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https://github.com/love2d/love-android.git
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imported Löve GLES branch (changeset 1ba9037e558b)
This commit is contained in:
@@ -0,0 +1,648 @@
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/**
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* Copyright (c) 2006-2013 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
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||||
* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
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||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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||||
**/
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#include "Image.h"
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// STD
|
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#include <cstring> // For memcpy
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#include <algorithm> // for min/max
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namespace love
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{
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namespace graphics
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{
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namespace opengl
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{
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float Image::maxMipmapSharpness = 0.0f;
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Image::FilterMode Image::defaultMipmapFilter = Image::FILTER_NONE;
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float Image::defaultMipmapSharpness = 0.0f;
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Image::Image(love::image::ImageData *data)
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: data(data)
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, cdata(0)
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, width(data->getWidth())
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, height(data->getHeight())
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||||
, paddedWidth(width)
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||||
, paddedHeight(height)
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, texture(0)
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, mipmapSharpness(defaultMipmapSharpness)
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, mipmapsCreated(false)
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, compressed(false)
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, usingDefaultTexture(false)
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{
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data->retain();
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preload();
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}
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||||
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Image::Image(love::image::CompressedData *cdata)
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: data(0)
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, cdata(cdata)
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, width(cdata->getWidth(0))
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, height(cdata->getHeight(0))
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, paddedWidth(width)
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, paddedHeight(height)
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, texture(0)
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, mipmapSharpness(defaultMipmapSharpness)
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, mipmapsCreated(false)
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, compressed(true)
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, usingDefaultTexture(false)
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{
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cdata->retain();
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preload();
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||||
}
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||||
|
||||
Image::~Image()
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||||
{
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if (data != 0)
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data->release();
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if (cdata != 0)
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cdata->release();
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unload();
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}
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||||
int Image::getWidth() const
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||||
{
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return width;
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}
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int Image::getHeight() const
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{
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return height;
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}
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|
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const Vertex *Image::getVertices() const
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{
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return vertices;
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}
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||||
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||||
love::image::ImageData *Image::getImageData() const
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||||
{
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return data;
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||||
}
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||||
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||||
love::image::CompressedData *Image::getCompressedData() const
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{
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return cdata;
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}
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||||
|
||||
void Image::draw(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky) const
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{
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Matrix t;
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t.setTransformation(x, y, angle, sx, sy, ox, oy, kx, ky);
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drawv(t, vertices);
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||||
}
|
||||
|
||||
void Image::drawq(Quad *quad, float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky) const
|
||||
{
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||||
Matrix t;
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||||
t.setTransformation(x, y, angle, sx, sy, ox, oy, kx, ky);
|
||||
|
||||
drawv(t, quad->getVertices());
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||||
}
|
||||
|
||||
void Image::predraw() const
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||||
{
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||||
bind();
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||||
|
||||
if (width != paddedWidth || height != paddedHeight)
|
||||
{
|
||||
// NPOT image padded to POT size, so the texcoords should be scaled.
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||||
glMatrixMode(GL_TEXTURE);
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glPushMatrix();
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glScalef(float(width) / float(paddedWidth), float(height) / float(paddedHeight), 0.0f);
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||||
glMatrixMode(GL_MODELVIEW);
|
||||
}
|
||||
}
|
||||
|
||||
void Image::postdraw() const
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||||
{
|
||||
if (width != paddedWidth || height != paddedHeight)
|
||||
{
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||||
glMatrixMode(GL_TEXTURE);
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||||
glPopMatrix();
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||||
glMatrixMode(GL_MODELVIEW);
|
||||
}
|
||||
}
|
||||
|
||||
void Image::uploadCompressedMipmaps()
|
||||
{
|
||||
if (!isCompressed() || !cdata || !hasCompressedTextureSupport(cdata->getFormat()))
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||||
return;
|
||||
|
||||
bind();
|
||||
|
||||
int count = cdata->getMipmapCount();
|
||||
|
||||
// We have to inform OpenGL if the image doesn't have all mipmap levels.
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||||
if (GLAD_VERSION_1_2 || GLAD_ES_VERSION_3_0 || GLAD_APPLE_texture_max_level)
|
||||
{
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, count - 1);
|
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}
|
||||
else if (cdata->getWidth(count-1) > 1 || cdata->getHeight(count-1) > 1)
|
||||
{
|
||||
// Telling OpenGL to ignore certain levels isn't always supported.
