||
|
||||
size_t length = 0;
|
||||
const char *str = luaL_checklstring(L, 1, &length);
|
||||
const char *filename = luaL_checkstring(L, 2);
|
||||
const char *decstr = lua_isstring(L, 3) ? lua_tostring(L, 3) : 0;
|
||||
|
||||
FileData::Decoder decoder = FileData::FILE;
|
||||
|
||||
if (decstr && !FileData::getConstant(decstr, decoder))
|
||||
return luaL_error(L, "Invalid FileData decoder: %s", decstr);
|
||||
|
||||
FileData *t = 0;
|
||||
|
||||
switch (decoder)
|
||||
{
|
||||
case FileData::FILE:
|
||||
t = instance->newFileData((void *)str, (int)length, filename);
|
||||
break;
|
||||
case FileData::BASE64:
|
||||
t = instance->newFileData(str, filename);
|
||||
break;
|
||||
default:
|
||||
return luaL_error(L, "Invalid FileData decoder: %s", decstr);
|
||||
}
|
||||
|
||||
luax_pushtype(L, "FileData", FILESYSTEM_FILE_DATA_T, t);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_getWorkingDirectory(lua_State *L)
|
||||
{
|
||||
lua_pushstring(L, instance->getWorkingDirectory());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_getUserDirectory(lua_State *L)
|
||||
{
|
||||
luax_pushstring(L, instance->getUserDirectory());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_getAppdataDirectory(lua_State *L)
|
||||
{
|
||||
luax_pushstring(L, instance->getAppdataDirectory());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_getSaveDirectory(lua_State *L)
|
||||
{
|
||||
lua_pushstring(L, instance->getSaveDirectory());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_getSourceBaseDirectory(lua_State *L)
|
||||
{
|
||||
luax_pushstring(L, instance->getSourceBaseDirectory());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_exists(lua_State *L)
|
||||
{
|
||||
const char *arg = luaL_checkstring(L, 1);
|
||||
luax_pushboolean(L, instance->exists(arg));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_isDirectory(lua_State *L)
|
||||
{
|
||||
const char *arg = luaL_checkstring(L, 1);
|
||||
luax_pushboolean(L, instance->isDirectory(arg));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_isFile(lua_State *L)
|
||||
{
|
||||
const char *arg = luaL_checkstring(L, 1);
|
||||
luax_pushboolean(L, instance->isFile(arg));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_createDirectory(lua_State *L)
|
||||
{
|
||||
const char *arg = luaL_checkstring(L, 1);
|
||||
luax_pushboolean(L, instance->createDirectory(arg));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_remove(lua_State *L)
|
||||
{
|
||||
const char *arg = luaL_checkstring(L, 1);
|
||||
luax_pushboolean(L, instance->remove(arg));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_read(lua_State *L)
|
||||
{
|
||||
const char *filename = luaL_checkstring(L, 1);
|
||||
int64 len = (int64) luaL_optinteger(L, 2, File::ALL);
|
||||
|
||||
Data *data = 0;
|
||||
try
|
||||
{
|
||||
data = instance->read(filename, len);
|
||||
}
|
||||
catch (love::Exception &e)
|
||||
{
|
||||
return luax_ioError(L, "%s", e.what());
|
||||
}
|
||||
|
||||
if (data == 0)
|
||||
return luax_ioError(L, "File could not be read.");
|
||||
|
||||
// Push the string.
|
||||
lua_pushlstring(L, (const char *) data->getData(), data->getSize());
|
||||
|
||||
// Push the size.
|
||||
lua_pushinteger(L, data->getSize());
|
||||
|
||||
// Lua has a copy now, so we can free it.
|
||||
data->release();
|
||||
|
||||
return 2;
|
||||
}
|
||||
|
||||
static int w_write_or_append(lua_State *L, File::Mode mode)
|
||||
{
|
||||
const char *filename = luaL_checkstring(L, 1);
|
||||
|
||||
const char *input = 0;
|
||||
size_t len = 0;
|
||||
|
||||
if (luax_istype(L, 2, DATA_T))
|
||||
{
|
||||
love::Data *data = luax_totype<love::Data>(L, 2, "Data", DATA_T);
|
||||
input = (const char *) data->getData();
|
||||
len = data->getSize();
|
||||
}
|
||||
else if (lua_isstring(L, 2))
|
||||
input = lua_tolstring(L, 2, &len);
|
||||
else
|
||||
return luaL_argerror(L, 2, "string or Data expected");
|
||||
|
||||
// Get how much we should write. Length of string default.
