mirror of
https://github.com/love2d/love-android.git
synced 2026-08-19 12:14:49 +02:00
Move the java code.
This commit is contained in:
@@ -123,10 +123,6 @@ public class SDLActivity extends Activity {
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Log.v(TAG, "onCreate(): " + mSingleton);
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Log.v(TAG, "onCreate(): " + mSingleton);
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super.onCreate(savedInstanceState);
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super.onCreate(savedInstanceState);
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SDLActivity.initialize();
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// So we can call stuff from static callbacks
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mSingleton = this;
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// Load shared libraries
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// Load shared libraries
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String errorMsgBrokenLib = "";
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String errorMsgBrokenLib = "";
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try {
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try {
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@@ -163,21 +159,8 @@ public class SDLActivity extends Activity {
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return;
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return;
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}
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}
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// Set up the surface
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startNative();
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mSurface = new SDLSurface(getApplication());
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if(Build.VERSION.SDK_INT >= 12) {
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mJoystickHandler = new SDLJoystickHandler_API12();
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}
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else {
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mJoystickHandler = new SDLJoystickHandler();
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}
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mLayout = new RelativeLayout(this);
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mLayout.addView(mSurface);
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setContentView(mLayout);
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// Get filename from "Open with" of another application
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// Get filename from "Open with" of another application
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Intent intent = getIntent();
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Intent intent = getIntent();
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@@ -254,27 +237,63 @@ public class SDLActivity extends Activity {
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return;
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return;
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}
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}
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// Send a quit message to the application
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// love2d-mod-start: end main thread when opening new .love file
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SDLActivity.mExitCalledFromJava = true;
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resetNative();
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SDLActivity.nativeQuit();
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// love2d-mod-end
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// Now wait for the SDL thread to quit
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if (SDLActivity.mSDLThread != null) {
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try {
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SDLActivity.mSDLThread.join();
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} catch(Exception e) {
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Log.v(TAG, "Problem stopping thread: " + e);
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}
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SDLActivity.mSDLThread = null;
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//Log.v(TAG, "Finished waiting for SDL thread");
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}
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super.onDestroy();
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super.onDestroy();
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// Reset everything in case the user re opens the app
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// Reset everything in case the user re opens the app
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SDLActivity.initialize();
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SDLActivity.initialize();
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}
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}
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// love2d-mod-start: end main thread when opening new .love file
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/** Ends the native thread.
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*/
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public void resetNative() {
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Log.v("SDL", "resetNative()");
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// Send a quit message to the application
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SDLActivity.mExitCalledFromJava = true;
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SDLActivity.nativeQuit();
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// Now wait for the SDL thread to quit
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if (SDLActivity.mSDLThread != null) {
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try {
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SDLActivity.mSDLThread.join();
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} catch(Exception e) {
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Log.v("SDL", "Problem stopping thread: " + e);
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}
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SDLActivity.mSDLThread = null;
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//Log.v("SDL", "Finished waiting for SDL thread");
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}
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SDLActivity.initialize();
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}
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public void startNative() {
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Log.v("SDL", "startNative()");
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SDLActivity.initialize();
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// So we can call stuff from static callbacks
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mSingleton = this;
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// Set up the surface
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mSurface = new SDLSurface(getApplication());
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if(Build.VERSION.SDK_INT >= 12) {
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mJoystickHandler = new SDLJoystickHandler_API12();
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}
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else {
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mJoystickHandler = new SDLJoystickHandler();
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}
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mLayout = new RelativeLayout(this);
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mLayout.addView(mSurface);
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setContentView(mLayout);
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}
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// love2d-mod-end
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@Override
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@Override
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public boolean dispatchKeyEvent(KeyEvent event) {
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public boolean dispatchKeyEvent(KeyEvent event) {
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