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||||
throw love::Exception("Cannot load mipmaps: "
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||||
"compressed image does not have all required levels.");
|
||||
}
|
||||
|
||||
for (int i = 1; i < count; i++)
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{
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glCompressedTexImage2D(GL_TEXTURE_2D,
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i,
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getCompressedFormat(cdata->getFormat()),
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cdata->getWidth(i),
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||||
cdata->getHeight(i),
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||||
0,
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||||
GLsizei(cdata->getSize(i)),
|
||||
cdata->getData(i));
|
||||
}
|
||||
}
|
||||
|
||||
void Image::createMipmaps()
|
||||
{
|
||||
// Only valid for Images created with ImageData.
|
||||
if (!data || isCompressed())
|
||||
return;
|
||||
|
||||
if (!hasMipmapSupport())
|
||||
throw love::Exception("Mipmap filtering is not supported on this system.");
|
||||
|
||||
// Some old drivers claim support for NPOT textures, but fail when creating
|
||||
// mipmaps. We can't detect which systems will do this, so we fail gracefully
|
||||
// for all NPOT images.
|
||||
int w = int(width), h = int(height);
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||||
if (w != next_p2(w) || h != next_p2(h))
|
||||
{
|
||||
throw love::Exception("Cannot create mipmaps: "
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||||
"image does not have power of two dimensions.");
|
||||
}
|
||||
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||||
bind();
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||||
// Prevent other threads from changing the ImageData while we upload it.
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love::thread::Lock lock(data->getMutex());
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||||
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||||
if (hasNpot() && (GLAD_ES_VERSION_2_0 || GLAD_VERSION_3_0 || GLAD_ARB_framebuffer_object))
|
||||
{
|
||||
if (gl.getVendor() == OpenGL::VENDOR_ATI_AMD)
|
||||
{
|
||||
// AMD/ATI drivers have several bugs when generating mipmaps,
|
||||
// re-uploading the entire base image seems to be required.
|
||||
uploadTexture();
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||||
|
||||
// More bugs: http://www.opengl.org/wiki/Common_Mistakes#Automatic_mipmap_generation
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glEnable(GL_TEXTURE_2D);
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}
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||||
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||||
glGenerateMipmap(GL_TEXTURE_2D);
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||||
}
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||||
else
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||||
{
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||||
glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
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glTexSubImage2D(GL_TEXTURE_2D,
|
||||
0,
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||||
0,
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||||
0,
|
||||
(GLsizei)width,
|
||||
(GLsizei)height,
|
||||
GL_RGBA,
|
||||
GL_UNSIGNED_BYTE,
|
||||
data->getData());
|
||||
}
|
||||
}
|
||||
|
||||
void Image::checkMipmapsCreated()
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||||
{
|
||||
if (mipmapsCreated || filter.mipmap == FILTER_NONE || usingDefaultTexture)
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||||
return;
|
||||
|
||||
if (isCompressed() && cdata && hasCompressedTextureSupport(cdata->getFormat()))
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||||
uploadCompressedMipmaps();
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||||
else if (data)
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||||
createMipmaps();
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||||
else
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||||
return;
|
||||
|
||||
mipmapsCreated = true;
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||||
}
|
||||
|
||||
void Image::setFilter(const Image::Filter &f)
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||||
{
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filter = f;
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||||
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// We don't want filtering or (attempted) mipmaps on the default texture.