|
||||
len = luaL_optinteger(L, 3, len);
|
||||
|
||||
try
|
||||
{
|
||||
if (mode == File::APPEND)
|
||||
instance->append(filename, (const void *) input, len);
|
||||
else
|
||||
instance->write(filename, (const void *) input, len);
|
||||
}
|
||||
catch (love::Exception &e)
|
||||
{
|
||||
return luax_ioError(L, "%s", e.what());
|
||||
}
|
||||
|
||||
luax_pushboolean(L, true);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_write(lua_State *L)
|
||||
{
|
||||
return w_write_or_append(L, File::WRITE);
|
||||
}
|
||||
|
||||
int w_append(lua_State *L)
|
||||
{
|
||||
return w_write_or_append(L, File::APPEND);
|
||||
}
|
||||
|
||||
int w_getDirectoryItems(lua_State *L)
|
||||
{
|
||||
return instance->getDirectoryItems(L);
|
||||
}
|
||||
|
||||
int w_lines(lua_State *L)
|
||||
{
|
||||
File *file;
|
||||
|
||||
if (lua_isstring(L, 1))
|
||||
{
|
||||
file = instance->newFile(lua_tostring(L, 1));
|
||||
bool success = false;
|
||||
|
||||
EXCEPT_GUARD(success = file->open(File::READ);)
|
||||
|
||||
if (!success)
|
||||
return luaL_error(L, "Could not open file.");
|
||||
|
||||
luax_pushtype(L, "File", FILESYSTEM_FILE_T, file);
|
||||
}
|
||||
else
|
||||
return luaL_argerror(L, 1, "expected filename.");
|
||||
|
||||
lua_pushcclosure(L, Filesystem::lines_i, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_load(lua_State *L)
|
||||
{
|
||||
std::string filename = std::string(luaL_checkstring(L, 1));
|
||||
|
||||
Data *data = 0;
|
||||
try
|
||||
{
|
||||
data = instance->read(filename.c_str());
|
||||
}
|
||||
catch (love::Exception &e)
|
||||
{
|
||||
return luax_ioError(L, "%s", e.what());
|
||||
}
|
||||
|
||||
int status = luaL_loadbuffer(L, (const char *)data->getData(), data->getSize(), ("@" + filename).c_str());
|
||||
|
||||
data->release();
|
||||
|
||||
// Load the chunk, but don't run it.
|
||||
switch (status)
|
||||
{
|
||||
case LUA_ERRMEM:
|
||||
return luaL_error(L, "Memory allocation error: %s\n", lua_tostring(L, -1));
|
||||
case LUA_ERRSYNTAX:
|
||||
return luaL_error(L, "Syntax error: %s\n", lua_tostring(L, -1));
|
||||
default: // success
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
int w_getLastModified(lua_State *L)
|
||||
{
|
||||
const char *filename = luaL_checkstring(L, 1);
|
||||
|
||||
int64 time = 0;
|
||||
try
|
||||
{
|
||||
time = instance->getLastModified(filename);
|
||||
}
|
||||
catch (love::Exception &e)
|
||||
{
|
||||
return luax_ioError(L, "%s", e.what());
|
||||
}
|
||||
|
||||
lua_pushnumber(L, static_cast<lua_Number>(time));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_getSize(lua_State *L)
|
||||
{
|
||||
const char *filename = luaL_checkstring(L, 1);
|
||||
|
||||
int64 size = -1;
|
||||
try
|
||||
{
|
||||
size = instance->getSize(filename);
|
||||
}
|
||||
catch (love::Exception &e)
|
||||
{
|
||||
return luax_ioError(L, "%s", e.what());
|
||||
}
|
||||
|
||||
// Error on failure or if size does not fit into a double precision floating-point number.
|
||||
if (size == -1)
|
||||
return luax_ioError(L, "Could not determine file size.");
|
||||
else if (size >= 0x20000000000000LL)
|
||||
return luax_ioError(L, "Size too large to fit into a Lua number!");
|
||||
|
||||
lua_pushnumber(L, (lua_Number) size);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int loader(lua_State *L)
|
||||
{
|
||||
const char *filename = lua_tostring(L, -1);
|
||||
|
||||
std::string tmp(filename);
|
||||
tmp += ".lua";
|
||||
|
||||
int size = tmp.size();
|
||||
|
||||
for (int i=0; i<size-4; i++)
|
||||
{
|
||||
if (tmp[i] == '.')
|
||||
{
|
||||
tmp[i] = '/';
|
||||
}
|
||||
}
|
||||
|
||||
// Check whether file exists.
|
||||
if (instance->exists(tmp.c_str()))
|
||||
{
|
||||
lua_pop(L, 1);
|
||||
lua_pushstring(L, tmp.c_str());
|
||||
// Ok, load it.
|
||||
return w_load(L);
|
||||
}
|
||||
|
||||
tmp = filename;
|
||||
size = tmp.size();
|
||||
for (int i=0; i<size; i++)
|
||||
{
|
||||
if (tmp[i] == '.')
