Initial 12.0 refactor.

There are no guarantees this commit will compile.
This commit is contained in:
Miku AuahDark
2022-02-05 16:00:25 +08:00
parent 8e61af7669
commit 10622388b5
4823 changed files with 579 additions and 1886550 deletions
+46 -49
View File
@@ -1,49 +1,46 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest
package="org.love2d.android.executable"
xmlns:android="http://schemas.android.com/apk/res/android" >
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.BLUETOOTH" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" android:maxSdkVersion="18" />
<!-- OpenGL ES 2.0 -->
<uses-feature android:glEsVersion="0x00020000" />
<!-- Touchscreen support -->
<uses-feature android:name="android.hardware.touchscreen" android:required="false" />
<!-- Game controller support -->
<uses-feature android:name="android.hardware.bluetooth" android:required="false" />
<uses-feature android:name="android.hardware.gamepad" android:required="false" />
<uses-feature android:name="android.hardware.usb.host" android:required="false" />
<!-- External mouse input events -->
<uses-feature android:name="android.hardware.type.pc" android:required="false" />
<!-- Low latency audio -->
<uses-feature android:name="android.hardware.audio.low_latency" android:required="false" />
<uses-feature android:name="android.hardware.audio.pro" android:required="false" />
<application
android:allowBackup="true"
android:icon="@drawable/love"
android:label="LÖVE for Android"
android:usesCleartextTraffic="true" >
<activity
android:name="org.love2d.android.GameActivity"
android:exported="true"
android:configChanges="orientation|screenSize|smallestScreenSize|screenLayout|keyboard|keyboardHidden|navigation"
android:label="LÖVE for Android"
android:launchMode="singleTask"
android:screenOrientation="landscape"
android:resizeableActivity="false"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
<category android:name="tv.ouya.intent.category.GAME" />
</intent-filter>
<intent-filter>
<action android:name="android.hardware.usb.action.USB_DEVICE_ATTACHED" />
</intent-filter>
</activity>
</application>
</manifest>
<?xml version="1.0" encoding="utf-8"?>
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
package="org.love2d.android">
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.BLUETOOTH" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<!-- OpenGL ES 2.0 -->
<uses-feature android:glEsVersion="0x00020000" />
<!-- Touchscreen support -->
<uses-feature android:name="android.hardware.touchscreen" android:required="false" />
<!-- Game controller support -->
<uses-feature android:name="android.hardware.bluetooth" android:required="false" />
<uses-feature android:name="android.hardware.gamepad" android:required="false" />
<uses-feature android:name="android.hardware.usb.host" android:required="false" />
<!-- External mouse input events -->
<uses-feature android:name="android.hardware.type.pc" android:required="false" />
<!-- Low latency audio -->
<uses-feature android:name="android.hardware.audio.low_latency" android:required="false" />
<uses-feature android:name="android.hardware.audio.pro" android:required="false" />
<application
android:allowBackup="true"
android:icon="@drawable/love"
android:label="LÖVE for Android">
<activity
android:name="org.love2d.android.GameActivity"
android:exported="true"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:configChanges="orientation|screenSize|smallestScreenSize|screenLayout|keyboard|keyboardHidden|navigation"
android:launchMode="singleTask"
android:screenOrientation="landscape">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
<category android:name="tv.ouya.intent.category.GAME" />
</intent-filter>
<intent-filter>
<action android:name="android.hardware.usb.action.USB_DEVICE_ATTACHED" />
</intent-filter>
</activity>
</application>
</manifest>
@@ -0,0 +1,14 @@
package org.love2d.android;
import androidx.appcompat.app.AppCompatActivity;
import org.libsdl.app.SDLActivity;
import android.os.Bundle;
public class GameActivity extends SDLActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
}
}
-5
View File
@@ -1,5 +0,0 @@
values/generated_strings.xml
values/generated_integers.xml
drawable-*/icon.png
drawable-*/notificationicon.png
mipmap-*/ic_launcher.png
+3
View File
@@ -0,0 +1,3 @@
<resources xmlns:tools="http://schemas.android.com/tools">
<!-- Base application theme. -->
</resources>
+1 -5
View File
@@ -1,6 +1,2 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="colorPrimary">#3F51B5</color>
<color name="colorPrimaryDark">#303F9F</color>
<color name="colorAccent">#FF4081</color>
</resources>
<resources></resources>
+1
View File
@@ -0,0 +1 @@
<resources></resources>
+4
View File
@@ -0,0 +1,4 @@
<resources>
<!-- Strings used for fragments for navigation -->
</resources>
-11
View File
@@ -1,11 +0,0 @@
<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
<!-- Customize your theme here. -->
<item name="colorPrimary">@color/colorPrimary</item>
<item name="colorPrimaryDark">@color/colorPrimaryDark</item>
<item name="colorAccent">@color/colorAccent</item>
</style>
</resources>
+4
View File
@@ -0,0 +1,4 @@
<resources xmlns:tools="http://schemas.android.com/tools">
<!-- Base application theme. -->
</resources>