|
||||
if (usingDefaultTexture)
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||||
{
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filter.mipmap = FILTER_NONE;
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filter.min = filter.mag = FILTER_NEAREST;
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}
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||||
bind();
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||||
filter.anisotropy = gl.setTextureFilter(filter);
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||||
checkMipmapsCreated();
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||||
}
|
||||
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||||
const Image::Filter &Image::getFilter() const
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||||
{
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||||
return filter;
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||||
}
|
||||
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||||
void Image::setWrap(const Image::Wrap &w)
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||||
{
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wrap = w;
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||||
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||||
bind();
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||||
gl.setTextureWrap(w);
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||||
}
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||||
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const Image::Wrap &Image::getWrap() const
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||||
{
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||||
return wrap;
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||||
}
|
||||
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||||
void Image::setMipmapSharpness(float sharpness)
|
||||
{
|
||||
if (hasMipmapSharpnessSupport())
|
||||
{
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||||
// LOD bias has the range (-maxbias, maxbias)
|
||||
mipmapSharpness = std::min(std::max(sharpness, -maxMipmapSharpness + 0.01f), maxMipmapSharpness - 0.01f);
|
||||
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||||
bind();
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||||
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||||
// negative bias is sharper
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||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -mipmapSharpness);
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||||
}
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else
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mipmapSharpness = 0.0f;
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||||
}
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||||
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||||
float Image::getMipmapSharpness() const
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||||
{
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||||
return mipmapSharpness;
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||||
}
|
||||
|
||||
void Image::bind() const
|
||||
{
|
||||
if (texture == 0)
|
||||
return;
|
||||
|
||||
gl.bindTexture(texture);
|
||||
}
|
||||
|
||||
void Image::preload()
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||||
{
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||||
memset(vertices, 255, sizeof(Vertex)*4);
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||||
|
||||
vertices[0].x = 0;
|
||||
vertices[0].y = 0;
|
||||
vertices[1].x = 0;
|
||||
vertices[1].y = (float) height;
|
||||
vertices[2].x = (float) width;
|
||||
vertices[2].y = (float) height;
|
||||
vertices[3].x = (float) width;
|
||||
vertices[3].y = 0;
|
||||
|
||||
vertices[0].s = 0;
|
||||
vertices[0].t = 0;
|
||||
vertices[1].s = 0;
|
||||
vertices[1].t = 1;
|
||||
vertices[2].s = 1;
|
||||
vertices[2].t = 1;
|
||||
vertices[3].s = 1;
|
||||
vertices[3].t = 0;
|
||||
|
||||
filter = getDefaultFilter();
|
||||
filter.mipmap = defaultMipmapFilter;
|
||||
}
|
||||
|
||||
bool Image::load()
|
||||
{
|
||||
return loadVolatile();
|
||||
}
|
||||
|
||||
void Image::unload()
|
||||
{
|
||||
return unloadVolatile();
|
||||
}
|
||||
|
||||
bool Image::loadVolatile()
|
||||
{
|
||||
if (isCompressed() && cdata && !hasCompressedTextureSupport(cdata->getFormat()))
|
||||
{
|
||||
const char *str;
|
||||
if (image::CompressedData::getConstant(cdata->getFormat(), str))
|
||||
{
|
||||
throw love::Exception("Cannot create image: "
|
||||
"%s compressed images are not supported on this system.", str);
|
||||
}
|
||||
else
|
||||
throw love::Exception("cannot create image: format is not supported on this system.");
|
||||
}
|
||||
|
||||
if (hasMipmapSharpnessSupport() && maxMipmapSharpness == 0.0f)
|
||||
glGetFloatv(GL_MAX_TEXTURE_LOD_BIAS, &maxMipmapSharpness);
|
||||
|
||||
glGenTextures(1, &texture);
|
||||
gl.bindTexture(texture);
|
||||
|
||||
filter.anisotropy = gl.setTextureFilter(filter);
|
||||
gl.setTextureWrap(wrap);
|
||||
setMipmapSharpness(mipmapSharpness);
|
||||
|
||||
paddedWidth = width;
|
||||
paddedHeight = height;
|
||||
|
||||
if (!hasNpot())
|
||||
{
|
||||
// NPOT textures will be padded to POT dimensions if necessary.
|
||||
paddedWidth = next_p2(width);
|
||||
paddedHeight = next_p2(height);
|
||||
}
|
||||
|
||||
// Use a default texture if the size is too big for the system.
|
||||
if (paddedWidth > gl.getMaxTextureSize() || paddedHeight > gl.getMaxTextureSize())
|
||||
{
|
||||
uploadDefaultTexture();
|
||||
return true;
|
||||
}
|
||||
|
||||
// Mutex lock will potentially cover texture loading and mipmap creation.
|
||||
love::thread::EmptyLock lock;
|
||||
if (data)
|
||||
lock.setLock(data->getMutex());
|
||||
|
||||
while (glGetError() != GL_NO_ERROR); // Clear errors.
|
||||
|
||||
if (hasNpot() || (width == paddedWidth && height == paddedHeight))
|
||||
uploadTexture();
|
||||
else
|
||||
uploadTexturePadded();
|
||||
|
||||
GLenum glerr = glGetError();
|
||||
if (glerr != GL_NO_ERROR)
|
||||
throw love::Exception("Cannot create image (error code 0x%x)", glerr);
|
||||
|
||||
usingDefaultTexture = false;
|
||||
mipmapsCreated = false;
|
||||
checkMipmapsCreated();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Image::uploadTexturePadded()
|
||||
{
|
||||
if (isCompressed() && cdata)
|
||||
{
|
||||
// Padded textures don't really work if they're compressed...