|
||||
{
|
||||
tmp[i] = '/';
|
||||
}
|
||||
}
|
||||
|
||||
if (instance->isDirectory(tmp.c_str()))
|
||||
{
|
||||
tmp += "/init.lua";
|
||||
if (instance->exists(tmp.c_str()))
|
||||
{
|
||||
lua_pop(L, 1);
|
||||
lua_pushstring(L, tmp.c_str());
|
||||
// Ok, load it.
|
||||
return w_load(L);
|
||||
}
|
||||
}
|
||||
|
||||
std::string errstr = "\n\tno file '%s' in LOVE game directories.";
|
||||
errstr += errstr;
|
||||
|
||||
lua_pushfstring(L, errstr.c_str(), (tmp + ".lua").c_str(), (tmp + "/init.lua").c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline const char *library_extension()
|
||||
{
|
||||
#ifdef LOVE_WINDOWS
|
||||
return ".dll";
|
||||
#else
|
||||
return ".so";
|
||||
#endif
|
||||
}
|
||||
|
||||
int extloader(lua_State *L)
|
||||
{
|
||||
const char *filename = lua_tostring(L, -1);
|
||||
std::string tokenized_name(filename);
|
||||
std::string tokenized_function(filename);
|
||||
|
||||
for (unsigned int i = 0; i < tokenized_name.size(); i++)
|
||||
{
|
||||
if (tokenized_name[i] == '.')
|
||||
{
|
||||
tokenized_name[i] = '/';
|
||||
tokenized_function[i] = '_';
|
||||
}
|
||||
}
|
||||
|
||||
tokenized_name += library_extension();
|
||||
|
||||
void *handle = nullptr;
|
||||
|
||||
// If the game is fused, try looking for the DLL in the game's read paths.
|
||||
if (instance->isFused())
|
||||
{
|
||||
try
|
||||
{
|
||||
std::string dir = instance->getRealDirectory(tokenized_name.c_str());
|
||||
|
||||
// We don't want to look in the game's source, because it can be a
|
||||
// zip sometimes and a folder other times.
|
||||
if (dir.find(instance->getSource()) == std::string::npos)
|
||||
handle = SDL_LoadObject((dir + LOVE_PATH_SEPARATOR + tokenized_name).c_str());
|
||||
}
|
||||
catch (love::Exception &)
|
||||
{
|
||||
// Nothing...
|
||||
}
|
||||
}
|
||||
|
||||
if (!handle)
|
||||
{
|
||||
std::string path = std::string(instance->getAppdataDirectory()) + LOVE_PATH_SEPARATOR LOVE_APPDATA_FOLDER LOVE_PATH_SEPARATOR + tokenized_name;
|
||||
handle = SDL_LoadObject(path.c_str());
|
||||
}
|
||||
|
||||
if (!handle)
|
||||
{
|
||||
lua_pushfstring(L, "\n\tno file '%s' in LOVE paths.", tokenized_name.c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
void *func = SDL_LoadFunction(handle, ("loveopen_" + tokenized_function).c_str());
|
||||
if (!func)
|
||||
func = SDL_LoadFunction(handle, ("luaopen_" + tokenized_function).c_str());
|
||||
|
||||
if (!func)
|
||||
{
|
||||
SDL_UnloadObject(handle);
|
||||
lua_pushfstring(L, "\n\tC library '%s' is incompatible.", tokenized_name.c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
lua_pushcfunction(L, (lua_CFunction) func);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// List of functions to wrap.
|
||||
static const luaL_Reg functions[] =
|
||||
{
|
||||
{ "init", w_init },
|
||||
{ "setFused", w_setFused },
|
||||
{ "isFused", w_isFused },
|
||||
{ "setIdentity", w_setIdentity },
|
||||
{ "getIdentity", w_getIdentity },
|
||||
{ "setSource", w_setSource },
|
||||
{ "getSource", w_getSource },
|
||||
{ "mount", w_mount },
|
||||
{ "unmount", w_unmount },
|
||||
{ "newFile", w_newFile },
|
||||
{ "getWorkingDirectory", w_getWorkingDirectory },
|
||||
{ "getUserDirectory", w_getUserDirectory },
|
||||
{ "getAppdataDirectory", w_getAppdataDirectory },
|
||||
{ "getSaveDirectory", w_getSaveDirectory },
|
||||
{ "getSourceBaseDirectory", w_getSourceBaseDirectory },
|
||||
{ "exists", w_exists },
|
||||
{ "isDirectory", w_isDirectory },
|
||||
{ "isFile", w_isFile },
|
||||
{ "createDirectory", w_createDirectory },
|
||||
{ "remove", w_remove },
|
||||
{ "read", w_read },
|
||||
{ "write", w_write },
|
||||
{ "append", w_append },
|
||||
{ "getDirectoryItems", w_getDirectoryItems },
|
||||
{ "lines", w_lines },
|
||||
{ "load", w_load },
|
||||
{ "getLastModified", w_getLastModified },
|
||||
{ "getSize", w_getSize },
|
||||
{ "newFileData", w_newFileData },
|
||||
{ 0, 0 }
|
||||
};
|
||||
|
||||
static const lua_CFunction types[] =
|
||||
{
|
||||
luaopen_file,
|
||||
luaopen_filedata,
|
||||
0
|
||||
};
|
||||
|
||||
extern "C" int luaopen_love_filesystem(lua_State *L)
|
||||
{
|
||||
if (instance == 0)
|
||||
{
|
||||
EXCEPT_GUARD(instance = new Filesystem();)
|
||||
}
|
||||
else
|
||||
instance->retain();
|
||||
|
||||
// The love loaders should be tried after package.preload.
