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/**
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* Copyright (c) 2006-2013 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#ifndef LOVE_FILESYSTEM_FILE_H
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#define LOVE_FILESYSTEM_FILE_H
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// STD
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#include <string>
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// LOVE
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#include "common/Data.h"
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#include "common/Object.h"
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#include "common/StringMap.h"
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#include "common/int.h"
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#include "FileData.h"
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namespace love
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{
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namespace filesystem
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{
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/**
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* A File interface, providing generic means of reading from and
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* writing to files.
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**/
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class File : public Object
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{
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public:
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/**
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* File open mode.
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**/
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enum Mode
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{
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CLOSED,
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READ,
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WRITE,
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APPEND,
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MODE_MAX_ENUM
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};
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enum BufferMode
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{
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BUFFER_NONE,
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BUFFER_LINE,
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BUFFER_FULL,
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BUFFER_MAX_ENUM
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};
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/**
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* Used to indicate ALL data in a file.
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**/
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static const int64 ALL = -1;
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/**
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* Destructor.
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**/
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virtual ~File();
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/**
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* Opens the file in a certain mode.
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*
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* @param mode READ, WRITE, APPEND.
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* @return True if successful, false otherwise.
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**/
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virtual bool open(Mode mode) = 0;
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/**
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* Closes the file.
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*
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* @return True if successful, false otherwise.
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**/
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virtual bool close() = 0;
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/**
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* Gets whether the file is open.
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**/
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virtual bool isOpen() const = 0;
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/**
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* Gets the size of the file.
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*
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* @return The size of the file.
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**/
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virtual int64 getSize() = 0;
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/**
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* Reads data from the file and allocates a Data object.
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*
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* @param size The number of bytes to attempt reading, or -1 for EOF.
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* @return A newly allocated Data object.
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**/
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virtual FileData *read(int64 size = ALL) = 0;
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/**
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* Reads data into the destination buffer.
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*
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* @param dst The destination buffer.
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* @param size The number of bytes to attempt reading.
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* @return The number of bytes actually read.
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**/
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virtual int64 read(void *dst, int64 size) = 0;
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/**
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* Writes data into the File.
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*
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* @param data The source buffer.
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* @param size The size of the buffer.
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* @return True of success, false otherwise.
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**/
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virtual bool write(const void *data, int64 size) = 0;
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/**
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* Writes a Data object into the File.
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*
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* @param data The data object to write into the file.
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* @param size The number of bytes to attempt writing, or -1 for everything.
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* @return True of success, false otherwise.
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**/
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virtual bool write(const Data *data, int64 size = ALL) = 0;
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/**
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* Flushes the currently buffered file data to disk. Only applicable in
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* write mode.
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**/
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virtual bool flush() = 0;
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/**
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* Checks whether we are currently at end-of-file.
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*
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* @return True if EOF, false otherwise.
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**/
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virtual bool eof() = 0;
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/**
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* Gets the current position in the File.
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*
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* @return The current byte position in the File.
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**/
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virtual int64 tell() = 0;
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/**
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* Seeks to a certain position in the File.
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*
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* @param pos The byte position in the file.
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* @return True on success, false otherwise.
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**/
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virtual bool seek(uint64 pos) = 0;
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/**
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* Sets the buffering mode for the file. When buffering is enabled, the file
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* will not write to disk (or will pre-load data if in read mode) until the
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* buffer's capacity is reached.
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* In the BUFFER_LINE mode, the file will also write to disk if a newline is
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* written.
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*
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* @param bufmode The buffer mode.
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* @param size The size in bytes of the buffer.
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**/
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virtual bool setBuffer(BufferMode bufmode, int64 size) = 0;
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/**
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* @param[out] size The size in bytes of the buffer.
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* @return The current buffer mode.
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**/
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virtual BufferMode getBuffer(int64 &size) const = 0;
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/**
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* Gets the current mode of the File.
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* @return The current mode of the File; CLOSED, READ, WRITE or APPEND.
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**/
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virtual Mode getMode() const = 0;
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/**
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* Gets the filename for this File, or empty string if none.
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* @return The filename for this File.
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**/
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virtual std::string getFilename() const = 0;
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/**
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* Gets the file extension for this File, or empty string if none.
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* @return The file extension for this File (without the dot).
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**/
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virtual std::string getExtension() const = 0;
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static bool getConstant(const char *in, Mode &out);
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static bool getConstant(Mode in, const char *&out);
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static bool getConstant(const char *in, BufferMode &out);
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static bool getConstant(BufferMode in, const char *&out);
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private:
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static StringMap<Mode, MODE_MAX_ENUM>::Entry modeEntries[];
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static StringMap<Mode, MODE_MAX_ENUM> modes;
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static StringMap<BufferMode, BUFFER_MAX_ENUM>::Entry bufferModeEntries[];
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static StringMap<BufferMode, BUFFER_MAX_ENUM> bufferModes;
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}; // File
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} // filesystem
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} // love
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#endif // LOVE_FILESYSTEM_FILE_H
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