|
||||
throw love::Exception("Cannot create image: "
|
||||
"compressed NPOT images are not supported on this system.");
|
||||
}
|
||||
else if (data)
|
||||
{
|
||||
glTexImage2D(GL_TEXTURE_2D,
|
||||
0,
|
||||
GL_RGBA,
|
||||
(GLsizei)paddedWidth,
|
||||
(GLsizei)paddedHeight,
|
||||
0,
|
||||
GL_RGBA,
|
||||
GL_UNSIGNED_BYTE,
|
||||
0);
|
||||
|
||||
glTexSubImage2D(GL_TEXTURE_2D,
|
||||
0,
|
||||
0, 0,
|
||||
(GLsizei)width,
|
||||
(GLsizei)height,
|
||||
GL_RGBA,
|
||||
GL_UNSIGNED_BYTE,
|
||||
data->getData());
|
||||
}
|
||||
}
|
||||
|
||||
void Image::uploadTexture()
|
||||
{
|
||||
if (isCompressed() && cdata)
|
||||
{
|
||||
GLenum format = getCompressedFormat(cdata->getFormat());
|
||||
glCompressedTexImage2D(GL_TEXTURE_2D,
|
||||
0,
|
||||
format,
|
||||
cdata->getWidth(0),
|
||||
cdata->getHeight(0),
|
||||
0,
|
||||
GLsizei(cdata->getSize(0)),
|
||||
cdata->getData(0));
|
||||
}
|
||||
else if (data)
|
||||
{
|
||||
glTexImage2D(GL_TEXTURE_2D,
|
||||
0,
|
||||
GL_RGBA,
|
||||
(GLsizei)width,
|
||||
(GLsizei)height,
|
||||
0,
|
||||
GL_RGBA,
|
||||
GL_UNSIGNED_BYTE,
|
||||
data->getData());
|
||||
}
|
||||
}
|
||||
|
||||
void Image::unloadVolatile()
|
||||
{
|
||||
// Delete the hardware texture.
|
||||
if (texture != 0)
|
||||
{
|
||||
gl.deleteTexture(texture);
|
||||
texture = 0;
|
||||
}
|
||||
}
|
||||
|
||||
bool Image::refresh()
|
||||
{
|
||||
// No effect if the texture hasn't been created yet.
|
||||
if (texture == 0)
|
||||
return false;
|
||||
|
||||
if (usingDefaultTexture)
|
||||
{
|
||||
uploadDefaultTexture();
|
||||
return true;
|
||||
}
|
||||
|
||||
// We want this lock to potentially cover mipmap creation as well.
|
||||
love::thread::EmptyLock lock;
|
||||
|
||||
bind();
|
||||
|
||||
if (data && !isCompressed())
|
||||
lock.setLock(data->getMutex());
|
||||
|
||||
while (glGetError() != GL_NO_ERROR); // Clear errors.
|
||||
|
||||
if (hasNpot() || (width == paddedWidth && height == paddedHeight))
|
||||
uploadTexture();
|
||||
else
|
||||
uploadTexturePadded();
|
||||
|
||||
if (glGetError() != GL_NO_ERROR)
|
||||
uploadDefaultTexture();
|
||||
else
|
||||
usingDefaultTexture = false;
|
||||
|
||||
mipmapsCreated = false;
|
||||
checkMipmapsCreated();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Image::uploadDefaultTexture()
|
||||
{
|
||||
usingDefaultTexture = true;
|
||||
|
||||
bind();
|
||||
setFilter(filter);
|
||||
|
||||
// A nice friendly checkerboard to signify invalid textures...