|
||||
love::luax_register_searcher(L, loader, 2);
|
||||
love::luax_register_searcher(L, extloader, 3);
|
||||
|
||||
WrappedModule w;
|
||||
w.module = instance;
|
||||
w.name = "filesystem";
|
||||
w.flags = MODULE_FILESYSTEM_T;
|
||||
w.functions = functions;
|
||||
w.types = types;
|
||||
|
||||
return luax_register_module(L, w);
|
||||
}
|
||||
|
||||
} // physfs
|
||||
} // filesystem
|
||||
} // love
|
||||
@@ -1,76 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2014 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_FILESYSTEM_PHYSFS_WRAP_FILESYSTEM_H
|
||||
#define LOVE_FILESYSTEM_PHYSFS_WRAP_FILESYSTEM_H
|
||||
|
||||
// LOVE
|
||||
#include "Filesystem.h"
|
||||
#include "wrap_File.h"
|
||||
#include "wrap_FileData.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace filesystem
|
||||
{
|
||||
namespace physfs
|
||||
{
|
||||
|
||||
bool hack_setupWriteDirectory();
|
||||
int w_init(lua_State *L);
|
||||
int w_setFused(lua_State *L);
|
||||
int w_isFused(lua_State *L);
|
||||
int w_setIdentity(lua_State *L);
|
||||
int w_getIdentity(lua_State *L);
|
||||
int w_setSource(lua_State *L);
|
||||
int w_getSource(lua_State *L);
|
||||
int w_mount(lua_State *L);
|
||||
int w_unmount(lua_State *L);
|
||||
int w_newFile(lua_State *L);
|
||||
int w_newFileData(lua_State *L);
|
||||
int w_getWorkingDirectory(lua_State *L);
|
||||
int w_getUserDirectory(lua_State *L);
|
||||
int w_getAppdataDirectory(lua_State *L);
|
||||
int w_getSaveDirectory(lua_State *L);
|
||||
int w_getSourceBaseDirectory(lua_State *L);
|
||||
int w_exists(lua_State *L);
|
||||
int w_isDirectory(lua_State *L);
|
||||
int w_isFile(lua_State *L);
|
||||
int w_createDirectory(lua_State *L);
|
||||
int w_remove(lua_State *L);
|
||||
int w_open(lua_State *L);
|
||||
int w_close(lua_State *L);
|
||||
int w_read(lua_State *L);
|
||||
int w_write(lua_State *L);
|
||||
int w_append(lua_State *L);
|
||||
int w_getDirectoryItems(lua_State *L);
|
||||
int w_lines(lua_State *L);
|
||||
int w_load(lua_State *L);
|
||||
int w_getLastModified(lua_State *L);
|
||||
int w_getSize(lua_State *L);
|
||||
int loader(lua_State *L);
|
||||
int extloader(lua_State *L);
|
||||
extern "C" LOVE_EXPORT int luaopen_love_filesystem(lua_State *L);
|
||||
|
||||
} // physfs
|
||||
} // filesystem
|
||||
} // love
|
||||
|
||||
#endif // LOVE_FILESYSTEM_PHYSFS_WRAP_FILESYSTEM_H
|
||||
@@ -1,264 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2014 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
// LOVE
|
||||
#include "wrap_Joystick.h"
|
||||
#include "wrap_JoystickModule.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace joystick
|
||||
{
|
||||
namespace sdl
|
||||
{
|
||||
|
||||
Joystick *luax_checkjoystick(lua_State *L, int idx)
|
||||
{
|
||||
return luax_checktype<Joystick>(L, idx, "Joystick", JOYSTICK_JOYSTICK_T);
|
||||
}
|
||||
|
||||
int w_Joystick_isConnected(lua_State *L)
|
||||
{
|
||||
Joystick *j = luax_checkjoystick(L, 1);
|
||||
luax_pushboolean(L, j->isConnected());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Joystick_getName(lua_State *L)
|
||||
{
|
||||
Joystick *j = luax_checkjoystick(L, 1);
|
||||
lua_pushstring(L, j->getName());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Joystick_getID(lua_State *L)
|
||||
{
|
||||
Joystick *j = luax_checkjoystick(L, 1);
|
||||
|
||||
// IDs are 1-based in Lua.
