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https://github.com/love2d/love-android.git
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Initial 12.0 refactor.
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@@ -1,49 +1,46 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest
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package="org.love2d.android.executable"
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xmlns:android="http://schemas.android.com/apk/res/android" >
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<uses-permission android:name="android.permission.INTERNET" />
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<uses-permission android:name="android.permission.VIBRATE" />
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<uses-permission android:name="android.permission.BLUETOOTH" />
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<uses-permission android:name="android.permission.RECORD_AUDIO" />
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<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" android:maxSdkVersion="18" />
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<!-- OpenGL ES 2.0 -->
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<uses-feature android:glEsVersion="0x00020000" />
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<!-- Touchscreen support -->
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<uses-feature android:name="android.hardware.touchscreen" android:required="false" />
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<!-- Game controller support -->
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<uses-feature android:name="android.hardware.bluetooth" android:required="false" />
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<uses-feature android:name="android.hardware.gamepad" android:required="false" />
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<uses-feature android:name="android.hardware.usb.host" android:required="false" />
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<!-- External mouse input events -->
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<uses-feature android:name="android.hardware.type.pc" android:required="false" />
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<!-- Low latency audio -->
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<uses-feature android:name="android.hardware.audio.low_latency" android:required="false" />
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<uses-feature android:name="android.hardware.audio.pro" android:required="false" />
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<application
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android:allowBackup="true"
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android:icon="@drawable/love"
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android:label="LÖVE for Android"
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android:usesCleartextTraffic="true" >
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<activity
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android:name="org.love2d.android.GameActivity"
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android:exported="true"
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android:configChanges="orientation|screenSize|smallestScreenSize|screenLayout|keyboard|keyboardHidden|navigation"
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android:label="LÖVE for Android"
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android:launchMode="singleTask"
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android:screenOrientation="landscape"
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android:resizeableActivity="false"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen" >
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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<category android:name="tv.ouya.intent.category.GAME" />
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</intent-filter>
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<intent-filter>
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<action android:name="android.hardware.usb.action.USB_DEVICE_ATTACHED" />
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</intent-filter>
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</activity>
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</application>
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</manifest>
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<?xml version="1.0" encoding="utf-8"?>
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<manifest
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xmlns:android="http://schemas.android.com/apk/res/android"
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package="org.love2d.android">
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<uses-permission android:name="android.permission.INTERNET" />
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<uses-permission android:name="android.permission.VIBRATE" />
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<uses-permission android:name="android.permission.BLUETOOTH" />
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<uses-permission android:name="android.permission.RECORD_AUDIO" />
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<!-- OpenGL ES 2.0 -->
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<uses-feature android:glEsVersion="0x00020000" />
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<!-- Touchscreen support -->
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<uses-feature android:name="android.hardware.touchscreen" android:required="false" />
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<!-- Game controller support -->
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<uses-feature android:name="android.hardware.bluetooth" android:required="false" />
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<uses-feature android:name="android.hardware.gamepad" android:required="false" />
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<uses-feature android:name="android.hardware.usb.host" android:required="false" />
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<!-- External mouse input events -->
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<uses-feature android:name="android.hardware.type.pc" android:required="false" />
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<!-- Low latency audio -->
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<uses-feature android:name="android.hardware.audio.low_latency" android:required="false" />
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<uses-feature android:name="android.hardware.audio.pro" android:required="false" />
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<application
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android:allowBackup="true"
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android:icon="@drawable/love"
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android:label="LÖVE for Android">
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<activity
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android:name="org.love2d.android.GameActivity"
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android:exported="true"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
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android:configChanges="orientation|screenSize|smallestScreenSize|screenLayout|keyboard|keyboardHidden|navigation"
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android:launchMode="singleTask"
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android:screenOrientation="landscape">
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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<category android:name="tv.ouya.intent.category.GAME" />
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</intent-filter>
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<intent-filter>
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<action android:name="android.hardware.usb.action.USB_DEVICE_ATTACHED" />
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</intent-filter>
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</activity>
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</application>
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</manifest>
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Submodule
+1
Submodule app/src/main/cpp/love added at 7216a022f9
Submodule
+1
Submodule app/src/main/cpp/megasource added at 45465b5f44
@@ -0,0 +1,14 @@
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package org.love2d.android;
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import androidx.appcompat.app.AppCompatActivity;
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import org.libsdl.app.SDLActivity;
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import android.os.Bundle;
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public class GameActivity extends SDLActivity {
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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}
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}
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@@ -1,5 +0,0 @@
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values/generated_strings.xml
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values/generated_integers.xml
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drawable-*/icon.png
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drawable-*/notificationicon.png
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mipmap-*/ic_launcher.png
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@@ -0,0 +1,3 @@
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<resources xmlns:tools="http://schemas.android.com/tools">
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<!-- Base application theme. -->
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</resources>
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@@ -1,6 +1,2 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<color name="colorPrimary">#3F51B5</color>
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<color name="colorPrimaryDark">#303F9F</color>
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<color name="colorAccent">#FF4081</color>
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</resources>
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<resources></resources>
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@@ -0,0 +1 @@
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<resources></resources>
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@@ -0,0 +1,4 @@
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<resources>
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<!-- Strings used for fragments for navigation -->
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</resources>
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@@ -1,11 +0,0 @@
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<resources>
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<!-- Base application theme. -->
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<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
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<!-- Customize your theme here. -->
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<item name="colorPrimary">@color/colorPrimary</item>
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<item name="colorPrimaryDark">@color/colorPrimaryDark</item>
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<item name="colorAccent">@color/colorAccent</item>
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</style>
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</resources>
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@@ -0,0 +1,4 @@
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<resources xmlns:tools="http://schemas.android.com/tools">
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<!-- Base application theme. -->
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</resources>
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