|
||||
GLubyte px[] = {0xFF,0xFF,0xFF,0xFF, 0xC0,0xC0,0xC0,0xFF,
|
||||
0xC0,0xC0,0xC0,0xFF, 0xFF,0xFF,0xFF,0xFF};
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, px);
|
||||
}
|
||||
|
||||
void Image::drawv(const Matrix &t, const Vertex *v) const
|
||||
{
|
||||
predraw();
|
||||
|
||||
gl.matrices.transform.push(gl.matrices.transform.top());
|
||||
gl.matrices.transform.top() *= t;
|
||||
|
||||
gl.prepareDraw();
|
||||
|
||||
gl.enableVertexAttribArray(OpenGL::ATTRIB_POS);
|
||||
gl.enableVertexAttribArray(OpenGL::ATTRIB_TEXCOORD);
|
||||
|
||||
gl.setVertexAttribArray(OpenGL::ATTRIB_POS, 2, GL_FLOAT, sizeof(Vertex), (GLvoid *)&v[0].x);
|
||||
gl.setVertexAttribArray(OpenGL::ATTRIB_TEXCOORD, 2, GL_FLOAT, sizeof(Vertex), (GLvoid *)&v[0].s);
|
||||
|
||||
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
||||
|
||||
gl.disableVertexAttribArray(OpenGL::ATTRIB_POS);
|
||||
gl.disableVertexAttribArray(OpenGL::ATTRIB_TEXCOORD);
|
||||
|
||||
gl.matrices.transform.pop();
|
||||
|
||||
postdraw();
|
||||
}
|
||||
|
||||
void Image::setDefaultMipmapSharpness(float sharpness)
|
||||
{
|
||||
defaultMipmapSharpness = sharpness;
|
||||
}
|
||||
|
||||
float Image::getDefaultMipmapSharpness()
|
||||
{
|
||||
return defaultMipmapSharpness;
|
||||
}
|
||||
|
||||
void Image::setDefaultMipmapFilter(Image::FilterMode f)
|
||||
{
|
||||
defaultMipmapFilter = f;
|
||||
}
|
||||
|
||||
Image::FilterMode Image::getDefaultMipmapFilter()
|
||||
{
|
||||
return defaultMipmapFilter;
|
||||
}
|
||||
|
||||
bool Image::isCompressed() const
|
||||
{
|
||||
return compressed;
|
||||
}
|
||||
|
||||
GLenum Image::getCompressedFormat(image::CompressedData::Format format) const
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case image::CompressedData::FORMAT_DXT1:
|
||||
return GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
|
||||
case image::CompressedData::FORMAT_DXT3:
|
||||
return GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
|
||||
case image::CompressedData::FORMAT_DXT5:
|
||||
return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
|
||||
case image::CompressedData::FORMAT_BC4:
|
||||
return GL_COMPRESSED_RED_RGTC1;
|
||||
case image::CompressedData::FORMAT_BC4s:
|
||||
return GL_COMPRESSED_SIGNED_RED_RGTC1;
|
||||
case image::CompressedData::FORMAT_BC5:
|
||||
return GL_COMPRESSED_RG_RGTC2;
|
||||
case image::CompressedData::FORMAT_BC5s:
|
||||
return GL_COMPRESSED_SIGNED_RG_RGTC2;
|
||||
default:
|
||||
return GL_RGBA;
|
||||
}
|
||||
}
|
||||
|
||||
bool Image::hasNpot()
|
||||
{
|
||||
return GLAD_ES_VERSION_2_0 || GLAD_VERSION_2_0 || GLAD_ARB_texture_non_power_of_two;
|
||||
}
|
||||
|
||||
bool Image::hasAnisotropicFilteringSupport()
|
||||
{
|
||||
return GLAD_EXT_texture_filter_anisotropic;
|
||||
}
|
||||
|
||||
bool Image::hasMipmapSupport()
|
||||
{
|
||||
return GLAD_ES_VERSION_2_0 || GLAD_VERSION_1_4 || GLAD_SGIS_generate_mipmap;
|
||||
}
|
||||
|
||||
bool Image::hasMipmapSharpnessSupport()
|
||||
{
|
||||
return GLAD_VERSION_1_4;
|
||||
}
|
||||
|
||||
bool Image::hasCompressedTextureSupport(image::CompressedData::Format format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case image::CompressedData::FORMAT_DXT1:
|
||||
case image::CompressedData::FORMAT_DXT3:
|
||||
case image::CompressedData::FORMAT_DXT5:
|
||||
return GLAD_EXT_texture_compression_s3tc;
|
||||
case image::CompressedData::FORMAT_BC4:
|
||||
case image::CompressedData::FORMAT_BC4s:
|
||||
case image::CompressedData::FORMAT_BC5:
|
||||
case image::CompressedData::FORMAT_BC5s:
|
||||
return (GLAD_VERSION_3_0 || GLAD_ARB_texture_compression_rgtc || GLAD_EXT_texture_compression_rgtc);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
} // opengl
|
||||
} // graphics
|
||||
} // love
|
||||
Reference in New Issue
Block a user