|
||||
lua_pushinteger(L, j->getID() + 1);
|
||||
|
||||
int instanceid = j->getInstanceID();
|
||||
if (instanceid >= 0)
|
||||
lua_pushinteger(L, instanceid + 1);
|
||||
else
|
||||
lua_pushnil(L);
|
||||
|
||||
return 2;
|
||||
}
|
||||
|
||||
int w_Joystick_getGUID(lua_State *L)
|
||||
{
|
||||
Joystick *j = luax_checkjoystick(L, 1);
|
||||
luax_pushstring(L, j->getGUID());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Joystick_getAxisCount(lua_State *L)
|
||||
{
|
||||
Joystick *j = luax_checkjoystick(L, 1);
|
||||
lua_pushinteger(L, j->getAxisCount());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Joystick_getButtonCount(lua_State *L)
|
||||
{
|
||||
Joystick *j = luax_checkjoystick(L, 1);
|
||||
lua_pushinteger(L, j->getButtonCount());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Joystick_getHatCount(lua_State *L)
|
||||
{
|
||||
Joystick *j = luax_checkjoystick(L, 1);
|
||||
lua_pushinteger(L, j->getHatCount());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Joystick_getAxis(lua_State *L)
|
||||
{
|
||||
Joystick *j = luax_checkjoystick(L, 1);
|
||||
int axisindex = luaL_checkint(L, 2) - 1;
|
||||
lua_pushnumber(L, j->getAxis(axisindex));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Joystick_getAxes(lua_State *L)
|
||||
{
|
||||
Joystick *j = luax_checkjoystick(L, 1);
|
||||
std::vector<float> axes = j->getAxes();
|
||||
|
||||
for (size_t i = 0; i < axes.size(); i++)
|
||||
lua_pushnumber(L, axes[i]);
|
||||
|
||||
return (int) axes.size();
|
||||
}
|
||||
|
||||
int w_Joystick_getHat(lua_State *L)
|
||||
{
|
||||
Joystick *j = luax_checkjoystick(L, 1);
|
||||
int hatindex = luaL_checkint(L, 2) - 1;
|
||||
|
||||
Joystick::Hat h = j->getHat(hatindex);
|
||||
|
||||
const char *direction = "";
|
||||
love::joystick::Joystick::getConstant(h, direction);
|
||||
|
||||
lua_pushstring(L, direction);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Joystick_isDown(lua_State *L)
|
||||
{
|
||||
Joystick *j = luax_checkjoystick(L, 1);
|
||||
|
||||
luaL_checkinteger(L, 2);
|
||||
|
||||
std::vector<int> buttons;
|
||||
for (int i = 2; i <= lua_gettop(L); i++)
|
||||
buttons.push_back(luaL_checkint(L, i) - 1);
|
||||
|
||||
luax_pushboolean(L, j->isDown(buttons));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Joystick_isGamepad(lua_State *L)
|
||||
{
|
||||
Joystick *j = luax_checkjoystick(L, 1);
|
||||
luax_pushboolean(L, j->isGamepad());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Joystick_getGamepadAxis(lua_State *L)
|
||||
{
|
||||
Joystick *j = luax_checkjoystick(L, 1);
|
||||
|
||||
const char *str = luaL_checkstring(L, 2);
|
||||
Joystick::GamepadAxis axis;
|
||||
|
||||
if (!joystick::Joystick::getConstant(str, axis))
|
||||
return luaL_error(L, "Invalid gamepad axis: %s", str);
|
||||
|
||||
lua_pushnumber(L, j->getGamepadAxis(axis));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Joystick_isGamepadDown(lua_State *L)
|
||||
{
|
||||
Joystick *j = luax_checkjoystick(L, 1);
|
||||
|
||||
std::vector<Joystick::GamepadButton> buttons;
|
||||
buttons.reserve(lua_gettop(L) - 1);
|
||||
|
||||
luaL_checkstring(L, 2);
|
||||
|
||||
for (int i = 2; i <= lua_gettop(L); i++)
|
||||
{
|
||||
const char *str = luaL_checkstring(L, i);
|
||||
Joystick::GamepadButton button;
|
||||
|
||||
if (!joystick::Joystick::getConstant(str, button))
|
||||
return luaL_error(L, "Invalid gamepad button: %s", str);
|
||||
|
||||
buttons.push_back(button);
|
||||
}
|
||||
|
||||
luax_pushboolean(L, j->isGamepadDown(buttons));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Joystick_isVibrationSupported(lua_State *L)
|
||||
{
|
||||
Joystick *j = luax_checkjoystick(L, 1);
|
||||
luax_pushboolean(L, j->isVibrationSupported());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Joystick_setVibration(lua_State *L)
|
||||
{
|
||||
Joystick *j = luax_checkjoystick(L, 1);
|
||||
bool success = false;
|
||||
|
||||
if (lua_isnoneornil(L, 2))
|
||||
{
|
||||
// Disable joystick vibration if no argument is given.
