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https://github.com/love2d/love-android.git
synced 2026-08-19 20:20:25 +02:00
updated to changeset 80f0adedfaa5 of love-android (including newest mobile-common changes)
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@@ -389,7 +389,7 @@ struct FramebufferStrategyEXT : public FramebufferStrategyPackedEXT
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}
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};
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FramebufferStrategy *strategy = NULL;
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FramebufferStrategy *strategy = nullptr;
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FramebufferStrategy strategyNone;
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@@ -401,8 +401,9 @@ FramebufferStrategyPackedEXT strategyPackedEXT;
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FramebufferStrategyEXT strategyEXT;
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Canvas *Canvas::current = NULL;
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Canvas *Canvas::current = nullptr;
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OpenGL::Viewport Canvas::systemViewport = OpenGL::Viewport();
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bool Canvas::screenHasSRGB = false;
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static void getStrategy()
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{
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@@ -421,16 +422,13 @@ static void getStrategy()
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}
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}
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static int maxFBOColorAttachments = 0;
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static int maxDrawBuffers = 0;
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Canvas::Canvas(int width, int height, TextureType texture_type, int fsaa)
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Canvas::Canvas(int width, int height, Texture::Format format, int fsaa)
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: fbo(0)
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, resolve_fbo(0)
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, texture(0)
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, fsaa_buffer(0)
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, depth_stencil(0)
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, texture_type(texture_type)
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, format(format)
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, fsaa_samples(fsaa)
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, fsaa_dirty(false)
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{
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@@ -534,15 +532,19 @@ bool Canvas::loadVolatile()
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GLint internalformat;
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GLenum textype;
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switch (texture_type)
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switch (format)
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{
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case TYPE_HDR:
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case Texture::FORMAT_HDR:
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internalformat = GL_RGBA16F;
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textype = GL_FLOAT;
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break;
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case TYPE_NORMAL:
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case Texture::FORMAT_SRGB:
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internalformat = GL_SRGB_ALPHA;
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textype = GL_UNSIGNED_BYTE;
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break;
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case Texture::FORMAT_NORMAL:
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default:
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internalformat = GL_RGBA8;
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internalformat = GL_RGBA;
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textype = GL_UNSIGNED_BYTE;
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}
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@@ -682,20 +684,30 @@ void Canvas::setupGrab()
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if (current == this)
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return;
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// cleanup after previous fbo
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if (current != NULL)
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current->stopGrab();
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// cleanup after previous Canvas
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if (current != nullptr)
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{
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systemViewport = current->systemViewport;
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current->stopGrab(true);
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}
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else
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systemViewport = gl.getViewport();
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// indicate we are using this Canvas.
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current = this;
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// bind the framebuffer object.
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systemViewport = gl.getViewport();
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strategy->bindFBO(fbo);
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gl.setViewport(OpenGL::Viewport(0, 0, width, height));
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// Set up orthographic view (no depth)
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gl.matrices.projection.push(Matrix::ortho(0.0, width, 0.0, height));
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// indicate we are using this fbo
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current = this;
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// Make sure the correct sRGB setting is used when drawing to the canvas.
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if (format == FORMAT_SRGB)
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glEnable(GL_FRAMEBUFFER_SRGB);
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else if (screenHasSRGB)
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glDisable(GL_FRAMEBUFFER_SRGB);
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if (fsaa_buffer != 0)
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fsaa_dirty = true;
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@@ -712,7 +724,7 @@ void Canvas::startGrab(const std::vector<Canvas *> &canvases)
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if (!isMultiCanvasSupported())
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throw love::Exception("Multi-canvas rendering is not supported on this system.");
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if (canvases.size()+1 > size_t(maxDrawBuffers) || canvases.size()+1 > size_t(maxFBOColorAttachments))
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if ((int) canvases.size() + 1 > gl.getMaxRenderTargets())
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throw love::Exception("This system can't simultaniously render to %d canvases.", canvases.size()+1);
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if (fsaa_samples != 0)
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@@ -724,8 +736,8 @@ void Canvas::startGrab(const std::vector<Canvas *> &canvases)
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if (canvases[i]->getWidth() != width || canvases[i]->getHeight() != height)
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throw love::Exception("All canvas arguments must have the same dimensions.");
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if (canvases[i]->getTextureType() != texture_type)
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throw love::Exception("All canvas arguments must have the same texture type.");
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if (canvases[i]->getTextureFormat() != format)
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throw love::Exception("All canvas arguments must have the same texture format.");
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if (canvases[i]->getFSAA() != 0)
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throw love::Exception("Multi-canvas rendering is not supported with FSAA.");
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@@ -769,7 +781,7 @@ void Canvas::startGrab()
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attachedCanvases.clear();
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}
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void Canvas::stopGrab()
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void Canvas::stopGrab(bool switchingToOtherCanvas)
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{
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// i am not grabbing. leave me alone
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if (current != this)
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@@ -782,13 +794,25 @@ void Canvas::stopGrab()
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glDiscardFramebufferEXT(GL_FRAMEBUFFER, 2, attachments);
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}
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// bind default
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strategy->bindFBO(gl.getDefaultFBO());
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if (switchingToOtherCanvas)
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{
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if (format == FORMAT_SRGB)
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glDisable(GL_FRAMEBUFFER_SRGB);
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}
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else
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{
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// bind the default framebuffer.
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strategy->bindFBO(gl.getDefaultFBO());
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current = nullptr;
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gl.setViewport(systemViewport);
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if (format == FORMAT_SRGB && !screenHasSRGB)
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glDisable(GL_FRAMEBUFFER_SRGB);
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else if (format != FORMAT_SRGB && screenHasSRGB)
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glEnable(GL_FRAMEBUFFER_SRGB);
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}
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gl.matrices.projection.pop();
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current = nullptr;
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gl.setViewport(systemViewport);
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}
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void Canvas::clear(Color c)
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@@ -959,6 +983,18 @@ bool Canvas::isHDRSupported()
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return GLAD_VERSION_3_0 || (isSupported() && GLAD_ARB_texture_float);
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}
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bool Canvas::isSRGBSupported()
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{
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if (GLAD_VERSION_3_0)
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return true;
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if (!isSupported())
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return false;
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return (GLAD_ARB_framebuffer_sRGB || GLAD_EXT_framebuffer_sRGB)
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&& GLAD_EXT_texture_sRGB;
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}
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bool Canvas::isMultiCanvasSupported()
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{
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// system must support at least 4 simultanious active canvases.
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@@ -971,23 +1007,6 @@ void Canvas::bindDefaultCanvas()
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current->stopGrab();
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}
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bool Canvas::getConstant(const char *in, Canvas::TextureType &out)
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{
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return textureTypes.find(in, out);
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}
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bool Canvas::getConstant(Canvas::TextureType in, const char *&out)
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{
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return textureTypes.find(in, out);
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}
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StringMap<Canvas::TextureType, Canvas::TYPE_MAX_ENUM>::Entry Canvas::textureTypeEntries[] =
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{
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{"normal", Canvas::TYPE_NORMAL},
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{"hdr", Canvas::TYPE_HDR},
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};
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StringMap<Canvas::TextureType, Canvas::TYPE_MAX_ENUM> Canvas::textureTypes(Canvas::textureTypeEntries, sizeof(Canvas::textureTypeEntries));
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} // opengl
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} // graphics
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} // love
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