Renamed app, added icons
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Replace org.libsdl.app with the identifier of your game below, e.g.
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com.gamemaker.game
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-->
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="org.libsdl.app"
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package="org.love2d.android"
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android:versionCode="1"
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android:versionCode="1"
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android:versionName="1.0"
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android:versionName="1.0"
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android:installLocation="auto">
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android:installLocation="auto">
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<!-- Create a Java class extending SDLActivity and place it in a
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<application android:label="Löve for Android"
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directory under src matching the package, e.g.
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src/com/gamemaker/game/MyGame.java
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then replace "SDLActivity" with the name of your class (e.g. "MyGame")
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in the XML below.
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An example Java class can be found in README-android.txt
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-->
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<application android:label="@string/app_name"
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android:icon="@drawable/ic_launcher"
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android:icon="@drawable/ic_launcher"
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android:allowBackup="true"
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android:allowBackup="true"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
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<activity android:name="SDLActivity"
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<activity android:name="GameActivity"
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android:label="@string/app_name"
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android:label="Löve for Android"
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android:screenOrientation="portrait">
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android:screenOrientation="portrait">
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<intent-filter>
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<action android:name="android.intent.action.MAIN" />
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@@ -1,6 +0,0 @@
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/** Automatically generated file. DO NOT MODIFY */
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package org.libsdl.app;
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public final class BuildConfig {
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public final static boolean DEBUG = true;
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}
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@@ -1,22 +0,0 @@
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/* AUTO-GENERATED FILE. DO NOT MODIFY.
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*
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* This class was automatically generated by the
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* aapt tool from the resource data it found. It
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* should not be modified by hand.
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*/
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package org.libsdl.app;
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public final class R {
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public static final class attr {
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}
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public static final class drawable {
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public static final int ic_launcher=0x7f020000;
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}
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public static final class layout {
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public static final int main=0x7f030000;
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}
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public static final class string {
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public static final int app_name=0x7f040000;
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}
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}
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Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 6.4 KiB |
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Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 3.2 KiB |
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Before Width: | Height: | Size: 3.8 KiB After Width: | Height: | Size: 10 KiB |
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Before Width: | Height: | Size: 6.7 KiB After Width: | Height: | Size: 10 KiB |