|
||||
success = j->setVibration();
|
||||
}
|
||||
else
|
||||
{
|
||||
float left = (float) luaL_checknumber(L, 2);
|
||||
float right = (float) luaL_optnumber(L, 3, left);
|
||||
float duration = (float) luaL_optnumber(L, 4, -1.0); // -1 is infinite.
|
||||
success = j->setVibration(left, right, duration);
|
||||
}
|
||||
|
||||
luax_pushboolean(L, success);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Joystick_getVibration(lua_State *L)
|
||||
{
|
||||
Joystick *j = luax_checkjoystick(L, 1);
|
||||
float left, right;
|
||||
j->getVibration(left, right);
|
||||
lua_pushnumber(L, left);
|
||||
lua_pushnumber(L, right);
|
||||
return 2;
|
||||
}
|
||||
|
||||
// List of functions to wrap.
|
||||
static const luaL_Reg functions[] =
|
||||
{
|
||||
{ "isConnected", w_Joystick_isConnected },
|
||||
{ "getName", w_Joystick_getName },
|
||||
{ "getID", w_Joystick_getID },
|
||||
{ "getGUID", w_Joystick_getGUID },
|
||||
{ "getAxisCount", w_Joystick_getAxisCount },
|
||||
{ "getButtonCount", w_Joystick_getButtonCount },
|
||||
{ "getHatCount", w_Joystick_getHatCount },
|
||||
{ "getAxis", w_Joystick_getAxis },
|
||||
{ "getAxes", w_Joystick_getAxes },
|
||||
{ "getHat", w_Joystick_getHat },
|
||||
{ "isDown", w_Joystick_isDown },
|
||||
|
||||
{ "isGamepad", w_Joystick_isGamepad },
|
||||
{ "getGamepadAxis", w_Joystick_getGamepadAxis },
|
||||
{ "isGamepadDown", w_Joystick_isGamepadDown },
|
||||
|
||||
{ "isVibrationSupported", w_Joystick_isVibrationSupported },
|
||||
{ "setVibration", w_Joystick_setVibration },
|
||||
{ "getVibration", w_Joystick_getVibration },
|
||||
|
||||
// From wrap_JoystickModule.
|
||||
{ "getConnectedIndex", w_getIndex },
|
||||
{ "getGamepadMapping", w_getGamepadMapping },
|
||||
{ 0, 0 },
|
||||
};
|
||||
|
||||
extern "C" int luaopen_joystick(lua_State *L)
|
||||
{
|
||||
return luax_register_type(L, "Joystick", functions);
|
||||
}
|
||||
|
||||
} // sdl
|
||||
} // joystick
|
||||
} // love
|
||||
@@ -1,60 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2014 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_JOYSTICK_SDL_WRAP_JOYSTICK_H
|
||||
#define LOVE_JOYSTICK_SDL_WRAP_JOYSTICK_H
|
||||
|
||||
// LOVE
|
||||
#include "common/config.h"
|
||||
#include "Joystick.h"
|
||||
#include "common/runtime.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace joystick
|
||||
{
|
||||
namespace sdl
|
||||
{
|
||||
|
||||
Joystick *luax_checkjoystick(lua_State *L, int idx);
|
||||
int w_Joystick_isConnected(lua_State *L);
|
||||
int w_Joystick_getName(lua_State *L);
|
||||
int w_Joystick_getID(lua_State *L);
|
||||
int w_Joystick_getGUID(lua_State *L);
|
||||
int w_Joystick_getAxisCount(lua_State *L);
|
||||
int w_Joystick_getButtonCount(lua_State *L);
|
||||
int w_Joystick_getHatCount(lua_State *L);
|
||||
int w_Joystick_getAxis(lua_State *L);
|
||||
int w_Joystick_getAxes(lua_State *L);
|
||||
int w_Joystick_getHat(lua_State *L);
|
||||
int w_Joystick_isDown(lua_State *L);
|
||||
int w_Joystick_isGamepad(lua_State *L);
|
||||
int w_Joystick_getGamepadAxis(lua_State *L);
|
||||
int w_Joystick_isGamepadDown(lua_State *L);
|
||||
int w_Joystick_isVibrationSupported(lua_State *L);
|
||||
int w_Joystick_setVibration(lua_State *L);
|
||||
int w_Joystick_getVibration(lua_State *L);
|
||||
extern "C" int luaopen_joystick(lua_State *L);
|
||||
|
||||
} // sdl
|
||||
} // joystick
|
||||
} // love
|
||||
|
||||
#endif // LOVE_JOYSTICK_SDL_WRAP_JOYSTICK_H
