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https://github.com/love2d/love-android.git
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imported Löve GLES branch (changeset 1ba9037e558b)
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/**
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* Copyright (c) 2006-2013 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#import "OSX.h"
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#import <Foundation/Foundation.h>
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#include <SDL2/SDL.h>
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namespace love
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{
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namespace osx
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{
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std::string getLoveInResources()
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{
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std::string path;
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@autoreleasepool
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{
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// check to see if there are any .love files in Resources - props to stevejohnson/diordna
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NSArray *lovePaths = [[NSBundle mainBundle] pathsForResourcesOfType:@"love" inDirectory:nil];
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if ([lovePaths count] > 0)
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{
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NSString *firstLovePath = [lovePaths objectAtIndex:0];
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path = std::string([firstLovePath UTF8String]);
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}
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}
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return path;
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}
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std::string checkDropEvents()
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{
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std::string dropstr;
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SDL_Event event;
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bool initvideo = SDL_WasInit(SDL_INIT_VIDEO) != 0;
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if (!initvideo)
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SDL_InitSubSystem(SDL_INIT_VIDEO);
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SDL_PumpEvents();
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if (SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_DROPFILE, SDL_DROPFILE) > 0)
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{
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if (event.type == SDL_DROPFILE)
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{
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dropstr = std::string(event.drop.file);
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SDL_free(event.drop.file);
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}
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}
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if (!initvideo)
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SDL_QuitSubSystem(SDL_INIT_VIDEO);
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return dropstr;
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}
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} // osx
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} // love
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