Properly using SDL 2.0.9 paths and android 26 compatibility layers.

This commit is contained in:
Martin Felis
2018-12-07 17:24:32 +01:00
parent 696fae730c
commit 1ea86d3305
4 changed files with 10 additions and 9 deletions
+2 -2
View File
@@ -18,7 +18,7 @@ LOCAL_C_INCLUDES := \
${LOCAL_PATH}/src/libraries/enet/libenet/include \
${LOCAL_PATH}/src/libraries/physfs \
${LOCAL_PATH}/src/libraries/glslang/glslang/Include \
${LOCAL_PATH}/../SDL2-2.0.7/include \
${LOCAL_PATH}/../SDL2-2.0.9/include \
${LOCAL_PATH}/../jasper-1.900.1/src/libjasper/include \
${LOCAL_PATH}/../libmng-1.0.10/ \
${LOCAL_PATH}/../lcms2-2.5/include \
@@ -118,7 +118,7 @@ LOCAL_STATIC_LIBRARIES := libvorbis libogg libtheora libmodplug libfreetype libl
# $(info liblove: include dirs $(LOCAL_C_INCLUDES))
# $(info liblove: src files $(LOCAL_SRC_FILES))
SDL_PATH := ../SDL2-2.0.7
SDL_PATH := ../SDL2-2.0.9
LOCAL_SRC_FILES += $(SDL_PATH)/src/main/android/SDL_android_main.c
LOCAL_LDLIBS := -lz -lGLESv1_CM -lGLESv2 -ldl -landroid
LOCAL_LDFLAGS := -Wl,--allow-multiple-definition
@@ -52,6 +52,7 @@ public class GameActivity extends SDLActivity {
"c++_shared",
"mpg123",
"openal",
"hidapi",
"love",
};
}