|
||||
@@ -1,216 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2014 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#include "wrap_JoystickModule.h"
|
||||
#include "wrap_Joystick.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace joystick
|
||||
{
|
||||
namespace sdl
|
||||
{
|
||||
|
||||
static JoystickModule *instance = nullptr;
|
||||
|
||||
int w_getJoysticks(lua_State *L)
|
||||
{
|
||||
int stickcount = instance->getJoystickCount();
|
||||
lua_createtable(L, stickcount, 0);
|
||||
|
||||
for (int i = 0; i < stickcount; i++)
|
||||
{
|
||||
love::joystick::Joystick *stick = instance->getJoystick(i);
|
||||
stick->retain();
|
||||
luax_pushtype(L, "Joystick", JOYSTICK_JOYSTICK_T, stick);
|
||||
lua_rawseti(L, -2, i + 1);
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_getIndex(lua_State *L)
|
||||
{
|
||||
love::joystick::Joystick *j = luax_checkjoystick(L, 1);
|
||||
int index = instance->getIndex(j);
|
||||
if (index >= 0)
|
||||
lua_pushinteger(L, index + 1);
|
||||
else
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_getJoystickCount(lua_State *L)
|
||||
{
|
||||
lua_pushinteger(L, instance->getJoystickCount());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_setGamepadMapping(lua_State *L)
|
||||
{
|
||||
// Only accept a GUID string. We don't accept a Joystick object because
|
||||
// the gamepad mapping applies to all joysticks with the same GUID (e.g. all
|
||||
// Xbox 360 controllers on the system), rather than individual objects.
|
||||
const char *guid = luaL_checkstring(L, 1);
|
||||
|
||||
const char *gpbindstr = luaL_checkstring(L, 2);
|
||||
Joystick::GamepadInput gpinput;
|
||||
|
||||
if (love::joystick::Joystick::getConstant(gpbindstr, gpinput.axis))
|
||||
gpinput.type = Joystick::INPUT_TYPE_AXIS;
|
||||
else if (love::joystick::Joystick::getConstant(gpbindstr, gpinput.button))
|
||||
gpinput.type = Joystick::INPUT_TYPE_BUTTON;
|
||||
else
|
||||
return luaL_error(L, "Invalid gamepad axis/button: %s", gpbindstr);
|
||||
|
||||
const char *jinputtypestr = luaL_checkstring(L, 3);
|
||||
Joystick::JoystickInput jinput;
|
||||
|
||||
if (!love::joystick::Joystick::getConstant(jinputtypestr, jinput.type))
|
||||
return luaL_error(L, "Invalid joystick input type: %s", jinputtypestr);
|
||||
|
||||
const char *hatstr;
|
||||
switch (jinput.type)
|
||||
{
|
||||
case Joystick::INPUT_TYPE_AXIS:
|
||||
jinput.axis = luaL_checkint(L, 4) - 1;
|
||||
break;
|
||||
case Joystick::INPUT_TYPE_BUTTON:
|
||||
jinput.button = luaL_checkint(L, 4) - 1;
|
||||
break;
|
||||
case Joystick::INPUT_TYPE_HAT:
|
||||
// Hats need both a hat index and a hat value.
|
||||
jinput.hat.index = luaL_checkint(L, 4) - 1;
|
||||
hatstr = luaL_checkstring(L, 5);
|
||||
if (!love::joystick::Joystick::getConstant(hatstr, jinput.hat.value))
|
||||
return luaL_error(L, "Invalid joystick hat: %s", hatstr);
|
||||
break;
|
||||
default:
|
||||
return luaL_error(L, "Invalid joystick input type: %s", jinputtypestr);
|
||||
}
|
||||
|
||||
bool success = false;
|
||||
EXCEPT_GUARD(success = instance->setGamepadMapping(guid, gpinput, jinput);)
|
||||
|
||||
luax_pushboolean(L, success);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_getGamepadMapping(lua_State *L)
|
||||
{
|
||||
std::string guid;
|
||||
|
||||
// Accept either a GUID string or a Joystick object. This way we can re-use
|
||||
// the function for Joystick:getGamepadMapping.
|
||||
if (lua_type(L, 1) == LUA_TSTRING)
|
||||
guid = luax_checkstring(L, 1);
|
||||
else
|
||||
{
|
||||
love::joystick::Joystick *stick = luax_checkjoystick(L, 1);
|
||||
guid = stick->getGUID();
|
||||
}
|
||||
|
||||
const char *gpbindstr = luaL_checkstring(L, 2);
|
||||
Joystick::GamepadInput gpinput;
|
||||
|
||||
if (love::joystick::Joystick::getConstant(gpbindstr, gpinput.axis))
|
||||
gpinput.type = Joystick::INPUT_TYPE_AXIS;
|
||||
else if (love::joystick::Joystick::getConstant(gpbindstr, gpinput.button))
|
||||
gpinput.type = Joystick::INPUT_TYPE_BUTTON;
|
||||
else
|
||||
return luaL_error(L, "Invalid gamepad axis/button: %s", gpbindstr);
|
||||
|
||||
Joystick::JoystickInput jinput;
|
||||
jinput.type = Joystick::INPUT_TYPE_MAX_ENUM;
|
||||
|
||||
EXCEPT_GUARD(jinput = instance->getGamepadMapping(guid, gpinput);)
|
||||
|
||||
if (jinput.type == Joystick::INPUT_TYPE_MAX_ENUM)
|
||||
return 0;
|
||||
|
||||
const char *inputtypestr;
|
||||
if (!love::joystick::Joystick::getConstant(jinput.type, inputtypestr))
|
||||
return luaL_error(L, "Unknown joystick input type.");
|
||||
|
||||
lua_pushstring(L, inputtypestr);
|
||||
|
||||
const char *hatstr;
|
||||
switch (jinput.type)
|
||||
{
|
||||
case Joystick::INPUT_TYPE_AXIS:
|
||||
lua_pushinteger(L, jinput.axis + 1);
|
||||
return 2;
|
||||
case Joystick::INPUT_TYPE_BUTTON:
|
||||
lua_pushinteger(L, jinput.button + 1);
|
||||
return 2;
|
||||
case Joystick::INPUT_TYPE_HAT:
|
||||
lua_pushinteger(L, jinput.hat.index + 1);
|
||||
if (love::joystick::Joystick::getConstant(jinput.hat.value, hatstr))
|
||||
{
|
||||
lua_pushstring(L, hatstr);
|
||||
return 3;
|
||||
}
|
||||
else
|
||||
return luaL_error(L, "Unknown joystick hat.");
|
||||
default:
|
||||
break; // ?
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// List of functions to wrap.
|
||||
static const luaL_Reg functions[] =
|
||||
{
|
||||
{ "getJoysticks", w_getJoysticks },
|
||||
{ "getJoystickCount", w_getJoystickCount },
|
||||
{ "setGamepadMapping", w_setGamepadMapping },
|
||||
{ "getGamepadMapping", w_getGamepadMapping },
|
||||
{ 0, 0 }
|
||||
};
|
||||
|
||||
static const lua_CFunction types[] =
|
||||
{
|
||||
luaopen_joystick,
|
||||
0,
|
||||
};
|
||||
|
||||
extern "C" int luaopen_love_joystick(lua_State *L)
|
||||
{
|
||||
if (instance == nullptr)
|
||||
{
|
||||
EXCEPT_GUARD(instance = new JoystickModule();)
|
||||
}
|
||||
else
|
||||
instance->retain();
|
||||
|
||||
WrappedModule w;
|
||||
w.module = instance;
|
||||
w.name = "joystick";
|
||||
w.flags = MODULE_T;
|
||||
w.functions = functions;
|
||||
w.types = types;
|
||||
|
||||
return luax_register_module(L, w);
|
||||
}
|
||||
|
||||
} // sdl
|
||||
} // joystick
|
||||
} // love
|
||||
@@ -1,47 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2014 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_JOYSTICK_SDL_WRAP_JOYSTICK_MODULE_H
|
||||
#define LOVE_JOYSTICK_SDL_WRAP_JOYSTICK_MODULE_H
|
||||
|
||||
// LOVE
|
||||
#include "common/config.h"
|
||||
#include "common/runtime.h"
|
||||
#include "JoystickModule.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace joystick
|
||||
{
|
||||
namespace sdl
|
||||
{
|
||||
|
||||
int w_getJoysticks(lua_State *L);
|
||||
int w_getIndex(lua_State *L);
|
||||
int w_getJoystickCount(lua_State *L);
|
||||
int w_setGamepadMapping(lua_State *L);
|
||||
int w_getGamepadMapping(lua_State *L);
|
||||
extern "C" LOVE_EXPORT int luaopen_love_joystick(lua_State *L);
|
||||
|
||||
} // sdl
|
||||
} // joystick
|
||||
} // love
|
||||
|
||||
#endif // LOVE_JOYSTICK_SDL_WRAP_JOYSTICK_MODULE_H
|
||||
Reference in New Issue
Block a user